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-rw-r--r--docs/debugging.html8
-rw-r--r--docs/devinfo.html2
-rw-r--r--docs/egl.html39
-rw-r--r--docs/faq.html12
-rw-r--r--docs/install.html2
-rw-r--r--docs/llvmpipe.html8
-rw-r--r--docs/opengles.html4
-rw-r--r--docs/releasing.html4
-rw-r--r--docs/sourcetree.html2
-rw-r--r--docs/submittingpatches.html8
10 files changed, 41 insertions, 48 deletions
diff --git a/docs/debugging.html b/docs/debugging.html
index 76d0a4aa533..43c29dbc70a 100644
--- a/docs/debugging.html
+++ b/docs/debugging.html
@@ -26,12 +26,8 @@
</p>
<p>
- More extensive error checking is done when Mesa is compiled with the
- DEBUG symbol defined. You'll have to edit the Make-config file and
- add -DDEBUG to the CFLAGS line for your system configuration. You may
- also want to replace any optimization flags with the -g flag so you can
- use your debugger. After you've edited Make-config type 'make clean'
- before recompiling.
+ More extensive error checking is done in DEBUG builds
+ (<code>--buildtype debug</code> for meson, <code>build=debug</code> for scons).
</p>
<p>
In your debugger you can set a breakpoint in _mesa_error() to trap Mesa
diff --git a/docs/devinfo.html b/docs/devinfo.html
index c6e97c68a62..02d6473266f 100644
--- a/docs/devinfo.html
+++ b/docs/devinfo.html
@@ -70,7 +70,7 @@ To add a new GL extension to Mesa you have to do at least the following.
<li>
The dispatch tests check_table.cpp and dispatch_sanity.cpp
should be updated with details about the new extensions functions. These
- tests are run using 'make check'
+ tests are run using 'meson test'
</li>
</ul>
</p>
diff --git a/docs/egl.html b/docs/egl.html
index 2bc8f237272..915a0e7d9f8 100644
--- a/docs/egl.html
+++ b/docs/egl.html
@@ -33,13 +33,16 @@ directly dispatched to the drivers.</p>
<ol>
<li>
-<p>Run <code>configure</code> with the desired client APIs and enable
-the driver for your hardware. For example</p>
+<p>Configure your build with the desired client APIs and enable
+the driver for your hardware. For example:</p>
<pre>
- $ ./configure --enable-gles1 --enable-gles2 \
- --with-dri-drivers=... \
- --with-gallium-drivers=...
+$ meson configure \
+ -D egl=true \
+ -D gles1=true \
+ -D gles2=true \
+ -D dri-drivers=... \
+ -D gallium-drivers=...
</pre>
<p>The main library and OpenGL is enabled by default. The first two options
@@ -61,7 +64,7 @@ or more EGL drivers.</p>
time</p>
<dl>
-<dt><code>--enable-egl</code></dt>
+<dt><code>-D egl=true</code></dt>
<dd>
<p>By default, EGL is enabled. When disabled, the main library and the drivers
@@ -69,19 +72,11 @@ will not be built.</p>
</dd>
-<dt><code>--with-egl-driver-dir</code></dt>
-<dd>
-
-<p>The directory EGL drivers should be installed to. If not specified, EGL
-drivers will be installed to <code>${libdir}/egl</code>.</p>
-
-</dd>
-
-<dt><code>--with-platforms</code></dt>
+<dt><code>-D platforms=...</code></dt>
<dd>
<p>List the platforms (window systems) to support. Its argument is a comma
-separated string such as <code>--with-platforms=x11,drm</code>. It decides
+separated string such as <code>-D platforms=x11,drm</code>. It decides
the platforms a driver may support. The first listed platform is also used by
the main library to decide the native platform.</p>
@@ -90,15 +85,15 @@ the main library to decide the native platform.</p>
and <code>haiku</code>.
The <code>android</code> platform can either be built as a system
component, part of AOSP, using <code>Android.mk</code> files, or
-cross-compiled using appropriate <code>configure</code> options.
+cross-compiled using appropriate options.
