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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <title>Developers</title>
- <link rel="stylesheet" type="text/css" href="mesa.css">
-</head>
-<body>
-
-<div class="header">
- The Mesa 3D Graphics Library
-</div>
-
-<iframe src="contents.html"></iframe>
-<div class="content">
-
-<h1>Developers</h1>
-
-<p>
-Both professional and volunteer developers contribute to Mesa.
-</p>
-<p>
-<a href="https://www.vmware.com/">VMware</a>
-employs several of the main Mesa developers including Brian Paul
-and Keith Whitwell.
-</p>
-
-<p>
-In the past, Tungsten Graphics contracts implemented many Mesa features
-including:
-</p>
-<ul>
-<li>DRI drivers for Intel i965, i945, i915 and other chips
-<li>Advanced memory manager and framebuffer object support
-<li>Shading language compiler and OpenGL 2.0 support
-<li>MiniGLX environment
-</ul>
-
-<p>
-Other companies including
-<a href="https://01.org/linuxgraphics">Intel</a>
-and RedHat also actively contribute to the project.
-Intel has recently contributed the new GLSL compiler in Mesa 7.9.
-</p>
-
-<p>
-<a href="https://www.lunarg.com/">LunarG</a> can be contacted
-for custom Mesa / 3D graphics development.
-</p>
-
-<p>
-Volunteers have made significant contributions to all parts of Mesa, including
-complete device drivers.
-</p>
-
-</div>
-</body>
-</html>