diff options
Diffstat (limited to 'docs/relnotes/10.5.4.rst')
-rw-r--r-- | docs/relnotes/10.5.4.rst | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/docs/relnotes/10.5.4.rst b/docs/relnotes/10.5.4.rst new file mode 100644 index 00000000000..acb1db44adc --- /dev/null +++ b/docs/relnotes/10.5.4.rst @@ -0,0 +1,103 @@ +Mesa 10.5.4 Release Notes / April 24, 2015 +========================================== + +Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 +release. + +Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11 mesa-10.5.4.tar.gz + b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803 mesa-10.5.4.tar.xz + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 69226 <https://bugs.freedesktop.org/show_bug.cgi?id=69226>`__ - + Cannot enable basic shaders with Second Life aborts attempt +- `Bug 71591 <https://bugs.freedesktop.org/show_bug.cgi?id=71591>`__ - + Second Life shaders fail to compile (extension declared in middle of + shader) +- `Bug 81025 <https://bugs.freedesktop.org/show_bug.cgi?id=81025>`__ - + [IVB/BYT Bisected]Piglit + spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly + fails +- `Bug 89457 <https://bugs.freedesktop.org/show_bug.cgi?id=89457>`__ - + [BSW Bisected]ogles3conform + ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails +- `Bug 89957 <https://bugs.freedesktop.org/show_bug.cgi?id=89957>`__ - + vm protection faults in piglit lest: texsubimage cube_map_array pbo + +Changes +------- + +Brian Paul (1): + +- glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow + +Dave Airlie (2): + +- st/mesa: convert sub image for cube map arrays to 2d arrays for + upload +- st/mesa: align cube map arrays layers + +Emil Velikov (11): + +- docs: Add 256 sums for the 10.5.3 release +- radeonsi: remove unused si_dump_key() +- android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS +- android: add $(mesa_top)/src include to the whole of mesa +- android: egl: add libsync_cflags to the build +- android: dri/common: conditionally include drm_cflags/set + \__NOT_HAVE_DRM_H +- android: add HAVE__BUILTIN_\* and HAVE_FUNC_ATTRIBUTE_\* defines +- android: add $(mesa_top)/src/mesa/main to the includes list +- android: dri: link against libmesa_util +- android: mesa: fix the path of the SSE4_1 optimisations +- Update version to 10.5.4 + +Ian Romanick (1): + +- nir: Fix typo in "ushr by 0" algebraic replacement + +Kenneth Graunke (2): + +- i965: Fix software primitive restart with indirect draws. +- drirc: Add "Second Life" quirk + (allow_glsl_extension_directive_midshader). + +Kristian Høgsberg (1): + +- i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders + +Marek Olšák (2): + +- glsl_to_tgsi: fix out-of-bounds constant access and crash for + uniforms +- glsl_to_tgsi: don't use a potentially-undefined immediate for + ir_query_levels + +Mathias Froehlich (1): + +- i965: Flush batchbuffer containing the query on glQueryCounter. + +Mauro Rossi (2): + +- android: mesa: generate the format_{un,}pack.[ch] sources +- android: add inital NIR build |