diff options
Diffstat (limited to 'docs/relnotes/13.0.1.rst')
-rw-r--r-- | docs/relnotes/13.0.1.rst | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/docs/relnotes/13.0.1.rst b/docs/relnotes/13.0.1.rst new file mode 100644 index 00000000000..592356494f8 --- /dev/null +++ b/docs/relnotes/13.0.1.rst @@ -0,0 +1,152 @@ +Mesa 13.0.1 Release Notes / November 14, 2016 +============================================= + +Mesa 13.0.1 is a bug fix release which fixes bugs found since the 13.0.0 +release. + +Mesa 13.0.1 implements the OpenGL 4.4 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.4. OpenGL 4.4 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + 7cbb91dead05cde279ee95f86e8321c8e1c8fc9deb88f12e0f587672a10d88c5 mesa-13.0.1.tar.gz + 71962fb2bf77d33b0ad4a565b490dbbeaf4619099c6d9722f04a73187957a731 mesa-13.0.1.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +- `Bug 97715 <https://bugs.freedesktop.org/show_bug.cgi?id=97715>`__ - + [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error + checks +- `Bug 98012 <https://bugs.freedesktop.org/show_bug.cgi?id=98012>`__ - + [IVB] Segfault when running Dolphin twice with Vulkan +- `Bug 98512 <https://bugs.freedesktop.org/show_bug.cgi?id=98512>`__ - + radeon r600 vdpau: Invalid command stream: texture bo too small + +Changes +------- + +Adam Jackson (2): + +- glx/glvnd: Don't modify the dummy slot in the dispatch table +- glx/glvnd: Fix dispatch function names and indices + +Andreas Boll (1): + +- glx/windows: Add wgl.h to the sources list + +Anuj Phogat (1): + +- i965: Fix GPU hang related to multiple render targets and alpha + testing + +Chih-Wei Huang (1): + +- android: avoid using libdrm with host modules + +Darren Salt (1): + +- radv/pipeline: Don't dereference NULL dynamic state pointers + +Dave Airlie (8): + +- radv: expose xlib platform extension +- radv: fix dual source blending +- Revert "st/vdpau: use linear layout for output surfaces" +- radv: emit correct last export when Z/stencil export is enabled +- ac/nir: add support for discard_if intrinsic (v2) +- nir: add conditional discard optimisation (v4) +- radv: enable conditional discard optimisation on radv. +- radv: fix GetFenceStatus for signaled fences + +Emil Velikov (6): + +- docs: add sha256 checksums for 13.0.0 +- amd/addrlib: limit fastcall/regparm to GCC i386 +- anv: use correct .specVersion for extensions +- radv: use correct .specVersion for extensions +- radv: Suffix the radeon_icd file with the host CPU +- Update version to 13.0.1 + +Eric Anholt (1): + +- vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain. + +Francisco Jerez (1): + +- nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform(). + +Fredrik Höglund (1): + +- radv: add support for anisotropic filtering on VI+ + +Jason Ekstrand (21): + +- anv/device: Return DEVICE_LOST if execbuf2 fails +- vulkan/wsi/x11: Better handle wsi_x11_connection_create failure +- vulkan/wsi/x11: Clean up connections in finish_wsi +- anv: Better handle return codes from anv_physical_device_init +- intel/blorp: Use wm_prog_data instead of hand-rolling our own +- intel/blorp: Pass a brw_stage_prog_data to upload_shader +- anv/pipeline: Put actual pointers in anv_shader_bin +- anv/pipeline: Properly cache prog_data::param +- intel/blorp: Emit all the binding tables +- anv/device: Add an execbuf wrapper +- anv: Add a cmd_buffer_execbuf helper +- anv: Don't presume to know what address is in a surface relocation +- anv: Add a new bo_pool_init helper +- anv/allocator: Simplify anv_scratch_pool +- anv: Initialize anv_bo::offset to -1 +- anv/batch_chain: Improve write_reloc +- anv: Add an anv_execbuf helper struct +- anv/batch: Move last_ss_pool_bo_offset to the command buffer +- anv: Move relocation handling from EndCommandBuffer to QueueSubmit +- anv/cmd_buffer: Take a command buffer instead of a batch in two + helpers +- anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4 + +Kenneth Graunke (2): + +- glsl: Update deref types when resizing implicitly sized arrays. +- mesa: Fix pixel shader scratch space allocation on Gen9+ platforms. + +Kristian Høgsberg (1): + +- anv: Do relocations in userspace before execbuf ioctl + +Marek Olšák (4): + +- egl: use util/macros.h +- egl: make interop ABI visible again +- glx: make interop ABI visible again +- radeonsi: fix an assertion failure in + si_decompress_sampler_color_textures + +Nicolai Hähnle (4): + +- radeonsi: fix BFE/BFI lowering for GLSL semantics +- glsl: fix lowering of UBO references of named blocks +- st/glsl_to_tgsi: fix dvec[34] loads from SSBO +- st/mesa: fix the layer of VDPAU surface samplers + +Steven Toth (3): + +- gallium/hud: fix a problem where objects are free'd while in use. +- gallium/hud: close a previously opened handle +- gallium/hud: protect against and initialization race + +Timothy Arceri (1): + +- mesa/glsl: delete previously linked shaders earlier when linking |