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-rw-r--r--Makefile2
-rw-r--r--configs/linux-cell2
-rw-r--r--configure.ac8
-rw-r--r--include/GL/glext.h750
-rw-r--r--include/GL/glu.h4
-rw-r--r--include/GL/glx.h41
-rw-r--r--include/GL/glxext.h42
-rw-r--r--progs/glsl/Makefile8
-rw-r--r--progs/glsl/bump.c3
-rw-r--r--progs/glsl/convolutions.c2
-rw-r--r--progs/glsl/identity.c2
-rw-r--r--progs/glsl/mandelbrot.c2
-rw-r--r--progs/glsl/multitex.frag24
-rw-r--r--progs/glsl/skinning.c280
-rw-r--r--progs/glsl/skinning.frag6
-rw-r--r--progs/glsl/skinning.vert24
-rw-r--r--progs/glsl/toyball.c2
-rw-r--r--progs/trivial/tri-stencil.c13
-rw-r--r--progs/util/shaderutil.c1
-rw-r--r--progs/vp/Makefile6
-rw-r--r--progs/vp/exp.txt9
-rw-r--r--progs/vp/log.txt9
-rw-r--r--progs/vp/vp-tris.c3
-rw-r--r--progs/xdemos/glxgears.c52
-rw-r--r--progs/xdemos/glxswapcontrol.c91
-rw-r--r--src/egl/drivers/glx/egl_glx.c8
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.c113
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.c17
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_ppc.c53
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_sse.c16
-rw-r--r--src/gallium/auxiliary/gallivm/gallivm_cpu.cpp6
-rw-r--r--src/gallium/auxiliary/gallivm/storagesoa.cpp44
-rw-r--r--src/gallium/auxiliary/gallivm/storagesoa.h10
-rw-r--r--src/gallium/auxiliary/gallivm/tgsitollvm.cpp11
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer.h15
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c3
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c12
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_execmem.c19
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_ppc.c79
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_ppc.h9
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c57
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.c104
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.h25
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ppc.c767
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sanity.c14
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sse2.c153
-rw-r--r--src/gallium/auxiliary/util/p_debug.c39
-rw-r--r--src/gallium/auxiliary/util/u_math.h2
-rw-r--r--src/gallium/auxiliary/util/u_mm.c16
-rw-r--r--src/gallium/auxiliary/util/u_mm.h12
-rw-r--r--src/gallium/auxiliary/util/u_rect.c3
-rw-r--r--src/gallium/auxiliary/util/u_tile.c35
-rw-r--r--src/gallium/auxiliary/util/u_time.c2
-rw-r--r--src/gallium/drivers/cell/common.h2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_batch.c19
-rw-r--r--src/gallium/drivers/cell/ppu/cell_clear.c13
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.h2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_fence.c14
-rw-r--r--src/gallium/drivers/cell/ppu/cell_flush.c2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_gen_fp.c103
-rw-r--r--src/gallium/drivers/cell/ppu/cell_gen_fragment.c332
-rw-r--r--src/gallium/drivers/cell/ppu/cell_spu.h1
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.c172
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.h1
-rw-r--r--src/gallium/drivers/cell/spu/spu_command.c5
-rw-r--r--src/gallium/drivers/cell/spu/spu_funcs.c28
-rw-r--r--src/gallium/drivers/cell/spu/spu_main.h3
-rw-r--r--src/gallium/drivers/cell/spu/spu_render.c4
-rw-r--r--src/gallium/drivers/cell/spu/spu_tri.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_fs_sse.c5
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_output.c8
-rw-r--r--src/gallium/include/pipe/p_debug.h2
-rw-r--r--src/gallium/include/pipe/p_inlines.h30
-rw-r--r--src/glx/x11/glx_query.c2
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.h8
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c32
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.h8
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c30
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_line.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_tri.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h22
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c55
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c20
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.h8
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu_emit.c24
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c88
-rw-r--r--src/mesa/drivers/dri/i965/brw_queryobj.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h19
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_batch.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c52
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_urb.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c11
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c739
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c30
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.h12
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c65
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c173
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.h7
-rw-r--r--src/mesa/drivers/dri/intel/intel_chipset.h6
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c35
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h18
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c53
-rw-r--r--src/mesa/drivers/dri/intel/intel_reg.h5
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c43
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c141
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c2
-rw-r--r--src/mesa/drivers/glslcompiler/glslcompiler.c8
-rw-r--r--src/mesa/main/debug.c54
-rw-r--r--src/mesa/main/ffvertex_prog.c5
-rw-r--r--src/mesa/main/mtypes.h4
-rw-r--r--src/mesa/main/points.c2
-rw-r--r--src/mesa/main/shaders.c21
-rw-r--r--src/mesa/main/texenvprogram.c12
-rw-r--r--src/mesa/main/teximage.c126
-rw-r--r--src/mesa/main/teximage.h3
-rw-r--r--src/mesa/main/texstore.c20
-rw-r--r--src/mesa/shader/prog_execute.c307
-rw-r--r--src/mesa/shader/prog_instruction.c10
-rw-r--r--src/mesa/shader/prog_instruction.h13
-rw-r--r--src/mesa/shader/prog_uniform.c1
-rw-r--r--src/mesa/shader/prog_uniform.h1
-rw-r--r--src/mesa/shader/shader_api.c41
-rw-r--r--src/mesa/shader/shader_api.h4
-rw-r--r--src/mesa/shader/slang/library/slang_120_core_gc.h1374
-rw-r--r--src/mesa/shader/slang/library/slang_builtin_120_common_gc.h193
-rw-r--r--src/mesa/shader/slang/library/slang_common_builtin_gc.h1304
-rw-r--r--src/mesa/shader/slang/library/slang_core_gc.h1609
-rw-r--r--src/mesa/shader/slang/library/slang_fragment_builtin_gc.h174
-rw-r--r--src/mesa/shader/slang/library/slang_shader.syn16
-rw-r--r--src/mesa/shader/slang/library/slang_shader_syn.h8
-rw-r--r--src/mesa/shader/slang/library/slang_vertex_builtin_gc.h135
-rw-r--r--src/mesa/shader/slang/slang_codegen.c37
-rw-r--r--src/mesa/shader/slang/slang_compile.c22
-rw-r--r--src/mesa/shader/slang/slang_compile_operation.c17
-rw-r--r--src/mesa/shader/slang/slang_emit.c125
-rw-r--r--src/mesa/shader/slang/slang_ir.c10
-rw-r--r--src/mesa/shader/slang/slang_ir.h3
-rw-r--r--src/mesa/shader/slang/slang_link.c45
-rw-r--r--src/mesa/shader/slang/slang_log.c9
-rw-r--r--src/mesa/shader/slang/slang_print.c18
-rw-r--r--src/mesa/shader/slang/slang_vartable.c15
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c10
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c2
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c28
-rw-r--r--src/mesa/state_tracker/st_draw.c30
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c7
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c19
-rw-r--r--src/mesa/state_tracker/st_program.c16
-rw-r--r--src/mesa/state_tracker/st_program.h4
158 files changed, 7643 insertions, 3768 deletions
diff --git a/Makefile b/Makefile
index 3fc9f5b6f27..52772381713 100644
--- a/Makefile
+++ b/Makefile
@@ -295,6 +295,8 @@ MAIN_FILES = \
$(DIRECTORY)/src/mesa/drivers/x11/Makefile \
$(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \
$(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \
+ $(DIRECTORY)/src/mesa/drivers/glslcompiler/Makefile \
+ $(DIRECTORY)/src/mesa/drivers/glslcompiler/glslcompiler.c \
$(DIRECTORY)/src/mesa/ppc/*.[ch] \
$(DIRECTORY)/src/mesa/sparc/*.[chS] \
$(DIRECTORY)/src/mesa/x86/Makefile \
diff --git a/configs/linux-cell b/configs/linux-cell
index f68a6853c32..e45ea461658 100644
--- a/configs/linux-cell
+++ b/configs/linux-cell
@@ -26,7 +26,7 @@ SDK = /opt/cell/sdk/usr
CFLAGS = $(OPT_FLAGS) -Wall -Winline -fPIC -m32 -std=c99 -mabi=altivec -maltivec \
-I. -I$(SDK)/include \
- -DGALLIUM_CELL -DUSE_XSHM
+ -DGALLIUM_CELL -DUSE_XSHM -D_BSD_SOURCE
CXXFLAGS = $(CFLAGS)
diff --git a/configure.ac b/configure.ac
index 463821be6cb..e48137f2abc 100644
--- a/configure.ac
+++ b/configure.ac
@@ -83,7 +83,7 @@ dnl Compiler macros
DEFINES=""
AC_SUBST([DEFINES])
case "$host_os" in
-linux*)
+*-gnu)
if test "x$GCC" = xyes; then
DEFINES="$DEFINES -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE"
fi
@@ -271,14 +271,14 @@ if test "x$enable_asm" = xyes; then
case "$host_cpu" in
i?86)
case "$host_os" in
- linux* | freebsd* | dragonfly*)
+ linux* | *freebsd* | dragonfly*)
test "x$enable_64bit" = xyes && asm_arch=x86_64 || asm_arch=x86
;;
esac
;;
x86_64)
case "$host_os" in
- linux* | freebsd* | dragonfly*)
+ linux* | *freebsd* | dragonfly*)
test "x$enable_32bit" = xyes && asm_arch=x86 || asm_arch=x86_64
;;
esac
@@ -368,7 +368,7 @@ linux*)
i*86|x86_64|powerpc*) default_driver="dri";;
esac
;;
-freebsd* | dragonfly*)
+*freebsd* | dragonfly*)
case "$host_cpu" in
i*86|x86_64) default_driver="dri";;
esac
diff --git a/include/GL/glext.h b/include/GL/glext.h
index 17db4b69ebc..4255fa8639e 100644
--- a/include/GL/glext.h
+++ b/include/GL/glext.h
@@ -46,9 +46,9 @@ extern "C" {
/*************************************************************/
/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated 2008/08/10 */
+/* glext.h last updated 2008/10/09 */
/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 41
+#define GL_GLEXT_VERSION 43
#ifndef GL_VERSION_1_2
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
@@ -588,6 +588,132 @@ extern "C" {
#define GL_QUERY_NO_WAIT 0x8E14
#define GL_QUERY_BY_REGION_WAIT 0x8E15
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
+/* Reuse tokens from ARB_depth_buffer_float */
+/* reuse GL_DEPTH_COMPONENT32F */
+/* reuse GL_DEPTH32F_STENCIL8 */
+/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
+/* Reuse tokens from ARB_framebuffer_object */
+/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_DEFAULT */
+/* reuse GL_FRAMEBUFFER_UNDEFINED */
+/* reuse GL_DEPTH_STENCIL_ATTACHMENT */
+/* reuse GL_INDEX */
+/* reuse GL_MAX_RENDERBUFFER_SIZE */
+/* reuse GL_DEPTH_STENCIL */
+/* reuse GL_UNSIGNED_INT_24_8 */
+/* reuse GL_DEPTH24_STENCIL8 */
+/* reuse GL_TEXTURE_STENCIL_SIZE */
+/* reuse GL_TEXTURE_RED_TYPE */
+/* reuse GL_TEXTURE_GREEN_TYPE */
+/* reuse GL_TEXTURE_BLUE_TYPE */
+/* reuse GL_TEXTURE_ALPHA_TYPE */
+/* reuse GL_TEXTURE_LUMINANCE_TYPE */
+/* reuse GL_TEXTURE_INTENSITY_TYPE */
+/* reuse GL_TEXTURE_DEPTH_TYPE */
+/* reuse GL_UNSIGNED_NORMALIZED */
+/* reuse GL_FRAMEBUFFER_BINDING */
+/* reuse GL_DRAW_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_BINDING */
+/* reuse GL_READ_FRAMEBUFFER */
+/* reuse GL_DRAW_FRAMEBUFFER */
+/* reuse GL_READ_FRAMEBUFFER_BINDING */
+/* reuse GL_RENDERBUFFER_SAMPLES */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+/* reuse GL_FRAMEBUFFER_COMPLETE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+/* reuse GL_FRAMEBUFFER_UNSUPPORTED */
+/* reuse GL_MAX_COLOR_ATTACHMENTS */
+/* reuse GL_COLOR_ATTACHMENT0 */
+/* reuse GL_COLOR_ATTACHMENT1 */
+/* reuse GL_COLOR_ATTACHMENT2 */
+/* reuse GL_COLOR_ATTACHMENT3 */
+/* reuse GL_COLOR_ATTACHMENT4 */
+/* reuse GL_COLOR_ATTACHMENT5 */
+/* reuse GL_COLOR_ATTACHMENT6 */
+/* reuse GL_COLOR_ATTACHMENT7 */
+/* reuse GL_COLOR_ATTACHMENT8 */
+/* reuse GL_COLOR_ATTACHMENT9 */
+/* reuse GL_COLOR_ATTACHMENT10 */
+/* reuse GL_COLOR_ATTACHMENT11 */
+/* reuse GL_COLOR_ATTACHMENT12 */
+/* reuse GL_COLOR_ATTACHMENT13 */
+/* reuse GL_COLOR_ATTACHMENT14 */
+/* reuse GL_COLOR_ATTACHMENT15 */
+/* reuse GL_DEPTH_ATTACHMENT */
+/* reuse GL_STENCIL_ATTACHMENT */
+/* reuse GL_FRAMEBUFFER */
+/* reuse GL_RENDERBUFFER */
+/* reuse GL_RENDERBUFFER_WIDTH */
+/* reuse GL_RENDERBUFFER_HEIGHT */
+/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
+/* reuse GL_STENCIL_INDEX1 */
+/* reuse GL_STENCIL_INDEX4 */
+/* reuse GL_STENCIL_INDEX8 */
+/* reuse GL_STENCIL_INDEX16 */
+/* reuse GL_RENDERBUFFER_RED_SIZE */
+/* reuse GL_RENDERBUFFER_GREEN_SIZE */
+/* reuse GL_RENDERBUFFER_BLUE_SIZE */
+/* reuse GL_RENDERBUFFER_ALPHA_SIZE */
+/* reuse GL_RENDERBUFFER_DEPTH_SIZE */
+/* reuse GL_RENDERBUFFER_STENCIL_SIZE */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+/* reuse GL_MAX_SAMPLES */
+/* Reuse tokens from ARB_framebuffer_sRGB */
+/* reuse GL_FRAMEBUFFER_SRGB */
+/* Reuse tokens from ARB_half_float_vertex */
+/* reuse GL_HALF_FLOAT */
+/* Reuse tokens from ARB_map_buffer_range */
+/* reuse GL_MAP_READ_BIT */
+/* reuse GL_MAP_WRITE_BIT */
+/* reuse GL_MAP_INVALIDATE_RANGE_BIT */
+/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
+/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
+/* reuse GL_MAP_UNSYNCHRONIZED_BIT */
+/* Reuse tokens from ARB_texture_compression_rgtc */
+/* reuse GL_COMPRESSED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
+/* reuse GL_COMPRESSED_RG_RGTC2 */
+/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
+/* Reuse tokens from ARB_texture_rg */
+/* reuse GL_RG */
+/* reuse GL_RG_INTEGER */
+/* reuse GL_R8 */
+/* reuse GL_R16 */
+/* reuse GL_RG8 */
+/* reuse GL_RG16 */
+/* reuse GL_R16F */
+/* reuse GL_R32F */
+/* reuse GL_RG16F */
+/* reuse GL_RG32F */
+/* reuse GL_R8I */
+/* reuse GL_R8UI */
+/* reuse GL_R16I */
+/* reuse GL_R16UI */
+/* reuse GL_R32I */
+/* reuse GL_R32UI */
+/* reuse GL_RG8I */
+/* reuse GL_RG8UI */
+/* reuse GL_RG16I */
+/* reuse GL_RG16UI */
+/* reuse GL_RG32I */
+/* reuse GL_RG32UI */
+/* Reuse tokens from ARB_vertex_array_object */
+/* reuse GL_VERTEX_ARRAY_BINDING */
#endif
#ifndef GL_ARB_multitexture
@@ -1192,6 +1318,8 @@ extern "C" {
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+/* reuse GL_MAX_VARYING_COMPONENTS */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
#endif
#ifndef GL_ARB_half_float_vertex
@@ -3696,6 +3824,16 @@ extern "C" {
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
#endif
+#ifndef GL_EXT_direct_state_access
+#define GL_PROGRAM_MATRIX_EXT 0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+/* reuse GL_BGRA */
+#endif
+
/*************************************************************/
@@ -4306,6 +4444,128 @@ typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei co
#ifndef GL_VERSION_3_0
#define GL_VERSION_3_0 1
+/* OpenGL 3.0 also reuses entry points from these extensions: */
+/* ARB_framebuffer_object */
+/* ARB_map_buffer_range */
+/* ARB_vertex_array_object */
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
+GLAPI void APIENTRY glGetBooleani_v (GLenum, GLuint, GLboolean *);
+GLAPI void APIENTRY glGetIntegeri_v (GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glEnablei (GLenum, GLuint);
+GLAPI void APIENTRY glDisablei (GLenum, GLuint);
+GLAPI GLboolean APIENTRY glIsEnabledi (GLenum, GLuint);
+GLAPI void APIENTRY glBeginTransformFeedback (GLenum);
+GLAPI void APIENTRY glEndTransformFeedback (void);
+GLAPI void APIENTRY glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
+GLAPI void APIENTRY glBindBufferBase (GLenum, GLuint, GLuint);
+GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint, GLsizei, const GLint *, GLenum);
+GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint, GLuint, GLint *);
+GLAPI void APIENTRY glClampColor (GLenum, GLenum);
+GLAPI void APIENTRY glBeginConditionalRender (GLuint, GLenum);
+GLAPI void APIENTRY glEndConditionalRender (void);
+GLAPI void APIENTRY glVertexAttribI1i (GLuint, GLint);
+GLAPI void APIENTRY glVertexAttribI2i (GLuint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI3i (GLuint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI1ui (GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI2ui (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI1iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI2iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI3iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI4iv (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI1uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI2uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI3uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4uiv (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4bv (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttribI4sv (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttribI4ubv (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttribI4usv (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetVertexAttribIiv (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint, GLenum, GLuint *);
+GLAPI void APIENTRY glGetUniformuiv (GLuint, GLint, GLuint *);
+GLAPI void APIENTRY glBindFragDataLocation (GLuint, GLuint, const GLchar *);
+GLAPI GLint APIENTRY glGetFragDataLocation (GLuint, const GLchar *);
+GLAPI void APIENTRY glUniform1ui (GLint, GLuint);
+GLAPI void APIENTRY glUniform2ui (GLint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform3ui (GLint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform4ui (GLint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform1uiv (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform2uiv (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform3uiv (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform4uiv (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glTexParameterIiv (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glTexParameterIuiv (GLenum, GLenum, const GLuint *);
+GLAPI void APIENTRY glGetTexParameterIiv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetTexParameterIuiv (GLenum, GLenum, GLuint *);
+GLAPI void APIENTRY glClearBufferiv (GLenum, GLint, const GLint *);
+GLAPI void APIENTRY glClearBufferuiv (GLenum, GLint, const GLuint *);
+GLAPI void APIENTRY glClearBufferfv (GLenum, GLint, const GLfloat *);
+GLAPI void APIENTRY glClearBufferfi (GLenum, GLint, GLfloat, GLint);
+GLAPI const GLubyte * APIENTRY glGetStringi (GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
#endif
#ifndef GL_ARB_multitexture
@@ -4893,10 +5153,58 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
#ifndef GL_ARB_draw_instanced
#define GL_ARB_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
#endif
#ifndef GL_ARB_framebuffer_object
#define GL_ARB_framebuffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint);
+GLAPI void APIENTRY glBindRenderbuffer (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenRenderbuffers (GLsizei, GLuint *);
+GLAPI void APIENTRY glRenderbufferStorage (GLenum, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum, GLenum, GLint *);
+GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint);
+GLAPI void APIENTRY glBindFramebuffer (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteFramebuffers (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenFramebuffers (GLsizei, GLuint *);
+GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum);
+GLAPI void APIENTRY glFramebufferTexture1D (GLenum, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTexture2D (GLenum, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTexture3D (GLenum, GLenum, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGenerateMipmap (GLenum);
+GLAPI void APIENTRY glBlitFramebuffer (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
+GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glFramebufferTextureLayer (GLenum, GLenum, GLuint, GLint, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
#endif
#ifndef GL_ARB_framebuffer_sRGB
@@ -4905,6 +5213,16 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
#ifndef GL_ARB_geometry_shader4
#define GL_ARB_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriARB (GLuint, GLenum, GLint);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum, GLenum, GLuint, GLint, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
#endif
#ifndef GL_ARB_half_float_vertex
@@ -4913,14 +5231,28 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
#ifndef GL_ARB_instanced_arrays
#define GL_ARB_instanced_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisor (GLuint, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
#endif
#ifndef GL_ARB_map_buffer_range
#define GL_ARB_map_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMapBufferRange (GLenum, GLintptr, GLsizeiptr, GLbitfield);
+GLAPI void APIENTRY glFlushMappedBufferRange (GLenum, GLintptr, GLsizeiptr);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
#endif
#ifndef GL_ARB_texture_buffer_object
#define GL_ARB_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum, GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
#endif
#ifndef GL_ARB_texture_compression_rgtc
@@ -4933,6 +5265,16 @@ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
#ifndef GL_ARB_vertex_array_object
#define GL_ARB_vertex_array_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBindVertexArray (GLuint);
+GLAPI void APIENTRY glDeleteVertexArrays (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenVertexArrays (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsVertexArray (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
#endif
#ifndef GL_EXT_abgr
@@ -7631,6 +7973,12 @@ typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
#ifndef GL_NV_conditional_render
#define GL_NV_conditional_render 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint, GLenum);
+GLAPI void APIENTRY glEndConditionalRenderNV (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
#endif
#ifndef GL_NV_present_video
@@ -7639,6 +7987,404 @@ typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void);
#ifndef GL_EXT_transform_feedback
#define GL_EXT_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum);
+GLAPI void APIENTRY glEndTransformFeedbackEXT (void);
+GLAPI void APIENTRY glBindBufferRangeEXT (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
+GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum, GLuint, GLuint, GLintptr);
