diff options
-rw-r--r-- | src/compiler/nir_types.cpp | 14 | ||||
-rw-r--r-- | src/compiler/nir_types.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r600/Makefile.sources | 3 | ||||
-rw-r--r-- | src/gallium/drivers/r600/meson.build | 3 | ||||
-rw-r--r-- | src/gallium/drivers/r600/sfn/sfn_nir.cpp | 8 | ||||
-rw-r--r-- | src/gallium/drivers/r600/sfn/sfn_nir.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/r600/sfn/sfn_nir_lower_fs_out_to_vector.cpp | 462 | ||||
-rw-r--r-- | src/gallium/drivers/r600/sfn/sfn_nir_lower_fs_out_to_vector.h | 38 | ||||
-rw-r--r-- | src/gallium/drivers/r600/sfn/sfn_nir_vectorize_vs_inputs.c | 462 |
9 files changed, 993 insertions, 0 deletions
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp index 1e45df74452..37dde30dd6c 100644 --- a/src/compiler/nir_types.cpp +++ b/src/compiler/nir_types.cpp @@ -528,6 +528,20 @@ glsl_array_type(const glsl_type *base, unsigned elements, } const glsl_type * +glsl_replace_vector_type(const glsl_type *t, unsigned components) +{ + if (glsl_type_is_array(t)) { + return glsl_array_type( + glsl_replace_vector_type(t->fields.array, components), t->length, + t->explicit_stride); + } else if (glsl_type_is_vector_or_scalar(t)) { + return glsl_vector_type(t->base_type, components); + } else { + unreachable("Unhandled base type glsl_replace_vector_type()"); + } +} + +const glsl_type * glsl_struct_type(const glsl_struct_field *fields, unsigned num_fields, const char *name, bool packed) diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h index d61cfeb3978..4dfc4648e3d 100644 --- a/src/compiler/nir_types.h +++ b/src/compiler/nir_types.h @@ -163,6 +163,8 @@ const struct glsl_type *glsl_bool_type(void); const struct glsl_type *glsl_scalar_type(enum glsl_base_type base_type); const struct glsl_type *glsl_vector_type(enum glsl_base_type base_type, unsigned components); +const struct glsl_type * glsl_replace_vector_type(const struct glsl_type *t, + unsigned components); const struct glsl_type *glsl_matrix_type(enum glsl_base_type base_type, unsigned rows, unsigned columns); const struct glsl_type *glsl_explicit_matrix_type(const struct glsl_type *mat, diff --git a/src/gallium/drivers/r600/Makefile.sources b/src/gallium/drivers/r600/Makefile.sources index 5010ffaad5e..1981c02d6f5 100644 --- a/src/gallium/drivers/r600/Makefile.sources +++ b/src/gallium/drivers/r600/Makefile.sources @@ -120,6 +120,9 @@ CXX_SOURCES = \ sfn/sfn_ir_to_assembly.h \ sfn/sfn_nir.cpp \ sfn/sfn_nir.h \ + sfn/sfn_nir_lower_fs_out_to_vector.cpp \ + sfn/sfn_nir_lower_fs_out_to_vector.h \ + sfn/sfn_nir_vectorize_vs_inputs.c \ sfn/sfn_shader_base.cpp \ sfn/sfn_shader_base.h \ sfn/sfn_shader_fragment.cpp \ diff --git a/src/gallium/drivers/r600/meson.build b/src/gallium/drivers/r600/meson.build index 36805e1d0cc..771707229e8 100644 --- a/src/gallium/drivers/r600/meson.build +++ b/src/gallium/drivers/r600/meson.build @@ -137,6 +137,9 @@ files_r600 = files( 'sfn/sfn_ir_to_assembly.h', 'sfn/sfn_nir.cpp', 'sfn/sfn_nir.h', + 'sfn/sfn_nir_lower_fs_out_to_vector.cpp', + 'sfn/sfn_nir_lower_fs_out_to_vector.h', + 'sfn/sfn_nir_vectorize_vs_inputs.c', 'sfn/sfn_shader_base.cpp', 'sfn/sfn_shader_base.h', 'sfn/sfn_shader_fragment.cpp', diff --git a/src/gallium/drivers/r600/sfn/sfn_nir.cpp b/src/gallium/drivers/r600/sfn/sfn_nir.cpp index b72b873e254..ef368cd1d4e 100644 --- a/src/gallium/drivers/r600/sfn/sfn_nir.cpp +++ b/src/gallium/drivers/r600/sfn/sfn_nir.cpp @@ -34,6 +34,7 @@ #include "sfn_shader_vertex.h" #include "sfn_shader_fragment.h" +#include "sfn_nir_lower_fs_out_to_vector.h" #include "sfn_ir_to_assembly.h" #include <vector> @@ -329,6 +330,7 @@ bool r600_nir_lower_pack_unpack_2x16(nir_shader *shader) using r600::r600_nir_lower_int_tg4; using r600::r600_nir_lower_pack_unpack_2x16; +using r600::r600_lower_fs_out_to_vector; int