diff options
158 files changed, 7643 insertions, 3768 deletions
@@ -295,6 +295,8 @@ MAIN_FILES = \ $(DIRECTORY)/src/mesa/drivers/x11/Makefile \ $(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \ $(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \ + $(DIRECTORY)/src/mesa/drivers/glslcompiler/Makefile \ + $(DIRECTORY)/src/mesa/drivers/glslcompiler/glslcompiler.c \ $(DIRECTORY)/src/mesa/ppc/*.[ch] \ $(DIRECTORY)/src/mesa/sparc/*.[chS] \ $(DIRECTORY)/src/mesa/x86/Makefile \ diff --git a/configs/linux-cell b/configs/linux-cell index f68a6853c32..e45ea461658 100644 --- a/configs/linux-cell +++ b/configs/linux-cell @@ -26,7 +26,7 @@ SDK = /opt/cell/sdk/usr CFLAGS = $(OPT_FLAGS) -Wall -Winline -fPIC -m32 -std=c99 -mabi=altivec -maltivec \ -I. -I$(SDK)/include \ - -DGALLIUM_CELL -DUSE_XSHM + -DGALLIUM_CELL -DUSE_XSHM -D_BSD_SOURCE CXXFLAGS = $(CFLAGS) diff --git a/configure.ac b/configure.ac index 463821be6cb..e48137f2abc 100644 --- a/configure.ac +++ b/configure.ac @@ -83,7 +83,7 @@ dnl Compiler macros DEFINES="" AC_SUBST([DEFINES]) case "$host_os" in -linux*) +*-gnu) if test "x$GCC" = xyes; then DEFINES="$DEFINES -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE" fi @@ -271,14 +271,14 @@ if test "x$enable_asm" = xyes; then case "$host_cpu" in i?86) case "$host_os" in - linux* | freebsd* | dragonfly*) + linux* | *freebsd* | dragonfly*) test "x$enable_64bit" = xyes && asm_arch=x86_64 || asm_arch=x86 ;; esac ;; x86_64) case "$host_os" in - linux* | freebsd* | dragonfly*) + linux* | *freebsd* | dragonfly*) test "x$enable_32bit" = xyes && asm_arch=x86 || asm_arch=x86_64 ;; esac @@ -368,7 +368,7 @@ linux*) i*86|x86_64|powerpc*) default_driver="dri";; esac ;; -freebsd* | dragonfly*) +*freebsd* | dragonfly*) case "$host_cpu" in i*86|x86_64) default_driver="dri";; esac diff --git a/include/GL/glext.h b/include/GL/glext.h index 17db4b69ebc..4255fa8639e 100644 --- a/include/GL/glext.h +++ b/include/GL/glext.h @@ -46,9 +46,9 @@ extern "C" { /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ -/* glext.h last updated 2008/08/10 */ +/* glext.h last updated 2008/10/09 */ /* Current version at http://www.opengl.org/registry/ */ -#define GL_GLEXT_VERSION 41 +#define GL_GLEXT_VERSION 43 #ifndef GL_VERSION_1_2 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 @@ -588,6 +588,132 @@ extern "C" { #define GL_QUERY_NO_WAIT 0x8E14 #define GL_QUERY_BY_REGION_WAIT 0x8E15 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +/* Reuse tokens from ARB_depth_buffer_float */ +/* reuse GL_DEPTH_COMPONENT32F */ +/* reuse GL_DEPTH32F_STENCIL8 */ +/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */ +/* Reuse tokens from ARB_framebuffer_object */ +/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_DEFAULT */ +/* reuse GL_FRAMEBUFFER_UNDEFINED */ +/* reuse GL_DEPTH_STENCIL_ATTACHMENT */ +/* reuse GL_INDEX */ +/* reuse GL_MAX_RENDERBUFFER_SIZE */ +/* reuse GL_DEPTH_STENCIL */ +/* reuse GL_UNSIGNED_INT_24_8 */ +/* reuse GL_DEPTH24_STENCIL8 */ +/* reuse GL_TEXTURE_STENCIL_SIZE */ +/* reuse GL_TEXTURE_RED_TYPE */ +/* reuse GL_TEXTURE_GREEN_TYPE */ +/* reuse GL_TEXTURE_BLUE_TYPE */ +/* reuse GL_TEXTURE_ALPHA_TYPE */ +/* reuse GL_TEXTURE_LUMINANCE_TYPE */ +/* reuse GL_TEXTURE_INTENSITY_TYPE */ +/* reuse GL_TEXTURE_DEPTH_TYPE */ +/* reuse GL_UNSIGNED_NORMALIZED */ +/* reuse GL_FRAMEBUFFER_BINDING */ +/* reuse GL_DRAW_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_BINDING */ +/* reuse GL_READ_FRAMEBUFFER */ +/* reuse GL_DRAW_FRAMEBUFFER */ +/* reuse GL_READ_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_SAMPLES */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +/* reuse GL_FRAMEBUFFER_COMPLETE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ +/* reuse GL_FRAMEBUFFER_UNSUPPORTED */ +/* reuse GL_MAX_COLOR_ATTACHMENTS */ +/* reuse GL_COLOR_ATTACHMENT0 */ +/* reuse GL_COLOR_ATTACHMENT1 */ +/* reuse GL_COLOR_ATTACHMENT2 */ +/* reuse GL_COLOR_ATTACHMENT3 */ +/* reuse GL_COLOR_ATTACHMENT4 */ +/* reuse GL_COLOR_ATTACHMENT5 */ +/* reuse GL_COLOR_ATTACHMENT6 */ +/* reuse GL_COLOR_ATTACHMENT7 */ +/* reuse GL_COLOR_ATTACHMENT8 */ +/* reuse GL_COLOR_ATTACHMENT9 */ +/* reuse GL_COLOR_ATTACHMENT10 */ +/* reuse GL_COLOR_ATTACHMENT11 */ +/* reuse GL_COLOR_ATTACHMENT12 */ +/* reuse GL_COLOR_ATTACHMENT13 */ +/* reuse GL_COLOR_ATTACHMENT14 */ +/* reuse GL_COLOR_ATTACHMENT15 */ +/* reuse GL_DEPTH_ATTACHMENT */ +/* reuse GL_STENCIL_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER */ +/* reuse GL_RENDERBUFFER */ +/* reuse GL_RENDERBUFFER_WIDTH */ +/* reuse GL_RENDERBUFFER_HEIGHT */ +/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */ +/* reuse GL_STENCIL_INDEX1 */ +/* reuse GL_STENCIL_INDEX4 */ +/* reuse GL_STENCIL_INDEX8 */ +/* reuse GL_STENCIL_INDEX16 */ +/* reuse GL_RENDERBUFFER_RED_SIZE */ +/* reuse GL_RENDERBUFFER_GREEN_SIZE */ +/* reuse GL_RENDERBUFFER_BLUE_SIZE */ +/* reuse GL_RENDERBUFFER_ALPHA_SIZE */ +/* reuse GL_RENDERBUFFER_DEPTH_SIZE */ +/* reuse GL_RENDERBUFFER_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ +/* reuse GL_MAX_SAMPLES */ +/* Reuse tokens from ARB_framebuffer_sRGB */ +/* reuse GL_FRAMEBUFFER_SRGB */ +/* Reuse tokens from ARB_half_float_vertex */ +/* reuse GL_HALF_FLOAT */ +/* Reuse tokens from ARB_map_buffer_range */ +/* reuse GL_MAP_READ_BIT */ +/* reuse GL_MAP_WRITE_BIT */ +/* reuse GL_MAP_INVALIDATE_RANGE_BIT */ +/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */ +/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */ +/* reuse GL_MAP_UNSYNCHRONIZED_BIT */ +/* Reuse tokens from ARB_texture_compression_rgtc */ +/* reuse GL_COMPRESSED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_RG_RGTC2 */ +/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */ +/* Reuse tokens from ARB_texture_rg */ +/* reuse GL_RG */ +/* reuse GL_RG_INTEGER */ +/* reuse GL_R8 */ +/* reuse GL_R16 */ +/* reuse GL_RG8 */ +/* reuse GL_RG16 */ +/* reuse GL_R16F */ +/* reuse GL_R32F */ +/* reuse GL_RG16F */ +/* reuse GL_RG32F */ +/* reuse GL_R8I */ +/* reuse GL_R8UI */ +/* reuse GL_R16I */ +/* reuse GL_R16UI */ +/* reuse GL_R32I */ +/* reuse GL_R32UI */ +/* reuse GL_RG8I */ +/* reuse GL_RG8UI */ +/* reuse GL_RG16I */ +/* reuse GL_RG16UI */ +/* reuse GL_RG32I */ +/* reuse GL_RG32UI */ +/* Reuse tokens from ARB_vertex_array_object */ +/* reuse GL_VERTEX_ARRAY_BINDING */ #endif #ifndef GL_ARB_multitexture @@ -1192,6 +1318,8 @@ extern "C" { #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +/* reuse GL_MAX_VARYING_COMPONENTS */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ #endif #ifndef GL_ARB_half_float_vertex @@ -3696,6 +3824,16 @@ extern "C" { #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 #endif +#ifndef GL_EXT_direct_state_access +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +#endif + +#ifndef GL_EXT_vertex_array_bgra +/* reuse GL_BGRA */ +#endif + /*************************************************************/ @@ -4306,6 +4444,128 @@ typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei co #ifndef GL_VERSION_3_0 #define GL_VERSION_3_0 1 +/* OpenGL 3.0 also reuses entry points from these extensions: */ +/* ARB_framebuffer_object */ +/* ARB_map_buffer_range */ +/* ARB_vertex_array_object */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean); +GLAPI void APIENTRY glGetBooleani_v (GLenum, GLuint, GLboolean *); +GLAPI void APIENTRY glGetIntegeri_v (GLenum, GLuint, GLint *); +GLAPI void APIENTRY glEnablei (GLenum, GLuint); +GLAPI void APIENTRY glDisablei (GLenum, GLuint); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum, GLuint); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); +GLAPI void APIENTRY glBindBufferBase (GLenum, GLuint, GLuint); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint, GLsizei, const GLint *, GLenum); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLint *); +GLAPI void APIENTRY glClampColor (GLenum, GLenum); +GLAPI void APIENTRY glBeginConditionalRender (GLuint, GLenum); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribI1i (GLuint, GLint); +GLAPI void APIENTRY glVertexAttribI2i (GLuint, GLint, GLint); +GLAPI void APIENTRY glVertexAttribI3i (GLuint, GLint, GLint, GLint); +GLAPI void APIENTRY glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint, GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint, const GLint *); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint, const GLuint *); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint, const GLbyte *); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint, const GLshort *); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint, const GLubyte *); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint, const GLushort *); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *); +GLAPI void APIENTRY glGetUniformuiv (GLuint, GLint, GLuint *); +GLAPI void APIENTRY glBindFragDataLocation (GLuint, GLuint, const GLchar *); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint, const GLchar *); +GLAPI void APIENTRY glUniform1ui (GLint, GLuint); +GLAPI void APIENTRY glUniform2ui (GLint, GLuint, GLuint); +GLAPI void APIENTRY glUniform3ui (GLint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glUniform4ui (GLint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glUniform1uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform2uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform3uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glUniform4uiv (GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glTexParameterIiv (GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glTexParameterIuiv (GLenum, GLenum, const GLuint *); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum, GLenum, GLuint *); +GLAPI void APIENTRY glClearBufferiv (GLenum, GLint, const GLint *); +GLAPI void APIENTRY glClearBufferuiv (GLenum, GLint, const GLuint *); +GLAPI void APIENTRY glClearBufferfv (GLenum, GLint, const GLfloat *); +GLAPI void APIENTRY glClearBufferfi (GLenum, GLint, GLfloat, GLint); +GLAPI const GLubyte * APIENTRY glGetStringi (GLenum, GLuint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLint *location); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); #endif #ifndef GL_ARB_multitexture @@ -4893,10 +5153,58 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #ifndef GL_ARB_draw_instanced #define GL_ARB_draw_instanced 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); #endif #ifndef GL_ARB_framebuffer_object #define GL_ARB_framebuffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint); +GLAPI void APIENTRY glBindRenderbuffer (GLenum, GLuint); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei, GLuint *); +GLAPI void APIENTRY glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum, GLenum, GLint *); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint); +GLAPI void APIENTRY glBindFramebuffer (GLenum, GLuint); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenFramebuffers (GLsizei, GLuint *); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum, GLenum, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGenerateMipmap (GLenum); +GLAPI void APIENTRY glBlitFramebuffer (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum, GLsizei, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum, GLenum, GLuint, GLint, GLint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); #endif #ifndef GL_ARB_framebuffer_sRGB @@ -4905,6 +5213,16 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #ifndef GL_ARB_geometry_shader4 #define GL_ARB_geometry_shader4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriARB (GLuint, GLenum, GLint); +GLAPI void APIENTRY glFramebufferTextureARB (GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum, GLenum, GLuint, GLint, GLenum); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #endif #ifndef GL_ARB_half_float_vertex @@ -4913,14 +5231,28 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #ifndef GL_ARB_instanced_arrays #define GL_ARB_instanced_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribDivisor (GLuint, GLuint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); #endif #ifndef GL_ARB_map_buffer_range #define GL_ARB_map_buffer_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum, GLintptr, GLsizeiptr); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); #endif #ifndef GL_ARB_texture_buffer_object #define GL_ARB_texture_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferARB (GLenum, GLenum, GLuint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); #endif #ifndef GL_ARB_texture_compression_rgtc @@ -4933,6 +5265,16 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #ifndef GL_ARB_vertex_array_object #define GL_ARB_vertex_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindVertexArray (GLuint); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei, const GLuint *); +GLAPI void APIENTRY glGenVertexArrays (GLsizei, GLuint *); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); #endif #ifndef GL_EXT_abgr @@ -7631,6 +7973,12 @@ typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); #ifndef GL_NV_conditional_render #define GL_NV_conditional_render 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint, GLenum); +GLAPI void APIENTRY glEndConditionalRenderNV (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); #endif #ifndef GL_NV_present_video @@ -7639,6 +7987,404 @@ typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); #ifndef GL_EXT_transform_feedback #define GL_EXT_transform_feedback 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum); +GLAPI void APIENTRY glEndTransformFeedbackEXT (void); +GLAPI void APIENTRY glBindBufferRangeEXT (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); +GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum, GLuint, GLuint, GLintptr); +GLAPI void APIENTRY glBindBufferBaseEXT (GLenum, GLuint, GLuint); +GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint, GLsizei, const GLint *, GLenum); +GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLint *); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLint *location); +#endif + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield); +GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield); +GLAPI void APIENTRY glMatrixLoadfEXT (GLenum, const GLfloat *); +GLAPI void APIENTRY glMatrixLoaddEXT (GLenum, const GLdouble *); +GLAPI void APIENTRY glMatrixMultfEXT (GLenum, const GLfloat *); +GLAPI void APIENTRY glMatrixMultdEXT (GLenum, const GLdouble *); +GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum); +GLAPI void APIENTRY glMatrixRotatefEXT (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glMatrixRotatedEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMatrixScalefEXT (GLenum, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glMatrixScaledEXT (GLenum, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMatrixFrustumEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMatrixOrthoEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glMatrixPopEXT (GLenum); +GLAPI void APIENTRY glMatrixPushEXT (GLenum); +GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum, const GLfloat *); +GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum, const GLdouble *); +GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum, const GLfloat *); +GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum, const GLdouble *); +GLAPI void APIENTRY glTextureParameterfEXT (GLuint, GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glTextureParameterfvEXT (GLuint, GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glTextureParameteriEXT (GLuint, GLenum, GLenum, GLint); +GLAPI void APIENTRY glTextureParameterivEXT (GLuint, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); +GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); +GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei); +GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glGetTextureImageEXT (GLuint, GLenum, GLint, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint, GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint, GLenum, GLint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint, GLenum, GLint, GLenum, GLint *); +GLAPI void APIENTRY glTextureImage3DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum, GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum, GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum, GLenum, GLenum, GLint); +GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); +GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); +GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei); +GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum, GLenum, GLint, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum, GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum, GLenum, GLint, GLenum, GLfloat *); +GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum, GLenum, GLint, GLenum, GLint *); +GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +GLAPI void APIENTRY glBindMultiTextureEXT (GLenum, GLenum, GLuint); +GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum, GLuint); +GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum, GLuint); +GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum, GLint, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum, GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum, GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexEnviEXT (GLenum, GLenum, GLenum, GLint); +GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexGendEXT (GLenum, GLenum, GLenum, GLdouble); +GLAPI void APIENTRY glMultiTexGendvEXT (GLenum, GLenum, GLenum, const GLdouble *); +GLAPI void APIENTRY glMultiTexGenfEXT (GLenum, GLenum, GLenum, GLfloat); +GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum, GLenum, GLenum, const GLfloat *); +GLAPI void APIENTRY glMultiTexGeniEXT (GLenum, GLenum, GLenum, GLint); +GLAPI void APIENTRY glMultiTexGenivEXT (GLenum, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum, GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum, GLenum, GLenum, GLdouble *); +GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum, GLenum, GLenum, GLfloat *); +GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum, GLuint, GLfloat *); +GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum, GLuint, GLdouble *); +GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum, GLuint, GLvoid* *); +GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint, GLenum, GLint, GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum, GLenum, GLint, GLvoid *); +GLAPI void APIENTRY glNamedProgramStringEXT (GLuint, GLenum, GLenum, GLsizei, const GLvoid *); +GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint, GLenum, GLuint, const GLdouble *); +GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint, GLenum, GLuint, const GLfloat *); +GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint, GLenum, GLuint, GLdouble *); +GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint, GLenum, GLuint, GLfloat *); +GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint, GLenum, GLenum, GLvoid *); +GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint, GLenum, GLuint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint, GLenum, GLuint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint, GLenum, GLuint, const GLint *); +GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint, GLenum, GLuint, GLsizei, const GLint *); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint, GLenum, GLuint, const GLuint *); +GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint, GLenum, GLuint, GLsizei, const GLuint *); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint, GLenum, GLuint, GLint *); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint, GLenum, GLuint, GLuint *); +GLAPI void APIENTRY glTextureParameterIivEXT (GLuint, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint, GLenum, GLenum, const GLuint *); +GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint, GLenum, GLenum, GLuint *); +GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum, GLenum, GLenum, const GLint *); +GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum, GLenum, GLenum, const GLuint *); +GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum, GLenum, GLenum, GLuint *); +GLAPI void APIENTRY glProgramUniform1fEXT (GLuint, GLint, GLfloat); +GLAPI void APIENTRY glProgramUniform2fEXT (GLuint, GLint, GLfloat, GLfloat); +GLAPI void APIENTRY glProgramUniform3fEXT (GLuint, GLint, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glProgramUniform4fEXT (GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat); +GLAPI void APIENTRY glProgramUniform1iEXT (GLuint, GLint, GLint); +GLAPI void APIENTRY glProgramUniform2iEXT (GLuint, GLint, GLint, GLint); +GLAPI void APIENTRY glProgramUniform3iEXT (GLuint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glProgramUniform4iEXT (GLuint, GLint, GLint, GLint, GLint, GLint); +GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint, GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint, GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint, GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint, GLint, GLsizei, const GLfloat *); +GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint, GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint, GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint, GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint, GLint, GLsizei, const GLint *); +GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *); +GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint, GLint, GLuint); +GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint, GLint, GLuint, GLuint); +GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint, GLint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint, GLint, GLuint, GLuint, GLuint, GLuint); +GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint, GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint, GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint, GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint, GLint, GLsizei, const GLuint *); +GLAPI void APIENTRY glNamedBufferDataEXT (GLuint, GLsizeiptr, const GLvoid *, GLenum); +GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint, GLintptr, GLsizeiptr, const GLvoid *); +GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint, GLenum); +GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint); +GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint, GLenum, GLvoid* *); +GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint, GLintptr, GLsizeiptr, GLvoid *); +GLAPI void APIENTRY glTextureBufferEXT (GLuint, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glMultiTexBufferEXT (GLenum, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint, GLenum, GLint *); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint, GLenum); +GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint, GLenum, GLenum, GLuint, GLint); +GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint, GLenum, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint, GLenum, GLenum, GLuint); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint, GLenum, GLenum, GLint *); +GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint, GLenum); +GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum, GLenum); +GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint, GLenum); +GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint, GLsizei, const GLenum *); +GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint, GLenum); +GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint, GLenum, GLint *); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint, GLsizei, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint, GLsizei, GLsizei, GLenum, GLsizei, GLsizei); +GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint, GLenum, GLuint, GLint); +GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint, GLenum, GLuint, GLint, GLint); +GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint, GLenum, GLuint, GLint, GLenum); +GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint, GLenum, GLuint); +GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum, GLenum, GLuint); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); +typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +#endif + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 #endif diff --git a/include/GL/glu.h b/include/GL/glu.h index 3cd1113509f..cd967ac5ed4 100644 --- a/include/GL/glu.h +++ b/include/GL/glu.h @@ -38,8 +38,12 @@ #include <GL/gl.h> #ifndef GLAPIENTRY +#if defined(_MSC_VER) || defined(__MINGW32__) +#define GLAPIENTRY __stdcall +#else #define GLAPIENTRY #endif +#endif #ifndef GLAPIENTRYP #define GLAPIENTRYP GLAPIENTRY * diff --git a/include/GL/glx.h b/include/GL/glx.h index c70a29497cf..28844014069 100644 --- a/include/GL/glx.h +++ b/include/GL/glx.h @@ -290,17 +290,25 @@ extern void glXSelectEvent( Display *dpy, GLXDrawable drawable, extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, unsigned long *mask ); - -/* GLX 1.4 and later */ -extern void (*glXGetProcAddress(const GLubyte *procname))( void ); - - -#ifndef GLX_GLXEXT_LEGACY - -#include <GL/glxext.h> - -#else - +/* GLX 1.3 function pointer typedefs */ +typedef GLXFBConfig * (* PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); +typedef GLXFBConfig * (* PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); +typedef int (* PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); +typedef XVisualInfo * (* PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); +typedef GLXWindow (* PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); +typedef void (* PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); +typedef GLXPixmap (* PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); +typedef void (* PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); +typedef GLXPbuffer (* PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); +typedef void (* PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); +typedef void (* PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); +typedef GLXContext (* PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef Bool (* PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +typedef GLXDrawable (* PFNGLXGETCURRENTREADDRAWABLEPROC) (void); +typedef Display * (* PFNGLXGETCURRENTDISPLAYPROC) (void); +typedef int (* PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); +typedef void (* PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); +typedef void (* PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); /* @@ -316,6 +324,17 @@ extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *); +/* GLX 1.4 and later */ +extern void (*glXGetProcAddress(const GLubyte *procname))( void ); + +/* GLX 1.4 function pointer typedefs */ +typedef __GLXextFuncPtr (* PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName); + + +#ifndef GLX_GLXEXT_LEGACY + +#include <GL/glxext.h> + #endif /* GLX_GLXEXT_LEGACY */ diff --git a/include/GL/glxext.h b/include/GL/glxext.h index 5328acd1d97..71cf0469e38 100644 --- a/include/GL/glxext.h +++ b/include/GL/glxext.h @@ -46,9 +46,9 @@ extern "C" { /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ -/* glxext.h last updated 2008/08/10 */ +/* glxext.h last updated 2008/10/22 */ /* Current version at http://www.opengl.org/registry/ */ -#define GLX_GLXEXT_VERSION 20 +#define GLX_GLXEXT_VERSION 21 #ifndef GLX_VERSION_1_3 #define GLX_WINDOW_BIT 0x00000001 @@ -347,25 +347,33 @@ extern "C" { #endif #ifndef GLX_NV_present_video -#define GLX_GLX_NUM_VIDEO_SLOTS_NV 0x20F0 +#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 #endif #ifndef GLX_NV_video_out -#define GLX_GLX_VIDEO_OUT_COLOR_NV 0x20C3 -#define GLX_GLX_VIDEO_OUT_ALPHA_NV 0x20C4 -#define GLX_GLX_VIDEO_OUT_DEPTH_NV 0x20C5 -#define GLX_GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define GLX_GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define GLX_GLX_VIDEO_OUT_FRAME_NV 0x20C8 -#define GLX_GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 -#define GLX_GLX_VIDEO_OUT_FIELD_2_NV 0x20CA -#define GLX_GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB -#define GLX_GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC +#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 +#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 +#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 +#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 +#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 +#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA +#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB +#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC #endif #ifndef GLX_NV_swap_group #endif +#ifndef GLX_ARB_create_context +#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define GLX_CONTEXT_FLAGS_ARB 0x2094 +#endif + /*************************************************************/ @@ -809,6 +817,14 @@ typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawab #define GLX_NV_swap_group 1 #endif +#ifndef GLX_ARB_create_context +#define GLX_ARB_create_context 1 +#ifdef GLX_GLXEXT_PROTOTYPES +extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext, Bool, const int *); +#endif /* GLX_GLXEXT_PROTOTYPES */ +typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); +#endif + #ifdef __cplusplus } diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile index 04c1d25ed7f..c5d62d2370d 100644 --- a/progs/glsl/Makefile +++ b/progs/glsl/Makefile @@ -21,6 +21,7 @@ PROGS = \ noise \ points \ pointcoord \ + skinning \ texdemo1 \ toyball \ twoside \ @@ -148,6 +149,13 @@ pointcoord: pointcoord.o readtex.o shaderutil.o $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) pointcoord.o readtex.o shaderutil.o $(LIBS) -o $@ +skinning.o: skinning.c readtex.h extfuncs.h shaderutil.h + $(APP_CC) -c -I$(INCDIR) $(CFLAGS) skinning.c + +skinning: skinning.o readtex.o shaderutil.o + $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) skinning.o readtex.o shaderutil.o $(LIBS) -o $@ + + texdemo1.o: texdemo1.c readtex.h extfuncs.h shaderutil.h $(APP_CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c index a2e0916861c..b93ab44b5b9 100644 --- a/progs/glsl/bump.c +++ b/progs/glsl/bump.c @@ -141,9 +141,6 @@ Redisplay(void) glPopMatrix(); - glFinish(); - glFlush(); - CheckError(__LINE__); glutSwapBuffers(); diff --git a/progs/glsl/convolutions.c b/progs/glsl/convolutions.c index a25dad5ba92..ac71c68235e 100644 --- a/progs/glsl/convolutions.c +++ b/progs/glsl/convolutions.c @@ -439,8 +439,6 @@ static void draw() glPopMatrix(); - glFlush(); - glutSwapBuffers(); } diff --git a/progs/glsl/identity.c b/progs/glsl/identity.c index dce140fc640..37579eb3469 100644 --- a/progs/glsl/identity.c +++ b/progs/glsl/identity.c @@ -22,7 +22,7 @@ static GLuint fragShader; static GLuint vertShader; static GLuint program; static GLint win = 0; -static GLboolean anim = GL_TRUE; +static GLboolean anim = GL_FALSE; static GLfloat xRot = 0.0f, yRot = 0.0f; static int w,h; diff --git a/progs/glsl/mandelbrot.c b/progs/glsl/mandelbrot.c index e6361b429b3..24e19926655 100644 --- a/progs/glsl/mandelbrot.c +++ b/progs/glsl/mandelbrot.c @@ -74,8 +74,6 @@ Redisplay(void) glPopMatrix(); - glFinish(); - glFlush(); glutSwapBuffers(); } diff --git a/progs/glsl/multitex.frag b/progs/glsl/multitex.frag index a2633ceba75..61ef95f3fee 100644 --- a/progs/glsl/multitex.frag +++ b/progs/glsl/multitex.frag @@ -7,9 +7,29 @@ uniform sampler2D tex1; uniform sampler2D tex2; -void main() +vec4 sample(sampler2D t, vec2 coord) +{ + return texture2D(t, coord); +} + +void main0() { vec4 t1 = texture2D(tex1, gl_TexCoord[0].xy); - vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy); + //vec4 t1 = sample(tex1, gl_TexCoord[0].xy); + //vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy); + vec4 t2 = sample(tex2, gl_TexCoord[0].xy); gl_FragColor = mix(t1, t2, t2.w); } + +void main() +{ + vec4 t1 = sample(tex1, gl_TexCoord[0].xy); + vec4 t2 = sample(tex2, gl_TexCoord[0].xy); + gl_FragColor = t1 + t2; +} +/* + 0: MOV SAMPLER[0].x, SAMPLER[0]; + 1: MOV TEMP[1], INPUT[4]; + 2: TEX OUTPUT[0], TEMP[1], texture[0], 2D; + 3: END +*/ diff --git a/progs/glsl/skinning.c b/progs/glsl/skinning.c new file mode 100644 index 00000000000..8a65d0667ce --- /dev/null +++ b/progs/glsl/skinning.c @@ -0,0 +1,280 @@ +/** + * Vertex "skinning" example. + * The idea is there are multiple modeling matrices applied to every + * vertex. Weighting values in [0,1] control the influence of each + * matrix on each vertex. + * + * 4 Nov 2008 + */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/gl.h> +#include <GL/glut.h> +#include <GL/glext.h> +#include "extfuncs.h" +#include "shaderutil.h" + + +static char *FragProgFile = "skinning.frag"; +static char *VertProgFile = "skinning.vert"; + +/* program/shader objects */ +static GLuint fragShader; +static GLuint vertShader; +static GLuint program; + + +static GLint win = 0; +static GLboolean Anim = GL_TRUE; +static GLboolean WireFrame = GL_TRUE; +static GLfloat xRot = 0.0f, yRot = 90.0f, zRot = 0.0f; + +#define NUM_MATS 2 + +static GLfloat Matrices[NUM_MATS][16]; +static GLint uMat0, uMat1; +static GLint WeightAttr; + + +static void +Idle(void) +{ + yRot = 90 + glutGet(GLUT_ELAPSED_TIME) * 0.005; + glutPostRedisplay(); +} + + +static void +Cylinder(GLfloat length, GLfloat radius, GLint slices, GLint stacks) +{ + float dw = 1.0 / (stacks - 1); + float dz = length / stacks; + int i, j; + + for (j = 0; j < stacks; j++) { + float w0 = j * dw; + float z0 = j * dz; + + glBegin(GL_TRIANGLE_STRIP); + for (i = 0; i < slices; i++) { + float a = (float) i / (slices - 1) * M_PI * 2.0; + float x = radius * cos(a); + float y = radius * sin(a); + glVertexAttrib1f_func(WeightAttr, w0); + glNormal3f(x, y, 0.0); + glVertex3f(x, y, z0); + + glVertexAttrib1f_func(WeightAttr, w0 + dw); + glNormal3f(x, y, 0.0); + glVertex3f(x, y, z0 + dz); + } + glEnd(); + } +} + + +/** + * Update/animate the two matrices. One rotates, the other scales. + */ +static void +UpdateMatrices(void) +{ + GLfloat t = glutGet(GLUT_ELAPSED_TIME) * 0.0025; + GLfloat scale = 0.5 * (1.1 + sin(0.5 * t)); + GLfloat rot = cos(t) * 90.0; + + glPushMatrix(); + glLoadIdentity(); + glScalef(1.0, scale, 1.0); + glGetFloatv(GL_MODELVIEW_MATRIX, Matrices[0]); + glPopMatrix(); + + glPushMatrix(); + glLoadIdentity(); + glRotatef(rot, 0, 0, 1); + glGetFloatv(GL_MODELVIEW_MATRIX, Matrices[1]); + glPopMatrix(); +} + + +static void +Redisplay(void) +{ + UpdateMatrices(); + + glUniformMatrix4fv_func(uMat0, 1, GL_FALSE, Matrices[0]); + glUniformMatrix4fv_func(uMat1, 1, GL_FALSE, Matrices[1]); + + if (WireFrame) + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + else + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(xRot, 1.0f, 0.0f, 0.0f); + glRotatef(yRot, 0.0f, 1.0f, 0.0f); + glRotatef(zRot, 0.0f, 0.0f, 1.0f); + + glPushMatrix(); + glTranslatef(0, 0, -2.5); + Cylinder(5.0, 1.0, 10, 20); + glPopMatrix(); + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0f, 0.0f, -15.0f); +} + + +static void +CleanUp(void) +{ + glDeleteShader_func(fragShader); + glDeleteShader_func(vertShader); + glDeleteProgram_func(program); + glutDestroyWindow(win); +} + + +static void +Key(unsigned char key, int x, int y) +{ + const GLfloat step = 2.0; + (void) x; + (void) y; + + switch(key) { + case 'a': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + case 'w': + WireFrame = !WireFrame; + break; + case 'z': + zRot += step; + break; + case 'Z': + zRot -= step; + break; + case 27: + CleanUp(); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +SpecialKey(int key, int x, int y) +{ + const GLfloat step = 2.0; + + (void) x; + (void) y; + + switch(key) { + case GLUT_KEY_UP: + xRot += step; + break; + case GLUT_KEY_DOWN: + xRot -= step; + break; + case GLUT_KEY_LEFT: + yRot -= step; + break; + case GLUT_KEY_RIGHT: + yRot += step; + break; + } + glutPostRedisplay(); +} + + + +static void +Init(void) +{ + if (!ShadersSupported()) + exit(1); + + GetExtensionFuncs(); + + vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile); + fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile); + program = LinkShaders(vertShader, fragShader); + + glUseProgram_func(program); + + uMat0 = glGetUniformLocation_func(program, "mat0"); + uMat1 = glGetUniformLocation_func(program, "mat1"); + + WeightAttr = glGetAttribLocation_func(program, "weight"); + + assert(glGetError() == 0); + + glClearColor(0.4f, 0.4f, 0.8f, 0.0f); + + glEnable(GL_DEPTH_TEST); + + glColor3f(1, 0, 0); +} + + +static void +ParseOptions(int argc, char *argv[]) +{ + int i; + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-fs") == 0) { + FragProgFile = argv[i+1]; + } + else if (strcmp(argv[i], "-vs") == 0) { + VertProgFile = argv[i+1]; + } + } +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowSize(500, 500); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); + glutDisplayFunc(Redisplay); + ParseOptions(argc, argv); + Init(); + if (Anim) + glutIdleFunc(Idle); + glutMainLoop(); + return 0; +} + diff --git a/progs/glsl/skinning.frag b/progs/glsl/skinning.frag new file mode 100644 index 00000000000..9053755a830 --- /dev/null +++ b/progs/glsl/skinning.frag @@ -0,0 +1,6 @@ +// color pass-through + +void main() +{ + gl_FragColor = gl_Color; +} diff --git a/progs/glsl/skinning.vert b/progs/glsl/skinning.vert new file mode 100644 index 00000000000..28970eee584 --- /dev/null +++ b/progs/glsl/skinning.vert @@ -0,0 +1,24 @@ +// Vertex weighting/blendin shader +// Brian Paul +// 4 Nov 2008 + +uniform mat4 mat0, mat1; +attribute float weight; + +void main() +{ + // simple diffuse shading + // Note that we should really transform the normal vector along with + // the postion below... someday. + vec3 lightVec = vec3(0, 0, 1); + vec3 norm = gl_NormalMatrix * gl_Normal; + float dot = 0.2 + max(0.0, dot(norm, lightVec)); + gl_FrontColor = vec4(dot); + + // compute sum of weighted transformations + vec4 pos0 = mat0 * gl_Vertex; + vec4 pos1 = mat1 * gl_Vertex; + vec4 pos = mix(pos0, pos1, weight); + + gl_Position = gl_ModelViewProjectionMatrix * pos; +} diff --git a/progs/glsl/toyball.c b/progs/glsl/toyball.c index 2daaedd6df8..37ad6bf2914 100644 --- a/progs/glsl/toyball.c +++ b/progs/glsl/toyball.c @@ -79,8 +79,6 @@ Redisplay(void) glPopMatrix(); - glFinish(); - glFlush(); glutSwapBuffers(); } diff --git a/progs/trivial/tri-stencil.c b/progs/trivial/tri-stencil.c index 5edbef26ced..7686e16aef1 100644 --- a/progs/trivial/tri-stencil.c +++ b/progs/trivial/tri-stencil.c @@ -49,7 +49,15 @@ static void Key(unsigned char key, int x, int y) switch (key) { case 27: + printf("Exiting...\n"); exit(1); + case 'r': + printf("Redisplaying...\n"); + glutPostRedisplay(); + break; + default: + printf("No such key '%c'...\n", key); + break; } } @@ -89,7 +97,7 @@ static void Draw(void) glEnd(); #endif -#if 0 +#if 1 glStencilFunc(GL_EQUAL, 1, 1); glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); @@ -130,7 +138,8 @@ int main(int argc, char **argv) exit(1); } - glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300); + glutInitWindowPosition(0, 0); + glutInitWindowSize( 300, 300); type = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH | GLUT_STENCIL; glutInitDisplayMode(type); diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c index 4f17dd7efa1..745851395a7 100644 --- a/progs/util/shaderutil.c +++ b/progs/util/shaderutil.c @@ -80,6 +80,7 @@ CompileShaderFile(GLenum shaderType, const char *filename) FILE *f = fopen(filename, "r"); if (!f) { + fprintf(stderr, "Unable to open shader file %s\n", filename); return 0; } diff --git a/progs/vp/Makefile b/progs/vp/Makefile index 28d63237a45..41d025c5746 100644 --- a/progs/vp/Makefile +++ b/progs/vp/Makefile @@ -26,13 +26,13 @@ INCLUDES = -I. -I$(TOP)/include -I../samples .SUFFIXES: .c .c: - $(CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@ + $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@ .c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ .S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ ##### TARGETS ##### diff --git a/progs/vp/exp.txt b/progs/vp/exp.txt index 601aae7d715..53ce71db965 100644 --- a/progs/vp/exp.txt +++ b/progs/vp/exp.txt @@ -1,5 +1,6 @@ -!!VP1.0 -EXP R0, v[COL0].x; -ADD o[COL0], R0.z, -R0.w; -MOV o[HPOS], v[OPOS]; +!!ARBvp1.0 +TEMP R0; +EXP R0, vertex.color.x; +SUB result.color, R0.z, R0.w; +MOV result.position, vertex.position; END diff --git a/progs/vp/log.txt b/progs/vp/log.txt index 9b042684335..6b4e94ed0ed 100644 --- a/progs/vp/log.txt +++ b/progs/vp/log.txt @@ -1,6 +1,7 @@ -!!VP1.0 -ADD R0, v[COL0], v[COL0]; +!!ARBvp1.0 +TEMP R0; +ADD R0, vertex.color, vertex.color; ADD R0, R0, R0; -LOG o[COL0], R0.x; -MOV o[HPOS], v[OPOS]; +LOG result.color, R0.x; +MOV result.position, vertex.position; END diff --git a/progs/vp/vp-tris.c b/progs/vp/vp-tris.c index 58014dd48de..e1ddb2e14d2 100644 --- a/progs/vp/vp-tris.c +++ b/progs/vp/vp-tris.c @@ -5,7 +5,6 @@ #include <stdio.h> #include <stdlib.h> #include <math.h> -#include <GL/glut.h> #ifndef WIN32 #include <unistd.h> @@ -15,6 +14,8 @@ #include <GL/glext.h> #endif +#include <GL/glut.h> + #ifdef WIN32 static PFNGLBINDPROGRAMARBPROC glBindProgramARB = NULL; static PFNGLGENPROGRAMSARBPROC glGenProgramsARB = NULL; diff --git a/progs/xdemos/glxgears.c b/progs/xdemos/glxgears.c index c98c3157b5d..8db717f1aa3 100644 --- a/progs/xdemos/glxgears.c +++ b/progs/xdemos/glxgears.c @@ -419,6 +419,52 @@ init(void) } +/** + * Remove window border/decorations. + */ +static void +no_border( Display *dpy, Window w) +{ + static const unsigned MWM_HINTS_DECORATIONS = (1 << 1); + static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5; + + typedef struct + { + unsigned long flags; + unsigned long functions; + unsigned long decorations; + long inputMode; + unsigned long status; + } PropMotifWmHints; + + PropMotifWmHints motif_hints; + Atom prop, proptype; + unsigned long flags = 0; + + /* setup the property */ + motif_hints.flags = MWM_HINTS_DECORATIONS; + motif_hints.decorations = flags; + + /* get the atom for the property */ + prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True ); + if (!prop) { + /* something went wrong! */ + return; + } + + /* not sure this is correct, seems to work, XA_WM_HINTS didn't work */ + proptype = prop; + + XChangeProperty( dpy, w, /* display, window */ + prop, proptype, /* property, type */ + 32, /* format: 32-bit datums */ + PropModeReplace, /* mode */ + (unsigned char *) &motif_hints, /* data */ + PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */ + ); +} + + /* * Create an RGB, double-buffered window. * Return the window and context handles. @@ -479,13 +525,15 @@ make_window( Display *dpy, const char *name, attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone); attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; /* XXX this is a bad way to get a borderless window! */ - attr.override_redirect = fullscreen; - mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; win = XCreateWindow( dpy, root, x, y, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr ); + if (fullscreen) + no_border(dpy, win); + /* set hints and properties */ { XSizeHints sizehints; diff --git a/progs/xdemos/glxswapcontrol.c b/progs/xdemos/glxswapcontrol.c index e429d58ecc4..2c518019896 100644 --- a/progs/xdemos/glxswapcontrol.c +++ b/progs/xdemos/glxswapcontrol.c @@ -121,7 +121,7 @@ static char ** extension_table = NULL; static unsigned num_extensions; static GLboolean use_ztrick = GL_FALSE; -static GLfloat aspect; +static GLfloat aspectX = 1.0f, aspectY = 1.0f; /* * @@ -313,13 +313,13 @@ draw(void) glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glFrustum(-1.0, 1.0, -aspect, aspect, 5.0, 60.0); + glFrustum(-aspectX, aspectX, -aspectY, aspectY, 5.0, 60.0); glEnable(GL_LIGHTING); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - glTranslatef(0.0, 0.0, -40.0); + glTranslatef(0.0, 0.0, -45.0); } else { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); @@ -356,17 +356,23 @@ draw(void) static void reshape(int width, int height) { - aspect = (GLfloat) height / (GLfloat) width; + if (width > height) { + aspectX = (GLfloat) width / (GLfloat) height; + aspectY = 1.0; + } + else { + aspectX = 1.0; + aspectY = (GLfloat) height / (GLfloat) width; + } - glViewport(0, 0, (GLint) width, (GLint) height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glFrustum(-1.0, 1.0, -aspect, aspect, 5.0, 60.0); + glFrustum(-aspectX, aspectX, -aspectY, aspectY, 5.0, 60.