diff options
-rw-r--r-- | src/egl/drivers/dri2/platform_x11_dri3.c | 12 | ||||
-rw-r--r-- | src/glx/dri3_glx.c | 11 | ||||
-rw-r--r-- | src/loader/loader_dri3_helper.c | 12 | ||||
-rw-r--r-- | src/loader/loader_dri3_helper.h | 1 |
4 files changed, 35 insertions, 1 deletions
diff --git a/src/egl/drivers/dri2/platform_x11_dri3.c b/src/egl/drivers/dri2/platform_x11_dri3.c index 6ead4d0a222..2073c592dc9 100644 --- a/src/egl/drivers/dri2/platform_x11_dri3.c +++ b/src/egl/drivers/dri2/platform_x11_dri3.c @@ -75,6 +75,17 @@ egl_dri3_get_dri_context(struct loader_dri3_drawable *draw) return dri2_ctx->dri_context; } +static __DRIscreen * +egl_dri3_get_dri_screen(void) +{ + _EGLContext *ctx = _eglGetCurrentContext(); + struct dri2_egl_context *dri2_ctx; + if (!ctx) + return NULL; + dri2_ctx = dri2_egl_context(ctx); + return dri2_egl_display(dri2_ctx->base.Resource.Display)->dri_screen; +} + static void egl_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags) { @@ -88,6 +99,7 @@ static const struct loader_dri3_vtable egl_dri3_vtable = { .set_drawable_size = egl_dri3_set_drawable_size, .in_current_context = egl_dri3_in_current_context, .get_dri_context = egl_dri3_get_dri_context, + .get_dri_screen = egl_dri3_get_dri_screen, .flush_drawable = egl_dri3_flush_drawable, .show_fps = NULL, }; diff --git a/src/glx/dri3_glx.c b/src/glx/dri3_glx.c index f280a8cef77..016f91b1963 100644 --- a/src/glx/dri3_glx.c +++ b/src/glx/dri3_glx.c @@ -116,6 +116,16 @@ glx_dri3_get_dri_context(struct loader_dri3_drawable *draw) return (gc != &dummyContext) ? dri3Ctx->driContext : NULL; } +static __DRIscreen * +glx_dri3_get_dri_screen(void) +{ + struct glx_context *gc = __glXGetCurrentContext(); + struct dri3_context *pcp = (struct dri3_context *) gc; + struct dri3_screen *psc = (struct dri3_screen *) pcp->base.psc; + + return (gc != &dummyContext && psc) ? psc->driScreen : NULL; +} + static void glx_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags) { @@ -150,6 +160,7 @@ static const struct loader_dri3_vtable glx_dri3_vtable = { .set_drawable_size = glx_dri3_set_drawable_size, .in_current_context = glx_dri3_in_current_context, .get_dri_context = glx_dri3_get_dri_context, + .get_dri_screen = glx_dri3_get_dri_screen, .flush_drawable = glx_dri3_flush_drawable, .show_fps = glx_dri3_show_fps, }; diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c index 0cd0dffa69e..30ea133f7e5 100644 --- a/src/loader/loader_dri3_helper.c +++ b/src/loader/loader_dri3_helper.c @@ -1318,6 +1318,7 @@ dri3_get_pixmap_buffer(__DRIdrawable *driDrawable, unsigned int format, xcb_sync_fence_t sync_fence; struct xshmfence *shm_fence; int fence_fd; + __DRIscreen *cur_screen; if (buffer) return buffer; @@ -1348,8 +1349,17 @@ dri3_get_pixmap_buffer(__DRIdrawable *driDrawable, unsigned int format, if (!bp_reply) goto no_image; + /* Get the currently-bound screen or revert to using the drawable's screen if + * no contexts are currently bound. The latter case is at least necessary for + * obs-studio, when using Window Capture (Xcomposite) as a Source. + */ + cur_screen = draw->vtable->get_dri_screen(); + if (!cur_screen) { + cur_screen = draw->dri_screen; + } + buffer->image = loader_dri3_create_image(draw->conn, bp_reply, format, - draw->dri_screen, draw->ext->image, + cur_screen, draw->ext->image, buffer); if (!buffer->image) goto no_image; diff --git a/src/loader/loader_dri3_helper.h b/src/loader/loader_dri3_helper.h index 4ce98b8c59f..839cba30df0 100644 --- a/src/loader/loader_dri3_helper.h +++ b/src/loader/loader_dri3_helper.h @@ -99,6 +99,7 @@ struct loader_dri3_vtable { void (*set_drawable_size)(struct loader_dri3_drawable *, int, int); bool (*in_current_context)(struct loader_dri3_drawable *); __DRIcontext *(*get_dri_context)(struct loader_dri3_drawable *); + __DRIscreen *(*get_dri_screen)(void); void (*flush_drawable)(struct loader_dri3_drawable *, unsigned); void (*show_fps)(struct loader_dri3_drawable *, uint64_t); }; |