r600_glsl_type_size(const struct glsl_type *type, bool is_bindless) @@ -431,6 +433,12 @@ int r600_shader_from_nir(struct r600_context *rctx, NIR_PASS_V(sel->nir, nir_lower_io, nir_var_uniform, r600_glsl_type_size, nir_lower_io_lower_64bit_to_32); + if (sel->nir->info.stage == MESA_SHADER_VERTEX) + NIR_PASS_V(sel->nir, r600_vectorize_vs_inputs); + + if (sel->nir->info.stage == MESA_SHADER_FRAGMENT) + NIR_PASS_V(sel->nir, r600_lower_fs_out_to_vector); + if (sel->nir->info.stage == MESA_SHADER_TESS_CTRL || sel->nir->info.stage == MESA_SHADER_TESS_EVAL) NIR_PASS_V(sel->nir, nir_lower_io, nir_var_shader_in, r600_glsl_type_size, diff --git a/src/gallium/drivers/r600/sfn/sfn_nir.h b/src/gallium/drivers/r600/sfn/sfn_nir.h index a663325f257..b3cb4554f53 100644 --- a/src/gallium/drivers/r600/sfn/sfn_nir.h +++ b/src/gallium/drivers/r600/sfn/sfn_nir.h @@ -100,6 +100,7 @@ private: extern "C" { #endif +bool r600_vectorize_vs_inputs(nir_shader *shader); int r600_shader_from_nir(struct r600_context *rctx, struct r600_pipe_shader *pipeshader, union r600_shader_key *key); diff --git a/src/gallium/drivers/r600/sfn/sfn_nir_lower_fs_out_to_vector.cpp b/src/gallium/drivers/r600/sfn/sfn_nir_lower_fs_out_to_vector.cpp new file mode 100644 index 00000000000..4441a47dfce --- /dev/null +++ b/src/gallium/drivers/r600/sfn/sfn_nir_lower_fs_out_to_vector.cpp @@ -0,0 +1,462 @@ +/* -*- mesa-c++ -*- + * + * Copyright (c) 2019 Collabora LTD + * + * Author: Gert Wollny <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "sfn_nir_lower_fs_out_to_vector.h" + +#include "nir_builder.h" +#include "nir_deref.h" +#include "util/u_math.h" + +#include <set> +#include <vector> +#include <array> +#include <algorithm> + +namespace r600 { + +using std::multiset; +using std::vector; +using std::array; + +struct nir_intrinsic_instr_less { + bool operator () (const nir_intrinsic_instr *lhs, const nir_intrinsic_instr *rhs) + { + nir_variable *vlhs = nir_deref_instr_get_variable(nir_src_as_deref(lhs->src[0])); + nir_variable *vrhs = nir_deref_instr_get_variable(nir_src_as_deref(rhs->src[0])); + + auto ltype = glsl_get_base_type(vlhs->type); + auto rtype = glsl_get_base_type(vrhs->type); + + if (ltype != rtype) + return ltype < rtype; + return vlhs->data.location < vrhs->data.location; + } +}; + +class NirLowerIOToVector { +public: + NirLowerIOToVector(int base_slot); + bool run(nir_function_impl *shader); + +protected: + bool var_can_merge(const nir_variable *lhs, const nir_variable *rhs); + bool var_can_rewrite(nir_variable *var) const; + void create_new_io_vars(nir_shader *shader); + void create_new_io_var(nir_shader *shader, unsigned location, unsigned comps); + + nir_deref_instr *clone_deref_array(nir_builder *b, nir_deref_instr *dst_tail, + const nir_deref_instr *src_head); + + bool vectorize_block(nir_builder *b, nir_block *block); + bool instr_can_rewrite(nir_instr *instr); + bool vec_instr_set_remove(nir_builder *b,nir_instr *instr); + + using InstrSet = multiset<nir_intrinsic_instr *, nir_intrinsic_instr_less>; + using InstrSubSet = std::pair<InstrSet::iterator, InstrSet::iterator>; + + bool vec_instr_stack_pop(nir_builder *b, InstrSubSet& ir_set, + nir_intrinsic_instr *instr); + + array<array<nir_variable *, 4>, 16> m_vars; + InstrSet m_block_io; + int m_next_index; +private: + virtual exec_list *get_io_list(nir_shader *shader) const = 0; + virtual bool instr_can_rewrite_type(nir_intrinsic_instr *intr) const = 0; + virtual bool var_can_rewrite_slot(nir_variable *var) const = 0; + virtual void create_new_io(nir_builder *b, nir_intrinsic_instr *intr, nir_variable *var, + nir_ssa_def **srcs, unsigned first_comp, unsigned num_comps) = 0; + + int m_base_slot; +}; + +class NirLowerFSOutToVector : public NirLowerIOToVector { +public: + NirLowerFSOutToVector(); + +private: + exec_list *get_io_list(nir_shader *shader) const override; + bool var_can_rewrite_slot(nir_variable *var) const override; + void create_new_io(nir_builder *b, nir_intrinsic_instr *intr, nir_variable *var, + nir_ssa_def **srcs, unsigned first_comp, unsigned num_comps) override; + bool instr_can_rewrite_type(nir_intrinsic_instr *intr) const override; + + nir_ssa_def *create_combined_vector(nir_builder *b, nir_ssa_def **srcs, + int first_comp, int num_comp); +}; + +bool r600_lower_fs_out_to_vector(nir_shader *shader) +{ + NirLowerFSOutToVector processor; + + assert(shader->info.stage == MESA_SHADER_FRAGMENT); + bool progress = false; + + nir_foreach_function(function, shader) { + if (function->impl) + progress |= processor.run(function->impl); + } + return progress; +} + +NirLowerIOToVector::NirLowerIOToVector(int base_slot): + m_next_index(0), + m_base_slot(base_slot) +{ + for(auto& a : m_vars) + for(auto& aa : a) + aa = nullptr; +} + +bool NirLowerIOToVector::run(nir_function_impl *impl) +{ + nir_builder b; + nir_builder_init(&b, impl); + + nir_metadata_require(impl, nir_metadata_dominance); + create_new_io_vars(impl->function->shader); + + bool progress = vectorize_block(&b, nir_start_block(impl)); + if (progress) { + nir_metadata_preserve(impl, (nir_metadata ) + (nir_metadata_block_index | + nir_metadata_dominance)); + } + return progress; +} + +void NirLowerIOToVector::create_new_io_vars(nir_shader *shader) +{ + struct exec_list *io_list = get_io_list(shader); + if (exec_list_is_empty(io_list)) + return; + + nir_foreach_variable(var, io_list) { + if (var_can_rewrite(var)) { + unsigned loc = var->data.location - m_base_slot; + m_vars[loc][var->data.location_frac] = var; + } + } + + /* We don't handle combining vars of different type e.g. different array + * lengths. + */ + for (unsigned i = 0; i < 16; i++) { + unsigned comps = 0; + + for (unsigned j = 0; j < 3; j++) { + if (!m_vars[i][j]) + continue; + + for (unsigned k = j + 1; k < 4; k++) { + if (!m_vars[i][k]) + continue; + + if (!var_can_merge(m_vars[i][j], m_vars[i][k])) + continue; + + /* Set comps */ + for (unsigned n = 0; n < glsl_get_components(m_vars[i][j]->type); ++n) + comps |= 1 << (m_vars[i][j]->data.location_frac + n); + + for (unsigned n = 0; n < glsl_get_components(m_vars[i][k]->type); ++n) + comps |= 1 << (m_vars[i][k]->data.location_frac + n); + + } + } + if (comps) + create_new_io_var(shader, i, comps); + } +} + +bool +NirLowerIOToVector::var_can_merge(const nir_variable *lhs, + const nir_variable *rhs) +{ + return (glsl_get_base_type(lhs->type) == glsl_get_base_type(rhs->type)); +} + +void +NirLowerIOToVector::create_new_io_var(nir_shader *shader, + unsigned location, unsigned comps) +{ + unsigned num_comps = util_bitcount(comps); + assert(num_comps > 1); + + /* Note: u_bit_scan() strips a component of the comps bitfield here */ + unsigned first_comp = u_bit_scan(&comps); + + nir_variable *var = nir_variable_clone(m_vars[location][first_comp], shader); + var->data.location_frac = first_comp; + var->type = glsl_replace_vector_type(var->type, num_comps); + + nir_shader_add_variable(shader, var); + + m_vars[location][first_comp] = var; + + while (comps) { + const int comp = u_bit_scan(&comps); + if (m_vars[location][comp]) { + m_vars[location][comp] = var; + } + } +} + +bool NirLowerIOToVector::var_can_rewrite(nir_variable *var) const +{ + /* Skip complex types we don't split in the first place */ + if (!glsl_type_is_vector_or_scalar(glsl_without_array(var->type))) + return false; + + if (glsl_get_bit_size(glsl_without_array(var->type)) != 32) + return false; + + return var_can_rewrite_slot(var); +} + +bool +NirLowerIOToVector::vectorize_block(nir_builder *b, nir_block *block) +{ + bool progress = false; + + nir_foreach_instr_safe(instr, block) { + if (instr_can_rewrite(instr)) { + instr->index = m_next_index++; + nir_intrinsic_instr *ir = nir_instr_as_intrinsic(instr); + m_block_io.insert(ir); + } + } + + for (unsigned i = 0; i < block->num_dom_children; i++) { + nir_block *child = block->dom_children[i]; + progress |= vectorize_block(b, child); + } + + nir_foreach_instr_reverse_safe(instr, block) { + progress |= vec_instr_set_remove(b, instr); + } + m_block_io.clear(); + + return progress; +} + +bool NirLowerIOToVector::instr_can_rewrite(nir_instr *instr) +{ + if (instr->type != nir_instr_type_intrinsic) + return false; + + nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); + + if (intr->num_components > 3) + return false; + + return instr_can_rewrite_type(intr); +} + +bool NirLowerIOToVector::vec_instr_set_remove(nir_builder *b,nir_instr *instr) +{ + if (!instr_can_rewrite(instr)) + return false; + + nir_intrinsic_instr *ir = nir_instr_as_intrinsic(instr); + auto entry = m_block_io.equal_range(ir); + if (entry.first != m_block_io.end()) { + vec_instr_stack_pop(b, entry, ir); + } + return true; +} + +nir_deref_instr * +NirLowerIOToVector::clone_deref_array(nir_builder *b, nir_deref_instr *dst_tail, + const nir_deref_instr *src_head) +{ + const nir_deref_instr *parent = nir_deref_instr_parent(src_head); + + if (!parent) + return dst_tail; + + assert(src_head->deref_type == nir_deref_type_array); + + dst_tail = clone_deref_array(b, dst_tail, parent); + + return nir_build_deref_array(b, dst_tail, + nir_ssa_for_src(b, src_head->arr.index, 1)); +} + +NirLowerFSOutToVector::NirLowerFSOutToVector(): + NirLowerIOToVector(FRAG_RESULT_COLOR) +{ + +} + +bool NirLowerFSOutToVector::var_can_rewrite_slot(nir_variable *var) const +{ + return ((var->data.mode == nir_var_shader_out) && + ((var->data.location == FRAG_RESULT_COLOR) || + ((var->data.location >= FRAG_RESULT_DATA0) && + (var->data.location <= FRAG_RESULT_DATA7)))); +} + +bool NirLowerIOToVector::vec_instr_stack_pop(nir_builder *b, InstrSubSet &ir_set, + nir_intrinsic_instr *instr) +{ + vector< nir_intrinsic_instr *> ir_sorted_set(ir_set.first, ir_set.second); + std::sort(ir_sorted_set.begin(), ir_sorted_set.end(), + [](const nir_intrinsic_instr *lhs, const nir_intrinsic_instr *rhs) { + return lhs->instr.index > rhs->instr.index; + } + ); + + nir_intrinsic_instr *intr = *ir_sorted_set.begin(); + nir_variable *var = nir_deref_instr_get_variable(nir_src_as_deref(intr->src[0])); + + unsigned loc = var->data.location - m_base_slot; + + nir_variable *new_var = m_vars[loc][var->data.location_frac]; + unsigned num_comps = glsl_get_vector_elements(glsl_without_array(new_var->type)); + unsigned old_num_comps = glsl_get_vector_elements(glsl_without_array(var->type)); + + /* Don't bother walking the stack if this component can't be vectorised. */ + if (old_num_comps > 3) { + return false; + } + + if (new_var == var) { + return false; + } + + b->cursor = nir_after_instr(&intr->instr); + nir_ssa_undef_instr *instr_undef = + nir_ssa_undef_instr_create(b->shader, 1, 32); + nir_builder_instr_insert(b, &instr_undef->instr); + + nir_ssa_def *srcs[4]; + for (int i = 0; i < 4; i++) { + srcs[i] = &instr_undef->def; + } + srcs[var->data.location_frac] = intr->src[1].ssa; + + for (auto k = ir_sorted_set.begin() + 1; k != ir_sorted_set.end(); ++k) { + nir_intrinsic_instr *intr2 = *k; + nir_variable *var2 = + nir_deref_instr_get_variable(nir_src_as_deref(intr2->src[0])); + unsigned loc2 = var->data.location - m_base_slot; + + if (m_vars[loc][var->data.location_frac] != + m_vars[loc2][var2->data.location_frac]) { + continue; + } + + assert(glsl_get_vector_elements(glsl_without_array(var2->type)) < 4); + + if (srcs[var2->data.location_frac] == &instr_undef->def) { + assert(intr2->src[1].is_ssa); + assert(intr2->src[1].ssa); + srcs[var2->data.location_frac] = intr2->src[1].ssa; + } + nir_instr_remove(&intr2->instr); + } + + create_new_io(b, intr, new_var, srcs, new_var->data.location_frac, + num_comps); + return