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-rw-r--r--src/gallium/state_trackers/xorg/xorg_composite.c17
-rw-r--r--src/gallium/state_trackers/xorg/xorg_renderer.c13
2 files changed, 0 insertions, 30 deletions
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c
index 760adafa065..a35249d60d2 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.c
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -423,22 +423,7 @@ bind_samplers(struct exa_context *exa, int op,
-static void
-setup_fs_constant_buffer(struct exa_context *exa)
-{
- const int param_bytes = 4 * sizeof(float);
- const float fs_consts[8] = {
- 0, 0, 0, 1,
- };
- renderer_set_constants(exa->renderer, PIPE_SHADER_FRAGMENT,
- fs_consts, param_bytes);
-}
-static void
-setup_constant_buffers(struct exa_context *exa, struct exa_pixmap_priv *pDst)
-{
- setup_fs_constant_buffer(exa);
-}
static INLINE boolean matrix_from_pict_transform(PictTransform *trans, float *matrix)
{
@@ -495,7 +480,6 @@ boolean xorg_composite_bind_state(struct exa_context *exa,
bind_shaders(exa, op, pSrcPicture, pMaskPicture, pDstPicture, pSrc, pMask);
bind_samplers(exa, op, pSrcPicture, pMaskPicture,
pDstPicture, pSrc, pMask, pDst);
- setup_constant_buffers(exa, pDst);
setup_transforms(exa, pSrcPicture, pMaskPicture);
@@ -563,7 +547,6 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
bind_blend_state(exa, PictOpSrc, NULL, NULL, NULL);
cso_set_samplers(exa->renderer->cso, 0, NULL);
cso_set_sampler_textures(exa->renderer->cso, 0, NULL);
- setup_constant_buffers(exa, pixmap);
shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs);
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c
index 32b056a362e..589942c9156 100644
--- a/src/gallium/state_trackers/xorg/xorg_renderer.c
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.c
@@ -441,17 +441,6 @@ void renderer_set_constants(struct xorg_renderer *r,
r->pipe->set_constant_buffer(r->pipe, shader_type, 0, cbuf);
}
-static void
-setup_fs_constant_buffer(struct xorg_renderer *r)
-{
- const int param_bytes = 4 * sizeof(float);
- const float fs_consts[8] = {
- 0, 0, 0, 1,
- };
- renderer_set_constants(r, PIPE_SHADER_FRAGMENT,
- fs_consts, param_bytes);
-}
-
static void renderer_copy_texture(struct xorg_renderer *r,
struct pipe_texture *src,
@@ -538,8 +527,6 @@ static void renderer_copy_texture(struct xorg_renderer *r,
cso_set_vertex_shader_handle(r->cso, shader.vs);
cso_set_fragment_shader_handle(r->cso, shader.fs);
- setup_fs_constant_buffer(r);
-
/* draw quad */
buf = setup_vertex_data_tex(r,
dx1, dy1,