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - glTranslatef(0.0, 0.0, -40.0); + glTranslatef(0.0, 0.0, -45.0); } @@ -407,13 +413,59 @@ init(void) } +/** + * Remove window border/decorations. + */ +static void +no_border( Display *dpy, Window w) +{ + static const unsigned MWM_HINTS_DECORATIONS = (1 << 1); + static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5; + + typedef struct + { + unsigned long flags; + unsigned long functions; + unsigned long decorations; + long inputMode; + unsigned long status; + } PropMotifWmHints; + + PropMotifWmHints motif_hints; + Atom prop, proptype; + unsigned long flags = 0; + + /* setup the property */ + motif_hints.flags = MWM_HINTS_DECORATIONS; + motif_hints.decorations = flags; + + /* get the atom for the property */ + prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True ); + if (!prop) { + /* something went wrong! */ + return; + } + + /* not sure this is correct, seems to work, XA_WM_HINTS didn't work */ + proptype = prop; + + XChangeProperty( dpy, w, /* display, window */ + prop, proptype, /* property, type */ + 32, /* format: 32-bit datums */ + PropModeReplace, /* mode */ + (unsigned char *) &motif_hints, /* data */ + PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */ + ); +} + + /* * Create an RGB, double-buffered window. * Return the window and context handles. */ static void make_window( Display *dpy, const char *name, - int x, int y, int width, int height, + int x, int y, int width, int height, GLboolean fullscreen, Window *winRet, GLXContext *ctxRet) { int attrib[] = { GLX_RGBA, @@ -434,6 +486,12 @@ make_window( Display *dpy, const char *name, scrnum = DefaultScreen( dpy ); root = RootWindow( dpy, scrnum ); + if (fullscreen) { + x = y = 0; + width = DisplayWidth( dpy, scrnum ); + height = DisplayHeight( dpy, scrnum ); + } + visinfo = glXChooseVisual( dpy, scrnum, attrib ); if (!visinfo) { printf("Error: couldn't get an RGB, Double-buffered visual\n"); @@ -464,6 +522,9 @@ make_window( Display *dpy, const char *name, None, (char **)NULL, 0, &sizehints); } + if (fullscreen) + no_border(dpy, win); + ctx = glXCreateContext( dpy, visinfo, NULL, True ); if (!ctx) { printf("Error: glXCreateContext failed\n"); @@ -572,7 +633,6 @@ event_loop(Display *dpy, Window win) * Display the refresh rate of the display using the GLX_OML_sync_control * extension. */ - static void show_refresh_rate( Display * dpy ) { @@ -599,7 +659,6 @@ show_refresh_rate( Display * dpy ) * \param string String of GLX extensions. * \sa is_extension_supported */ - static void make_extension_table( const char * string ) { @@ -679,7 +738,6 @@ make_extension_table( const char * string ) * \return GL_TRUE of the extension is supported, GL_FALSE otherwise. * \sa make_extension_table */ - static GLboolean is_extension_supported( const char * ext ) { @@ -705,11 +763,12 @@ main(int argc, char *argv[]) int swap_interval = 1; GLboolean do_swap_interval = GL_FALSE; GLboolean force_get_rate = GL_FALSE; + GLboolean fullscreen = GL_FALSE; GLboolean printInfo = GL_FALSE; int i; PFNGLXSWAPINTERVALMESAPROC set_swap_interval = NULL; PFNGLXGETSWAPINTERVALMESAPROC get_swap_interval = NULL; - + int width = 300, height = 300; for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) { @@ -731,6 +790,9 @@ main(int argc, char *argv[]) */ force_get_rate = GL_TRUE; } + else if (strcmp(argv[i], "-fullscreen") == 0) { + fullscreen = GL_TRUE; + } else if (strcmp(argv[i], "-ztrick") == 0) { use_ztrick = GL_TRUE; } @@ -743,6 +805,7 @@ main(int argc, char *argv[]) printf(" -info Display GL information\n"); printf(" -swap N Swap no more than once per N vertical refreshes\n"); printf(" -forcegetrate Try to use glXGetMscRateOML function\n"); + printf(" -fullscreen Full-screen window\n"); return 0; } } @@ -753,7 +816,7 @@ main(int argc, char *argv[]) return -1; } - make_window(dpy, "glxgears", 0, 0, 300, 300, &win, &ctx); + make_window(dpy, "glxgears", 0, 0, width, height, fullscreen, &win, &ctx); XMapWindow(dpy, win); glXMakeCurrent(dpy, win, ctx); @@ -817,7 +880,7 @@ main(int argc, char *argv[]) /* Set initial projection/viewing transformation. * same as glxgears.c */ - reshape(300, 300); + reshape(width, height); event_loop(dpy, win); diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c index 7e4967411ec..9a421b5a80b 100644 --- a/src/egl/drivers/glx/egl_glx.c +++ b/src/egl/drivers/glx/egl_glx.c @@ -67,10 +67,10 @@ #define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) -static const EGLint all_apis = (EGL_OPENGL_ES_BIT | - EGL_OPENGL_ES2_BIT | - EGL_OPENVG_BIT | - EGL_OPENGL_BIT); +static const EGLint all_apis = (EGL_OPENGL_ES_BIT + | EGL_OPENGL_ES2_BIT + | EGL_OPENVG_BIT + /* | EGL_OPENGL_BIT */); /* can't do */ struct visual_attribs { diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index 87ec6ae20c2..3c175f31d8e 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -33,6 +33,8 @@ #include "draw/draw_context.h" #include "draw/draw_private.h" #include "draw/draw_pt.h" +#include "draw/draw_vs.h" +#include "tgsi/tgsi_dump.h" static unsigned trim( unsigned count, unsigned first, unsigned incr ) { @@ -176,6 +178,92 @@ void draw_pt_destroy( struct draw_context *draw ) } +/** + * Debug- print the first 'count' vertices. + */ +static void +draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count) +{ + uint i; + + debug_printf("Draw arrays(prim = %u, start = %u, count = %u)\n", + prim, start, count); + + for (i = 0; i < count; i++) { + uint ii, j; + + if (draw->pt.user.elts) { + /* indexed arrays */ + switch (draw->pt.user.eltSize) { + case 1: + { + const ubyte *elem = (const ubyte *) draw->pt.user.elts; + ii = elem[start + i]; + } + break; + case 2: + { + const ushort *elem = (const ushort *) draw->pt.user.elts; + ii = elem[start + i]; + } + break; + case 4: + { + const uint *elem = (const uint *) draw->pt.user.elts; + ii = elem[start + i]; + } + break; + default: + assert(0); + } + debug_printf("Element[%u + %u] -> Vertex %u:\n", start, i, ii); + } + else { + /* non-indexed arrays */ + ii = start + i; + debug_printf("Vertex %u:\n", ii); + } + + for (j = 0; j < draw->pt.nr_vertex_elements; j++) { + uint buf = draw->pt.vertex_element[j].vertex_buffer_index; + ubyte *ptr = (ubyte *) draw->pt.user.vbuffer[buf]; + ptr += draw->pt.vertex_buffer[buf].pitch * ii; + ptr += draw->pt.vertex_element[j].src_offset; + + debug_printf(" Attr %u: ", j); + switch (draw->pt.vertex_element[j].src_format) { + case PIPE_FORMAT_R32_FLOAT: + { + float *v = (float *) ptr; + debug_printf("%f @ %p\n", v[0], (void *) v); + } + break; + case PIPE_FORMAT_R32G32_FLOAT: + { + float *v = (float *) ptr; + debug_printf("%f %f @ %p\n", v[0], v[1], (void *) v); + } + break; + case PIPE_FORMAT_R32G32B32_FLOAT: + { + float *v = (float *) ptr; + debug_printf("%f %f %f @ %p\n", v[0], v[1], v[2], (void *) v); + } + break; + case PIPE_FORMAT_R32G32B32A32_FLOAT: + { + float *v = (float *) ptr; + debug_printf("%f %f %f %f @ %p\n", v[0], v[1], v[2], v[3], + (void *) v); + } + break; + default: + debug_printf("other format (fix me)\n"); + ; + } + } + } +} /** @@ -195,6 +283,31 @@ draw_arrays(struct draw_context *draw, unsigned prim, draw->reduced_prim = reduced_prim; } + if (0) + draw_print_arrays(draw, prim, start, MIN2(count, 20)); + +#if 0 + { + int i; + debug_printf("draw_arrays(prim=%u start=%u count=%u):\n", + prim, start, count); + tgsi_dump(draw->vs.vertex_shader->state.tokens, 0); + debug_printf("Elements:\n"); + for (i = 0; i < draw->pt.nr_vertex_elements; i++) { + debug_printf(" format=%s comps=%u\n", + pf_name(draw->pt.vertex_element[i].src_format), + draw->pt.vertex_element[i].nr_components); + } + debug_printf("Buffers:\n"); + for (i = 0; i < draw->pt.nr_vertex_buffers; i++) { + debug_printf(" pitch=%u offset=%u ptr=%p\n", + draw->pt.vertex_buffer[i].pitch, + draw->pt.vertex_buffer[i].buffer_offset, + draw->pt.user.vbuffer[i]); + } + } +#endif + /* drawing done here: */ draw_pt_arrays(draw, prim, start, count); } diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c index 87232865e23..6141ba9cbf7 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos.c @@ -1632,6 +1632,17 @@ static boolean emit_SUB( struct aos_compilation *cp, const struct tgsi_full_inst return TRUE; } +static boolean emit_TRUNC( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) +{ + struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]); + struct x86_reg tmp0 = aos_get_xmm_reg(cp); + + sse2_cvttps2dq(cp->func, tmp0, arg0); + sse2_cvtdq2ps(cp->func, tmp0, tmp0); + + store_dest(cp, &op->FullDstRegisters[0], tmp0); + return TRUE; +} static boolean emit_XPD( struct aos_compilation *cp, const struct tgsi_full_instruction *op ) { @@ -1770,6 +1781,9 @@ emit_instruction( struct aos_compilation *cp, case TGSI_OPCODE_SIN: return emit_SIN(cp, inst); + case TGSI_OPCODE_TRUNC: + return emit_TRUNC(cp, inst); + case TGSI_OPCODE_END: return TRUE; @@ -2176,7 +2190,8 @@ static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs, if (!vaos->buffer) goto fail; - debug_printf("nr_vb: %d const: %x\n", vaos->nr_vb, vaos->base.key.const_vbuffers); + if (0) + debug_printf("nr_vb: %d const: %x\n", vaos->nr_vb, vaos->base.key.const_vbuffers); #if 0 tgsi_dump(vs->state.tokens, 0); diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index 13d4fcfdbf6..80c36066577 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -123,6 +123,12 @@ vs_exec_run_linear( struct draw_vertex_shader *shader, input = (const float (*)[4])((const char *)input + input_stride); } + tgsi_set_exec_mask(machine, + 1, + max_vertices > 1, + max_vertices > 2, + max_vertices > 3); + /* run interpreter */ tgsi_exec_machine_run( machine ); diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c index 8eff6d4fda3..8b751361449 100644 --- a/src/gallium/auxiliary/draw/draw_vs_ppc.c +++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c @@ -54,31 +54,16 @@ typedef void (PIPE_CDECL *codegen_function) (float (*inputs)[4][4], float (*outputs)[4][4], float (*temps)[4][4], - float (*immeds)[4][4], + float (*immeds)[4], float (*consts)[4], const float *builtins); -#if 0 - const struct tgsi_exec_vector *input, - struct tgsi_exec_vector *output, - float (*constant)[4], /* 3 */ - struct tgsi_exec_vector *temporary, /* 4 */ - float (*immediates)[4], /* 5 */ - const float (*aos_input)[4], /* 6 */ - uint num_inputs, /* 7 */ - uint input_stride, /* 8 */ - float (*aos_output)[4], /* 9 */ - uint num_outputs, /* 10 */ - uint output_stride ); /* 11 */ -#endif struct draw_ppc_vertex_shader { struct draw_vertex_shader base; struct ppc_function ppc_program; codegen_function func; - - struct tgsi_exec_machine *machine; }; @@ -86,11 +71,12 @@ static void vs_ppc_prepare( struct draw_vertex_shader *base, struct draw_context *draw ) { + /* nothing */ } - -/* Simplified vertex shader interface for the pt paths. Given the +/** + * Simplified vertex shader interface for the pt paths. Given the * complexity of code-generating all the above operations together, * it's time to try doing all the other stuff separately. */ @@ -104,7 +90,6 @@ vs_ppc_run_linear( struct draw_vertex_shader *base, unsigned output_stride ) { struct draw_ppc_vertex_shader *shader = (struct draw_ppc_vertex_shader *)base; - struct tgsi_exec_machine *machine = shader->machine; unsigned int i; #define MAX_VERTICES 4 @@ -137,27 +122,11 @@ vs_ppc_run_linear( struct draw_vertex_shader *base, /* run compiled shader */ -#if 0 - shader->func(machine->Inputs, - machine->Outputs, - (float (*)[4])constants, - machine->Temps, - (float (*)[4])shader->base.immediates, - input, - base->info.num_inputs, - input_stride, - output, - base->info.num_outputs, - output_stride ); -#else shader->func(inputs_soa, outputs_soa, temps_soa, - (float (*)[4][4]) shader->base.immediates, + (float (*)[4]) shader->base.immediates, (float (*)[4]) constants, ppc_builtin_constants); - /*output[0][0] = input[0][0] * 0.5;*/ -#endif - /* convert (up to) four output verts from SoA back to AoS format */ for (attr = 0; attr < base->info.num_outputs; attr++) { float *vOut = (float *) output; @@ -183,8 +152,6 @@ vs_ppc_run_linear( struct draw_vertex_shader *base, } - - static void vs_ppc_delete( struct draw_vertex_shader *base ) { @@ -201,7 +168,7 @@ vs_ppc_delete( struct draw_vertex_shader *base ) struct draw_vertex_shader * draw_create_vs_ppc(struct draw_context *draw, - const struct pipe_shader_state *templ) + const struct pipe_shader_state *templ) { struct draw_ppc_vertex_shader *vs; @@ -227,16 +194,14 @@ draw_create_vs_ppc(struct draw_context *draw, vs->base.run_linear = vs_ppc_run_linear; vs->base.delete = vs_ppc_delete; - vs->base.immediates = align_malloc(TGSI_EXEC_NUM_IMMEDIATES * 4 * 4 * + vs->base.immediates = align_malloc(TGSI_EXEC_NUM_IMMEDIATES * 4 * sizeof(float), 16); - vs->machine = &draw->vs.machine; - - ppc_init_func( &vs->ppc_program, 2000 ); /* XXX fix limit */ + ppc_init_func( &vs->ppc_program ); if (!tgsi_emit_ppc( (struct tgsi_token *) vs->base.state.tokens, &vs->ppc_program, - (float (*)[4])vs->base.immediates, + (float (*)[4]) vs->base.immediates, TRUE )) goto fail; diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c index b11ae316627..77ba5152f9f 100644 --- a/src/gallium/auxiliary/draw/draw_vs_sse.c +++ b/src/gallium/auxiliary/draw/draw_vs_sse.c @@ -37,7 +37,7 @@ #include "draw_vs.h" -#if defined(PIPE_ARCH_X86) && defined(PIPE_ARCH_SSE) +#if defined(PIPE_ARCH_X86) #include "pipe/p_shader_tokens.h" @@ -99,9 +99,23 @@ vs_sse_run_linear( struct draw_vertex_shader *base, struct tgsi_exec_machine *machine = shader->machine; unsigned int i; + /* By default, execute all channels. XXX move this inside the loop + * below when we support shader conditionals/loops. + */ + tgsi_set_exec_mask(machine, 1, 1, 1, 1); + for (i = 0; i < count; i += MAX_TGSI_VERTICES) { unsigned int max_vertices = MIN2(MAX_TGSI_VERTICES, count - i); + if (max_vertices < 4) { + /* disable the unused execution channels */ + tgsi_set_exec_mask(machine, + 1, + max_vertices > 1, + max_vertices > 2, + 0); + } + /* run compiled shader */ shader->func(machine->Inputs, diff --git a/src/gallium/auxiliary/gallivm/gallivm_cpu.cpp b/src/gallium/auxiliary/gallivm/gallivm_cpu.cpp index 3a2f2878a30..93a9748bdb3 100644 --- a/src/gallium/auxiliary/gallivm/gallivm_cpu.cpp +++ b/src/gallium/auxiliary/gallivm/gallivm_cpu.cpp @@ -179,8 +179,7 @@ struct gallivm_cpu_engine * gallivm_global_cpu_engine() typedef void (*vertex_shader_runner)(void *ainputs, void *dests, - float (*aconsts)[4], - void *temps); + float (*aconsts)[4]); #define MAX_TGSI_VERTICES 4 /*! @@ -223,8 +222,7 @@ int gallivm_cpu_vs_exec(struct gallivm_prog *prog, /* run shader */ runner(machine->Inputs, machine->Outputs, - (float (*)[4]) constants, - machine->Temps); + (float (*)[4]) constants); /* Unswizzle all output results */ diff --git a/src/gallium/auxiliary/gallivm/storagesoa.cpp b/src/gallium/auxiliary/gallivm/storagesoa.cpp index 4fc075cf6d4..e1e5cabcf55 100644 --- a/src/gallium/auxiliary/gallivm/storagesoa.cpp +++ b/src/gallium/auxiliary/gallivm/storagesoa.cpp @@ -48,13 +48,11 @@ using namespace llvm; StorageSoa::StorageSoa(llvm::BasicBlock *block, llvm::Value *input, llvm::Value *output, - llvm::Value *consts, - llvm::Value *temps) + llvm::Value *consts) : m_block(block), m_input(input), m_output(output), m_consts(consts), - m_temps(temps), m_immediates(0), m_idx(0) { @@ -169,7 +167,7 @@ std::vector<llvm::Value*> StorageSoa::constElement(llvm::IRBuilder<>* m_builder, { llvm::Value* res; std::vector<llvm::Value*> res2(4); - llvm::Value *xChannel, *yChannel, *zChannel, *wChannel; + llvm::Value *xChannel; xChannel = elementPointer(m_consts, idx, 0); @@ -195,14 +193,15 @@ std::vector<llvm::Value*> StorageSoa::outputElement(llvm::Value *idx) return res; } -std::vector<llvm::Value*> StorageSoa::tempElement(llvm::Value *idx) +std::vector<llvm::Value*> StorageSoa::tempElement(llvm::IRBuilder<>* m_builder, int idx) { std::vector<llvm::Value*> res(4); + llvm::Value *temp = m_temps[idx]; - res[0] = element(m_temps, idx, 0); - res[1] = element(m_temps, idx, 1); - res[2] = element(m_temps, idx, 2); - res[3] = element(m_temps, idx, 3); + res[0] = element(temp, constantInt(0), 0); + res[1] = element(temp, constantInt(0), 1); + res[2] = element(temp, constantInt(0), 2); + res[3] = element(temp, constantInt(0), 3); return res; } @@ -326,7 +325,7 @@ std::vector<llvm::Value*> StorageSoa::load(enum tgsi_file_type type, int idx, in val = outputElement(realIndex); break; case TGSI_FILE_TEMPORARY: - val = tempElement(realIndex); + val = tempElement(m_builder, idx); break; case TGSI_FILE_CONSTANT: val = constElement(m_builder, realIndex); @@ -355,19 +354,39 @@ std::vector<llvm::Value*> StorageSoa::load(enum tgsi_file_type type, int idx, in return res; } +llvm::Value * StorageSoa::allocaTemp(llvm::IRBuilder<>* m_builder) +{ + VectorType *vector = VectorType::get(Type::FloatTy, 4); + ArrayType *vecArray = ArrayType::get(vector, 4); + AllocaInst *alloca = new AllocaInst(vecArray, "temp", + m_builder->GetInsertBlock()); + + return alloca; +} + + void StorageSoa::store(enum tgsi_file_type type, int idx, const std::vector<llvm::Value*> &val, - int mask) + int mask, llvm::IRBuilder<>* m_builder) { llvm::Value *out = 0; + llvm::Value *realIndex = 0; switch(type) { case TGSI_FILE_OUTPUT: out = m_output; + realIndex = constantInt(idx); break; case TGSI_FILE_TEMPORARY: - out = m_temps; + // if that temp doesn't already exist, alloca it + if (m_temps.find(idx) == m_temps.end()) + m_temps[idx] = allocaTemp(m_builder); + + out = m_temps[idx]; + + realIndex = constantInt(0); break; case TGSI_FILE_INPUT: out = m_input; + realIndex = constantInt(idx); break; case TGSI_FILE_ADDRESS: { llvm::Value *addr = m_addresses[idx]; @@ -385,7 +404,6 @@ void StorageSoa::store(enum tgsi_file_type type, int idx, const std::vector<llvm assert(0); break; } - llvm::Value *realIndex = constantInt(idx); if ((mask & TGSI_WRITEMASK_X)) { llvm::Value *xChannel = elementPointer(out, realIndex, 0); new StoreInst(val[0], xChannel, false, m_block); diff --git a/src/gallium/auxiliary/gallivm/storagesoa.h b/src/gallium/auxiliary/gallivm/storagesoa.h index f21ca6ec433..56886f85e7a 100644 --- a/src/gallium/auxiliary/gallivm/storagesoa.h +++ b/src/gallium/auxiliary/gallivm/storagesoa.h @@ -52,14 +52,13 @@ public: StorageSoa(llvm::BasicBlock *block, llvm::Value *input, llvm::Value *output, - llvm::Value *consts, - llvm::Value *temps); + llvm::Value *consts); std::vector<llvm::Value*> load(enum tgsi_file_type type, int idx, int swizzle, llvm::IRBuilder<>* m_builder, llvm::Value *indIdx =0); void store(enum tgsi_file_type type, int idx, const std::vector<llvm::Value*> &val, - int mask); + int mask, llvm::IRBuilder<>* m_builder); void addImmediate(float *vec); void declareImmediates(); @@ -84,7 +83,7 @@ private: llvm::Value* unpackConstElement(llvm::IRBuilder<>* m_builder, llvm::Value *indIdx, int cc); std::vector<llvm::Value*> constElement(llvm::IRBuilder<>* m_builder, llvm::Value *indIdx); std::vector<llvm::Value*> outputElement(llvm::Value *indIdx); - std::vector<llvm::Value*> tempElement(llvm::Value *indIdx); + std::vector<llvm::Value*> tempElement(llvm::IRBuilder<>* m_builder, int idx); std::vector<llvm::Value*> immediateElement(llvm::Value *indIdx); private: llvm::BasicBlock *m_block; @@ -92,12 +91,13 @@ private: llvm::Value *m_input; llvm::Value *m_output; llvm::Value *m_consts; - llvm::Value *m_temps; + std::map<int, llvm::Value*> m_temps; llvm::GlobalVariable *m_immediates; std::map<int, llvm::Value*> m_addresses; std::vector<std::vector<float> > m_immediatesToFlush; + llvm::Value * allocaTemp(llvm::IRBuilder<>* m_builder); mutable std::map<int, llvm::ConstantInt*> m_constInts; mutable char m_name[32]; diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp index 1191a6cae97..c11b88af9ec 100644 --- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp +++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp @@ -53,7 +53,6 @@ static inline FunctionType *vertexShaderFunctionType() // [4 x <4 x float>] inputs, // [4 x <4 x float>] output, // [4 x [1 x float]] consts, - // [4 x <4 x float>] temps std::vector<const Type*> funcArgs; VectorType *vectorType = VectorType::get(Type::FloatTy, 4); @@ -67,7 +66,6 @@ static inline FunctionType *vertexShaderFunctionType() funcArgs.push_back(vectorArrayPtr);//inputs funcArgs.push_back(vectorArrayPtr);//output funcArgs.push_back(constsArrayPtr);//consts - funcArgs.push_back(vectorArrayPtr);//temps FunctionType *functionType = FunctionType::get( /*Result=*/Type::VoidTy, @@ -246,7 +244,6 @@ translate_instruction(llvm::Module *module, val = storage->constElement(src->SrcRegister.Index, indIdx); } else if (src->SrcRegister.File == TGSI_FILE_INPUT) { val = storage->inputElement(src->SrcRegister.Index, indIdx); - // FIXME we should not be generating elements for temporaries, this creates useless memory writes } else if (src->SrcRegister.File == TGSI_FILE_TEMPORARY) { val = storage->tempElement(src->SrcRegister.Index); } else if (src->SrcRegister.File == TGSI_FILE_OUTPUT) { @@ -677,7 +674,6 @@ translate_instruction(llvm::Module *module, if (dst->DstRegister.File == TGSI_FILE_OUTPUT) { storage->setOutputElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask); - // FIXME we should not be generating elements for temporaries, this creates useless memory writes } else if (dst->DstRegister.File == TGSI_FILE_TEMPORARY) { storage->setTempElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask); } else if (dst->DstRegister.File == TGSI_FILE_ADDRESS) { @@ -1027,7 +1023,8 @@ translate_instructionir(llvm::Module *module, for (int i = 0; i < inst->Instruction.NumDstRegs; ++i) { struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i]; storage->store((enum tgsi_file_type)dst->DstRegister.File, - dst->DstRegister.Index, out, dst->DstRegister.WriteMask); + dst->DstRegister.Index, out, dst->DstRegister.WriteMask, + instr->getIRBuilder() ); } } @@ -1122,8 +1119,6 @@ llvm::Module * tgsi_to_llvmir(struct gallivm_ir *ir, output->setName("outputs"); Value *consts = args++; consts->setName("consts"); - Value *temps = args++; - temps->setName("temps"); BasicBlock *label_entry = BasicBlock::Create("entry", shader, 0); @@ -1132,7 +1127,7 @@ llvm::Module * tgsi_to_llvmir(struct gallivm_ir *ir, fi = tgsi_default_full_instruction(); fd = tgsi_default_full_declaration(); - StorageSoa storage(label_entry, input, output, consts, temps); + StorageSoa storage(label_entry, input, output, consts); InstructionsSoa instr(mod, shader, label_entry, &storage); while(!tgsi_parse_end_of_tokens(&parse)) { diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer.h b/src/gallium/auxiliary/pipebuffer/pb_buffer.h index 8505d333bda..19db8a6a913 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer.h +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer.h @@ -177,12 +177,16 @@ pb_get_base_buffer( struct pb_buffer *buf, } +/** + * Don't call this directly. Use pb_reference instead. + */ static INLINE void pb_destroy(struct pb_buffer *buf) { assert(buf); if(!buf) return; + assert(buf->base.refcount == 0); buf->vtbl->destroy(buf); } @@ -193,11 +197,16 @@ static INLINE void pb_reference(struct pb_buffer **dst, struct pb_buffer *src) { - if (src) + if (src) { + assert(src->base.refcount); src->base.refcount++; + } - if (*dst && --(*dst)->base.refcount == 0) - pb_destroy( *dst ); + if (*dst) { + assert((*dst)->base.refcount); + if(--(*dst)->base.refcount == 0) + pb_destroy( *dst ); + } *dst = src; } diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c index 633ee70a75b..e2594ea2369 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c @@ -86,8 +86,7 @@ fenced_bufmgr_create_buffer(struct pb_manager *mgr, fenced_buf = fenced_buffer_create(fenced_mgr->fenced_list, buf); if(!fenced_buf) { - assert(buf->base.refcount == 1); - pb_destroy(buf); + pb_reference(&buf, NULL); } return fenced_buf; diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c index fe80ca30eea..a976d3041ac 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c @@ -100,7 +100,7 @@ mm_buffer_destroy(struct pb_buffer *buf) assert(buf->base.refcount == 0); pipe_mutex_lock(mm->mutex); - mmFreeMem(mm_buf->block); + u_mmFreeMem(mm_buf->block); FREE(buf); pipe_mutex_unlock(mm->mutex); } @@ -175,14 +175,14 @@ mm_bufmgr_create_buffer(struct pb_manager *mgr, mm_buf->mgr = mm; - mm_buf->block = mmAllocMem(mm->heap, size, mm->align2, 0); + mm_buf->block = u_mmAllocMem(mm->heap, size, mm->align2, 0); if(!mm_buf->block) { debug_printf("warning: heap full\n"); #if 0 mmDumpMemInfo(mm->heap); #endif - mm_buf->block = mmAllocMem(mm->heap, size, mm->align2, 0); + mm_buf->block = u_mmAllocMem(mm->heap, size, mm->align2, 0); if(!mm_buf->block) { FREE(mm_buf); pipe_mutex_unlock(mm->mutex); @@ -213,7 +213,7 @@ mm_bufmgr_destroy(struct pb_manager *mgr) pipe_mutex_lock(mm->mutex); - mmDestroy(mm->heap); + u_mmDestroy(mm->heap); pb_unmap(mm->buffer); pb_reference(&mm->buffer, NULL); @@ -254,7 +254,7 @@ mm_bufmgr_create_from_buffer(struct pb_buffer *buffer, if(!mm->map) goto failure; - mm->heap = mmInit(0, size); + mm->heap = u_mmInit(0, size); if (!mm->heap) goto failure; @@ -262,7 +262,7 @@ mm_bufmgr_create_from_buffer(struct pb_buffer *buffer, failure: if(mm->heap) - mmDestroy(mm->heap); + u_mmDestroy(mm->heap); if(mm->map) pb_unmap(mm->buffer); if(mm) diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c index 19087589a87..be7433baf87 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c +++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c @@ -38,12 +38,13 @@ #include "rtasm_execmem.h" -#if defined(__linux__) +#if defined(PIPE_OS_LINUX) + /* * Allocate a large block of memory which can hold code then dole it out * in pieces by means of the generic memory manager code. -*/ + */ #include <unistd.h> #include <sys/mman.h> @@ -62,7 +63,7 @@ static void init_heap(void) { if (!exec_heap) - exec_heap = mmInit( 0, EXEC_HEAP_SIZE ); + exec_heap = u_mmInit( 0, EXEC_HEAP_SIZE ); if (!exec_mem) exec_mem = (unsigned char *) mmap(0, EXEC_HEAP_SIZE, @@ -82,8 +83,8 @@ rtasm_exec_malloc(size_t size) init_heap(); if (exec_heap) { - size = (size + 31) & ~31; - block = mmAllocMem( exec_heap, size, 32, 0 ); + size = (size + 31) & ~31; /* next multiple of 32 bytes */ + block = u_mmAllocMem( exec_heap, size, 5, 0 ); /* 5 -> 32-byte alignment */ } if (block) @@ -103,17 +104,17 @@ rtasm_exec_free(void *addr) pipe_mutex_lock(exec_mutex); if (exec_heap) { - struct mem_block *block = mmFindBlock(exec_heap, (unsigned char *)addr - exec_mem); + struct mem_block *block = u_mmFindBlock(exec_heap, (unsigned char *)addr - exec_mem); if (block) - mmFreeMem(block); + u_mmFreeMem(block); } pipe_mutex_unlock(exec_mutex); } -#else +#else /* PIPE_OS_LINUX */ /* * Just use regular memory. @@ -133,4 +134,4 @@ rtasm_exec_free(void *addr) } -#endif +#endif /* PIPE_OS_LINUX */ diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc.c b/src/gallium/auxiliary/rtasm/rtasm_ppc.c index 7dd82637494..6d11263be8f 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_ppc.c +++ b/src/gallium/auxiliary/rtasm/rtasm_ppc.c @@ -38,17 +38,18 @@ #include <stdio.h> #include "util/u_memory.h" #include "pipe/p_debug.h" +#include "rtasm_execmem.h" #include "rtasm_ppc.h" void -ppc_init_func(struct ppc_function *p, unsigned max_inst) +ppc_init_func(struct ppc_function *p) { uint i; - p->store = align_malloc(max_inst * PPC_INST_SIZE, 16); p->num_inst = 0; - p->max_inst = max_inst; + p->max_inst = 100; /* first guess at buffer size */ + p->store = rtasm_exec_malloc(p->max_inst * PPC_INST_SIZE); p->reg_used = 0x0; p->fp_used = 0x0; p->vec_used = 0x0; @@ -66,12 +67,19 @@ ppc_release_func(struct ppc_function *p) { assert(p->num_inst <= p->max_inst); if (p->store != NULL) { - align_free(p->store); + rtasm_exec_free(p->store); } p->store = NULL; } +uint +ppc_num_instructions(const struct ppc_function *p) +{ + return p->num_inst; +} + + void (*ppc_get_func(struct ppc_function *p))(void) { #if 0 @@ -202,6 +210,35 @@ ppc_release_vec_register(struct ppc_function *p, int reg) } +/** + * Append instruction to instruction buffer. Grow buffer if out of room. + */ +static void +emit_instruction(struct ppc_function *p, uint32_t inst_bits) +{ + if (!p->store) + return; /* out of memory, drop the instruction */ + + if (p->num_inst == p->max_inst) { + /* allocate larger buffer */ + uint32_t *newbuf; + p->max_inst *= 2; /* 2x larger */ + newbuf = rtasm_exec_malloc(p->max_inst * PPC_INST_SIZE); + if (newbuf) { + memcpy(newbuf, p->store, p->num_inst * PPC_INST_SIZE); + } + rtasm_exec_free(p->store); + p->store = newbuf; + if (!p->store) { + /* out of memory */ + p->num_inst = 0; + return; + } + } + + p->store[p->num_inst++] = inst_bits; +} + union vx_inst { uint32_t bits; @@ -223,8 +260,7 @@ emit_vx(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB) inst.inst.vA = vA; inst.inst.vB = vB; inst.inst.op2 = op2; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); }; @@ -250,8 +286,7 @@ emit_vxr(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB) inst.inst.vB = vB; inst.inst.rC = 0; inst.inst.op2 = op2; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); }; @@ -277,8 +312,7 @@ emit_va(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB, uint vC) inst.inst.vB = vB; inst.inst.vC = vC; inst.inst.op2 = op2; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); }; @@ -300,8 +334,7 @@ emit_i(struct ppc_function *p, uint op, uint li, uint aa, uint lk) inst.inst.li = li; inst.inst.aa = aa; inst.inst.lk = lk; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); } @@ -330,8 +363,7 @@ emit_xl(struct ppc_function *p, uint op, uint bo, uint bi, uint bh, inst.inst.bh = bh; inst.inst.op2 = op2; inst.inst.lk = lk; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); } static INLINE void @@ -373,8 +405,7 @@ emit_x(struct ppc_function *p, uint op, uint vrs, uint ra, uint rb, uint op2) inst.inst.rb = rb; inst.inst.op2 = op2; inst.inst.unused = 0x0; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); } @@ -398,8 +429,7 @@ emit_d(struct ppc_function *p, uint op, uint rt, uint ra, int si) inst.inst.rt = rt; inst.inst.ra = ra; inst.inst.si = (unsigned) (si & 0xffff); - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); }; @@ -428,8 +458,7 @@ emit_a(struct ppc_function *p, uint op, uint frt, uint fra, uint frb, uint op2, inst.inst.unused = 0x0; inst.inst.op2 = op2; inst.inst.rc = rc; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); }; @@ -458,8 +487,7 @@ emit_xo(struct ppc_function *p, uint op, uint rt, uint ra, uint rb, uint oe, inst.inst.oe = oe; inst.inst.op2 = op2; inst.inst.rc = rc; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); } @@ -505,6 +533,13 @@ ppc_vmaddfp(struct ppc_function *p, uint vD, uint vA, uint vB, uint vC) emit_va(p, 46, vD, vA, vC, vB); /* note arg order */ } +/** vector float negative mult subtract: vD = vA - vB * vC */ +void +ppc_vnmsubfp(struct ppc_function *p, uint vD, uint vA, uint vB, uint vC) +{ + emit_va(p, 47, vD, vB, vA, vC); /* note arg order */ +} + /** vector float compare greater than */ void ppc_vcmpgtfpx(struct ppc_function *p, uint vD, uint vA, uint vB) diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc.h b/src/gallium/auxiliary/rtasm/rtasm_ppc.h index f938d8d759c..afb4704c398 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_ppc.h +++ b/src/gallium/auxiliary/rtasm/rtasm_ppc.h @@ -62,8 +62,9 @@ struct ppc_function -extern void ppc_init_func(struct ppc_function *p, unsigned max_inst); +extern void ppc_init_func(struct ppc_function *p); extern void ppc_release_func(struct ppc_function *p); +extern uint ppc_num_instructions(const struct ppc_function *p); extern void (*ppc_get_func( struct ppc_function *p ))( void ); extern void ppc_dump_func(const struct ppc_function *p); @@ -97,10 +98,14 @@ ppc_vminfp(struct ppc_function *p, uint vD, uint vA, uint vB); extern void ppc_vmaxfp(struct ppc_function *p, uint vD, uint vA, uint vB); -/** vector float mult add */ +/** vector float mult add: vD = vA * vB + vC */ extern void ppc_vmaddfp(struct ppc_function *p, uint vD, uint vA, uint vB, uint vC); +/** vector float negative mult subtract: vD = vA - vB * vC */ +extern void +ppc_vnmsubfp(struct ppc_function *p, uint vD, uint vA, uint vB, uint vC); + /** vector float compare greater than */ extern void ppc_vcmpgtfpx(struct ppc_function *p, uint vD, uint vA, uint vB); diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c index dea1aed0320..f8568f690b7 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c +++ b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c @@ -185,6 +185,34 @@ reg_name(int reg) } +static void +emit_instruction(struct spe_function *p, uint32_t inst_bits) +{ + if (!p->store) + return; /* out of memory, drop the instruction */ + + if (p->num_inst == p->max_inst) { + /* allocate larger buffer */ + uint32_t *newbuf; + p->max_inst *= 2; /* 2x larger */ + newbuf = align_malloc(p->max_inst * SPE_INST_SIZE, 16); + if (newbuf) { + memcpy(newbuf, p->store, p->num_inst * SPE_INST_SIZE); + } + align_free(p->store); + p->store = newbuf; + if (!p->store) { + /* out of memory */ + p->num_inst = 0; + return; + } + } + + p->store[p->num_inst++] = inst_bits; +} + + + static void emit_RR(struct spe_function *p, unsigned op, unsigned rT, unsigned rA, unsigned rB, const char *name) { @@ -193,8 +221,7 @@ static void emit_RR(struct spe_function *p, unsigned op, unsigned rT, inst.inst.rB = rB; inst.inst.rA = rA; inst.inst.rT = rT; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); if (p->print) { indent(p); printf("%s\t%s, %s, %s\n", @@ -212,8 +239,7 @@ static void emit_RRR(struct spe_function *p, unsigned op, unsigned rT, inst.inst.rB = rB; inst.inst.rA = rA; inst.inst.rC = rC; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); if (p->print) { indent(p); printf("%s\t%s, %s, %s, %s\n", rem_prefix(name), reg_name(rT), @@ -230,8 +256,7 @@ static void emit_RI7(struct spe_function *p, unsigned op, unsigned rT, inst.inst.i7 = imm; inst.inst.rA = rA; inst.inst.rT = rT; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); if (p->print) { indent(p); printf("%s\t%s, %s, 0x%x\n", @@ -249,8 +274,7 @@ static void emit_RI8(struct spe_function *p, unsigned op, unsigned rT, inst.inst.i8 = imm; inst.inst.rA = rA; inst.inst.rT = rT; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); if (p->print) { indent(p); printf("%s\t%s, %s, 0x%x\n", @@ -268,8 +292,7 @@ static void emit_RI10(struct spe_function *p, unsigned op, unsigned rT, inst.inst.i10 = imm; inst.inst.rA = rA; inst.inst.rT = rT; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); if (p->print) { indent(p); printf("%s\t%s, %s, 0x%x\n", @@ -295,8 +318,7 @@ static void emit_RI16(struct spe_function *p, unsigned op, unsigned rT, inst.inst.op = op; inst.inst.i16 = imm; inst.inst.rT = rT; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); if (p->print) { indent(p); printf("%s\t%s, 0x%x\n", rem_prefix(name), reg_name(rT), imm); @@ -311,8 +333,7 @@ static void emit_RI18(struct spe_function *p, unsigned op, unsigned rT, inst.inst.op = op; inst.inst.i18 = imm; inst.inst.rT = rT; - p->store[p->num_inst++] = inst.bits; - assert(p->num_inst <= p->max_inst); + emit_instruction(p, inst.bits); if (p->print) { indent(p); printf("%s\t%s, 0x%x\n", rem_prefix(name), reg_name(rT), imm); @@ -394,15 +415,19 @@ void _name (struct spe_function *p, int imm) \ /** * Initialize an spe_function. - * \param code_size size of instruction buffer to allocate, in bytes. + * \param code_size initial size of instruction buffer to allocate, in bytes. + * If zero, use a default. */ void spe_init_func(struct spe_function *p, unsigned code_size) { unsigned int i; - p->store = align_malloc(code_size, 16); + if (!code_size) + code_size = 64; + p->num_inst = 0; p->max_inst = code_size / SPE_INST_SIZE; + p->store = align_malloc(code_size, 16); p->set_count = 0; memset(p->regs, 0, SPE_NUM_REGS * sizeof(p->regs[0])); diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index 1a5294eabc3..1da04ab7e0e 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -958,6 +958,10 @@ fetch_src_file_channel( switch( file ) { case TGSI_FILE_CONSTANT: assert(mach->Consts); + assert(index->i[0] >= 0); + assert(index->i[1] >= 0); + assert(index->i[2] >= 0); + assert(index->i[3] >= 0); chan->f[0] = mach->Consts[index->i[0]][swizzle]; chan->f[1] = mach->Consts[index->i[1]][swizzle]; chan->f[2] = mach->Consts[index->i[2]][swizzle]; @@ -1041,12 +1045,16 @@ fetch_source( if (reg->SrcRegister.Indirect) { union tgsi_exec_channel index2; union tgsi_exec_channel indir_index; + const uint execmask = mach->ExecMask; + uint i; + /* which address register (always zero now) */ index2.i[0] = index2.i[1] = index2.i[2] = index2.i[3] = reg->SrcRegisterInd.Index; + /* get current value of address register[swizzle] */ swizzle = tgsi_util_get_src_register_swizzle( ®->SrcRegisterInd, CHAN_X ); fetch_src_file_channel( mach, @@ -1055,10 +1063,19 @@ fetch_source( &index2, &indir_index ); + /* add value of address register to the offset */ index.i[0] += indir_index.i[0]; index.i[1] += indir_index.i[1]; index.i[2] += indir_index.i[2]; index.i[3] += indir_index.i[3]; + + /* for disabled execution channels, zero-out the index to + * avoid using a potential garbage value. + */ + for (i = 0; i < QUAD_SIZE; i++) { + if ((execmask & (1 << i)) == 0) + index.i[i] = 0; + } } if( reg->SrcRegister.Dimension ) { @@ -1087,6 +1104,8 @@ fetch_source( if (reg->SrcRegisterDim.Indirect) { union tgsi_exec_channel index2; union tgsi_exec_channel indir_index; + const uint execmask = mach->ExecMask; + uint i; index2.i[0] = index2.i[1] = @@ -1105,6 +1124,14 @@ fetch_source( index.i[1] += indir_index.i[1]; index.i[2] += indir_index.i[2]; index.i[3] += indir_index.i[3]; + + /* for disabled execution channels, zero-out the index to + * avoid using a potential garbage value. + */ + for (i = 0; i < QUAD_SIZE; i++) { + if ((execmask & (1 << i)) == 0) + index.i[i] = 0; + } } } @@ -2007,7 +2034,21 @@ exec_instruction( case TGSI_OPCODE_DOT2ADD: /* TGSI_OPCODE_DP2A */ - assert (0); + FETCH( &r[0], 0, CHAN_X ); + FETCH( &r[1], 1, CHAN_X ); + micro_mul( &r[0], &r[0], &r[1] ); + + FETCH( &r[1], 0, CHAN_Y ); + FETCH( &r[2], 1, CHAN_Y ); + micro_mul( &r[1], &r[1], &r[2] ); + micro_add( &r[0], &r[0], &r[1] ); + + FETCH( &r[2], 2, CHAN_X ); + micro_add( &r[0], &r[0], &r[2] ); + + FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { + STORE( &r[0], 0, chan_index ); + } break; case TGSI_OPCODE_INDEX: @@ -2436,7 +2477,66 @@ exec_instruction( break; case TGSI_OPCODE_NRM: - assert (0); + /* 3-component vector normalize */ + { + union tgsi_exec_channel tmp, dot; + + /* tmp = dp3(src0, src0): */ + FETCH( &r[0], 0, CHAN_X ); + micro_mul( &tmp, &r[0], &r[0] ); + + FETCH( &r[1], 0, CHAN_Y ); + micro_mul( &dot, &r[1], &r[1] ); + micro_add( &tmp, &tmp, &dot ); + + FETCH( &r[2], 0, CHAN_Z ); + micro_mul( &dot, &r[2], &r[2] ); + micro_add( &tmp, &tmp, &dot ); + + /* tmp = 1 / sqrt(tmp) */ + micro_sqrt( &tmp, &tmp ); + micro_div( &tmp, &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &tmp ); + + /* note: w channel is undefined */ + FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { + /* chan = chan * tmp */ + micro_mul( &r[chan_index], &tmp, &r[chan_index] ); + STORE( &r[chan_index], 0, chan_index ); + } + } + break; + + case TGSI_OPCODE_NRM4: + /* 4-component vector normalize */ + { + union tgsi_exec_channel tmp, dot; + + /* tmp = dp4(src0, src0): */ + FETCH( &r[0], 0, CHAN_X ); + micro_mul( &tmp, &r[0], &r[0] ); + + FETCH( &r[1], 0, CHAN_Y ); + micro_mul( &dot, &r[1], &r[1] ); + micro_add( &tmp, &tmp, &dot ); + + FETCH( &r[2], 0, CHAN_Z ); + micro_mul( &dot, &r[2], &r[2] ); + micro_add( &tmp, &tmp, &dot ); + + FETCH( &r[3], 0, CHAN_W ); + micro_mul( &dot, &r[3], &r[3] ); + micro_add( &tmp, &tmp, &dot ); + + /* tmp = 1 / sqrt(tmp) */ + micro_sqrt( &tmp, &tmp ); + micro_div( &tmp, &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &tmp ); + + FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { + /* chan = chan * tmp */ + micro_mul( &r[chan_index], &tmp, &r[chan_index] ); + STORE( &r[chan_index], 0, chan_index ); + } + } break; case TGSI_OPCODE_DIV: diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h index c4e649e69c4..fc40a25e09f 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.h +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h @@ -165,6 +165,10 @@ struct tgsi_exec_labels #define TGSI_EXEC_TEMP_HALF_I (TGSI_EXEC_NUM_TEMPS + 3) #define TGSI_EXEC_TEMP_HALF_C 1 +/* execution mask, each value is either 0 or ~0 */ +#define TGSI_EXEC_MASK_I (TGSI_EXEC_NUM_TEMPS + 3) +#define TGSI_EXEC_MASK_C 2 + #define TGSI_EXEC_TEMP_R0 (TGSI_EXEC_NUM_TEMPS + 4) #define TGSI_EXEC_TEMP_ADDR (TGSI_EXEC_NUM_TEMPS + 5) @@ -265,6 +269,27 @@ void tgsi_exec_machine_free_data(struct tgsi_exec_machine *mach); +static INLINE void +tgsi_set_kill_mask(struct tgsi_exec_machine *mach, unsigned mask) +{ + mach->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] = + mask; +} + + +/** Set execution mask values prior to executing the shader */ +static INLINE void +tgsi_set_exec_mask(struct tgsi_exec_machine *mach, + boolean ch0, boolean ch1, boolean ch2, boolean ch3) +{ + int *mask = mach->Temps[TGSI_EXEC_MASK_I].xyzw[TGSI_EXEC_MASK_C].i; + mask[0] = ch0 ? ~0 : 0; + mask[1] = ch1 ? ~0 : 0; + mask[2] = ch2 ? ~0 : 0; + mask[3] = ch3 ? ~0 : 0; +} + + #if defined __cplusplus } /* extern "C" */ #endif diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c index 9ad7ecd7cfe..a92b1902e3d 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c @@ -40,6 +40,7 @@ #include "util/u_sse.