diff options
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_context.c | 5 |
3 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index f80f0d8ac73..8924849d082 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -354,6 +354,10 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures"); + /* FIXME: When no memory manager is available we should set this + * to some reasonable value based on texture memory pool size */ + ctx->Const.MaxTextureLevels = 12; + ctx->Const.MaxTextureMaxAnisotropy = 16.0; /* No wide AA points. diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index be8d480c1cb..dbd5ce589e3 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -268,6 +268,10 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units"); ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits); + /* FIXME: When no memory manager is available we should set this + * to some reasonable value based on texture memory pool size */ + /* FIXME: r5xx limit is 4096 */ + ctx->Const.MaxTextureLevels = 12; ctx->Const.MaxTextureMaxAnisotropy = 16.0; ctx->Const.MaxTextureLodBias = 16.0; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 2600c78df39..8f780c443c9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -283,6 +283,11 @@ r100CreateContext( const __GLcontextModes *glVisual, i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures"); + /* FIXME: When no memory manager is available we should set this + * to some reasonable value based on texture memory pool size */ + /* FIXME: does r100 support 2048x2048 texture ? */ + ctx->Const.MaxTextureLevels = 12; + ctx->Const.MaxTextureMaxAnisotropy = 16.0; /* No wide points. |