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-rw-r--r--src/mesa/main/extensions.c2
-rw-r--r--src/mesa/main/get.c1
-rw-r--r--src/mesa/main/mtypes.h1
3 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 104618c2332..42da9057c5e 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -92,6 +92,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_draw_buffers", o(dummy_true), GL, 2002 },
{ "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
{ "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 },
+ { "GL_ARB_draw_indirect", o(ARB_draw_indirect), GLC, 2010 },
{ "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 },
{ "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL, 2009 },
{ "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL, 2009 },
@@ -109,6 +110,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_invalidate_subdata", o(dummy_true), GL, 2012 },
{ "GL_ARB_map_buffer_alignment", o(ARB_map_buffer_alignment), GL, 2011 },
{ "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
+ { "GL_ARB_multi_draw_indirect", o(ARB_draw_indirect), GLC, 2012 },
{ "GL_ARB_multisample", o(dummy_true), GLL, 1994 },
{ "GL_ARB_multitexture", o(dummy_true), GLL, 1998 },
{ "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 },
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index eee85500701..6e6b7b79e20 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -375,6 +375,7 @@ EXTRA_EXT(ARB_texture_buffer_range);
EXTRA_EXT(ARB_texture_multisample);
EXTRA_EXT(ARB_texture_gather);
EXTRA_EXT(ARB_shader_atomic_counters);
+EXTRA_EXT(ARB_draw_indirect);
static const int
extra_ARB_color_buffer_float_or_glcore[] = {
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index ecfb5e08f5d..0e525af9dda 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3326,6 +3326,7 @@ struct gl_extensions
GLboolean ARB_depth_texture;
GLboolean ARB_draw_buffers_blend;
GLboolean ARB_draw_elements_base_vertex;
+ GLboolean ARB_draw_indirect;
GLboolean ARB_draw_instanced;
GLboolean ARB_fragment_coord_conventions;
GLboolean ARB_fragment_program;