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_util.h" +#include "tgsi_dump.h" #include "tgsi_exec.h" #include "tgsi_ppc.h" #include "rtasm/rtasm_ppc.h" @@ -72,11 +73,20 @@ const float ppc_builtin_constants[] ALIGN16_ATTRIB = { #define CHAN_Z 2 #define CHAN_W 3 -#define TEMP_ONE_I TGSI_EXEC_TEMP_ONE_I -#define TEMP_ONE_C TGSI_EXEC_TEMP_ONE_C -#define TEMP_R0 TGSI_EXEC_TEMP_R0 -#define TEMP_ADDR TGSI_EXEC_TEMP_ADDR +/** + * How many TGSI temps should be implemented with real PPC vector registers + * rather than memory. + */ +#define MAX_PPC_TEMPS 4 + + +struct reg_chan_vec +{ + struct tgsi_full_src_register src; + uint chan; + uint vec; +}; /** @@ -92,12 +102,105 @@ struct gen_context int const_reg; /**< GP register pointing to constants buffer */ int builtins_reg; /**< GP register pointint to built-in constants */ + int offset_reg; /**< used to reduce redundant li instructions */ + int offset_value; + int one_vec; /**< vector register with {1.0, 1.0, 1.0, 1.0} */ int bit31_vec; /**< vector register with {1<<31, 1<<31, 1<<31, 1<<31} */ + + /** + * Map TGSI temps to PPC vector temps. + * We have 32 PPC vector regs. Use 16 of them for storing 4 TGSI temps. + * XXX currently only do this for TGSI temps [0..MAX_PPC_TEMPS-1]. + */ + int temps_map[MAX_PPC_TEMPS][4]; + + /** + * Cache of src registers. + * This is used to avoid redundant load instructions. + */ + struct { + struct tgsi_full_src_register src; + uint chan; + uint vec; + } regs[12]; /* 3 src regs, 4 channels */ + uint num_regs; }; /** + * Initialize code generation context. + */ +static void +init_gen_context(struct gen_context *gen, struct ppc_function *func) +{ + uint i; + + memset(gen, 0, sizeof(*gen)); + gen->f = func; + gen->inputs_reg = ppc_reserve_register(func, 3); /* first function param */ + gen->outputs_reg = ppc_reserve_register(func, 4); /* second function param */ + gen->temps_reg = ppc_reserve_register(func, 5); /* ... */ + gen->immed_reg = ppc_reserve_register(func, 6); + gen->const_reg = ppc_reserve_register(func, 7); + gen->builtins_reg = ppc_reserve_register(func, 8); + gen->one_vec = -1; + gen->bit31_vec = -1; + gen->offset_reg = -1; + gen->offset_value = -9999999; + for (i = 0; i < MAX_PPC_TEMPS; i++) { + gen->temps_map[i][0] = ppc_allocate_vec_register(gen->f); + gen->temps_map[i][1] = ppc_allocate_vec_register(gen->f); + gen->temps_map[i][2] = ppc_allocate_vec_register(gen->f); + gen->temps_map[i][3] = ppc_allocate_vec_register(gen->f); + } +} + + +/** + * All PPC vector load/store instructions form an effective address + * by adding the contents of two registers. For example: + * lvx v2,r8,r9 # v2 = memory[r8 + r9] + * stvx v2,r8,r9 # memory[r8 + r9] = v2; + * So our lvx/stvx instructions are typically preceded by an 'li' instruction + * to load r9 (above) with an immediate (an offset). + * This code emits that 'li' instruction, but only if the offset value is + * different than the previous 'li'. + * This optimization seems to save about 10% in the instruction count. + * Note that we need to unconditionally emit an 'li' inside basic blocks + * (such as inside loops). + */ +static int +emit_li_offset(struct gen_context *gen, int offset) +{ + if (gen->offset_reg <= 0) { + /* allocate a GP register for storing load/store offset */ + gen->offset_reg = ppc_allocate_register(gen->f); + } + + /* emit new 'li' if offset is changing */ + if (gen->offset_value < 0 || gen->offset_value != offset) { + gen->offset_value = offset; + ppc_li(gen->f, gen->offset_reg, offset); + } + + return gen->offset_reg; +} + + +/** + * Forces subsequent emit_li_offset() calls to emit an 'li'. + * To be called at the top of basic blocks. + */ +static void +reset_li_offset(struct gen_context *gen) +{ + gen->offset_value = -9999999; +} + + + +/** * Load the given vector register with {value, value, value, value}. * The value must be in the ppu_builtin_constants[] array. * We wouldn't need this if there was a simple way to load PPC vector @@ -109,10 +212,9 @@ load_constant_vec(struct gen_context *gen, int dst_vec, float value) uint pos; for (pos = 0; pos < Elements(ppc_builtin_constants); pos++) { if (ppc_builtin_constants[pos] == value) { - int offset_reg = ppc_allocate_register(gen->f); int offset = pos * 4; + int offset_reg = emit_li_offset(gen, offset); - ppc_li(gen->f, offset_reg, offset); /* Load 4-byte word into vector register. * The vector slot depends on the effective address we load from. * We know that our builtins start at a 16-byte boundary so we @@ -122,7 +224,6 @@ load_constant_vec(struct gen_context *gen, int dst_vec, float value) ppc_lvewx(gen->f, dst_vec, gen->builtins_reg, offset_reg); /* splat word[pos % 4] across the vector reg */ ppc_vspltw(gen->f, dst_vec, dst_vec, pos % 4); - ppc_release_register(gen->f, offset_reg); return; } } @@ -159,15 +260,15 @@ gen_get_bit31_vec(struct gen_context *gen) /** - * Register fetch, put result in 'dst_vec'. + * Register fetch. Return PPC vector register with result. */ -static void +static int emit_fetch(struct gen_context *gen, - unsigned dst_vec, const struct tgsi_full_src_register *reg, const unsigned chan_index) { uint swizzle = tgsi_util_get_full_src_register_extswizzle(reg, chan_index); + int dst_vec = -1; switch (swizzle) { case TGSI_EXTSWIZZLE_X: @@ -177,36 +278,46 @@ emit_fetch(struct gen_context *gen, switch (reg->SrcRegister.File) { case TGSI_FILE_INPUT: { - int offset_reg = ppc_allocate_register(gen->f); int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16; - ppc_li(gen->f, offset_reg, offset); + int offset_reg = emit_li_offset(gen, offset); + dst_vec = ppc_allocate_vec_register(gen->f); ppc_lvx(gen->f, dst_vec, gen->inputs_reg, offset_reg); - ppc_release_register(gen->f, offset_reg); } break; case TGSI_FILE_TEMPORARY: - { - int offset_reg = ppc_allocate_register(gen->f); + if (reg->SrcRegister.Index < MAX_PPC_TEMPS) { + /* use PPC vec register */ + dst_vec = gen->temps_map[reg->SrcRegister.Index][swizzle]; + } + else { + /* use memory-based temp register "file" */ int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16; - ppc_li(gen->f, offset_reg, offset); + int offset_reg = emit_li_offset(gen, offset); + dst_vec = ppc_allocate_vec_register(gen->f); ppc_lvx(gen->f, dst_vec, gen->temps_reg, offset_reg); - ppc_release_register(gen->f, offset_reg); } break; case TGSI_FILE_IMMEDIATE: { - int offset_reg = ppc_allocate_register(gen->f); - int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16; - ppc_li(gen->f, offset_reg, offset); - ppc_lvx(gen->f, dst_vec, gen->immed_reg, offset_reg); - ppc_release_register(gen->f, offset_reg); + int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4; + int offset_reg = emit_li_offset(gen, offset); + dst_vec = ppc_allocate_vec_register(gen->f); + /* Load 4-byte word into vector register. + * The vector slot depends on the effective address we load from. + * We know that our immediates start at a 16-byte boundary so we + * know that 'swizzle' tells us which vector slot will have the + * loaded word. The other vector slots will be undefined. + */ + ppc_lvewx(gen->f, dst_vec, gen->immed_reg, offset_reg); + /* splat word[swizzle] across the vector reg */ + ppc_vspltw(gen->f, dst_vec, dst_vec, swizzle); } break; case TGSI_FILE_CONSTANT: { - int offset_reg = ppc_allocate_register(gen->f); int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4; - ppc_li(gen->f, offset_reg, offset); + int offset_reg = emit_li_offset(gen, offset); + dst_vec = ppc_allocate_vec_register(gen->f); /* Load 4-byte word into vector register. * The vector slot depends on the effective address we load from. * We know that our constants start at a 16-byte boundary so we @@ -216,7 +327,6 @@ emit_fetch(struct gen_context *gen, ppc_lvewx(gen->f, dst_vec, gen->const_reg, offset_reg); /* splat word[swizzle] across the vector reg */ ppc_vspltw(gen->f, dst_vec, dst_vec, swizzle); - ppc_release_register(gen->f, offset_reg); } break; default: @@ -229,6 +339,7 @@ emit_fetch(struct gen_context *gen, case TGSI_EXTSWIZZLE_ONE: { int one_vec = gen_one_vec(gen); + dst_vec = ppc_allocate_vec_register(gen->f); ppc_vmove(gen->f, dst_vec, one_vec); } break; @@ -236,6 +347,8 @@ emit_fetch(struct gen_context *gen, assert( 0 ); } + assert(dst_vec >= 0); + { uint sign_op = tgsi_util_get_full_src_register_sign_mode(reg, chan_index); if (sign_op != TGSI_UTIL_SIGN_KEEP) { @@ -259,40 +372,148 @@ emit_fetch(struct gen_context *gen, } } } + + return dst_vec; } -#define FETCH( GEN, INST, DST_VEC, SRC_REG, CHAN ) \ - emit_fetch( GEN, DST_VEC, &(INST).FullSrcRegisters[SRC_REG], CHAN ) +/** + * Test if two TGSI src registers refer to the same memory location. + * We use this to avoid redundant register loads. + */ +static boolean +equal_src_locs(const struct tgsi_full_src_register *a, uint chan_a, + const struct tgsi_full_src_register *b, uint chan_b) +{ + int swz_a, swz_b; + int sign_a, sign_b; + if (a->SrcRegister.File != b->SrcRegister.File) + return FALSE; + if (a->SrcRegister.Index != b->SrcRegister.Index) + return FALSE; + swz_a = tgsi_util_get_full_src_register_extswizzle(a, chan_a); + swz_b = tgsi_util_get_full_src_register_extswizzle(b, chan_b); + if (swz_a != swz_b) + return FALSE; + sign_a = tgsi_util_get_full_src_register_sign_mode(a, chan_a); + sign_b = tgsi_util_get_full_src_register_sign_mode(b, chan_b); + if (sign_a != sign_b) + return FALSE; + return TRUE; +} + + +/** + * Given a TGSI src register and channel index, return the PPC vector + * register containing the value. We use a cache to prevent re-loading + * the same register multiple times. + * \return index of PPC vector register with the desired src operand + */ +static int +get_src_vec(struct gen_context *gen, + struct tgsi_full_instruction *inst, int src_reg, uint chan) +{ + const const struct tgsi_full_src_register *src = + &inst->FullSrcRegisters[src_reg]; + int vec; + uint i; + + /* check the cache */ + for (i = 0; i < gen->num_regs; i++) { + if (equal_src_locs(&gen->regs[i].src, gen->regs[i].chan, src, chan)) { + /* cache hit */ + assert(gen->regs[i].vec >= 0); + return gen->regs[i].vec; + } + } + + /* cache miss: allocate new vec reg and emit fetch/load code */ + vec = emit_fetch(gen, src, chan); + gen->regs[gen->num_regs].src = *src; + gen->regs[gen->num_regs].chan = chan; + gen->regs[gen->num_regs].vec = vec; + gen->num_regs++; + + assert(gen->num_regs <= Elements(gen->regs)); + + assert(vec >= 0); + + return vec; +} + + +/** + * Clear the src operand cache. To be called at the end of each emit function. + */ +static void +release_src_vecs(struct gen_context *gen) +{ + uint i; + for (i = 0; i < gen->num_regs; i++) { + const const struct tgsi_full_src_register src = gen->regs[i].src; + if (!(src.SrcRegister.File == TGSI_FILE_TEMPORARY && + src.SrcRegister.Index < MAX_PPC_TEMPS)) { + ppc_release_vec_register(gen->f, gen->regs[i].vec); + } + } + gen->num_regs = 0; +} + + + +static int +get_dst_vec(struct gen_context *gen, + const struct tgsi_full_instruction *inst, + unsigned chan_index) +{ + const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[0]; + + if (reg->DstRegister.File == TGSI_FILE_TEMPORARY && + reg->DstRegister.Index < MAX_PPC_TEMPS) { + int vec = gen->temps_map[reg->DstRegister.Index][chan_index]; + return vec; + } + else { + return ppc_allocate_vec_register(gen->f); + } +} + /** * Register store. Store 'src_vec' at location indicated by 'reg'. + * \param free_vec Should the src_vec be released when done? */ static void emit_store(struct gen_context *gen, - unsigned src_vec, - const struct tgsi_full_dst_register *reg, + int src_vec, const struct tgsi_full_instruction *inst, - unsigned chan_index) + unsigned chan_index, + boolean free_vec) { + const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[0]; + switch (reg->DstRegister.File) { case TGSI_FILE_OUTPUT: { - int offset_reg = ppc_allocate_register(gen->f); int offset = (reg->DstRegister.Index * 4 + chan_index) * 16; - ppc_li(gen->f, offset_reg, offset); + int offset_reg = emit_li_offset(gen, offset); ppc_stvx(gen->f, src_vec, gen->outputs_reg, offset_reg); - ppc_release_register(gen->f, offset_reg); } break; case TGSI_FILE_TEMPORARY: - { - int offset_reg = ppc_allocate_register(gen->f); + if (reg->DstRegister.Index < MAX_PPC_TEMPS) { + if (!free_vec) { + int dst_vec = gen->temps_map[reg->DstRegister.Index][chan_index]; + if (dst_vec != src_vec) + ppc_vmove(gen->f, dst_vec, src_vec); + } + free_vec = FALSE; + } + else { int offset = (reg->DstRegister.Index * 4 + chan_index) * 16; - ppc_li(gen->f, offset_reg, offset); + int offset_reg = emit_li_offset(gen, offset); ppc_stvx(gen->f, src_vec, gen->temps_reg, offset_reg); - ppc_release_register(gen->f, offset_reg); } break; #if 0 @@ -322,22 +543,20 @@ emit_store(struct gen_context *gen, break; } #endif -} - - -#define STORE( GEN, INST, XMM, INDEX, CHAN )\ - emit_store( GEN, XMM, &(INST).FullDstRegisters[INDEX], &(INST), CHAN ) + if (free_vec) + ppc_release_vec_register(gen->f, src_vec); +} static void emit_scalar_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst) { - int v0 = ppc_allocate_vec_register(gen->f); - int v1 = ppc_allocate_vec_register(gen->f); + int v0, v1; uint chan_index; - FETCH(gen, *inst, v0, 0, CHAN_X); + v0 = get_src_vec(gen, inst, 0, CHAN_X); + v1 = ppc_allocate_vec_register(gen->f); switch (inst->Instruction.Opcode) { case TGSI_OPCODE_RSQ: @@ -353,9 +572,10 @@ emit_scalar_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst) } FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { - STORE(gen, *inst, v1, 0, chan_index); + emit_store(gen, v1, inst, chan_index, FALSE); } - ppc_release_vec_register(gen->f, v0); + + release_src_vecs(gen); ppc_release_vec_register(gen->f, v1); } @@ -363,61 +583,65 @@ emit_scalar_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst) static void emit_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst) { - int v0 = ppc_allocate_vec_register(gen->f); uint chan_index; FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) { - FETCH(gen, *inst, 0, 0, chan_index); /* v0 = srcreg[0] */ + int v0 = get_src_vec(gen, inst, 0, chan_index); /* v0 = srcreg[0] */ + int v1 = get_dst_vec(gen, inst, chan_index); switch (inst->Instruction.Opcode) { case TGSI_OPCODE_ABS: /* turn off the most significant bit of each vector float word */ { - int v1 = ppc_allocate_vec_register(gen->f); - ppc_vspltisw(gen->f, v1, -1); /* v1 = {-1, -1, -1, -1} */ - ppc_vslw(gen->f, v1, v1, v1); /* v1 = {1<<31, 1<<31, 1<<31, 1<<31} */ - ppc_vandc(gen->f, v0, v0, v1); /* v0 = v0 & ~v1 */ - ppc_release_vec_register(gen->f, v1); + int bit31_vec = gen_get_bit31_vec(gen); + ppc_vandc(gen->f, v1, v0, bit31_vec); /* v1 = v0 & ~bit31 */ } break; case TGSI_OPCODE_FLOOR: - ppc_vrfim(gen->f, v0, v0); /* v0 = floor(v0) */ + ppc_vrfim(gen->f, v1, v0); /* v1 = floor(v0) */ break; case TGSI_OPCODE_FRAC: - { - int v1 = ppc_allocate_vec_register(gen->f); - ppc_vrfim(gen->f, v1, v0); /* v1 = floor(v0) */ - ppc_vsubfp(gen->f, v0, v0, v1); /* v0 = v0 - v1 */ - ppc_release_vec_register(gen->f, v1); - } + ppc_vrfim(gen->f, v1, v0); /* tmp = floor(v0) */ + ppc_vsubfp(gen->f, v1, v0, v1); /* v1 = v0 - v1 */ break; case TGSI_OPCODE_EXPBASE2: - ppc_vexptefp(gen->f, v0, v0); /* v0 = 2^v0 */ + ppc_vexptefp(gen->f, v1, v0); /* v1 = 2^v0 */ break; case TGSI_OPCODE_LOGBASE2: /* XXX this may be broken! */ - ppc_vlogefp(gen->f, v0, v0); /* v0 = log2(v0) */ + ppc_vlogefp(gen->f, v1, v0); /* v1 = log2(v0) */ break; case TGSI_OPCODE_MOV: - /* nothing */ + case TGSI_OPCODE_SWZ: + if (v0 != v1) + ppc_vmove(gen->f, v1, v0); break; default: assert(0); } - STORE(gen, *inst, v0, 0, chan_index); /* store v0 */ + emit_store(gen, v1, inst, chan_index, TRUE); /* store v0 */ } - ppc_release_vec_register(gen->f, v0); + + release_src_vecs(gen); } static void emit_binop(struct gen_context *gen, struct tgsi_full_instruction *inst) { - int v0 = ppc_allocate_vec_register(gen->f); - int v1 = ppc_allocate_vec_register(gen->f); - int v2 = ppc_allocate_vec_register(gen->f); - uint chan_index; - FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) { - FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */ - FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */ + int zero_vec = -1; + uint chan; + + if (inst->Instruction.Opcode == TGSI_OPCODE_MUL) { + zero_vec = ppc_allocate_vec_register(gen->f); + ppc_vzero(gen->f, zero_vec); + } + + FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan) { + /* fetch src operands */ + int v0 = get_src_vec(gen, inst, 0, chan); + int v1 = get_src_vec(gen, inst, 1, chan); + int v2 = get_dst_vec(gen, inst, chan); + + /* emit binop */ switch (inst->Instruction.Opcode) { case TGSI_OPCODE_ADD: ppc_vaddfp(gen->f, v2, v0, v1); @@ -426,8 +650,7 @@ emit_binop(struct gen_context *gen, struct tgsi_full_instruction *inst) ppc_vsubfp(gen->f, v2, v0, v1); break; case TGSI_OPCODE_MUL: - ppc_vxor(gen->f, v2, v2, v2); /* v2 = {0, 0, 0, 0} */ - ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v0 */ + ppc_vmaddfp(gen->f, v2, v0, v1, zero_vec); break; case TGSI_OPCODE_MIN: ppc_vminfp(gen->f, v2, v0, v1); @@ -438,11 +661,48 @@ emit_binop(struct gen_context *gen, struct tgsi_full_instruction *inst) default: assert(0); } - STORE(gen, *inst, v2, 0, chan_index); /* store v2 */ + + /* store v2 */ + emit_store(gen, v2, inst, chan, TRUE); } - ppc_release_vec_register(gen->f, v0); - ppc_release_vec_register(gen->f, v1); - ppc_release_vec_register(gen->f, v2); + + if (inst->Instruction.Opcode == TGSI_OPCODE_MUL) + ppc_release_vec_register(gen->f, zero_vec); + + release_src_vecs(gen); +} + + +static void +emit_triop(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + uint chan; + + FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan) { + /* fetch src operands */ + int v0 = get_src_vec(gen, inst, 0, chan); + int v1 = get_src_vec(gen, inst, 1, chan); + int v2 = get_src_vec(gen, inst, 2, chan); + int v3 = get_dst_vec(gen, inst, chan); + + /* emit ALU */ + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_MAD: + ppc_vmaddfp(gen->f, v3, v0, v1, v2); /* v3 = v0 * v1 + v2 */ + break; + case TGSI_OPCODE_LRP: + ppc_vsubfp(gen->f, v3, v1, v2); /* v3 = v1 - v2 */ + ppc_vmaddfp(gen->f, v3, v0, v3, v2); /* v3 = v0 * v3 + v2 */ + break; + default: + assert(0); + } + + /* store v3 */ + emit_store(gen, v3, inst, chan, TRUE); + } + + release_src_vecs(gen); } @@ -452,16 +712,15 @@ emit_binop(struct gen_context *gen, struct tgsi_full_instruction *inst) static void emit_inequality(struct gen_context *gen, struct tgsi_full_instruction *inst) { - int v0 = ppc_allocate_vec_register(gen->f); - int v1 = ppc_allocate_vec_register(gen->f); - int v2 = ppc_allocate_vec_register(gen->f); - uint chan_index; - boolean complement = FALSE; + uint chan; int one_vec = gen_one_vec(gen); - FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) { - FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */ - FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */ + FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan) { + /* fetch src operands */ + int v0 = get_src_vec(gen, inst, 0, chan); + int v1 = get_src_vec(gen, inst, 1, chan); + int v2 = get_dst_vec(gen, inst, chan); + boolean complement = FALSE; switch (inst->Instruction.Opcode) { case TGSI_OPCODE_SNE: @@ -495,89 +754,56 @@ emit_inequality(struct gen_context *gen, struct tgsi_full_instruction *inst) else ppc_vand(gen->f, v2, one_vec, v2); /* v2 = one_vec & v2 */ - STORE(gen, *inst, v2, 0, chan_index); /* store v2 */ + /* store v2 */ + emit_store(gen, v2, inst, chan, TRUE); } - ppc_release_vec_register(gen->f, v0); - ppc_release_vec_register(gen->f, v1); - ppc_release_vec_register(gen->f, v2); + release_src_vecs(gen); } static void emit_dotprod(struct gen_context *gen, struct tgsi_full_instruction *inst) { - int v0 = ppc_allocate_vec_register(gen->f); - int v1 = ppc_allocate_vec_register(gen->f); - int v2 = ppc_allocate_vec_register(gen->f); + int v0, v1, v2; uint chan_index; + v2 = ppc_allocate_vec_register(gen->f); + ppc_vxor(gen->f, v2, v2, v2); /* v2 = {0, 0, 0, 0} */ - FETCH(gen, *inst, v0, 0, CHAN_X); /* v0 = src0.XXXX */ - FETCH(gen, *inst, v1, 1, CHAN_X); /* v1 = src1.XXXX */ + v0 = get_src_vec(gen, inst, 0, CHAN_X); /* v0 = src0.XXXX */ + v1 = get_src_vec(gen, inst, 1, CHAN_X); /* v1 = src1.XXXX */ ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */ - FETCH(gen, *inst, v0, 0, CHAN_Y); /* v0 = src0.YYYY */ - FETCH(gen, *inst, v1, 1, CHAN_Y); /* v1 = src1.YYYY */ + v0 = get_src_vec(gen, inst, 0, CHAN_Y); /* v0 = src0.YYYY */ + v1 = get_src_vec(gen, inst, 1, CHAN_Y); /* v1 = src1.YYYY */ ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */ - FETCH(gen, *inst, v0, 0, CHAN_Z); /* v0 = src0.ZZZZ */ - FETCH(gen, *inst, v1, 1, CHAN_Z); /* v1 = src1.ZZZZ */ + v0 = get_src_vec(gen, inst, 0, CHAN_Z); /* v0 = src0.ZZZZ */ + v1 = get_src_vec(gen, inst, 1, CHAN_Z); /* v1 = src1.ZZZZ */ ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */ if (inst->Instruction.Opcode == TGSI_OPCODE_DP4) { - FETCH(gen, *inst, v0, 0, CHAN_W); /* v0 = src0.WWWW */ - FETCH(gen, *inst, v1, 1, CHAN_W); /* v1 = src1.WWWW */ - ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */ + v0 = get_src_vec(gen, inst, 0, CHAN_W); /* v0 = src0.WWWW */ + v1 = get_src_vec(gen, inst, 1, CHAN_W); /* v1 = src1.WWWW */ + ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */ } else if (inst->Instruction.Opcode == TGSI_OPCODE_DPH) { - FETCH(gen, *inst, v1, 1, CHAN_W); /* v1 = src1.WWWW */ - ppc_vaddfp(gen->f, v2, v2, v1); /* v2 = v2 + v1 */ + v1 = get_src_vec(gen, inst, 1, CHAN_W); /* v1 = src1.WWWW */ + ppc_vaddfp(gen->f, v2, v2, v1); /* v2 = v2 + v1 */ } FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) { - STORE(gen, *inst, v2, 0, chan_index); /* store v2 */ + emit_store(gen, v2, inst, chan_index, FALSE); /* store v2, free v2 later */ } - ppc_release_vec_register(gen->f, v0); - ppc_release_vec_register(gen->f, v1); - ppc_release_vec_register(gen->f, v2); -} + release_src_vecs(gen); -static void -emit_triop(struct gen_context *gen, struct tgsi_full_instruction *inst) -{ - int v0 = ppc_allocate_vec_register(gen->f); - int v1 = ppc_allocate_vec_register(gen->f); - int v2 = ppc_allocate_vec_register(gen->f); - int v3 = ppc_allocate_vec_register(gen->f); - uint chan_index; - FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) { - FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */ - FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */ - FETCH(gen, *inst, v2, 2, chan_index); /* v2 = srcreg[2] */ - switch (inst->Instruction.Opcode) { - case TGSI_OPCODE_MAD: - ppc_vmaddfp(gen->f, v3, v0, v1, v2); /* v3 = v0 * v1 + v2 */ - break; - case TGSI_OPCODE_LRP: - ppc_vsubfp(gen->f, v3, v1, v2); /* v3 = v1 - v2 */ - ppc_vmaddfp(gen->f, v3, v0, v3, v2); /* v3 = v0 * v3 + v2 */ - break; - default: - assert(0); - } - STORE(gen, *inst, v3, 0, chan_index); /* store v3 */ - } - ppc_release_vec_register(gen->f, v0); - ppc_release_vec_register(gen->f, v1); ppc_release_vec_register(gen->f, v2); - ppc_release_vec_register(gen->f, v3); } - /** Approximation for vr = pow(va, vb) */ static void ppc_vec_pow(struct ppc_function *f, int vr, int va, int vb) @@ -604,43 +830,42 @@ emit_lit(struct gen_context *gen, struct tgsi_full_instruction *inst) /* Compute X */ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) { - STORE(gen, *inst, one_vec, 0, CHAN_X); + emit_store(gen, one_vec, inst, CHAN_X, FALSE); } /* Compute Y, Z */ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y) || IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) { - int x_vec = ppc_allocate_vec_register(gen->f); + int x_vec; int zero_vec = ppc_allocate_vec_register(gen->f); - FETCH(gen, *inst, x_vec, 0, CHAN_X); /* x_vec = src[0].x */ + x_vec = get_src_vec(gen, inst, 0, CHAN_X); /* x_vec = src[0].x */ ppc_vzero(gen->f, zero_vec); /* zero = {0,0,0,0} */ ppc_vmaxfp(gen->f, x_vec, x_vec, zero_vec); /* x_vec = max(x_vec, 0) */ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) { - STORE(gen, *inst, x_vec, 0, CHAN_Y); /* store Y */ + emit_store(gen, x_vec, inst, CHAN_Y, FALSE); } if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) { - int y_vec = ppc_allocate_vec_register(gen->f); + int y_vec, w_vec; int z_vec = ppc_allocate_vec_register(gen->f); - int w_vec = ppc_allocate_vec_register(gen->f); int pow_vec = ppc_allocate_vec_register(gen->f); int pos_vec = ppc_allocate_vec_register(gen->f); int p128_vec = ppc_allocate_vec_register(gen->f); int n128_vec = ppc_allocate_vec_register(gen->f); - FETCH(gen, *inst, y_vec, 0, CHAN_Y); /* y_vec = src[0].y */ + y_vec = get_src_vec(gen, inst, 0, CHAN_Y); /* y_vec = src[0].y */ ppc_vmaxfp(gen->f, y_vec, y_vec, zero_vec); /* y_vec = max(y_vec, 0) */ - FETCH(gen, *inst, w_vec, 0, CHAN_W); /* w_vec = src[0].w */ + w_vec = get_src_vec(gen, inst, 0, CHAN_W); /* w_vec = src[0].w */ - /* clamp Y to [-128, 128] */ + /* clamp W to [-128, 128] */ load_constant_vec(gen, p128_vec, 128.0f); load_constant_vec(gen, n128_vec, -128.0f); - ppc_vmaxfp(gen->f, y_vec, y_vec, n128_vec); /* y = max(y, -128) */ - ppc_vminfp(gen->f, y_vec, y_vec, p128_vec); /* y = min(y, 128) */ + ppc_vmaxfp(gen->f, w_vec, w_vec, n128_vec); /* w = max(w, -128) */ + ppc_vminfp(gen->f, w_vec, w_vec, p128_vec); /* w = min(w, 128) */ /* if temp.x > 0 * z = pow(tmp.y, tmp.w) @@ -651,34 +876,216 @@ emit_lit(struct gen_context *gen, struct tgsi_full_instruction *inst) ppc_vcmpgtfpx(gen->f, pos_vec, x_vec, zero_vec); /* pos = x > 0 */ ppc_vand(gen->f, z_vec, pow_vec, pos_vec); /* z = pow & pos */ - STORE(gen, *inst, z_vec, 0, CHAN_Z); /* store Z */ + emit_store(gen, z_vec, inst, CHAN_Z, FALSE); - ppc_release_vec_register(gen->f, y_vec); ppc_release_vec_register(gen->f, z_vec); - ppc_release_vec_register(gen->f, w_vec); ppc_release_vec_register(gen->f, pow_vec); ppc_release_vec_register(gen->f, pos_vec); ppc_release_vec_register(gen->f, p128_vec); ppc_release_vec_register(gen->f, n128_vec); } - ppc_release_vec_register(gen->f, x_vec); ppc_release_vec_register(gen->f, zero_vec); } /* Compute W */ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W)) { - STORE(gen, *inst, one_vec, 0, CHAN_W); + emit_store(gen, one_vec, inst, CHAN_W, FALSE); + } + + release_src_vecs(gen); +} + + +static void +emit_exp(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + const int one_vec = gen_one_vec(gen); + int src_vec; + + /* get src arg */ + src_vec = get_src_vec(gen, inst, 0, CHAN_X); + + /* Compute X = 2^floor(src) */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) { + int dst_vec = get_dst_vec(gen, inst, CHAN_X); + int tmp_vec = ppc_allocate_vec_register(gen->f); + ppc_vrfim(gen->f, tmp_vec, src_vec); /* tmp = floor(src); */ + ppc_vexptefp(gen->f, dst_vec, tmp_vec); /* dst = 2 ^ tmp */ + emit_store(gen, dst_vec, inst, CHAN_X, TRUE); + ppc_release_vec_register(gen->f, tmp_vec); + } + + /* Compute Y = src - floor(src) */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) { + int dst_vec = get_dst_vec(gen, inst, CHAN_Y); + int tmp_vec = ppc_allocate_vec_register(gen->f); + ppc_vrfim(gen->f, tmp_vec, src_vec); /* tmp = floor(src); */ + ppc_vsubfp(gen->f, dst_vec, src_vec, tmp_vec); /* dst = src - tmp */ + emit_store(gen, dst_vec, inst, CHAN_Y, TRUE); + ppc_release_vec_register(gen->f, tmp_vec); + } + + /* Compute Z = RoughApprox2ToX(src) */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) { + int dst_vec = get_dst_vec(gen, inst, CHAN_Z); + ppc_vexptefp(gen->f, dst_vec, src_vec); /* dst = 2 ^ src */ + emit_store(gen, dst_vec, inst, CHAN_Z, TRUE); + } + + /* Compute W = 1.0 */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W)) { + emit_store(gen, one_vec, inst, CHAN_W, FALSE); + } + + release_src_vecs(gen); +} + + +static void +emit_log(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + const int bit31_vec = gen_get_bit31_vec(gen); + const int one_vec = gen_one_vec(gen); + int src_vec, abs_vec; + + /* get src arg */ + src_vec = get_src_vec(gen, inst, 0, CHAN_X); + + /* compute abs(src) */ + abs_vec = ppc_allocate_vec_register(gen->f); + ppc_vandc(gen->f, abs_vec, src_vec, bit31_vec); /* abs = src & ~bit31 */ + + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) && + IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) { + + /* compute tmp = floor(log2(abs)) */ + int tmp_vec = ppc_allocate_vec_register(gen->f); + ppc_vlogefp(gen->f, tmp_vec, abs_vec); /* tmp = log2(abs) */ + ppc_vrfim(gen->f, tmp_vec, tmp_vec); /* tmp = floor(tmp); */ + + /* Compute X = tmp */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) { + emit_store(gen, tmp_vec, inst, CHAN_X, FALSE); + } + + /* Compute Y = abs / 2^tmp */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) { + const int zero_vec = ppc_allocate_vec_register(gen->f); + ppc_vzero(gen->f, zero_vec); + ppc_vexptefp(gen->f, tmp_vec, tmp_vec); /* tmp = 2 ^ tmp */ + ppc_vrefp(gen->f, tmp_vec, tmp_vec); /* tmp = 1 / tmp */ + /* tmp = abs * tmp + zero */ + ppc_vmaddfp(gen->f, tmp_vec, abs_vec, tmp_vec, zero_vec); + emit_store(gen, tmp_vec, inst, CHAN_Y, FALSE); + ppc_release_vec_register(gen->f, zero_vec); + } + + ppc_release_vec_register(gen->f, tmp_vec); + } + + /* Compute Z = RoughApproxLog2(abs) */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) { + int dst_vec = get_dst_vec(gen, inst, CHAN_Z); + ppc_vlogefp(gen->f, dst_vec, abs_vec); /* dst = log2(abs) */ + emit_store(gen, dst_vec, inst, CHAN_Z, TRUE); + } + + /* Compute W = 1.0 */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W)) { + emit_store(gen, one_vec, inst, CHAN_W, FALSE); } + + ppc_release_vec_register(gen->f, abs_vec); + release_src_vecs(gen); +} + + +static void +emit_pow(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + int s0_vec = get_src_vec(gen, inst, 0, CHAN_X); + int s1_vec = get_src_vec(gen, inst, 1, CHAN_X); + int pow_vec = ppc_allocate_vec_register(gen->f); + int chan; + + ppc_vec_pow(gen->f, pow_vec, s0_vec, s1_vec); + + FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan) { + emit_store(gen, pow_vec, inst, chan, FALSE); + } + + ppc_release_vec_register(gen->f, pow_vec); + + release_src_vecs(gen); } +static void +emit_xpd(struct gen_context *gen, struct tgsi_full_instruction *inst) +{ + int x0_vec, y0_vec, z0_vec; + int x1_vec, y1_vec, z1_vec; + int zero_vec, tmp_vec; + int tmp2_vec; + + zero_vec = ppc_allocate_vec_register(gen->f); + ppc_vzero(gen->f, zero_vec); + + tmp_vec = ppc_allocate_vec_register(gen->f); + tmp2_vec = ppc_allocate_vec_register(gen->f); + + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y) || + IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) { + x0_vec = get_src_vec(gen, inst, 0, CHAN_X); + x1_vec = get_src_vec(gen, inst, 1, CHAN_X); + } + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) || + IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) { + y0_vec = get_src_vec(gen, inst, 0, CHAN_Y); + y1_vec = get_src_vec(gen, inst, 1, CHAN_Y); + } + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) || + IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) { + z0_vec = get_src_vec(gen, inst, 0, CHAN_Z); + z1_vec = get_src_vec(gen, inst, 1, CHAN_Z); + } + + IF_IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) { + /* tmp = y0 * z1 */ + ppc_vmaddfp(gen->f, tmp_vec, y0_vec, z1_vec, zero_vec); + /* tmp = tmp - z0 * y1*/ + ppc_vnmsubfp(gen->f, tmp_vec, tmp_vec, z0_vec, y1_vec); + emit_store(gen, tmp_vec, inst, CHAN_X, FALSE); + } + IF_IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y) { + /* tmp = z0 * x1 */ + ppc_vmaddfp(gen->f, tmp_vec, z0_vec, x1_vec, zero_vec); + /* tmp = tmp - x0 * z1 */ + ppc_vnmsubfp(gen->f, tmp_vec, tmp_vec, x0_vec, z1_vec); + emit_store(gen, tmp_vec, inst, CHAN_Y, FALSE); + } + IF_IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z) { + /* tmp = x0 * y1 */ + ppc_vmaddfp(gen->f, tmp_vec, x0_vec, y1_vec, zero_vec); + /* tmp = tmp - y0 * x1 */ + ppc_vnmsubfp(gen->f, tmp_vec, tmp_vec, y0_vec, x1_vec); + emit_store(gen, tmp_vec, inst, CHAN_Z, FALSE); + } + /* W is undefined */ + + ppc_release_vec_register(gen->f, tmp_vec); + ppc_release_vec_register(gen->f, zero_vec); + release_src_vecs(gen); +} + static int emit_instruction(struct gen_context *gen, struct tgsi_full_instruction *inst) { switch (inst->Instruction.Opcode) { case TGSI_OPCODE_MOV: + case TGSI_OPCODE_SWZ: case TGSI_OPCODE_ABS: case TGSI_OPCODE_FLOOR: case TGSI_OPCODE_FRAC: @@ -717,17 +1124,28 @@ emit_instruction(struct gen_context *gen, case TGSI_OPCODE_LIT: emit_lit(gen, inst); break; + case TGSI_OPCODE_LOG: + emit_log(gen, inst); + break; + case TGSI_OPCODE_EXP: + emit_exp(gen, inst); + break; + case TGSI_OPCODE_POW: + emit_pow(gen, inst); + break; + case TGSI_OPCODE_XPD: + emit_xpd(gen, inst); + break; case TGSI_OPCODE_END: /* normal end */ return 1; default: return 0; } - - return 1; } + static void emit_declaration( struct ppc_function *func, @@ -805,6 +1223,7 @@ emit_epilogue(struct ppc_function *func) { ppc_return(func); /* XXX restore prev stack frame */ + debug_printf("PPC: Emitted %u instructions\n", func->num_inst); } @@ -837,17 +1256,14 @@ tgsi_emit_ppc(const struct tgsi_token *tokens, if (!use_ppc_asm) return FALSE; + if (0) { + debug_printf("\n********* TGSI->PPC ********\n"); + tgsi_dump(tokens, 0); + } + util_init_math(); - gen.f = func; - gen.inputs_reg = ppc_reserve_register(func, 3); /* first function param */ - gen.outputs_reg = ppc_reserve_register(func, 4); /* second function param */ - gen.temps_reg = ppc_reserve_register(func, 5); /* ... */ - gen.immed_reg = ppc_reserve_register(func, 6); - gen.const_reg = ppc_reserve_register(func, 7); - gen.builtins_reg = ppc_reserve_register(func, 8); - gen.one_vec = -1; - gen.bit31_vec = -1; + init_gen_context(&gen, func); emit_prologue(func); @@ -878,19 +1294,14 @@ tgsi_emit_ppc(const struct tgsi_token *tokens, /* splat each immediate component into a float[4] vector for SoA */ { const uint size = parse.FullToken.FullImmediate.Immediate.Size - 1; - float *imm = (float *) immediates; uint i; assert(size <= 4); assert(num_immediates < TGSI_EXEC_NUM_IMMEDIATES); for (i = 0; i < size; i++) { - const float value = - parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float; - imm[num_immediates * 4 + 0] = - imm[num_immediates * 4 + 1] = - imm[num_immediates * 4 + 2] = - imm[num_immediates * 4 + 3] = value; - num_immediates++; + immediates[num_immediates][i] = + parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float; } + num_immediates++; } break; @@ -904,6 +1315,14 @@ tgsi_emit_ppc(const struct tgsi_token *tokens, tgsi_parse_free( &parse ); + if (ppc_num_instructions(func) == 0) { + /* ran out of memory for instructions */ + ok = FALSE; + } + + if (!ok) + debug_printf("TGSI->PPC translation failed\n"); + return ok; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index 11659247c0c..bc7b941b785 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -153,17 +153,21 @@ check_register_usage( if (!check_file_name( ctx, file )) return FALSE; - if (index < 0 || index > MAX_REGISTERS) { - report_error( ctx, "%s[%i]: Invalid index %s", file_names[file], index, name ); - return FALSE; - } - if (indirect_access) { + /* Note that 'index' is an offset relative to the value of the + * address register. No range checking done here. + */ if (!is_any_register_declared( ctx, file )) report_error( ctx, "%s: Undeclared %s register", file_names[file], name ); ctx->regs_ind_used[file] = TRUE; } else { + if (index < 0 || index > MAX_REGISTERS) { + report_error( ctx, "%s[%i]: Invalid index %s", + file_names[file], index, name ); + return FALSE; + } + if (!is_register_declared( ctx, file, index )) report_error( ctx, "%s[%d]: Undeclared %s register", file_names[file], index, name ); ctx->regs_used[file][index / BITS_IN_REG_FLAG] |= (1 << (index % BITS_IN_REG_FLAG)); diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index f79170b9d65..f93db18114c 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -27,12 +27,14 @@ #include "pipe/p_config.h" -#if defined(PIPE_ARCH_X86) && defined(PIPE_ARCH_SSE) +#if defined(PIPE_ARCH_X86) #include "pipe/p_debug.h" #include "pipe/p_shader_tokens.h" #include "util/u_math.h" +#if defined(PIPE_ARCH_SSE) #include "util/u_sse.h" +#endif #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_util.h" #include "tgsi_exec.h" @@ -72,6 +74,9 @@ #define TEMP_R0 TGSI_EXEC_TEMP_R0 #define TEMP_ADDR TGSI_EXEC_TEMP_ADDR +#define TEMP_EXEC_MASK_I TGSI_EXEC_MASK_I +#define TEMP_EXEC_MASK_C TGSI_EXEC_MASK_C + /** * X86 utility functions. @@ -233,6 +238,9 @@ emit_const( int indirectIndex ) { if (indirect) { + /* 'vec' is the offset from the address register's value. + * We're loading CONST[ADDR+vec] into an xmm register. + */ struct x86_reg r0 = get_input_base(); struct x86_reg r1 = get_output_base(); uint i; @@ -243,18 +251,40 @@ emit_const( x86_push( func, r0 ); x86_push( func, r1 ); + /* + * Loop over the four pixels or vertices in the quad. + * Get the value of the address (offset) register for pixel/vertex[i], + * add it to the src offset and index into the constant buffer. + * Note that we're working on SOA data. + * If any of the pixel/vertex execution channels are unused their + * values will be garbage. It's very important that we don't use + * those garbage values as indexes into the constant buffer since + * that'll cause segfaults. + * The solution is to bitwise-AND the offset with the execution mask + * register whose values are either 0 or ~0. + * The caller must setup the execution mask register to indicate + * which channels are valid/alive before running the shader. + * The execution mask will also figure into loops and conditionals + * someday. + */ for (i = 0; i < QUAD_SIZE; i++) { - x86_lea( func, r0, get_const( vec, chan ) ); + /* r1 = address register[i] */ x86_mov( func, r1, x86_make_disp( get_temp( TEMP_ADDR, CHAN_X ), i * 4 ) ); + /* r0 = execution mask[i] */ + x86_mov( func, r0, x86_make_disp( get_temp( TEMP_EXEC_MASK_I, TEMP_EXEC_MASK_C ), i * 4 ) ); + /* r1 = r1 & r0 */ + x86_and( func, r1, r0 ); + /* r0 = 'vec', the offset */ + x86_lea( func, r0, get_const( vec, chan ) ); - /* Quick hack to multiply by 16 -- need to add SHL to rtasm. + /* Quick hack to multiply r1 by 16 -- need to add SHL to rtasm. */ x86_add( func, r1, r1 ); x86_add( func, r1, r1 ); x86_add( func, r1, r1 ); x86_add( func, r1, r1 ); - x86_add( func, r0, r1 ); + x86_add( func, r0, r1 ); /* r0 = r0 + r1 */ x86_mov( func, r1, x86_deref( r0 ) ); x86_mov( func, x86_make_disp( get_temp( TEMP_R0, CHAN_X ), i * 4 ), r1 ); } @@ -268,6 +298,7 @@ emit_const( get_temp( TEMP_R0, CHAN_X ) ); } else { + /* 'vec' is the index into the src register file, such as TEMP[vec] */ assert( vec >= 0 ); sse_movss( @@ -598,6 +629,9 @@ emit_func_call_dst_src( code ); } + +#if defined(PIPE_ARCH_SSE) + /* * Fast SSE2 implementation of special math functions. */ @@ -649,6 +683,7 @@ exp2f4(__m128 x) return _mm_mul_ps(expipart, expfpart); } + /** * See http://www.devmaster.net/forums/showthread.php?p=43580 */ @@ -691,12 +726,16 @@ log2f4(__m128 x) return _mm_add_ps(logmant, exp); } + static INLINE __m128 powf4(__m128 x, __m128 y) { return exp2f4(_mm_mul_ps(log2f4(x), y)); } +#endif /* PIPE_ARCH_SSE */ + + /** * Low-level instruction translators. @@ -751,13 +790,20 @@ emit_cos( } static void PIPE_CDECL -#if defined(PIPE_CC_GCC) +#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_SSE) __attribute__((force_align_arg_pointer)) #endif ex24f( float *store ) { +#if defined(PIPE_ARCH_SSE) _mm_store_ps(&store[0], exp2f4( _mm_load_ps(&store[0]) )); +#else + store[0] = util_fast_exp2( store[0] ); + store[1] = util_fast_exp2( store[1] ); + store[2] = util_fast_exp2( store[2] ); + store[3] = util_fast_exp2( store[3] ); +#endif } static void @@ -784,6 +830,17 @@ emit_f2it( make_xmm( xmm ) ); } +static void +emit_i2f( + struct x86_function *func, + unsigned xmm ) +{ + sse2_cvtdq2ps( + func, + make_xmm( xmm ), + make_xmm( xmm ) ); +} + static void PIPE_CDECL flr4f( float *store ) @@ -831,13 +888,20 @@ emit_frc( } static void PIPE_CDECL -#if defined(PIPE_CC_GCC) +#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_SSE) __attribute__((force_align_arg_pointer)) #endif lg24f( float *store ) { +#if defined(PIPE_ARCH_SSE) _mm_store_ps(&store[0], log2f4( _mm_load_ps(&store[0]) )); +#else + store[0] = util_fast_log2( store[0] ); + store[1] = util_fast_log2( store[1] ); + store[2] = util_fast_log2( store[2] ); + store[3] = util_fast_log2( store[3] ); +#endif } static void @@ -890,19 +954,19 @@ emit_neg( } static void PIPE_CDECL -#if defined(PIPE_CC_GCC) +#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_SSE) __attribute__((force_align_arg_pointer)) #endif pow4f( float *store ) { -#if 1 +#if defined(PIPE_ARCH_SSE) _mm_store_ps(&store[0], powf4( _mm_load_ps(&store[0]), _mm_load_ps(&store[4]) )); #else - store[0] = powf( store[0], store[4] ); - store[1] = powf( store[1], store[5] ); - store[2] = powf( store[2], store[6] ); - store[3] = powf( store[3], store[7] ); + store[0] = util_fast_pow( store[0], store[4] ); + store[1] = util_fast_pow( store[1], store[5] ); + store[2] = util_fast_pow( store[2], store[6] ); + store[3] = util_fast_pow( store[3], store[7] ); #endif } @@ -1702,7 +1766,18 @@ emit_instruction( case TGSI_OPCODE_DOT2ADD: /* TGSI_OPCODE_DP2A */ - return 0; + FETCH( func, *inst, 0, 0, CHAN_X ); /* xmm0 = src[0].x */ + FETCH( func, *inst, 1, 1, CHAN_X ); /* xmm1 = src[1].x */ + emit_mul( func, 0, 1 ); /* xmm0 = xmm0 * xmm1 */ + FETCH( func, *inst, 1, 0, CHAN_Y ); /* xmm1 = src[0].y */ + FETCH( func, *inst, 2, 1, CHAN_Y ); /* xmm2 = src[1].y */ + emit_mul( func, 1, 2 ); /* xmm1 = xmm1 * xmm2 */ + emit_add( func, 0, 1 ); /* xmm0 = xmm0 + xmm1 */ + FETCH( func, *inst, 1, 2, CHAN_X ); /* xmm1 = src[2].x */ + emit_add( func, 0, 1 ); /* xmm0 = xmm0 + xmm1 */ + FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { + STORE( func, *inst, 0, 0, chan_index ); /* dest[ch] = xmm0 */ + } break; case TGSI_OPCODE_INDEX: @@ -2036,7 +2111,39 @@ emit_instruction( break; case TGSI_OPCODE_NRM: - return 0; + /* fall-through */ + case TGSI_OPCODE_NRM4: + /* 3 or 4-component normalization */ + { + uint dims = (inst->Instruction.Opcode == TGSI_OPCODE_NRM) ? 