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-rw-r--r--src/gallium/drivers/radeonsi/si_compute.c4
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c21
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h9
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c2
4 files changed, 22 insertions, 14 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 47a74eea0e0..2565117581e 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -123,7 +123,7 @@ static void *si_create_compute_state(
LLVMModuleRef mod = radeon_llvm_get_kernel_module(program->llvm_ctx, i,
code, header->num_bytes);
si_compile_llvm(sctx->screen, &program->kernels[i], sctx->tm,
- mod);
+ mod, &sctx->b.debug);
LLVMDisposeModule(mod);
}
}
@@ -136,7 +136,7 @@ static void *si_create_compute_state(
* the shader code to the GPU.
*/
init_scratch_buffer(sctx, program);
- si_shader_binary_read(sctx->screen, &program->shader);
+ si_shader_binary_read(sctx->screen, &program->shader, &sctx->b.debug);
#endif
program->input_buffer = si_resource_create_custom(sctx->b.b.screen,
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 0e98784d51b..309219f7bc5 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -3840,7 +3840,8 @@ int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader)
return 0;
}
-int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader)
+int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
+ struct pipe_debug_callback *debug)
{
const struct radeon_shader_binary *binary = &shader->binary;
unsigned i;
@@ -3878,7 +3879,8 @@ int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader)
}
int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
- LLVMTargetMachineRef tm, LLVMModuleRef mod)
+ LLVMTargetMachineRef tm, LLVMModuleRef mod,
+ struct pipe_debug_callback *debug)
{
int r = 0;
bool dump_asm = r600_can_dump_shader(&sscreen->b,
@@ -3896,7 +3898,7 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
return r;
}
- r = si_shader_binary_read(sscreen, shader);
+ r = si_shader_binary_read(sscreen, shader, debug);
FREE(shader->binary.config);
FREE(shader->binary.rodata);
@@ -3913,7 +3915,8 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
/* Generate code for the hardware VS shader stage to go with a geometry shader */
static int si_generate_gs_copy_shader(struct si_screen *sscreen,
struct si_shader_context *si_shader_ctx,
- struct si_shader *gs, bool dump)
+ struct si_shader *gs, bool dump,
+ struct pipe_debug_callback *debug)
{
struct gallivm_state *gallivm = &si_shader_ctx->radeon_bld.gallivm;
struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
@@ -3980,7 +3983,8 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen,
fprintf(stderr, "Copy Vertex Shader for Geometry Shader:\n\n");
r = si_compile_llvm(sscreen, si_shader_ctx->shader,
- si_shader_ctx->tm, bld_base->base.gallivm->module);
+ si_shader_ctx->tm, bld_base->base.gallivm->module,
+ debug);
radeon_llvm_dispose(&si_shader_ctx->radeon_bld);
@@ -4034,7 +4038,8 @@ void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f)
}
int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
- struct si_shader *shader)
+ struct si_shader *shader,
+ struct pipe_debug_callback *debug)
{
struct si_shader_selector *sel = shader->selector;
struct tgsi_token *tokens = sel->tokens;
@@ -4188,7 +4193,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
mod = bld_base->base.gallivm->module;
- r = si_compile_llvm(sscreen, shader, tm, mod);
+ r = si_compile_llvm(sscreen, shader, tm, mod, debug);
if (r) {
fprintf(stderr, "LLVM failed to compile shader\n");
goto out;
@@ -4202,7 +4207,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
shader->gs_copy_shader->key = shader->key;
si_shader_ctx.shader = shader->gs_copy_shader;
if ((r = si_generate_gs_copy_shader(sscreen, &si_shader_ctx,
- shader, dump))) {
+ shader, dump, debug))) {
free(shader->gs_copy_shader);
shader->gs_copy_shader = NULL;
goto out;
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index b0c8680ecb3..adcbb332e9d 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -327,14 +327,17 @@ static inline bool si_vs_exports_prim_id(struct si_shader *shader)
/* radeonsi_shader.c */
int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
- struct si_shader *shader);
+ struct si_shader *shader,
+ struct pipe_debug_callback *debug);
void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f);
int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
- LLVMTargetMachineRef tm, LLVMModuleRef mod);
+ LLVMTargetMachineRef tm, LLVMModuleRef mod,
+ struct pipe_debug_callback *debug);
void si_shader_destroy(struct si_shader *shader);
unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader);
-int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader);
+int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
+ struct pipe_debug_callback *debug);
void si_shader_apply_scratch_relocs(struct si_context *sctx,
struct si_shader *shader,
uint64_t scratch_va);
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 8700590435f..c7045c31d56 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -616,7 +616,7 @@ static int si_shader_select(struct pipe_context *ctx,
shader->selector = sel;
shader->key = key;
- r = si_shader_create(sctx->screen, sctx->tm, shader);
+ r = si_shader_create(sctx->screen, sctx->tm, shader, &sctx->b.debug);
if (unlikely(r)) {
R600_ERR("Failed to build shader variant (type=%u) %d\n",
sel->type, r);