+GLAPI void APIENTRY glBindBufferBaseEXT (GLenum, GLuint, GLuint);
+GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint, GLsizei, const GLint *, GLenum);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLint *location);
+#endif
+
+#ifndef GL_EXT_direct_state_access
+#define GL_EXT_direct_state_access 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield);
+GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield);
+GLAPI void APIENTRY glMatrixLoadfEXT (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMatrixLoaddEXT (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMatrixMultfEXT (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMatrixMultdEXT (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum);
+GLAPI void APIENTRY glMatrixRotatefEXT (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMatrixRotatedEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMatrixScalefEXT (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMatrixScaledEXT (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMatrixFrustumEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMatrixOrthoEXT (GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMatrixPopEXT (GLenum);
+GLAPI void APIENTRY glMatrixPushEXT (GLenum);
+GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum, const GLdouble *);
+GLAPI void APIENTRY glTextureParameterfEXT (GLuint, GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glTextureParameterfvEXT (GLuint, GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glTextureParameteriEXT (GLuint, GLenum, GLenum, GLint);
+GLAPI void APIENTRY glTextureParameterivEXT (GLuint, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetTextureImageEXT (GLuint, GLenum, GLint, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint, GLenum, GLint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint, GLenum, GLint, GLenum, GLint *);
+GLAPI void APIENTRY glTextureImage3DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum, GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum, GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum, GLenum, GLenum, GLint);
+GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum, GLenum, GLint, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum, GLenum, GLint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum, GLenum, GLint, GLenum, GLint *);
+GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glBindMultiTextureEXT (GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum, GLuint);
+GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum, GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum, GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum, GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexEnviEXT (GLenum, GLenum, GLenum, GLint);
+GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexGendEXT (GLenum, GLenum, GLenum, GLdouble);
+GLAPI void APIENTRY glMultiTexGendvEXT (GLenum, GLenum, GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexGenfEXT (GLenum, GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum, GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexGeniEXT (GLenum, GLenum, GLenum, GLint);
+GLAPI void APIENTRY glMultiTexGenivEXT (GLenum, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum, GLenum, GLenum, GLdouble *);
+GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum, GLuint, GLfloat *);
+GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum, GLuint, GLdouble *);
+GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum, GLuint, GLvoid* *);
+GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint, GLenum, GLint, GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum, GLenum, GLint, GLvoid *);
+GLAPI void APIENTRY glNamedProgramStringEXT (GLuint, GLenum, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint, GLenum, GLuint, const GLdouble *);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint, GLenum, GLuint, const GLfloat *);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint, GLenum, GLuint, GLdouble *);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint, GLenum, GLuint, GLfloat *);
+GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint, GLenum, GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint, GLenum, GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint, GLenum, GLuint, const GLint *);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint, GLenum, GLuint, GLsizei, const GLint *);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint, GLenum, GLuint, const GLuint *);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint, GLenum, GLuint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint, GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint, GLenum, GLuint, GLuint *);
+GLAPI void APIENTRY glTextureParameterIivEXT (GLuint, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint, GLenum, GLenum, const GLuint *);
+GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint, GLenum, GLenum, GLuint *);
+GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum, GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum, GLenum, GLenum, const GLuint *);
+GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum, GLenum, GLenum, GLuint *);
+GLAPI void APIENTRY glProgramUniform1fEXT (GLuint, GLint, GLfloat);
+GLAPI void APIENTRY glProgramUniform2fEXT (GLuint, GLint, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramUniform3fEXT (GLuint, GLint, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramUniform4fEXT (GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glProgramUniform1iEXT (GLuint, GLint, GLint);
+GLAPI void APIENTRY glProgramUniform2iEXT (GLuint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramUniform3iEXT (GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramUniform4iEXT (GLuint, GLint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint, GLint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint, GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint, GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint, GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint, GLint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
+GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint, GLint, GLuint);
+GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint, GLint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint, GLint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint, GLint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint, GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint, GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint, GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint, GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glNamedBufferDataEXT (GLuint, GLsizeiptr, const GLvoid *, GLenum);
+GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint, GLintptr, GLsizeiptr, const GLvoid *);
+GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint, GLenum);
+GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint);
+GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint, GLenum, GLvoid* *);
+GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint, GLintptr, GLsizeiptr, GLvoid *);
+GLAPI void APIENTRY glTextureBufferEXT (GLuint, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glMultiTexBufferEXT (GLenum, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint, GLenum, GLint *);
+GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint, GLenum);
+GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint, GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint, GLenum, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint, GLenum, GLenum, GLuint);
+GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint, GLenum);
+GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum, GLenum);
+GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint, GLenum);
+GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint, GLsizei, const GLenum *);
+GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint, GLenum);
+GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint, GLsizei, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint, GLsizei, GLsizei, GLenum, GLsizei, GLsizei);
+GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint, GLenum, GLuint, GLint, GLenum);
+GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint, GLenum, GLuint);
+GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum, GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
+typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
+typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
+typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
+#endif
+
+#ifndef GL_EXT_vertex_array_bgra
+#define GL_EXT_vertex_array_bgra 1
#endif
diff --git a/include/GL/glu.h b/include/GL/glu.h
index 3cd1113509f..cd967ac5ed4 100644
--- a/include/GL/glu.h
+++ b/include/GL/glu.h
@@ -38,8 +38,12 @@
#include <GL/gl.h>
#ifndef GLAPIENTRY
+#if defined(_MSC_VER) || defined(__MINGW32__)
+#define GLAPIENTRY __stdcall
+#else
#define GLAPIENTRY
#endif
+#endif
#ifndef GLAPIENTRYP
#define GLAPIENTRYP GLAPIENTRY *
diff --git a/include/GL/glx.h b/include/GL/glx.h
index c70a29497cf..28844014069 100644
--- a/include/GL/glx.h
+++ b/include/GL/glx.h
@@ -290,17 +290,25 @@ extern void glXSelectEvent( Display *dpy, GLXDrawable drawable,
extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
unsigned long *mask );
-
-/* GLX 1.4 and later */
-extern void (*glXGetProcAddress(const GLubyte *procname))( void );
-
-
-#ifndef GLX_GLXEXT_LEGACY
-
-#include <GL/glxext.h>
-
-#else
-
+/* GLX 1.3 function pointer typedefs */
+typedef GLXFBConfig * (* PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
+typedef GLXFBConfig * (* PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
+typedef int (* PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
+typedef XVisualInfo * (* PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
+typedef GLXWindow (* PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+typedef void (* PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
+typedef GLXPixmap (* PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+typedef void (* PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
+typedef GLXPbuffer (* PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
+typedef void (* PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef void (* PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+typedef GLXContext (* PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+typedef Bool (* PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef GLXDrawable (* PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
+typedef Display * (* PFNGLXGETCURRENTDISPLAYPROC) (void);
+typedef int (* PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
+typedef void (* PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+typedef void (* PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
/*
@@ -316,6 +324,17 @@ extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
+/* GLX 1.4 and later */
+extern void (*glXGetProcAddress(const GLubyte *procname))( void );
+
+/* GLX 1.4 function pointer typedefs */
+typedef __GLXextFuncPtr (* PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
+
+
+#ifndef GLX_GLXEXT_LEGACY
+
+#include <GL/glxext.h>
+
#endif /* GLX_GLXEXT_LEGACY */
diff --git a/include/GL/glxext.h b/include/GL/glxext.h
index 5328acd1d97..71cf0469e38 100644
--- a/include/GL/glxext.h
+++ b/include/GL/glxext.h
@@ -46,9 +46,9 @@ extern "C" {
/*************************************************************/
/* Header file version number, required by OpenGL ABI for Linux */
-/* glxext.h last updated 2008/08/10 */
+/* glxext.h last updated 2008/10/22 */
/* Current version at http://www.opengl.org/registry/ */
-#define GLX_GLXEXT_VERSION 20
+#define GLX_GLXEXT_VERSION 21
#ifndef GLX_VERSION_1_3
#define GLX_WINDOW_BIT 0x00000001
@@ -347,25 +347,33 @@ extern "C" {
#endif
#ifndef GLX_NV_present_video
-#define GLX_GLX_NUM_VIDEO_SLOTS_NV 0x20F0
+#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
#endif
#ifndef GLX_NV_video_out
-#define GLX_GLX_VIDEO_OUT_COLOR_NV 0x20C3
-#define GLX_GLX_VIDEO_OUT_ALPHA_NV 0x20C4
-#define GLX_GLX_VIDEO_OUT_DEPTH_NV 0x20C5
-#define GLX_GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
-#define GLX_GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
-#define GLX_GLX_VIDEO_OUT_FRAME_NV 0x20C8
-#define GLX_GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
-#define GLX_GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
-#define GLX_GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
-#define GLX_GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
+#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
+#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
+#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
#endif
#ifndef GLX_NV_swap_group
#endif
+#ifndef GLX_ARB_create_context
+#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define GLX_CONTEXT_FLAGS_ARB 0x2094
+#endif
+
/*************************************************************/
@@ -809,6 +817,14 @@ typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawab
#define GLX_NV_swap_group 1
#endif
+#ifndef GLX_ARB_create_context
+#define GLX_ARB_create_context 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern GLXContext glXCreateContextAttribsARB (Display *, GLXFBConfig, GLXContext, Bool, const int *);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+#endif
+
#ifdef __cplusplus
}
diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile
index 04c1d25ed7f..c5d62d2370d 100644
--- a/progs/glsl/Makefile
+++ b/progs/glsl/Makefile
@@ -21,6 +21,7 @@ PROGS = \
noise \
points \
pointcoord \
+ skinning \
texdemo1 \
toyball \
twoside \
@@ -148,6 +149,13 @@ pointcoord: pointcoord.o readtex.o shaderutil.o
$(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) pointcoord.o readtex.o shaderutil.o $(LIBS) -o $@
+skinning.o: skinning.c readtex.h extfuncs.h shaderutil.h
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) skinning.c
+
+skinning: skinning.o readtex.o shaderutil.o
+ $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) skinning.o readtex.o shaderutil.o $(LIBS) -o $@
+
+
texdemo1.o: texdemo1.c readtex.h extfuncs.h shaderutil.h
$(APP_CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c
diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c
index a2e0916861c..b93ab44b5b9 100644
--- a/progs/glsl/bump.c
+++ b/progs/glsl/bump.c
@@ -141,9 +141,6 @@ Redisplay(void)
glPopMatrix();
- glFinish();
- glFlush();
-
CheckError(__LINE__);
glutSwapBuffers();
diff --git a/progs/glsl/convolutions.c b/progs/glsl/convolutions.c
index a25dad5ba92..ac71c68235e 100644
--- a/progs/glsl/convolutions.c
+++ b/progs/glsl/convolutions.c
@@ -439,8 +439,6 @@ static void draw()
glPopMatrix();
- glFlush();
-
glutSwapBuffers();
}
diff --git a/progs/glsl/identity.c b/progs/glsl/identity.c
index dce140fc640..37579eb3469 100644
--- a/progs/glsl/identity.c
+++ b/progs/glsl/identity.c
@@ -22,7 +22,7 @@ static GLuint fragShader;
static GLuint vertShader;
static GLuint program;
static GLint win = 0;
-static GLboolean anim = GL_TRUE;
+static GLboolean anim = GL_FALSE;
static GLfloat xRot = 0.0f, yRot = 0.0f;
static int w,h;
diff --git a/progs/glsl/mandelbrot.c b/progs/glsl/mandelbrot.c
index e6361b429b3..24e19926655 100644
--- a/progs/glsl/mandelbrot.c
+++ b/progs/glsl/mandelbrot.c
@@ -74,8 +74,6 @@ Redisplay(void)
glPopMatrix();
- glFinish();
- glFlush();
glutSwapBuffers();
}
diff --git a/progs/glsl/multitex.frag b/progs/glsl/multitex.frag
index a2633ceba75..61ef95f3fee 100644
--- a/progs/glsl/multitex.frag
+++ b/progs/glsl/multitex.frag
@@ -7,9 +7,29 @@
uniform sampler2D tex1;
uniform sampler2D tex2;
-void main()
+vec4 sample(sampler2D t, vec2 coord)
+{
+ return texture2D(t, coord);
+}
+
+void main0()
{
vec4 t1 = texture2D(tex1, gl_TexCoord[0].xy);
- vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy);
+ //vec4 t1 = sample(tex1, gl_TexCoord[0].xy);
+ //vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy);
+ vec4 t2 = sample(tex2, gl_TexCoord[0].xy);
gl_FragColor = mix(t1, t2, t2.w);
}
+
+void main()
+{
+ vec4 t1 = sample(tex1, gl_TexCoord[0].xy);
+ vec4 t2 = sample(tex2, gl_TexCoord[0].xy);
+ gl_FragColor = t1 + t2;
+}
+/*
+ 0: MOV SAMPLER[0].x, SAMPLER[0];
+ 1: MOV TEMP[1], INPUT[4];
+ 2: TEX OUTPUT[0], TEMP[1], texture[0], 2D;
+ 3: END
+*/
diff --git a/progs/glsl/skinning.c b/progs/glsl/skinning.c
new file mode 100644
index 00000000000..8a65d0667ce
--- /dev/null
+++ b/progs/glsl/skinning.c
@@ -0,0 +1,280 @@
+/**
+ * Vertex "skinning" example.
+ * The idea is there are multiple modeling matrices applied to every
+ * vertex. Weighting values in [0,1] control the influence of each
+ * matrix on each vertex.
+ *
+ * 4 Nov 2008
+ */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/gl.h>
+#include <GL/glut.h>
+#include <GL/glext.h>
+#include "extfuncs.h"
+#include "shaderutil.h"
+
+
+static char *FragProgFile = "skinning.frag";
+static char *VertProgFile = "skinning.vert";
+
+/* program/shader objects */
+static GLuint fragShader;
+static GLuint vertShader;
+static GLuint program;
+
+
+static GLint win = 0;
+static GLboolean Anim = GL_TRUE;
+static GLboolean WireFrame = GL_TRUE;
+static GLfloat xRot = 0.0f, yRot = 90.0f, zRot = 0.0f;
+
+#define NUM_MATS 2
+
+static GLfloat Matrices[NUM_MATS][16];
+static GLint uMat0, uMat1;
+static GLint WeightAttr;
+
+
+static void
+Idle(void)
+{
+ yRot = 90 + glutGet(GLUT_ELAPSED_TIME) * 0.005;
+ glutPostRedisplay();
+}
+
+
+static void
+Cylinder(GLfloat length, GLfloat radius, GLint slices, GLint stacks)
+{
+ float dw = 1.0 / (stacks - 1);
+ float dz = length / stacks;
+ int i, j;
+
+ for (j = 0; j < stacks; j++) {
+ float w0 = j * dw;
+ float z0 = j * dz;
+
+ glBegin(GL_TRIANGLE_STRIP);
+ for (i = 0; i < slices; i++) {
+ float a = (float) i / (slices - 1) * M_PI * 2.0;
+ float x = radius * cos(a);
+ float y = radius * sin(a);
+ glVertexAttrib1f_func(WeightAttr, w0);
+ glNormal3f(x, y, 0.0);
+ glVertex3f(x, y, z0);
+
+ glVertexAttrib1f_func(WeightAttr, w0 + dw);
+ glNormal3f(x, y, 0.0);
+ glVertex3f(x, y, z0 + dz);
+ }
+ glEnd();
+ }
+}
+
+
+/**
+ * Update/animate the two matrices. One rotates, the other scales.
+ */
+static void
+UpdateMatrices(void)
+{
+ GLfloat t = glutGet(GLUT_ELAPSED_TIME) * 0.0025;
+ GLfloat scale = 0.5 * (1.1 + sin(0.5 * t));
+ GLfloat rot = cos(t) * 90.0;
+
+ glPushMatrix();
+ glLoadIdentity();
+ glScalef(1.0, scale, 1.0);
+ glGetFloatv(GL_MODELVIEW_MATRIX, Matrices[0]);
+ glPopMatrix();
+
+ glPushMatrix();
+ glLoadIdentity();
+ glRotatef(rot, 0, 0, 1);
+ glGetFloatv(GL_MODELVIEW_MATRIX, Matrices[1]);
+ glPopMatrix();
+}
+
+
+static void
+Redisplay(void)
+{
+ UpdateMatrices();
+
+ glUniformMatrix4fv_func(uMat0, 1, GL_FALSE, Matrices[0]);
+ glUniformMatrix4fv_func(uMat1, 1, GL_FALSE, Matrices[1]);
+
+ if (WireFrame)
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ else
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glPushMatrix();
+ glRotatef(xRot, 1.0f, 0.0f, 0.0f);
+ glRotatef(yRot, 0.0f, 1.0f, 0.0f);
+ glRotatef(zRot, 0.0f, 0.0f, 1.0f);
+
+ glPushMatrix();
+ glTranslatef(0, 0, -2.5);
+ Cylinder(5.0, 1.0, 10, 20);
+ glPopMatrix();
+
+ glPopMatrix();
+
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0f, 0.0f, -15.0f);
+}
+
+
+static void
+CleanUp(void)
+{
+ glDeleteShader_func(fragShader);
+ glDeleteShader_func(vertShader);
+ glDeleteProgram_func(program);
+ glutDestroyWindow(win);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ const GLfloat step = 2.0;
+ (void) x;
+ (void) y;
+
+ switch(key) {
+ case 'a':
+ Anim = !Anim;
+ if (Anim)
+ glutIdleFunc(Idle);
+ else
+ glutIdleFunc(NULL);
+ break;
+ case 'w':
+ WireFrame = !WireFrame;
+ break;
+ case 'z':
+ zRot += step;
+ break;
+ case 'Z':
+ zRot -= step;
+ break;
+ case 27:
+ CleanUp();
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+SpecialKey(int key, int x, int y)
+{
+ const GLfloat step = 2.0;
+
+ (void) x;
+ (void) y;
+
+ switch(key) {
+ case GLUT_KEY_UP:
+ xRot += step;
+ break;
+ case GLUT_KEY_DOWN:
+ xRot -= step;
+ break;
+ case GLUT_KEY_LEFT:
+ yRot -= step;
+ break;
+ case GLUT_KEY_RIGHT:
+ yRot += step;
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+
+static void
+Init(void)
+{
+ if (!ShadersSupported())
+ exit(1);
+
+ GetExtensionFuncs();
+
+ vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile);
+ fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
+ program = LinkShaders(vertShader, fragShader);
+
+ glUseProgram_func(program);
+
+ uMat0 = glGetUniformLocation_func(program, "mat0");
+ uMat1 = glGetUniformLocation_func(program, "mat1");
+
+ WeightAttr = glGetAttribLocation_func(program, "weight");
+
+ assert(glGetError() == 0);
+
+ glClearColor(0.4f, 0.4f, 0.8f, 0.0f);
+
+ glEnable(GL_DEPTH_TEST);
+
+ glColor3f(1, 0, 0);
+}
+
+
+static void
+ParseOptions(int argc, char *argv[])
+{
+ int i;
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-fs") == 0) {
+ FragProgFile = argv[i+1];
+ }
+ else if (strcmp(argv[i], "-vs") == 0) {
+ VertProgFile = argv[i+1];
+ }
+ }
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowSize(500, 500);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
+ win = glutCreateWindow(argv[0]);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutSpecialFunc(SpecialKey);
+ glutDisplayFunc(Redisplay);
+ ParseOptions(argc, argv);
+ Init();
+ if (Anim)
+ glutIdleFunc(Idle);
+ glutMainLoop();
+ return 0;
+}
+
diff --git a/progs/glsl/skinning.frag b/progs/glsl/skinning.frag
new file mode 100644
index 00000000000..9053755a830
--- /dev/null
+++ b/progs/glsl/skinning.frag
@@ -0,0 +1,6 @@
+// color pass-through
+
+void main()
+{
+ gl_FragColor = gl_Color;
+}
diff --git a/progs/glsl/skinning.vert b/progs/glsl/skinning.vert
new file mode 100644
index 00000000000..28970eee584
--- /dev/null
+++ b/progs/glsl/skinning.vert
@@ -0,0 +1,24 @@
+// Vertex weighting/blendin shader
+// Brian Paul
+// 4 Nov 2008
+
+uniform mat4 mat0, mat1;
+attribute float weight;
+
+void main()
+{
+ // simple diffuse shading
+ // Note that we should really transform the normal vector along with
+ // the postion below... someday.