true; +} + +exec_list *NirLowerFSOutToVector::get_io_list(nir_shader *shader) const +{ + return &shader->outputs; +} + +void +NirLowerFSOutToVector::create_new_io(nir_builder *b, nir_intrinsic_instr *intr, nir_variable *var, + nir_ssa_def **srcs, unsigned first_comp, unsigned num_comps) +{ + b->cursor = nir_before_instr(&intr->instr); + + nir_intrinsic_instr *new_intr = + nir_intrinsic_instr_create(b->shader, intr->intrinsic); + new_intr->num_components = num_comps; + + nir_intrinsic_set_write_mask(new_intr, (1 << num_comps) - 1); + + nir_deref_instr *deref = nir_build_deref_var(b, var); + deref = clone_deref_array(b, deref, nir_src_as_deref(intr->src[0])); + + new_intr->src[0] = nir_src_for_ssa(&deref->dest.ssa); + new_intr->src[1] = nir_src_for_ssa(create_combined_vector(b, srcs, first_comp, num_comps)); + + nir_builder_instr_insert(b, &new_intr->instr); + + /* Remove the old store intrinsic */ + nir_instr_remove(&intr->instr); +} + +bool NirLowerFSOutToVector::instr_can_rewrite_type(nir_intrinsic_instr *intr) const +{ + if (intr->intrinsic != nir_intrinsic_store_deref) + return false; + + nir_deref_instr *deref = nir_src_as_deref(intr->src[0]); + if (deref->mode != nir_var_shader_out) + return false; + + return var_can_rewrite(nir_deref_instr_get_variable(deref)); +} + +nir_ssa_def *NirLowerFSOutToVector::create_combined_vector(nir_builder *b, nir_ssa_def **srcs, + int first_comp, int num_comp) +{ + nir_op op; + switch (num_comp) { + case 2: op = nir_op_vec2; break; + case 3: op = nir_op_vec3; break; + case 4: op = nir_op_vec4; break; + default: + assert(0 && "combined vector must have 2 to 4 components"); + + } + nir_alu_instr * instr = nir_alu_instr_create(b->shader, op); + instr->exact = b->exact; + + int i = 0; + unsigned k = 0; + while (i < num_comp) { + nir_ssa_def *s = srcs[first_comp + k]; + for(uint8_t kk = 0; kk < s->num_components && i < num_comp; ++kk) { + instr->src[i].src = nir_src_for_ssa(s); + instr->src[i].swizzle[0] = kk; + ++i; + } + k += s->num_components; + } + + nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_comp, 32, NULL); + instr->dest.write_mask = (1 << num_comp) - 1; + nir_builder_instr_insert(b, &instr->instr); + return &instr->dest.dest.ssa; +} + +} diff --git a/src/gallium/drivers/r600/sfn/sfn_nir_lower_fs_out_to_vector.h b/src/gallium/drivers/r600/sfn/sfn_nir_lower_fs_out_to_vector.h new file mode 100644 index 00000000000..016b7a22203 --- /dev/null +++ b/src/gallium/drivers/r600/sfn/sfn_nir_lower_fs_out_to_vector.h @@ -0,0 +1,38 @@ +/* -*- mesa-c++ -*- + * + * Copyright (c) 2019 Collabora LTD + * + * Author: Gert Wollny <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef SFN_NIR_LOWER_FS_OUT_TO_VECTOR_H +#define SFN_NIR_LOWER_FS_OUT_TO_VECTOR_H + +#include "nir.h" + +namespace r600 { + +bool r600_lower_fs_out_to_vector(nir_shader *sh); + +} + +#endif // SFN_NIR_LOWER_FS_OUT_TO_VECTOR_H
\ No newline at end of file diff --git a/src/gallium/drivers/r600/sfn/sfn_nir_vectorize_vs_inputs.c b/src/gallium/drivers/r600/sfn/sfn_nir_vectorize_vs_inputs.c new file mode 100644 index 00000000000..252fa5d5786 --- /dev/null +++ b/src/gallium/drivers/r600/sfn/sfn_nir_vectorize_vs_inputs.c @@ -0,0 +1,462 @@ +/* + * Copyright © 2018 Timothy Arceri + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "nir.h" +#include "nir_builder.h" +#include "nir_deref.h" +#include "util/u_dynarray.h" +#include "util/u_math.h" + +/** @file nir_opt_vectorize_io.c + * + * Replaces scalar nir_load_input/nir_store_output operations with + * vectorized instructions. + */ +bool +r600_vectorize_vs_inputs(nir_shader *shader); + +static nir_deref_instr * +r600_clone_deref_array(nir_builder *b, nir_deref_instr *dst_tail, + const nir_deref_instr *src_head) +{ + const nir_deref_instr *parent = nir_deref_instr_parent(src_head); + + if (!parent) + return dst_tail; + + assert(src_head->deref_type == nir_deref_type_array); + + dst_tail = r600_clone_deref_array(b, dst_tail, parent); + + return nir_build_deref_array(b, dst_tail, + nir_ssa_for_src(b, src_head->arr.index, 1)); +} + +static bool +r600_variable_can_rewrite(nir_variable *var) +{ + + /* Skip complex types we don't split in the first place */ + if (!glsl_type_is_vector_or_scalar(glsl_without_array(var->type))) + return false; + + + /* TODO: add 64/16bit support ? */ + if (glsl_get_bit_size(glsl_without_array(var->type)) != 32) + return false; + + /* We only check VSand attribute imputs */ + return (var->data.location >= VERT_ATTRIB_GENERIC0 && + var->data.location <= VERT_ATTRIB_GENERIC15); +} + +static bool +r600_instr_can_rewrite(nir_instr *instr) +{ + if (instr->type != nir_instr_type_intrinsic) + return false; + + nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); + + if (intr->num_components > 3) + return false; + + if (intr->intrinsic != nir_intrinsic_load_deref) + return false; + + nir_deref_instr *deref = nir_src_as_deref(intr->src[0]); + if (deref->mode != nir_var_shader_in) + return false; + + return r600_variable_can_rewrite(nir_deref_instr_get_variable(deref)); +} + +static bool +r600_io_access_same_var(const nir_instr *instr1, const nir_instr *instr2) +{ + assert(instr1->type == nir_instr_type_intrinsic && + instr2->type == nir_instr_type_intrinsic); + + nir_intrinsic_instr *intr1 = nir_instr_as_intrinsic(instr1); + nir_intrinsic_instr *intr2 = nir_instr_as_intrinsic(instr2); + + nir_variable *var1 = + nir_deref_instr_get_variable(nir_src_as_deref(intr1->src[0])); + nir_variable *var2 = + nir_deref_instr_get_variable(nir_src_as_deref(intr2->src[0])); + + /* We don't handle combining vars of different base types, so skip those */ + if (glsl_get_base_type(var1->type) != glsl_get_base_type(var2->type)) + return false; + + if (var1->data.location != var2->data.location) + return false; + + return true; +} + +static struct util_dynarray * +r600_vec_instr_stack_create(void *mem_ctx) +{ + struct util_dynarray *stack = ralloc(mem_ctx, struct util_dynarray); + util_dynarray_init(stack, mem_ctx); + return stack; +} + +static void +r600_vec_instr_stack_push(struct util_dynarray *stack, nir_instr *instr) +{ + util_dynarray_append(stack, nir_instr *, instr); +} + +static unsigned r600_correct_location(nir_variable *var) +{ + return var->data.location - VERT_ATTRIB_GENERIC0; +} + +static void +r600_create_new_load(nir_builder *b, nir_intrinsic_instr *intr, nir_variable *var, + unsigned comp, unsigned num_comps, unsigned old_num_comps) +{ + unsigned channels[4]; + + b->cursor = nir_before_instr(&intr->instr); + + assert(intr->dest.is_ssa); + + nir_intrinsic_instr *new_intr = + nir_intrinsic_instr_create(b->shader, intr->intrinsic); + nir_ssa_dest_init(&new_intr->instr, &new_intr->dest, num_comps, + intr->dest.ssa.bit_size, NULL); + new_intr->num_components = num_comps; + + nir_deref_instr *deref = nir_build_deref_var(b, var); + deref = r600_clone_deref_array(b, deref, nir_src_as_deref(intr->src[0])); + + new_intr->src[0] = nir_src_for_ssa(&deref->dest.ssa); + + if (intr->intrinsic == nir_intrinsic_interp_deref_at_offset || + intr->intrinsic == nir_intrinsic_interp_deref_at_sample) + nir_src_copy(&new_intr->src[1], &intr->src[1], &new_intr->instr); + + nir_builder_instr_insert(b, &new_intr->instr); + + for (unsigned i = 0; i < old_num_comps; ++i) + channels[i] = comp - var->data.location_frac + i; + nir_ssa_def *load = nir_swizzle(b, &new_intr->dest.ssa, channels, old_num_comps); + nir_ssa_def_rewrite_uses(&intr->dest.ssa, nir_src_for_ssa(load)); + + /* Remove the old load intrinsic */ + nir_instr_remove(&intr->instr); +} + + +static