diff options
-rw-r--r-- | src/gallium/drivers/radeonsi/si_compute.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 21 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.h | 9 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 2 |
4 files changed, 22 insertions, 14 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c index 47a74eea0e0..2565117581e 100644 --- a/src/gallium/drivers/radeonsi/si_compute.c +++ b/src/gallium/drivers/radeonsi/si_compute.c @@ -123,7 +123,7 @@ static void *si_create_compute_state( LLVMModuleRef mod = radeon_llvm_get_kernel_module(program->llvm_ctx, i, code, header->num_bytes); si_compile_llvm(sctx->screen, &program->kernels[i], sctx->tm, - mod); + mod, &sctx->b.debug); LLVMDisposeModule(mod); } } @@ -136,7 +136,7 @@ static void *si_create_compute_state( * the shader code to the GPU. */ init_scratch_buffer(sctx, program); - si_shader_binary_read(sctx->screen, &program->shader); + si_shader_binary_read(sctx->screen, &program->shader, &sctx->b.debug); #endif program->input_buffer = si_resource_create_custom(sctx->b.b.screen, diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 0e98784d51b..309219f7bc5 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -3840,7 +3840,8 @@ int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader) return 0; } -int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader) +int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader, + struct pipe_debug_callback *debug) { const struct radeon_shader_binary *binary = &shader->binary; unsigned i; @@ -3878,7 +3879,8 @@ int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader) } int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader, - LLVMTargetMachineRef tm, LLVMModuleRef mod) + LLVMTargetMachineRef tm, LLVMModuleRef mod, + struct pipe_debug_callback *debug) { int r = 0; bool dump_asm = r600_can_dump_shader(&sscreen->b, @@ -3896,7 +3898,7 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader, return r; } - r = si_shader_binary_read(sscreen, shader); + r = si_shader_binary_read(sscreen, shader, debug); FREE(shader->binary.config); FREE(shader->binary.rodata); @@ -3913,7 +3915,8 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader, /* Generate code for the hardware VS shader stage to go with a geometry shader */ static int si_generate_gs_copy_shader(struct si_screen *sscreen, struct si_shader_context *si_shader_ctx, - struct si_shader *gs, bool dump) + struct si_shader *gs, bool dump, + struct pipe_debug_callback *debug) { struct gallivm_state *gallivm = &si_shader_ctx->radeon_bld.gallivm; struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base; @@ -3980,7 +3983,8 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen, fprintf(stderr, "Copy Vertex Shader for Geometry Shader:\n\n"); r = si_compile_llvm(sscreen, si_shader_ctx->shader, - si_shader_ctx->tm, bld_base->base.gallivm->module); + si_shader_ctx->tm, bld_base->base.gallivm->module, + debug); radeon_llvm_dispose(&si_shader_ctx->radeon_bld); @@ -4034,7 +4038,8 @@ void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f) } int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm, - struct si_shader *shader) + struct si_shader *shader, + struct pipe_debug_callback *debug) { struct si_shader_selector *sel = shader->selector; struct tgsi_token *tokens = sel->tokens; @@ -4188,7 +4193,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm, radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld); mod = bld_base->base.gallivm->module; - r = si_compile_llvm(sscreen, shader, tm, mod); + r = si_compile_llvm(sscreen, shader, tm, mod, debug); if (r) { fprintf(stderr, "LLVM failed to compile shader\n"); goto out; @@ -4202,7 +4207,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm, shader->gs_copy_shader->key = shader->key; si_shader_ctx.shader = shader->gs_copy_shader; if ((r = si_generate_gs_copy_shader(sscreen, &si_shader_ctx, - shader, dump))) { + shader, dump, debug))) { free(shader->gs_copy_shader); shader->gs_copy_shader = NULL; goto out; diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index b0c8680ecb3..adcbb332e9d 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -327,14 +327,17 @@ static inline bool si_vs_exports_prim_id(struct si_shader *shader) /* radeonsi_shader.c */ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm, - struct si_shader *shader); + struct si_shader *shader, + struct pipe_debug_callback *debug); void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f); int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader, - LLVMTargetMachineRef tm, LLVMModuleRef mod); + LLVMTargetMachineRef tm, LLVMModuleRef mod, + struct pipe_debug_callback *debug); void si_shader_destroy(struct si_shader *shader); unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index); int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader); -int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader); +int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader, + struct pipe_debug_callback *debug); void si_shader_apply_scratch_relocs(struct si_context *sctx, struct si_shader *shader, uint64_t scratch_va); diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 8700590435f..c7045c31d56 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -616,7 +616,7 @@ static int si_shader_select(struct pipe_context *ctx, shader->selector = sel; shader->key = key; - r = si_shader_create(sctx->screen, sctx->tm, shader); + r = si_shader_create(sctx->screen, sctx->tm, shader, &sctx->b.debug); if (unlikely(r)) { R600_ERR("Failed to build shader variant (type=%u) %d\n", sel->type, r); |