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-rw-r--r--src/mesa/shader/nvfragparse.c4
-rw-r--r--src/mesa/shader/nvvertparse.c4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index 264c1705fc4..5c71b4b4dfe 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.0
+ * Version: 6.1
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
@@ -1487,7 +1487,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
_mesa_assign_program_registers(&(program->SymbolTable));
#endif
-#ifdef DEBUG
+#ifdef DEBUG_foo
_mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
_mesa_print_nv_fragment_program(program);
_mesa_printf("----------------------------------\n");
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index 88fa32c1d49..aa6ea2ef0bb 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.0.1
+ * Version: 6.1
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
@@ -1302,7 +1302,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
program->IsPositionInvariant = parseState.isPositionInvariant;
program->IsNVProgram = GL_TRUE;
-#ifdef DEBUG
+#ifdef DEBUG_foo
_mesa_printf("--- glLoadProgramNV result ---\n");
_mesa_print_nv_vertex_program(program);
_mesa_printf("------------------------------\n");