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-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp.cpp1
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h3
-rw-r--r--src/mesa/drivers/dri/i965/gen7_misc_state.c8
-rw-r--r--src/mesa/drivers/dri/i965/gen8_depth_state.c8
4 files changed, 20 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp b/src/mesa/drivers/dri/i965/brw_blorp.cpp
index 252219e8564..57ff30a7fb0 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp
@@ -278,6 +278,7 @@ retry:
*/
brw->state.dirty.brw = ~0;
brw->state.dirty.cache = ~0;
+ brw->no_depth_or_stencil = false;
brw->ib.type = -1;
/* Flush the sampler cache so any texturing from the destination is
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 487142cd300..f8ca58fdd5b 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -1119,6 +1119,9 @@ struct brw_context
/* Whether a meta-operation is in progress. */
bool meta_in_progress;
+ /* Whether the last depth/stencil packets were both NULL. */
+ bool no_depth_or_stencil;
+
struct {
struct brw_vertex_element inputs[VERT_ATTRIB_MAX];
struct brw_vertex_buffer buffers[VERT_ATTRIB_MAX];
diff --git a/src/mesa/drivers/dri/i965/gen7_misc_state.c b/src/mesa/drivers/dri/i965/gen7_misc_state.c
index 8fb0eec7765..328b01e69df 100644
--- a/src/mesa/drivers/dri/i965/gen7_misc_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_misc_state.c
@@ -52,6 +52,12 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw,
const struct intel_renderbuffer *irb = NULL;
const struct gl_renderbuffer *rb = NULL;
+ /* Skip repeated NULL depth/stencil emits (think 2D rendering). */
+ if (!mt && brw->no_depth_or_stencil) {
+ assert(brw->hw_ctx);
+ return;
+ }
+
intel_emit_depth_stall_flushes(brw);
irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
@@ -190,6 +196,8 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw,
OUT_BATCH(depth_mt ? depth_mt->depth_clear_value : 0);
OUT_BATCH(1);
ADVANCE_BATCH();
+
+ brw->no_depth_or_stencil = !mt;
}
/**
diff --git a/src/mesa/drivers/dri/i965/gen8_depth_state.c b/src/mesa/drivers/dri/i965/gen8_depth_state.c
index 621951e34fa..8f5718a2f54 100644
--- a/src/mesa/drivers/dri/i965/gen8_depth_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_depth_state.c
@@ -49,6 +49,12 @@ emit_depth_packets(struct brw_context *brw,
uint32_t lod,
uint32_t min_array_element)
{
+ /* Skip repeated NULL depth/stencil emits (think 2D rendering). */
+ if (!depth_mt && !stencil_mt && brw->no_depth_or_stencil) {
+ assert(brw->hw_ctx);
+ return;
+ }
+
intel_emit_depth_stall_flushes(brw);
/* _NEW_BUFFERS, _NEW_DEPTH, _NEW_STENCIL */
@@ -130,6 +136,8 @@ emit_depth_packets(struct brw_context *brw,
OUT_BATCH(depth_mt ? depth_mt->depth_clear_value : 0);
OUT_BATCH(1);
ADVANCE_BATCH();
+
+ brw->no_depth_or_stencil = !depth_mt && !stencil_mt;
}
/* Awful vtable-compatible function; should be cleaned up in the future. */