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-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index e654bb77c29..96ccf1da988 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -105,14 +105,14 @@ lerp_3d(float a, float b, float c,
/**
* Compute coord % size for repeat wrap modes.
- * Note that if coord is a signed integer, coord % size doesn't give
- * the right value for coord < 0 (in terms of texture repeat). Just
- * casting to unsigned fixes that.
+ * Note that if coord is negative, coord % size doesn't give the right
+ * value. To avoid that problem we add a large multiple of the size
+ * (rather than using a conditional).
*/
static INLINE int
repeat(int coord, unsigned size)
{
- return (int) ((unsigned) coord % size);
+ return (coord + size * 1024) % size;
}