+ vec3 lightVec = vec3(0, 0, 1);
+ vec3 norm = gl_NormalMatrix * gl_Normal;
+ float dot = 0.2 + max(0.0, dot(norm, lightVec));
+ gl_FrontColor = vec4(dot);
+
+ // compute sum of weighted transformations
+ vec4 pos0 = mat0 * gl_Vertex;
+ vec4 pos1 = mat1 * gl_Vertex;
+ vec4 pos = mix(pos0, pos1, weight);
+
+ gl_Position = gl_ModelViewProjectionMatrix * pos;
+}
diff --git a/progs/glsl/toyball.c b/progs/glsl/toyball.c
index 2daaedd6df8..37ad6bf2914 100644
--- a/progs/glsl/toyball.c
+++ b/progs/glsl/toyball.c
@@ -79,8 +79,6 @@ Redisplay(void)
glPopMatrix();
- glFinish();
- glFlush();
glutSwapBuffers();
}
diff --git a/progs/trivial/tri-stencil.c b/progs/trivial/tri-stencil.c
index 5edbef26ced..7686e16aef1 100644
--- a/progs/trivial/tri-stencil.c
+++ b/progs/trivial/tri-stencil.c
@@ -49,7 +49,15 @@ static void Key(unsigned char key, int x, int y)
switch (key) {
case 27:
+ printf("Exiting...\n");
exit(1);
+ case 'r':
+ printf("Redisplaying...\n");
+ glutPostRedisplay();
+ break;
+ default:
+ printf("No such key '%c'...\n", key);
+ break;
}
}
@@ -89,7 +97,7 @@ static void Draw(void)
glEnd();
#endif
-#if 0
+#if 1
glStencilFunc(GL_EQUAL, 1, 1);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
@@ -130,7 +138,8 @@ int main(int argc, char **argv)
exit(1);
}
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize( 300, 300);
type = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH | GLUT_STENCIL;
glutInitDisplayMode(type);
diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c
index 4f17dd7efa1..745851395a7 100644
--- a/progs/util/shaderutil.c
+++ b/progs/util/shaderutil.c
@@ -80,6 +80,7 @@ CompileShaderFile(GLenum shaderType, const char *filename)
FILE *f = fopen(filename, "r");
if (!f) {
+ fprintf(stderr, "Unable to open shader file %s\n", filename);
return 0;
}
diff --git a/progs/vp/Makefile b/progs/vp/Makefile
index 28d63237a45..41d025c5746 100644
--- a/progs/vp/Makefile
+++ b/progs/vp/Makefile
@@ -26,13 +26,13 @@ INCLUDES = -I. -I$(TOP)/include -I../samples
.SUFFIXES: .c
.c:
- $(CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
+ $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+ $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+ $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
##### TARGETS #####
diff --git a/progs/vp/exp.txt b/progs/vp/exp.txt
index 601aae7d715..53ce71db965 100644
--- a/progs/vp/exp.txt
+++ b/progs/vp/exp.txt
@@ -1,5 +1,6 @@
-!!VP1.0
-EXP R0, v[COL0].x;
-ADD o[COL0], R0.z, -R0.w;
-MOV o[HPOS], v[OPOS];
+!!ARBvp1.0
+TEMP R0;
+EXP R0, vertex.color.x;
+SUB result.color, R0.z, R0.w;
+MOV result.position, vertex.position;
END
diff --git a/progs/vp/log.txt b/progs/vp/log.txt
index 9b042684335..6b4e94ed0ed 100644
--- a/progs/vp/log.txt
+++ b/progs/vp/log.txt
@@ -1,6 +1,7 @@
-!!VP1.0
-ADD R0, v[COL0], v[COL0];
+!!ARBvp1.0
+TEMP R0;
+ADD R0, vertex.color, vertex.color;
ADD R0, R0, R0;
-LOG o[COL0], R0.x;
-MOV o[HPOS], v[OPOS];
+LOG result.color, R0.x;
+MOV result.position, vertex.position;
END
diff --git a/progs/vp/vp-tris.c b/progs/vp/vp-tris.c
index 58014dd48de..e1ddb2e14d2 100644
--- a/progs/vp/vp-tris.c
+++ b/progs/vp/vp-tris.c
@@ -5,7 +5,6 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#include <GL/glut.h>
#ifndef WIN32
#include <unistd.h>
@@ -15,6 +14,8 @@
#include <GL/glext.h>
#endif
+#include <GL/glut.h>
+
#ifdef WIN32
static PFNGLBINDPROGRAMARBPROC glBindProgramARB = NULL;
static PFNGLGENPROGRAMSARBPROC glGenProgramsARB = NULL;
diff --git a/progs/xdemos/glxgears.c b/progs/xdemos/glxgears.c
index c98c3157b5d..8db717f1aa3 100644
--- a/progs/xdemos/glxgears.c
+++ b/progs/xdemos/glxgears.c
@@ -419,6 +419,52 @@ init(void)
}
+/**
+ * Remove window border/decorations.
+ */
+static void
+no_border( Display *dpy, Window w)
+{
+ static const unsigned MWM_HINTS_DECORATIONS = (1 << 1);
+ static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5;
+
+ typedef struct
+ {
+ unsigned long flags;
+ unsigned long functions;
+ unsigned long decorations;
+ long inputMode;
+ unsigned long status;
+ } PropMotifWmHints;
+
+ PropMotifWmHints motif_hints;
+ Atom prop, proptype;
+ unsigned long flags = 0;
+
+ /* setup the property */
+ motif_hints.flags = MWM_HINTS_DECORATIONS;
+ motif_hints.decorations = flags;
+
+ /* get the atom for the property */
+ prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True );
+ if (!prop) {
+ /* something went wrong! */
+ return;
+ }
+
+ /* not sure this is correct, seems to work, XA_WM_HINTS didn't work */
+ proptype = prop;
+
+ XChangeProperty( dpy, w, /* display, window */
+ prop, proptype, /* property, type */
+ 32, /* format: 32-bit datums */
+ PropModeReplace, /* mode */
+ (unsigned char *) &motif_hints, /* data */
+ PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */
+ );
+}
+
+
/*
* Create an RGB, double-buffered window.
* Return the window and context handles.
@@ -479,13 +525,15 @@ make_window( Display *dpy, const char *name,
attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
/* XXX this is a bad way to get a borderless window! */
- attr.override_redirect = fullscreen;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect;
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
win = XCreateWindow( dpy, root, x, y, width, height,
0, visinfo->depth, InputOutput,
visinfo->visual, mask, &attr );
+ if (fullscreen)
+ no_border(dpy, win);
+
/* set hints and properties */
{
XSizeHints sizehints;
diff --git a/progs/xdemos/glxswapcontrol.c b/progs/xdemos/glxswapcontrol.c
index e429d58ecc4..2c518019896 100644
--- a/progs/xdemos/glxswapcontrol.c
+++ b/progs/xdemos/glxswapcontrol.c
@@ -121,7 +121,7 @@ static char ** extension_table = NULL;
static unsigned num_extensions;
static GLboolean use_ztrick = GL_FALSE;
-static GLfloat aspect;
+static GLfloat aspectX = 1.0f, aspectY = 1.0f;
/*
*
@@ -313,13 +313,13 @@ draw(void)
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- glFrustum(-1.0, 1.0, -aspect, aspect, 5.0, 60.0);
+ glFrustum(-aspectX, aspectX, -aspectY, aspectY, 5.0, 60.0);
glEnable(GL_LIGHTING);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
- glTranslatef(0.0, 0.0, -40.0);
+ glTranslatef(0.0, 0.0, -45.0);
}
else {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -356,17 +356,23 @@ draw(void)
static void
reshape(int width, int height)
{
- aspect = (GLfloat) height / (GLfloat) width;
+ if (width > height) {
+ aspectX = (GLfloat) width / (GLfloat) height;
+ aspectY = 1.0;
+ }
+ else {
+ aspectX = 1.0;
+ aspectY = (GLfloat) height / (GLfloat) width;
+ }
-
glViewport(0, 0, (GLint) width, (GLint) height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- glFrustum(-1.0, 1.0, -aspect, aspect, 5.0, 60.0);
+ glFrustum(-aspectX, aspectX, -aspectY, aspectY, 5.0, 60.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
- glTranslatef(0.0, 0.0, -40.0);
+ glTranslatef(0.0, 0.0, -45.0);
}
@@ -407,13 +413,59 @@ init(void)
}
+/**
+ * Remove window border/decorations.
+ */
+static void
+no_border( Display *dpy, Window w)
+{
+ static const unsigned MWM_HINTS_DECORATIONS = (1 << 1);
+ static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5;
+
+ typedef struct
+ {
+ unsigned long flags;
+ unsigned long functions;
+ unsigned long decorations;
+ long inputMode;
+ unsigned long status;
+ } PropMotifWmHints;
+
+ PropMotifWmHints motif_hints;
+ Atom prop, proptype;
+ unsigned long flags = 0;
+
+ /* setup the property */
+ motif_hints.flags = MWM_HINTS_DECORATIONS;
+ motif_hints.decorations = flags;
+
+ /* get the atom for the property */
+ prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True );
+ if (!prop) {
+ /* something went wrong! */
+ return;
+ }
+
+ /* not sure this is correct, seems to work, XA_WM_HINTS didn't work */
+ proptype = prop;
+
+ XChangeProperty( dpy, w, /* display, window */
+ prop, proptype, /* property, type */
+ 32, /* format: 32-bit datums */
+ PropModeReplace, /* mode */
+ (unsigned char *) &motif_hints, /* data */
+ PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */
+ );
+}
+
+
/*
* Create an RGB, double-buffered window.
* Return the window and context handles.
*/
static void
make_window( Display *dpy, const char *name,
- int x, int y, int width, int height,
+ int x, int y, int width, int height, GLboolean fullscreen,
Window *winRet, GLXContext *ctxRet)
{
int attrib[] = { GLX_RGBA,
@@ -434,6 +486,12 @@ make_window( Display *dpy, const char *name,
scrnum = DefaultScreen( dpy );
root = RootWindow( dpy, scrnum );
+ if (fullscreen) {
+ x = y = 0;
+ width = DisplayWidth( dpy, scrnum );
+ height = DisplayHeight( dpy, scrnum );
+ }
+
visinfo = glXChooseVisual( dpy, scrnum, attrib );
if (!visinfo) {
printf("Error: couldn't get an RGB, Double-buffered visual\n");
@@ -464,6 +522,9 @@ make_window( Display *dpy, const char *name,
None, (char **)NULL, 0, &sizehints);
}
+ if (fullscreen)
+ no_border(dpy, win);
+
ctx = glXCreateContext( dpy, visinfo, NULL, True );
if (!ctx) {
printf("Error: glXCreateContext failed\n");
@@ -572,7 +633,6 @@ event_loop(Display *dpy, Window win)
* Display the refresh rate of the display using the GLX_OML_sync_control
* extension.
*/
-
static void
show_refresh_rate( Display * dpy )
{
@@ -599,7 +659,6 @@ show_refresh_rate( Display * dpy )
* \param string String of GLX extensions.
* \sa is_extension_supported
*/
-
static void
make_extension_table( const char * string )
{
@@ -679,7 +738,6 @@ make_extension_table( const char * string )
* \return GL_TRUE of the extension is supported, GL_FALSE otherwise.
* \sa make_extension_table
*/
-
static GLboolean
is_extension_supported( const char * ext )
{
@@ -705,11 +763,12 @@ main(int argc, char *argv[])
int swap_interval = 1;
GLboolean do_swap_interval = GL_FALSE;
GLboolean force_get_rate = GL_FALSE;
+ GLboolean fullscreen = GL_FALSE;
GLboolean printInfo = GL_FALSE;
int i;
PFNGLXSWAPINTERVALMESAPROC set_swap_interval = NULL;
PFNGLXGETSWAPINTERVALMESAPROC get_swap_interval = NULL;
-
+ int width = 300, height = 300;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) {
@@ -731,6 +790,9 @@ main(int argc, char *argv[])
*/
force_get_rate = GL_TRUE;
}
+ else if (strcmp(argv[i], "-fullscreen") == 0) {
+ fullscreen = GL_TRUE;
+ }
else if (strcmp(argv[i], "-ztrick") == 0) {
use_ztrick = GL_TRUE;
}
@@ -743,6 +805,7 @@ main(int argc, char *argv[])
printf(" -info Display GL information\n");
printf(" -swap N Swap no more than once per N vertical refreshes\n");
printf(" -forcegetrate Try to use glXGetMscRateOML function\n");
+ printf(" -fullscreen Full-screen window\n");
return 0;
}
}
@@ -753,7 +816,7 @@ main(int argc, char *argv[])
return -1;
}
- make_window(dpy, "glxgears", 0, 0, 300, 300, &win, &ctx);
+ make_window(dpy, "glxgears", 0, 0, width, height, fullscreen, &win, &ctx);
XMapWindow(dpy, win);
glXMakeCurrent(dpy, win, ctx);
@@ -817,7 +880,7 @@ main(int argc, char *argv[])
/* Set initial projection/viewing transformation.
* same as glxgears.c
*/
- reshape(300, 300);
+ reshape(width, height);
event_loop(dpy, win);
diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c
index 7e4967411ec..9a421b5a80b 100644
--- a/src/egl/drivers/glx/egl_glx.c
+++ b/src/egl/drivers/glx/egl_glx.c
@@ -67,10 +67,10 @@
#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
-static const EGLint all_apis = (EGL_OPENGL_ES_BIT |
- EGL_OPENGL_ES2_BIT |
- EGL_OPENVG_BIT |
- EGL_OPENGL_BIT);
+static const EGLint all_apis = (EGL_OPENGL_ES_BIT
+ | EGL_OPENGL_ES2_BIT
+ | EGL_OPENVG_BIT
+ /* | EGL_OPENGL_BIT */); /* can't do */
struct visual_attribs
{
diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c
index 87ec6ae20c2..3c175f31d8e 100644
--- a/src/gallium/auxiliary/draw/draw_pt.c
+++ b/src/gallium/auxiliary/draw/draw_pt.c
@@ -33,6 +33,8 @@
#include "draw/draw_context.h"
#include "draw/draw_private.h"
#include "draw/draw_pt.h"
+#include "draw/draw_vs.h"
+#include "tgsi/tgsi_dump.h"
static unsigned trim( unsigned count, unsigned first, unsigned incr )
{
@@ -176,6 +178,92 @@ void draw_pt_destroy( struct draw_context *draw )
}
+/**
+ * Debug- print the first 'count' vertices.
+ */
+static void
+draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count)
+{
+ uint i;
+
+ debug_printf("Draw arrays(prim = %u, start = %u, count = %u)\n",
+ prim, start, count);
+
+ for (i = 0; i < count; i++) {
+ uint ii, j;
+
+ if (draw->pt.user.elts) {
+ /* indexed arrays */
+ switch (draw->pt.user.eltSize) {
+ case 1:
+ {
+ const ubyte *elem = (const ubyte *) draw->pt.user.elts;
+ ii = elem[start + i];
+ }
+ break;
+ case 2:
+ {
+ const ushort *elem = (const ushort *) draw->pt.user.elts;
+ ii = elem[start + i];
+ }
+ break;
+ case 4:
+ {
+ const uint *elem = (const uint *) draw->pt.user.elts;
+ ii = elem[start + i];
+ }
+ break;
+ default:
+ assert(0);
+ }
+ debug_printf("Element[%u + %u] -> Vertex %u:\n", start, i, ii);
+ }
+ else {
+ /* non-indexed arrays */
+ ii = start + i;
+ debug_printf("Vertex %u:\n", ii);
+ }
+
+ for (j = 0; j < draw->pt.nr_vertex_elements; j++) {
+ uint buf = draw->pt.vertex_element[j].vertex_buffer_index;
+ ubyte *ptr = (ubyte *) draw->pt.user.vbuffer[buf];
+ ptr += draw->pt.vertex_buffer[buf].pitch * ii;
+ ptr += draw->pt.vertex_element[j].src_offset;
+
+ debug_printf(" Attr %u: ", j);
+ switch (draw->pt.vertex_element[j].src_format) {
+ case PIPE_FORMAT_R32_FLOAT:
+ {
+ float *v = (float *) ptr;
+ debug_printf("%f @ %p\n", v[0], (void *) v);
+ }
+ break;
+ case PIPE_FORMAT_R32G32_FLOAT:
+ {
+ float *v = (float *) ptr;
+ debug_printf("%f %f @ %p\n", v[0], v[1], (void *) v);
+ }
+ break;
+ case PIPE_FORMAT_R32G32B32_FLOAT:
+ {
+ float *v = (float *) ptr;
+ debug_printf("%f %f %f @ %p\n", v[0], v[1], v[2], (void *) v);
+ }
+ break;
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ {
+ float *v = (float *) ptr;
+ debug_printf("%f %f %f %f @ %p\n", v[0], v[1], v[2], v[3],
+ (void *) v);
+ }
+ break;
+ default:
+ debug_printf("other format (fix me)\n");
+ ;
+ }
+ }
+ }
+}
/**
@@ -195,6 +283,31 @@ draw_arrays(struct draw_context *draw, unsigned prim,
draw->reduced_prim = reduced_prim;
}
+ if (0)
+ draw_print_arrays(draw, prim, start, MIN2(count, 20));
+
+#if 0
+ {
+ int i;
+ debug_printf("draw_arrays(prim=%u start=%u count=%u):\n",
+ prim, start, count);
+ tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
+ debug_printf("Elements:\n");
+ for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
+ debug_printf(" format=%s comps=%u\n",
+ pf_name(draw->pt.vertex_element[i].src_format),
+ draw->pt.vertex_element[i].nr_components);
+ }
+ debug_printf("Buffers:\n");
+ for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
+ debug_printf(" pitch=%u offset=%u ptr=%p\n",
+ draw->pt.vertex_buffer[i].pitch,
+ draw->pt.vertex_buffer[i].buffer_offset,
+ draw->pt.user.vbuffer[i]);
+ }
+ }
+#endif
+
/* drawing done here: */
draw_pt_arrays(draw, prim, start, count);
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c
index 87232865e23..6141ba9cbf7 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.c
@@ -1632,6 +1632,17 @@ static boolean emit_SUB( struct aos_compilation *cp, const struct tgsi_full_inst
return TRUE;
}
+static boolean emit_TRUNC( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
+{
+ struct x86_reg arg0 = fetch_src(cp, &op->FullSrcRegisters[0]);
+ struct x86_reg tmp0 = aos_get_xmm_reg(cp);
+
+ sse2_cvttps2dq(cp->func, tmp0, arg0);
+ sse2_cvtdq2ps(cp->func, tmp0, tmp0);
+
+ store_dest(cp, &op->FullDstRegisters[0], tmp0);
+ return TRUE;
+}
static boolean emit_XPD( struct aos_compilation *cp, const struct tgsi_full_instruction *op )
{
@@ -1770,6 +1781,9 @@ emit_instruction( struct aos_compilation *cp,
case TGSI_OPCODE_SIN:
return emit_SIN(cp, inst);
+ case TGSI_OPCODE_TRUNC:
+ return emit_TRUNC(cp, inst);
+
case TGSI_OPCODE_END:
return TRUE;
@@ -2176,7 +2190,8 @@ static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs,
if (!vaos->buffer)
goto fail;
- debug_printf("nr_vb: %d const: %x\n", vaos->nr_vb, vaos->base.key.const_vbuffers);
+ if (0)
+ debug_printf("nr_vb: %d const: %x\n", vaos->nr_vb, vaos->base.key.const_vbuffers);
#if 0
tgsi_dump(vs->state.tokens, 0);
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index 13d4fcfdbf6..80c36066577 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -123,6 +123,12 @@ vs_exec_run_linear( struct draw_vertex_shader *shader,
input = (const float (*)[4])((const char *)input + input_stride);
}
+ tgsi_set_exec_mask(machine,
+ 1,
+ max_vertices > 1,
+ max_vertices > 2,
+ max_vertices > 3);
+
/* run interpreter */
tgsi_exec_machine_run( machine );
diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c
index 8eff6d4fda3..8b751361449 100644
--- a/src/gallium/auxiliary/draw/draw_vs_ppc.c
+++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c
@@ -54,31 +54,16 @@
typedef void (PIPE_CDECL *codegen_function) (float (*inputs)[4][4],
float (*outputs)[4][4],
float (*temps)[4][4],
- float (*immeds)[4][4],
+ float (*immeds)[4],
float (*consts)[4],
const float *builtins);
-#if 0
- const struct tgsi_exec_vector *input,
- struct tgsi_exec_vector *output,
- float (*constant)[4], /* 3 */
- struct tgsi_exec_vector *temporary, /* 4 */
- float (*immediates)[4], /* 5 */
- const float (*aos_input)[4], /* 6 */
- uint num_inputs, /* 7 */
- uint input_stride, /* 8 */
- float (*aos_output)[4], /* 9 */
- uint num_outputs, /* 10 */
- uint output_stride ); /* 11 */
-#endif
struct draw_ppc_vertex_shader {
struct draw_vertex_shader base;
struct ppc_function ppc_program;
codegen_function func;
-
- struct tgsi_exec_machine *machine;
};
@@ -86,11 +71,12 @@ static void
vs_ppc_prepare( struct draw_vertex_shader *base,
struct draw_context *draw )
{
+ /* nothing */
}
-
-/* Simplified vertex shader interface for the pt paths. Given the
+/**
+ * Simplified vertex shader interface for the pt paths. Given the
* complexity of code-generating all the above operations together,
* it's time to try doing all the other stuff separately.