bool +r600_vec_instr_stack_pop(nir_builder *b, struct util_dynarray *stack, + nir_instr *instr, + nir_variable *updated_vars[16][4]) +{ + nir_instr *last = util_dynarray_pop(stack, nir_instr *); + + assert(last == instr); + assert(last->type == nir_instr_type_intrinsic); + + nir_intrinsic_instr *intr = nir_instr_as_intrinsic(last); + nir_variable *var = + nir_deref_instr_get_variable(nir_src_as_deref(intr->src[0])); + unsigned loc = r600_correct_location(var); + + nir_variable *new_var; + new_var = updated_vars[loc][var->data.location_frac]; + + unsigned num_comps = + glsl_get_vector_elements(glsl_without_array(new_var->type)); + + unsigned old_num_comps = + glsl_get_vector_elements(glsl_without_array(var->type)); + + /* Don't bother walking the stack if this component can't be vectorised. */ + if (old_num_comps > 3) { + return false; + } + + if (new_var == var) { + return false; + } + + r600_create_new_load(b, intr, new_var, var->data.location_frac, + num_comps, old_num_comps); + return true; +} + +static bool +r600_cmp_func(const void *data1, const void *data2) +{ + const struct util_dynarray *arr1 = data1; + const struct util_dynarray *arr2 = data2; + + const nir_instr *instr1 = *(nir_instr **)util_dynarray_begin(arr1); + const nir_instr *instr2 = *(nir_instr **)util_dynarray_begin(arr2); + + return r600_io_access_same_var(instr1, instr2); +} + +#define HASH(hash, data) _mesa_fnv32_1a_accumulate((hash), (data)) + +static uint32_t +r600_hash_instr(const nir_instr *instr) +{ + assert(instr->type == nir_instr_type_intrinsic); + + nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); + nir_variable *var = + nir_deref_instr_get_variable(nir_src_as_deref(intr->src[0])); + + uint32_t hash = _mesa_fnv32_1a_offset_bias; + + hash = HASH(hash, var->type); + return HASH(hash, var->data.location); +} + +static uint32_t +r600_hash_stack(const void *data) +{ + const struct util_dynarray *stack = data; + const nir_instr *first = *(nir_instr **)util_dynarray_begin(stack); + return r600_hash_instr(first); +} + +static struct set * +r600_vec_instr_set_create(void) +{ + return _mesa_set_create(NULL, r600_hash_stack, r600_cmp_func); +} + +static void +r600_vec_instr_set_destroy(struct set *instr_set) +{ + _mesa_set_destroy(instr_set, NULL); +} + +static void +r600_vec_instr_set_add(struct set *instr_set, nir_instr *instr) +{ + if (!r600_instr_can_rewrite(instr)) { + return; + } + + struct util_dynarray *new_stack = r600_vec_instr_stack_create(instr_set); + r600_vec_instr_stack_push(new_stack, instr); + + struct set_entry *entry = _mesa_set_search(instr_set, new_stack); + + if (entry) { + ralloc_free(new_stack); + struct util_dynarray *stack = (struct util_dynarray *) entry->key; + r600_vec_instr_stack_push(stack, instr); + return; + } + + _mesa_set_add(instr_set, new_stack); + + return; +} + +static bool +r600_vec_instr_set_remove(nir_builder *b, struct set *instr_set, nir_instr *instr, + nir_variable *updated_vars[16][4]) +{ + if (!r600_instr_can_rewrite(instr)) { + return false; + } + /* + * It's pretty unfortunate that we have to do this, but it's a side effect + * of the hash set interfaces. The hash set assumes that we're only + * interested in storing one equivalent element at a time, and if we try to + * insert a duplicate element it will remove the original. We could hack up + * the comparison function to "know" which input is an instruction we + * passed in and which is an array that's part of the entry, but that + * wouldn't work because we need to pass an array to _mesa_set_add() in + * vec_instr_add() above, and _mesa_set_add() will call our comparison + * function as well. + */ + struct util_dynarray *temp = r600_vec_instr_stack_create(instr_set); + r600_vec_instr_stack_push(temp, instr); + struct set_entry *entry = _mesa_set_search(instr_set, temp); + ralloc_free(temp); + + if (entry) { + struct util_dynarray *stack = (struct util_dynarray *) entry->key; + bool progress = r600_vec_instr_stack_pop(b, stack, instr, updated_vars); + + if (!util_dynarray_num_elements(stack, nir_instr *)) + _mesa_set_remove(instr_set, entry); + + return progress; + } + + return false; +} + +static bool +r600_vectorize_block(nir_builder *b, nir_block *block, struct set *instr_set, + nir_variable *updated_vars[16][4]) +{ + bool progress = false; + + nir_foreach_instr_safe(instr, block) { + r600_vec_instr_set_add(instr_set, instr); + } + + for (unsigned i = 0; i < block->num_dom_children; i++) { + nir_block *child = block->dom_children[i]; + progress |= r600_vectorize_block(b, child, instr_set, updated_vars); + } + + nir_foreach_instr_reverse_safe(instr, block) { + progress |= r600_vec_instr_set_remove(b, instr_set, instr, updated_vars); + } + + return progress; +} + +static void +r600_create_new_io_var(nir_shader *shader, + nir_variable *vars[16][4], + unsigned location, unsigned comps) +{ + unsigned num_comps = util_bitcount(comps); + assert(num_comps > 1); + + /* Note: u_bit_scan() strips a component of the comps bitfield here */ + unsigned first_comp = u_bit_scan(&comps); + + nir_variable *var = nir_variable_clone(vars[location][first_comp], shader); + var->data.location_frac = first_comp; + var->type = glsl_replace_vector_type(var->type, num_comps); + + nir_shader_add_variable(shader, var); + + vars[location][first_comp] = var; + + while (comps) { + const int comp = u_bit_scan(&comps); + if (vars[location][comp]) { + vars[location][comp] = var; + } + } +} + +static inline bool +r600_variables_can_merge(const nir_variable *lhs, const nir_variable *rhs) +{ + return (glsl_get_base_type(lhs->type) == glsl_get_base_type(rhs->type)); +} + +static void +r600_create_new_io_vars(nir_shader *shader, struct exec_list *io_list, + nir_variable *vars[16][4]) +{ + if (exec_list_is_empty(io_list)) + return; + + nir_foreach_variable(var, io_list) { + if (r600_variable_can_rewrite(var)) { + unsigned loc = r600_correct_location(var); + vars[loc][var->data.location_frac] = var; + } + } + + /* We don't handle combining vars of different type e.g. different array + * lengths. + */ + for (unsigned i = 0; i < 16; i++) { + unsigned comps = 0; + + for (unsigned j = 0; j < 3; j++) { + + if (!vars[i][j]) + continue; + + for (unsigned k = j + 1; k < 4; k++) { + if (!vars[i][k]) + continue; + + if (!r600_variables_can_merge(vars[i][j], vars[i][k])) + continue; + + /* Set comps */ + for (unsigned n = 0; n < glsl_get_components(vars[i][j]->type); ++n) + comps |= 1 << (vars[i][j]->data.location_frac + n); + + for (unsigned n = 0; n < glsl_get_components(vars[i][k]->type); ++n) + comps |= 1 << (vars[i][k]->data.location_frac + n); + + } + } + if (comps) + r600_create_new_io_var(shader, vars, i, comps); + } +} + +static bool +r600_vectorize_io_impl(nir_function_impl *impl) +{ + nir_builder b; + nir_builder_init(&b, impl); + + nir_metadata_require(impl, nir_metadata_dominance); + + nir_shader *shader = impl->function->shader; + nir_variable *updated_vars[16][4] = {0}; + + r600_create_new_io_vars(shader, &shader->inputs, updated_vars); + + struct set *instr_set = r600_vec_instr_set_create(); + bool progress = r600_vectorize_block(&b, nir_start_block(impl), instr_set, + updated_vars); + + if (progress) { + nir_metadata_preserve(impl, nir_metadata_block_index | + nir_metadata_dominance); + } + + r600_vec_instr_set_destroy(instr_set); + return false; +} + +bool +r600_vectorize_vs_inputs(nir_shader *shader) +{ + bool progress = false; + + if (shader->info.stage != MESA_SHADER_VERTEX) + return false; + + nir_foreach_function(function, shader) { + if (function->impl) + progress |= r600_vectorize_io_impl(function->impl); + } + + return progress; +} |