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diff --git a/docs/relnotes/17.3.1.rst b/docs/relnotes/17.3.1.rst new file mode 100644 index 00000000000..bb1cb260ce8 --- /dev/null +++ b/docs/relnotes/17.3.1.rst @@ -0,0 +1,151 @@ +Mesa 17.3.1 Release Notes / December 21, 2017 +============================================= + +Mesa 17.3.1 is a bug fix release which fixes bugs found since the 17.3.0 +release. + +Mesa 17.3.1 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.5. OpenGL 4.5 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + b0bb0419dbe3043ed4682a28eaf95721f427ca3f23a3c2a7dc77dbe8a3b6384d mesa-17.3.1.tar.gz + 9ae607e0998a586fb2c866cfc8e45e6f52d1c56cb1b41288253ea83eada824c1 mesa-17.3.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 94739 <https://bugs.freedesktop.org/show_bug.cgi?id=94739>`__ - + Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in + \_mesa_unpack_uint_24_8_depth_stencil_row +- `Bug 102710 <https://bugs.freedesktop.org/show_bug.cgi?id=102710>`__ + - vkCmdBlitImage with arrayLayers > 1 fails +- `Bug 103579 <https://bugs.freedesktop.org/show_bug.cgi?id=103579>`__ + - Vertex shader causes compiler to crash in SPIRV-to-NIR +- `Bug 103966 <https://bugs.freedesktop.org/show_bug.cgi?id=103966>`__ + - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 + in \_mesa_unpack_uint_24_8_depth_stencil_row +- `Bug 104119 <https://bugs.freedesktop.org/show_bug.cgi?id=104119>`__ + - radv: OpBitFieldInsert produces 0 with a loop counter for Insert +- `Bug 104143 <https://bugs.freedesktop.org/show_bug.cgi?id=104143>`__ + - r600/sb: clobbers gl_Position -> gl_FragCoord + +Changes +------- + +Alex Smith (1): + +- radv: Add LLVM version to the device name string + +Bas Nieuwenhuizen (3): + +- spirv: Fix loading an entire block at once. +- radv: Don't advertise VK_EXT_debug_report. +- radv: Fix multi-layer blits. + +Ben Crocker (1): + +- docs/llvmpipe: document ppc64le as alternative architecture to x86. + +Brian Paul (2): + +- xlib: call \_mesa_warning() instead of fprintf() +- gallium/aux: include nr_samples in util_resource_size() computation + +Bruce Cherniak (1): + +- swr: Fix KNOB_MAX_WORKER_THREADS thread creation override. + +Dave Airlie (1): + +- radv: port merge tess info from anv + +Emil Velikov (5): + +- docs: add sha256 checksums for 17.3.0 +- util: scons: wire up the sha1 test +- cherry-ignore: meson: fix strtof locale support check +- cherry-ignore: util: add mesa-sha1 test to meson +- Update version to 17.3.1 + +Eric Anholt (1): + +- broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex + count. + +Eric Engestrom (1): + +- compiler: use NDEBUG to guard asserts + +Fabian Bieler (2): + +- glsl: Match order of gl_LightSourceParameters elements. +- glsl: Fix gl_NormalScale. + +Gert Wollny (1): + +- r600/sb: do not convert if-blocks that contain indirect array access + +James Legg (1): + +- nir/opcodes: Fix constant-folding of bitfield_insert + +Jason Ekstrand (1): + +- i965: Switch over to fully external-or-not MOCS scheme + +Juan A. Suarez Romero (1): + +- travis: disable Meson build + +Kenneth Graunke (2): + +- meta: Initialize depth/clear values on declaration. +- meta: Fix ClearTexture with GL_DEPTH_COMPONENT. + +Leo Liu (1): + +- radeon/vce: move destroy command before feedback command + +Marek Olšák (4): + +- radeonsi: flush the context after resource_copy_region for buffer + exports +- radeonsi: allow DMABUF exports for local buffers +- winsys/amdgpu: disable local BOs again due to worse performance +- radeonsi: don't call force_dcc_off for buffers + +Matt Turner (2): + +- util: Assume little endian in the absence of platform-specific + handling +- util: Add a SHA1 unit test program + +Nicolai Hähnle (1): + +- radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check + +Pierre Moreau (1): + +- nvc0/ir: Properly lower 64-bit shifts when the shift value is >32 + +Timothy Arceri (1): + +- glsl: get correct member type when processing xfb ifc arrays + +Vadym Shovkoplias (2): + +- glx/dri3: Remove unused deviceName variable +- util/disk_cache: Remove unneeded free() on always null string |