3 : 4; + /* note: cannot use xmm regs 2/3 here (see emit_rsqrt() above) */ + FETCH( func, *inst, 4, 0, CHAN_X ); /* xmm4 = src[0].x */ + FETCH( func, *inst, 5, 0, CHAN_Y ); /* xmm5 = src[0].y */ + FETCH( func, *inst, 6, 0, CHAN_Z ); /* xmm6 = src[0].z */ + if (dims == 4) { + FETCH( func, *inst, 7, 0, CHAN_W ); /* xmm7 = src[0].w */ + } + emit_MOV( func, 0, 4 ); /* xmm0 = xmm3 */ + emit_mul( func, 0, 4 ); /* xmm0 *= xmm3 */ + emit_MOV( func, 1, 5 ); /* xmm1 = xmm4 */ + emit_mul( func, 1, 5 ); /* xmm1 *= xmm4 */ + emit_add( func, 0, 1 ); /* xmm0 += xmm1 */ + emit_MOV( func, 1, 6 ); /* xmm1 = xmm5 */ + emit_mul( func, 1, 6 ); /* xmm1 *= xmm5 */ + emit_add( func, 0, 1 ); /* xmm0 += xmm1 */ + if (dims == 4) { + emit_MOV( func, 1, 7 ); /* xmm1 = xmm7 */ + emit_mul( func, 1, 7 ); /* xmm1 *= xmm7 */ + emit_add( func, 0, 0 ); /* xmm0 += xmm1 */ + } + emit_rsqrt( func, 1, 0 ); /* xmm1 = 1/sqrt(xmm0) */ + FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { + if (chan_index < dims) { + emit_mul( func, 4+chan_index, 1); /* xmm[4+ch] *= xmm1 */ + STORE( func, *inst, 4+chan_index, 0, chan_index ); + } + } + } break; case TGSI_OPCODE_DIV: @@ -2044,7 +2151,16 @@ emit_instruction( break; case TGSI_OPCODE_DP2: - return 0; + FETCH( func, *inst, 0, 0, CHAN_X ); /* xmm0 = src[0].x */ + FETCH( func, *inst, 1, 1, CHAN_X ); /* xmm1 = src[1].x */ + emit_mul( func, 0, 1 ); /* xmm0 = xmm0 * xmm1 */ + FETCH( func, *inst, 1, 0, CHAN_Y ); /* xmm1 = src[0].y */ + FETCH( func, *inst, 2, 1, CHAN_Y ); /* xmm2 = src[1].y */ + emit_mul( func, 1, 2 ); /* xmm1 = xmm1 * xmm2 */ + emit_add( func, 0, 1 ); /* xmm0 = xmm0 + xmm1 */ + FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { + STORE( func, *inst, 0, 0, chan_index ); /* dest[ch] = xmm0 */ + } break; case TGSI_OPCODE_TXL: @@ -2104,7 +2220,12 @@ emit_instruction( break; case TGSI_OPCODE_TRUNC: - return 0; + FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { + FETCH( func, *inst, 0, 0, chan_index ); + emit_f2it( func, 0 ); + emit_i2f( func, 0 ); + STORE( func, *inst, 0, 0, chan_index ); + } break; case TGSI_OPCODE_SHL: diff --git a/src/gallium/auxiliary/util/p_debug.c b/src/gallium/auxiliary/util/p_debug.c index 3ed8bdfdf33..a1a51d7ef2a 100644 --- a/src/gallium/auxiliary/util/p_debug.c +++ b/src/gallium/auxiliary/util/p_debug.c @@ -36,6 +36,13 @@ #include <windows.h> #include <winddi.h> +#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) + +#include <stdio.h> +#include <stdlib.h> +#include <windows.h> +#include <types.h> + #elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) #ifndef WIN32_LEAN_AND_MEAN @@ -98,7 +105,35 @@ void _debug_vprintf(const char *format, va_list ap) OutputDebugStringA(buf); buf[0] = '\0'; } -#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) || defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) +#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) + wchar_t *wide_format; + long wide_str_len; + char buf[512]; + int ret; +#if (_WIN32_WCE < 600) + ret = vsprintf(buf, format, ap); + if(ret < 0){ + sprintf(buf, "Cant handle debug print!"); + ret = 25; + } +#else + ret = vsprintf_s(buf, 512, format, ap); + if(ret < 0){ + sprintf_s(buf, 512, "Cant handle debug print!"); + ret = 25; + } +#endif + buf[ret] = '\0'; + /* Format is ascii - needs to be converted to wchar_t for printing */ + wide_str_len = MultiByteToWideChar(CP_ACP, 0, (const char *) buf, -1, NULL, 0); + wide_format = (wchar_t *) malloc((wide_str_len+1) * sizeof(wchar_t)); + if (wide_format) { + MultiByteToWideChar(CP_ACP, 0, (const char *) buf, -1, + wide_format, wide_str_len); + NKDbgPrintfW(wide_format, wide_format); + free(wide_format); + } +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) /* TODO */ #else /* !PIPE_SUBSYSTEM_WINDOWS */ vfprintf(stderr, format, ap); @@ -637,6 +672,7 @@ void debug_dump_surface_bmp(const char *filename, struct pipe_surface *surface) { +#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT struct util_stream *stream; unsigned surface_usage; struct bmp_file_header bmfh; @@ -703,6 +739,7 @@ error2: FREE(rgba); error1: ; +#endif } #endif diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index be7303e5503..d2eaa2e7f75 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -68,7 +68,7 @@ __inline double ceil(double val) return ceil_val; } -#ifndef PIPE_SUBSYSTEM_WINDOWS_CE +#ifndef PIPE_SUBSYSTEM_WINDOWS_CE_OGL __inline double floor(double val) { double floor_val; diff --git a/src/gallium/auxiliary/util/u_mm.c b/src/gallium/auxiliary/util/u_mm.c index 0f51dd59777..45ce257b5e5 100644 --- a/src/gallium/auxiliary/util/u_mm.c +++ b/src/gallium/auxiliary/util/u_mm.c @@ -31,7 +31,7 @@ void -mmDumpMemInfo(const struct mem_block *heap) +u_mmDumpMemInfo(const struct mem_block *heap) { debug_printf("Memory heap %p:\n", (void *)heap); if (heap == 0) { @@ -58,7 +58,7 @@ mmDumpMemInfo(const struct mem_block *heap) } struct mem_block * -mmInit(int ofs, int size) +u_mmInit(int ofs, int size) { struct mem_block *heap, *block; @@ -165,13 +165,17 @@ SliceBlock(struct mem_block *p, struct mem_block * -mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch) +u_mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch) { struct mem_block *p; const int mask = (1 << align2)-1; int startofs = 0; int endofs; + assert(size >= 0); + assert(align2 >= 0); + assert(align2 <= 12); /* sanity check, 2^12 (4KB) enough? */ + if (!heap || align2 < 0 || size <= 0) return NULL; @@ -198,7 +202,7 @@ mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch) struct mem_block * -mmFindBlock(struct mem_block *heap, int start) +u_mmFindBlock(struct mem_block *heap, int start) { struct mem_block *p; @@ -237,7 +241,7 @@ Join2Blocks(struct mem_block *p) } int -mmFreeMem(struct mem_block *b) +u_mmFreeMem(struct mem_block *b) { if (!b) return 0; @@ -266,7 +270,7 @@ mmFreeMem(struct mem_block *b) void -mmDestroy(struct mem_block *heap) +u_mmDestroy(struct mem_block *heap) { struct mem_block *p; diff --git a/src/gallium/auxiliary/util/u_mm.h b/src/gallium/auxiliary/util/u_mm.h index b226b101cbe..ce20e487635 100644 --- a/src/gallium/auxiliary/util/u_mm.h +++ b/src/gallium/auxiliary/util/u_mm.h @@ -49,7 +49,7 @@ struct mem_block { * input: total size in bytes * return: a heap pointer if OK, NULL if error */ -extern struct mem_block *mmInit(int ofs, int size); +extern struct mem_block *u_mmInit(int ofs, int size); /** * Allocate 'size' bytes with 2^align2 bytes alignment, @@ -61,7 +61,7 @@ extern struct mem_block *mmInit(int ofs, int size); * startSearch = linear offset from start of heap to begin search * return: pointer to the allocated block, 0 if error */ -extern struct mem_block *mmAllocMem(struct mem_block *heap, int size, int align2, +extern struct mem_block *u_mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch); /** @@ -69,23 +69,23 @@ extern struct mem_block *mmAllocMem(struct mem_block *heap, int size, int align2 * input: pointer to a block * return: 0 if OK, -1 if error */ -extern int mmFreeMem(struct mem_block *b); +extern int u_mmFreeMem(struct mem_block *b); /** * Free block starts at offset * input: pointer to a heap, start offset * return: pointer to a block */ -extern struct mem_block *mmFindBlock(struct mem_block *heap, int start); +extern struct mem_block *u_mmFindBlock(struct mem_block *heap, int start); /** * destroy MM */ -extern void mmDestroy(struct mem_block *mmInit); +extern void u_mmDestroy(struct mem_block *mmInit); /** * For debuging purpose. */ -extern void mmDumpMemInfo(const struct mem_block *mmInit); +extern void u_mmDumpMemInfo(const struct mem_block *mmInit); #endif diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c index f5619ef791d..30f32413d79 100644 --- a/src/gallium/auxiliary/util/u_rect.c +++ b/src/gallium/auxiliary/util/u_rect.c @@ -222,7 +222,8 @@ util_surface_copy(struct pipe_context *pipe, w, h, src_map, do_flip ? -(int) src->stride : src->stride, - src_x, src_y); + src_x, + do_flip ? w - src_y : src_y); } pipe->screen->surface_unmap(pipe->screen, src); diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index 853c503f4ff..32f6b072a00 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -460,7 +460,7 @@ l8_put_tile_rgba(ubyte *dst, for (j = 0; j < w; j++, pRow += 4) { unsigned r; r = float_to_ubyte(pRow[0]); - *dst++ = r; + *dst++ = (ubyte) r; } p += src_stride; } @@ -504,7 +504,7 @@ a8_put_tile_rgba(ubyte *dst, for (j = 0; j < w; j++, pRow += 4) { unsigned a; a = float_to_ubyte(pRow[3]); - *dst++ = a; + *dst++ = (ubyte) a; } p += src_stride; } @@ -634,7 +634,7 @@ i8_put_tile_rgba(ubyte *dst, for (j = 0; j < w; j++, pRow += 4) { unsigned r; r = float_to_ubyte(pRow[0]); - *dst++ = r; + *dst++ = (ubyte) r; } p += src_stride; } @@ -769,6 +769,32 @@ z24s8_get_tile_rgba(const unsigned *src, } +/*** PIPE_FORMAT_Z32_FLOAT ***/ + +/** + * Return each Z value as four floats in [0,1]. + */ +static void +z32f_get_tile_rgba(const float *src, + unsigned w, unsigned h, + float *p, + unsigned dst_stride) +{ + unsigned i, j; + + for (i = 0; i < h; i++) { + float *pRow = p; + for (j = 0; j < w; j++, pRow += 4) { + pRow[0] = + pRow[1] = + pRow[2] = + pRow[3] = *src++; + } + p += dst_stride; + } +} + + /*** PIPE_FORMAT_YCBCR / PIPE_FORMAT_YCBCR_REV ***/ /** @@ -913,6 +939,9 @@ pipe_tile_raw_to_rgba(enum pipe_format format, case PIPE_FORMAT_Z24S8_UNORM: z24s8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride); break; + case PIPE_FORMAT_Z32_FLOAT: + z32f_get_tile_rgba((float *) src, w, h, dst, dst_stride); + break; case PIPE_FORMAT_YCBCR: ycbcr_get_tile_rgba((ushort *) src, w, h, dst, dst_stride, FALSE); break; diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c index bf7d1d1c8d5..57b80e56042 100644 --- a/src/gallium/auxiliary/util/u_time.c +++ b/src/gallium/auxiliary/util/u_time.c @@ -200,7 +200,7 @@ util_time_timeout(const struct util_time *start, } -#if defined(PIPE_SUBSYSYEM_WINDOWS_DISPLAY) +#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) void util_time_sleep(unsigned usecs) { LONGLONG start, curr, end; diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h index 23fb0b0831d..87488ea2d70 100644 --- a/src/gallium/drivers/cell/common.h +++ b/src/gallium/drivers/cell/common.h @@ -122,7 +122,7 @@ #define CELL_DEBUG_CACHE (1 << 6) /** Max instructions for doing per-fragment operations */ -#define SPU_MAX_FRAGMENT_OPS_INSTS 64 +#define SPU_MAX_FRAGMENT_OPS_INSTS 128 diff --git a/src/gallium/drivers/cell/ppu/cell_batch.c b/src/gallium/drivers/cell/ppu/cell_batch.c index 448b723d85a..962775cd335 100644 --- a/src/gallium/drivers/cell/ppu/cell_batch.c +++ b/src/gallium/drivers/cell/ppu/cell_batch.c @@ -100,12 +100,23 @@ emit_fence(struct cell_context *cell) const uint batch = cell->cur_batch; const uint size = cell->buffer_size[batch]; struct cell_command_fence *fence_cmd; + struct cell_fence *fence = &cell->fenced_buffers[batch].fence; + uint i; + + /* set fence status to emitted, not yet signalled */ + for (i = 0; i < cell->num_spus; i++) { + fence->status[i][0] = CELL_FENCE_EMITTED; + } ASSERT(size + sizeof(struct cell_command_fence) <= CELL_BUFFER_SIZE); fence_cmd = (struct cell_command_fence *) (cell->buffer[batch] + size); fence_cmd->opcode = CELL_CMD_FENCE; - fence_cmd->fence = &cell->fenced_buffers[batch].fence; + fence_cmd->fence = fence; + + /* update batch buffer size */ + cell->buffer_size[batch] = size + sizeof(struct cell_command_fence); + assert(sizeof(struct cell_command_fence) % 8 == 0); } @@ -119,7 +130,7 @@ cell_batch_flush(struct cell_context *cell) { static boolean flushing = FALSE; uint batch = cell->cur_batch; - const uint size = cell->buffer_size[batch]; + uint size = cell->buffer_size[batch]; uint spu, cmd_word; assert(!flushing); @@ -130,8 +141,10 @@ cell_batch_flush(struct cell_context *cell) /* Before we use this batch buffer, make sure any fenced texture buffers * are released. */ - if (cell->fenced_buffers[batch].head) + if (cell->fenced_buffers[batch].head) { emit_fence(cell); + size = cell->buffer_size[batch]; + } flushing = TRUE; diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c index c9c0c721bbe..037635e4660 100644 --- a/src/gallium/drivers/cell/ppu/cell_clear.c +++ b/src/gallium/drivers/cell/ppu/cell_clear.c @@ -106,4 +106,17 @@ cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps, clr->surface = surfIndex; clr->value = clearValue; } + + /* Technically, the surface's contents are now known and cleared, + * so we could set the status to PIPE_SURFACE_STATUS_CLEAR. But + * it turns out it's quite painful to recognize when any particular + * surface goes from PIPE_SURFACE_STATUS_CLEAR to + * PIPE_SURFACE_STATUS_DEFINED (i.e. with known contents), because + * the drawing commands could be operating on numerous draw buffers, + * which we'd have to iterate through to set all their stati... + * For now, we cheat a bit and set the surface's status to DEFINED + * right here. Later we should revisit this and set the status to + * CLEAR here, and find a better place to set the status to DEFINED. + */ + ps->status = PIPE_SURFACE_STATUS_DEFINED; } diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index 4491ae8cdf1..eb1397bb3fa 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -89,7 +89,7 @@ struct cell_buffer_node; */ struct cell_buffer_list { - struct cell_fence fence; + struct cell_fence fence ALIGN16_ATTRIB; struct cell_buffer_node *head; }; diff --git a/src/gallium/drivers/cell/ppu/cell_fence.c b/src/gallium/drivers/cell/ppu/cell_fence.c index ffb3bea12b9..867b5dcaa09 100644 --- a/src/gallium/drivers/cell/ppu/cell_fence.c +++ b/src/gallium/drivers/cell/ppu/cell_fence.c @@ -38,6 +38,7 @@ void cell_fence_init(struct cell_fence *fence) { uint i; + ASSERT_ALIGN16(fence->status); for (i = 0; i < CELL_MAX_SPUS; i++) { fence->status[i][0] = CELL_FENCE_IDLE; } @@ -50,9 +51,9 @@ cell_fence_signalled(const struct cell_context *cell, { uint i; for (i = 0; i < cell->num_spus; i++) { - //ASSERT(fence->status[i][0] != CELL_FENCE_IDLE); - if (fence->status[i][0] == CELL_FENCE_EMITTED) + if (fence->status[i][0] != CELL_FENCE_SIGNALLED) return FALSE; + /*assert(fence->status[i][0] == CELL_FENCE_EMITTED);*/ } return TRUE; } @@ -65,6 +66,15 @@ cell_fence_finish(const struct cell_context *cell, while (!cell_fence_signalled(cell, fence)) { usleep(10); } + +#ifdef DEBUG + { + uint i; + for (i = 0; i < cell->num_spus; i++) { + assert(fence->status[i][0] == CELL_FENCE_SIGNALLED); + } + } +#endif } diff --git a/src/gallium/drivers/cell/ppu/cell_flush.c b/src/gallium/drivers/cell/ppu/cell_flush.c index 6596b720101..a64967b4b9e 100644 --- a/src/gallium/drivers/cell/ppu/cell_flush.c +++ b/src/gallium/drivers/cell/ppu/cell_flush.c @@ -49,7 +49,7 @@ cell_flush(struct pipe_context *pipe, unsigned flags, flags |= CELL_FLUSH_WAIT; } - if (flags & PIPE_FLUSH_SWAPBUFFERS) + if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_RENDER_CACHE)) flags |= CELL_FLUSH_WAIT; draw_flush( cell->draw ); diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c index d4d644d6e81..5c41b264ac8 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c @@ -1303,60 +1303,91 @@ lookup_function(struct cell_context *cell, const char *funcname) /** * Emit code to call a SPU function. * Used to implement instructions like SIN/COS/POW/TEX/etc. + * If scalar, only the X components of the src regs are used, and the + * result is replicated across the dest register's XYZW components. */ static boolean emit_function_call(struct codegen *gen, const struct tgsi_full_instruction *inst, - char *funcname, uint num_args) + char *funcname, uint num_args, boolean scalar) { const uint addr = lookup_function(gen->cell, funcname); char comment[100]; - int ch; + int s_regs[3]; + int func_called = FALSE; + uint a, ch; + int retval_reg = -1; assert(num_args <= 3); snprintf(comment, sizeof(comment), "CALL %s:", funcname); spe_comment(gen->f, -4, comment); + if (scalar) { + for (a = 0; a < num_args; a++) { + s_regs[a] = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[a]); + } + /* we'll call the function, put the return value in this register, + * then replicate it across all write-enabled components in d_reg. + */ + retval_reg = spe_allocate_available_register(gen->f); + } + for (ch = 0; ch < 4; ch++) { if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) { - int s_regs[3], d_reg; + int d_reg; ubyte usedRegs[SPE_NUM_REGS]; - uint a, i, numUsed; + uint i, numUsed; - for (a = 0; a < num_args; a++) { - s_regs[a] = get_src_reg(gen, ch, &inst->FullSrcRegisters[a]); + if (!scalar) { + for (a = 0; a < num_args; a++) { + s_regs[a] = get_src_reg(gen, ch, &inst->FullSrcRegisters[a]); + } } - d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); - numUsed = spe_get_registers_used(gen->f, usedRegs); - assert(numUsed < gen->frame_size / 16 - 2); + d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]); - /* save registers to stack */ - for (i = 0; i < numUsed; i++) { - uint reg = usedRegs[i]; - int offset = 2 + i; - spe_stqd(gen->f, reg, SPE_REG_SP, 16 * offset); - } + if (!scalar || !func_called) { + /* for a scalar function, we'll really only call the function once */ - /* setup function arguments */ - for (a = 0; a < num_args; a++) { - spe_move(gen->f, 3 + a, s_regs[a]); - } + numUsed = spe_get_registers_used(gen->f, usedRegs); + assert(numUsed < gen->frame_size / 16 - 2); - /* branch to function, save return addr */ - spe_brasl(gen->f, SPE_REG_RA, addr); + /* save registers to stack */ + for (i = 0; i < numUsed; i++) { + uint reg = usedRegs[i]; + int offset = 2 + i; + spe_stqd(gen->f, reg, SPE_REG_SP, 16 * offset); + } - /* save function's return value */ - spe_move(gen->f, d_reg, 3); + /* setup function arguments */ + for (a = 0; a < num_args; a++) { + spe_move(gen->f, 3 + a, s_regs[a]); + } - /* restore registers from stack */ - for (i = 0; i < numUsed; i++) { - uint reg = usedRegs[i]; - if (reg != d_reg) { - int offset = 2 + i; - spe_lqd(gen->f, reg, SPE_REG_SP, 16 * offset); + /* branch to function, save return addr */ + spe_brasl(gen->f, SPE_REG_RA, addr); + + /* save function's return value */ + if (scalar) + spe_move(gen->f, retval_reg, 3); + else + spe_move(gen->f, d_reg, 3); + + /* restore registers from stack */ + for (i = 0; i < numUsed; i++) { + uint reg = usedRegs[i]; + if (reg != d_reg && reg != retval_reg) { + int offset = 2 + i; + spe_lqd(gen->f, reg, SPE_REG_SP, 16 * offset); + } } + + func_called = TRUE; + } + + if (scalar) { + spe_move(gen->f, d_reg, retval_reg); } store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]); @@ -1364,6 +1395,10 @@ emit_function_call(struct codegen *gen, } } + if (scalar) { + spe_release_register(gen->f, retval_reg); + } + return true; } @@ -1770,15 +1805,15 @@ emit_instruction(struct codegen *gen, return emit_END(gen); case TGSI_OPCODE_COS: - return emit_function_call(gen, inst, "spu_cos", 1); + return emit_function_call(gen, inst, "spu_cos", 1, TRUE); case TGSI_OPCODE_SIN: - return emit_function_call(gen, inst, "spu_sin", 1); + return emit_function_call(gen, inst, "spu_sin", 1, TRUE); case TGSI_OPCODE_POW: - return emit_function_call(gen, inst, "spu_pow", 2); + return emit_function_call(gen, inst, "spu_pow", 2, TRUE); case TGSI_OPCODE_EXPBASE2: - return emit_function_call(gen, inst, "spu_exp2", 1); + return emit_function_call(gen, inst, "spu_exp2", 1, TRUE); case TGSI_OPCODE_LOGBASE2: - return emit_function_call(gen, inst, "spu_log2", 1); + return emit_function_call(gen, inst, "spu_log2", 1, TRUE); case TGSI_OPCODE_TEX: /* fall-through for now */ case TGSI_OPCODE_TXD: diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c index 4e1e53ecdc7..d9c3ff3f4d0 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c @@ -1141,13 +1141,17 @@ gen_colormask(struct spe_function *f, * access to the Compare Immediate instructions where we don't in * gen_depth_test(), which is what makes us very different. * + * There's some added complexity if there's a non-trivial state->mask + * value; then stencil and reference both must be masked + * * The return value in the stencil_pass_reg is a bitmask of valid * fragments that also passed the stencil test. The bitmask of valid - * fragments that failed would be found in (mask_reg & ~stencil_pass_reg). + * fragments that failed would be found in (fragment_mask_reg & ~stencil_pass_reg). */ static void gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, - unsigned int mask_reg, unsigned int fbS_reg, + unsigned int stencil_max_value, + unsigned int fragment_mask_reg, unsigned int fbS_reg, unsigned int stencil_pass_reg) { /* Generate code that puts the set of passing fragments into the stencil_pass_reg @@ -1155,68 +1159,134 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, */ switch (state->func) { case PIPE_FUNC_EQUAL: - /* stencil_pass = mask & (s == reference) */ - spe_compare_equal_uint(f, stencil_pass_reg, fbS_reg, state->ref_value); - spe_and(f, stencil_pass_reg, mask_reg, stencil_pass_reg); + if (state->value_mask == stencil_max_value) { + /* stencil_pass = fragment_mask & (s == reference) */ + spe_compare_equal_uint(f, stencil_pass_reg, fbS_reg, state->ref_value); + spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + } + else { + /* stencil_pass = fragment_mask & ((s&mask) == (reference&mask)) */ + unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); + spe_compare_equal_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value); + spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + spe_release_register(f, tmp_masked_stencil); + } break; case PIPE_FUNC_NOTEQUAL: - /* stencil_pass = mask & ~(s == reference) */ - spe_compare_equal_uint(f, stencil_pass_reg, fbS_reg, state->ref_value); - spe_andc(f, stencil_pass_reg, mask_reg, stencil_pass_reg); + if (state->value_mask == stencil_max_value) { + /* stencil_pass = fragment_mask & ~(s == reference) */ + spe_compare_equal_uint(f, stencil_pass_reg, fbS_reg, state->ref_value); + spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + } + else { + /* stencil_pass = fragment_mask & ~((s&mask) == (reference&mask)) */ + unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); + spe_compare_equal_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value); + spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + spe_release_register(f, tmp_masked_stencil); + } break; case PIPE_FUNC_GREATER: - /* stencil_pass = mask & (s > reference) */ - spe_compare_greater_uint(f, stencil_pass_reg, fbS_reg, state->ref_value); - spe_and(f, stencil_pass_reg, mask_reg, stencil_pass_reg); + if (state->value_mask == stencil_max_value) { + /* stencil_pass = fragment_mask & (s > reference) */ + spe_compare_greater_uint(f, stencil_pass_reg, fbS_reg, state->ref_value); + spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + } + else { + /* stencil_pass = fragment_mask & ((s&mask) > (reference&mask)) */ + unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); + spe_compare_greater_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value); + spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + spe_release_register(f, tmp_masked_stencil); + } break; - case PIPE_FUNC_LESS: { - /* stencil_pass = mask & (reference > s) */ - /* There's no convenient Compare Less Than Immediate instruction, so - * we'll have to do this one the harder way, by loading a register and - * comparing directly. Compare Logical Greater Than Word (clgt) - * treats its operands as unsigned - no sign extension. - */ - unsigned int tmp_reg = spe_allocate_available_register(f); - spe_load_uint(f, tmp_reg, state->ref_value); - spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg); - spe_and(f, stencil_pass_reg, mask_reg, stencil_pass_reg); - spe_release_register(f, tmp_reg); + case PIPE_FUNC_LESS: + if (state->value_mask == stencil_max_value) { + /* stencil_pass = fragment_mask & (reference > s) */ + /* There's no convenient Compare Less Than Immediate instruction, so + * we'll have to do this one the harder way, by loading a register and + * comparing directly. Compare Logical Greater Than Word (clgt) + * treats its operands as unsigned - no sign extension. + */ + unsigned int tmp_reg = spe_allocate_available_register(f); + spe_load_uint(f, tmp_reg, state->ref_value); + spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg); + spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + spe_release_register(f, tmp_reg); + } + else { + /* stencil_pass = fragment_mask & ((reference&mask) > (s&mask)) */ + unsigned int tmp_reg = spe_allocate_available_register(f); + unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + spe_load_uint(f, tmp_reg, state->value_mask & state->ref_value); + spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); + spe_clgt(f, stencil_pass_reg, tmp_reg, tmp_masked_stencil); + spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + spe_release_register(f, tmp_reg); + spe_release_register(f, tmp_masked_stencil); + } break; - } case PIPE_FUNC_LEQUAL: - /* stencil_pass = mask & (s <= reference) = mask & ~(s > reference) */ - spe_compare_greater_uint(f, stencil_pass_reg, fbS_reg, state->ref_value); - spe_andc(f, stencil_pass_reg, mask_reg, stencil_pass_reg); + if (state->value_mask == stencil_max_value) { + /* stencil_pass = fragment_mask & (s <= reference) + * = fragment_mask & ~(s > reference) */ + spe_compare_greater_uint(f, stencil_pass_reg, fbS_reg, state->ref_value); + spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + } + else { + /* stencil_pass = fragment_mask & ~((s&mask) > (reference&mask)) */ + unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); + spe_compare_greater_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value); + spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + spe_release_register(f, tmp_masked_stencil); + } break; - case PIPE_FUNC_GEQUAL: { - /* stencil_pass = mask & (s >= reference) = mask & ~(reference > s) */ - /* As above, we have to do this by loading a register */ - unsigned int tmp_reg = spe_allocate_available_register(f); - spe_load_uint(f, tmp_reg, state->ref_value); - spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg); - spe_andc(f, stencil_pass_reg, mask_reg, stencil_pass_reg); - spe_release_register(f, tmp_reg); + case PIPE_FUNC_GEQUAL: + if (state->value_mask == stencil_max_value) { + /* stencil_pass = fragment_mask & (s >= reference) ] + * = fragment_mask & ~(reference > s) */ + /* As above, we have to do this by loading a register */ + unsigned int tmp_reg = spe_allocate_available_register(f); + spe_load_uint(f, tmp_reg, state->ref_value); + spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg); + spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + spe_release_register(f, tmp_reg); + } + else { + /* stencil_pass = fragment_mask & ~((reference&mask) > (s&mask)) */ + unsigned int tmp_reg = spe_allocate_available_register(f); + unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + spe_load_uint(f, tmp_reg, state->ref_value & state->value_mask); + spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); + spe_clgt(f, stencil_pass_reg, tmp_reg, tmp_masked_stencil); + spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); + spe_release_register(f, tmp_reg); + spe_release_register(f, tmp_masked_stencil); + } break; - } case PIPE_FUNC_NEVER: - /* stencil_pass = mask & 0 = 0 */ + /* stencil_pass = fragment_mask & 0 = 0 */ spe_load_uint(f, stencil_pass_reg, 0); break; case PIPE_FUNC_ALWAYS: - /* stencil_pass = mask & 1 = mask */ - spe_move(f, stencil_pass_reg, mask_reg); + /* stencil_pass = fragment_mask & 1 = fragment_mask */ + spe_move(f, stencil_pass_reg, fragment_mask_reg); break; } /* The fragments that passed the stencil test are now in stencil_pass_reg. - * The fragments that failed would be (mask_reg & ~stencil_pass_reg). + * The fragments that failed would be (fragment_mask_reg & ~stencil_pass_reg). */ } @@ -1282,7 +1352,7 @@ gen_stencil_values(struct spe_function *f, unsigned int stencil_op, /* Add Word Immediate computes rT = rA + 10-bit signed immediate */ spe_ai(f, newS_reg, fbS_reg, 1); /* Select from the current value or the new value based on the equality test */ - spe_selb(f, newS_reg, fbS_reg, newS_reg, equals_reg); + spe_selb(f, newS_reg, newS_reg, fbS_reg, equals_reg); spe_release_register(f, equals_reg); break; @@ -1295,7 +1365,7 @@ gen_stencil_values(struct spe_function *f, unsigned int stencil_op, /* Add Word Immediate with a (-1) value works */ spe_ai(f, newS_reg, fbS_reg, -1); /* Select from the current value or the new value based on the equality test */ - spe_selb(f, newS_reg, fbS_reg, newS_reg, equals_reg); + spe_selb(f, newS_reg, newS_reg, fbS_reg, equals_reg); spe_release_register(f, equals_reg); break; @@ -1534,15 +1604,28 @@ gen_stencil_depth_test(struct spe_function *f, * meaning that we have to calculate the stencil values but do not * need to mask them), we can avoid generating code. Don't forget * that we need to consider backfacing stencil, if enabled. + * + * Note that if the backface stencil is *not* enabled, the backface + * stencil will have the same values as the frontface stencil. */ - if (dsa->stencil[0].write_mask == 0x0 && (!dsa->stencil[1].enabled || dsa->stencil[1].write_mask == 0x00)) { - /* Trivial: don't need to calculate stencil values, and don't need to - * write them back to the framebuffer. + if (dsa->stencil[0].fail_op == PIPE_STENCIL_OP_KEEP && + dsa->stencil[0].zfail_op == PIPE_STENCIL_OP_KEEP && + dsa->stencil[0].zpass_op == PIPE_STENCIL_OP_KEEP && + dsa->stencil[1].fail_op == PIPE_STENCIL_OP_KEEP && + dsa->stencil[1].zfail_op == PIPE_STENCIL_OP_KEEP && + dsa->stencil[1].zpass_op == PIPE_STENCIL_OP_KEEP) { + /* No changes to any stencil values */ + need_to_calculate_stencil_values = false; + need_to_writemask_stencil_values = false; + } + else if (dsa->stencil[0].write_mask == 0x0 && dsa->stencil[1].write_mask == 0x0) { + /* All changes are writemasked out, so no need to calculate + * what those changes might be, and no need to write anything back. */ need_to_calculate_stencil_values = false; need_to_writemask_stencil_values = false; } - else if (dsa->stencil[0].write_mask == 0xff && (!dsa->stencil[1].enabled || dsa->stencil[1].write_mask == 0xff)) { + else if (dsa->stencil[0].write_mask == 0xff && dsa->stencil[1].write_mask == 0xff) { /* Still trivial, but a little less so. We need to write the stencil * values, but we don't need to mask them. */ @@ -1583,7 +1666,7 @@ gen_stencil_depth_test(struct spe_function *f, */ spe_comment(f, 0, "Running basic stencil test"); stencil_pass_reg = spe_allocate_available_register(f); - gen_stencil_test(f, &dsa->stencil[0], mask_reg, fbS_reg, stencil_pass_reg); + gen_stencil_test(f, &dsa->stencil[0], 0xff, mask_reg, fbS_reg, stencil_pass_reg); /* If two-sided stenciling is on, generate code to run the stencil * test on the backfacing stencil as well, and combine the two results @@ -1592,7 +1675,7 @@ gen_stencil_depth_test(struct spe_function *f, if (dsa->stencil[1].enabled) { unsigned int temp_reg = spe_allocate_available_register(f); spe_comment(f, 0, "Running backface stencil test"); - gen_stencil_test(f, &dsa->stencil[1], mask_reg, fbS_reg, temp_reg); + gen_stencil_test(f, &dsa->stencil[1], 0xff, mask_reg, fbS_reg, temp_reg); spe_selb(f, stencil_pass_reg, stencil_pass_reg, temp_reg, facing_reg); spe_release_register(f, temp_reg); } @@ -1914,81 +1997,79 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f) * Z and/or stencil. We'll also convert the incoming fragment Z * value in fragZ_reg from a floating point value in [0.0..1.0] to * an unsigned integer value with the appropriate resolution. + * Note that even if depth or stencil is *not* enabled, if it's + * present in the buffer, we pull it out and put it back later; + * otherwise, we can inadvertently destroy the contents of + * buffers we're not supposed to touch (e.g., if the user is + * clearing the depth buffer but not the stencil buffer, a + * quad of constant depth is drawn over the surface; the stencil + * buffer must be maintained). */ switch(zs_format) { case PIPE_FORMAT_S8Z24_UNORM: /* fall through */ case PIPE_FORMAT_X8Z24_UNORM: - if (dsa->depth.enabled) { - /* We need the Z part at least */ - setup_optional_register(f, &fbZ_reg_set, &fbZ_reg); - /* four 24-bit Z values in the low-order bits */ - spe_and_uint(f, fbZ_reg, fbZS_reg, 0x00ffffff); - - /* Incoming fragZ_reg value is a float in 0.0...1.0; convert - * to a 24-bit unsigned integer - */ - spe_cfltu(f, fragZ_reg, fragZ_reg, 32); - spe_rotmi(f, fragZ_reg, fragZ_reg, -8); - } - if (dsa->stencil[0].enabled) { - setup_optional_register(f, &fbS_reg_set, &fbS_reg); - /* four 8-bit Z values in the high-order bits */ - spe_rotmi(f, fbS_reg, fbZS_reg, -24); - } - break; + /* Pull out both Z and stencil */ + setup_optional_register(f, &fbZ_reg_set, &fbZ_reg); + setup_optional_register(f, &fbS_reg_set, &fbS_reg); + + /* four 24-bit Z values in the low-order bits */ + spe_and_uint(f, fbZ_reg, fbZS_reg, 0x00ffffff); + + /* Incoming fragZ_reg value is a float in 0.0...1.0; convert + * to a 24-bit unsigned integer + */ + spe_cfltu(f, fragZ_reg, fragZ_reg, 32); + spe_rotmi(f, fragZ_reg, fragZ_reg, -8); + + /* four 8-bit stencil values in the high-order bits */ + spe_rotmi(f, fbS_reg, fbZS_reg, -24); + break; case PIPE_FORMAT_Z24S8_UNORM: /* fall through */ case PIPE_FORMAT_Z24X8_UNORM: - if (dsa->depth.enabled) { - setup_optional_register(f, &fbZ_reg_set, &fbZ_reg); - /* shift by 8 to get the upper 24-bit values */ - spe_rotmi(f, fbS_reg, fbZS_reg, -8); - - /* Incoming fragZ_reg value is a float in 0.0...1.0; convert - * to a 24-bit unsigned integer - */ - spe_cfltu(f, fragZ_reg, fragZ_reg, 32); - spe_rotmi(f, fragZ_reg, fragZ_reg, -8); - } - if (dsa->stencil[0].enabled) { - setup_optional_register(f, &fbS_reg_set, &fbS_reg); - /* 8-bit stencil in the low-order bits - mask them out */ - spe_and_uint(f, fbS_reg, fbZS_reg, 0x000000ff); - } - break; + setup_optional_register(f, &fbZ_reg_set, &fbZ_reg); + setup_optional_register(f, &fbS_reg_set, &fbS_reg); + + /* shift by 8 to get the upper 24-bit values */ + spe_rotmi(f, fbS_reg, fbZS_reg, -8); + + /* Incoming fragZ_reg value is a float in 0.0...1.0; convert + * to a 24-bit unsigned integer + */ + spe_cfltu(f, fragZ_reg, fragZ_reg, 32); + spe_rotmi(f, fragZ_reg, fragZ_reg, -8); + + /* 8-bit stencil in the low-order bits - mask them out */ + spe_and_uint(f, fbS_reg, fbZS_reg, 0x000000ff); + break; case PIPE_FORMAT_Z32_UNORM: - if (dsa->depth.enabled) { - setup_optional_register(f, &fbZ_reg_set, &fbZ_reg); - /* Copy over 4 32-bit values */ - spe_move(f, fbZ_reg, fbZS_reg); - - /* Incoming fragZ_reg value is a float in 0.0...1.0; convert - * to a 32-bit unsigned integer - */ - spe_cfltu(f, fragZ_reg, fragZ_reg, 32); - } + setup_optional_register(f, &fbZ_reg_set, &fbZ_reg); + /* Copy over 4 32-bit values */ + spe_move(f, fbZ_reg, fbZS_reg); + + /* Incoming fragZ_reg value is a float in 0.0...1.0; convert + * to a 32-bit unsigned integer + */ + spe_cfltu(f, fragZ_reg, fragZ_reg, 32); /* No stencil, so can't do anything there */ - break; + break; case PIPE_FORMAT_Z16_UNORM: - if (dsa->depth.enabled) { - /* XXX Not sure this is correct, but it was here before, so we're - * going with it for now - */ - setup_optional_register(f, &fbZ_reg_set, &fbZ_reg); - /* Copy over 4 32-bit values */ - spe_move(f, fbZ_reg, fbZS_reg); - - /* Incoming fragZ_reg value is a float in 0.0...1.0; convert - * to a 16-bit unsigned integer - */ - spe_cfltu(f, fragZ_reg, fragZ_reg, 32); - spe_rotmi(f, fragZ_reg, fragZ_reg, -16); - } + /* XXX Not sure this is correct, but it was here before, so we're + * going with it for now + */ + setup_optional_register(f, &fbZ_reg_set, &fbZ_reg); + /* Copy over 4 32-bit values */ + spe_move(f, fbZ_reg, fbZS_reg); + + /* Incoming fragZ_reg value is a float in 0.0...1.0; convert + * to a 16-bit unsigned integer + */ + spe_cfltu(f, fragZ_reg, fragZ_reg, 32); + spe_rotmi(f, fragZ_reg, fragZ_reg, -16); /* No stencil */ - break; default: ASSERT(0); /* invalid format */ @@ -2035,39 +2116,19 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f) spe_comment(f, 0, "Store quad's depth/stencil values in tile"); if (zs_format == PIPE_FORMAT_S8Z24_UNORM || zs_format == PIPE_FORMAT_X8Z24_UNORM) { - if (fbS_reg_set && fbZ_reg_set) { - spe_shli(f, fbS_reg, fbS_reg, 24); /* fbS = fbS << 24 */ - spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */ - } - else if (fbS_reg_set) { - spe_shli(f, fbZS_reg, fbS_reg, 24); /* fbS = fbS << 24 */ - } - else { - spe_move(f, fbZS_reg, fbZ_reg); - } + spe_shli(f, fbS_reg, fbS_reg, 24); /* fbS = fbS << 24 */ + spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */ } else if (zs_format == PIPE_FORMAT_Z24S8_UNORM || zs_format == PIPE_FORMAT_Z24X8_UNORM) { - if (fbS_reg_set && fbZ_reg_set) { - spe_shli(f, fbZ_reg, fbZ_reg, 8); /* fbZ = fbZ << 8 */ - spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */ - } - else if (fbS_reg_set) { - spe_move(f, fbZS_reg, fbS_reg); - } - else { - spe_shli(f, fbZ_reg, fbZ_reg, 8); /* fbZ = fbZ << 8 */ - } + spe_shli(f, fbZ_reg, fbZ_reg, 8); /* fbZ = fbZ << 8 */ + spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */ } else if (zs_format == PIPE_FORMAT_Z32_UNORM) { - if (fbZ_reg_set) { - spe_move(f, fbZS_reg, fbZ_reg); /* fbZS = fbZ */ - } + spe_move(f, fbZS_reg, fbZ_reg); /* fbZS = fbZ */ } else if (zs_format == PIPE_FORMAT_Z16_UNORM) { - if (fbZ_reg_set) { - spe_move(f, fbZS_reg, fbZ_reg); /* fbZS = fbZ */ - } + spe_move(f, fbZS_reg, fbZ_reg); /* fbZS = fbZ */ } else if (zs_format == PIPE_FORMAT_S8_UNORM) { ASSERT(0); /* XXX to do */ @@ -2080,6 +2141,7 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f) spe_stqx(f, fbZS_reg, depth_tile_reg, quad_offset_reg); } + /* Don't need these any more */ release_optional_register(f, &fbZ_reg_set, fbZ_reg); release_optional_register(f, &fbS_reg_set, fbS_reg); } diff --git a/src/gallium/drivers/cell/ppu/cell_spu.h b/src/gallium/drivers/cell/ppu/cell_spu.h index b633880c256..c93958a9ed5 100644 --- a/src/gallium/drivers/cell/ppu/cell_spu.h +++ b/src/gallium/drivers/cell/ppu/cell_spu.h @@ -30,7 +30,6 @@ #include <libspe2.h> -#include <libmisc.h> #include <pthread.h> #include "cell/common.h" diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 9ac2f3bbb96..ae88d069122 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -28,6 +28,7 @@ * Authors: * Keith Whitwell <[email protected]> * Michel Dänzer <[email protected]> + * Brian Paul */ #include "pipe/p_context.h" @@ -42,10 +43,9 @@ #include "cell_texture.h" -/* Simple, maximally packed layout. - */ -static unsigned minify( unsigned d ) +static unsigned +minify(unsigned d) { return MAX2(1, d>>1); } @@ -212,6 +212,89 @@ twiddle_image_uint(uint w, uint h, uint tile_size, uint *dst, /** + * For Cell. Basically, rearrange the pixels/quads from this layout: + * +--+--+--+--+ + * |p0|p1|p2|p3|.... + * +--+--+--+--+ + * + * to this layout: + * +--+--+ + * |p0|p1|.... + * +--+--+ + * |p2|p3| + * +--+--+ + */ +static void +twiddle_tile(const uint *tileIn, uint *tileOut) +{ + int y, x; + + for (y = 0; y < TILE_SIZE; y+=2) { + for (x = 0; x < TILE_SIZE; x+=2) { + int k = 4 * (y/2 * TILE_SIZE/2 + x/2); + tileOut[y * TILE_SIZE + (x + 0)] = tileIn[k]; + tileOut[y * TILE_SIZE + (x + 1)] = tileIn[k+1]; + tileOut[(y + 1) * TILE_SIZE + (x + 0)] = tileIn[k+2]; + tileOut[(y + 1) * TILE_SIZE + (x + 1)] = tileIn[k+3]; + } + } +} + + +/** + * Convert image from tiled layout to linear layout. 4-byte pixels. + */ +static void +untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst, + uint dst_stride, const uint *src) +{ + const uint tile_size2 = tile_size * tile_size; + const uint h_t = (h + tile_size - 1) / tile_size; + const uint w_t = (w + tile_size - 1) / tile_size; + uint *tile_buf; + uint it, jt; /* tile counters */ + uint i, j; /* intra-tile counters */ + + dst_stride /= 4; /* convert from bytes to pixels */ + + tile_buf = align_malloc(tile_size * tile_size * 4, 16); + + /* loop over src tiles */ + for (it = 0; it < h_t; it++) { + for (jt = 0; jt < w_t; jt++) { + /* start of src tile: */ + const uint *tsrc = src + (it * w_t + jt) * tile_size2; + + twiddle_tile(tsrc, tile_buf); + tsrc = tile_buf; + + /* compute size of this tile (may be smaller than tile_size) */ + /* XXX note: a compiler bug was found here. That's why the code + * looks as it does. + */ + uint tile_width = w - jt * tile_size; + tile_width = MIN2(tile_width, tile_size); + uint tile_height = h - it * tile_size; + tile_height = MIN2(tile_height, tile_size); + + /* loop over texels in the tile */ + for (i = 0; i < tile_height; i++) { + for (j = 0; j < tile_width; j++) { + uint dsti = it * tile_size + i; + uint dstj = jt * tile_size + j; + ASSERT(dsti < h); + ASSERT(dstj < w); + dst[dsti * dst_stride + dstj] = tsrc[i * tile_size + j]; + } + } + } + } + + align_free(tile_buf); +} + + +/** * Convert linear texture image data to tiled format for SPU usage. */ static void @@ -230,6 +313,7 @@ cell_twiddle_texture(struct pipe_screen *screen, switch (ct->base.format) { case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_B8G8R8A8_UNORM: { int numFaces = ct->base.target == PIPE_TEXTURE_CUBE ? 6 : 1; int offset = bufWidth * bufHeight * 4 * surface->face; @@ -261,6 +345,51 @@ cell_twiddle_texture(struct pipe_screen *screen, } +/** + * Convert SPU tiled texture image data to linear format for app usage. + */ +static void +cell_untwiddle_texture(struct pipe_screen *screen, + struct pipe_surface *surface) +{ + struct cell_texture *ct = cell_texture(surface->texture); + const uint level = surface->level; + const uint texWidth = ct->base.width[level]; + const uint texHeight = ct->base.height[level]; + const void *map = pipe_buffer_map(screen, surface->buffer, + PIPE_BUFFER_USAGE_CPU_READ); + const uint *src = (const uint *) ((const ubyte *) map + surface->offset); + + switch (ct->base.format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_B8G8R8A8_UNORM: + { + int numFaces = ct->base.target == PIPE_TEXTURE_CUBE ? 