diff options
-rw-r--r-- | src/compiler/glsl/lower_precision.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/src/compiler/glsl/lower_precision.cpp b/src/compiler/glsl/lower_precision.cpp index 13ba6e0d47f..ff5e5104c3f 100644 --- a/src/compiler/glsl/lower_precision.cpp +++ b/src/compiler/glsl/lower_precision.cpp @@ -590,12 +590,12 @@ lower_glsl_type(const glsl_type *type) } static ir_rvalue * -convert_precision(glsl_base_type type, bool up, ir_rvalue *ir) +convert_precision(bool up, ir_rvalue *ir) { unsigned new_type, op; if (up) { - switch (type) { + switch (ir->type->base_type) { case GLSL_TYPE_FLOAT16: new_type = GLSL_TYPE_FLOAT; op = ir_unop_f162f; @@ -613,7 +613,7 @@ convert_precision(glsl_base_type type, bool up, ir_rvalue *ir) return NULL; } } else { - switch (type) { + switch (ir->type->base_type) { case GLSL_TYPE_FLOAT: new_type = GLSL_TYPE_FLOAT16; op = ir_unop_f2fmp; @@ -651,10 +651,8 @@ lower_precision_visitor::handle_rvalue(ir_rvalue **rvalue) if (ir->as_dereference()) { if (!ir->type->is_boolean()) - *rvalue = convert_precision(ir->type->base_type, false, ir); - } else if (ir->type->base_type == GLSL_TYPE_FLOAT || - ir->type->base_type == GLSL_TYPE_INT || - ir->type->base_type == GLSL_TYPE_UINT) { + *rvalue = convert_precision(false, ir); + } else if (ir->type->is_32bit()) { ir->type = lower_glsl_type(ir->type); ir_constant *const_ir = ir->as_constant(); @@ -773,8 +771,9 @@ find_precision_visitor::handle_rvalue(ir_rvalue **rvalue) /* We don’t need to add the final conversion if the final type has been * converted to bool */ - if ((*rvalue)->type->base_type != GLSL_TYPE_BOOL) - *rvalue = convert_precision((*rvalue)->type->base_type, true, *rvalue); + if ((*rvalue)->type->base_type != GLSL_TYPE_BOOL) { + *rvalue = convert_precision(true, *rvalue); + } } ir_visitor_status |