The <code>haiku</code> platform can only be built with SCons.
Unless for special needs, the build system should
select the right platforms automatically.</p>
</dd>
-<dt><code>--enable-gles1</code></dt>
-<dt><code>--enable-gles2</code></dt>
+<dt><code>-D gles1=true</code></dt>
+<dt><code>-D gles2=true</code></dt>
<dd>
<p>These options enable OpenGL ES support in OpenGL. The result is one big
@@ -106,7 +101,7 @@ internal library that supports multiple APIs.</p>
</dd>
-<dt><code>--enable-shared-glapi</code></dt>
+<dt><code>-D shared-glapi=true</code></dt>
<dd>
<p>By default, <code>libGL</code> has its own copy of <code>libglapi</code>.
@@ -134,9 +129,9 @@ runtime</p>
<dd>
<p>This variable specifies the native platform. The valid values are the same
-as those for <code>--with-platforms</code>. When the variable is not set,
+as those for <code>-D platforms=...</code>. When the variable is not set,
the main library uses the first platform listed in
-<code>--with-platforms</code> as the native platform.</p>
+<code>-D platforms=...</code> as the native platform.</p>
<p>Extensions like <code>EGL_MESA_drm_display</code> define new functions to
create displays for non-native platforms. These extensions are usually used by
diff --git a/docs/faq.html b/docs/faq.html
index 6270a071dac..3d73706a198 100644
--- a/docs/faq.html
+++ b/docs/faq.html
@@ -236,22 +236,22 @@ Basically you'll want the following:
Mesa version number.
</li></ul>
<p>
-When configuring Mesa, there are three autoconf options that affect the install
+When configuring Mesa, there are three meson options that affect the install
location that you should take care with: <code>--prefix</code>,
-<code>--libdir</code>, and <code>--with-dri-driverdir</code>. To install Mesa
+<code>--libdir</code>, and <code>-D dri-drivers-path</code>. To install Mesa
into the system location where it will be available for all programs to use, set
<code>--prefix=/usr</code>. Set <code>--libdir</code> to where your Linux
distribution installs system libraries, usually either <code>/usr/lib</code> or
-<code>/usr/lib64</code>. Set <code>--with-dri-driverdir</code> to the directory
+<code>/usr/lib64</code>. Set <code>-D dri-drivers-path</code> to the directory
where your Linux distribution installs DRI drivers. To find your system's DRI
driver directory, try executing <code>find /usr -type d -name dri</code>. For
example, if the <code>find</code> command listed <code>/usr/lib64/dri</code>,
-then set <code>--with-dri-driverdir=/usr/lib64/dri</code>.
+then set <code>-D dri-drivers-path=/usr/lib64/dri</code>.
</p>
<p>
After determining the correct values for the install location, configure Mesa
-with <code>./configure --prefix=/usr --libdir=xxx --with-dri-driverdir=xxx</code>
-and then install with <code>sudo make install</code>.
+with <code>meson configure --prefix=/usr --libdir=xxx -D dri-drivers-path=xxx</code>
+and then install with <code>sudo ninja install</code>.
</p>
<br>
<br>
diff --git a/docs/install.html b/docs/install.html
index 1f83f69faa0..be038904b32 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -238,7 +238,7 @@ versions of libGL and device drivers.
<h1 id="pkg-config">7. Building OpenGL programs with pkg-config</h1>
<p>
-Running <code>make install</code> will install package configuration files
+Running <code>ninja install</code> will install package configuration files
for the pkg-config utility.
