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-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_nir.cpp26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index c681ae438ef..0db2291d84e 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -538,6 +538,32 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
break;
}
+ case nir_intrinsic_get_buffer_size: {
+ nir_const_value *const_uniform_block = nir_src_as_const_value(instr->src[0]);
+ unsigned ubo_index = const_uniform_block ? const_uniform_block->u[0] : 0;
+
+ assert(shader->base.UniformBlocks[ubo_index].IsShaderStorage);
+
+ src_reg surf_index = src_reg(prog_data->base.binding_table.ubo_start +
+ ubo_index);
+ dst_reg result_dst = get_nir_dest(instr->dest);
+ vec4_instruction *inst = new(mem_ctx)
+ vec4_instruction(VS_OPCODE_GET_BUFFER_SIZE, result_dst);
+
+ inst->base_mrf = 2;
+ inst->mlen = 1; /* always at least one */
+ inst->src[1] = src_reg(surf_index);
+
+ /* MRF for the first parameter */
+ src_reg lod = src_reg(0);
+ int param_base = inst->base_mrf;
+ int writemask = WRITEMASK_X;
+ emit(MOV(dst_reg(MRF, param_base, glsl_type::int_type, writemask), lod));
+
+ emit(inst);
+ break;
+ }
+
case nir_intrinsic_load_vertex_id:
unreachable("should be lowered by lower_vertex_id()");