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-rw-r--r--src/gallium/drivers/vc4/vc4_draw.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_draw.c b/src/gallium/drivers/vc4/vc4_draw.c
index 68b85737628..cf3f5e0009e 100644
--- a/src/gallium/drivers/vc4/vc4_draw.c
+++ b/src/gallium/drivers/vc4/vc4_draw.c
@@ -296,6 +296,7 @@ vc4_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
vc4_start_draw(vc4, info->count);
vc4_update_compiled_shaders(vc4, info->mode);
+ uint32_t start_draw_calls_queued = vc4->draw_calls_queued;
vc4_emit_state(pctx);
if ((vc4->dirty & (VC4_DIRTY_VTXBUF |
@@ -425,6 +426,12 @@ vc4_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
}
cl_end(&vc4->bcl, bcl);
+ /* No flushes of the job should have happened between when we started
+ * emitting state for our draw and when we just emitted our draw's
+ * primitives.
+ */
+ assert(start_draw_calls_queued == vc4->draw_calls_queued);
+
if (vc4->zsa && vc4->zsa->base.depth.enabled) {
vc4->resolve |= PIPE_CLEAR_DEPTH;
}