*/
@@ -104,7 +90,6 @@ vs_ppc_run_linear( struct draw_vertex_shader *base,
unsigned output_stride )
{
struct draw_ppc_vertex_shader *shader = (struct draw_ppc_vertex_shader *)base;
- struct tgsi_exec_machine *machine = shader->machine;
unsigned int i;
#define MAX_VERTICES 4
@@ -137,27 +122,11 @@ vs_ppc_run_linear( struct draw_vertex_shader *base,
/* run compiled shader
*/
-#if 0
- shader->func(machine->Inputs,
- machine->Outputs,
- (float (*)[4])constants,
- machine->Temps,
- (float (*)[4])shader->base.immediates,
- input,
- base->info.num_inputs,
- input_stride,
- output,
- base->info.num_outputs,
- output_stride );
-#else
shader->func(inputs_soa, outputs_soa, temps_soa,
- (float (*)[4][4]) shader->base.immediates,
+ (float (*)[4]) shader->base.immediates,
(float (*)[4]) constants,
ppc_builtin_constants);
- /*output[0][0] = input[0][0] * 0.5;*/
-#endif
-
/* convert (up to) four output verts from SoA back to AoS format */
for (attr = 0; attr < base->info.num_outputs; attr++) {
float *vOut = (float *) output;
@@ -183,8 +152,6 @@ vs_ppc_run_linear( struct draw_vertex_shader *base,
}
-
-
static void
vs_ppc_delete( struct draw_vertex_shader *base )
{
@@ -201,7 +168,7 @@ vs_ppc_delete( struct draw_vertex_shader *base )
struct draw_vertex_shader *
draw_create_vs_ppc(struct draw_context *draw,
- const struct pipe_shader_state *templ)
+ const struct pipe_shader_state *templ)
{
struct draw_ppc_vertex_shader *vs;
@@ -227,16 +194,14 @@ draw_create_vs_ppc(struct draw_context *draw,
vs->base.run_linear = vs_ppc_run_linear;
vs->base.delete = vs_ppc_delete;
- vs->base.immediates = align_malloc(TGSI_EXEC_NUM_IMMEDIATES * 4 * 4 *
+ vs->base.immediates = align_malloc(TGSI_EXEC_NUM_IMMEDIATES * 4 *
sizeof(float), 16);
- vs->machine = &draw->vs.machine;
-
- ppc_init_func( &vs->ppc_program, 2000 ); /* XXX fix limit */
+ ppc_init_func( &vs->ppc_program );
if (!tgsi_emit_ppc( (struct tgsi_token *) vs->base.state.tokens,
&vs->ppc_program,
- (float (*)[4])vs->base.immediates,
+ (float (*)[4]) vs->base.immediates,
TRUE ))
goto fail;
diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c
index b11ae316627..77ba5152f9f 100644
--- a/src/gallium/auxiliary/draw/draw_vs_sse.c
+++ b/src/gallium/auxiliary/draw/draw_vs_sse.c
@@ -37,7 +37,7 @@
#include "draw_vs.h"
-#if defined(PIPE_ARCH_X86) && defined(PIPE_ARCH_SSE)
+#if defined(PIPE_ARCH_X86)
#include "pipe/p_shader_tokens.h"
@@ -99,9 +99,23 @@ vs_sse_run_linear( struct draw_vertex_shader *base,
struct tgsi_exec_machine *machine = shader->machine;
unsigned int i;
+ /* By default, execute all channels. XXX move this inside the loop
+ * below when we support shader conditionals/loops.
+ */
+ tgsi_set_exec_mask(machine, 1, 1, 1, 1);
+
for (i = 0; i < count; i += MAX_TGSI_VERTICES) {
unsigned int max_vertices = MIN2(MAX_TGSI_VERTICES, count - i);
+ if (max_vertices < 4) {
+ /* disable the unused execution channels */
+ tgsi_set_exec_mask(machine,
+ 1,
+ max_vertices > 1,
+ max_vertices > 2,
+ 0);
+ }
+
/* run compiled shader
*/
shader->func(machine->Inputs,
diff --git a/src/gallium/auxiliary/gallivm/gallivm_cpu.cpp b/src/gallium/auxiliary/gallivm/gallivm_cpu.cpp
index 3a2f2878a30..93a9748bdb3 100644
--- a/src/gallium/auxiliary/gallivm/gallivm_cpu.cpp
+++ b/src/gallium/auxiliary/gallivm/gallivm_cpu.cpp
@@ -179,8 +179,7 @@ struct gallivm_cpu_engine * gallivm_global_cpu_engine()
typedef void (*vertex_shader_runner)(void *ainputs,
void *dests,
- float (*aconsts)[4],
- void *temps);
+ float (*aconsts)[4]);
#define MAX_TGSI_VERTICES 4
/*!
@@ -223,8 +222,7 @@ int gallivm_cpu_vs_exec(struct gallivm_prog *prog,
/* run shader */
runner(machine->Inputs,
machine->Outputs,
- (float (*)[4]) constants,
- machine->Temps);
+ (float (*)[4]) constants);
/* Unswizzle all output results
*/
diff --git a/src/gallium/auxiliary/gallivm/storagesoa.cpp b/src/gallium/auxiliary/gallivm/storagesoa.cpp
index 4fc075cf6d4..e1e5cabcf55 100644
--- a/src/gallium/auxiliary/gallivm/storagesoa.cpp
+++ b/src/gallium/auxiliary/gallivm/storagesoa.cpp
@@ -48,13 +48,11 @@ using namespace llvm;
StorageSoa::StorageSoa(llvm::BasicBlock *block,
llvm::Value *input,
llvm::Value *output,
- llvm::Value *consts,
- llvm::Value *temps)
+ llvm::Value *consts)
: m_block(block),
m_input(input),
m_output(output),
m_consts(consts),
- m_temps(temps),
m_immediates(0),
m_idx(0)
{
@@ -169,7 +167,7 @@ std::vector<llvm::Value*> StorageSoa::constElement(llvm::IRBuilder<>* m_builder,
{
llvm::Value* res;
std::vector<llvm::Value*> res2(4);
- llvm::Value *xChannel, *yChannel, *zChannel, *wChannel;
+ llvm::Value *xChannel;
xChannel = elementPointer(m_consts, idx, 0);
@@ -195,14 +193,15 @@ std::vector<llvm::Value*> StorageSoa::outputElement(llvm::Value *idx)
return res;
}
-std::vector<llvm::Value*> StorageSoa::tempElement(llvm::Value *idx)
+std::vector<llvm::Value*> StorageSoa::tempElement(llvm::IRBuilder<>* m_builder, int idx)
{
std::vector<llvm::Value*> res(4);
+ llvm::Value *temp = m_temps[idx];
- res[0] = element(m_temps, idx, 0);
- res[1] = element(m_temps, idx, 1);
- res[2] = element(m_temps, idx, 2);
- res[3] = element(m_temps, idx, 3);
+ res[0] = element(temp, constantInt(0), 0);
+ res[1] = element(temp, constantInt(0), 1);
+ res[2] = element(temp, constantInt(0), 2);
+ res[3] = element(temp, constantInt(0), 3);
return res;
}
@@ -326,7 +325,7 @@ std::vector<llvm::Value*> StorageSoa::load(enum tgsi_file_type type, int idx, in
val = outputElement(realIndex);
break;
case TGSI_FILE_TEMPORARY:
- val = tempElement(realIndex);
+ val = tempElement(m_builder, idx);
break;
case TGSI_FILE_CONSTANT:
val = constElement(m_builder, realIndex);
@@ -355,19 +354,39 @@ std::vector<llvm::Value*> StorageSoa::load(enum tgsi_file_type type, int idx, in
return res;
}
+llvm::Value * StorageSoa::allocaTemp(llvm::IRBuilder<>* m_builder)
+{
+ VectorType *vector = VectorType::get(Type::FloatTy, 4);
+ ArrayType *vecArray = ArrayType::get(vector, 4);
+ AllocaInst *alloca = new AllocaInst(vecArray, "temp",
+ m_builder->GetInsertBlock());
+
+ return alloca;
+}
+
+
void StorageSoa::store(enum tgsi_file_type type, int idx, const std::vector<llvm::Value*> &val,
- int mask)
+ int mask, llvm::IRBuilder<>* m_builder)
{
llvm::Value *out = 0;
+ llvm::Value *realIndex = 0;
switch(type) {
case TGSI_FILE_OUTPUT:
out = m_output;
+ realIndex = constantInt(idx);
break;
case TGSI_FILE_TEMPORARY:
- out = m_temps;
+ // if that temp doesn't already exist, alloca it
+ if (m_temps.find(idx) == m_temps.end())
+ m_temps[idx] = allocaTemp(m_builder);
+
+ out = m_temps[idx];
+
+ realIndex = constantInt(0);
break;
case TGSI_FILE_INPUT:
out = m_input;
+ realIndex = constantInt(idx);
break;
case TGSI_FILE_ADDRESS: {
llvm::Value *addr = m_addresses[idx];
@@ -385,7 +404,6 @@ void StorageSoa::store(enum tgsi_file_type type, int idx, const std::vector<llvm
assert(0);
break;
}
- llvm::Value *realIndex = constantInt(idx);
if ((mask & TGSI_WRITEMASK_X)) {
llvm::Value *xChannel = elementPointer(out, realIndex, 0);
new StoreInst(val[0], xChannel, false, m_block);
diff --git a/src/gallium/auxiliary/gallivm/storagesoa.h b/src/gallium/auxiliary/gallivm/storagesoa.h
index f21ca6ec433..56886f85e7a 100644
--- a/src/gallium/auxiliary/gallivm/storagesoa.h
+++ b/src/gallium/auxiliary/gallivm/storagesoa.h
@@ -52,14 +52,13 @@ public:
StorageSoa(llvm::BasicBlock *block,
llvm::Value *input,
llvm::Value *output,
- llvm::Value *consts,
- llvm::Value *temps);
+ llvm::Value *consts);
std::vector<llvm::Value*> load(enum tgsi_file_type type, int idx, int swizzle,
llvm::IRBuilder<>* m_builder, llvm::Value *indIdx =0);
void store(enum tgsi_file_type type, int idx, const std::vector<llvm::Value*> &val,
- int mask);
+ int mask, llvm::IRBuilder<>* m_builder);
void addImmediate(float *vec);
void declareImmediates();
@@ -84,7 +83,7 @@ private:
llvm::Value* unpackConstElement(llvm::IRBuilder<>* m_builder, llvm::Value *indIdx, int cc);
std::vector<llvm::Value*> constElement(llvm::IRBuilder<>* m_builder, llvm::Value *indIdx);
std::vector<llvm::Value*> outputElement(llvm::Value *indIdx);
- std::vector<llvm::Value*> tempElement(llvm::Value *indIdx);
+ std::vector<llvm::Value*> tempElement(llvm::IRBuilder<>* m_builder, int idx);
std::vector<llvm::Value*> immediateElement(llvm::Value *indIdx);
private:
llvm::BasicBlock *m_block;
@@ -92,12 +91,13 @@ private:
llvm::Value *m_input;
llvm::Value *m_output;
llvm::Value *m_consts;
- llvm::Value *m_temps;
+ std::map<int, llvm::Value*> m_temps;
llvm::GlobalVariable *m_immediates;
std::map<int, llvm::Value*> m_addresses;
std::vector<std::vector<float> > m_immediatesToFlush;
+ llvm::Value * allocaTemp(llvm::IRBuilder<>* m_builder);
mutable std::map<int, llvm::ConstantInt*> m_constInts;
mutable char m_name[32];
diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
index 1191a6cae97..c11b88af9ec 100644
--- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
+++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
@@ -53,7 +53,6 @@ static inline FunctionType *vertexShaderFunctionType()
// [4 x <4 x float>] inputs,
// [4 x <4 x float>] output,
// [4 x [1 x float]] consts,
- // [4 x <4 x float>] temps
std::vector<const Type*> funcArgs;
VectorType *vectorType = VectorType::get(Type::FloatTy, 4);
@@ -67,7 +66,6 @@ static inline FunctionType *vertexShaderFunctionType()
funcArgs.push_back(vectorArrayPtr);//inputs
funcArgs.push_back(vectorArrayPtr);//output
funcArgs.push_back(constsArrayPtr);//consts
- funcArgs.push_back(vectorArrayPtr);//temps
FunctionType *functionType = FunctionType::get(
/*Result=*/Type::VoidTy,
@@ -246,7 +244,6 @@ translate_instruction(llvm::Module *module,
val = storage->constElement(src->SrcRegister.Index, indIdx);
} else if (src->SrcRegister.File == TGSI_FILE_INPUT) {
val = storage->inputElement(src->SrcRegister.Index, indIdx);
- // FIXME we should not be generating elements for temporaries, this creates useless memory writes
} else if (src->SrcRegister.File == TGSI_FILE_TEMPORARY) {
val = storage->tempElement(src->SrcRegister.Index);
} else if (src->SrcRegister.File == TGSI_FILE_OUTPUT) {
@@ -677,7 +674,6 @@ translate_instruction(llvm::Module *module,
if (dst->DstRegister.File == TGSI_FILE_OUTPUT) {
storage->setOutputElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask);
- // FIXME we should not be generating elements for temporaries, this creates useless memory writes
} else if (dst->DstRegister.File == TGSI_FILE_TEMPORARY) {
storage->setTempElement(dst->DstRegister.Index, out, dst->DstRegister.WriteMask);
} else if (dst->DstRegister.File == TGSI_FILE_ADDRESS) {
@@ -1027,7 +1023,8 @@ translate_instructionir(llvm::Module *module,
for (int i = 0; i < inst->Instruction.NumDstRegs; ++i) {
struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i];
storage->store((enum tgsi_file_type)dst->DstRegister.File,
- dst->DstRegister.Index, out, dst->DstRegister.WriteMask);
+ dst->DstRegister.Index, out, dst->DstRegister.WriteMask,
+ instr->getIRBuilder() );
}
}
@@ -1122,8 +1119,6 @@ llvm::Module * tgsi_to_llvmir(struct gallivm_ir *ir,
output->setName("outputs");
Value *consts = args++;
consts->setName("consts");
- Value *temps = args++;
- temps->setName("temps");
BasicBlock *label_entry = BasicBlock::Create("entry", shader, 0);
@@ -1132,7 +1127,7 @@ llvm::Module * tgsi_to_llvmir(struct gallivm_ir *ir,
fi = tgsi_default_full_instruction();
fd = tgsi_default_full_declaration();
- StorageSoa storage(label_entry, input, output, consts, temps);
+ StorageSoa storage(label_entry, input, output, consts);
InstructionsSoa instr(mod, shader, label_entry, &storage);
while(!tgsi_parse_end_of_tokens(&parse)) {
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer.h b/src/gallium/auxiliary/pipebuffer/pb_buffer.h
index 8505d333bda..19db8a6a913 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer.h
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer.h
@@ -177,12 +177,16 @@ pb_get_base_buffer( struct pb_buffer *buf,
}
+/**
+ * Don't call this directly. Use pb_reference instead.
+ */
static INLINE void
pb_destroy(struct pb_buffer *buf)
{
assert(buf);
if(!buf)
return;
+ assert(buf->base.refcount == 0);
buf->vtbl->destroy(buf);
}
@@ -193,11 +197,16 @@ static INLINE void
pb_reference(struct pb_buffer **dst,
struct pb_buffer *src)
{
- if (src)
+ if (src) {
+ assert(src->base.refcount);
src->base.refcount++;
+ }
- if (*dst && --(*dst)->base.refcount == 0)
- pb_destroy( *dst );
+ if (*dst) {
+ assert((*dst)->base.refcount);
+ if(--(*dst)->base.refcount == 0)
+ pb_destroy( *dst );
+ }
*dst = src;
}
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c
index 633ee70a75b..e2594ea2369 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_fenced.c
@@ -86,8 +86,7 @@ fenced_bufmgr_create_buffer(struct pb_manager *mgr,
fenced_buf = fenced_buffer_create(fenced_mgr->fenced_list, buf);
if(!fenced_buf) {
- assert(buf->base.refcount == 1);
- pb_destroy(buf);
+ pb_reference(&buf, NULL);
}
return fenced_buf;
diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
index fe80ca30eea..a976d3041ac 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c
@@ -100,7 +100,7 @@ mm_buffer_destroy(struct pb_buffer *buf)
assert(buf->base.refcount == 0);
pipe_mutex_lock(mm->mutex);
- mmFreeMem(mm_buf->block);
+ u_mmFreeMem(mm_buf->block);
FREE(buf);
pipe_mutex_unlock(mm->mutex);
}
@@ -175,14 +175,14 @@ mm_bufmgr_create_buffer(struct pb_manager *mgr,
mm_buf->mgr = mm;
- mm_buf->block = mmAllocMem(mm->heap, size, mm->align2, 0);
+ mm_buf->block = u_mmAllocMem(mm->heap, size, mm->align2, 0);
if(!mm_buf->block) {
debug_printf("warning: heap full\n");
#if 0
mmDumpMemInfo(mm->heap);
#endif
- mm_buf->block = mmAllocMem(mm->heap, size, mm->align2, 0);
+ mm_buf->block = u_mmAllocMem(mm->heap, size, mm->align2, 0);
if(!mm_buf->block) {
FREE(mm_buf);
pipe_mutex_unlock(mm->mutex);
@@ -213,7 +213,7 @@ mm_bufmgr_destroy(struct pb_manager *mgr)
pipe_mutex_lock(mm->mutex);
- mmDestroy(mm->heap);
+ u_mmDestroy(mm->heap);
pb_unmap(mm->buffer);
pb_reference(&mm->buffer, NULL);
@@ -254,7 +254,7 @@ mm_bufmgr_create_from_buffer(struct pb_buffer *buffer,
if(!mm->map)
goto failure;
- mm->heap = mmInit(0, size);
+ mm->heap = u_mmInit(0, size);
if (!mm->heap)
goto failure;
@@ -262,7 +262,7 @@ mm_bufmgr_create_from_buffer(struct pb_buffer *buffer,
failure:
if(mm->heap)
- mmDestroy(mm->heap);
+ u_mmDestroy(mm->heap);
if(mm->map)
pb_unmap(mm->buffer);
if(mm)
diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
index 19087589a87..be7433baf87 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
@@ -38,12 +38,13 @@
#include "rtasm_execmem.h"
-#if defined(__linux__)
+#if defined(PIPE_OS_LINUX)
+
/*
* Allocate a large block of memory which can hold code then dole it out
* in pieces by means of the generic memory manager code.
-*/
+ */
#include <unistd.h>
#include <sys/mman.h>
@@ -62,7 +63,7 @@ static void
init_heap(void)
{
if (!exec_heap)
- exec_heap = mmInit( 0, EXEC_HEAP_SIZE );
+ exec_heap = u_mmInit( 0, EXEC_HEAP_SIZE );
if (!exec_mem)
exec_mem = (unsigned char *) mmap(0, EXEC_HEAP_SIZE,
@@ -82,8 +83,8 @@ rtasm_exec_malloc(size_t size)
init_heap();
if (exec_heap) {
- size = (size + 31) & ~31;
- block = mmAllocMem( exec_heap, size, 32, 0 );
+ size = (size + 31) & ~31; /* next multiple of 32 bytes */
+ block = u_mmAllocMem( exec_heap, size, 5, 0 ); /* 5 -> 32-byte alignment */
}
if (block)
@@ -103,17 +104,17 @@ rtasm_exec_free(void *addr)
pipe_mutex_lock(exec_mutex);
if (exec_heap) {
- struct mem_block *block = mmFindBlock(exec_heap, (unsigned char *)addr - exec_mem);
+ struct mem_block *block = u_mmFindBlock(exec_heap, (unsigned char *)addr - exec_mem);
if (block)
- mmFreeMem(block);
+ u_mmFreeMem(block);
}
pipe_mutex_unlock(exec_mutex);
}
-#else
+#else /* PIPE_OS_LINUX */
/*
* Just use regular memory.
