diff options
-rw-r--r-- | src/glsl/link_varyings.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp index ac38a2f31e2..71998dfa982 100644 --- a/src/glsl/link_varyings.cpp +++ b/src/glsl/link_varyings.cpp @@ -992,7 +992,7 @@ varying_matches::match_comparator(const void *x_generic, const void *y_generic) * varyings, but excludes variables such as gl_FrontFacing and gl_FragCoord. */ static bool -is_varying_var(gl_shader_stage stage, const ir_variable *var) +var_counts_against_varying_limit(gl_shader_stage stage, const ir_variable *var) { /* Only fragment shaders will take a varying variable as an input */ if (stage == MESA_SHADER_FRAGMENT && @@ -1462,7 +1462,7 @@ check_against_output_limit(struct gl_context *ctx, ir_variable *const var = ((ir_instruction *) node)->as_variable(); if (var && var->data.mode == ir_var_shader_out && - is_varying_var(producer->Stage, var)) { + var_counts_against_varying_limit(producer->Stage, var)) { output_vectors += var->type->count_attribute_slots(); } } @@ -1501,7 +1501,7 @@ check_against_input_limit(struct gl_context *ctx, ir_variable *const var = ((ir_instruction *) node)->as_variable(); if (var && var->data.mode == ir_var_shader_in && - is_varying_var(consumer->Stage, var)) { + var_counts_against_varying_limit(consumer->Stage, var)) { input_vectors += var->type->count_attribute_slots(); } } |