6 : 1; + int offset = surface->stride * texHeight * 4 * surface->face; + uint *dst; + + if (!ct->untiled_data[level]) { + ct->untiled_data[level] = + align_malloc(surface->stride * texHeight * 4 * numFaces, 16); + } + + dst = (uint *) ((ubyte *) ct->untiled_data[level] + offset); + + untwiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, + surface->stride, src); + } + break; + default: + { + ct->untiled_data[level] = NULL; + printf("Cell: untwiddle unsupported texture format\n"); + } + } + + pipe_buffer_unmap(screen, surface->buffer); +} + + static struct pipe_surface * cell_get_tex_surface(struct pipe_screen *screen, struct pipe_texture *pt, @@ -294,13 +423,18 @@ cell_get_tex_surface(struct pipe_screen *screen, ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { - ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * - ps->nblocksy * - ps->stride; + ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * + ps->nblocksy * + ps->stride; } else { - assert(face == 0); - assert(zslice == 0); + assert(face == 0); + assert(zslice == 0); + } + + if (ps->usage & PIPE_BUFFER_USAGE_CPU_READ) { + /* convert from tiled to linear layout */ + cell_untwiddle_texture(screen, ps); } } return ps; @@ -311,6 +445,15 @@ static void cell_tex_surface_release(struct pipe_screen *screen, struct pipe_surface **s) { + struct cell_texture *ct = cell_texture((*s)->texture); + const uint level = (*s)->level; + + if (((*s)->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level])) + { + align_free(ct->untiled_data[level]); + ct->untiled_data[level] = NULL; + } + /* XXX if done rendering to teximage, re-tile */ pipe_texture_reference(&(*s)->texture, NULL); @@ -325,6 +468,10 @@ cell_surface_map(struct pipe_screen *screen, unsigned flags) { ubyte *map; + struct cell_texture *ct = cell_texture(surface->texture); + const uint level = surface->level; + + assert(ct); if (flags & ~surface->usage) { assert(0); @@ -335,7 +482,14 @@ cell_surface_map(struct pipe_screen *screen, if (map == NULL) return NULL; else - return (void *) (map + surface->offset); + { + if ((surface->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level])) { + return (void *) ((ubyte *) ct->untiled_data[level] + surface->offset); + } + else { + return (void *) (map + surface->offset); + } + } } diff --git a/src/gallium/drivers/cell/ppu/cell_texture.h b/src/gallium/drivers/cell/ppu/cell_texture.h index 2f5fe0dd1b7..7018b0c9bf7 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.h +++ b/src/gallium/drivers/cell/ppu/cell_texture.h @@ -52,6 +52,7 @@ struct cell_texture struct pipe_buffer *tiled_buffer[CELL_MAX_TEXTURE_LEVELS]; /** Mapped, tiled texture data */ void *tiled_mapped[CELL_MAX_TEXTURE_LEVELS]; + void *untiled_data[CELL_MAX_TEXTURE_LEVELS]; }; diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c index a6ed29ea631..d726622d94f 100644 --- a/src/gallium/drivers/cell/spu/spu_command.c +++ b/src/gallium/drivers/cell/spu/spu_command.c @@ -107,7 +107,7 @@ cmd_fence(struct cell_command_fence *fence_cmd) CELL_FENCE_SIGNALLED}; uint *dst = (uint *) fence_cmd->fence; dst += 4 * spu.init.id; /* main store/memory address, not local store */ - + ASSERT_ALIGN16(dst); mfc_put((void *) &status, /* src in local memory */ (unsigned int) dst, /* dst in main memory */ sizeof(status), /* size */ @@ -244,8 +244,7 @@ cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops) } } - spu.read_depth = spu.depth_stencil_alpha.depth.enabled; - spu.read_stencil = spu.depth_stencil_alpha.stencil[0].enabled; + spu.read_depth_stencil = (spu.depth_stencil_alpha.depth.enabled || spu.depth_stencil_alpha.stencil[0].enabled); } diff --git a/src/gallium/drivers/cell/spu/spu_funcs.c b/src/gallium/drivers/cell/spu/spu_funcs.c index 3534b35000d..ff3d609d258 100644 --- a/src/gallium/drivers/cell/spu/spu_funcs.c +++ b/src/gallium/drivers/cell/spu/spu_funcs.c @@ -38,7 +38,9 @@ #include <math.h> #include <cos14_v.h> #include <sin14_v.h> -#include <transpose_matrix4x4.h> +#include <simdmath/exp2f4.h> +#include <simdmath/log2f4.h> +#include <simdmath/powf4.h> #include "cell/common.h" #include "spu_main.h" @@ -68,37 +70,19 @@ spu_sin(vector float x) static vector float spu_pow(vector float x, vector float y) { - float z0 = powf(spu_extract(x,0), spu_extract(y,0)); - float z1 = powf(spu_extract(x,1), spu_extract(y,1)); - float z2 = powf(spu_extract(x,2), spu_extract(y,2)); - float z3 = powf(spu_extract(x,3), spu_extract(y,3)); - return (vector float) {z0, z1, z2, z3}; + return _powf4(x, y); } static vector float spu_exp2(vector float x) { - float z0 = powf(2.0f, spu_extract(x,0)); - float z1 = powf(2.0f, spu_extract(x,1)); - float z2 = powf(2.0f, spu_extract(x,2)); - float z3 = powf(2.0f, spu_extract(x,3)); - return (vector float) {z0, z1, z2, z3}; + return _exp2f4(x); } static vector float spu_log2(vector float x) { - /* - * log_base_2(x) = log(x) / log(2) - * 1.442695 = 1/log(2). - */ - static const vector float k = {1.442695F, 1.442695F, 1.442695F, 1.442695F}; - float z0 = logf(spu_extract(x,0)); - float z1 = logf(spu_extract(x,1)); - float z2 = logf(spu_extract(x,2)); - float z3 = logf(spu_extract(x,3)); - vector float v = (vector float) {z0, z1, z2, z3}; - return spu_mul(v, k); + return _log2f4(x); } diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index 668af10be25..692790c9f3c 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -160,8 +160,7 @@ struct spu_global tile_t ztile ALIGN16_ATTRIB; /** Read depth/stencil tiles? */ - boolean read_depth; - boolean read_stencil; + boolean read_depth_stencil; /** Current tiles' status */ ubyte cur_ctile_status, cur_ztile_status; diff --git a/src/gallium/drivers/cell/spu/spu_render.c b/src/gallium/drivers/cell/spu/spu_render.c index 5515bb55c95..7c225e2f27c 100644 --- a/src/gallium/drivers/cell/spu/spu_render.c +++ b/src/gallium/drivers/cell/spu/spu_render.c @@ -98,7 +98,7 @@ my_tile(uint tx, uint ty) static INLINE void get_cz_tiles(uint tx, uint ty) { - if (spu.read_depth) { + if (spu.read_depth_stencil) { if (spu.cur_ztile_status != TILE_STATUS_CLEAR) { //printf("SPU %u: getting Z tile %u, %u\n", spu.init.id, tx, ty); get_tile(tx, ty, &spu.ztile, TAG_READ_TILE_Z, 1); @@ -153,7 +153,7 @@ static INLINE void wait_put_cz_tiles(void) { wait_on_mask(1 << TAG_WRITE_TILE_COLOR); - if (spu.read_depth) { + if (spu.read_depth_stencil) { wait_on_mask(1 << TAG_WRITE_TILE_Z); } } diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c index 4caf7d6b613..5f908159bbf 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.c +++ b/src/gallium/drivers/cell/spu/spu_tri.c @@ -369,7 +369,7 @@ flush_spans(void) } ASSERT(spu.cur_ctile_status != TILE_STATUS_DEFINED); - if (spu.read_depth) { + if (spu.read_depth_stencil) { if (spu.cur_ztile_status == TILE_STATUS_GETTING) { /* wait for mfc_get() to complete */ //printf("SPU: %u: waiting for ztile\n", spu.init.id); diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index 0111469405f..31908a517b7 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -40,7 +40,7 @@ #include "tgsi/tgsi_sse2.h" -#if defined(PIPE_ARCH_X86) && defined(PIPE_ARCH_SSE) +#if defined(PIPE_ARCH_X86) #include "rtasm/rtasm_x86sse.h" @@ -92,7 +92,8 @@ fs_sse_run( const struct sp_fragment_shader *base, machine->Temps); /* init kill mask */ - machine->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] = 0x0; + tgsi_set_kill_mask(machine, 0x0); + tgsi_set_exec_mask(machine, 1, 1, 1, 1); shader->func( machine->Inputs, machine->Outputs, diff --git a/src/gallium/drivers/softpipe/sp_quad_output.c b/src/gallium/drivers/softpipe/sp_quad_output.c index d05e12d1d95..b7aac7f84a7 100644 --- a/src/gallium/drivers/softpipe/sp_quad_output.c +++ b/src/gallium/drivers/softpipe/sp_quad_output.c @@ -64,6 +64,14 @@ output_quad(struct quad_stage *qs, struct quad_header *quad) for (i = 0; i < 4; i++) { /* loop over color chans */ tile->data.color[y][x][i] = quadColor[i][j]; } + if (0) { + debug_printf("sp write pixel %d,%d: %g, %g, %g\n", + quad->input.x0 + x, + quad->input.y0 + y, + quadColor[0][j], + quadColor[1][j], + quadColor[2][j]); + } } } } diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/include/pipe/p_debug.h index cb6196aa9fb..3b00fb9aa89 100644 --- a/src/gallium/include/pipe/p_debug.h +++ b/src/gallium/include/pipe/p_debug.h @@ -49,7 +49,7 @@ extern "C" { #endif -#ifdef DBG +#if defined(DBG) || defined(DEBUG) #ifndef DEBUG #define DEBUG 1 #endif diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h index d70de8e3011..5e79b7f485a 100644 --- a/src/gallium/include/pipe/p_inlines.h +++ b/src/gallium/include/pipe/p_inlines.h @@ -82,11 +82,14 @@ static INLINE void pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) { /* bump the refcount first */ - if (surf) + if (surf) { + assert(surf->refcount); surf->refcount++; + } if (*ptr) { - + assert((*ptr)->refcount); + /* There are currently two sorts of surfaces... This needs to be * fixed so that all surfaces are views into a texture. */ @@ -113,11 +116,16 @@ winsys_buffer_reference(struct pipe_winsys *winsys, struct pipe_buffer **ptr, struct pipe_buffer *buf) { - if (buf) + if (buf) { + assert(buf->refcount); buf->refcount++; + } - if (*ptr && --(*ptr)->refcount == 0) - winsys->buffer_destroy( winsys, *ptr ); + if (*ptr) { + assert((*ptr)->refcount); + if(--(*ptr)->refcount == 0) + winsys->buffer_destroy( winsys, *ptr ); + } *ptr = buf; } @@ -133,12 +141,15 @@ pipe_texture_reference(struct pipe_texture **ptr, { assert(ptr); - if (pt) + if (pt) { + assert(pt->refcount); pt->refcount++; + } if (*ptr) { struct pipe_screen *screen = (*ptr)->screen; assert(screen); + assert((*ptr)->refcount); screen->texture_release(screen, ptr); assert(!*ptr); @@ -154,6 +165,7 @@ pipe_texture_release(struct pipe_texture **ptr) struct pipe_screen *screen; assert(ptr); screen = (*ptr)->screen; + assert((*ptr)->refcount); screen->texture_release(screen, ptr); *ptr = NULL; } @@ -176,12 +188,6 @@ pipe_user_buffer_create( struct pipe_screen *screen, void *ptr, unsigned size ) return screen->winsys->user_buffer_create(screen->winsys, ptr, size); } -static INLINE void -pipe_buffer_destroy( struct pipe_screen *screen, struct pipe_buffer *buf ) -{ - screen->winsys->buffer_destroy(screen->winsys, buf); -} - static INLINE void * pipe_buffer_map(struct pipe_screen *screen, struct pipe_buffer *buf, diff --git a/src/glx/x11/glx_query.c b/src/glx/x11/glx_query.c index 9664243d8ef..5ea58964ad2 100644 --- a/src/glx/x11/glx_query.c +++ b/src/glx/x11/glx_query.c @@ -55,7 +55,7 @@ typedef struct GLXGenericGetString #define X_GLXGenericGetString 0 /** - * Query the Server GLX string and cache it in the display private. + * Query the Server GLX string. * This routine will allocate the necessay space for the string. */ char * diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index a298c1407de..1bdb32049d7 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -57,7 +57,13 @@ #define I830_DESTREG_SR0 7 #define I830_DESTREG_SR1 8 #define I830_DESTREG_SR2 9 -#define I830_DEST_SETUP_SIZE 10 +#define I830_DESTREG_DRAWRECT0 10 +#define I830_DESTREG_DRAWRECT1 11 +#define I830_DESTREG_DRAWRECT2 12 +#define I830_DESTREG_DRAWRECT3 13 +#define I830_DESTREG_DRAWRECT4 14 +#define I830_DESTREG_DRAWRECT5 15 +#define I830_DEST_SETUP_SIZE 16 #define I830_CTXREG_STATE1 0 #define I830_CTXREG_STATE2 1 diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 773a8b4dd01..3b3ff2bceda 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -449,7 +449,8 @@ i830_emit_state(struct intel_context *intel) aper_array[aper_count++] = intel->batch->buf; if (dirty & I830_UPLOAD_BUFFERS) { aper_array[aper_count++] = state->draw_region->buffer; - aper_array[aper_count++] = state->depth_region->buffer; + if (state->depth_region) + aper_array[aper_count++] = state->depth_region->buffer; } for (i = 0; i < I830_TEX_UNITS; i++) @@ -512,6 +513,16 @@ i830_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I830_DESTREG_SR0]); OUT_BATCH(state->Buffer[I830_DESTREG_SR1]); OUT_BATCH(state->Buffer[I830_DESTREG_SR2]); + + if (intel->constant_cliprect) { + assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); + } ADVANCE_BATCH(); } @@ -591,6 +602,7 @@ i830_state_draw_region(struct intel_context *intel, struct intel_region *depth_region) { struct i830_context *i830 = i830_context(&intel->ctx); + GLcontext *ctx = &intel->ctx; GLuint value; ASSERT(state == &i830->state || state == &i830->meta); @@ -643,6 +655,24 @@ i830_state_draw_region(struct intel_context *intel, } state->Buffer[I830_DESTREG_DV1] = value; + if (intel->constant_cliprect) { + state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I830_DESTREG_DRAWRECT1] = 0; + state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I830_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I830_DESTREG_DRAWRECT5] = 0; + } else { + state->Buffer[I830_DESTREG_DRAWRECT0] = MI_NOOP; + state->Buffer[I830_DESTREG_DRAWRECT1] = MI_NOOP; + state->Buffer[I830_DESTREG_DRAWRECT2] = MI_NOOP; + state->Buffer[I830_DESTREG_DRAWRECT3] = MI_NOOP; + state->Buffer[I830_DESTREG_DRAWRECT4] = MI_NOOP; + state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP; + } + I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index a2376e50e15..87bbf5f9271 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -65,7 +65,13 @@ #define I915_DESTREG_SR0 9 #define I915_DESTREG_SR1 10 #define I915_DESTREG_SR2 11 -#define I915_DEST_SETUP_SIZE 12 +#define I915_DESTREG_DRAWRECT0 12 +#define I915_DESTREG_DRAWRECT1 13 +#define I915_DESTREG_DRAWRECT2 14 +#define I915_DESTREG_DRAWRECT3 15 +#define I915_DESTREG_DRAWRECT4 16 +#define I915_DESTREG_DRAWRECT5 17 +#define I915_DEST_SETUP_SIZE 18 #define I915_CTXREG_STATE4 0 #define I915_CTXREG_LI 1 diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 7431a9cf76d..e79c955d64d 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -399,6 +399,17 @@ i915_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I915_DESTREG_SR0]); OUT_BATCH(state->Buffer[I915_DESTREG_SR1]); OUT_BATCH(state->Buffer[I915_DESTREG_SR2]); + + if (intel->constant_cliprect) { + assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); + } + ADVANCE_BATCH(); } @@ -521,6 +532,7 @@ i915_state_draw_region(struct intel_context *intel, struct intel_region *depth_region) { struct i915_context *i915 = i915_context(&intel->ctx); + GLcontext *ctx = &intel->ctx; GLuint value; ASSERT(state == &i915->state || state == &i915->meta); @@ -573,6 +585,24 @@ i915_state_draw_region(struct intel_context *intel, } state->Buffer[I915_DESTREG_DV1] = value; + if (intel->constant_cliprect) { + state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I915_DESTREG_DRAWRECT1] = 0; + state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I915_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I915_DESTREG_DRAWRECT5] = 0; + } else { + state->Buffer[I915_DESTREG_DRAWRECT0] = MI_NOOP; + state->Buffer[I915_DESTREG_DRAWRECT1] = MI_NOOP; + state->Buffer[I915_DESTREG_DRAWRECT2] = MI_NOOP; + state->Buffer[I915_DESTREG_DRAWRECT3] = MI_NOOP; + state->Buffer[I915_DESTREG_DRAWRECT4] = MI_NOOP; + state->Buffer[I915_DESTREG_DRAWRECT5] = MI_NOOP; + } + I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS); } diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c index c87e5b9a120..c45d48dff8e 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_line.c +++ b/src/mesa/drivers/dri/i965/brw_clip_line.c @@ -148,7 +148,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) brw_clip_init_clipmask(c); /* -ve rhw workaround */ - if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw))) { + if (!BRW_IS_G4X(p->brw)) { brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<20)); diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c index 82d1e873577..740c7cbd109 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_state.c +++ b/src/mesa/drivers/dri/i965/brw_clip_state.c @@ -102,7 +102,7 @@ clip_unit_create_from_key(struct brw_context *brw, clip.clip5.api_mode = BRW_CLIP_API_OGL; clip.clip5.clip_mode = key->clip_mode; - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) + if (BRW_IS_G4X(brw)) clip.clip5.negative_w_clip_test = 1; clip.clip6.clipper_viewport_state_ptr = 0; diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c index 8459b59b460..1dbba37fe7e 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_tri.c +++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c @@ -526,7 +526,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c ) /* if -ve rhw workaround bit is set, do cliptest */ - if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw))) { + if (!BRW_IS_G4X(p->brw)) { brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<20)); diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 474158b484b..e2bc08a6cb7 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -39,6 +39,7 @@ #include "brw_context.h" #include "brw_defines.h" #include "brw_draw.h" +#include "brw_state.h" #include "brw_vs.h" #include "intel_tex.h" #include "intel_blit.h" diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 1c6a0dede0b..e3904be977f 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -433,7 +433,6 @@ struct brw_context GLuint primitive; GLboolean emit_state_always; - GLboolean wrap; GLboolean tmp_fallback; GLboolean no_batch_wrap; @@ -445,6 +444,19 @@ struct brw_context GLuint nr_draw_regions; struct intel_region *draw_regions[MAX_DRAW_BUFFERS]; struct intel_region *depth_region; + + /** + * List of buffers accumulated in brw_validate_state to receive + * dri_bo_check_aperture treatment before exec, so we can know if we + * should flush the batch and try again before emitting primitives. + * + * This can be a fixed number as we only have a limited number of + * objects referenced from the batchbuffer in a primitive emit, + * consisting of the vertex buffers, pipelined state pointers, + * the CURBE, the depth buffer, and a query BO. + */ + dri_bo *validated_bos[VERT_ATTRIB_MAX + 16]; + int validated_bo_count; } state; struct brw_state_pointers attribs; @@ -680,14 +692,6 @@ void brw_emit_query_begin(struct brw_context *brw); void brw_emit_query_end(struct brw_context *brw); /*====================================================================== - * brw_state.c - */ -void brw_validate_state( struct brw_context *brw ); -void brw_init_state( struct brw_context *brw ); -void brw_destroy_state( struct brw_context *brw ); - - -/*====================================================================== * brw_state_dump.c */ void brw_debug_batch(struct intel_context *intel); diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 7cddd3a7dee..c7bac7b0c52 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -307,6 +307,7 @@ static void prepare_constant_buffer(struct brw_context *brw) dri_bo_subdata(brw->curbe.curbe_bo, brw->curbe.curbe_offset, bufsz, buf); } + brw_add_validated_bo(brw, brw->curbe.curbe_bo); /* Because this provokes an action (ie copy the constants into the * URB), it shouldn't be shortcircuited if identical to the @@ -328,13 +329,6 @@ static void emit_constant_buffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - dri_bo *aper_array[] = { - brw->intel.batch->buf, - brw->curbe.curbe_bo, - }; - - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) - intel_batchbuffer_flush(intel->batch); BEGIN_BATCH(2, IGNORE_CLIPRECTS); if (sz == 0) { diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 0593e8d5f5f..39c32255f8b 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -798,10 +798,9 @@ #include "intel_chipset.h" -#define BRW_IS_GM45(brw) (IS_GM45_GM((brw)->intel.intelScreen->deviceID)) #define BRW_IS_G4X(brw) (IS_G4X((brw)->intel.intelScreen->deviceID)) -#define CMD_PIPELINE_SELECT(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965) -#define CMD_VF_STATISTICS(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965) -#define URB_SIZES(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? 384 : 256) /* 512 bit unit */ +#define CMD_PIPELINE_SELECT(brw) (BRW_IS_G4X(brw) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965) +#define CMD_VF_STATISTICS(brw) (BRW_IS_G4X(brw) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965) +#define URB_SIZES(brw) (BRW_IS_G4X(brw) ? 384 : 256) /* 512 bit units */ #endif diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 6c71b4abcf0..d87b8f8a848 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -256,6 +256,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, struct intel_context *intel = intel_context(ctx); struct brw_context *brw = brw_context(ctx); GLboolean retval = GL_FALSE; + GLboolean warn = GL_FALSE; GLuint i; if (ctx->NewState) @@ -282,30 +283,25 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, LOCK_HARDWARE(intel); - if (brw->intel.numClipRects == 0) { + if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) { UNLOCK_HARDWARE(intel); return GL_TRUE; } + /* Flush the batch if it's approaching full, so that we don't wrap while + * we've got validated state that needs to be in the same batch as the + * primitives. This fraction is just a guess (minimal full state plus + * a primitive is around 512 bytes), and would be better if we had + * an upper bound of how much we might emit in a single + * brw_try_draw_prims(). + */ + intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4, + LOOP_CLIPRECTS); { - /* Flush the batch if it's approaching full, so that we don't wrap while - * we've got validated state that needs to be in the same batch as the - * primitives. This fraction is just a guess (minimal full state plus - * a primitive is around 512 bytes), and would be better if we had - * an upper bound of how much we might emit in a single - * brw_try_draw_prims(). - */ - if (intel->batch->ptr - intel->batch->map > intel->batch->size * 3 / 4 - /* brw_emit_prim may change the cliprect_mode to LOOP_CLIPRECTS */ - || intel->batch->cliprect_mode != LOOP_CLIPRECTS) - intel_batchbuffer_flush(intel->batch); - /* Set the first primitive early, ahead of validate_state: */ brw_set_prim(brw, prim[0].mode); - /* XXX: Need to separate validate and upload of state. - */ brw_validate_state( brw ); /* Various fallback checks: @@ -316,6 +312,31 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, if (check_fallbacks( brw, prim, nr_prims )) goto out; + /* Check that we can fit our state in with our existing batchbuffer, or + * flush otherwise. + */ + if (dri_bufmgr_check_aperture_space(brw->state.validated_bos, + brw->state.validated_bo_count)) { + static GLboolean warned; + intel_batchbuffer_flush(intel->batch); + + /* Validate the state after we flushed the batch (which would have + * changed the set of dirty state). If we still fail to + * check_aperture, warn of what's happening, but attempt to continue + * on since it may succeed anyway, and the user would probably rather + * see a failure and a warning than a fallback. + */ + brw_validate_state(brw); + if (!warned && + dri_bufmgr_check_aperture_space(brw->state.validated_bos, + brw->state.validated_bo_count)) { + warn = GL_TRUE; + warned = GL_TRUE; + } + } + + brw_upload_state(brw); + for (i = 0; i < nr_prims; i++) { brw_emit_prim(brw, &prim[i]); } @@ -326,6 +347,10 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, out: UNLOCK_HARDWARE(intel); + if (warn) + fprintf(stderr, "i965: Single primitive emit potentially exceeded " + "available aperture space\n"); + if (!retval) DBG("%s failed\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 7b88b5eaa1e..4080c5e3228 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -250,10 +250,10 @@ static void get_space( struct brw_context *brw, wrap_buffers(brw, size); } + assert(*bo_return == NULL); dri_bo_reference(brw->vb.upload.bo); *bo_return = brw->vb.upload.bo; *offset_return = brw->vb.upload.offset; - brw->vb.upload.offset += size; } @@ -359,6 +359,14 @@ static void brw_prepare_vertices(struct brw_context *brw) input->offset = (unsigned long)input->glarray->Ptr; input->stride = input->glarray->StrideB; } else { + if (input->bo != NULL) { + /* Already-uploaded vertex data is present from a previous + * prepare_vertices, but we had to re-validate state due to + * check_aperture failing and a new batch being produced. + */ + continue; + } + /* Queue the buffer object up to be uploaded in the next pass, * when we've decided if we're doing interleaved or not. */ @@ -417,6 +425,12 @@ static void brw_prepare_vertices(struct brw_context *brw) } brw_prepare_query_begin(brw); + + for (i = 0; i < nr_enabled; i++) { + struct brw_vertex_element *input = enabled[i]; + + brw_add_validated_bo(brw, input->bo); + } } static void brw_emit_vertices(struct brw_context *brw) @@ -512,7 +526,7 @@ static void brw_prepare_indices(struct brw_context *brw) struct intel_context *intel = &brw->intel; const struct _mesa_index_buffer *index_buffer = brw->ib.ib; GLuint ib_size; - dri_bo *bo; + dri_bo *bo = NULL; struct gl_buffer_object *bufferobj; GLuint offset; @@ -561,6 +575,8 @@ static void brw_prepare_indices(struct brw_context *brw) dri_bo_unreference(brw->ib.bo); brw->ib.bo = bo; brw->ib.offset = offset; + + brw_add_validated_bo(brw, brw->ib.bo); } static void brw_emit_indices(struct brw_context *brw) diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 207b8b7ca38..49b422ee2ff 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -65,7 +65,7 @@ struct brw_reg GLuint abs:1; /* source only */ GLuint vstride:4; /* source only */ GLuint width:3; /* src only, align1 only */ - GLuint hstride:2; /* src only, align1 only */ + GLuint hstride:2; /* align1 only */ GLuint address_mode:1; /* relative addressing, hopefully! */ GLuint pad0:1; @@ -432,6 +432,12 @@ static INLINE struct brw_reg brw_uw8_grf( GLuint nr, return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); } +static INLINE struct brw_reg brw_uw16_grf( GLuint nr, + GLuint subnr ) +{ + return brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + static INLINE struct brw_reg brw_null_reg( void ) { return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE, diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 0bfbec9d140..ce4cf46cfa6 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -64,7 +64,9 @@ static void brw_set_dest( struct brw_instruction *insn, if (insn->header.access_mode == BRW_ALIGN_1) { insn->bits1.da1.dest_subreg_nr = dest.subnr; - insn->bits1.da1.dest_horiz_stride = BRW_HORIZONTAL_STRIDE_1; + if (dest.hstride == BRW_HORIZONTAL_STRIDE_0) + dest.hstride = BRW_HORIZONTAL_STRIDE_1; + insn->bits1.da1.dest_horiz_stride = dest.hstride; } else { insn->bits1.da16.dest_subreg_nr = dest.subnr / 16; @@ -78,7 +80,9 @@ static void brw_set_dest( struct brw_instruction *insn, */ if (insn->header.access_mode == BRW_ALIGN_1) { insn->bits1.ia1.dest_indirect_offset = dest.dw1.bits.indirect_offset; - insn->bits1.ia1.dest_horiz_stride = BRW_HORIZONTAL_STRIDE_1; + if (dest.hstride == BRW_HORIZONTAL_STRIDE_0) + dest.hstride = BRW_HORIZONTAL_STRIDE_1; + insn->bits1.ia1.dest_horiz_stride = dest.hstride; } else { insn->bits1.ia16.dest_indirect_offset = dest.dw1.bits.indirect_offset; @@ -329,14 +333,14 @@ static void brw_set_sampler_message(struct brw_context *brw, { brw_set_src1(insn, brw_imm_d(0)); - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) { - insn->bits3.sampler_gm45_g4x.binding_table_index = binding_table_index; - insn->bits3.sampler_gm45_g4x.sampler = sampler; - insn->bits3.sampler_gm45_g4x.msg_type = msg_type; - insn->bits3.sampler_gm45_g4x.response_length = response_length; - insn->bits3.sampler_gm45_g4x.msg_length = msg_length; - insn->bits3.sampler_gm45_g4x.end_of_thread = eot; - insn->bits3.sampler_gm45_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER; + if (BRW_IS_G4X(brw)) { + insn->bits3.sampler_g4x.binding_table_index = binding_table_index; + insn->bits3.sampler_g4x.sampler = sampler; + insn->bits3.sampler_g4x.msg_type = msg_type; + insn->bits3.sampler_g4x.response_length = response_length; + insn->bits3.sampler_g4x.msg_length = msg_length; + insn->bits3.sampler_g4x.end_of_thread = eot; + insn->bits3.sampler_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER; } else { insn->bits3.sampler.binding_table_index = binding_table_index; insn->bits3.sampler.sampler = sampler; diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 487c638ce21..627705fa9ba 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -71,6 +71,38 @@ const struct brw_tracked_state brw_blend_constant_color = { .emit = upload_blend_constant_color }; +/* Constant single cliprect for framebuffer object or DRI2 drawing */ +static void upload_drawing_rect(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; + + if (!intel->constant_cliprect) + return; + + BEGIN_BATCH(4, NO_LOOP_CLIPRECTS); + OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965); + OUT_BATCH(0); /* xmin, ymin */ + OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) | + ((ctx->DrawBuffer->Height - 1) << 16)); + OUT_BATCH(0); + ADVANCE_BATCH(); +} + +const struct brw_tracked_state brw_drawing_rect = { + .dirty = { + .mesa = _NEW_BUFFERS, + .brw = 0, + .cache = 0 + }, + .emit = upload_drawing_rect +}; + +static void prepare_binding_table_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->wm.bind_bo); +} + /** * Upload the binding table pointers, which point each stage's array of surface * state pointers. @@ -81,13 +113,6 @@ const struct brw_tracked_state brw_blend_constant_color = { static void upload_binding_table_pointers(struct brw_context *brw) { struct intel_context *intel = &brw->intel; - dri_bo *aper_array[] = { - intel->batch->buf, - brw->wm.bind_bo, - }; - - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) - intel_batchbuffer_flush(intel->batch); BEGIN_BATCH(6, IGNORE_CLIPRECTS); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); @@ -107,6 +132,7 @@ const struct brw_tracked_state brw_binding_table_pointers = { .brw = BRW_NEW_BATCH, .cache = CACHE_NEW_SURF_BIND, }, + .prepare = prepare_binding_table_pointers, .emit = upload_binding_table_pointers, }; @@ -140,21 +166,18 @@ static void upload_pipelined_state_pointers(struct brw_context *brw ) brw->state.dirty.brw |= BRW_NEW_PSP; } -static void upload_psp_urb_cbs(struct brw_context *brw ) + +static void prepare_psp_urb_cbs(struct brw_context *brw) { - struct intel_context *intel = &brw->intel; - dri_bo *aper_array[] = { - intel->batch->buf, - brw->vs.state_bo, - brw->gs.state_bo, - brw->clip.state_bo, - brw->wm.state_bo, - brw->cc.state_bo, - }; - - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) - intel_batchbuffer_flush(intel->batch); + brw_add_validated_bo(brw, brw->vs.state_bo); + brw_add_validated_bo(brw, brw->gs.state_bo); + brw_add_validated_bo(brw, brw->clip.state_bo); + brw_add_validated_bo(brw, brw->wm.state_bo); + brw_add_validated_bo(brw, brw->cc.state_bo); +} +static void upload_psp_urb_cbs(struct brw_context *brw ) +{ upload_pipelined_state_pointers(brw); brw_upload_urb_fence(brw); brw_upload_constant_buffer_state(brw); @@ -172,14 +195,23 @@ const struct brw_tracked_state brw_psp_urb_cbs = { CACHE_NEW_WM_UNIT | CACHE_NEW_CC_UNIT) }, + .prepare = prepare_psp_urb_cbs, .emit = upload_psp_urb_cbs, }; +static void prepare_depthbuffer(struct brw_context *brw) +{ + struct intel_region *region = brw->state.depth_region; + + if (region != NULL) + brw_add_validated_bo(brw, region->buffer); +} + static void emit_depthbuffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; struct intel_region *region = brw->state.depth_region; - unsigned int len = (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? sizeof(struct brw_depthbuffer_gm45_g4x) / 4 : sizeof(struct brw_depthbuffer) / 4; + unsigned int len = BRW_IS_G4X(brw) ? 6 : 5; if (region == NULL) { BEGIN_BATCH(len, IGNORE_CLIPRECTS); @@ -190,16 +222,12 @@ static void emit_depthbuffer(struct brw_context *brw) OUT_BATCH(0); OUT_BATCH(0); - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) + if (BRW_IS_G4X(brw)) OUT_BATCH(0); ADVANCE_BATCH(); } else { unsigned int format; - dri_bo *aper_array[] = { - intel->batch->buf, - region->buffer - }; switch (region->cpp) { case 2: @@ -216,9 +244,6 @@ static void emit_depthbuffer(struct brw_context *brw) return; } - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) - intel_batchbuffer_flush(intel->batch); - BEGIN_BATCH(len, IGNORE_CLIPRECTS); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH(((region->pitch * region->cpp) - 1) | @@ -234,7 +259,7 @@ static void emit_depthbuffer(struct brw_context *brw) ((region->height - 1) << 19)); OUT_BATCH(0); - if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) + if (BRW_IS_G4X(brw)) OUT_BATCH(0); ADVANCE_BATCH(); @@ -247,6 +272,7 @@ const struct brw_tracked_state brw_depthbuffer = { .brw = BRW_NEW_DEPTH_BUFFER | BRW_NEW_BATCH, .cache = 0, }, + .prepare = prepare_depthbuffer, .emit = emit_depthbuffer, }; @@ -318,7 +344,7 @@ static void upload_aa_line_parameters(struct brw_context *brw) { struct brw_aa_line_parameters balp; - if (!(BRW_IS_GM45(brw) || BRW_IS_G4X(brw))) + if (!BRW_IS_G4X(brw)) return; /* use legacy aa line coverage computation */ diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c index a1a1353dee7..cb9169e2eef 100644 --- a/src/mesa/drivers/dri/i965/brw_queryobj.c +++ b/src/mesa/drivers/dri/i965/brw_queryobj.c @@ -42,6 +42,7 @@ #include "main/imports.h" #include "brw_context.h" +#include "brw_state.h" #include "intel_batchbuffer.h" #include "intel_reg.h" @@ -163,10 +164,6 @@ void brw_prepare_query_begin(struct brw_context *brw) { struct intel_context *intel = &brw->intel; - dri_bo *aper_array[] = { - intel->batch->buf, - brw->query.bo, - }; /* Skip if we're not doing any queries. */ if (is_empty_list(&brw->query.active_head)) @@ -182,8 +179,7 @@ brw_prepare_query_begin(struct brw_context *brw) brw->query.index = 0; } - if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array))) - intel_batchbuffer_flush(intel->batch); + brw_add_validated_bo(brw, brw->query.bo); } /** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */ diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 4c04036ef08..bb22c03eeb6 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -35,6 +35,16 @@ #include "brw_context.h" +static inline void +brw_add_validated_bo(struct brw_context *brw, dri_bo *bo) +{ + assert(brw->state.validated_bo_count < ARRAY_SIZE(brw->state.validated_bos)); + + if (bo != NULL) { + dri_bo_reference(bo); + brw->state.validated_bos[brw->state.validated_bo_count++] = bo; + } +}; const struct brw_tracked_state brw_blend_constant_color; const struct brw_tracked_state brw_cc_unit; @@ -79,10 +89,19 @@ const struct brw_tracked_state brw_pipe_control; const struct brw_tracked_state brw_clear_surface_cache; const struct brw_tracked_state brw_clear_batch_cache; +const struct brw_tracked_state brw_drawing_rect; const struct brw_tracked_state brw_indices; const struct brw_tracked_state brw_vertices; /*********************************************************************** + * brw_state.c + */ +void brw_validate_state(struct brw_context *brw); +void brw_upload_state(struct brw_context *brw); +void brw_init_state(struct brw_context *brw); +void brw_destroy_state(struct brw_context *brw); + +/*********************************************************************** * brw_state_cache.c */ dri_bo *brw_cache_data(struct brw_cache *cache, diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c index 94ef9248686..dc87859f3f5 100644 --- a/src/mesa/drivers/dri/i965/brw_state_batch.c +++ b/src/mesa/drivers/dri/i965/brw_state_batch.c @@ -97,8 +97,6 @@ void brw_clear_batch_cache_flush( struct brw_context *brw ) { clear_batch_cache(brw); - brw->wrap = 0; - /* brw_do_flush(brw, BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE); */ brw->state.dirty.mesa |= ~0; diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index b6a52843a81..7a642bd2a8f 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -45,7 +45,6 @@ const struct brw_tracked_state *atoms[] = { &brw_check_fallback, - &brw_active_vertprog, &brw_wm_input_sizes, &brw_vs_prog, &brw_gs_prog, @@ -99,6 +98,7 @@ const struct brw_tracked_state *atoms[] = &brw_psp_urb_cbs, #endif + &brw_drawing_rect, &brw_indices, &brw_vertices, @@ -168,6 +168,18 @@ static void xor_states( struct brw_state_flags *result, result->cache = a->cache ^ b->cache; } +static void +brw_clear_validated_bos(struct brw_context *brw) +{ + int i; + + /* Clear the last round of validated bos */ + for (i = 0; i < brw->state.validated_bo_count; i++) { + dri_bo_unreference(brw->state.validated_bos[i]); + brw->state.validated_bos[i] = NULL; + } + brw->state.validated_bo_count = 0; +} /*********************************************************************** * Emit all state: @@ -176,14 +188,14 @@ void brw_validate_state( struct brw_context *brw ) { struct intel_context *intel = &brw->intel; struct brw_state_flags *state = &brw->state.dirty; - GLuint i, count, pass = 0; - dri_bo *last_batch_bo = NULL; + GLuint i; + + brw_clear_validated_bos(brw); state->mesa |= brw->intel.NewGLState; brw->intel.NewGLState = 0; - if (brw->wrap) - state->brw |= BRW_NEW_CONTEXT; + brw_add_validated_bo(brw, intel->batch->buf); if (brw->emit_state_always) { state->mesa |= ~0; @@ -199,6 +211,10 @@ void brw_validate_state( struct brw_context *brw ) brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; } + if (brw->vertex_program != brw->attribs.VertexProgram->_Current) { + brw->vertex_program = brw->attribs.VertexProgram->_Current; + brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM; + } if (state->mesa == 0 && state->cache == 0 && @@ -210,8 +226,6 @@ void brw_validate_state( struct brw_context *brw ) brw->intel.Fallback = 0; - count = 0; - /* do prepare stage for all atoms */ for (i = 0; i < Elements(atoms); i++) { const struct brw_tracked_state *atom = brw->state.atoms[i]; @@ -225,19 +239,15 @@ void brw_validate_state( struct brw_context *brw ) } } } +} - if (brw->intel.Fallback) - return; - /* We're about to try to set up a coherent state in the batchbuffer for - * the emission of primitives. If we exceed the aperture size in any of the - * emit() calls, we need to go back to square 1 and try setting up again. - */ -got_flushed: - dri_bo_unreference(last_batch_bo); - last_batch_bo = intel->batch->buf; - dri_bo_reference(last_batch_bo); - assert(pass++ <= 2); +void brw_upload_state(struct brw_context *brw) +{ + struct brw_state_flags *state = &brw->state.dirty; + int i; + + brw_clear_validated_bos(brw); if (INTEL_DEBUG) { /* Debug version which enforces various sanity checks on the @@ -262,8 +272,6 @@ got_flushed: if (check_state(state, &atom->dirty)) { if (atom->emit) { atom->emit( brw ); - if (intel->batch->buf != last_batch_bo) - goto got_flushed; } } @@ -288,15 +296,11 @@ got_flushed: if (check_state(state, &atom->dirty)) { if (atom->emit) { atom->emit( brw ); - if (intel->batch->buf != last_batch_bo) - goto got_flushed; } } } } - dri_bo_unreference(last_batch_bo); - if (!brw->intel.Fallback) memset(state, 0, sizeof(*state)); } diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h index ec865c925a7..4e577d0f6a8 100644 --- a/src/mesa/drivers/dri/i965/brw_structs.h +++ b/src/mesa/drivers/dri/i965/brw_structs.h @@ -175,7 +175,7 @@ struct brw_depthbuffer } dword4; }; -struct brw_depthbuffer_gm45_g4x +struct brw_depthbuffer_g4x { union header_union header; @@ -1405,7 +1405,7 @@ struct brw_instruction GLuint msg_target:4; GLuint pad1:3; GLuint end_of_thread:1; - } sampler_gm45_g4x; + } sampler_g4x; struct brw_urb_immediate urb; diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c index 1116ade0a47..1a004176de1 100644 --- a/src/mesa/drivers/dri/i965/brw_urb.c +++ b/src/mesa/drivers/dri/i965/brw_urb.c @@ -92,9 +92,9 @@ static void recalculate_urb_fence( struct brw_context *brw ) if (brw->urb.vsize < vsize || brw->urb.sfsize < sfsize || brw->urb.csize < csize || - (brw->urb.constrained && (brw->urb.vsize > brw->urb.vsize || - brw->urb.sfsize > brw->urb.sfsize || - brw->urb.csize > brw->urb.csize))) { + (brw->urb.constrained && (brw->urb.vsize > vsize || + brw->urb.sfsize > sfsize || + brw->urb.csize > csize))) { brw->urb.csize = csize; @@ -114,6 +114,10 @@ static void recalculate_urb_fence( struct brw_context *brw ) brw->urb.nr_sf_entries = limits[SF].min_nr_entries; brw->urb.nr_cs_entries = limits[CS].min_nr_entries; + /* Mark us as operating with constrained nr_entries, so that next + * time we recalculate we'll resize the fences in the hope of + * escaping constrained mode and getting back to normal performance. + */ brw->urb.constrained = 1; if (!check_urb_layout(brw)) { diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 9de05408ba9..25b4ee85cb0 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -818,8 +818,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) } - /* Build ndc coords? TODO: Shortcircuit when w is known to be one. - */ + /* Build ndc coords */ if (!c->key.know_w_is_one) { ndc = get_tmp(c); emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); @@ -829,12 +828,12 @@ static void emit_vertex_write( struct brw_vs_compile *c) ndc = pos; } - /* This includes the workaround for -ve rhw, so is no longer an - * optional step: + /* Update the header for point size, user clipping flags, and -ve rhw + * workaround. */ if ((c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) || c->key.nr_userclip || - !c->key.know_w_is_one) + (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one)) { struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); GLuint i; @@ -867,7 +866,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) * Later, clipping will detect ucp[6] and ensure the primitive is * clipped against all fixed planes. */ - if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw)) && !c->key.know_w_is_one) { + if (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one) { brw_CMP(p, vec8(brw_null_reg()), BRW_CONDITIONAL_L, diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index a64e437860f..2d4c81274e6 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -62,7 +62,6 @@ dri_bo_release(dri_bo **bo) */ static void brw_destroy_context( struct intel_context *intel ) { - GLcontext *ctx = &intel->ctx; struct brw_context *brw = brw_context(&intel->ctx); int i; diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 297617ee2dc..896390c17b8 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -157,6 +157,7 @@ struct brw_wm_instruction { #define BRW_WM_MAX_PARAM 256 #define BRW_WM_MAX_CONST 256 #define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS +#define BRW_WM_MAX_SUBROUTINE 16 @@ -246,7 +247,10 @@ struct brw_wm_compile { struct brw_reg stack; struct brw_reg emit_mask_reg; GLuint reg_index; + GLuint tmp_regs[BRW_WM_MAX_GRF]; GLuint tmp_index; + GLuint tmp_max; + GLuint subroutines[BRW_WM_MAX_SUBROUTINE]; }; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 4d5e11f4b6f..cb728190f5c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -4,6 +4,10 @@ #include "brw_eu.h" #include "brw_wm.h" +enum _subroutine { + SUB_NOISE1, SUB_NOISE2, SUB_NOISE3, SUB_NOISE4 +}; + /* Only guess, need a flag in gl_fragment_program later */ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) { @@ -12,13 +16,17 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) struct prog_instruction *inst = &fp->Base.Instructions[i]; switch (inst->Opcode) { case OPCODE_IF: - case OPCODE_INT: + case OPCODE_TRUNC: case OPCODE_ENDIF: case OPCODE_CAL: case OPCODE_BRK: case OPCODE_RET: case OPCODE_DDX: case OPCODE_DDY: + case OPCODE_NOISE1: + case OPCODE_NOISE2: + case OPCODE_NOISE3: + case OPCODE_NOISE4: case OPCODE_BGNLOOP: return GL_TRUE; default: @@ -47,13 +55,26 @@ static int get_scalar_dst_index(struct prog_instruction *inst) static struct brw_reg alloc_tmp(struct brw_wm_compile *c) { struct brw_reg reg; - reg = brw_vec8_grf(c->tmp_index--, 0); + if(c->tmp_index == c->tmp_max) + c->tmp_regs[ c->tmp_max++ ] = c->reg_index++; + + reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0); return reg; } -static void release_tmps(struct brw_wm_compile *c) +static int mark_tmps(struct brw_wm_compile *c) +{ + return c->tmp_index; +} + +static struct brw_reg lookup_tmp( struct brw_wm_compile *c, int index ) +{ + return brw_vec8_grf( c->tmp_regs[ index ], 0 ); +} + +static void release_tmps(struct brw_wm_compile *c, int mark) { - c->tmp_index = 127; + c->tmp_index = mark; } static struct brw_reg @@ -155,6 +176,68 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, src->NegateBase, src->Abs); } +/* Subroutines are minimal support for resusable instruction sequences. + They are implemented as simply as possible to minimise overhead: there + is no explicit support for communication between the caller and callee + other than saving the return address in a temporary register, nor is + there any automatic local storage. This implies that great care is + required before attempting reentrancy or any kind of nested + subroutine invocations. */ +static void invoke_subroutine( struct brw_wm_compile *c, + enum _subroutine subroutine, + void (*emit)( struct brw_wm_compile * ) ) +{ + struct brw_compile *p = &c->func; + + assert( subroutine < BRW_WM_MAX_SUBROUTINE ); + + if( c->subroutines[ subroutine ] ) { + /* subroutine previously emitted: reuse existing instructions */ + + int mark = mark_tmps( c ); + struct brw_reg return_address = retype( alloc_tmp( c ), + BRW_REGISTER_TYPE_UD ); + int here = p->nr_insn; + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 2 << 4 ) ); + + brw_ADD( p, brw_ip_reg(), brw_ip_reg(), + brw_imm_d( ( c->subroutines[ subroutine ] - + here - 1 ) << 4 ) ); + brw_pop_insn_state(p); + + release_tmps( c, mark ); + } else { + /* previously unused subroutine: emit, and mark for later reuse */ + + int mark = mark_tmps( c ); + struct brw_reg return_address = retype( alloc_tmp( c ), + BRW_REGISTER_TYPE_UD ); + struct brw_instruction *calc; + int base = p->nr_insn; + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + calc = brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 0 ) ); + brw_pop_insn_state(p); + + c->subroutines[ subroutine ] = p->nr_insn; + + emit( c ); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_MOV( p, brw_ip_reg(), return_address ); + brw_pop_insn_state(p); + + brw_set_src1( calc, brw_imm_ud( ( p->nr_insn - base ) << 4 ) ); + + release_tmps( c, mark ); + } +} + static void emit_abs( struct brw_wm_compile *c, struct prog_instruction *inst) { @@ -172,7 +255,7 @@ static void emit_abs( struct brw_wm_compile *c, brw_set_saturate(p, 0); } -static void emit_int( struct brw_wm_compile *c, +static void emit_trunc( struct brw_wm_compile *c, struct prog_instruction *inst) { int i; @@ -778,6 +861,7 @@ static void emit_lrp(struct brw_wm_compile *c, GLuint mask = inst->DstReg.WriteMask; struct brw_reg dst, tmp1, tmp2, src0, src1, src2; int i; + int mark = mark_tmps(c); for (i = 0; i < 4; i++) { if (mask & (1<<i)) { dst = get_dst_reg(c, inst, i, 1); @@ -804,7 +888,7 @@ static void emit_lrp(struct brw_wm_compile *c, brw_MAC(p, dst, src0, tmp1); brw_set_saturate(p, 0); } - release_tmps(c); + release_tmps(c, mark); } } @@ -957,6 +1041,633 @@ static void emit_ddy(struct brw_wm_compile *c, brw_set_saturate(p, 0); } +static __inline struct brw_reg high_words( struct brw_reg reg ) +{ + return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ), + 0, 8, 2 ); +} + +static __inline struct brw_reg low_words( struct brw_reg reg ) +{ + return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 ); +} + +static __inline struct brw_reg even_bytes( struct brw_reg reg ) +{ + return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 ); +} + +static __inline struct brw_reg odd_bytes( struct brw_reg reg ) +{ + return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ), + 0, 16, 2 ); +} + +/* One-, two- and three-dimensional Perlin noise, similar to the description + in _Improving Noise_, Ken Perlin, Computer Graphics vol. 35 no. 3. */ +static void