@@ -133,4 +134,4 @@ rtasm_exec_free(void *addr)
}
-#endif
+#endif /* PIPE_OS_LINUX */
diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc.c b/src/gallium/auxiliary/rtasm/rtasm_ppc.c
index 7dd82637494..6d11263be8f 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_ppc.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_ppc.c
@@ -38,17 +38,18 @@
#include <stdio.h>
#include "util/u_memory.h"
#include "pipe/p_debug.h"
+#include "rtasm_execmem.h"
#include "rtasm_ppc.h"
void
-ppc_init_func(struct ppc_function *p, unsigned max_inst)
+ppc_init_func(struct ppc_function *p)
{
uint i;
- p->store = align_malloc(max_inst * PPC_INST_SIZE, 16);
p->num_inst = 0;
- p->max_inst = max_inst;
+ p->max_inst = 100; /* first guess at buffer size */
+ p->store = rtasm_exec_malloc(p->max_inst * PPC_INST_SIZE);
p->reg_used = 0x0;
p->fp_used = 0x0;
p->vec_used = 0x0;
@@ -66,12 +67,19 @@ ppc_release_func(struct ppc_function *p)
{
assert(p->num_inst <= p->max_inst);
if (p->store != NULL) {
- align_free(p->store);
+ rtasm_exec_free(p->store);
}
p->store = NULL;
}
+uint
+ppc_num_instructions(const struct ppc_function *p)
+{
+ return p->num_inst;
+}
+
+
void (*ppc_get_func(struct ppc_function *p))(void)
{
#if 0
@@ -202,6 +210,35 @@ ppc_release_vec_register(struct ppc_function *p, int reg)
}
+/**
+ * Append instruction to instruction buffer. Grow buffer if out of room.
+ */
+static void
+emit_instruction(struct ppc_function *p, uint32_t inst_bits)
+{
+ if (!p->store)
+ return; /* out of memory, drop the instruction */
+
+ if (p->num_inst == p->max_inst) {
+ /* allocate larger buffer */
+ uint32_t *newbuf;
+ p->max_inst *= 2; /* 2x larger */
+ newbuf = rtasm_exec_malloc(p->max_inst * PPC_INST_SIZE);
+ if (newbuf) {
+ memcpy(newbuf, p->store, p->num_inst * PPC_INST_SIZE);
+ }
+ rtasm_exec_free(p->store);
+ p->store = newbuf;
+ if (!p->store) {
+ /* out of memory */
+ p->num_inst = 0;
+ return;
+ }
+ }
+
+ p->store[p->num_inst++] = inst_bits;
+}
+
union vx_inst {
uint32_t bits;
@@ -223,8 +260,7 @@ emit_vx(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB)
inst.inst.vA = vA;
inst.inst.vB = vB;
inst.inst.op2 = op2;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
};
@@ -250,8 +286,7 @@ emit_vxr(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB)
inst.inst.vB = vB;
inst.inst.rC = 0;
inst.inst.op2 = op2;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
};
@@ -277,8 +312,7 @@ emit_va(struct ppc_function *p, uint op2, uint vD, uint vA, uint vB, uint vC)
inst.inst.vB = vB;
inst.inst.vC = vC;
inst.inst.op2 = op2;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
};
@@ -300,8 +334,7 @@ emit_i(struct ppc_function *p, uint op, uint li, uint aa, uint lk)
inst.inst.li = li;
inst.inst.aa = aa;
inst.inst.lk = lk;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
}
@@ -330,8 +363,7 @@ emit_xl(struct ppc_function *p, uint op, uint bo, uint bi, uint bh,
inst.inst.bh = bh;
inst.inst.op2 = op2;
inst.inst.lk = lk;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
}
static INLINE void
@@ -373,8 +405,7 @@ emit_x(struct ppc_function *p, uint op, uint vrs, uint ra, uint rb, uint op2)
inst.inst.rb = rb;
inst.inst.op2 = op2;
inst.inst.unused = 0x0;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
}
@@ -398,8 +429,7 @@ emit_d(struct ppc_function *p, uint op, uint rt, uint ra, int si)
inst.inst.rt = rt;
inst.inst.ra = ra;
inst.inst.si = (unsigned) (si & 0xffff);
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
};
@@ -428,8 +458,7 @@ emit_a(struct ppc_function *p, uint op, uint frt, uint fra, uint frb, uint op2,
inst.inst.unused = 0x0;
inst.inst.op2 = op2;
inst.inst.rc = rc;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
};
@@ -458,8 +487,7 @@ emit_xo(struct ppc_function *p, uint op, uint rt, uint ra, uint rb, uint oe,
inst.inst.oe = oe;
inst.inst.op2 = op2;
inst.inst.rc = rc;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
}
@@ -505,6 +533,13 @@ ppc_vmaddfp(struct ppc_function *p, uint vD, uint vA, uint vB, uint vC)
emit_va(p, 46, vD, vA, vC, vB); /* note arg order */
}
+/** vector float negative mult subtract: vD = vA - vB * vC */
+void
+ppc_vnmsubfp(struct ppc_function *p, uint vD, uint vA, uint vB, uint vC)
+{
+ emit_va(p, 47, vD, vB, vA, vC); /* note arg order */
+}
+
/** vector float compare greater than */
void
ppc_vcmpgtfpx(struct ppc_function *p, uint vD, uint vA, uint vB)
diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc.h b/src/gallium/auxiliary/rtasm/rtasm_ppc.h
index f938d8d759c..afb4704c398 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_ppc.h
+++ b/src/gallium/auxiliary/rtasm/rtasm_ppc.h
@@ -62,8 +62,9 @@ struct ppc_function
-extern void ppc_init_func(struct ppc_function *p, unsigned max_inst);
+extern void ppc_init_func(struct ppc_function *p);
extern void ppc_release_func(struct ppc_function *p);
+extern uint ppc_num_instructions(const struct ppc_function *p);
extern void (*ppc_get_func( struct ppc_function *p ))( void );
extern void ppc_dump_func(const struct ppc_function *p);
@@ -97,10 +98,14 @@ ppc_vminfp(struct ppc_function *p, uint vD, uint vA, uint vB);
extern void
ppc_vmaxfp(struct ppc_function *p, uint vD, uint vA, uint vB);
-/** vector float mult add */
+/** vector float mult add: vD = vA * vB + vC */
extern void
ppc_vmaddfp(struct ppc_function *p, uint vD, uint vA, uint vB, uint vC);
+/** vector float negative mult subtract: vD = vA - vB * vC */
+extern void
+ppc_vnmsubfp(struct ppc_function *p, uint vD, uint vA, uint vB, uint vC);
+
/** vector float compare greater than */
extern void
ppc_vcmpgtfpx(struct ppc_function *p, uint vD, uint vA, uint vB);
diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c
index dea1aed0320..f8568f690b7 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c
@@ -185,6 +185,34 @@ reg_name(int reg)
}
+static void
+emit_instruction(struct spe_function *p, uint32_t inst_bits)
+{
+ if (!p->store)
+ return; /* out of memory, drop the instruction */
+
+ if (p->num_inst == p->max_inst) {
+ /* allocate larger buffer */
+ uint32_t *newbuf;
+ p->max_inst *= 2; /* 2x larger */
+ newbuf = align_malloc(p->max_inst * SPE_INST_SIZE, 16);
+ if (newbuf) {
+ memcpy(newbuf, p->store, p->num_inst * SPE_INST_SIZE);
+ }
+ align_free(p->store);
+ p->store = newbuf;
+ if (!p->store) {
+ /* out of memory */
+ p->num_inst = 0;
+ return;
+ }
+ }
+
+ p->store[p->num_inst++] = inst_bits;
+}
+
+
+
static void emit_RR(struct spe_function *p, unsigned op, unsigned rT,
unsigned rA, unsigned rB, const char *name)
{
@@ -193,8 +221,7 @@ static void emit_RR(struct spe_function *p, unsigned op, unsigned rT,
inst.inst.rB = rB;
inst.inst.rA = rA;
inst.inst.rT = rT;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
if (p->print) {
indent(p);
printf("%s\t%s, %s, %s\n",
@@ -212,8 +239,7 @@ static void emit_RRR(struct spe_function *p, unsigned op, unsigned rT,
inst.inst.rB = rB;
inst.inst.rA = rA;
inst.inst.rC = rC;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
if (p->print) {
indent(p);
printf("%s\t%s, %s, %s, %s\n", rem_prefix(name), reg_name(rT),
@@ -230,8 +256,7 @@ static void emit_RI7(struct spe_function *p, unsigned op, unsigned rT,
inst.inst.i7 = imm;
inst.inst.rA = rA;
inst.inst.rT = rT;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
if (p->print) {
indent(p);
printf("%s\t%s, %s, 0x%x\n",
@@ -249,8 +274,7 @@ static void emit_RI8(struct spe_function *p, unsigned op, unsigned rT,
inst.inst.i8 = imm;
inst.inst.rA = rA;
inst.inst.rT = rT;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
if (p->print) {
indent(p);
printf("%s\t%s, %s, 0x%x\n",
@@ -268,8 +292,7 @@ static void emit_RI10(struct spe_function *p, unsigned op, unsigned rT,
inst.inst.i10 = imm;
inst.inst.rA = rA;
inst.inst.rT = rT;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
if (p->print) {
indent(p);
printf("%s\t%s, %s, 0x%x\n",
@@ -295,8 +318,7 @@ static void emit_RI16(struct spe_function *p, unsigned op, unsigned rT,
inst.inst.op = op;
inst.inst.i16 = imm;
inst.inst.rT = rT;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
if (p->print) {
indent(p);
printf("%s\t%s, 0x%x\n", rem_prefix(name), reg_name(rT), imm);
@@ -311,8 +333,7 @@ static void emit_RI18(struct spe_function *p, unsigned op, unsigned rT,
inst.inst.op = op;
inst.inst.i18 = imm;
inst.inst.rT = rT;
- p->store[p->num_inst++] = inst.bits;
- assert(p->num_inst <= p->max_inst);
+ emit_instruction(p, inst.bits);
if (p->print) {
indent(p);
printf("%s\t%s, 0x%x\n", rem_prefix(name), reg_name(rT), imm);
@@ -394,15 +415,19 @@ void _name (struct spe_function *p, int imm) \
/**
* Initialize an spe_function.
- * \param code_size size of instruction buffer to allocate, in bytes.
+ * \param code_size initial size of instruction buffer to allocate, in bytes.
+ * If zero, use a default.
*/
void spe_init_func(struct spe_function *p, unsigned code_size)
{
unsigned int i;
- p->store = align_malloc(code_size, 16);
+ if (!code_size)
+ code_size = 64;
+
p->num_inst = 0;
p->max_inst = code_size / SPE_INST_SIZE;
+ p->store = align_malloc(code_size, 16);
p->set_count = 0;
memset(p->regs, 0, SPE_NUM_REGS * sizeof(p->regs[0]));
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index 1a5294eabc3..1da04ab7e0e 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -958,6 +958,10 @@ fetch_src_file_channel(
switch( file ) {
case TGSI_FILE_CONSTANT:
assert(mach->Consts);
+ assert(index->i[0] >= 0);
+ assert(index->i[1] >= 0);
+ assert(index->i[2] >= 0);
+ assert(index->i[3] >= 0);
chan->f[0] = mach->Consts[index->i[0]][swizzle];
chan->f[1] = mach->Consts[index->i[1]][swizzle];
chan->f[2] = mach->Consts[index->i[2]][swizzle];
@@ -1041,12 +1045,16 @@ fetch_source(
if (reg->SrcRegister.Indirect) {
union tgsi_exec_channel index2;
union tgsi_exec_channel indir_index;
+ const uint execmask = mach->ExecMask;
+ uint i;
+ /* which address register (always zero now) */
index2.i[0] =
index2.i[1] =
index2.i[2] =
index2.i[3] = reg->SrcRegisterInd.Index;
+ /* get current value of address register[swizzle] */
swizzle = tgsi_util_get_src_register_swizzle( &reg->SrcRegisterInd, CHAN_X );
fetch_src_file_channel(
mach,
@@ -1055,10 +1063,19 @@ fetch_source(
&index2,
&indir_index );
+ /* add value of address register to the offset */
index.i[0] += indir_index.i[0];
index.i[1] += indir_index.i[1];
index.i[2] += indir_index.i[2];
index.i[3] += indir_index.i[3];
+
+ /* for disabled execution channels, zero-out the index to
+ * avoid using a potential garbage value.
+ */
+ for (i = 0; i < QUAD_SIZE; i++) {
+ if ((execmask & (1 << i)) == 0)
+ index.i[i] = 0;
+ }
}
if( reg->SrcRegister.Dimension ) {
@@ -1087,6 +1104,8 @@ fetch_source(
if (reg->SrcRegisterDim.Indirect) {
union tgsi_exec_channel index2;
union tgsi_exec_channel indir_index;
+ const uint execmask = mach->ExecMask;
+ uint i;
index2.i[0] =
index2.i[1] =
@@ -1105,6 +1124,14 @@ fetch_source(
index.i[1] += indir_index.i[1];
index.i[2] += indir_index.i[2];
index.i[3] += indir_index.i[3];
+
+ /* for disabled execution channels, zero-out the index to
+ * avoid using a potential garbage value.
+ */
+ for (i = 0; i < QUAD_SIZE; i++) {
+ if ((execmask & (1 << i)) == 0)
+ index.i[i] = 0;
+ }
}
}
@@ -2007,7 +2034,21 @@ exec_instruction(
case TGSI_OPCODE_DOT2ADD:
/* TGSI_OPCODE_DP2A */
- assert (0);
+ FETCH( &r[0], 0, CHAN_X );
+ FETCH( &r[1], 1, CHAN_X );
+ micro_mul( &r[0], &r[0], &r[1] );
+
+ FETCH( &r[1], 0, CHAN_Y );
+ FETCH( &r[2], 1, CHAN_Y );
+ micro_mul( &r[1], &r[1], &r[2] );
+ micro_add( &r[0], &r[0], &r[1] );
+
+ FETCH( &r[2], 2, CHAN_X );
+ micro_add( &r[0], &r[0], &r[2] );
+
+ FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
+ STORE( &r[0], 0, chan_index );
+ }
break;
case TGSI_OPCODE_INDEX:
@@ -2436,7 +2477,66 @@ exec_instruction(
break;
case TGSI_OPCODE_NRM:
- assert (0);
+ /* 3-component vector normalize */
+ {
+ union tgsi_exec_channel tmp, dot;
+
+ /* tmp = dp3(src0, src0): */
+ FETCH( &r[0], 0, CHAN_X );
+ micro_mul( &tmp, &r[0], &r[0] );
+
+ FETCH( &r[1], 0, CHAN_Y );
+ micro_mul( &dot, &r[1], &r[1] );
+ micro_add( &tmp, &tmp, &dot );
+
+ FETCH( &r[2], 0, CHAN_Z );
+ micro_mul( &dot, &r[2], &r[2] );
+ micro_add( &tmp, &tmp, &dot );
+
+ /* tmp = 1 / sqrt(tmp) */
+ micro_sqrt( &tmp, &tmp );
+ micro_div( &tmp, &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &tmp );
+
+ /* note: w channel is undefined */
+ FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
+ /* chan = chan * tmp */
+ micro_mul( &r[chan_index], &tmp, &r[chan_index] );
+ STORE( &r[chan_index], 0, chan_index );
+ }
+ }
+ break;
+
+ case TGSI_OPCODE_NRM4:
+ /* 4-component vector normalize */
+ {
+ union tgsi_exec_channel tmp, dot;
+
+ /* tmp = dp4(src0, src0): */
+ FETCH( &r[0], 0, CHAN_X );
+ micro_mul( &tmp, &r[0], &r[0] );
+
+ FETCH( &r[1], 0, CHAN_Y );
+ micro_mul( &dot, &r[1], &r[1] );
+ micro_add( &tmp, &tmp, &dot );
+
+ FETCH( &r[2], 0, CHAN_Z );
+ micro_mul( &dot, &r[2], &r[2] );
+ micro_add( &tmp, &tmp, &dot );
+
+ FETCH( &r[3], 0, CHAN_W );
+ micro_mul( &dot, &r[3], &r[3] );
+ micro_add( &tmp, &tmp, &dot );
+
+ /* tmp = 1 / sqrt(tmp) */
+ micro_sqrt( &tmp, &tmp );
+ micro_div( &tmp, &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &tmp );
+
+ FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
+ /* chan = chan * tmp */
+ micro_mul( &r[chan_index], &tmp, &r[chan_index] );
+ STORE( &r[chan_index], 0, chan_index );
+ }
+ }
break;
case TGSI_OPCODE_DIV:
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index c4e649e69c4..fc40a25e09f 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -165,6 +165,10 @@ struct tgsi_exec_labels
#define TGSI_EXEC_TEMP_HALF_I (TGSI_EXEC_NUM_TEMPS + 3)
#define TGSI_EXEC_TEMP_HALF_C 1
+/* execution mask, each value is either 0 or ~0 */
+#define TGSI_EXEC_MASK_I (TGSI_EXEC_NUM_TEMPS + 3)
+#define TGSI_EXEC_MASK_C 2
+
#define TGSI_EXEC_TEMP_R0 (TGSI_EXEC_NUM_TEMPS + 4)
#define TGSI_EXEC_TEMP_ADDR (TGSI_EXEC_NUM_TEMPS + 5)
@@ -265,6 +269,27 @@ void
tgsi_exec_machine_free_data(struct tgsi_exec_machine *mach);
+static INLINE void
+tgsi_set_kill_mask(struct tgsi_exec_machine *mach, unsigned mask)
+{
+ mach->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] =
+ mask;
+}
+
+
+/** Set execution mask values prior to executing the shader */
+static INLINE void
+tgsi_set_exec_mask(struct tgsi_exec_machine *mach,
+ boolean ch0, boolean ch1, boolean ch2, boolean ch3)
+{
+ int *mask = mach->Temps[TGSI_EXEC_MASK_I].xyzw[TGSI_EXEC_MASK_C].i;
+ mask[0] = ch0 ? ~0 : 0;
+ mask[1] = ch1 ? ~0 : 0;
+ mask[2] = ch2 ? ~0 : 0;
+ mask[3] = ch3 ? ~0 : 0;
+}
+
+
#if defined __cplusplus
} /* extern "C" */
#endif
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
index 9ad7ecd7cfe..a92b1902e3d 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
@@ -40,6 +40,7 @@
#include "util/u_sse.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
+#include "tgsi_dump.h"
#include "tgsi_exec.h"
#include "tgsi_ppc.h"
#include "rtasm/rtasm_ppc.h"
@@ -72,11 +73,20 @@ const float ppc_builtin_constants[] ALIGN16_ATTRIB = {
#define CHAN_Z 2
#define CHAN_W 3
-#define TEMP_ONE_I TGSI_EXEC_TEMP_ONE_I
-#define TEMP_ONE_C TGSI_EXEC_TEMP_ONE_C
-#define TEMP_R0 TGSI_EXEC_TEMP_R0
-#define TEMP_ADDR TGSI_EXEC_TEMP_ADDR
+/**
+ * How many TGSI temps should be implemented with real PPC vector registers
+ * rather than memory.
+ */
+#define MAX_PPC_TEMPS 4
+
+
+struct reg_chan_vec
+{
+ struct tgsi_full_src_register src;
+ uint chan;
+ uint vec;
+};
/**
@@ -92,12 +102,105 @@ struct gen_context
int const_reg; /**< GP register pointing to constants buffer */
int builtins_reg; /**< GP register pointint to built-in constants */
+ int offset_reg; /**< used to reduce redundant li instructions */
+ int offset_value;
+
int one_vec; /**< vector register with {1.0, 1.0, 1.0, 1.0} */
int bit31_vec; /**< vector register with {1<<31, 1<<31, 1<<31, 1<<31} */
+
+ /**
+ * Map TGSI temps to PPC vector temps.
+ * We have 32 PPC vector regs. Use 16 of them for storing 4 TGSI temps.
+ * XXX currently only do this for TGSI temps [0..MAX_PPC_TEMPS-1].
+ */
+ int temps_map[MAX_PPC_TEMPS][4];
+
+ /**
+ * Cache of src registers.
+ * This is used to avoid redundant load instructions.
+ */
+ struct {
+ struct tgsi_full_src_register src;
+ uint chan;
+ uint vec;
+ } regs[12]; /* 3 src regs, 4 channels */
+ uint num_regs;
};
/**
+ * Initialize code generation context.
+ */
+static void
+init_gen_context(struct gen_context *gen, struct ppc_function *func)
+{
+ uint i;
+
+ memset(gen, 0, sizeof(*gen));
+ gen->f = func;
+ gen->inputs_reg = ppc_reserve_register(func, 3); /* first function param */
+ gen->outputs_reg = ppc_reserve_register(func, 4); /* second function param */
+ gen->temps_reg = ppc_reserve_register(func, 5); /* ... */
+ gen->immed_reg = ppc_reserve_register(func, 6);
+ gen->const_reg = ppc_reserve_register(func, 7);
+ gen->builtins_reg = ppc_reserve_register(func, 8);
+ gen->one_vec = -1;
+ gen->bit31_vec = -1;
+ gen->offset_reg = -1;
+ gen->offset_value = -9999999;
+ for (i = 0; i < MAX_PPC_TEMPS; i++) {
+ gen->temps_map[i][0] = ppc_allocate_vec_register(gen->f);
+ gen->temps_map[i][1] = ppc_allocate_vec_register(gen->f);
+ gen->temps_map[i][2] = ppc_allocate_vec_register(gen->f);
+ gen->temps_map[i][3] = ppc_allocate_vec_register(gen->f);
+ }
+}
+
+
+/**
+ * All PPC vector load/store instructions form an effective address
+ * by adding the contents of two registers. For example:
+ * lvx v2,r8,r9 # v2 = memory[r8 + r9]
+ * stvx v2,r8,r9 # memory[r8 + r9] = v2;
+ * So our lvx/stvx instructions are typically preceded by an 'li' instruction
+ * to load r9 (above) with an immediate (an offset).
