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-rw-r--r--src/mapi/glapi/gen/ARB_direct_state_access.xml16
-rw-r--r--src/mesa/main/fbobject.c69
-rw-r--r--src/mesa/main/fbobject.h12
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp2
4 files changed, 99 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index 7ee2000d86e..de7742088e1 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -181,6 +181,22 @@
<param name="layer" type="GLint" />
</function>
+ <function name="InvalidateNamedFramebufferData" offset="assign">
+ <param name="framebuffer" type="GLuint" />
+ <param name="numAttachments" type="GLsizei" />
+ <param name="attachments" type="const GLenum *" />
+ </function>
+
+ <function name="InvalidateNamedFramebufferSubData" offset="assign">
+ <param name="framebuffer" type="GLuint" />
+ <param name="numAttachments" type="GLsizei" />
+ <param name="attachments" type="const GLenum *" />
+ <param name="x" type="GLint" />
+ <param name="y" type="GLint" />
+ <param name="width" type="GLsizei" />
+ <param name="height" type="GLsizei" />
+ </function>
+
<function name="BlitNamedFramebuffer" offset="assign">
<param name="readFramebuffer" type="GLuint" />
<param name="drawFramebuffer" type="GLuint" />
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 4a32f1f568b..dc1e1a67321 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3788,6 +3788,35 @@ _mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
void GLAPIENTRY
+_mesa_InvalidateNamedFramebufferSubData(GLuint framebuffer,
+ GLsizei numAttachments,
+ const GLenum *attachments,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ struct gl_framebuffer *fb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* The OpenGL 4.5 core spec (02.02.2015) says (in Section 17.4 Whole
+ * Framebuffer Operations, PDF page 522): "If framebuffer is zero, the
+ * default draw framebuffer is affected."
+ */
+ if (framebuffer) {
+ fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
+ "glInvalidateNamedFramebufferSubData");
+ if (!fb)
+ return;
+ }
+ else
+ fb = ctx->WinSysDrawBuffer;
+
+ invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments,
+ x, y, width, height,
+ "glInvalidateNamedFramebufferSubData");
+}
+
+
+void GLAPIENTRY
_mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
const GLenum *attachments)
{
@@ -3822,6 +3851,46 @@ _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
void GLAPIENTRY
+_mesa_InvalidateNamedFramebufferData(GLuint framebuffer,
+ GLsizei numAttachments,
+ const GLenum *attachments)
+{
+ struct gl_framebuffer *fb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* The OpenGL 4.5 core spec (02.02.2015) says (in Section 17.4 Whole
+ * Framebuffer Operations, PDF page 522): "If framebuffer is zero, the
+ * default draw framebuffer is affected."
+ */
+ if (framebuffer) {
+ fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
+ "glInvalidateNamedFramebufferData");
+ if (!fb)
+ return;
+ }
+ else
+ fb = ctx->WinSysDrawBuffer;
+
+ /* The GL_ARB_invalidate_subdata spec says:
+ *
+ * "The command
+ *
+ * void InvalidateFramebuffer(enum target,
+ * sizei numAttachments,
+ * const enum *attachments);
+ *
+ * is equivalent to the command InvalidateSubFramebuffer with <x>, <y>,
+ * <width>, <height> equal to 0, 0, <MAX_VIEWPORT_DIMS[0]>,
+ * <MAX_VIEWPORT_DIMS[1]> respectively."
+ */
+ invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments,
+ 0, 0,
+ MAX_VIEWPORT_WIDTH, MAX_VIEWPORT_HEIGHT,
+ "glInvalidateNamedFramebufferData");
+}
+
+
+void GLAPIENTRY
_mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments,
const GLenum *attachments)
{
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 71392037119..22cb139ec9a 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -261,10 +261,22 @@ _mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
GLsizei width, GLsizei height);
extern void GLAPIENTRY
+_mesa_InvalidateNamedFramebufferSubData(GLuint framebuffer,
+ GLsizei numAttachments,
+ const GLenum *attachments,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
_mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
const GLenum *attachments);
extern void GLAPIENTRY
+_mesa_InvalidateNamedFramebufferData(GLuint framebuffer,
+ GLsizei numAttachments,
+ const GLenum *attachments);
+
+extern void GLAPIENTRY
_mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments,
const GLenum *attachments);
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index ec3c9927162..e375260ff1f 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -984,6 +984,8 @@ const struct function gl_core_functions_possible[] = {
{ "glNamedFramebufferRenderbuffer", 45, -1 },
{ "glNamedFramebufferTexture", 45, -1 },
{ "glNamedFramebufferTextureLayer", 45, -1 },
+ { "glInvalidateNamedFramebufferSubData", 45, -1 },
+ { "glInvalidateNamedFramebufferData", 45, -1 },
{ "glBlitNamedFramebuffer", 45, -1 },
{ "glCheckNamedFramebufferStatus", 45, -1 },
{ "glGetNamedFramebufferAttachmentParameteriv", 45, -1 },