noise1_sub( struct brw_wm_compile *c ) { + + struct brw_compile *p = &c->func; + struct brw_reg param, + x0, x1, /* gradients at each end */ + t, tmp[ 2 ], /* float temporaries */ + itmp[ 5 ]; /* unsigned integer temporaries (aliases of floats above) */ + int i; + int mark = mark_tmps( c ); + + x0 = alloc_tmp( c ); + x1 = alloc_tmp( c ); + t = alloc_tmp( c ); + tmp[ 0 ] = alloc_tmp( c ); + tmp[ 1 ] = alloc_tmp( c ); + itmp[ 0 ] = retype( tmp[ 0 ], BRW_REGISTER_TYPE_UD ); + itmp[ 1 ] = retype( tmp[ 1 ], BRW_REGISTER_TYPE_UD ); + itmp[ 2 ] = retype( x0, BRW_REGISTER_TYPE_UD ); + itmp[ 3 ] = retype( x1, BRW_REGISTER_TYPE_UD ); + itmp[ 4 ] = retype( t, BRW_REGISTER_TYPE_UD ); + + param = lookup_tmp( c, mark - 2 ); + + brw_set_access_mode( p, BRW_ALIGN_1 ); + + brw_MOV( p, itmp[ 2 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */ + + /* Arrange the two end coordinates into scalars (itmp0/itmp1) to + be hashed. Also compute the remainder (offset within the unit + length), interleaved to reduce register dependency penalties. */ + brw_RNDD( p, itmp[ 0 ], param ); + brw_FRC( p, param, param ); + brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 1 ) ); + brw_MOV( p, itmp[ 3 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */ + brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xD5B1 ) ); /* constant used later */ + + /* We're now ready to perform the hashing. The two hashes are + interleaved for performance. The hash function used is + designed to rapidly achieve avalanche and require only 32x16 + bit multiplication, and 16-bit swizzles (which we get for + free). We can't use immediate operands in the multiplies, + because immediates are permitted only in src1 and the 16-bit + factor is permitted only in src0. */ + for( i = 0; i < 2; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 2 ], itmp[ i ] ); + for( i = 0; i < 2; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + for( i = 0; i < 2; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 3 ], itmp[ i ] ); + for( i = 0; i < 2; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + for( i = 0; i < 2; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] ); + for( i = 0; i < 2; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + + /* Now we want to initialise the two gradients based on the + hashes. Format conversion from signed integer to float leaves + everything scaled too high by a factor of pow( 2, 31 ), but + we correct for that right at the end. */ + brw_ADD( p, t, param, brw_imm_f( -1.0 ) ); + brw_MOV( p, x0, retype( tmp[ 0 ], BRW_REGISTER_TYPE_D ) ); + brw_MOV( p, x1, retype( tmp[ 1 ], BRW_REGISTER_TYPE_D ) ); + + brw_MUL( p, x0, x0, param ); + brw_MUL( p, x1, x1, t ); + + /* We interpolate between the gradients using the polynomial + 6t^5 - 15t^4 + 10t^3 (Perlin). */ + brw_MUL( p, tmp[ 0 ], param, brw_imm_f( 6.0 ) ); + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( -15.0 ) ); + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param ); + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( 10.0 ) ); + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param ); + brw_ADD( p, x1, x1, negate( x0 ) ); /* unrelated work to fill the + pipeline */ + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param ); + brw_MUL( p, param, tmp[ 0 ], param ); + brw_MUL( p, x1, x1, param ); + brw_ADD( p, x0, x0, x1 ); + /* scale by pow( 2, -30 ), to compensate for the format conversion + above and an extra factor of 2 so that a single gradient covers + the [-1,1] range */ + brw_MUL( p, param, x0, brw_imm_f( 0.000000000931322574615478515625 ) ); + + release_tmps( c, mark ); +} + +static void emit_noise1( struct brw_wm_compile *c, + struct prog_instruction *inst ) +{ + struct brw_compile *p = &c->func; + struct brw_reg src, param, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + int mark = mark_tmps( c ); + + assert( mark == 0 ); + + src = get_src_reg( c, inst->SrcReg, 0, 1 ); + + param = alloc_tmp( c ); + + brw_MOV( p, param, src ); + + invoke_subroutine( c, SUB_NOISE1, noise1_sub ); + + /* Fill in the result: */ + brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE ); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i, 1); + brw_MOV( p, dst, param ); + } + } + if( inst->SaturateMode == SATURATE_ZERO_ONE ) + brw_set_saturate( p, 0 ); + + release_tmps( c, mark ); +} + +static void noise2_sub( struct brw_wm_compile *c ) { + + struct brw_compile *p = &c->func; + struct brw_reg param0, param1, + x0y0, x0y1, x1y0, x1y1, /* gradients at each corner */ + t, tmp[ 4 ], /* float temporaries */ + itmp[ 7 ]; /* unsigned integer temporaries (aliases of floats above) */ + int i; + int mark = mark_tmps( c ); + + x0y0 = alloc_tmp( c ); + x0y1 = alloc_tmp( c ); + x1y0 = alloc_tmp( c ); + x1y1 = alloc_tmp( c ); + t = alloc_tmp( c ); + for( i = 0; i < 4; i++ ) { + tmp[ i ] = alloc_tmp( c ); + itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD ); + } + itmp[ 4 ] = retype( x0y0, BRW_REGISTER_TYPE_UD ); + itmp[ 5 ] = retype( x0y1, BRW_REGISTER_TYPE_UD ); + itmp[ 6 ] = retype( x1y0, BRW_REGISTER_TYPE_UD ); + + param0 = lookup_tmp( c, mark - 3 ); + param1 = lookup_tmp( c, mark - 2 ); + + brw_set_access_mode( p, BRW_ALIGN_1 ); + + /* Arrange the four corner coordinates into scalars (itmp0..itmp3) to + be hashed. Also compute the remainders (offsets within the unit + square), interleaved to reduce register dependency penalties. */ + brw_RNDD( p, itmp[ 0 ], param0 ); + brw_RNDD( p, itmp[ 1 ], param1 ); + brw_FRC( p, param0, param0 ); + brw_FRC( p, param1, param1 ); + brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */ + brw_ADD( p, high_words( itmp[ 0 ] ), high_words( itmp[ 0 ] ), + low_words( itmp[ 1 ] ) ); + brw_MOV( p, itmp[ 5 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */ + brw_MOV( p, itmp[ 6 ], brw_imm_ud( 0xD5B1 ) ); /* constant used later */ + brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 0x10000 ) ); + brw_ADD( p, itmp[ 2 ], itmp[ 0 ], brw_imm_ud( 0x1 ) ); + brw_ADD( p, itmp[ 3 ], itmp[ 0 ], brw_imm_ud( 0x10001 ) ); + + /* We're now ready to perform the hashing. The four hashes are + interleaved for performance. The hash function used is + designed to rapidly achieve avalanche and require only 32x16 + bit multiplication, and 16-bit swizzles (which we get for + free). We can't use immediate operands in the multiplies, + because immediates are permitted only in src1 and the 16-bit + factor is permitted only in src0. */ + for( i = 0; i < 4; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + for( i = 0; i < 4; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 5 ], itmp[ i ] ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + for( i = 0; i < 4; i++ ) + brw_MUL( p, itmp[ i ], itmp[ 6 ], itmp[ i ] ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ), + high_words( itmp[ i ] ) ); + + /* Now we want to initialise the four gradients based on the + hashes. Format conversion from signed integer to float leaves + everything scaled too high by a factor of pow( 2, 15 ), but + we correct for that right at the end. */ + brw_ADD( p, t, param0, brw_imm_f( -1.0 ) ); + brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) ); + brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) ); + brw_MOV( p, x1y0, low_words( tmp[ 2 ] ) ); + brw_MOV( p, x1y1, low_words( tmp[ 3 ] ) ); + + brw_MOV( p, tmp[ 0 ], high_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 1 ], high_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 2 ], high_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 3 ], high_words( tmp[ 3 ] ) ); + + brw_MUL( p, x1y0, x1y0, t ); + brw_MUL( p, x1y1, x1y1, t ); + brw_ADD( p, t, param1, brw_imm_f( -1.0 ) ); + brw_MUL( p, x0y0, x0y0, param0 ); + brw_MUL( p, x0y1, x0y1, param0 ); + + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param1 ); + brw_MUL( p, tmp[ 2 ], tmp[ 2 ], param1 ); + brw_MUL( p, tmp[ 1 ], tmp[ 1 ], t ); + brw_MUL( p, tmp[ 3 ], tmp[ 3 ], t ); + + brw_ADD( p, x0y0, x0y0, tmp[ 0 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 2 ] ); + brw_ADD( p, x0y1, x0y1, tmp[ 1 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 3 ] ); + + /* We interpolate between the gradients using the polynomial + 6t^5 - 15t^4 + 10t^3 (Perlin). */ + brw_MUL( p, tmp[ 0 ], param0, brw_imm_f( 6.0 ) ); + brw_MUL( p, tmp[ 1 ], param1, brw_imm_f( 6.0 ) ); + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( -15.0 ) ); + brw_ADD( p, tmp[ 1 ], tmp[ 1 ], brw_imm_f( -15.0 ) ); + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 ); + brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 ); + brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); /* unrelated work to fill the + pipeline */ + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( 10.0 ) ); + brw_ADD( p, tmp[ 1 ], tmp[ 1 ], brw_imm_f( 10.0 ) ); + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 ); + brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 ); + brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); /* unrelated work to fill the + pipeline */ + brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 ); + brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 ); + brw_MUL( p, param0, tmp[ 0 ], param0 ); + brw_MUL( p, param1, tmp[ 1 ], param1 ); + + /* Here we interpolate in the y dimension... */ + brw_MUL( p, x0y1, x0y1, param1 ); + brw_MUL( p, x1y1, x1y1, param1 ); + brw_ADD( p, x0y0, x0y0, x0y1 ); + brw_ADD( p, x1y0, x1y0, x1y1 ); + + /* And now in x. There are horrible register dependencies here, + but we have nothing else to do. */ + brw_ADD( p, x1y0, x1y0, negate( x0y0 ) ); + brw_MUL( p, x1y0, x1y0, param0 ); + brw_ADD( p, x0y0, x0y0, x1y0 ); + + /* scale by pow( 2, -15 ), as described above */ + brw_MUL( p, param0, x0y0, brw_imm_f( 0.000030517578125 ) ); + + release_tmps( c, mark ); +} + +static void emit_noise2( struct brw_wm_compile *c, + struct prog_instruction *inst ) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, src1, param0, param1, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + int mark = mark_tmps( c ); + + assert( mark == 0 ); + + src0 = get_src_reg( c, inst->SrcReg, 0, 1 ); + src1 = get_src_reg( c, inst->SrcReg, 1, 1 ); + + param0 = alloc_tmp( c ); + param1 = alloc_tmp( c ); + + brw_MOV( p, param0, src0 ); + brw_MOV( p, param1, src1 ); + + invoke_subroutine( c, SUB_NOISE2, noise2_sub ); + + /* Fill in the result: */ + brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE ); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i, 1); + brw_MOV( p, dst, param0 ); + } + } + if( inst->SaturateMode == SATURATE_ZERO_ONE ) + brw_set_saturate( p, 0 ); + + release_tmps( c, mark ); +} + +/* The three-dimensional case is much like the one- and two- versions above, + but since the number of corners is rapidly growing we now pack 16 16-bit + hashes into each register to extract more parallelism from the EUs. */ +static void noise3_sub( struct brw_wm_compile *c ) { + + struct brw_compile *p = &c->func; + struct brw_reg param0, param1, param2, + x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */ + xi, yi, zi, /* interpolation coefficients */ + t, tmp[ 8 ], /* float temporaries */ + itmp[ 8 ], /* unsigned integer temporaries (aliases of floats above) */ + wtmp[ 8 ]; /* 16-way unsigned word temporaries (aliases of above) */ + int i; + int mark = mark_tmps( c ); + + x0y0 = alloc_tmp( c ); + x0y1 = alloc_tmp( c ); + x1y0 = alloc_tmp( c ); + x1y1 = alloc_tmp( c ); + xi = alloc_tmp( c ); + yi = alloc_tmp( c ); + zi = alloc_tmp( c ); + t = alloc_tmp( c ); + for( i = 0; i < 8; i++ ) { + tmp[ i ] = alloc_tmp( c ); + itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD ); + wtmp[ i ] = brw_uw16_grf( tmp[ i ].nr, 0 ); + } + + param0 = lookup_tmp( c, mark - 4 ); + param1 = lookup_tmp( c, mark - 3 ); + param2 = lookup_tmp( c, mark - 2 ); + + brw_set_access_mode( p, BRW_ALIGN_1 ); + + /* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to + be hashed. Also compute the remainders (offsets within the unit + cube), interleaved to reduce register dependency penalties. */ + brw_RNDD( p, itmp[ 0 ], param0 ); + brw_RNDD( p, itmp[ 1 ], param1 ); + brw_RNDD( p, itmp[ 2 ], param2 ); + brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBC8F ) ); /* constant used later */ + brw_MOV( p, itmp[ 5 ], brw_imm_ud( 0xD0BD ) ); /* constant used later */ + brw_MOV( p, itmp[ 6 ], brw_imm_ud( 0x9B93 ) ); /* constant used later */ + brw_FRC( p, param0, param0 ); + brw_FRC( p, param1, param1 ); + brw_FRC( p, param2, param2 ); + /* Since we now have only 16 bits of precision in the hash, we must + be more careful about thorough mixing to maintain entropy as we + squash the input vector into a small scalar. */ + brw_MUL( p, brw_acc_reg(), itmp[ 4 ], itmp[ 0 ] ); + brw_MAC( p, brw_acc_reg(), itmp[ 5 ], itmp[ 1 ] ); + brw_MAC( p, itmp[ 0 ], itmp[ 6 ], itmp[ 2 ] ); + brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ), + brw_imm_uw( 0xBC8F ) ); + + /* Temporarily disable the execution mask while we work with ExecSize=16 + channels (the mask is set for ExecSize=8 and is probably incorrect). + Although this might cause execution of unwanted channels, the code + writes only to temporary registers and has no side effects, so + disabling the mask is harmless. */ + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_ADD( p, wtmp[ 1 ], wtmp[ 0 ], brw_imm_uw( 0xD0BD ) ); + brw_ADD( p, wtmp[ 2 ], wtmp[ 0 ], brw_imm_uw( 0x9B93 ) ); + brw_ADD( p, wtmp[ 3 ], wtmp[ 1 ], brw_imm_uw( 0x9B93 ) ); + + /* We're now ready to perform the hashing. The eight hashes are + interleaved for performance. The hash function used is + designed to rapidly achieve avalanche and require only 16x16 + bit multiplication, and 8-bit swizzles (which we get for + free). */ + for( i = 0; i < 4; i++ ) + brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0x28D9 ) ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ), + odd_bytes( wtmp[ i ] ) ); + for( i = 0; i < 4; i++ ) + brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0xC6D5 ) ); + for( i = 0; i < 4; i++ ) + brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ), + odd_bytes( wtmp[ i ] ) ); + brw_pop_insn_state( p ); + + /* Now we want to initialise the four rear gradients based on the + hashes. Format conversion from signed integer to float leaves + everything scaled too high by a factor of pow( 2, 15 ), but + we correct for that right at the end. */ + /* x component */ + brw_ADD( p, t, param0, brw_imm_f( -1.0 ) ); + brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) ); + brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) ); + brw_MOV( p, x1y0, high_words( tmp[ 0 ] ) ); + brw_MOV( p, x1y1, high_words( tmp[ 1 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) ); + brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, x1y0, x1y0, t ); + brw_MUL( p, x1y1, x1y1, t ); + brw_ADD( p, t, param1, brw_imm_f( -1.0 ) ); + brw_MUL( p, x0y0, x0y0, param0 ); + brw_MUL( p, x0y1, x0y1, param0 ); + + /* y component */ + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) ); + brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t ); + brw_ADD( p, t, param0, brw_imm_f( -1.0 ) ); + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 ); + + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + + /* z component */ + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) ); + + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param2 ); + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], param2 ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param2 ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], param2 ); + + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + + /* We interpolate between the gradients using the polynomial + 6t^5 - 15t^4 + 10t^3 (Perlin). */ + brw_MUL( p, xi, param0, brw_imm_f( 6.0 ) ); + brw_MUL( p, yi, param1, brw_imm_f( 6.0 ) ); + brw_MUL( p, zi, param2, brw_imm_f( 6.0 ) ); + brw_ADD( p, xi, xi, brw_imm_f( -15.0 ) ); + brw_ADD( p, yi, yi, brw_imm_f( -15.0 ) ); + brw_ADD( p, zi, zi, brw_imm_f( -15.0 ) ); + brw_MUL( p, xi, xi, param0 ); + brw_MUL( p, yi, yi, param1 ); + brw_MUL( p, zi, zi, param2 ); + brw_ADD( p, xi, xi, brw_imm_f( 10.0 ) ); + brw_ADD( p, yi, yi, brw_imm_f( 10.0 ) ); + brw_ADD( p, zi, zi, brw_imm_f( 10.0 ) ); + brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); /* unrelated work */ + brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); /* unrelated work */ + brw_MUL( p, xi, xi, param0 ); + brw_MUL( p, yi, yi, param1 ); + brw_MUL( p, zi, zi, param2 ); + brw_MUL( p, xi, xi, param0 ); + brw_MUL( p, yi, yi, param1 ); + brw_MUL( p, zi, zi, param2 ); + brw_MUL( p, xi, xi, param0 ); + brw_MUL( p, yi, yi, param1 ); + brw_MUL( p, zi, zi, param2 ); + + /* Here we interpolate in the y dimension... */ + brw_MUL( p, x0y1, x0y1, yi ); + brw_MUL( p, x1y1, x1y1, yi ); + brw_ADD( p, x0y0, x0y0, x0y1 ); + brw_ADD( p, x1y0, x1y0, x1y1 ); + + /* And now in x. Leave the result in tmp[ 0 ] (see below)... */ + brw_ADD( p, x1y0, x1y0, negate( x0y0 ) ); + brw_MUL( p, x1y0, x1y0, xi ); + brw_ADD( p, tmp[ 0 ], x0y0, x1y0 ); + + /* Now do the same thing for the front four gradients... */ + /* x component */ + brw_MOV( p, x0y0, low_words( tmp[ 2 ] ) ); + brw_MOV( p, x0y1, low_words( tmp[ 3 ] ) ); + brw_MOV( p, x1y0, high_words( tmp[ 2 ] ) ); + brw_MOV( p, x1y1, high_words( tmp[ 3 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) ); + brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, x1y0, x1y0, t ); + brw_MUL( p, x1y1, x1y1, t ); + brw_ADD( p, t, param1, brw_imm_f( -1.0 ) ); + brw_MUL( p, x0y0, x0y0, param0 ); + brw_MUL( p, x0y1, x0y1, param0 ); + + /* y component */ + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) ); + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) ); + + brw_push_insn_state( p ); + brw_set_mask_control( p, BRW_MASK_DISABLE ); + brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) ); + brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) ); + brw_pop_insn_state( p ); + + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t ); + brw_ADD( p, t, param2, brw_imm_f( -1.0 ) ); + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 ); + + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + + /* z component */ + brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) ); + brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) ); + brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) ); + + brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t ); + brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t ); + brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t ); + brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t ); + + brw_ADD( p, x0y0, x0y0, tmp[ 4 ] ); + brw_ADD( p, x0y1, x0y1, tmp[ 5 ] ); + brw_ADD( p, x1y0, x1y0, tmp[ 6 ] ); + brw_ADD( p, x1y1, x1y1, tmp[ 7 ] ); + + /* The interpolation coefficients are still around from last time, so + again interpolate in the y dimension... */ + brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); + brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); + brw_MUL( p, x0y1, x0y1, yi ); + brw_MUL( p, x1y1, x1y1, yi ); + brw_ADD( p, x0y0, x0y0, x0y1 ); + brw_ADD( p, x1y0, x1y0, x1y1 ); + + /* And now in x. The rear face is in tmp[ 0 ] (see above), so this + time put the front face in tmp[ 1 ] and we're nearly there... */ + brw_ADD( p, x1y0, x1y0, negate( x0y0 ) ); + brw_MUL( p, x1y0, x1y0, xi ); + brw_ADD( p, tmp[ 1 ], x0y0, x1y0 ); + + /* The final interpolation, in the z dimension: */ + brw_ADD( p, tmp[ 1 ], tmp[ 1 ], negate( tmp[ 0 ] ) ); + brw_MUL( p, tmp[ 1 ], tmp[ 1 ], zi ); + brw_ADD( p, tmp[ 0 ], tmp[ 0 ], tmp[ 1 ] ); + + /* scale by pow( 2, -15 ), as described above */ + brw_MUL( p, param0, tmp[ 0 ], brw_imm_f( 0.000030517578125 ) ); + + release_tmps( c, mark ); +} + +static void emit_noise3( struct brw_wm_compile *c, + struct prog_instruction *inst ) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, src1, src2, param0, param1, param2, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + int mark = mark_tmps( c ); + + assert( mark == 0 ); + + src0 = get_src_reg( c, inst->SrcReg, 0, 1 ); + src1 = get_src_reg( c, inst->SrcReg, 1, 1 ); + src2 = get_src_reg( c, inst->SrcReg, 2, 1 ); + + param0 = alloc_tmp( c ); + param1 = alloc_tmp( c ); + param2 = alloc_tmp( c ); + + brw_MOV( p, param0, src0 ); + brw_MOV( p, param1, src1 ); + brw_MOV( p, param2, src2 ); + + invoke_subroutine( c, SUB_NOISE3, noise3_sub ); + + /* Fill in the result: */ + brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE ); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i, 1); + brw_MOV( p, dst, param0 ); + } + } + if( inst->SaturateMode == SATURATE_ZERO_ONE ) + brw_set_saturate( p, 0 ); + + release_tmps( c, mark ); +} + static void emit_wpos_xy(struct brw_wm_compile *c, struct prog_instruction *inst) { @@ -1201,8 +1912,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) case OPCODE_LRP: emit_lrp(c, inst); break; - case OPCODE_INT: - emit_int(c, inst); + case OPCODE_TRUNC: + emit_trunc(c, inst); break; case OPCODE_MOV: emit_mov(c, inst); @@ -1276,6 +1987,17 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) case OPCODE_MAD: emit_mad(c, inst); break; + case OPCODE_NOISE1: + emit_noise1(c, inst); + break; + case OPCODE_NOISE2: + emit_noise2(c, inst); + break; + case OPCODE_NOISE3: + emit_noise3(c, inst); + break; + /* case OPCODE_NOISE4: */ + /* not yet implemented */ case OPCODE_TEX: emit_tex(c, inst); break; @@ -1368,7 +2090,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) { brw_wm_pass_fp(c); - c->tmp_index = 127; brw_wm_emit_glsl(brw, c); c->prog_data.total_grf = c->reg_index; c->prog_data.total_scratch = 0; diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 7dbc646370d..c9b88b0ae1f 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -30,6 +30,7 @@ #include "intel_decode.h" #include "intel_reg.h" #include "intel_bufmgr.h" +#include "intel_buffers.h" /* Relocations in kernel space: * - pass dma buffer seperately @@ -133,6 +134,9 @@ do_flush_locked(struct intel_batchbuffer *batch, { struct intel_context *intel = batch->intel; int ret = 0; + unsigned int num_cliprects = 0; + struct drm_clip_rect *cliprects = NULL; + int x_off = 0, y_off = 0; if (batch->buffer) dri_bo_subdata (batch->buf, 0, used, batch->buffer); @@ -142,23 +146,21 @@ do_flush_locked(struct intel_batchbuffer *batch, batch->map = NULL; batch->ptr = NULL; - /* Throw away non-effective packets. Won't work once we have - * hardware contexts which would preserve statechanges beyond a - * single buffer. - */ - if (!(intel->numClipRects == 0 && - batch->cliprect_mode == LOOP_CLIPRECTS) || intel->no_hw) { - dri_bo_exec(batch->buf, used, - intel->pClipRects, - batch->cliprect_mode != LOOP_CLIPRECTS ? - 0 : intel->numClipRects, - (((GLuint) intel->drawX) & 0xffff) | - (((GLuint) intel->drawY) << 16)); + if (batch->cliprect_mode == LOOP_CLIPRECTS) { + intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); + } + /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects). + * Can't short-circuit like this once we have hardware contexts, but we + * should always be in DRI2 mode by then anyway. + */ + if ((batch->cliprect_mode != LOOP_CLIPRECTS || + num_cliprects != 0) && !intel->no_hw) { + dri_bo_exec(batch->buf, used, cliprects, num_cliprects, + (x_off & 0xffff) | (y_off << 16)); } - if (intel->numClipRects == 0 && - batch->cliprect_mode == LOOP_CLIPRECTS) { + if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) { if (allow_unlock) { /* If we are not doing any actual user-visible rendering, * do a sched_yield to keep the app from pegging the cpu while diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index 1f8096b32ec..8129996979f 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -19,6 +19,9 @@ enum cliprect_mode { /** * Batchbuffer contents require looping over per cliprect at batch submit * time. + * + * This will be upgraded to NO_LOOP_CLIPRECTS when there's a single + * constant cliprect, as in DRI2 or FBO rendering. */ LOOP_CLIPRECTS, /** @@ -29,8 +32,10 @@ enum cliprect_mode { /** * Batchbuffer contents contain drawing that already handles cliprects, such * as 2D drawing to front/back/depth that doesn't respect DRAWING_RECTANGLE. + * * Equivalent behavior to NO_LOOP_CLIPRECTS, but may not persist in batch - * outside of LOCK/UNLOCK. + * outside of LOCK/UNLOCK. This is upgraded to just NO_LOOP_CLIPRECTS when + * there's a constant cliprect, as in DRI2 or FBO rendering. */ REFERENCES_CLIPRECTS }; @@ -115,6 +120,11 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch, if (intel_batchbuffer_space(batch) < sz) intel_batchbuffer_flush(batch); + if ((cliprect_mode == LOOP_CLIPRECTS || + cliprect_mode == REFERENCES_CLIPRECTS) && + batch->intel->constant_cliprect) + cliprect_mode = NO_LOOP_CLIPRECTS; + if (cliprect_mode != IGNORE_CLIPRECTS) { if (batch->cliprect_mode == IGNORE_CLIPRECTS) { batch->cliprect_mode = cliprect_mode; diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 2917401e023..e1046f4a5de 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -272,24 +272,53 @@ intelEmitCopyBlit(struct intel_context *intel, GLshort w, GLshort h, GLenum logic_op) { - GLuint CMD, BR13; + GLuint CMD, BR13, pass = 0; int dst_y2 = dst_y + h; int dst_x2 = dst_x + w; dri_bo *aper_array[3]; BATCH_LOCALS; /* do space/cliprects check before going any further */ - intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS); - again: - aper_array[0] = intel->batch->buf; - aper_array[1] = dst_buffer; - aper_array[2] = src_buffer; - - if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { - intel_batchbuffer_flush(intel->batch); - goto again; + do { + aper_array[0] = intel->batch->buf; + aper_array[1] = dst_buffer; + aper_array[2] = src_buffer; + + if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { + intel_batchbuffer_flush(intel->batch); + pass++; + } else + break; + } while (pass < 2); + + if (pass >= 2) { + GLboolean locked = GL_FALSE; + if (!intel->locked) { + LOCK_HARDWARE(intel); + locked = GL_TRUE; + } + + dri_bo_map(dst_buffer, GL_TRUE); + dri_bo_map(src_buffer, GL_FALSE); + _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, + cpp, + dst_pitch, + dst_x, dst_y, + w, h, + (GLubyte *)src_buffer->virtual + src_offset, + src_pitch, + src_x, src_y); + + dri_bo_unmap(src_buffer); + dri_bo_unmap(dst_buffer); + + if (locked) + UNLOCK_HARDWARE(intel); + + return; } + intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, @@ -393,6 +422,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) struct gl_framebuffer *fb = ctx->DrawBuffer; GLuint clear_depth; GLbitfield skipBuffers = 0; + unsigned int num_cliprects; + struct drm_clip_rect *cliprects; + int x_off, y_off; BATCH_LOCALS; /* @@ -417,7 +449,8 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) intelFlush(&intel->ctx); LOCK_HARDWARE(intel); - if (intel->numClipRects) { + intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); + if (num_cliprects) { GLint cx, cy, cw, ch; drm_clip_rect_t clear; int i; @@ -432,15 +465,15 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) /* clearing a window */ /* flip top to bottom */ - clear.x1 = cx + intel->drawX; + clear.x1 = cx + x_off; clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch; clear.x2 = clear.x1 + cw; clear.y2 = clear.y1 + ch; } else { /* clearing FBO */ - assert(intel->numClipRects == 1); - assert(intel->pClipRects == &intel->fboRect); + assert(num_cliprects == 1); + assert(cliprects == &intel->fboRect); clear.x1 = cx; clear.y1 = cy; clear.x2 = clear.x1 + cw; @@ -448,8 +481,8 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) /* no change to mask */ } - for (i = 0; i < intel->numClipRects; i++) { - const drm_clip_rect_t *box = &intel->pClipRects[i]; + for (i = 0; i < num_cliprects; i++) { + const drm_clip_rect_t *box = &cliprects[i]; drm_clip_rect_t b; GLuint buf; GLuint clearMask = mask; /* use copy, since we modify it below */ diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index f5eaf765f38..f8f009c6a30 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -123,99 +123,40 @@ intel_readbuf_region(struct intel_context *intel) return NULL; } - - -/** - * Update the following fields for rendering to a user-created FBO: - * intel->numClipRects - * intel->pClipRects - * intel->drawX - * intel->drawY - */ -static void -intelSetRenderbufferClipRects(struct intel_context *intel) -{ - /* If the batch contents require looping over cliprects, flush them before - * we go changing which cliprects get referenced when that happens. - */ - if (intel->batch->cliprect_mode == LOOP_CLIPRECTS && - (intel->fboRect.x2 != intel->ctx.DrawBuffer->Width || - intel->fboRect.x2 != intel->ctx.DrawBuffer->Height)) - intel_batchbuffer_flush(intel->batch); - - assert(intel->ctx.DrawBuffer->Width > 0); - assert(intel->ctx.DrawBuffer->Height > 0); - intel->fboRect.x1 = 0; - intel->fboRect.y1 = 0; - intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; - intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; - intel->numClipRects = 1; - intel->pClipRects = &intel->fboRect; - intel->drawX = 0; - intel->drawY = 0; -} - - -/** - * As above, but for rendering to front buffer of a window. - * \sa intelSetRenderbufferClipRects - */ -static void -intelSetFrontClipRects(struct intel_context *intel) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - if (!dPriv) - return; - - /* If the batch contents require looping over cliprects, flush them before - * we go changing which cliprects get referenced when that happens. - */ - if (intel->batch->cliprect_mode == LOOP_CLIPRECTS && - intel->pClipRects != dPriv->pClipRects) - intel_batchbuffer_flush(intel->batch); - intel->numClipRects = dPriv->numClipRects; - intel->pClipRects = dPriv->pClipRects; - intel->drawX = dPriv->x; - intel->drawY = dPriv->y; -} - - -/** - * As above, but for rendering to back buffer of a window. - */ -static void -intelSetBackClipRects(struct intel_context *intel) +void +intel_get_cliprects(struct intel_context *intel, + struct drm_clip_rect **cliprects, + unsigned int *num_cliprects, + int *x_off, int *y_off) { __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb; - - if (!dPriv) - return; - - intel_fb = dPriv->driverPrivate; + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - if (intel_fb->pf_active || dPriv->numBackClipRects == 0) { + if (intel->constant_cliprect) { + /* FBO or DRI2 rendering, which can just use the fb's size. */ + intel->fboRect.x1 = 0; + intel->fboRect.y1 = 0; + intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; + intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; + + *cliprects = &intel->fboRect; + *num_cliprects = 1; + *x_off = 0; + *y_off = 0; + } else if (intel->front_cliprects || + intel_fb->pf_active || dPriv->numBackClipRects == 0) { /* use the front clip rects */ - if (intel->batch->cliprect_mode == LOOP_CLIPRECTS && - intel->pClipRects != dPriv->pClipRects) - intel_batchbuffer_flush(intel->batch); - - intel->numClipRects = dPriv->numClipRects; - intel->pClipRects = dPriv->pClipRects; - intel->drawX = dPriv->x; - intel->drawY = dPriv->y; + *cliprects = dPriv->pClipRects; + *num_cliprects = dPriv->numClipRects; + *x_off = dPriv->x; + *y_off = dPriv->y; } else { /* use the back clip rects */ - if (intel->batch->cliprect_mode == LOOP_CLIPRECTS && - intel->pClipRects != dPriv->pBackClipRects) - intel_batchbuffer_flush(intel->batch); - - intel->numClipRects = dPriv->numBackClipRects; - intel->pClipRects = dPriv->pBackClipRects; - intel->drawX = dPriv->backX; - intel->drawY = dPriv->backY; + *num_cliprects = dPriv->numBackClipRects; + *cliprects = dPriv->pBackClipRects; + *x_off = dPriv->backX; + *y_off = dPriv->backY; } } @@ -300,29 +241,6 @@ intelWindowMoved(struct intel_context *intel) __DRIdrawablePrivate *dPriv = intel->driDrawable; struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - if (!intel->ctx.DrawBuffer) { - /* when would this happen? -BP */ - intelSetFrontClipRects(intel); - } - else if (intel->ctx.DrawBuffer->Name != 0) { - /* drawing to user-created FBO - do nothing */ - /* Cliprects would be set from intelDrawBuffer() */ - } - else { - /* drawing to a window */ - switch (intel_fb->Base._ColorDrawBufferIndexes[0]) { - case BUFFER_FRONT_LEFT: - intelSetFrontClipRects(intel); - break; - case BUFFER_BACK_LEFT: - intelSetBackClipRects(intel); - break; - default: - intelSetFrontClipRects(intel); - } - - } - if (!intel->intelScreen->driScrnPriv->dri2.enabled && intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { volatile struct drm_i915_sarea *sarea = intel->sarea; @@ -894,7 +812,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) struct intel_context *intel = intel_context(ctx); struct intel_region *colorRegions[MAX_DRAW_BUFFERS], *depthRegion = NULL; struct intel_renderbuffer *irbDepth = NULL, *irbStencil = NULL; - int front = 0; /* drawing to front color buffer? */ if (!fb) { /* this can happen during the initial context initialization */ @@ -927,52 +844,44 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) */ if (fb->_NumColorDrawBuffers == 0) { /* writing to 0 */ - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE); colorRegions[0] = NULL; - - if (fb->Name != 0) - intelSetRenderbufferClipRects(intel); + intel->constant_cliprect = GL_TRUE; } else if (fb->_NumColorDrawBuffers > 1) { int i; struct intel_renderbuffer *irb; - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE); - if (fb->Name != 0) - intelSetRenderbufferClipRects(intel); for (i = 0; i < fb->_NumColorDrawBuffers; i++) { irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]); - colorRegions[i] = (irb && irb->region) ? irb->region : NULL; + colorRegions[i] = irb ? irb->region : NULL; } + intel->constant_cliprect = GL_TRUE; } else { - /* draw to exactly one color buffer */ - /*_mesa_debug(ctx, "Hardware rendering\n");*/ - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE); - if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - front = 1; - } - - /* - * Get the intel_renderbuffer for the colorbuffer we're drawing into. - * And set up cliprects. + /* Get the intel_renderbuffer for the single colorbuffer we're drawing + * into, and set up cliprects if it's . */ if (fb->Name == 0) { + intel->constant_cliprect = intel->driScreen->dri2.enabled; /* drawing to window system buffer */ - if (front) { - intelSetFrontClipRects(intel); + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { + if (!intel->constant_cliprect && !intel->front_cliprects) + intel_batchbuffer_flush(intel->batch); + intel->front_cliprects = GL_TRUE; colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); } else { - intelSetBackClipRects(intel); + if (!intel->constant_cliprect && intel->front_cliprects) + intel_batchbuffer_flush(intel->batch); + intel->front_cliprects = GL_FALSE; colorRegions[0]= intel_get_rb_region(fb, BUFFER_BACK_LEFT); } } else { /* drawing to user-created FBO */ struct intel_renderbuffer *irb; - intelSetRenderbufferClipRects(intel); irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]); colorRegions[0] = (irb && irb->region) ? irb->region : NULL; + intel->constant_cliprect = GL_TRUE; } } diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h index a669a854317..e5afb37dd1a 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.h +++ b/src/mesa/drivers/dri/intel/intel_buffers.h @@ -29,6 +29,8 @@ #ifndef INTEL_BUFFERS_H #define INTEL_BUFFERS_H +#include "dri_util.h" +#include "drm.h" struct intel_context; struct intel_framebuffer; @@ -53,4 +55,9 @@ extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb); extern void intelInitBufferFuncs(struct dd_function_table *functions); +void intel_get_cliprects(struct intel_context *intel, + struct drm_clip_rect **cliprects, + unsigned int *num_cliprects, + int *x_off, int *y_off); + #endif /* INTEL_BUFFERS_H */ diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h index 170efd060ae..d1b4941601e 100644 --- a/src/mesa/drivers/dri/intel/intel_chipset.h +++ b/src/mesa/drivers/dri/intel/intel_chipset.h @@ -68,11 +68,12 @@ devid == PCI_CHIP_I965_GME || \ devid == PCI_CHIP_GM45_GM) -#define IS_GM45_GM(devid) (devid == PCI_CHIP_GM45_GM) -#define IS_G4X(devid) (devid == PCI_CHIP_IGD_E_G || \ +#define IS_G45(devid) (devid == PCI_CHIP_IGD_E_G || \ devid == PCI_CHIP_Q45_G || \ devid == PCI_CHIP_G45_G || \ devid == PCI_CHIP_G41_G) +#define IS_GM45(devid) (devid == PCI_CHIP_GM45_GM) +#define IS_G4X(devid) (IS_G45(devid) || IS_GM45(devid)) #define IS_915(devid) (devid == PCI_CHIP_I915_G || \ devid == PCI_CHIP_E7221_G || \ @@ -91,7 +92,6 @@ devid == PCI_CHIP_I965_GM || \ devid == PCI_CHIP_I965_GME || \ devid == PCI_CHIP_I946_GZ || \ - IS_GM45_GM(devid) || \ IS_G4X(devid)) #define IS_9XX(devid) (IS_915(devid) || \ diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 2b3a9b9d371..9ac18e69609 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -588,9 +588,6 @@ intelInitContext(struct intel_context *intel, intel->driFd = sPriv->fd; intel->driHwLock = sPriv->lock; - intel->width = intelScreen->width; - intel->height = intelScreen->height; - driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, intel->driScreen->myNum, IS_965(intelScreen->deviceID) ? "i965" : "i915"); @@ -932,38 +929,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags) sarea->ctxOwner, intel->hHWContext); } - if (sarea->width != intel->width || sarea->height != intel->height) { - int numClipRects = intel->numClipRects; - - /* - * FIXME: Really only need to do this when drawing to a - * common back- or front buffer. - */ - - /* - * This will essentially drop the outstanding batchbuffer on - * the floor. - */ - intel->numClipRects = 0; - - if (intel->Fallback) - _swrast_flush(&intel->ctx); - - if (!IS_965(intel->intelScreen->deviceID)) - INTEL_FIREVERTICES(intel); - - if (intel->batch->map != intel->batch->ptr) - intel_batchbuffer_flush(intel->batch); - - intel->numClipRects = numClipRects; - - /* force window update */ - intel->lastStamp = 0; - - intel->width = sarea->width; - intel->height = sarea->height; - } - /* Drawable changed? */ if (dPriv && intel->lastStamp != dPriv->lastStamp) { diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 554159ac441..3938af4c72c 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -235,10 +235,18 @@ struct intel_context /* These refer to the current drawing buffer: */ - int drawX, drawY; /**< origin of drawing area within region */ - GLuint numClipRects; /**< cliprects for drawing */ - drm_clip_rect_t *pClipRects; struct gl_texture_object *frame_buffer_texobj; + /** + * Set to true if a single constant cliprect should be used in the + * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer + * flush time while the lock is held. + */ + GLboolean constant_cliprect; + /** + * In !constant_cliprect mode, set to true if the front cliprects should be + * used instead of back. + */ + GLboolean front_cliprects; drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ int perf_boxes; @@ -271,10 +279,6 @@ struct intel_context */ driOptionCache optionCache; - /* Last seen width/height of the screen */ - int width; - int height; - int64_t swap_ust; int64_t swap_missed_ust; diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 89635198931..0565197ea08 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -191,11 +191,7 @@ do_blit_bitmap( GLcontext *ctx, color8888 = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1], ubcolor[2], ubcolor[3]); color565 = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]); - /* Does zoom apply to bitmaps? - */ - if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F) || - ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F) + if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) return GL_FALSE; LOCK_HARDWARE(intel); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 50518a68792..8ebbc95a1d0 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -75,19 +75,21 @@ intel_texture_drawpixels(GLcontext * ctx, /* We're going to mess with texturing with no regard to existing texture * state, so if there is some set up we have to bail. */ - if (ctx->Texture._EnabledUnits != 0) + if (ctx->Texture._EnabledUnits != 0) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels() fallback: texturing enabled\n"); return GL_FALSE; + } /* Can't do textured DrawPixels with a fragment program, unless we were * to generate a new program that sampled our texture and put the results * in the fragment color before the user's program started. */ - if (ctx->FragmentProgram.Enabled) - return GL_FALSE; - - /* Don't even want to think about it */ - if (format == GL_COLOR_INDEX) + if (ctx->FragmentProgram.Enabled) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels() fallback: fragment program enabled\n"); return GL_FALSE; + } /* We don't have a way to generate fragments with stencil values which * * will set the resulting stencil value. @@ -108,8 +110,12 @@ intel_texture_drawpixels(GLcontext * ctx, * the color buffer, and sample the texture values into the fragment depth * in a program. */ - if (format == GL_DEPTH_COMPONENT) + if (format == GL_DEPTH_COMPONENT) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, + "glDrawPixels() fallback: format == GL_DEPTH_COMPONENT\n"); return GL_FALSE; + } _mesa_PushAttrib(GL_ENABLE_BIT | GL_TRANSFORM_BIT | GL_TEXTURE_BIT | GL_CURRENT_BIT); @@ -141,22 +147,27 @@ intel_texture_drawpixels(GLcontext * ctx, _mesa_PushMatrix(); _mesa_LoadIdentity(); + /* Create the vertex buffer based on the current raster pos. The x and y + * we're handed are ctx->Current.RasterPos[0,1] rounded to integers. + * We also apply the depth. However, the W component is already multiplied + * into ctx->Current.RasterPos[0,1,2] and we can ignore it at this point. + */ vertices[0][0] = x; vertices[0][1] = y; vertices[0][2] = ctx->Current.RasterPos[2]; - vertices[0][3] = ctx->Current.RasterPos[3]; + vertices[0][3] = 1.0; vertices[1][0] = x + width * ctx->Pixel.ZoomX; vertices[1][1] = y; vertices[1][2] = ctx->Current.RasterPos[2]; - vertices[1][3] = ctx->Current.RasterPos[3]; + vertices[1][3] = 1.0; vertices[2][0] = x + width * ctx->Pixel.ZoomX; vertices[2][1] = y + height * ctx->Pixel.ZoomY; vertices[2][2] = ctx->Current.RasterPos[2]; - vertices[2][3] = ctx->Current.RasterPos[3]; + vertices[2][3] = 1.0; vertices[3][0] = x; vertices[3][1] = y + height * ctx->Pixel.ZoomY; vertices[3][2] = ctx->Current.RasterPos[2]; - vertices[3][3] = ctx->Current.RasterPos[3]; + vertices[3][3] = 1.0; texcoords[0][0] = 0.0; texcoords[0][1] = 0.0; @@ -212,8 +223,12 @@ intel_stencil_drawpixels(GLcontext * ctx, return GL_TRUE; /* Can't do a per-bit writemask while treating stencil as rgba data. */ - if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) + if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: " + "stencil mask enabled\n"); return GL_FALSE; + } /* We use FBOs for our wrapping of the depthbuffer into a color * destination. @@ -224,21 +239,29 @@ intel_stencil_drawpixels(GLcontext * ctx, /* We're going to mess with texturing with no regard to existing texture * state, so if there is some set up we have to bail. */ - if (ctx->Texture._EnabledUnits != 0) + if (ctx->Texture._EnabledUnits != 0) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: " + "texturing enabled\n"); return GL_FALSE; + } /* Can't do textured DrawPixels with a fragment program, unless we were * to generate a new program that sampled our texture and put the results * in the fragment color before the user's program started. */ - if (ctx->FragmentProgram.Enabled) + if (ctx->FragmentProgram.Enabled) { + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: " + "fragment program enabled\n"); return GL_FALSE; + } /* Check that we can load in a texture this big. */ if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) || height > (1 << (ctx->Const.MaxTextureLevels - 1))) { if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glDrawPixels(STENCIL_IDNEX) fallback: " + fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: " "bitmap too large (%dx%d)\n", width, height); return GL_FALSE; diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h index c21f4080935..81a7386e429 100644 --- a/src/mesa/drivers/dri/intel/intel_reg.h +++ b/src/mesa/drivers/dri/intel/intel_reg.h @@ -29,6 +29,8 @@ #define CMD_2D (0x2 << 29) #define CMD_3D (0x3 << 29) +#define MI_NOOP (CMD_MI | 0) + #define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23) #define MI_FLUSH (CMD_MI | (4 << 23)) @@ -44,6 +46,9 @@ #define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16)) #define I1_LOAD_S(n) (1<<(4+n)) +#define _3DSTATE_DRAWRECT_INFO (CMD_3D | (0x1d<<24) | (0x80<<16) | 0x3) +#define _3DSTATE_DRAWRECT_INFO_I965 (CMD_3D | (3 << 27) | (1 << 24) | 0x2) + /** @{ * * PIPE_CONTROL operation, a combination MI_FLUSH and register write with diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 45faf64c713..8dbcc3050ee 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -79,30 +79,6 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region) } } -static int -intel_set_region_tiling_gem(struct intel_context *intel, - struct intel_region *region, - uint32_t bo_handle) -{ - struct drm_i915_gem_get_tiling get_tiling; - int ret; - - memset(&get_tiling, 0, sizeof(get_tiling)); - - get_tiling.handle = bo_handle; - ret = ioctl(intel->driFd, DRM_IOCTL_I915_GEM_GET_TILING, &get_tiling); - if (ret != 0) { - fprintf(stderr, "Failed to get tiling state for region: %s\n", - strerror(errno)); - return ret; - } - - region->tiling = get_tiling.tiling_mode; - region->bit_6_swizzle = get_tiling.swizzle_mode; - - return 0; -} - static struct intel_region * intel_region_alloc_internal(struct intel_context *intel, GLuint cpp, @@ -151,6 +127,7 @@ intel_region_alloc_for_handle(struct intel_context *intel, { struct intel_region *region; dri_bo *buffer; + int ret; buffer = intel_bo_gem_create_from_name(intel->bufmgr, name, handle); @@ -159,7 +136,14 @@ intel_region_alloc_for_handle(struct intel_context *intel, if (region == NULL) return region; - intel_set_region_tiling_gem(intel, region, handle); + ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, + ®ion->bit_6_swizzle); + if (ret != 0) { + fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", + handle, name, strerror(-ret)); + intel_region_release(®ion); + return NULL; + } return region; } @@ -489,7 +473,14 @@ intel_recreate_static(struct intel_context *intel, name, region_desc->bo_handle); - intel_set_region_tiling_gem(intel, region, region_desc->bo_handle); + ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, + ®ion->bit_6_swizzle); + if (ret != 0) { + fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", + region_desc->bo_handle, name, strerror(-ret)); + intel_region_release(®ion); + return NULL; + } } else { if (region->classic_map != NULL) { drmUnmap(region->classic_map, diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 8e2b4456f81..8f4e681ffea 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -30,6 +30,7 @@ #include "main/mtypes.h" #include "main/colormac.h" +#include "intel_buffers.h" #include "intel_fbo.h" #include "intel_screen.h" #include "intel_span.h" @@ -131,12 +132,8 @@ pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val) } static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb, - struct intel_context *intel, int x, int y) { - x += intel->drawX; - y += intel->drawY; - return (y * irb->region->pitch + x) * irb->region->cpp; } @@ -145,7 +142,6 @@ static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb, */ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb, - struct intel_context *intel, int x, int y) { int tile_stride; @@ -155,9 +151,6 @@ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb, int tile_off, tile_base; tile_stride = (irb->pfPitch * irb->region->cpp) << 3; - - x += intel->drawX; - y += intel->drawY; xbyte = x * irb->region->cpp; @@ -204,7 +197,6 @@ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb, } static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, - struct intel_context *intel, int x, int y) { int tile_stride; @@ -214,9 +206,6 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, int tile_off, tile_base; tile_stride = (irb->pfPitch * irb->region->cpp) << 5; - - x += intel->drawX; - y += intel->drawY; xbyte = x * irb->region->cpp; @@ -268,8 +257,12 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ const GLint yScale = irb->RenderToTexture ? 