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-rw-r--r--src/mesa/vbo/vbo_context.c2
-rw-r--r--src/mesa/vbo/vbo_exec_array.c6
2 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index 7022fe96cab..384e40516c8 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -168,7 +168,7 @@ vbo_draw_indirect_prims(struct gl_context *ctx,
}
vbo->draw_prims(ctx, prim, draw_count,
- ib, false, ~0, ~0,
+ ib, false, 0, ~0,
NULL, 0,
ctx->DrawIndirectBuffer);
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index aecfad02b7b..15382eaaae0 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -1322,7 +1322,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
}
vbo->draw_prims(ctx, prim, primcount, &ib,
- false, ~0, ~0, NULL, 0, NULL);
+ false, 0, ~0, NULL, 0, NULL);
}
else {
/* render one prim at a time */
@@ -1351,7 +1351,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
else
prim[0].basevertex = 0;
- vbo->draw_prims(ctx, prim, 1, &ib, false, ~0, ~0, NULL, 0, NULL);
+ vbo->draw_prims(ctx, prim, 1, &ib, false, 0, ~0, NULL, 0, NULL);
}
}
@@ -1443,7 +1443,7 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode,
* (like in DrawArrays), but we have no way to know how many vertices
* will be rendered. */
- vbo->draw_prims(ctx, prim, 1, NULL, GL_FALSE, ~0, ~0, obj, stream, NULL);
+ vbo->draw_prims(ctx, prim, 1, NULL, GL_FALSE, 0, ~0, obj, stream, NULL);
if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
_mesa_flush(ctx);