+ * This code emits that 'li' instruction, but only if the offset value is
+ * different than the previous 'li'.
+ * This optimization seems to save about 10% in the instruction count.
+ * Note that we need to unconditionally emit an 'li' inside basic blocks
+ * (such as inside loops).
+ */
+static int
+emit_li_offset(struct gen_context *gen, int offset)
+{
+ if (gen->offset_reg <= 0) {
+ /* allocate a GP register for storing load/store offset */
+ gen->offset_reg = ppc_allocate_register(gen->f);
+ }
+
+ /* emit new 'li' if offset is changing */
+ if (gen->offset_value < 0 || gen->offset_value != offset) {
+ gen->offset_value = offset;
+ ppc_li(gen->f, gen->offset_reg, offset);
+ }
+
+ return gen->offset_reg;
+}
+
+
+/**
+ * Forces subsequent emit_li_offset() calls to emit an 'li'.
+ * To be called at the top of basic blocks.
+ */
+static void
+reset_li_offset(struct gen_context *gen)
+{
+ gen->offset_value = -9999999;
+}
+
+
+
+/**
* Load the given vector register with {value, value, value, value}.
* The value must be in the ppu_builtin_constants[] array.
* We wouldn't need this if there was a simple way to load PPC vector
@@ -109,10 +212,9 @@ load_constant_vec(struct gen_context *gen, int dst_vec, float value)
uint pos;
for (pos = 0; pos < Elements(ppc_builtin_constants); pos++) {
if (ppc_builtin_constants[pos] == value) {
- int offset_reg = ppc_allocate_register(gen->f);
int offset = pos * 4;
+ int offset_reg = emit_li_offset(gen, offset);
- ppc_li(gen->f, offset_reg, offset);
/* Load 4-byte word into vector register.
* The vector slot depends on the effective address we load from.
* We know that our builtins start at a 16-byte boundary so we
@@ -122,7 +224,6 @@ load_constant_vec(struct gen_context *gen, int dst_vec, float value)
ppc_lvewx(gen->f, dst_vec, gen->builtins_reg, offset_reg);
/* splat word[pos % 4] across the vector reg */
ppc_vspltw(gen->f, dst_vec, dst_vec, pos % 4);
- ppc_release_register(gen->f, offset_reg);
return;
}
}
@@ -159,15 +260,15 @@ gen_get_bit31_vec(struct gen_context *gen)
/**
- * Register fetch, put result in 'dst_vec'.
+ * Register fetch. Return PPC vector register with result.
*/
-static void
+static int
emit_fetch(struct gen_context *gen,
- unsigned dst_vec,
const struct tgsi_full_src_register *reg,
const unsigned chan_index)
{
uint swizzle = tgsi_util_get_full_src_register_extswizzle(reg, chan_index);
+ int dst_vec = -1;
switch (swizzle) {
case TGSI_EXTSWIZZLE_X:
@@ -177,36 +278,46 @@ emit_fetch(struct gen_context *gen,
switch (reg->SrcRegister.File) {
case TGSI_FILE_INPUT:
{
- int offset_reg = ppc_allocate_register(gen->f);
int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16;
- ppc_li(gen->f, offset_reg, offset);
+ int offset_reg = emit_li_offset(gen, offset);
+ dst_vec = ppc_allocate_vec_register(gen->f);
ppc_lvx(gen->f, dst_vec, gen->inputs_reg, offset_reg);
- ppc_release_register(gen->f, offset_reg);
}
break;
case TGSI_FILE_TEMPORARY:
- {
- int offset_reg = ppc_allocate_register(gen->f);
+ if (reg->SrcRegister.Index < MAX_PPC_TEMPS) {
+ /* use PPC vec register */
+ dst_vec = gen->temps_map[reg->SrcRegister.Index][swizzle];
+ }
+ else {
+ /* use memory-based temp register "file" */
int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16;
- ppc_li(gen->f, offset_reg, offset);
+ int offset_reg = emit_li_offset(gen, offset);
+ dst_vec = ppc_allocate_vec_register(gen->f);
ppc_lvx(gen->f, dst_vec, gen->temps_reg, offset_reg);
- ppc_release_register(gen->f, offset_reg);
}
break;
case TGSI_FILE_IMMEDIATE:
{
- int offset_reg = ppc_allocate_register(gen->f);
- int offset = (reg->SrcRegister.Index * 4 + swizzle) * 16;
- ppc_li(gen->f, offset_reg, offset);
- ppc_lvx(gen->f, dst_vec, gen->immed_reg, offset_reg);
- ppc_release_register(gen->f, offset_reg);
+ int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4;
+ int offset_reg = emit_li_offset(gen, offset);
+ dst_vec = ppc_allocate_vec_register(gen->f);
+ /* Load 4-byte word into vector register.
+ * The vector slot depends on the effective address we load from.
+ * We know that our immediates start at a 16-byte boundary so we
+ * know that 'swizzle' tells us which vector slot will have the
+ * loaded word. The other vector slots will be undefined.
+ */
+ ppc_lvewx(gen->f, dst_vec, gen->immed_reg, offset_reg);
+ /* splat word[swizzle] across the vector reg */
+ ppc_vspltw(gen->f, dst_vec, dst_vec, swizzle);
}
break;
case TGSI_FILE_CONSTANT:
{
- int offset_reg = ppc_allocate_register(gen->f);
int offset = (reg->SrcRegister.Index * 4 + swizzle) * 4;
- ppc_li(gen->f, offset_reg, offset);
+ int offset_reg = emit_li_offset(gen, offset);
+ dst_vec = ppc_allocate_vec_register(gen->f);
/* Load 4-byte word into vector register.
* The vector slot depends on the effective address we load from.
* We know that our constants start at a 16-byte boundary so we
@@ -216,7 +327,6 @@ emit_fetch(struct gen_context *gen,
ppc_lvewx(gen->f, dst_vec, gen->const_reg, offset_reg);
/* splat word[swizzle] across the vector reg */
ppc_vspltw(gen->f, dst_vec, dst_vec, swizzle);
- ppc_release_register(gen->f, offset_reg);
}
break;
default:
@@ -229,6 +339,7 @@ emit_fetch(struct gen_context *gen,
case TGSI_EXTSWIZZLE_ONE:
{
int one_vec = gen_one_vec(gen);
+ dst_vec = ppc_allocate_vec_register(gen->f);
ppc_vmove(gen->f, dst_vec, one_vec);
}
break;
@@ -236,6 +347,8 @@ emit_fetch(struct gen_context *gen,
assert( 0 );
}
+ assert(dst_vec >= 0);
+
{
uint sign_op = tgsi_util_get_full_src_register_sign_mode(reg, chan_index);
if (sign_op != TGSI_UTIL_SIGN_KEEP) {
@@ -259,40 +372,148 @@ emit_fetch(struct gen_context *gen,
}
}
}
+
+ return dst_vec;
}
-#define FETCH( GEN, INST, DST_VEC, SRC_REG, CHAN ) \
- emit_fetch( GEN, DST_VEC, &(INST).FullSrcRegisters[SRC_REG], CHAN )
+/**
+ * Test if two TGSI src registers refer to the same memory location.
+ * We use this to avoid redundant register loads.
+ */
+static boolean
+equal_src_locs(const struct tgsi_full_src_register *a, uint chan_a,
+ const struct tgsi_full_src_register *b, uint chan_b)
+{
+ int swz_a, swz_b;
+ int sign_a, sign_b;
+ if (a->SrcRegister.File != b->SrcRegister.File)
+ return FALSE;
+ if (a->SrcRegister.Index != b->SrcRegister.Index)
+ return FALSE;
+ swz_a = tgsi_util_get_full_src_register_extswizzle(a, chan_a);
+ swz_b = tgsi_util_get_full_src_register_extswizzle(b, chan_b);
+ if (swz_a != swz_b)
+ return FALSE;
+ sign_a = tgsi_util_get_full_src_register_sign_mode(a, chan_a);
+ sign_b = tgsi_util_get_full_src_register_sign_mode(b, chan_b);
+ if (sign_a != sign_b)
+ return FALSE;
+ return TRUE;
+}
+
+
+/**
+ * Given a TGSI src register and channel index, return the PPC vector
+ * register containing the value. We use a cache to prevent re-loading
+ * the same register multiple times.
+ * \return index of PPC vector register with the desired src operand
+ */
+static int
+get_src_vec(struct gen_context *gen,
+ struct tgsi_full_instruction *inst, int src_reg, uint chan)
+{
+ const const struct tgsi_full_src_register *src =
+ &inst->FullSrcRegisters[src_reg];
+ int vec;
+ uint i;
+
+ /* check the cache */
+ for (i = 0; i < gen->num_regs; i++) {
+ if (equal_src_locs(&gen->regs[i].src, gen->regs[i].chan, src, chan)) {
+ /* cache hit */
+ assert(gen->regs[i].vec >= 0);
+ return gen->regs[i].vec;
+ }
+ }
+
+ /* cache miss: allocate new vec reg and emit fetch/load code */
+ vec = emit_fetch(gen, src, chan);
+ gen->regs[gen->num_regs].src = *src;
+ gen->regs[gen->num_regs].chan = chan;
+ gen->regs[gen->num_regs].vec = vec;
+ gen->num_regs++;
+
+ assert(gen->num_regs <= Elements(gen->regs));
+
+ assert(vec >= 0);
+
+ return vec;
+}
+
+
+/**
+ * Clear the src operand cache. To be called at the end of each emit function.
+ */
+static void
+release_src_vecs(struct gen_context *gen)
+{
+ uint i;
+ for (i = 0; i < gen->num_regs; i++) {
+ const const struct tgsi_full_src_register src = gen->regs[i].src;
+ if (!(src.SrcRegister.File == TGSI_FILE_TEMPORARY &&
+ src.SrcRegister.Index < MAX_PPC_TEMPS)) {
+ ppc_release_vec_register(gen->f, gen->regs[i].vec);
+ }
+ }
+ gen->num_regs = 0;
+}
+
+
+
+static int
+get_dst_vec(struct gen_context *gen,
+ const struct tgsi_full_instruction *inst,
+ unsigned chan_index)
+{
+ const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[0];
+
+ if (reg->DstRegister.File == TGSI_FILE_TEMPORARY &&
+ reg->DstRegister.Index < MAX_PPC_TEMPS) {
+ int vec = gen->temps_map[reg->DstRegister.Index][chan_index];
+ return vec;
+ }
+ else {
+ return ppc_allocate_vec_register(gen->f);
+ }
+}
+
/**
* Register store. Store 'src_vec' at location indicated by 'reg'.
+ * \param free_vec Should the src_vec be released when done?
*/
static void
emit_store(struct gen_context *gen,
- unsigned src_vec,
- const struct tgsi_full_dst_register *reg,
+ int src_vec,
const struct tgsi_full_instruction *inst,
- unsigned chan_index)
+ unsigned chan_index,
+ boolean free_vec)
{
+ const struct tgsi_full_dst_register *reg = &inst->FullDstRegisters[0];
+
switch (reg->DstRegister.File) {
case TGSI_FILE_OUTPUT:
{
- int offset_reg = ppc_allocate_register(gen->f);
int offset = (reg->DstRegister.Index * 4 + chan_index) * 16;
- ppc_li(gen->f, offset_reg, offset);
+ int offset_reg = emit_li_offset(gen, offset);
ppc_stvx(gen->f, src_vec, gen->outputs_reg, offset_reg);
- ppc_release_register(gen->f, offset_reg);
}
break;
case TGSI_FILE_TEMPORARY:
- {
- int offset_reg = ppc_allocate_register(gen->f);
+ if (reg->DstRegister.Index < MAX_PPC_TEMPS) {
+ if (!free_vec) {
+ int dst_vec = gen->temps_map[reg->DstRegister.Index][chan_index];
+ if (dst_vec != src_vec)
+ ppc_vmove(gen->f, dst_vec, src_vec);
+ }
+ free_vec = FALSE;
+ }
+ else {
int offset = (reg->DstRegister.Index * 4 + chan_index) * 16;
- ppc_li(gen->f, offset_reg, offset);
+ int offset_reg = emit_li_offset(gen, offset);
ppc_stvx(gen->f, src_vec, gen->temps_reg, offset_reg);
- ppc_release_register(gen->f, offset_reg);
}
break;
#if 0
@@ -322,22 +543,20 @@ emit_store(struct gen_context *gen,
break;
}
#endif
-}
-
-
-#define STORE( GEN, INST, XMM, INDEX, CHAN )\
- emit_store( GEN, XMM, &(INST).FullDstRegisters[INDEX], &(INST), CHAN )
+ if (free_vec)
+ ppc_release_vec_register(gen->f, src_vec);
+}
static void
emit_scalar_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst)
{
- int v0 = ppc_allocate_vec_register(gen->f);
- int v1 = ppc_allocate_vec_register(gen->f);
+ int v0, v1;
uint chan_index;
- FETCH(gen, *inst, v0, 0, CHAN_X);
+ v0 = get_src_vec(gen, inst, 0, CHAN_X);
+ v1 = ppc_allocate_vec_register(gen->f);
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_RSQ:
@@ -353,9 +572,10 @@ emit_scalar_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst)
}
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE(gen, *inst, v1, 0, chan_index);
+ emit_store(gen, v1, inst, chan_index, FALSE);
}
- ppc_release_vec_register(gen->f, v0);
+
+ release_src_vecs(gen);
ppc_release_vec_register(gen->f, v1);
}
@@ -363,61 +583,65 @@ emit_scalar_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst)
static void
emit_unaryop(struct gen_context *gen, struct tgsi_full_instruction *inst)
{
- int v0 = ppc_allocate_vec_register(gen->f);
uint chan_index;
FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) {
- FETCH(gen, *inst, 0, 0, chan_index); /* v0 = srcreg[0] */
+ int v0 = get_src_vec(gen, inst, 0, chan_index); /* v0 = srcreg[0] */
+ int v1 = get_dst_vec(gen, inst, chan_index);
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ABS:
/* turn off the most significant bit of each vector float word */
{
- int v1 = ppc_allocate_vec_register(gen->f);
- ppc_vspltisw(gen->f, v1, -1); /* v1 = {-1, -1, -1, -1} */
- ppc_vslw(gen->f, v1, v1, v1); /* v1 = {1<<31, 1<<31, 1<<31, 1<<31} */
- ppc_vandc(gen->f, v0, v0, v1); /* v0 = v0 & ~v1 */
- ppc_release_vec_register(gen->f, v1);
+ int bit31_vec = gen_get_bit31_vec(gen);
+ ppc_vandc(gen->f, v1, v0, bit31_vec); /* v1 = v0 & ~bit31 */
}
break;
case TGSI_OPCODE_FLOOR:
- ppc_vrfim(gen->f, v0, v0); /* v0 = floor(v0) */
+ ppc_vrfim(gen->f, v1, v0); /* v1 = floor(v0) */
break;
case TGSI_OPCODE_FRAC:
- {
- int v1 = ppc_allocate_vec_register(gen->f);
- ppc_vrfim(gen->f, v1, v0); /* v1 = floor(v0) */
- ppc_vsubfp(gen->f, v0, v0, v1); /* v0 = v0 - v1 */
- ppc_release_vec_register(gen->f, v1);
- }
+ ppc_vrfim(gen->f, v1, v0); /* tmp = floor(v0) */
+ ppc_vsubfp(gen->f, v1, v0, v1); /* v1 = v0 - v1 */
break;
case TGSI_OPCODE_EXPBASE2:
- ppc_vexptefp(gen->f, v0, v0); /* v0 = 2^v0 */
+ ppc_vexptefp(gen->f, v1, v0); /* v1 = 2^v0 */
break;
case TGSI_OPCODE_LOGBASE2:
/* XXX this may be broken! */
- ppc_vlogefp(gen->f, v0, v0); /* v0 = log2(v0) */
+ ppc_vlogefp(gen->f, v1, v0); /* v1 = log2(v0) */
break;
case TGSI_OPCODE_MOV:
- /* nothing */
+ case TGSI_OPCODE_SWZ:
+ if (v0 != v1)
+ ppc_vmove(gen->f, v1, v0);
break;
default:
assert(0);
}
- STORE(gen, *inst, v0, 0, chan_index); /* store v0 */
+ emit_store(gen, v1, inst, chan_index, TRUE); /* store v0 */
}
- ppc_release_vec_register(gen->f, v0);
+
+ release_src_vecs(gen);
}
static void
emit_binop(struct gen_context *gen, struct tgsi_full_instruction *inst)
{
- int v0 = ppc_allocate_vec_register(gen->f);
- int v1 = ppc_allocate_vec_register(gen->f);
- int v2 = ppc_allocate_vec_register(gen->f);
- uint chan_index;
- FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) {
- FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */
- FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */
+ int zero_vec = -1;
+ uint chan;
+
+ if (inst->Instruction.Opcode == TGSI_OPCODE_MUL) {
+ zero_vec = ppc_allocate_vec_register(gen->f);
+ ppc_vzero(gen->f, zero_vec);
+ }
+
+ FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan) {
+ /* fetch src operands */
+ int v0 = get_src_vec(gen, inst, 0, chan);
+ int v1 = get_src_vec(gen, inst, 1, chan);
+ int v2 = get_dst_vec(gen, inst, chan);
+
+ /* emit binop */
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ADD:
ppc_vaddfp(gen->f, v2, v0, v1);
@@ -426,8 +650,7 @@ emit_binop(struct gen_context *gen, struct tgsi_full_instruction *inst)
ppc_vsubfp(gen->f, v2, v0, v1);
break;
case TGSI_OPCODE_MUL:
- ppc_vxor(gen->f, v2, v2, v2); /* v2 = {0, 0, 0, 0} */
- ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v0 */
+ ppc_vmaddfp(gen->f, v2, v0, v1, zero_vec);
break;
case TGSI_OPCODE_MIN:
ppc_vminfp(gen->f, v2, v0, v1);
@@ -438,11 +661,48 @@ emit_binop(struct gen_context *gen, struct tgsi_full_instruction *inst)
default:
assert(0);
}
- STORE(gen, *inst, v2, 0, chan_index); /* store v2 */
+
+ /* store v2 */
+ emit_store(gen, v2, inst, chan, TRUE);
}
- ppc_release_vec_register(gen->f, v0);
- ppc_release_vec_register(gen->f, v1);
- ppc_release_vec_register(gen->f, v2);
+
+ if (inst->Instruction.Opcode == TGSI_OPCODE_MUL)
+ ppc_release_vec_register(gen->f, zero_vec);
+
+ release_src_vecs(gen);
+}
+
+
+static void
+emit_triop(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ uint chan;
+
+ FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan) {
+ /* fetch src operands */
+ int v0 = get_src_vec(gen, inst, 0, chan);
+ int v1 = get_src_vec(gen, inst, 1, chan);
+ int v2 = get_src_vec(gen, inst, 2, chan);
+ int v3 = get_dst_vec(gen, inst, chan);
+
+ /* emit ALU */
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_MAD:
+ ppc_vmaddfp(gen->f, v3, v0, v1, v2); /* v3 = v0 * v1 + v2 */
+ break;
+ case TGSI_OPCODE_LRP:
+ ppc_vsubfp(gen->f, v3, v1, v2); /* v3 = v1 - v2 */
+ ppc_vmaddfp(gen->f, v3, v0, v3, v2); /* v3 = v0 * v3 + v2 */
+ break;
+ default:
+ assert(0);
+ }
+
+ /* store v3 */
+ emit_store(gen, v3, inst, chan, TRUE);
+ }
+
+ release_src_vecs(gen);
}
@@ -452,16 +712,15 @@ emit_binop(struct gen_context *gen, struct tgsi_full_instruction *inst)
static void
emit_inequality(struct gen_context *gen, struct tgsi_full_instruction *inst)
{
- int v0 = ppc_allocate_vec_register(gen->f);
- int v1 = ppc_allocate_vec_register(gen->f);
- int v2 = ppc_allocate_vec_register(gen->f);
- uint chan_index;
- boolean complement = FALSE;
+ uint chan;
int one_vec = gen_one_vec(gen);
- FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) {
- FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */
- FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */
+ FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan) {
+ /* fetch src operands */
+ int v0 = get_src_vec(gen, inst, 0, chan);
+ int v1 = get_src_vec(gen, inst, 1, chan);
+ int v2 = get_dst_vec(gen, inst, chan);
+ boolean complement = FALSE;
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_SNE:
@@ -495,89 +754,56 @@ emit_inequality(struct gen_context *gen, struct tgsi_full_instruction *inst)
else
ppc_vand(gen->f, v2, one_vec, v2); /* v2 = one_vec & v2 */
- STORE(gen, *inst, v2, 0, chan_index); /* store v2 */
+ /* store v2 */
+ emit_store(gen, v2, inst, chan, TRUE);
}
- ppc_release_vec_register(gen->f, v0);
- ppc_release_vec_register(gen->f, v1);