1 : -1; \ const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \ + unsigned int num_cliprects; \ + struct drm_clip_rect *cliprects; \ + int x_off, y_off; \ GLuint p; \ - (void) p; + (void) p; \ + intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); /* XXX FBO: this is identical to the macro in spantmp2.h except we get * the cliprect info from the context, not the driDrawable. @@ -277,12 +270,12 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, */ #define HW_CLIPLOOP() \ do { \ - int _nc = intel->numClipRects; \ + int _nc = num_cliprects; \ while ( _nc-- ) { \ - int minx = intel->pClipRects[_nc].x1 - intel->drawX; \ - int miny = intel->pClipRects[_nc].y1 - intel->drawY; \ - int maxx = intel->pClipRects[_nc].x2 - intel->drawX; \ - int maxy = intel->pClipRects[_nc].y2 - intel->drawY; + int minx = cliprects[_nc].x1 - x_off; \ + int miny = cliprects[_nc].y1 - y_off; \ + int maxx = cliprects[_nc].x2 - x_off; \ + int maxy = cliprects[_nc].y2 - y_off; #if 0 }} @@ -295,6 +288,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define HW_UNLOCK() +/* Convenience macros to avoid typing the swizzle argument over and over */ +#define NO_TILE(_X, _Y) no_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off) +#define X_TILE(_X, _Y) x_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off) +#define Y_TILE(_X, _Y) y_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off) + /* 16 bit, RGB565 color spanline and pixel functions */ #define SPANTMP_PIXEL_FMT GL_RGB @@ -302,8 +300,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel##x##_RGB565 #define TAG2(x,y) intel##x##_RGB565##y -#define GET_VALUE(X, Y) pread_16(irb, no_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_16(irb, no_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_16(irb, NO_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_16(irb, NO_TILE(X, Y), V) #include "spantmp2.h" /* 32 bit, ARGB8888 color spanline and pixel functions @@ -313,8 +311,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel##x##_ARGB8888 #define TAG2(x,y) intel##x##_ARGB8888##y -#define GET_VALUE(X, Y) pread_32(irb, no_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_32(irb, no_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_32(irb, NO_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_32(irb, NO_TILE(X, Y), V) #include "spantmp2.h" /* 32 bit, xRGB8888 color spanline and pixel functions @@ -324,8 +322,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel##x##_xRGB8888 #define TAG2(x,y) intel##x##_xRGB8888##y -#define GET_VALUE(X, Y) pread_xrgb8888(irb, no_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, no_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_xrgb8888(irb, NO_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, NO_TILE(X, Y), V) #include "spantmp2.h" /* 16 bit RGB565 color tile spanline and pixel functions @@ -336,8 +334,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_XTile_##x##_RGB565 #define TAG2(x,y) intel_XTile_##x##_RGB565##y -#define GET_VALUE(X, Y) pread_16(irb, x_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_16(irb, x_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_16(irb, X_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_16(irb, X_TILE(X, Y), V) #include "spantmp2.h" #define SPANTMP_PIXEL_FMT GL_RGB @@ -345,8 +343,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_YTile_##x##_RGB565 #define TAG2(x,y) intel_YTile_##x##_RGB565##y -#define GET_VALUE(X, Y) pread_16(irb, y_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_16(irb, y_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_16(irb, Y_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_16(irb, Y_TILE(X, Y), V) #include "spantmp2.h" /* 32 bit ARGB888 color tile spanline and pixel functions @@ -357,8 +355,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_XTile_##x##_ARGB8888 #define TAG2(x,y) intel_XTile_##x##_ARGB8888##y -#define GET_VALUE(X, Y) pread_32(irb, x_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_32(irb, x_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_32(irb, X_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_32(irb, X_TILE(X, Y), V) #include "spantmp2.h" #define SPANTMP_PIXEL_FMT GL_BGRA @@ -366,8 +364,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_YTile_##x##_ARGB8888 #define TAG2(x,y) intel_YTile_##x##_ARGB8888##y -#define GET_VALUE(X, Y) pread_32(irb, y_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_32(irb, y_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_32(irb, Y_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_32(irb, Y_TILE(X, Y), V) #include "spantmp2.h" /* 32 bit xRGB888 color tile spanline and pixel functions @@ -378,8 +376,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_XTile_##x##_xRGB8888 #define TAG2(x,y) intel_XTile_##x##_xRGB8888##y -#define GET_VALUE(X, Y) pread_xrgb8888(irb, x_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, x_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_xrgb8888(irb, X_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, X_TILE(X, Y), V) #include "spantmp2.h" #define SPANTMP_PIXEL_FMT GL_BGRA @@ -387,15 +385,19 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define TAG(x) intel_YTile_##x##_xRGB8888 #define TAG2(x,y) intel_YTile_##x##_xRGB8888##y -#define GET_VALUE(X, Y) pread_xrgb8888(irb, y_tile_swizzle(irb, intel, X, Y)) -#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, y_tile_swizzle(irb, intel, X, Y), V) +#define GET_VALUE(X, Y) pread_xrgb8888(irb, Y_TILE(X, Y)) +#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, Y_TILE(X, Y), V) #include "spantmp2.h" #define LOCAL_DEPTH_VARS \ struct intel_context *intel = intel_context(ctx); \ struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ const GLint yScale = irb->RenderToTexture ? 1 : -1; \ - const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; + const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \ + unsigned int num_cliprects; \ + struct drm_clip_rect *cliprects; \ + int x_off, y_off; \ + intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); #define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS @@ -404,10 +406,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, ** 16-bit depthbuffer functions. **/ #define VALUE_TYPE GLushort -#define WRITE_DEPTH(_x, _y, d) \ - pwrite_16(irb, no_tile_swizzle(irb, intel, _x, _y), d) -#define READ_DEPTH(d, _x, _y) \ - d = pread_16(irb, no_tile_swizzle(irb, intel, _x, _y)) +#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, NO_TILE(_x, _y), d) +#define READ_DEPTH(d, _x, _y) d = pread_16(irb, NO_TILE(_x, _y)) #define TAG(x) intel##x##_z16 #include "depthtmp.h" @@ -416,10 +416,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, ** 16-bit x tile depthbuffer functions. **/ #define VALUE_TYPE GLushort -#define WRITE_DEPTH(_x, _y, d) \ - pwrite_16(irb, x_tile_swizzle(irb, intel, _x, _y), d) -#define READ_DEPTH(d, _x, _y) \ - d = pread_16(irb, x_tile_swizzle(irb, intel, _x, _y)) +#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, X_TILE(_x, _y), d) +#define READ_DEPTH(d, _x, _y) d = pread_16(irb, X_TILE(_x, _y)) #define TAG(x) intel_XTile_##x##_z16 #include "depthtmp.h" @@ -427,10 +425,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, ** 16-bit y tile depthbuffer functions. **/ #define VALUE_TYPE GLushort -#define WRITE_DEPTH(_x, _y, d) \ - pwrite_16(irb, y_tile_swizzle(irb, intel, _x, _y), d) -#define READ_DEPTH(d, _x, _y) \ - d = pread_16(irb, y_tile_swizzle(irb, intel, _x, _y)) +#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, Y_TILE(_x, _y), d) +#define READ_DEPTH(d, _x, _y) d = pread_16(irb, Y_TILE(_x, _y)) #define TAG(x) intel_YTile_##x##_z16 #include "depthtmp.h" @@ -445,12 +441,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, /* Change ZZZS -> SZZZ */ #define WRITE_DEPTH(_x, _y, d) \ - pwrite_32(irb, no_tile_swizzle(irb, intel, _x, _y), \ - ((d) >> 8) | ((d) << 24)) + pwrite_32(irb, NO_TILE(_x, _y), ((d) >> 8) | ((d) << 24)) /* Change SZZZ -> ZZZS */ #define READ_DEPTH( d, _x, _y ) { \ - GLuint tmp = pread_32(irb, no_tile_swizzle(irb, intel, _x, _y)); \ + GLuint tmp = pread_32(irb, NO_TILE(_x, _y)); \ d = (tmp << 8) | (tmp >> 24); \ } @@ -468,12 +463,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, /* Change ZZZS -> SZZZ */ #define WRITE_DEPTH(_x, _y, d) \ - pwrite_32(irb, x_tile_swizzle(irb, intel, _x, _y), \ - ((d) >> 8) | ((d) << 24)) \ + pwrite_32(irb, X_TILE(_x, _y), ((d) >> 8) | ((d) << 24)) /* Change SZZZ -> ZZZS */ #define READ_DEPTH( d, _x, _y ) { \ - GLuint tmp = pread_32(irb, x_tile_swizzle(irb, intel, _x, _y)); \ + GLuint tmp = pread_32(irb, X_TILE(_x, _y)); \ d = (tmp << 8) | (tmp >> 24); \ } @@ -490,12 +484,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, /* Change ZZZS -> SZZZ */ #define WRITE_DEPTH(_x, _y, d) \ - pwrite_32(irb, y_tile_swizzle(irb, intel, _x, _y), \ - ((d) >> 8) | ((d) << 24)) + pwrite_32(irb, Y_TILE(_x, _y), ((d) >> 8) | ((d) << 24)) /* Change SZZZ -> ZZZS */ #define READ_DEPTH( d, _x, _y ) { \ - GLuint tmp = pread_32(irb, y_tile_swizzle(irb, intel, _x, _y)); \ + GLuint tmp = pread_32(irb, Y_TILE(_x, _y)); \ d = (tmp << 8) | (tmp >> 24); \ } @@ -506,36 +499,24 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, /** ** 8-bit stencil function (XXX FBO: This is obsolete) **/ -#define WRITE_STENCIL(_x, _y, d) \ - pwrite_8(irb, no_tile_swizzle(irb, intel, _x, _y) + 3, d) - -#define READ_STENCIL(d, _x, _y) \ - d = pread_8(irb, no_tile_swizzle(irb, intel, _x, _y) + 3); - +#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, NO_TILE(_x, _y) + 3, d) +#define READ_STENCIL(d, _x, _y) d = pread_8(irb, NO_TILE(_x, _y) + 3); #define TAG(x) intel##x##_z24_s8 #include "stenciltmp.h" /** ** 8-bit x-tile stencil function (XXX FBO: This is obsolete) **/ -#define WRITE_STENCIL(_x, _y, d) \ - pwrite_8(irb, x_tile_swizzle(irb, intel, _x, _y) + 3, d) - -#define READ_STENCIL(d, _x, _y) \ - d = pread_8(irb, x_tile_swizzle(irb, intel, _x, _y) + 3); - +#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, X_TILE(_x, _y) + 3, d) +#define READ_STENCIL(d, _x, _y) d = pread_8(irb, X_TILE(_x, _y) + 3); #define TAG(x) intel_XTile_##x##_z24_s8 #include "stenciltmp.h" /** ** 8-bit y-tile stencil function (XXX FBO: This is obsolete) **/ -#define WRITE_STENCIL(_x, _y, d) \ - pwrite_8(irb, y_tile_swizzle(irb, intel, _x, _y) + 3, d) - -#define READ_STENCIL(d, _x, _y) \ - d = pread_8(irb, y_tile_swizzle(irb, intel, _x, _y) + 3) - +#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, Y_TILE(_x, _y) + 3, d) +#define READ_STENCIL(d, _x, _y) d = pread_8(irb, Y_TILE(_x, _y) + 3) #define TAG(x) intel_YTile_##x##_z24_s8 #include "stenciltmp.h" @@ -602,14 +583,10 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) if (tex) { /* render to texture */ ASSERT(att->Renderbuffer); - if (map) { - struct gl_texture_image *texImg; - texImg = tex->Image[att->CubeMapFace][att->TextureLevel]; + if (map) intel_tex_map_images(intel, intel_texture_object(tex)); - } - else { + else intel_tex_unmap_images(intel, intel_texture_object(tex)); - } } } diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 05107dd2ada..5f32dd575e3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -900,7 +900,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->depthHasSurface = (sPriv->ddx_version.major > 4) || /* these chips don't use tiled z without hyperz. So always pretend we have set up a surface which will cause linear reads/writes */ - ((screen->chip_family & RADEON_CLASS_R100) && + (IS_R100_CLASS(screen) && !(screen->chip_flags & RADEON_CHIPSET_TCL)); if ( dri_priv->textureSize == 0 ) { diff --git a/src/mesa/drivers/glslcompiler/glslcompiler.c b/src/mesa/drivers/glslcompiler/glslcompiler.c index 62a366858c4..34cce977c86 100644 --- a/src/mesa/drivers/glslcompiler/glslcompiler.c +++ b/src/mesa/drivers/glslcompiler/glslcompiler.c @@ -226,12 +226,8 @@ PrintShaderInstructions(GLuint shader, FILE *f) { GET_CURRENT_CONTEXT(ctx); struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); - GLuint i; - - for (i = 0; i < sh->NumPrograms; i++) { - struct gl_program *prog = sh->Programs[i]; - _mesa_print_program_opt(prog, Options.Mode, Options.LineNumbers); - } + struct gl_program *prog = sh->Program; + _mesa_print_program_opt(prog, Options.Mode, Options.LineNumbers); } diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 98ca65b96a9..77fef325583 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -150,36 +150,32 @@ void _mesa_print_info( void ) static void add_debug_flags( const char *debug ) { #ifdef DEBUG - if (_mesa_strstr(debug, "varray")) - MESA_VERBOSE |= VERBOSE_VARRAY; - - if (_mesa_strstr(debug, "tex")) - MESA_VERBOSE |= VERBOSE_TEXTURE; - - if (_mesa_strstr(debug, "imm")) - MESA_VERBOSE |= VERBOSE_IMMEDIATE; - - if (_mesa_strstr(debug, "pipe")) - MESA_VERBOSE |= VERBOSE_PIPELINE; - - if (_mesa_strstr(debug, "driver")) - MESA_VERBOSE |= VERBOSE_DRIVER; - - if (_mesa_strstr(debug, "state")) - MESA_VERBOSE |= VERBOSE_STATE; - - if (_mesa_strstr(debug, "api")) - MESA_VERBOSE |= VERBOSE_API; - - if (_mesa_strstr(debug, "list")) - MESA_VERBOSE |= VERBOSE_DISPLAY_LIST; - - if (_mesa_strstr(debug, "lighting")) - MESA_VERBOSE |= VERBOSE_LIGHTING; + struct debug_option { + const char *name; + GLbitfield flag; + }; + static const struct debug_option debug_opt[] = { + { "varray", VERBOSE_VARRAY }, + { "tex", VERBOSE_TEXTURE }, + { "imm", VERBOSE_IMMEDIATE }, + { "pipe", VERBOSE_PIPELINE }, + { "driver", VERBOSE_DRIVER }, + { "state", VERBOSE_STATE }, + { "api", VERBOSE_API }, + { "list", VERBOSE_DISPLAY_LIST }, + { "lighting", VERBOSE_LIGHTING }, + { "disassem", VERBOSE_DISASSEM }, + { "glsl", VERBOSE_GLSL }, /* report GLSL compile/link errors */ + { "glsl_dump", VERBOSE_GLSL_DUMP } /* print shader GPU instructions */ + }; + GLuint i; + + MESA_VERBOSE = 0x0; + for (i = 0; i < Elements(debug_opt); i++) { + if (_mesa_strstr(debug, debug_opt[i].name)) + MESA_VERBOSE |= debug_opt[i].flag; + } - if (_mesa_strstr(debug, "disassem")) - MESA_VERBOSE |= VERBOSE_DISASSEM; - /* Debug flag: */ if (_mesa_strstr(debug, "flush")) diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index da2640dd8fc..64a4788aa4b 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -1306,14 +1306,13 @@ static void build_lighting( struct tnl_program *p ) } else if (!p->state->material_shininess_is_zero) { emit_op1(p, OPCODE_LIT, lit, 0, dots); - emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); + emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); } else { emit_degenerate_lit(p, lit, dots); - emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0); + emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); } - emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0); emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0); emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _bfc1); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 7ad8cb244d5..5e920f7aeb1 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3135,7 +3135,9 @@ enum _verbose VERBOSE_LIGHTING = 0x0200, VERBOSE_PRIMS = 0x0400, VERBOSE_VERTS = 0x0800, - VERBOSE_DISASSEM = 0x1000 + VERBOSE_DISASSEM = 0x1000, + VERBOSE_GLSL = 0x2000, + VERBOSE_GLSL_DUMP = 0x4000 }; diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 7e189a0a8c9..1fe697033f1 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -200,7 +200,7 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params) } break; case GL_POINT_SPRITE_COORD_ORIGIN: - if (ctx->Extensions.ARB_point_sprite) { + if (ctx->Extensions.ARB_point_sprite || ctx->Extensions.NV_point_sprite) { GLenum value = (GLenum) params[0]; if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) { _mesa_error(ctx, GL_INVALID_VALUE, diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index e5c54bb10d7..7491d00c357 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.3 * * Copyright (C) 2004-2008 Brian Paul All Rights Reserved. * @@ -235,30 +235,21 @@ _mesa_GetObjectParameterivARB(GLhandleARB object, GLenum pname, GLint *params) if (ctx->Driver.IsProgram(ctx, object)) { if (pname == GL_OBJECT_TYPE_ARB) { *params = GL_PROGRAM_OBJECT_ARB; - } else { + } + else { ctx->Driver.GetProgramiv(ctx, object, pname, params); } } else if (ctx->Driver.IsShader(ctx, object)) { if (pname == GL_OBJECT_TYPE_ARB) { *params = GL_SHADER_OBJECT_ARB; - } else { + } + else { ctx->Driver.GetShaderiv(ctx, object, pname, params); } } else { - /* error code depends on pname */ - GLenum err; - switch (pname) { - case GL_OBJECT_TYPE_ARB: - case GL_OBJECT_DELETE_STATUS_ARB: - case GL_OBJECT_INFO_LOG_LENGTH_ARB: - err = GL_INVALID_OPERATION; - break; - default: - err = GL_INVALID_VALUE; - } - _mesa_error(ctx, err, "glGetObjectParameterivARB"); + _mesa_error(ctx, GL_INVALID_VALUE, "glGetObjectParameterivARB"); } } diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 2c7df7b8d9a..237ddaa6838 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -233,6 +233,12 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) /* Fixed function logic */ GLbitfield varying_inputs = ctx->varying_vp_inputs; + /* These get generated in the setup routine regardless of the + * vertex program: + */ + if (ctx->Point.PointSprite) + varying_inputs |= FRAG_BITS_TEX_ANY; + /* First look at what values may be computed by the generated * vertex program: */ @@ -260,6 +266,12 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) /* calculate from vp->outputs */ GLbitfield vp_outputs = ctx->VertexProgram._Current->Base.OutputsWritten; + /* These get generated in the setup routine regardless of the + * vertex program: + */ + if (ctx->Point.PointSprite) + vp_outputs |= FRAG_BITS_TEX_ANY; + if (vp_outputs & (1 << VERT_RESULT_COL0)) fp_inputs |= FRAG_BIT_COL0; if (vp_outputs & (1 << VERT_RESULT_COL1)) fp_inputs |= FRAG_BIT_COL1; diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index bf23a1f290d..cddd9df0164 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -388,9 +388,10 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat ) * index, depth, stencil, etc). * \param format the image format value (may by an internal texture format) * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise. + * XXX maybe move this func to image.c */ -static GLboolean -is_color_format(GLenum format) +GLboolean +_mesa_is_color_format(GLenum format) { switch (format) { case GL_RED: @@ -491,6 +492,7 @@ is_color_format(GLenum format) #endif /* FEATURE_EXT_texture_sRGB */ return GL_TRUE; case GL_YCBCR_MESA: /* not considered to be RGB */ + /* fall-through */ default: return GL_FALSE; } @@ -1587,9 +1589,9 @@ texture_error_check( GLcontext *ctx, GLenum target, } /* make sure internal format and format basically agree */ - colorFormat = is_color_format(format); + colorFormat = _mesa_is_color_format(format); indexFormat = is_index_format(format); - if ((is_color_format(internalFormat) && !colorFormat && !indexFormat) || + if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) || (is_index_format(internalFormat) && !indexFormat) || (is_depth_format(internalFormat) != is_depth_format(format)) || (is_ycbcr_format(internalFormat) != is_ycbcr_format(format)) || @@ -2051,30 +2053,20 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions, /** * Test glCopyTexSubImage[12]D() parameters for errors. + * Note that this is the first part of error checking. + * See also copytexsubimage_error_check2() below for the second part. * * \param ctx GL context. * \param dimensions texture image dimensions (must be 1, 2 or 3). * \param target texture target given by the user. * \param level image level given by the user. - * \param xoffset sub-image x offset given by the user. - * \param yoffset sub-image y offset given by the user. - * \param zoffset sub-image z offset given by the user. - * \param width image width given by the user. - * \param height image height given by the user. * * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. - * - * Verifies each of the parameters against the constants specified in - * __GLcontextRec::Const and the supported extensions, and according to the - * OpenGL specification. */ static GLboolean -copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height) +copytexsubimage_error_check1( GLcontext *ctx, GLuint dimensions, + GLenum target, GLint level) { - /* Check target */ /* Check that the source buffer is complete */ if (ctx->ReadBuffer->Name) { _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer); @@ -2085,6 +2077,7 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions, } } + /* Check target */ if (dimensions == 1) { if (target != GL_TEXTURE_1D) { _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" ); @@ -2132,21 +2125,18 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions, return GL_TRUE; } - /* Check size */ - if (width < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(width=%d)", dimensions, width); - return GL_TRUE; - } - if (dimensions > 1 && height < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(height=%d)", dimensions, height); - return GL_TRUE; - } - return GL_FALSE; } + +/** + * Second part of error checking for glCopyTexSubImage[12]D(). + * \param xoffset sub-image x offset given by the user. + * \param yoffset sub-image y offset given by the user. + * \param zoffset sub-image z offset given by the user. + * \param width image width given by the user. + * \param height image height given by the user. + */ static GLboolean copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, GLenum target, GLint level, @@ -2154,6 +2144,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, GLsizei width, GLsizei height, const struct gl_texture_image *teximage ) { + /* check that dest tex image exists */ if (!teximage) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage%dD(undefined texture level: %d)", @@ -2161,6 +2152,19 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, return GL_TRUE; } + /* Check size */ + if (width < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(width=%d)", dimensions, width); + return GL_TRUE; + } + if (dimensions > 1 && height < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCopyTexSubImage%dD(height=%d)", dimensions, height); + return GL_TRUE; + } + + /* check x/y offsets */ if (xoffset < -((GLint)teximage->Border)) { _mesa_error(ctx, GL_INVALID_VALUE, "glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset); @@ -2185,6 +2189,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, } } + /* check z offset */ if (dimensions > 2) { if (zoffset < -((GLint)teximage->Border)) { _mesa_error(ctx, GL_INVALID_VALUE, @@ -2336,8 +2341,8 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, * texture's format. Note that a color index texture can be converted * to RGBA so that combo is allowed. */ - if (is_color_format(format) - && !is_color_format(texImage->TexFormat->BaseFormat) + if (_mesa_is_color_format(format) + && !_mesa_is_color_format(texImage->TexFormat->BaseFormat) && !is_index_format(texImage->TexFormat->BaseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); goto out; @@ -2430,7 +2435,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); #if FEATURE_convolve - if (is_color_format(internalFormat)) { + if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); } #endif @@ -2527,7 +2532,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); #if FEATURE_convolve - if (is_color_format(internalFormat)) { + if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); } @@ -2752,7 +2757,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, #if FEATURE_convolve /* XXX should test internal format */ - if (is_color_format(format)) { + if (_mesa_is_color_format(format)) { _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); } #endif @@ -2812,7 +2817,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, #if FEATURE_convolve /* XXX should test internal format */ - if (is_color_format(format)) { + if (_mesa_is_color_format(format)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); } @@ -2927,7 +2932,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, _mesa_update_state(ctx); #if FEATURE_convolve - if (is_color_format(internalFormat)) { + if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); } #endif @@ -2992,11 +2997,12 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, _mesa_update_state(ctx); #if FEATURE_convolve - if (is_color_format(internalFormat)) { + if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); } #endif + if (copytexture_error_check(ctx, 2, target, level, internalFormat, postConvWidth, postConvHeight, border)) return; @@ -3058,13 +3064,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); -#if FEATURE_convolve - /* XXX should test internal format */ - _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); -#endif - - if (copytexsubimage_error_check(ctx, 1, target, level, - xoffset, 0, 0, postConvWidth, 1)) + if (copytexsubimage_error_check1(ctx, 1, target, level)) return; texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; @@ -3074,6 +3074,12 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, { texImage = _mesa_select_tex_image(ctx, texObj, target, level); +#if FEATURE_convolve + if (texImage && _mesa_is_color_format(texImage->InternalFormat)) { + _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); + } +#endif + if (copytexsubimage_error_check2(ctx, 1, target, level, xoffset, 0, 0, postConvWidth, 1, texImage)) @@ -3113,13 +3119,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); -#if FEATURE_convolve - /* XXX should test internal format */ - _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); -#endif - - if (copytexsubimage_error_check(ctx, 2, target, level, xoffset, yoffset, 0, - postConvWidth, postConvHeight)) + if (copytexsubimage_error_check1(ctx, 2, target, level)) return; texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; @@ -3129,6 +3129,13 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, { texImage = _mesa_select_tex_image(ctx, texObj, target, level); +#if FEATURE_convolve + if (texImage && _mesa_is_color_format(texImage->InternalFormat)) { + _mesa_adjust_image_for_convolution(ctx, 2, + &postConvWidth, &postConvHeight); + } +#endif + if (copytexsubimage_error_check2(ctx, 2, target, level, xoffset, yoffset, 0, postConvWidth, postConvHeight, texImage)) goto out; @@ -3167,13 +3174,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE) _mesa_update_state(ctx); -#if FEATURE_convolve - /* XXX should test internal format */ - _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight); -#endif - - if (copytexsubimage_error_check(ctx, 3, target, level, xoffset, yoffset, - zoffset, postConvWidth, postConvHeight)) + if (copytexsubimage_error_check1(ctx, 3, target, level)) return; texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; @@ -3183,6 +3184,13 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, { texImage = _mesa_select_tex_image(ctx, texObj, target, level); +#if FEATURE_convolve + if (texImage && _mesa_is_color_format(texImage->InternalFormat)) { + _mesa_adjust_image_for_convolution(ctx, 2, + &postConvWidth, &postConvHeight); + } +#endif + if (copytexsubimage_error_check2(ctx, 3, target, level, xoffset, yoffset, zoffset, postConvWidth, postConvHeight, texImage)) diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index b718c0046d8..eb60a1fa8fa 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -111,6 +111,9 @@ extern GLuint _mesa_tex_target_to_face(GLenum target); +extern GLboolean +_mesa_is_color_format(GLenum format); + /** * Lock a texture for updating. See also _mesa_lock_context_textures(). diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 3639a914c4c..c1fafbae30b 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2988,10 +2988,13 @@ choose_texture_format(GLcontext *ctx, struct gl_texture_image *texImage, -/* +/** * This is the software fallback for Driver.TexImage1D() * and Driver.CopyTexImage1D(). * \sa _mesa_store_teximage2d() + * Note that the width may not be the actual texture width since it may + * be changed by convolution w/ GL_REDUCE. The texImage->Width field will + * have the actual texture size. */ void _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, @@ -3002,21 +3005,16 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint postConvWidth = width; GLint sizeInBytes; (void) border; - if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { - _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); - } - choose_texture_format(ctx, texImage, 1, format, type, internalFormat); /* allocate memory */ if (texImage->IsCompressed) sizeInBytes = texImage->CompressedSize; else - sizeInBytes = postConvWidth * texImage->TexFormat->TexelBytes; + sizeInBytes = texImage->Width * texImage->TexFormat->TexelBytes; texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); @@ -3076,15 +3074,9 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint postConvWidth = width, postConvHeight = height; GLint texelBytes, sizeInBytes; (void) border; - if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { - _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, - &postConvHeight); - } - choose_texture_format(ctx, texImage, 2, format, type, internalFormat); texelBytes = texImage->TexFormat->TexelBytes; @@ -3093,7 +3085,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, if (texImage->IsCompressed) sizeInBytes = texImage->CompressedSize; else - sizeInBytes = postConvWidth * postConvHeight * texelBytes; + sizeInBytes = texImage->Width * texImage->Height * texelBytes; texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 23648f3f4ca..4f1a07ed75c 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -220,6 +220,37 @@ fetch_vector4(const struct prog_src_register *source, /** + * Fetch a 4-element uint vector from the given source register. + * Apply swizzling but not negation/abs. + */ +static void +fetch_vector4ui(const struct prog_src_register *source, + const struct gl_program_machine *machine, GLuint result[4]) +{ + const GLuint *src = (GLuint *) get_register_pointer(source, machine); + ASSERT(src); + + if (source->Swizzle == SWIZZLE_NOOP) { + /* no swizzling */ + COPY_4V(result, src); + } + else { + ASSERT(GET_SWZ(source->Swizzle, 0) <= 3); + ASSERT(GET_SWZ(source->Swizzle, 1) <= 3); + ASSERT(GET_SWZ(source->Swizzle, 2) <= 3); + ASSERT(GET_SWZ(source->Swizzle, 3) <= 3); + result[0] = src[GET_SWZ(source->Swizzle, 0)]; + result[1] = src[GET_SWZ(source->Swizzle, 1)]; + result[2] = src[GET_SWZ(source->Swizzle, 2)]; + result[3] = src[GET_SWZ(source->Swizzle, 3)]; + } + + /* Note: no NegateBase, Abs, NegateAbs here */ +} + + + +/** * Fetch the derivative with respect to X or Y for the given register. * XXX this currently only works for fragment program input attribs. */ @@ -229,7 +260,8 @@ fetch_vector4_deriv(GLcontext * ctx, const struct gl_program_machine *machine, char xOrY, GLfloat result[4]) { - if (source->File == PROGRAM_INPUT && source->Index < (GLint)machine->NumDeriv) { + if (source->File == PROGRAM_INPUT && + source->Index < (GLint) machine->NumDeriv) { const GLint col = machine->CurElement; const GLfloat w = machine->Attribs[FRAG_ATTRIB_WPOS][col][3]; const GLfloat invQ = 1.0f / w; @@ -494,6 +526,89 @@ store_vector4(const struct prog_instruction *inst, /** + * Store 4 uints into a register. Observe the set-condition-code flags. + */ +static void +store_vector4ui(const struct prog_instruction *inst, + struct gl_program_machine *machine, const GLuint value[4]) +{ + const struct prog_dst_register *dest = &(inst->DstReg); + GLuint *dstReg; + GLuint dummyReg[4]; + GLuint writeMask = dest->WriteMask; + + switch (dest->File) { + case PROGRAM_OUTPUT: + ASSERT(dest->Index < MAX_PROGRAM_OUTPUTS); + dstReg = (GLuint *) machine->Outputs[dest->Index]; + break; + case PROGRAM_TEMPORARY: + ASSERT(dest->Index < MAX_PROGRAM_TEMPS); + dstReg = (GLuint *) machine->Temporaries[dest->Index]; + break; + case PROGRAM_WRITE_ONLY: + dstReg = dummyReg; + return; + default: + _mesa_problem(NULL, "bad register file in store_vector4(fp)"); + return; + } + + if (dest->CondMask != COND_TR) { + /* condition codes may turn off some writes */ + if (writeMask & WRITEMASK_X) { + if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 0)], + dest->CondMask)) + writeMask &= ~WRITEMASK_X; + } + if (writeMask & WRITEMASK_Y) { + if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 1)], + dest->CondMask)) + writeMask &= ~WRITEMASK_Y; + } + if (writeMask & WRITEMASK_Z) { + if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 2)], + dest->CondMask)) + writeMask &= ~WRITEMASK_Z; + } + if (writeMask & WRITEMASK_W) { + if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 3)], + dest->CondMask)) + writeMask &= ~WRITEMASK_W; + } + } + + if (writeMask & WRITEMASK_X) + dstReg[0] = value[0]; + if (writeMask & WRITEMASK_Y) + dstReg[1] = value[1]; + if (writeMask & WRITEMASK_Z) + dstReg[2] = value[2]; + if (writeMask & WRITEMASK_W) + dstReg[3] = value[3]; + + if (inst->CondUpdate) { + if (writeMask & WRITEMASK_X) + machine->CondCodes[0] = generate_cc(value[0]); + if (writeMask & WRITEMASK_Y) + machine->CondCodes[1] = generate_cc(value[1]); + if (writeMask & WRITEMASK_Z) + machine->CondCodes[2] = generate_cc(value[2]); + if (writeMask & WRITEMASK_W) + machine->CondCodes[3] = generate_cc(value[3]); +#if DEBUG_PROG + printf("CondCodes=(%s,%s,%s,%s) for:\n", + _mesa_condcode_string(machine->CondCodes[0]), + _mesa_condcode_string(machine->CondCodes[1]), + _mesa_condcode_string(machine->CondCodes[2]), + _mesa_condcode_string(machine->CondCodes[3])); +#endif + } +} + + + +/** * Execute the given vertex/fragment program. * * \param ctx rendering context @@ -572,6 +687,18 @@ _mesa_execute_program(GLcontext * ctx, } } break; + case OPCODE_AND: /* bitwise AND */ + { + GLuint a[4], b[4], result[4]; + fetch_vector4ui(&inst->SrcReg[0], machine, a); + fetch_vector4ui(&inst->SrcReg[1], machine, b); + result[0] = a[0] & b[0]; + result[1] = a[1] & b[1]; + result[2] = a[2] & b[2]; + result[3] = a[3] & b[3]; + store_vector4ui(inst, machine, result); + } + break; case OPCODE_ARL: { GLfloat t[4]; @@ -650,6 +777,33 @@ _mesa_execute_program(GLcontext * ctx, store_vector4(inst, machine, result); } break; + case OPCODE_DP2: + { + GLfloat a[4], b[4], result[4]; + fetch_vector4(&inst->SrcReg[0], machine, a); + fetch_vector4(&inst->SrcReg[1], machine, b); + result[0] = result[1] = result[2] = result[3] = DOT2(a, b); + store_vector4(inst, machine, result); + if (DEBUG_PROG) { + printf("DP2 %g = (%g %g) . (%g %g)\n", + result[0], a[0], a[1], b[0], b[1]); + } + } + break; + case OPCODE_DP2A: + { + GLfloat a[4], b[4], c, result[4]; + fetch_vector4(&inst->SrcReg[0], machine, a); + fetch_vector4(&inst->SrcReg[1], machine, b); + fetch_vector1(&inst->SrcReg[1], machine, &c); + result[0] = result[1] = result[2] = result[3] = DOT2(a, b) + c; + store_vector4(inst, machine, result); + if (DEBUG_PROG) { + printf("DP2A %g = (%g %g) . (%g %g) + %g\n", + result[0], a[0], a[1], b[0], b[1], c); + } + } + break; case OPCODE_DP3: { GLfloat a[4], b[4], result[4]; @@ -682,8 +836,7 @@ _mesa_execute_program(GLcontext * ctx, GLfloat a[4], b[4], result[4]; fetch_vector4(&inst->SrcReg[0], machine, a); fetch_vector4(&inst->SrcReg[1], machine, b); - result[0] = result[1] = result[2] = result[3] = - a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + b[3]; + result[0] = result[1] = result[2] = result[3] = DOT3(a, b) + b[3]; store_vector4(inst, machine, result); } break; @@ -790,17 +943,6 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_ENDIF: /* nothing */ break; - case OPCODE_INT: /* float to int */ - { - GLfloat a[4], result[4]; - fetch_vector4(&inst->SrcReg[0], machine, a); - result[0] = (GLfloat) (GLint) a[0]; - result[1] = (GLfloat) (GLint) a[1]; - result[2] = (GLfloat) (GLint) a[2]; - result[3] = (GLfloat) (GLint) a[3]; - store_vector4(inst, machine, result); - } - break; case OPCODE_KIL_NV: /* NV_f_p only (conditional) */ if (eval_condition(machine, inst)) { return GL_FALSE; @@ -1031,39 +1173,94 @@ _mesa_execute_program(GLcontext * ctx, break; case OPCODE_NOP: break; - case OPCODE_PK2H: /* pack two 16-bit floats in one 32-bit float */ + case OPCODE_NOT: /* bitwise NOT */ + { + GLuint a[4], result[4]; + fetch_vector4ui(&inst->SrcReg[0], machine, a); + result[0] = ~a[0]; + result[1] = ~a[1]; + result[2] = ~a[2]; + result[3] = ~a[3]; + store_vector4ui(inst, machine, result); + } + break; + case OPCODE_NRM3: /* 3-component normalization */ + { + GLfloat a[4], result[4]; + GLfloat tmp; + fetch_vector4(&inst->SrcReg[0], machine, a); + tmp = a[0] * a[0] + a[1] * a[1] + a[2] * a[2]; + if (tmp != 0.0F) + tmp = INV_SQRTF(tmp); + result[0] = tmp * a[0]; + result[1] = tmp * a[1]; + result[2] = tmp * a[2]; + result[3] = 0.0; /* undefined, but prevent valgrind warnings */ + store_vector4(inst, machine, result); + } + break; + case OPCODE_NRM4: /* 4-component normalization */ { GLfloat a[4], result[4]; + GLfloat tmp; + fetch_vector4(&inst->SrcReg[0], machine, a); + tmp = a[0] * a[0] + a[1] * a[1] + a[2] * a[2] + a[3] * a[3]; + if (tmp != 0.0F) + tmp = INV_SQRTF(tmp); + result[0] = tmp * a[0]; + result[1] = tmp * a[1]; + result[2] = tmp * a[2]; + result[3] = tmp * a[3]; + store_vector4(inst, machine, result); + } + break; + case OPCODE_OR: /* bitwise OR */ + { + GLuint a[4], b[4], result[4]; + fetch_vector4ui(&inst->SrcReg[0], machine, a); + fetch_vector4ui(&inst->SrcReg[1], machine, b); + result[0] = a[0] | b[0]; + result[1] = a[1] | b[1]; + result[2] = a[2] | b[2]; + result[3] = a[3] | b[3]; + store_vector4ui(inst, machine, result); + } + break; + case OPCODE_PK2H: /* pack two 16-bit floats in one 32-bit float */ + { + GLfloat a[4]; + GLuint result[4]; GLhalfNV hx, hy; - GLuint *rawResult = (GLuint *) result; - GLuint twoHalves; fetch_vector4(&inst->SrcReg[0], machine, a); hx = _mesa_float_to_half(a[0]); hy = _mesa_float_to_half(a[1]); - twoHalves = hx | (hy << 16); - rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3] - = twoHalves; - store_vector4(inst, machine, result); + result[0] = + result[1] = + result[2] = + result[3] = hx | (hy << 16); + store_vector4ui(inst, machine, result); } break; case OPCODE_PK2US: /* pack two GLushorts into one 32-bit float */ { - GLfloat a[4], result[4]; - GLuint usx, usy, *rawResult = (GLuint *) result; + GLfloat a[4]; + GLuint result[4], usx, usy; fetch_vector4(&inst->SrcReg[0], machine, a); a[0] = CLAMP(a[0], 0.0F, 1.0F); a[1] = CLAMP(a[1], 0.0F, 1.0F); usx = IROUND(a[0] * 65535.0F); usy = IROUND(a[1] * 65535.0F); - rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3] - = usx | (usy << 16); - store_vector4(inst, machine, result); + result[0] = + result[1] = + result[2] = + result[3] = usx | (usy << 16); + store_vector4ui(inst, machine, result); } break; case OPCODE_PK4B: /* pack four GLbytes into one 32-bit float */ { - GLfloat a[4], result[4]; - GLuint ubx, uby, ubz, ubw, *rawResult = (GLuint *) result; + GLfloat a[4]; + GLuint result[4], ubx, uby, ubz, ubw; fetch_vector4(&inst->SrcReg[0], machine, a); a[0] = CLAMP(a[0], -128.0F / 127.0F, 1.0F); a[1] = CLAMP(a[1], -128.0F / 127.0F, 1.0F); @@ -1073,15 +1270,17 @@ _mesa_execute_program(GLcontext * ctx, uby = IROUND(127.0F * a[1] + 128.0F); ubz = IROUND(127.0F * a[2] + 128.0F); ubw = IROUND(127.0F * a[3] + 128.0F); - rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3] - = ubx | (uby << 8) | (ubz << 16) | (ubw << 24); - store_vector4(inst, machine, result); + result[0] = + result[1] = + result[2] = + result[3] = ubx | (uby << 8) | (ubz << 16) | (ubw << 24); + store_vector4ui(inst, machine, result); } break; case OPCODE_PK4UB: /* pack four GLubytes into one 32-bit float */ { - GLfloat a[4], result[4]; - GLuint ubx, uby, ubz, ubw, *rawResult = (GLuint *) result; + GLfloat a[4]; + GLuint result[4], ubx, uby, ubz, ubw; fetch_vector4(&inst->SrcReg[0], machine, a); a[0] = CLAMP(a[0], 0.0F, 1.0F); a[1] = CLAMP(a[1], 0.0F, 1.0F); @@ -1091,9 +1290,11 @@ _mesa_execute_program(GLcontext * ctx, uby = IROUND(255.0F * a[1]); ubz = IROUND(255.0F * a[2]); ubw = IROUND(255.0F * a[3]); - rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3] - = ubx | (uby << 8) | (ubz << 16) | (ubw << 24); - store_vector4(inst, machine, result); + result[0] = + result[1] = + result[2] = + result[3] = ubx | (uby << 8) | (ubz << 16) | (ubw << 24); + store_vector4ui(inst, machine, result); } break; case OPCODE_POW: @@ -1289,6 +1490,17 @@ _mesa_execute_program(GLcontext * ctx, } } break; + case OPCODE_SSG: /* set sign (-1, 0 or +1) */ + { + GLfloat a[4], result[4]; + fetch_vector4(&inst->SrcReg[0], machine, a); + result[0] = (GLfloat) ((a[0] > 0.0F) - (a[0] < 0.0F)); + result[1] = (GLfloat) ((a[1] > 0.0F) - (a[1] < 0.0F)); + result[2] = (GLfloat) ((a[2] > 0.0F) - (a[2] < 0.0F)); + result[3] = (GLfloat) ((a[3] > 0.0F) - (a[3] < 0.0F)); + store_vector4(inst, machine, result); + } + break; case OPCODE_STR: /* set true, operands ignored */ { static const GLfloat result[4] = { 1.0F, 1.0F, 1.0F, 1.0F }; @@ -1426,6 +1638,17 @@ _mesa_execute_program(GLcontext * ctx, store_vector4(inst, machine, color); } break; + case OPCODE_TRUNC: /* truncate toward zero */ + { + GLfloat a[4], result[4]; + fetch_vector4(&inst->SrcReg[0], machine, a); + result[0] = (GLfloat) (GLint) a[0]; + result[1] = (GLfloat) (GLint) a[1]; + result[2] = (GLfloat) (GLint) a[2]; + result[3] = (GLfloat) (GLint) a[3]; + store_vector4(inst, machine, result); + } + break; case OPCODE_UP2H: /* unpack two 16-bit floats */ { GLfloat a[4], result[4]; @@ -1476,6 +1699,18 @@ _mesa_execute_program(GLcontext * ctx, store_vector4(inst, machine, result); } break; + case OPCODE_XOR: /* bitwise XOR */ + { + GLuint a[4], b[4], result[4]; + fetch_vector4ui(&inst->SrcReg[0], machine, a); + fetch_vector4ui(&inst->SrcReg[1], machine, b); + result[0] = a[0] ^ b[0]; + result[1] = a[1] ^ b[1]; + result[2] = a[2] ^ b[2]; + result[3] = a[3] ^ b[3]; + store_vector4ui(inst, machine, result); + } + break; case OPCODE_XPD: /* cross product */ { GLfloat a[4], b[4], result[4]; diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c index 1033496d978..f5c0a498fb0 100644 --- a/src/mesa/shader/prog_instruction.c +++ b/src/mesa/shader/prog_instruction.c @@ -154,6 +154,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { { OPCODE_NOP, "NOP", 0, 0 }, { OPCODE_ABS, "ABS", 1, 1 }, { OPCODE_ADD, "ADD", 2, 1 }, + { OPCODE_AND, "AND", 2, 1 }, { OPCODE_ARA, "ARA", 1, 1 }, { OPCODE_ARL, "ARL", 1, 1 }, { OPCODE_ARL_NV, "ARL", 1, 1 }, @@ -168,6 +169,8 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { { OPCODE_COS, "COS", 1, 1 }, { OPCODE_DDX, "DDX", 1, 1 }, { OPCODE_DDY, "DDY", 1, 1 }, + { OPCODE_DP2, "DP2", 2, 1 }, + { OPCODE_DP2A, "DP2A", 3, 1 }, { OPCODE_DP3, "DP3", 2, 1 }, { OPCODE_DP4, "DP4", 2, 1 }, { OPCODE_DPH, "DPH", 2, 1 }, @@ -182,7 +185,6 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { { OPCODE_FLR, "FLR", 1, 1 }, { OPCODE_FRC, "FRC", 1, 1 }, { OPCODE_IF, "IF", 1, 0 }, - { OPCODE_INT, "INT", 1, 1 }, { OPCODE_KIL, "KIL", 1, 0 }, { OPCODE_KIL_NV, "KIL", 0, 0 }, { OPCODE_LG2, "LG2", 1, 1 }, @@ -198,6 +200,10 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { { OPCODE_NOISE2, "NOISE2", 1, 1 }, { OPCODE_NOISE3, "NOISE3", 1, 1 }, { OPCODE_NOISE4, "NOISE4", 1, 1 }, + { OPCODE_NOT, "NOT", 1, 1 }, + { OPCODE_NRM3, "NRM3", 1, 1 }, + { OPCODE_NRM4, "NRM4", 1, 1 }, + { OPCODE_OR, "OR", 2, 1 }, { OPCODE_PK2H, "PK2H", 1, 1 }, { OPCODE_PK2US, "PK2US", 1, 1 }, { OPCODE_PK4B, "PK4B", 1, 1 }, @@ -230,11 +236,13 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { { OPCODE_TXL, "TXL", 1, 1 }, { OPCODE_TXP, "TXP", 1, 1 }, { OPCODE_TXP_NV, "TXP", 1, 1 }, + { OPCODE_TRUNC, "TRUNC", 1, 1 }, { OPCODE_UP2H, "UP2H", 1, 1 }, { OPCODE_UP2US, "UP2US", 1, 1 }, { OPCODE_UP4B, "UP4B", 1, 1 }, { OPCODE_UP4UB, "UP4UB", 1, 1 }, { OPCODE_X2D, "X2D", 3, 1 }, + { OPCODE_XOR, "XOR", 2, 1 }, { OPCODE_XPD, "XPD", 2, 1 } }; diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 711166f9ddb..6a0e62221a0 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -145,6 +145,7 @@ typedef enum prog_opcode { OPCODE_NOP = 0, /* X */ OPCODE_ABS, /* X X 1.1 X */ OPCODE_ADD, /* X X X X X */ + OPCODE_AND, /* */ OPCODE_ARA, /* 2 */ OPCODE_ARL, /* X X */ OPCODE_ARL_NV, /* 2 */ @@ -159,6 +160,8 @@ typedef enum prog_opcode { OPCODE_COS, /* X 2 X X */ OPCODE_DDX, /* X X */ OPCODE_DDY, /* X X */ + OPCODE_DP2, /* 2 */ + OPCODE_DP2A, /* 2 */ OPCODE_DP3, /* X X X X X */ OPCODE_DP4, /* X X X X X */ OPCODE_DPH, /* X X 1.1 */ @@ -173,7 +176,6 @@ typedef enum prog_opcode { OPCODE_FLR, /* X X 2 X X */ OPCODE_FRC, /* X X 2 X X */ OPCODE_IF, /* opt */ - OPCODE_INT, /* X */ OPCODE_KIL, /* X */ OPCODE_KIL_NV, /* X X */ OPCODE_LG2, /* X X 2 X X */ @@ -189,6 +191,10 @@ typedef enum prog_opcode { OPCODE_NOISE2, /* X */ OPCODE_NOISE3, /* X */ OPCODE_NOISE4, /* X */ + OPCODE_NOT, /* */ + OPCODE_NRM3, /* */ + OPCODE_NRM4, /* */ + OPCODE_OR, /* */ OPCODE_PK2H, /* X */ OPCODE_PK2US, /* X */ OPCODE_PK4B, /* X */ @@ -221,16 +227,21 @@ typedef enum prog_opcode { OPCODE_TXL, /* 3 2 X */ OPCODE_TXP, /* X X */ OPCODE_TXP_NV, /* 3 X */ + OPCODE_TRUNC, /* X */ OPCODE_UP2H, /* X */ OPCODE_UP2US, /* X */ OPCODE_UP4B, /* X */ OPCODE_UP4UB, /* X */ OPCODE_X2D, /* X */ + OPCODE_XOR, /* */ OPCODE_XPD, /* X X X */ MAX_OPCODE } gl_inst_opcode; +/* temporary, just in case, remove soon */ +#define OPCODE_INT OPCODE_TRUNC + /** * Instruction source register. */ diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c index 25d7c0997bc..11f2e3e561c 100644 --- a/src/mesa/shader/prog_uniform.c +++ b/src/mesa/shader/prog_uniform.c @@ -87,6 +87,7 @@ _mesa_append_uniform(struct gl_uniform_list *list, list->Uniforms[oldNum].Name = _mesa_strdup(name); list->Uniforms[oldNum].VertPos = -1; list->Uniforms[oldNum].FragPos = -1; + list->Uniforms[oldNum].Initialized = GL_FALSE; index = oldNum; list->NumUniforms++; } diff --git a/src/mesa/shader/prog_uniform.h b/src/mesa/shader/prog_uniform.h index 735de28705a..deea7329912 100644 --- a/src/mesa/shader/prog_uniform.h +++ b/src/mesa/shader/prog_uniform.h @@ -50,6 +50,7 @@ struct gl_uniform const char *Name; /**< Null-terminated string */ GLint VertPos; GLint FragPos; + GLboolean Initialized; /**< For debug. Has this uniform been set? */ #if 0 GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */ GLuint Size; /**< Number of components (1..4) */ diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 266ecc4ef21..7a8501dcdd3 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1422,10 +1422,22 @@ _mesa_use_program(GLcontext *ctx, GLuint program) /** - * Update the vertex and fragment program's TexturesUsed arrays. + * Update the vertex/fragment program's TexturesUsed array. + * + * This needs to be called after glUniform(set sampler var) is called. + * A call to glUniform(samplerVar, value) causes a sampler to point to a + * particular texture unit. We know the sampler's texture target + * (1D/2D/3D/etc) from compile time but the sampler's texture unit is + * set by glUniform() calls. + * + * So, scan the program->SamplerUnits[] and program->SamplerTargets[] + * information to update the prog->TexturesUsed[] values. + * Each value of TexturesUsed[unit] is one of zero, TEXTURE_1D_INDEX, + * TEXTURE_2D_INDEX, TEXTURE_3D_INDEX, etc. + * We'll use that info for state validation before rendering. */ -static void -update_textures_used(struct gl_program *prog) +void +_mesa_update_shader_textures_used(struct gl_program *prog) { GLuint s; @@ -1512,10 +1524,12 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, GLenum type, GLsizei count, GLint elems, const void *values) { + struct gl_program_parameter *param = + &program->Parameters->Parameters[index]; + assert(offset >= 0); - if (!compatible_types(type, - program->Parameters->Parameters[index].DataType)) { + if (!compatible_types(type, param->DataType)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(type mismatch)"); return; } @@ -1525,7 +1539,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, return; } - if (program->Parameters->Parameters[index].Type == PROGRAM_SAMPLER) { + if (param->Type == PROGRAM_SAMPLER) { /* This controls which texture unit which is used by a sampler */ GLuint texUnit, sampler; @@ -1549,16 +1563,16 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, /* This maps a sampler to a texture unit: */ program->SamplerUnits[sampler] = texUnit; - update_textures_used(program); + _mesa_update_shader_textures_used(program); FLUSH_VERTICES(ctx, _NEW_TEXTURE); } else { /* ordinary uniform variable */ GLsizei k, i; - GLint slots = (program->Parameters->Parameters[index].Size + 3) / 4; + GLint slots = (param->Size + 3) / 4; - if (count * elems > (GLint) program->Parameters->Parameters[index].Size) { + if (count * elems > (GLint) param->Size) { _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)"); return; } @@ -1567,7 +1581,8 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, count = slots; for (k = 0; k < count; k++) { - GLfloat *uniformVal = program->Parameters->ParameterValues[index + offset + k]; + GLfloat *uniformVal = + program->Parameters->ParameterValues[index + offset + k]; if (is_integer_type(type)) { const GLint *iValues = ((const GLint *) values) + k * elems; for (i = 0; i < elems; i++) { @@ -1582,7 +1597,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, } /* if the uniform is bool-valued, convert to 1.0 or 0.0 */ - if (is_boolean_type(program->Parameters->Parameters[index].DataType)) { + if (is_boolean_type(param->DataType)) { for (i = 0; i < elems; i++) { uniformVal[i] = uniformVal[i] ? 1.0f : 0.0f; } @@ -1666,6 +1681,8 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, index, offset, type, count, elems, values); } } + + shProg->Uniforms->Uniforms[location].Initialized = GL_TRUE; } @@ -1776,6 +1793,8 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, count, rows, cols, transpose, values); } } + + shProg->Uniforms->Uniforms[location].Initialized = GL_TRUE; } diff --git a/src/mesa/shader/shader_api.h b/src/mesa/shader/shader_api.h index e7f12669156..ec1996ee98d 100644 --- a/src/mesa/shader/shader_api.h +++ b/src/mesa/shader/shader_api.h @@ -80,6 +80,10 @@ _mesa_lookup_shader(GLcontext *ctx, GLuint name); extern void +_mesa_update_shader_textures_used(struct gl_program *prog); + + +extern void _mesa_use_program(GLcontext *ctx, GLuint program); diff --git a/src/mesa/shader/slang/library/slang_120_core_gc.h b/src/mesa/shader/slang/library/slang_120_core_gc.h index 3ee03e7ec3d..15e3a3f5775 100644 --- a/src/mesa/shader/slang/library/slang_120_core_gc.h +++ b/src/mesa/shader/slang/library/slang_120_core_gc.h @@ -2,715 +2,725 @@ /* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */ /* slang_120_core.gc */ 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-0,0,0,46,0,0,0 +0,0,0,46,0,0,1,0,0,12,0,102,119,105,100,116,104,0,1,1,0,0,12,112,0,0,0,1,8,58,97,98,115,0,58,100, +70,100,120,0,18,112,0,0,0,0,0,58,97,98,115,0,58,100,70,100,121,0,18,112,0,0,0,0,0,46,0,0,0 diff --git a/src/mesa/shader/slang/library/slang_shader.syn b/src/mesa/shader/slang/library/slang_shader.syn index 06bd8ac883c..ef4b410669c 100644 --- a/src/mesa/shader/slang/library/slang_shader.syn +++ b/src/mesa/shader/slang/library/slang_shader.syn @@ -229,6 +229,7 @@ .emtcode OP_FIELD 59 .emtcode OP_POSTINCREMENT 60 .emtcode OP_POSTDECREMENT 61 +.emtcode OP_PRECISION 62 /* parameter qualifier */ .emtcode PARAM_QUALIFIER_IN 0 @@ -753,9 +754,17 @@ parameter_declarator_2 /* <parameter_declaration> ::= <type_qualifier> <parameter_qualifier> + <precision> <parameter_declarator> + | <type_qualifier> <parameter_qualifier> + <precision> <parameter_type_specifier> + | <type_qualifier> <parameter_qualifier> <parameter_declarator> | <type_qualifier> <parameter_qualifier> <parameter_type_specifier> + | <parameter_qualifier> <precision> + <parameter_declarator> + | <parameter_qualifier> <precision> + <parameter_type_specifier> | <parameter_qualifier> <parameter_declarator> | <parameter_qualifier> <parameter_type_specifier> */ @@ -768,6 +777,12 @@ parameter_declaration_2 parameter_declaration_3 parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4; parameter_declaration_4 + parameter_declaration_optprec .and parameter_declaration_rest; +parameter_declaration_optprec + parameter_declaration_prec .or .true .emit PRECISION_DEFAULT; +parameter_declaration_prec + precision .and space; +parameter_declaration_rest parameter_declarator .or parameter_type_specifier; /* @@ -1047,6 +1062,7 @@ simple_statement .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or selection_statement .or iteration_statement .or + precision_stmt .emit OP_PRECISION .or jump_statement .or expression_statement .emit OP_EXPRESSION .or declaration_statement .emit OP_DECLARE; diff --git a/src/mesa/shader/slang/library/slang_shader_syn.h b/src/mesa/shader/slang/library/slang_shader_syn.h index 1b258fcdc13..6457bb69bd4 100644 --- a/src/mesa/shader/slang/library/slang_shader_syn.h +++ b/src/mesa/shader/slang/library/slang_shader_syn.h @@ -131,6 +131,7 @@ ".emtcode OP_FIELD 59\n" ".emtcode OP_POSTINCREMENT 60\n" ".emtcode OP_POSTDECREMENT 61\n" +".emtcode OP_PRECISION 62\n" ".emtcode PARAM_QUALIFIER_IN 0\n" ".emtcode PARAM_QUALIFIER_OUT 1\n" ".emtcode PARAM_QUALIFIER_INOUT 2\n" @@ -360,6 +361,12 @@ "parameter_declaration_3\n" " parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4;\n" "parameter_declaration_4\n" +" parameter_declaration_optprec .and parameter_declaration_rest;\n" +"parameter_declaration_optprec\n" +" parameter_declaration_prec .or .true .emit PRECISION_DEFAULT;\n" +"parameter_declaration_prec\n" +" precision .and space;\n" +"parameter_declaration_rest\n" " parameter_declarator .or parameter_type_specifier;\n" "parameter_qualifier\n" " parameter_qualifier_1 .or .true .emit PARAM_QUALIFIER_IN;\n" @@ -505,6 +512,7 @@ " .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or\n" " selection_statement .or\n" " iteration_statement .or\n" +" precision_stmt .emit OP_PRECISION .or\n" " jump_statement .or\n" " expression_statement .emit OP_EXPRESSION .or\n" " declaration_statement .emit OP_DECLARE;\n" diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h index 63d33af78ef..2c2aecb916f 100644 --- a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h +++ b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h @@ -28,73 +28,74 @@ 105,120,0,16,10,50,0,57,18,103,108,95,86,101,114,116,101,120,0,59,122,122,122,122,0,48,46,18,103, 108,95,77,111,100,101,108,86,105,101,119,80,114,111,106,101,99,116,105,111,110,77,97,116,114,105, 120,0,16,10,51,0,57,18,103,108,95,86,101,114,116,101,120,0,59,119,119,119,119,0,48,46,20,0,0,1,0,0, 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+59,122,0,18,99,111,111,114,100,0,59,122,0,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111, +100,0,20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97, +109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,0 diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 72a3c0ef9ea..ea35d679694 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -413,6 +413,9 @@ static slang_asm_info AsmInfo[] = { { "vec4_multiply", IR_MUL, 1, 2 }, { "vec4_dot", IR_DOT4, 1, 2 }, { "vec3_dot", IR_DOT3, 1, 2 }, + { "vec2_dot", IR_DOT2, 1, 2 }, + { "vec3_nrm", IR_NRM3, 1, 1 }, + { "vec4_nrm", IR_NRM4, 1, 1 }, { "vec3_cross", IR_CROSS, 1, 2 }, { "vec4_lrp", IR_LRP, 1, 3 }, { "vec4_min", IR_MIN, 1, 2 }, @@ -2309,7 +2312,7 @@ _slang_gen_if(slang_assemble_ctx * A, const slang_operation *oper) /* type-check expression */ if (!_slang_is_boolean(A, &oper->children[0])) { - slang_info_log_error(A->log, "boolean expression expected for 'while'"); + slang_info_log_error(A->log, "boolean expression expected for 'if'"); return NULL; } @@ -2439,12 +2442,6 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var) /*assert(!var->declared);*/ var->declared = GL_TRUE; - if(is_sampler_type(&var->type)) { - slang_info_log_error(A->log, "redeclaration of sampler '%s'", - (char*) var->a_name); - return NULL; - } - n = new_node0(IR_VAR_DECL); if (n) { _slang_attach_storage(n, var); @@ -2453,7 +2450,13 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var) assert(n->Store); assert(n->Store->Index < 0); - n->Store->File = PROGRAM_TEMPORARY; + if (is_sampler_type(&var->type)) { + n->Store->File = PROGRAM_SAMPLER; + } + else { + n->Store->File = PROGRAM_TEMPORARY; + } + n->Store->Size = _slang_sizeof_type_specifier(&n->Var->type.specifier); if (n->Store->Size <= 0) { @@ -3253,7 +3256,7 @@ _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper) index = _slang_gen_operation(A, &oper->children[1]); if (array && index) { /* bounds check */ - GLint constIndex = 0; + GLint constIndex = -1; if (index->Opcode == IR_FLOAT) { constIndex = (int) index->Value[0]; if (constIndex < 0 || constIndex >= arrayLen) { @@ -3811,6 +3814,8 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, if (dbg) printf("VARYING "); } else if (var->type.qualifier == SLANG_QUAL_ATTRIBUTE) { + GLuint swizzle; + GLint index; /* attributes must be float, vec or mat */ if (!_slang_type_is_float_vec_mat(var->type.specifier.type)) { slang_info_log_error(A->log, @@ -3822,20 +3827,18 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, if (prog) { /* user-defined vertex attribute */ const GLint attr = -1; /* unknown */ - GLint index = _mesa_add_attribute(prog->Attributes, varName, - size, datatype, attr); + swizzle = _slang_var_swizzle(size, 0); + index = _mesa_add_attribute(prog->Attributes, varName, + size, datatype, attr); assert(index >= 0); - store = _slang_new_ir_storage(PROGRAM_INPUT, - VERT_ATTRIB_GENERIC0 + index, size); + index = VERT_ATTRIB_GENERIC0 + index; } else { /* pre-defined vertex attrib */ - GLuint swizzle; - GLint index = _slang_input_index(varName, GL_VERTEX_PROGRAM_ARB, - &swizzle); + index = _slang_input_index(varName, GL_VERTEX_PROGRAM_ARB, &swizzle); assert(index >= 0); - store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle); } + store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle); if (dbg) printf("ATTRIB "); } else if (var->type.qualifier == SLANG_QUAL_FIXEDINPUT) { diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 9cf0f8b81a3..294e46235c2 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -800,6 +800,7 @@ parse_fully_specified_type(slang_parse_ctx * C, slang_output_ctx * O, #define OP_FIELD 59 #define OP_POSTINCREMENT 60 #define OP_POSTDECREMENT 61 +#define OP_PRECISION 62 /** @@ -971,6 +972,16 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O, return 0; } break; + case OP_PRECISION: + { + /* set default precision for a type in this scope */ + /* ignored at this time */ + int prec_qual = *C->I++; + int datatype = *C->I++; + (void) prec_qual; + (void) datatype; + } + break; default: return 0; } @@ -1295,12 +1306,16 @@ static int parse_parameter_declaration(slang_parse_ctx * C, slang_output_ctx * O, slang_variable * param) { + int param_qual, precision_qual; + /* parse and validate the parameter's type qualifiers (there can be * two at most) because not all combinations are valid */ if (!parse_type_qualifier(C, ¶m->type.qualifier)) return 0; - switch (*C->I++) { + + param_qual = *C->I++; + switch (param_qual) { case PARAM_QUALIFIER_IN: if (param->type.qualifier != SLANG_QUAL_CONST && param->type.qualifier != SLANG_QUAL_NONE) { @@ -1328,6 +1343,11 @@ parse_parameter_declaration(slang_parse_ctx * C, slang_output_ctx * O, return 0; } + /* parse precision qualifier (lowp, mediump, highp */ + precision_qual = *C->I++; + /* ignored at this time */ + (void) precision_qual; + /* parse parameter's type specifier and name */ if (!parse_type_specifier(C, O, ¶m->type.specifier)) return 0; diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c index c0d469c8294..53cf6faff97 100644 --- a/src/mesa/shader/slang/slang_compile_operation.c +++ b/src/mesa/shader/slang/slang_compile_operation.c @@ -80,10 +80,23 @@ slang_replace_scope(slang_operation *oper, slang_variable_scope *newScope) { GLuint i; + if (oper->locals != newScope && oper->locals->outer_scope == oldScope) { + /* found. replace old w/ new */ oper->locals->outer_scope = newScope; } + + if (oper->type == SLANG_OPER_VARIABLE_DECL) { + /* search/replace in the initializer */ + slang_variable *var; + var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE); + if (var && var->initializer) { + slang_replace_scope(var->initializer, oldScope, newScope); + } + } + + /* search/replace in children */ for (i = 0; i < oper->num_children; i++) { slang_replace_scope(&oper->children[i], oldScope, newScope); } @@ -148,7 +161,9 @@ slang_operation_copy(slang_operation * x, const slang_operation * y) /* If this operation declares a new scope, we need to make sure * all children point to it, not the original operation's scope! */ - if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE) { + if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE || + x->type == SLANG_OPER_WHILE || + x->type == SLANG_OPER_FOR) { slang_replace_scope(x, y->locals, x->locals); } diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index f3c3fa6c5b3..827760c917a 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -330,6 +330,17 @@ constant_to_src_reg(struct prog_src_register *src, GLfloat val, } +static void +address_to_dst_reg(struct prog_dst_register *dst, GLuint index) +{ + assert(index == 0); /* only one address reg at this time */ + dst->File = PROGRAM_ADDRESS; + dst->Index = index; + dst->WriteMask = WRITEMASK_X; +} + + + /** * Add new instruction at end of given program. * \param prog the program to append instruction onto @@ -477,6 +488,9 @@ instruction_annotation(gl_inst_opcode opcode, char *dstAnnot, case OPCODE_MUL: operator = "*"; break; + case OPCODE_DP2: + operator = "DP2"; + break; case OPCODE_DP3: operator = "DP3"; break; @@ -614,6 +628,7 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) /* result storage */ alloc_node_storage(emitInfo, n, -1); + assert(n->Store->Index >= 0); if (n->Store->Size == 2) n->Writemask = WRITEMASK_XY; @@ -696,7 +711,7 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n) } else { assert(size == 2); - dotOp = OPCODE_DP3; + dotOp = OPCODE_DP3; /* XXX use OPCODE_DP2 eventually */ swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y); } @@ -1085,6 +1100,14 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n) n->Store = n->Children[0]->Store; + if (n->Store->File == PROGRAM_SAMPLER) { + /* no code generated for sampler assignments, + * just copy the sampler index at compile time. + */ + n->Store->Index = n->Children[1]->Store->Index; + return NULL; + } + #if PEEPHOLE_OPTIMIZATIONS if (inst && _slang_is_temp(emitInfo->vt, n->Children[1]->Store) && @@ -1538,6 +1561,60 @@ emit_swizzle(slang_emit_info *emitInfo, slang_ir_node *n) /** + * Move a block registers from src to dst (or move a single register). + * \param size size of block, in floats (<=4 means one register) + */ +static struct prog_instruction * +move_block(slang_emit_info *emitInfo, + GLuint size, GLboolean relAddr, + const slang_ir_storage *dst, + const slang_ir_storage *src) +{ + struct prog_instruction *inst; + + if (size > 4) { + /* move matrix/struct etc (block of registers) */ + slang_ir_storage dstStore = *dst; + slang_ir_storage srcStore = *src; + //GLint size = srcStore.Size; + /*ASSERT(n->Children[0]->Writemask == WRITEMASK_XYZW); + ASSERT(n->Children[1]->Store->Swizzle == SWIZZLE_NOOP); + */ + dstStore.Size = 4; + srcStore.Size = 4; + while (size >= 4) { + inst = new_instruction(emitInfo, OPCODE_MOV); + inst->Comment = _mesa_strdup("IR_COPY block"); + storage_to_dst_reg(&inst->DstReg, &dstStore, WRITEMASK_XYZW); + storage_to_src_reg(&inst->SrcReg[0], &srcStore); + inst->SrcReg[0].RelAddr = relAddr; + srcStore.Index++; + dstStore.Index++; + size -= 4; + } + } + else { + /* single register move */ + GLuint writemask; + if (size == 1) { + GLuint comp = GET_SWZ(src->Swizzle, 0); + assert(comp < 4); + writemask = WRITEMASK_X << comp; + } + else { + writemask = WRITEMASK_XYZW; + } + inst = new_instruction(emitInfo, OPCODE_MOV); + storage_to_dst_reg(&inst->DstReg, dst, writemask); + storage_to_src_reg(&inst->SrcReg[0], src); + inst->SrcReg[0].RelAddr = relAddr; + } + return inst; +} + + + +/** * Dereference array element. Just resolve storage for the array * element represented by this node. */ @@ -1579,24 +1656,47 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) else { /* Variable array index */ struct prog_instruction *inst; - slang_ir_storage dstStore = *n->Store; /* do codegen for array index expression */ emit(emitInfo, n->Children[1]); - inst = new_instruction(emitInfo, OPCODE_ARL); + /* allocate temp storage for the array element */ + assert(n->Store->Index < 0); + n->Store->File = PROGRAM_TEMPORARY; + n->Store->Parent = NULL; + alloc_node_storage(emitInfo, n, -1); + + if (n->Store->Size > 4) { + /* need to multiply the index by the element size */ + GLint elemSize = (n->Store->Size + 3) / 4; + slang_ir_storage indexTemp; + + /* allocate 1 float indexTemp */ + alloc_local_temp(emitInfo, &indexTemp, 1); - if (dstStore.Size > 4) - dstStore.Size = 4; /* only emit one instruction */ + /* MUL temp, index, elemSize */ + inst = new_instruction(emitInfo, OPCODE_MUL); + storage_to_dst_reg(&inst->DstReg, &indexTemp, WRITEMASK_X); + storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store); + constant_to_src_reg(&inst->SrcReg[1], elemSize, emitInfo); - storage_to_dst_reg(&inst->DstReg, &dstStore, n->Writemask); - storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store); + /* load ADDR[0].X = temp */ + inst = new_instruction(emitInfo, OPCODE_ARL); + storage_to_src_reg(&inst->SrcReg[0], &indexTemp); + address_to_dst_reg(&inst->DstReg, 0); - inst->DstReg.File = PROGRAM_ADDRESS; - inst->DstReg.Index = 0; /* always address register [0] */ - inst->Comment = _mesa_strdup("ARL ADDR"); + _slang_free_temp(emitInfo->vt, &indexTemp); + } + else { + /* simply load address reg w/ array index */ + inst = new_instruction(emitInfo, OPCODE_ARL); + storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store); + address_to_dst_reg(&inst->DstReg, 0); + } - n->Store->RelAddr = GL_TRUE; + /* copy from array element to temp storage */ + move_block(emitInfo, n->Store->Size, GL_TRUE, + n->Store, n->Children[0]->Store); } /* if array element size is one, make sure we only access X */ @@ -1796,12 +1896,15 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n) case IR_NOISE2: case IR_NOISE3: case IR_NOISE4: + case IR_NRM4: + case IR_NRM3: /* binary */ case IR_ADD: case IR_SUB: case IR_MUL: case IR_DOT4: case IR_DOT3: + case IR_DOT2: case IR_CROSS: case IR_MIN: case IR_MAX: diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c index 3a0b8bf3a0d..9d055bf3543 100644 --- a/src/mesa/shader/slang/slang_ir.c +++ b/src/mesa/shader/slang/slang_ir.c @@ -27,6 +27,7 @@ #include "main/context.h" #include "slang_ir.h" #include "slang_mem.h" +#include "shader/prog_instruction.h" #include "shader/prog_print.h" @@ -36,8 +37,11 @@ static const slang_ir_info IrInfo[] = { { IR_SUB, "IR_SUB", OPCODE_SUB, 4, 2 }, { IR_MUL, "IR_MUL", OPCODE_MUL, 4, 2 }, { IR_DIV, "IR_DIV", OPCODE_NOP, 0, 2 }, /* XXX broke */ - { IR_DOT4, "IR_DOT_4", OPCODE_DP4, 1, 2 }, - { IR_DOT3, "IR_DOT_3", OPCODE_DP3, 1, 2 }, + { IR_DOT4, "IR_DOT4", OPCODE_DP4, 1, 2 }, + { IR_DOT3, "IR_DOT3", OPCODE_DP3, 1, 2 }, + { IR_DOT2, "IR_DOT2", OPCODE_DP2, 1, 2 }, + { IR_NRM4, "IR_NRM4", OPCODE_NRM4, 1, 1 }, + { IR_NRM3, "IR_NRM3", OPCODE_NRM3, 1, 1 }, { IR_CROSS, "IR_CROSS", OPCODE_XPD, 3, 2 }, { IR_LRP, "IR_LRP", OPCODE_LRP, 4, 3 }, { IR_MIN, "IR_MIN", OPCODE_MIN, 4, 2 }, @@ -56,7 +60,7 @@ static const slang_ir_info IrInfo[] = { /* unary ops */ { IR_MOVE, "IR_MOVE", OPCODE_MOV, 4, 1 }, { IR_I_TO_F, "IR_I_TO_F", OPCODE_MOV, 4, 1 }, /* int[4] to float[4] */ - { IR_F_TO_I, "IR_F_TO_I", OPCODE_INT, 4, 1 }, /* 4 floats to 4 ints */ + { IR_F_TO_I, "IR_F_TO_I", OPCODE_TRUNC, 4, 1 }, { IR_EXP, "IR_EXP", OPCODE_EXP, 1, 1 }, { IR_EXP2, "IR_EXP2", OPCODE_EX2, 1, 1 }, { IR_LOG2, "IR_LOG2", OPCODE_LG2, 1, 1 }, diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h index f64f9a93b78..ab0353c28a5 100644 --- a/src/mesa/shader/slang/slang_ir.h +++ b/src/mesa/shader/slang/slang_ir.h @@ -83,6 +83,9 @@ typedef enum IR_DIV, IR_DOT4, IR_DOT3, + IR_DOT2, + IR_NRM4, + IR_NRM3, IR_CROSS, /* vec3 cross product */ IR_LRP, IR_CLAMP, diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 00e89537685..2074e842094 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -219,6 +219,7 @@ link_uniform_vars(struct gl_shader_program *shProg, inst->Sampler, map[ inst->Sampler ]); */ /* here, texUnit is really samplerUnit */ + assert(inst->TexSrcUnit < MAX_SAMPLERS); inst->TexSrcUnit = samplerMap[inst->TexSrcUnit]; prog->SamplerTargets[inst->TexSrcUnit] = inst->TexSrcTarget; prog->SamplersUsed |= (1 << inst->TexSrcUnit); @@ -560,35 +561,39 @@ _slang_link(GLcontext *ctx, if (fragProg && shProg->FragmentProgram) { + /* Compute initial program's TexturesUsed info */ + _mesa_update_shader_textures_used(&shProg->FragmentProgram->Base); + /* notify driver that a new fragment program has been compiled/linked */ ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB, &shProg->FragmentProgram->Base); -#if 0 - printf("************** original fragment program\n"); - _mesa_print_program(&fragProg->Base); - _mesa_print_program_parameters(ctx, &fragProg->Base); -#endif -#if 0 - printf("************** linked fragment prog\n"); - _mesa_print_program(&shProg->FragmentProgram->Base); - _mesa_print_program_parameters(ctx, &shProg->FragmentProgram->Base); -#endif + if (MESA_VERBOSE & VERBOSE_GLSL_DUMP) { + printf("Mesa original fragment program:\n"); + _mesa_print_program(&fragProg->Base); + _mesa_print_program_parameters(ctx, &fragProg->Base); + + printf("Mesa post-link fragment program:\n"); + _mesa_print_program(&shProg->FragmentProgram->Base); + _mesa_print_program_parameters(ctx, &shProg->FragmentProgram->Base); + } } if (vertProg && shProg->VertexProgram) { + /* Compute initial program's TexturesUsed info */ + _mesa_update_shader_textures_used(&shProg->VertexProgram->Base); + /* notify driver that a new vertex program has been compiled/linked */ ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB, &shProg->VertexProgram->Base); -#if 0 - printf("************** original vertex program\n"); - _mesa_print_program(&vertProg->Base); - _mesa_print_program_parameters(ctx, &vertProg->Base); -#endif -#if 0 - printf("************** linked vertex prog\n"); - _mesa_print_program(&shProg->VertexProgram->Base); - _mesa_print_program_parameters(ctx, &shProg->VertexProgram->Base); -#endif + if (MESA_VERBOSE & VERBOSE_GLSL_DUMP) { + printf("Mesa original vertex program:\n"); + _mesa_print_program(&vertProg->Base); + _mesa_print_program_parameters(ctx, &vertProg->Base); + + printf("Mesa post-link vertex program:\n"); + _mesa_print_program(&shProg->VertexProgram->Base); + _mesa_print_program_parameters(ctx, &shProg->VertexProgram->Base); + } } shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram); diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/shader/slang/slang_log.c index 01591ceba5c..25f696f67ea 100644 --- a/src/mesa/shader/slang/slang_log.c +++ b/src/mesa/shader/slang/slang_log.c @@ -23,6 +23,7 @@ */ #include "main/imports.h" +#include "main/context.h" #include "slang_log.h" #include "slang_utility.h" @@ -86,9 +87,11 @@ slang_info_log_message(slang_info_log * log, const char *prefix, } slang_string_concat(log->text, msg); slang_string_concat(log->text, "\n"); -#if 0 /* debug */ - _mesa_printf("Mesa GLSL error/warning: %s\n", log->text); -#endif + + if (MESA_VERBOSE & VERBOSE_GLSL) { + _mesa_printf("Mesa: GLSL %s", log->text); + } + return 1; } diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c index 4422f70159f..b88cefc283b 100644 --- a/src/mesa/shader/slang/slang_print.c +++ b/src/mesa/shader/slang/slang_print.c @@ -379,28 +379,43 @@ slang_print_tree(const slang_operation *op, int indent) case SLANG_OPER_WHILE: assert(op->num_children == 2); spaces(indent); + printf("WHILE LOOP: locals = %p\n", (void *) op->locals); + indent += 3; + spaces(indent); printf("WHILE cond:\n"); slang_print_tree(&op->children[0], indent + 3); spaces(indent); printf("WHILE body:\n"); slang_print_tree(&op->children[1], indent + 3); + indent -= 3; + spaces(indent); + printf("END WHILE LOOP\n"); break; case SLANG_OPER_DO: spaces(indent); + printf("DO LOOP: locals = %p\n", (void *) op->locals); + indent += 3; + spaces(indent); printf("DO body:\n"); slang_print_tree(&op->children[0], indent + 3); spaces(indent); printf("DO cond:\n"); slang_print_tree(&op->children[1], indent + 3); + indent -= 3; + spaces(indent); + printf("END DO LOOP\n"); break; case SLANG_OPER_FOR: spaces(indent); + printf("FOR LOOP: locals = %p\n", (void *) op->locals); + indent += 3; + spaces(indent); printf("FOR init:\n"); slang_print_tree(&op->children[0], indent + 3); spaces(indent); - printf("FOR while:\n"); + printf("FOR condition:\n"); slang_print_tree(&op->children[1], indent + 3); spaces(indent); printf("FOR step:\n"); @@ -408,6 +423,7 @@ slang_print_tree(const slang_operation *op, int indent) spaces(indent); printf("FOR body:\n"); slang_print_tree(&op->children[3], indent + 3); + indent -= 3; spaces(indent); printf("ENDFOR\n"); /* diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c index 9b607e64037..95971a70a93 100644 --- a/src/mesa/shader/slang/slang_vartable.c +++ b/src/mesa/shader/slang/slang_vartable.c @@ -115,6 +115,11 @@ _slang_pop_var_table(slang_var_table *vt) store->Index, _mesa_swizzle_string(store->Swizzle, 0, 0)); + if (store->File == PROGRAM_SAMPLER) { + /* samplers have no storage */ + continue; + } + if (store->Size == 1) comp = GET_SWZ(store->Swizzle, 0); else @@ -241,7 +246,15 @@ GLboolean _slang_alloc_var(slang_var_table *vt, slang_ir_storage *store) { struct table *t = vt->Top; - const int i = alloc_reg(vt, store->Size, GL_FALSE); + int i; + + if (store->File == PROGRAM_SAMPLER) { + /* don't really allocate storage */ + store->Index = 0; + return GL_TRUE; + } + + i = alloc_reg(vt, store->Size, GL_FALSE); if (i < 0) return GL_FALSE; diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index b4f42c6f93f..ca1a719a9ac 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -116,10 +116,11 @@ update_framebuffer_state( struct st_context *st ) /* rendering to a GL texture, may have to update surface */ update_renderbuffer_surface(st, strb); } - - assert(strb->surface); - framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface; - framebuffer->num_cbufs++; + + if (strb->surface) { + framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface; + framebuffer->num_cbufs++; + } } strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); @@ -130,7 +131,6 @@ update_framebuffer_state( struct st_context *st ) update_renderbuffer_surface(st, strb); } - assert(strb->surface); framebuffer->zsbuf = strb->surface; } else { diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 694104f9cfb..3d508227e12 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -779,7 +779,7 @@ st_destroy_bitmap(struct st_context *st) } if (st->bitmap.vbuf) { - pipe_buffer_destroy(pipe->screen, st->bitmap.vbuf); + pipe_buffer_reference(pipe->screen, &st->bitmap.vbuf, NULL); st->bitmap.vbuf = NULL; } diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 47ad3c2bc12..1412a3761f1 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -116,7 +116,7 @@ st_destroy_clear(struct st_context *st) st->clear.vs = NULL; } if (st->clear.vbuf) { - pipe_buffer_destroy(pipe->screen, st->clear.vbuf); + pipe_buffer_reference(pipe->screen, &st->clear.vbuf, NULL); st->clear.vbuf = NULL; } } @@ -406,13 +406,17 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_color_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { + struct st_renderbuffer *strb = st_renderbuffer(rb); + + if (!strb->surface) + return; + if (check_clear_color_with_quad( ctx, rb )) { /* masking or scissoring */ clear_with_quad(ctx, GL_TRUE, GL_FALSE, GL_FALSE); } else { /* clear whole buffer w/out masking */ - struct st_renderbuffer *strb = st_renderbuffer(rb); uint clearValue; /* NOTE: we always pass the clear color as PIPE_FORMAT_A8R8G8B8_UNORM * at this time! @@ -426,13 +430,16 @@ clear_color_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_depth_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { + struct st_renderbuffer *strb = st_renderbuffer(rb); + + if (!strb->surface) + return; + if (check_clear_depth_with_quad(ctx, rb)) { /* scissoring or we have a combined depth/stencil buffer */ clear_with_quad(ctx, GL_FALSE, GL_TRUE, GL_FALSE); } else { - struct st_renderbuffer *strb = st_renderbuffer(rb); - /* simple clear of whole buffer */ uint clearValue = util_pack_z(strb->surface->format, ctx->Depth.Clear); ctx->st->pipe->clear(ctx->st->pipe, strb->surface, clearValue); @@ -443,13 +450,16 @@ clear_depth_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { + struct st_renderbuffer *strb = st_renderbuffer(rb); + + if (!strb->surface) + return; + if (check_clear_stencil_with_quad(ctx, rb)) { /* masking or scissoring or combined depth/stencil buffer */ clear_with_quad(ctx, GL_FALSE, GL_FALSE, GL_TRUE); } else { - struct st_renderbuffer *strb = st_renderbuffer(rb); - /* simple clear of whole buffer */ GLuint clearValue = ctx->Stencil.Clear; @@ -469,14 +479,16 @@ clear_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_depth_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { + struct st_renderbuffer *strb = st_renderbuffer(rb); + + if (!strb->surface) + return; if (check_clear_depth_stencil_with_quad(ctx, rb)) { /* masking or scissoring */ clear_with_quad(ctx, GL_FALSE, GL_TRUE, GL_TRUE); } else { - struct st_renderbuffer *strb = st_renderbuffer(rb); - /* clear whole buffer w/out masking */ GLuint clearValue = util_pack_z(strb->surface->format, ctx->Depth.Clear); diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 61949a93884..7cf06da43cc 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -33,6 +33,7 @@ #include "main/imports.h" #include "main/image.h" #include "main/macros.h" +#include "shader/prog_uniform.h" #include "vbo/vbo.h" @@ -483,6 +484,28 @@ setup_non_interleaved_attribs(GLcontext *ctx, +/** + * Prior to drawing, check that any uniforms referenced by the + * current shader have been set. If a uniform has not been set, + * issue a warning. + */ +static void +check_uniforms(GLcontext *ctx) +{ + const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; + if (shProg && shProg->LinkStatus) { + GLuint i; + for (i = 0; i < shProg->Uniforms->NumUniforms; i++) { + const struct gl_uniform *u = &shProg->Uniforms->Uniforms[i]; + if (!u->Initialized) { + _mesa_warning(ctx, + "Using shader with uninitialized uniform: %s", + u->Name); + } + } + } +} + /** * This function gets plugged into the VBO module and is called when @@ -516,6 +539,10 @@ st_draw_vbo(GLcontext *ctx, vp = ctx->st->vp; vs = &ctx->st->vp->state; + if (MESA_VERBOSE & VERBOSE_GLSL) { + check_uniforms(ctx); + } + /* * Setup the vbuffer[] and velements[] arrays. */ @@ -557,6 +584,9 @@ st_draw_vbo(GLcontext *ctx, pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer); pipe->set_vertex_elements(pipe, num_velements, velements); + if (num_vbuffers == 0 || num_velements == 0) + return; + /* do actual drawing */ if (ib) { /* indexed primitive */ diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 1ff70093823..6fd731d209d 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -176,7 +176,9 @@ st_set_framebuffer_surface(struct st_framebuffer *stfb, assert(surfIndex < BUFFER_COUNT); strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer); - assert(strb); + + /* fail */ + if (!strb) return; /* replace the renderbuffer's surface/texture pointers */ pipe_surface_reference( &strb->surface, surf ); @@ -289,7 +291,8 @@ st_notify_swapbuffers_complete(struct st_framebuffer *stfb) for (i = 0; i < BUFFER_COUNT; i++) { if (stfb->Base.Attachment[i].Renderbuffer) { strb = st_renderbuffer(stfb->Base.Attachment[i].Renderbuffer); - strb->surface->status = PIPE_SURFACE_STATUS_UNDEFINED; + if (strb->surface) + strb->surface->status = PIPE_SURFACE_STATUS_UNDEFINED; } } } diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 50e638df46b..59c1abe4882 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -346,6 +346,12 @@ compile_instruction( case OPCODE_DDY: fullinst->Instruction.Opcode = TGSI_OPCODE_DDY; break; + case OPCODE_DP2: + fullinst->Instruction.Opcode = TGSI_OPCODE_DP2; + break; + case OPCODE_DP2A: + fullinst->Instruction.Opcode = TGSI_OPCODE_DP2A; + break; case OPCODE_DP3: fullinst->Instruction.Opcode = TGSI_OPCODE_DP3; break; @@ -389,8 +395,8 @@ compile_instruction( fullinst->Instruction.Opcode = TGSI_OPCODE_IF; fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size; break; - case OPCODE_INT: - fullinst->Instruction.Opcode = TGSI_OPCODE_INT; + case OPCODE_TRUNC: + fullinst->Instruction.Opcode = TGSI_OPCODE_TRUNC; break; case OPCODE_KIL: /* conditional */ @@ -443,6 +449,12 @@ compile_instruction( case OPCODE_NOP: fullinst->Instruction.Opcode = TGSI_OPCODE_NOP; break; + case OPCODE_NRM3: + fullinst->Instruction.Opcode = TGSI_OPCODE_NRM; + break; + case OPCODE_NRM4: + fullinst->Instruction.Opcode = TGSI_OPCODE_NRM4; + break; case OPCODE_POW: fullinst->Instruction.Opcode = TGSI_OPCODE_POW; break; @@ -492,6 +504,9 @@ compile_instruction( case OPCODE_SNE: fullinst->Instruction.Opcode = TGSI_OPCODE_SNE; break; + case OPCODE_SSG: + fullinst->Instruction.Opcode = TGSI_OPCODE_SSG; + break; case OPCODE_SUB: fullinst->Instruction.Opcode = TGSI_OPCODE_SUB; break; diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 55b52c37451..af0df22dc59 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -512,3 +512,19 @@ st_translate_fragment_program(struct st_context *st, tgsi_dump( fs.tokens, 0/*TGSI_DUMP_VERBOSE*/ ); } + +/** + * Debug- print current shader text + */ +void +st_print_shaders(GLcontext *ctx) +{ + struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; + if (shProg) { + GLuint i; + for (i = 0; i < shProg->NumShaders; i++) { + printf("GLSL shader %u of %u:\n", i, shProg->NumShaders); + printf("%s\n", shProg->Shaders[i]->Source); + } + } +} diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index 078e2c42a69..e2e5eddef22 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -151,4 +151,8 @@ st_translate_vertex_program(struct st_context *st, const ubyte *fs_input_semantic_index); +extern void +st_print_shaders(GLcontext *ctx); + + #endif |