diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.c | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 6b1b866fcc7..ed5bb0755f7 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -3064,6 +3064,10 @@ fs_visitor::run() if (dispatch_width == 16) { fail("Failure to register allocate. Reduce number of " "live scalar values to avoid this."); + } else { + perf_debug("Fragment shader triggered register spilling. " + "Try reducing the number of live scalar values to " + "improve performance.\n"); } /* Since we're out of heuristics, just go spill registers until we diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 8530f4fd454..cda86895bb5 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -186,10 +186,6 @@ bool do_wm_prog(struct brw_context *brw, /* Scratch space is used for register spilling */ if (c->last_scratch) { - perf_debug("Fragment shader triggered register spilling. " - "Try reducing the number of live scalar values to " - "improve performance.\n"); - c->prog_data.total_scratch = brw_get_scratch_size(c->last_scratch); brw_get_scratch_bo(brw, &brw->wm.base.scratch_bo, |