- ppc_release_vec_register(gen->f, v2);
+ release_src_vecs(gen);
}
static void
emit_dotprod(struct gen_context *gen, struct tgsi_full_instruction *inst)
{
- int v0 = ppc_allocate_vec_register(gen->f);
- int v1 = ppc_allocate_vec_register(gen->f);
- int v2 = ppc_allocate_vec_register(gen->f);
+ int v0, v1, v2;
uint chan_index;
+ v2 = ppc_allocate_vec_register(gen->f);
+
ppc_vxor(gen->f, v2, v2, v2); /* v2 = {0, 0, 0, 0} */
- FETCH(gen, *inst, v0, 0, CHAN_X); /* v0 = src0.XXXX */
- FETCH(gen, *inst, v1, 1, CHAN_X); /* v1 = src1.XXXX */
+ v0 = get_src_vec(gen, inst, 0, CHAN_X); /* v0 = src0.XXXX */
+ v1 = get_src_vec(gen, inst, 1, CHAN_X); /* v1 = src1.XXXX */
ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */
- FETCH(gen, *inst, v0, 0, CHAN_Y); /* v0 = src0.YYYY */
- FETCH(gen, *inst, v1, 1, CHAN_Y); /* v1 = src1.YYYY */
+ v0 = get_src_vec(gen, inst, 0, CHAN_Y); /* v0 = src0.YYYY */
+ v1 = get_src_vec(gen, inst, 1, CHAN_Y); /* v1 = src1.YYYY */
ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */
- FETCH(gen, *inst, v0, 0, CHAN_Z); /* v0 = src0.ZZZZ */
- FETCH(gen, *inst, v1, 1, CHAN_Z); /* v1 = src1.ZZZZ */
+ v0 = get_src_vec(gen, inst, 0, CHAN_Z); /* v0 = src0.ZZZZ */
+ v1 = get_src_vec(gen, inst, 1, CHAN_Z); /* v1 = src1.ZZZZ */
ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */
if (inst->Instruction.Opcode == TGSI_OPCODE_DP4) {
- FETCH(gen, *inst, v0, 0, CHAN_W); /* v0 = src0.WWWW */
- FETCH(gen, *inst, v1, 1, CHAN_W); /* v1 = src1.WWWW */
- ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */
+ v0 = get_src_vec(gen, inst, 0, CHAN_W); /* v0 = src0.WWWW */
+ v1 = get_src_vec(gen, inst, 1, CHAN_W); /* v1 = src1.WWWW */
+ ppc_vmaddfp(gen->f, v2, v0, v1, v2); /* v2 = v0 * v1 + v2 */
}
else if (inst->Instruction.Opcode == TGSI_OPCODE_DPH) {
- FETCH(gen, *inst, v1, 1, CHAN_W); /* v1 = src1.WWWW */
- ppc_vaddfp(gen->f, v2, v2, v1); /* v2 = v2 + v1 */
+ v1 = get_src_vec(gen, inst, 1, CHAN_W); /* v1 = src1.WWWW */
+ ppc_vaddfp(gen->f, v2, v2, v1); /* v2 = v2 + v1 */
}
FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(gen, *inst, v2, 0, chan_index); /* store v2 */
+ emit_store(gen, v2, inst, chan_index, FALSE); /* store v2, free v2 later */
}
- ppc_release_vec_register(gen->f, v0);
- ppc_release_vec_register(gen->f, v1);
- ppc_release_vec_register(gen->f, v2);
-}
+ release_src_vecs(gen);
-static void
-emit_triop(struct gen_context *gen, struct tgsi_full_instruction *inst)
-{
- int v0 = ppc_allocate_vec_register(gen->f);
- int v1 = ppc_allocate_vec_register(gen->f);
- int v2 = ppc_allocate_vec_register(gen->f);
- int v3 = ppc_allocate_vec_register(gen->f);
- uint chan_index;
- FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan_index) {
- FETCH(gen, *inst, v0, 0, chan_index); /* v0 = srcreg[0] */
- FETCH(gen, *inst, v1, 1, chan_index); /* v1 = srcreg[1] */
- FETCH(gen, *inst, v2, 2, chan_index); /* v2 = srcreg[2] */
- switch (inst->Instruction.Opcode) {
- case TGSI_OPCODE_MAD:
- ppc_vmaddfp(gen->f, v3, v0, v1, v2); /* v3 = v0 * v1 + v2 */
- break;
- case TGSI_OPCODE_LRP:
- ppc_vsubfp(gen->f, v3, v1, v2); /* v3 = v1 - v2 */
- ppc_vmaddfp(gen->f, v3, v0, v3, v2); /* v3 = v0 * v3 + v2 */
- break;
- default:
- assert(0);
- }
- STORE(gen, *inst, v3, 0, chan_index); /* store v3 */
- }
- ppc_release_vec_register(gen->f, v0);
- ppc_release_vec_register(gen->f, v1);
ppc_release_vec_register(gen->f, v2);
- ppc_release_vec_register(gen->f, v3);
}
-
/** Approximation for vr = pow(va, vb) */
static void
ppc_vec_pow(struct ppc_function *f, int vr, int va, int vb)
@@ -604,43 +830,42 @@ emit_lit(struct gen_context *gen, struct tgsi_full_instruction *inst)
/* Compute X */
if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) {
- STORE(gen, *inst, one_vec, 0, CHAN_X);
+ emit_store(gen, one_vec, inst, CHAN_X, FALSE);
}
/* Compute Y, Z */
if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y) ||
IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
- int x_vec = ppc_allocate_vec_register(gen->f);
+ int x_vec;
int zero_vec = ppc_allocate_vec_register(gen->f);
- FETCH(gen, *inst, x_vec, 0, CHAN_X); /* x_vec = src[0].x */
+ x_vec = get_src_vec(gen, inst, 0, CHAN_X); /* x_vec = src[0].x */
ppc_vzero(gen->f, zero_vec); /* zero = {0,0,0,0} */
ppc_vmaxfp(gen->f, x_vec, x_vec, zero_vec); /* x_vec = max(x_vec, 0) */
if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) {
- STORE(gen, *inst, x_vec, 0, CHAN_Y); /* store Y */
+ emit_store(gen, x_vec, inst, CHAN_Y, FALSE);
}
if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
- int y_vec = ppc_allocate_vec_register(gen->f);
+ int y_vec, w_vec;
int z_vec = ppc_allocate_vec_register(gen->f);
- int w_vec = ppc_allocate_vec_register(gen->f);
int pow_vec = ppc_allocate_vec_register(gen->f);
int pos_vec = ppc_allocate_vec_register(gen->f);
int p128_vec = ppc_allocate_vec_register(gen->f);
int n128_vec = ppc_allocate_vec_register(gen->f);
- FETCH(gen, *inst, y_vec, 0, CHAN_Y); /* y_vec = src[0].y */
+ y_vec = get_src_vec(gen, inst, 0, CHAN_Y); /* y_vec = src[0].y */
ppc_vmaxfp(gen->f, y_vec, y_vec, zero_vec); /* y_vec = max(y_vec, 0) */
- FETCH(gen, *inst, w_vec, 0, CHAN_W); /* w_vec = src[0].w */
+ w_vec = get_src_vec(gen, inst, 0, CHAN_W); /* w_vec = src[0].w */
- /* clamp Y to [-128, 128] */
+ /* clamp W to [-128, 128] */
load_constant_vec(gen, p128_vec, 128.0f);
load_constant_vec(gen, n128_vec, -128.0f);
- ppc_vmaxfp(gen->f, y_vec, y_vec, n128_vec); /* y = max(y, -128) */
- ppc_vminfp(gen->f, y_vec, y_vec, p128_vec); /* y = min(y, 128) */
+ ppc_vmaxfp(gen->f, w_vec, w_vec, n128_vec); /* w = max(w, -128) */
+ ppc_vminfp(gen->f, w_vec, w_vec, p128_vec); /* w = min(w, 128) */
/* if temp.x > 0
* z = pow(tmp.y, tmp.w)
@@ -651,34 +876,216 @@ emit_lit(struct gen_context *gen, struct tgsi_full_instruction *inst)
ppc_vcmpgtfpx(gen->f, pos_vec, x_vec, zero_vec); /* pos = x > 0 */
ppc_vand(gen->f, z_vec, pow_vec, pos_vec); /* z = pow & pos */
- STORE(gen, *inst, z_vec, 0, CHAN_Z); /* store Z */
+ emit_store(gen, z_vec, inst, CHAN_Z, FALSE);
- ppc_release_vec_register(gen->f, y_vec);
ppc_release_vec_register(gen->f, z_vec);
- ppc_release_vec_register(gen->f, w_vec);
ppc_release_vec_register(gen->f, pow_vec);
ppc_release_vec_register(gen->f, pos_vec);
ppc_release_vec_register(gen->f, p128_vec);
ppc_release_vec_register(gen->f, n128_vec);
}
- ppc_release_vec_register(gen->f, x_vec);
ppc_release_vec_register(gen->f, zero_vec);
}
/* Compute W */
if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W)) {
- STORE(gen, *inst, one_vec, 0, CHAN_W);
+ emit_store(gen, one_vec, inst, CHAN_W, FALSE);
+ }
+
+ release_src_vecs(gen);
+}
+
+
+static void
+emit_exp(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ const int one_vec = gen_one_vec(gen);
+ int src_vec;
+
+ /* get src arg */
+ src_vec = get_src_vec(gen, inst, 0, CHAN_X);
+
+ /* Compute X = 2^floor(src) */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ int dst_vec = get_dst_vec(gen, inst, CHAN_X);
+ int tmp_vec = ppc_allocate_vec_register(gen->f);
+ ppc_vrfim(gen->f, tmp_vec, src_vec); /* tmp = floor(src); */
+ ppc_vexptefp(gen->f, dst_vec, tmp_vec); /* dst = 2 ^ tmp */
+ emit_store(gen, dst_vec, inst, CHAN_X, TRUE);
+ ppc_release_vec_register(gen->f, tmp_vec);
+ }
+
+ /* Compute Y = src - floor(src) */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ int dst_vec = get_dst_vec(gen, inst, CHAN_Y);
+ int tmp_vec = ppc_allocate_vec_register(gen->f);
+ ppc_vrfim(gen->f, tmp_vec, src_vec); /* tmp = floor(src); */
+ ppc_vsubfp(gen->f, dst_vec, src_vec, tmp_vec); /* dst = src - tmp */
+ emit_store(gen, dst_vec, inst, CHAN_Y, TRUE);
+ ppc_release_vec_register(gen->f, tmp_vec);
+ }
+
+ /* Compute Z = RoughApprox2ToX(src) */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ int dst_vec = get_dst_vec(gen, inst, CHAN_Z);
+ ppc_vexptefp(gen->f, dst_vec, src_vec); /* dst = 2 ^ src */
+ emit_store(gen, dst_vec, inst, CHAN_Z, TRUE);
+ }
+
+ /* Compute W = 1.0 */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W)) {
+ emit_store(gen, one_vec, inst, CHAN_W, FALSE);
+ }
+
+ release_src_vecs(gen);
+}
+
+
+static void
+emit_log(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ const int bit31_vec = gen_get_bit31_vec(gen);
+ const int one_vec = gen_one_vec(gen);
+ int src_vec, abs_vec;
+
+ /* get src arg */
+ src_vec = get_src_vec(gen, inst, 0, CHAN_X);
+
+ /* compute abs(src) */
+ abs_vec = ppc_allocate_vec_register(gen->f);
+ ppc_vandc(gen->f, abs_vec, src_vec, bit31_vec); /* abs = src & ~bit31 */
+
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) &&
+ IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+
+ /* compute tmp = floor(log2(abs)) */
+ int tmp_vec = ppc_allocate_vec_register(gen->f);
+ ppc_vlogefp(gen->f, tmp_vec, abs_vec); /* tmp = log2(abs) */
+ ppc_vrfim(gen->f, tmp_vec, tmp_vec); /* tmp = floor(tmp); */
+
+ /* Compute X = tmp */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ emit_store(gen, tmp_vec, inst, CHAN_X, FALSE);
+ }
+
+ /* Compute Y = abs / 2^tmp */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ const int zero_vec = ppc_allocate_vec_register(gen->f);
+ ppc_vzero(gen->f, zero_vec);
+ ppc_vexptefp(gen->f, tmp_vec, tmp_vec); /* tmp = 2 ^ tmp */
+ ppc_vrefp(gen->f, tmp_vec, tmp_vec); /* tmp = 1 / tmp */
+ /* tmp = abs * tmp + zero */
+ ppc_vmaddfp(gen->f, tmp_vec, abs_vec, tmp_vec, zero_vec);
+ emit_store(gen, tmp_vec, inst, CHAN_Y, FALSE);
+ ppc_release_vec_register(gen->f, zero_vec);
+ }
+
+ ppc_release_vec_register(gen->f, tmp_vec);
+ }
+
+ /* Compute Z = RoughApproxLog2(abs) */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ int dst_vec = get_dst_vec(gen, inst, CHAN_Z);
+ ppc_vlogefp(gen->f, dst_vec, abs_vec); /* dst = log2(abs) */
+ emit_store(gen, dst_vec, inst, CHAN_Z, TRUE);
+ }
+
+ /* Compute W = 1.0 */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W)) {
+ emit_store(gen, one_vec, inst, CHAN_W, FALSE);
}
+
+ ppc_release_vec_register(gen->f, abs_vec);
+ release_src_vecs(gen);
+}
+
+
+static void
+emit_pow(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ int s0_vec = get_src_vec(gen, inst, 0, CHAN_X);
+ int s1_vec = get_src_vec(gen, inst, 1, CHAN_X);
+ int pow_vec = ppc_allocate_vec_register(gen->f);
+ int chan;
+
+ ppc_vec_pow(gen->f, pow_vec, s0_vec, s1_vec);
+
+ FOR_EACH_DST0_ENABLED_CHANNEL(*inst, chan) {
+ emit_store(gen, pow_vec, inst, chan, FALSE);
+ }
+
+ ppc_release_vec_register(gen->f, pow_vec);
+
+ release_src_vecs(gen);
}
+static void
+emit_xpd(struct gen_context *gen, struct tgsi_full_instruction *inst)
+{
+ int x0_vec, y0_vec, z0_vec;
+ int x1_vec, y1_vec, z1_vec;
+ int zero_vec, tmp_vec;
+ int tmp2_vec;
+
+ zero_vec = ppc_allocate_vec_register(gen->f);
+ ppc_vzero(gen->f, zero_vec);
+
+ tmp_vec = ppc_allocate_vec_register(gen->f);
+ tmp2_vec = ppc_allocate_vec_register(gen->f);
+
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y) ||
+ IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ x0_vec = get_src_vec(gen, inst, 0, CHAN_X);
+ x1_vec = get_src_vec(gen, inst, 1, CHAN_X);
+ }
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) ||
+ IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ y0_vec = get_src_vec(gen, inst, 0, CHAN_Y);
+ y1_vec = get_src_vec(gen, inst, 1, CHAN_Y);
+ }
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) ||
+ IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ z0_vec = get_src_vec(gen, inst, 0, CHAN_Z);
+ z1_vec = get_src_vec(gen, inst, 1, CHAN_Z);
+ }
+
+ IF_IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) {
+ /* tmp = y0 * z1 */
+ ppc_vmaddfp(gen->f, tmp_vec, y0_vec, z1_vec, zero_vec);
+ /* tmp = tmp - z0 * y1*/
+ ppc_vnmsubfp(gen->f, tmp_vec, tmp_vec, z0_vec, y1_vec);
+ emit_store(gen, tmp_vec, inst, CHAN_X, FALSE);
+ }
+ IF_IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y) {
+ /* tmp = z0 * x1 */
+ ppc_vmaddfp(gen->f, tmp_vec, z0_vec, x1_vec, zero_vec);
+ /* tmp = tmp - x0 * z1 */
+ ppc_vnmsubfp(gen->f, tmp_vec, tmp_vec, x0_vec, z1_vec);
+ emit_store(gen, tmp_vec, inst, CHAN_Y, FALSE);
+ }
+ IF_IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z) {
+ /* tmp = x0 * y1 */
+ ppc_vmaddfp(gen->f, tmp_vec, x0_vec, y1_vec, zero_vec);
+ /* tmp = tmp - y0 * x1 */
+ ppc_vnmsubfp(gen->f, tmp_vec, tmp_vec, y0_vec, x1_vec);
+ emit_store(gen, tmp_vec, inst, CHAN_Z, FALSE);
+ }
+ /* W is undefined */
+
+ ppc_release_vec_register(gen->f, tmp_vec);
+ ppc_release_vec_register(gen->f, zero_vec);
+ release_src_vecs(gen);
+}
+
static int
emit_instruction(struct gen_context *gen,
struct tgsi_full_instruction *inst)
{
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_MOV:
+ case TGSI_OPCODE_SWZ:
case TGSI_OPCODE_ABS:
case TGSI_OPCODE_FLOOR:
case TGSI_OPCODE_FRAC:
@@ -717,17 +1124,28 @@ emit_instruction(struct gen_context *gen,
case TGSI_OPCODE_LIT:
emit_lit(gen, inst);
break;
+ case TGSI_OPCODE_LOG:
+ emit_log(gen, inst);
+ break;
+ case TGSI_OPCODE_EXP:
+ emit_exp(gen, inst);
+ break;
+ case TGSI_OPCODE_POW:
+ emit_pow(gen, inst);
+ break;
+ case TGSI_OPCODE_XPD:
+ emit_xpd(gen, inst);
+ break;
case TGSI_OPCODE_END:
/* normal end */
return 1;
default:
return 0;
}
-
-
return 1;
}
+
static void
emit_declaration(
struct ppc_function *func,
@@ -805,6 +1223,7 @@ emit_epilogue(struct ppc_function *func)
{
ppc_return(func);
/* XXX restore prev stack frame */
+ debug_printf("PPC: Emitted %u instructions\n", func->num_inst);
}
@@ -837,17 +1256,14 @@ tgsi_emit_ppc(const struct tgsi_token *tokens,
if (!use_ppc_asm)
return FALSE;
+ if (0) {
+ debug_printf("\n********* TGSI->PPC ********\n");
+ tgsi_dump(tokens, 0);
+ }
+
util_init_math();
- gen.f = func;
- gen.inputs_reg = ppc_reserve_register(func, 3); /* first function param */
- gen.outputs_reg = ppc_reserve_register(func, 4); /* second function param */
- gen.temps_reg = ppc_reserve_register(func, 5); /* ... */
- gen.immed_reg = ppc_reserve_register(func, 6);
- gen.const_reg = ppc_reserve_register(func, 7);
- gen.builtins_reg = ppc_reserve_register(func, 8);
- gen.one_vec = -1;
- gen.bit31_vec = -1;
+ init_gen_context(&gen, func);
emit_prologue(func);
@@ -878,19 +1294,14 @@ tgsi_emit_ppc(const struct tgsi_token *tokens,
/* splat each immediate component into a float[4] vector for SoA */
{
const uint size = parse.FullToken.FullImmediate.Immediate.Size - 1;
- float *imm = (float *) immediates;
uint i;
assert(size <= 4);
assert(num_immediates < TGSI_EXEC_NUM_IMMEDIATES);
for (i = 0; i < size; i++) {
- const float value =
- parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float;
- imm[num_immediates * 4 + 0] =
- imm[num_immediates * 4 + 1] =
- imm[num_immediates * 4 + 2] =
- imm[num_immediates * 4 + 3] = value;
- num_immediates++;
+ immediates[num_immediates][i] =
+ parse.FullToken.FullImmediate.u.ImmediateFloat32[i].Float;
}
+ num_immediates++;
}
break;
@@ -904,6 +1315,14 @@ tgsi_emit_ppc(const struct tgsi_token *tokens,
tgsi_parse_free( &parse );
+ if (ppc_num_instructions(func) == 0) {
+ /* ran out of memory for instructions */
+ ok = FALSE;
+ }
+
+ if (!ok)
+ debug_printf("TGSI->PPC translation failed\n");
+
return ok;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
index 11659247c0c..bc7b941b785 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
@@ -153,17 +153,21 @@ check_register_usage(
if (!check_file_name( ctx, file ))
return FALSE;
- if (index < 0 || index > MAX_REGISTERS) {
- report_error( ctx, "%s[%i]: Invalid index %s", file_names[file], index, name );
- return FALSE;
- }
-
if (indirect_access) {
+ /* Note that 'index' is an offset relative to the value of the
+ * address register. No range checking done here.
+ */
if (!is_any_register_declared( ctx, file ))
report_error( ctx, "%s: Undeclared %s register", file_names[file], name );
ctx->regs_ind_used[file] = TRUE;
}
else {
+ if (index < 0 || index > MAX_REGISTERS) {
+ report_error( ctx, "%s[%i]: Invalid index %s",
+ file_names[file], index, name );
+ return FALSE;
+ }
+
if (!is_register_declared( ctx, file, index ))
report_error( ctx, "%s[%d]: Undeclared %s register", file_names[file], index, name );
ctx->regs_used[file][index / BITS_IN_REG_FLAG] |= (1 << (index % BITS_IN_REG_FLAG));
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
index f79170b9d65..f93db18114c 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
@@ -27,12 +27,14 @@
#include "pipe/p_config.h"
-#if defined(PIPE_ARCH_X86) && defined(PIPE_ARCH_SSE)
+#if defined(PIPE_ARCH_X86)
#include "pipe/p_debug.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_math.h"
+#if defined(PIPE_ARCH_SSE)
#include "util/u_sse.h"
+#endif
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_util.h"
#include "tgsi_exec.h"
@@ -72,6 +74,9 @@
#define TEMP_R0 TGSI_EXEC_TEMP_R0
#define TEMP_ADDR TGSI_EXEC_TEMP_ADDR
+#define TEMP_EXEC_MASK_I TGSI_EXEC_MASK_I
+#define TEMP_EXEC_MASK_C TGSI_EXEC_MASK_C
+
/**
* X86 utility functions.