</p>
diff --git a/docs/llvmpipe.html b/docs/llvmpipe.html
index 28c0c2b0015..aea5100cc13 100644
--- a/docs/llvmpipe.html
+++ b/docs/llvmpipe.html
@@ -120,10 +120,12 @@ To build everything on Linux invoke scons as:
scons build=debug libgl-xlib
</pre>
-Alternatively, you can build it with autoconf/make with:
+Alternatively, you can build it with meson with:
<pre>
- ./configure --enable-glx=gallium-xlib --with-gallium-drivers=swrast --disable-dri --disable-gbm --disable-egl
- make
+ mkdir build
+ cd build
+ meson -D glx=gallium-xlib -D gallium-drivers=swrast
+ ninja
</pre>
but the rest of these instructions assume that scons is used.
diff --git a/docs/opengles.html b/docs/opengles.html
index 2872b248a41..6abf265fef9 100644
--- a/docs/opengles.html
+++ b/docs/opengles.html
@@ -25,7 +25,7 @@ https://www.khronos.org/opengles/</a>.</p>
<h2>Build the Libraries</h2>
<ol>
-<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code> and enable the Gallium driver for your hardware.</li>
+<li>Run <code>meson configure</code> with <code>-D gles1=true -D gles2=true</code> and enable the Gallium driver for your hardware.</li>
<li>Build and install Mesa as usual.</li>
</ol>
@@ -33,7 +33,7 @@ Alternatively, if XCB-DRI2 is installed on the system, one can use
<code>egl_dri2</code> EGL driver with OpenGL|ES-enabled DRI drivers
<ol>
-<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code>.</li>
+<li>Run <code>meson configure</code> with <code>-D gles1=true -D gles2=true</code>.</li>
<li>Build and install Mesa as usual.</li>
</ol>
diff --git a/docs/releasing.html b/docs/releasing.html
index 25088e5ceb6..2dbd03bc6f3 100644
--- a/docs/releasing.html
+++ b/docs/releasing.html
@@ -136,7 +136,7 @@ well contained. Thus it cannot affect more than one driver/subsystem.
<p>The following must pass:</p>
<ul>
-<li>make distcheck, scons and scons check
+<li>meson test, scons and scons check
<li>Testing with different version of system components - LLVM and others is also
performed where possible.
<li>As a general rule, testing with various combinations of configure
@@ -251,7 +251,7 @@ stabilisation and bugfixing.
</p>
<p>
-Note: Before doing a branch ensure that basic build and <code>make check</code>
+Note: Before doing a branch ensure that basic build and <code>meson test</code>
testing is done and there are little to-no issues.
<br>
Ideally all of those should be tackled already.
diff --git a/docs/sourcetree.html b/docs/sourcetree.html
index 07c8ece6ea4..d2d12960643 100644
--- a/docs/sourcetree.html
+++ b/docs/sourcetree.html
@@ -158,7 +158,7 @@ each directory.
<ul>
<li><b>glx</b> - The GLX library code for building libGL using DRI drivers.
</ul>
-<li><b>lib</b> - hardlinks to most binaries as produced by <strong>make</strong>.
+<li><b>lib</b> - hardlinks to most binaries as produced by the build system.
These (shortcuts) are used for development purposes in conjunction with
LD_LIBRARY_PATH and/or LIBGL_DRIVERS_PATH.
</ul>
diff --git a/docs/submittingpatches.html b/docs/submittingpatches.html
index 65af32d4bba..957fdcd5cdc 100644
--- a/docs/submittingpatches.html
+++ b/docs/submittingpatches.html
@@ -141,7 +141,7 @@ do whatever testing is prudent.
<p>
You should always run the Mesa test suite before submitting patches.
-The test suite can be run using the 'make check' command. All tests
+The test suite can be run using the 'meson test' command. All tests
must pass before patches will be accepted, this may mean you have
to update the tests themselves.
</p>
@@ -160,10 +160,10 @@ to run your tests on each commit. Assuming your branch is based off
<code>origin/master</code>, you can run:
</p>
<pre>
-$ git rebase --interactive --exec "make check" origin/master
+$ git rebase --interactive --exec "meson test -C build/" origin/master
</pre>
<p>
-replacing <code>"make check"</code> with whatever other test you want to
+replacing <code>"meson test"</code> with whatever other test you want to
run.
</p>
@@ -466,7 +466,7 @@ within the commit summary.
</pre>
<li>Test for build breakage between patches e.g last 8 commits.
<pre>
- git rebase -i --exec="make -j4" HEAD~8
+ git rebase -i --exec="ninja -C build/" HEAD~8
</pre>
<li>Sets the default mailing address for your repo.
<pre>