@@ -233,6 +238,9 @@ emit_const(
int indirectIndex )
{
if (indirect) {
+ /* 'vec' is the offset from the address register's value.
+ * We're loading CONST[ADDR+vec] into an xmm register.
+ */
struct x86_reg r0 = get_input_base();
struct x86_reg r1 = get_output_base();
uint i;
@@ -243,18 +251,40 @@ emit_const(
x86_push( func, r0 );
x86_push( func, r1 );
+ /*
+ * Loop over the four pixels or vertices in the quad.
+ * Get the value of the address (offset) register for pixel/vertex[i],
+ * add it to the src offset and index into the constant buffer.
+ * Note that we're working on SOA data.
+ * If any of the pixel/vertex execution channels are unused their
+ * values will be garbage. It's very important that we don't use
+ * those garbage values as indexes into the constant buffer since
+ * that'll cause segfaults.
+ * The solution is to bitwise-AND the offset with the execution mask
+ * register whose values are either 0 or ~0.
+ * The caller must setup the execution mask register to indicate
+ * which channels are valid/alive before running the shader.
+ * The execution mask will also figure into loops and conditionals
+ * someday.
+ */
for (i = 0; i < QUAD_SIZE; i++) {
- x86_lea( func, r0, get_const( vec, chan ) );
+ /* r1 = address register[i] */
x86_mov( func, r1, x86_make_disp( get_temp( TEMP_ADDR, CHAN_X ), i * 4 ) );
+ /* r0 = execution mask[i] */
+ x86_mov( func, r0, x86_make_disp( get_temp( TEMP_EXEC_MASK_I, TEMP_EXEC_MASK_C ), i * 4 ) );
+ /* r1 = r1 & r0 */
+ x86_and( func, r1, r0 );
+ /* r0 = 'vec', the offset */
+ x86_lea( func, r0, get_const( vec, chan ) );
- /* Quick hack to multiply by 16 -- need to add SHL to rtasm.
+ /* Quick hack to multiply r1 by 16 -- need to add SHL to rtasm.
*/
x86_add( func, r1, r1 );
x86_add( func, r1, r1 );
x86_add( func, r1, r1 );
x86_add( func, r1, r1 );
- x86_add( func, r0, r1 );
+ x86_add( func, r0, r1 ); /* r0 = r0 + r1 */
x86_mov( func, r1, x86_deref( r0 ) );
x86_mov( func, x86_make_disp( get_temp( TEMP_R0, CHAN_X ), i * 4 ), r1 );
}
@@ -268,6 +298,7 @@ emit_const(
get_temp( TEMP_R0, CHAN_X ) );
}
else {
+ /* 'vec' is the index into the src register file, such as TEMP[vec] */
assert( vec >= 0 );
sse_movss(
@@ -598,6 +629,9 @@ emit_func_call_dst_src(
code );
}
+
+#if defined(PIPE_ARCH_SSE)
+
/*
* Fast SSE2 implementation of special math functions.
*/
@@ -649,6 +683,7 @@ exp2f4(__m128 x)
return _mm_mul_ps(expipart, expfpart);
}
+
/**
* See http://www.devmaster.net/forums/showthread.php?p=43580
*/
@@ -691,12 +726,16 @@ log2f4(__m128 x)
return _mm_add_ps(logmant, exp);
}
+
static INLINE __m128
powf4(__m128 x, __m128 y)
{
return exp2f4(_mm_mul_ps(log2f4(x), y));
}
+#endif /* PIPE_ARCH_SSE */
+
+
/**
* Low-level instruction translators.
@@ -751,13 +790,20 @@ emit_cos(
}
static void PIPE_CDECL
-#if defined(PIPE_CC_GCC)
+#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_SSE)
__attribute__((force_align_arg_pointer))
#endif
ex24f(
float *store )
{
+#if defined(PIPE_ARCH_SSE)
_mm_store_ps(&store[0], exp2f4( _mm_load_ps(&store[0]) ));
+#else
+ store[0] = util_fast_exp2( store[0] );
+ store[1] = util_fast_exp2( store[1] );
+ store[2] = util_fast_exp2( store[2] );
+ store[3] = util_fast_exp2( store[3] );
+#endif
}
static void
@@ -784,6 +830,17 @@ emit_f2it(
make_xmm( xmm ) );
}
+static void
+emit_i2f(
+ struct x86_function *func,
+ unsigned xmm )
+{
+ sse2_cvtdq2ps(
+ func,
+ make_xmm( xmm ),
+ make_xmm( xmm ) );
+}
+
static void PIPE_CDECL
flr4f(
float *store )
@@ -831,13 +888,20 @@ emit_frc(
}
static void PIPE_CDECL
-#if defined(PIPE_CC_GCC)
+#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_SSE)
__attribute__((force_align_arg_pointer))
#endif
lg24f(
float *store )
{
+#if defined(PIPE_ARCH_SSE)
_mm_store_ps(&store[0], log2f4( _mm_load_ps(&store[0]) ));
+#else
+ store[0] = util_fast_log2( store[0] );
+ store[1] = util_fast_log2( store[1] );
+ store[2] = util_fast_log2( store[2] );
+ store[3] = util_fast_log2( store[3] );
+#endif
}
static void
@@ -890,19 +954,19 @@ emit_neg(
}
static void PIPE_CDECL
-#if defined(PIPE_CC_GCC)
+#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_SSE)
__attribute__((force_align_arg_pointer))
#endif
pow4f(
float *store )
{
-#if 1
+#if defined(PIPE_ARCH_SSE)
_mm_store_ps(&store[0], powf4( _mm_load_ps(&store[0]), _mm_load_ps(&store[4]) ));
#else
- store[0] = powf( store[0], store[4] );
- store[1] = powf( store[1], store[5] );
- store[2] = powf( store[2], store[6] );
- store[3] = powf( store[3], store[7] );
+ store[0] = util_fast_pow( store[0], store[4] );
+ store[1] = util_fast_pow( store[1], store[5] );
+ store[2] = util_fast_pow( store[2], store[6] );
+ store[3] = util_fast_pow( store[3], store[7] );
#endif
}
@@ -1702,7 +1766,18 @@ emit_instruction(
case TGSI_OPCODE_DOT2ADD:
/* TGSI_OPCODE_DP2A */
- return 0;
+ FETCH( func, *inst, 0, 0, CHAN_X ); /* xmm0 = src[0].x */
+ FETCH( func, *inst, 1, 1, CHAN_X ); /* xmm1 = src[1].x */
+ emit_mul( func, 0, 1 ); /* xmm0 = xmm0 * xmm1 */
+ FETCH( func, *inst, 1, 0, CHAN_Y ); /* xmm1 = src[0].y */
+ FETCH( func, *inst, 2, 1, CHAN_Y ); /* xmm2 = src[1].y */
+ emit_mul( func, 1, 2 ); /* xmm1 = xmm1 * xmm2 */
+ emit_add( func, 0, 1 ); /* xmm0 = xmm0 + xmm1 */
+ FETCH( func, *inst, 1, 2, CHAN_X ); /* xmm1 = src[2].x */
+ emit_add( func, 0, 1 ); /* xmm0 = xmm0 + xmm1 */
+ FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
+ STORE( func, *inst, 0, 0, chan_index ); /* dest[ch] = xmm0 */
+ }
break;
case TGSI_OPCODE_INDEX:
@@ -2036,7 +2111,39 @@ emit_instruction(
break;
case TGSI_OPCODE_NRM:
- return 0;
+ /* fall-through */
+ case TGSI_OPCODE_NRM4:
+ /* 3 or 4-component normalization */
+ {
+ uint dims = (inst->Instruction.Opcode == TGSI_OPCODE_NRM) ? 3 : 4;
+ /* note: cannot use xmm regs 2/3 here (see emit_rsqrt() above) */
+ FETCH( func, *inst, 4, 0, CHAN_X ); /* xmm4 = src[0].x */
+ FETCH( func, *inst, 5, 0, CHAN_Y ); /* xmm5 = src[0].y */
+ FETCH( func, *inst, 6, 0, CHAN_Z ); /* xmm6 = src[0].z */
+ if (dims == 4) {
+ FETCH( func, *inst, 7, 0, CHAN_W ); /* xmm7 = src[0].w */
+ }
+ emit_MOV( func, 0, 4 ); /* xmm0 = xmm3 */
+ emit_mul( func, 0, 4 ); /* xmm0 *= xmm3 */
+ emit_MOV( func, 1, 5 ); /* xmm1 = xmm4 */
+ emit_mul( func, 1, 5 ); /* xmm1 *= xmm4 */
+ emit_add( func, 0, 1 ); /* xmm0 += xmm1 */
+ emit_MOV( func, 1, 6 ); /* xmm1 = xmm5 */
+ emit_mul( func, 1, 6 ); /* xmm1 *= xmm5 */
+ emit_add( func, 0, 1 ); /* xmm0 += xmm1 */
+ if (dims == 4) {
+ emit_MOV( func, 1, 7 ); /* xmm1 = xmm7 */
+ emit_mul( func, 1, 7 ); /* xmm1 *= xmm7 */
+ emit_add( func, 0, 0 ); /* xmm0 += xmm1 */
+ }
+ emit_rsqrt( func, 1, 0 ); /* xmm1 = 1/sqrt(xmm0) */
+ FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
+ if (chan_index < dims) {
+ emit_mul( func, 4+chan_index, 1); /* xmm[4+ch] *= xmm1 */
+ STORE( func, *inst, 4+chan_index, 0, chan_index );
+ }
+ }
+ }
break;
case TGSI_OPCODE_DIV:
@@ -2044,7 +2151,16 @@ emit_instruction(
break;
case TGSI_OPCODE_DP2:
- return 0;
+ FETCH( func, *inst, 0, 0, CHAN_X ); /* xmm0 = src[0].x */
+ FETCH( func, *inst, 1, 1, CHAN_X ); /* xmm1 = src[1].x */
+ emit_mul( func, 0, 1 ); /* xmm0 = xmm0 * xmm1 */
+ FETCH( func, *inst, 1, 0, CHAN_Y ); /* xmm1 = src[0].y */
+ FETCH( func, *inst, 2, 1, CHAN_Y ); /* xmm2 = src[1].y */
+ emit_mul( func, 1, 2 ); /* xmm1 = xmm1 * xmm2 */
+ emit_add( func, 0, 1 ); /* xmm0 = xmm0 + xmm1 */
+ FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
+ STORE( func, *inst, 0, 0, chan_index ); /* dest[ch] = xmm0 */
+ }
break;
case TGSI_OPCODE_TXL:
@@ -2104,7 +2220,12 @@ emit_instruction(
break;
case TGSI_OPCODE_TRUNC:
- return 0;
+ FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
+ FETCH( func, *inst, 0, 0, chan_index );
+ emit_f2it( func, 0 );
+ emit_i2f( func, 0 );
+ STORE( func, *inst, 0, 0, chan_index );
+ }
break;
case TGSI_OPCODE_SHL:
diff --git a/src/gallium/auxiliary/util/p_debug.c b/src/gallium/auxiliary/util/p_debug.c
index 3ed8bdfdf33..a1a51d7ef2a 100644
--- a/src/gallium/auxiliary/util/p_debug.c
+++ b/src/gallium/auxiliary/util/p_debug.c
@@ -36,6 +36,13 @@
#include <windows.h>
#include <winddi.h>
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE)
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <windows.h>
+#include <types.h>
+
#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
#ifndef WIN32_LEAN_AND_MEAN
@@ -98,7 +105,35 @@ void _debug_vprintf(const char *format, va_list ap)
OutputDebugStringA(buf);
buf[0] = '\0';
}
-#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE) || defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_CE)
+ wchar_t *wide_format;
+ long wide_str_len;
+ char buf[512];
+ int ret;
+#if (_WIN32_WCE < 600)
+ ret = vsprintf(buf, format, ap);
+ if(ret < 0){
+ sprintf(buf, "Cant handle debug print!");
+ ret = 25;
+ }
+#else
+ ret = vsprintf_s(buf, 512, format, ap);
+ if(ret < 0){
+ sprintf_s(buf, 512, "Cant handle debug print!");
+ ret = 25;
+ }
+#endif
+ buf[ret] = '\0';
+ /* Format is ascii - needs to be converted to wchar_t for printing */
+ wide_str_len = MultiByteToWideChar(CP_ACP, 0, (const char *) buf, -1, NULL, 0);
+ wide_format = (wchar_t *) malloc((wide_str_len+1) * sizeof(wchar_t));
+ if (wide_format) {
+ MultiByteToWideChar(CP_ACP, 0, (const char *) buf, -1,
+ wide_format, wide_str_len);
+ NKDbgPrintfW(wide_format, wide_format);
+ free(wide_format);
+ }
+#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
/* TODO */
#else /* !PIPE_SUBSYSTEM_WINDOWS */
vfprintf(stderr, format, ap);
@@ -637,6 +672,7 @@ void
debug_dump_surface_bmp(const char *filename,
struct pipe_surface *surface)
{
+#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT
struct util_stream *stream;
unsigned surface_usage;
struct bmp_file_header bmfh;
@@ -703,6 +739,7 @@ error2:
FREE(rgba);
error1:
;
+#endif
}
#endif
diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h
index be7303e5503..d2eaa2e7f75 100644
--- a/src/gallium/auxiliary/util/u_math.h
+++ b/src/gallium/auxiliary/util/u_math.h
@@ -68,7 +68,7 @@ __inline double ceil(double val)
return ceil_val;
}
-#ifndef PIPE_SUBSYSTEM_WINDOWS_CE
+#ifndef PIPE_SUBSYSTEM_WINDOWS_CE_OGL
__inline double floor(double val)
{
double floor_val;
diff --git a/src/gallium/auxiliary/util/u_mm.c b/src/gallium/auxiliary/util/u_mm.c
index 0f51dd59777..45ce257b5e5 100644
--- a/src/gallium/auxiliary/util/u_mm.c
+++ b/src/gallium/auxiliary/util/u_mm.c
@@ -31,7 +31,7 @@
void
-mmDumpMemInfo(const struct mem_block *heap)
+u_mmDumpMemInfo(const struct mem_block *heap)
{
debug_printf("Memory heap %p:\n", (void *)heap);
if (heap == 0) {
@@ -58,7 +58,7 @@ mmDumpMemInfo(const struct mem_block *heap)
}
struct mem_block *
-mmInit(int ofs, int size)
+u_mmInit(int ofs, int size)
{
struct mem_block *heap, *block;
@@ -165,13 +165,17 @@ SliceBlock(struct mem_block *p,
struct mem_block *
-mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch)
+u_mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch)
{
struct mem_block *p;
const int mask = (1 << align2)-1;
int startofs = 0;
int endofs;
+ assert(size >= 0);
+ assert(align2 >= 0);
+ assert(align2 <= 12); /* sanity check, 2^12 (4KB) enough? */
+
if (!heap || align2 < 0 || size <= 0)
return NULL;
@@ -198,7 +202,7 @@ mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch)
struct mem_block *
-mmFindBlock(struct mem_block *heap, int start)
+u_mmFindBlock(struct mem_block *heap, int start)
{
struct mem_block *p;
@@ -237,7 +241,7 @@ Join2Blocks(struct mem_block *p)
}
int
-mmFreeMem(struct mem_block *b)
+u_mmFreeMem(struct mem_block *b)
{
if (!b)
return 0;
@@ -266,7 +270,7 @@ mmFreeMem(struct mem_block *b)
void
-mmDestroy(struct mem_block *heap)
+u_mmDestroy(struct mem_block *heap)
{
struct mem_block *p;
diff --git a/src/gallium/auxiliary/util/u_mm.h b/src/gallium/auxiliary/util/u_mm.h
index b226b101cbe..ce20e487635 100644
--- a/src/gallium/auxiliary/util/u_mm.h
+++ b/src/gallium/auxiliary/util/u_mm.h
@@ -49,7 +49,7 @@ struct mem_block {
* input: total size in bytes
* return: a heap pointer if OK, NULL if error
*/
-extern struct mem_block *mmInit(int ofs, int size);
+extern struct mem_block *u_mmInit(int ofs, int size);
/**
* Allocate 'size' bytes with 2^align2 bytes alignment,
@@ -61,7 +61,7 @@ extern struct mem_block *mmInit(int ofs, int size);
* startSearch = linear offset from start of heap to begin search
* return: pointer to the allocated block, 0 if error
*/
-extern struct mem_block *mmAllocMem(struct mem_block *heap, int size, int align2,
+extern struct mem_block *u_mmAllocMem(struct mem_block *heap, int size, int align2,
int startSearch);
/**
@@ -69,23 +69,23 @@ extern struct mem_block *mmAllocMem(struct mem_block *heap, int size, int align2
* input: pointer to a block
* return: 0 if OK, -1 if error
*/
-extern int mmFreeMem(struct mem_block *b);
+extern int u_mmFreeMem(struct mem_block *b);
/**
* Free block starts at offset
* input: pointer to a heap, start offset
* return: pointer to a block
*/
-extern struct mem_block *mmFindBlock(struct mem_block *heap, int start);
+extern struct mem_block *u_mmFindBlock(struct mem_block *heap, int start);
/**
* destroy MM
*/
-extern void mmDestroy(struct mem_block *mmInit);
+extern void u_mmDestroy(struct mem_block *mmInit);
/**
* For debuging purpose.
*/
-extern void mmDumpMemInfo(const struct mem_block *mmInit);
+extern void u_mmDumpMemInfo(const struct mem_block *mmInit);
#endif
diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c
index f5619ef791d..30f32413d79 100644
--- a/src/gallium/auxiliary/util/u_rect.c
+++ b/src/gallium/auxiliary/util/u_rect.c
@@ -222,7 +222,8 @@ util_surface_copy(struct pipe_context *pipe,
w, h,
src_map,
do_flip ? -(int) src->stride : src->stride,
- src_x, src_y);
+ src_x,
+ do_flip ? w - src_y : src_y);
}
pipe->screen->surface_unmap(pipe->screen, src);
diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c
index 853c503f4ff..32f6b072a00 100644
--- a/src/gallium/auxiliary/util/u_tile.c
+++ b/src/gallium/auxiliary/util/u_tile.c
@@ -460,7 +460,7 @@ l8_put_tile_rgba(ubyte *dst,
for (j = 0; j < w; j++, pRow += 4) {
unsigned r;
r = float_to_ubyte(pRow[0]);
- *dst++ = r;
+ *dst++ = (ubyte) r;
}
p += src_stride;
}
@@ -504,7 +504,7 @@ a8_put_tile_rgba(ubyte *dst,
for (j = 0; j < w; j++, pRow += 4) {
unsigned a;
a = float_to_ubyte(pRow[3]);
- *dst++ = a;
+ *dst++ = (ubyte) a;
}
p += src_stride;
}
@@ -634,7 +634,7 @@ i8_put_tile_rgba(ubyte *dst,
for (j = 0; j < w; j++, pRow += 4) {
unsigned r;
r = float_to_ubyte(pRow[0]);
- *dst++ = r;
+ *dst++ = (ubyte) r;
}
p += src_stride;
}
@@ -769,6 +769,32 @@ z24s8_get_tile_rgba(const unsigned *src,
}
+/*** PIPE_FORMAT_Z32_FLOAT ***/
+
+/**
+ * Return each Z value as four floats in [0,1].
+ */
+static void
+z32f_get_tile_rgba(const float *src,
+ unsigned w, unsigned h,
+ float *p,
+ unsigned dst_stride)
+{
+ unsigned i, j;
+
+ for (i = 0; i < h; i++) {
+ float *pRow = p;
+ for (j = 0; j < w; j++, pRow += 4) {
+ pRow[0] =
+ pRow[1] =
+ pRow[2] =
+ pRow[3] = *src++;
+ }
+ p += dst_stride;
+ }
+}
+
+
/*** PIPE_FORMAT_YCBCR / PIPE_FORMAT_YCBCR_REV ***/
/**
@@ -913,6 +939,9 @@ pipe_tile_raw_to_rgba(enum pipe_format format,
case PIPE_FORMAT_Z24S8_UNORM:
z24s8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride);
break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ z32f_get_tile_rgba((float *) src, w, h, dst, dst_stride);
+ break;
case PIPE_FORMAT_YCBCR:
ycbcr_get_tile_rgba((ushort *) src, w, h, dst, dst_stride, FALSE);
break;
diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c
index bf7d1d1c8d5..57b80e56042 100644
--- a/src/gallium/auxiliary/util/u_time.c
+++ b/src/gallium/auxiliary/util/u_time.c
@@ -200,7 +200,7 @@ util_time_timeout(const struct util_time *start,
}
-#if defined(PIPE_SUBSYSYEM_WINDOWS_DISPLAY)
+#if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
void util_time_sleep(unsigned usecs)
{
LONGLONG start, curr, end;
diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h
index 23fb0b0831d..87488ea2d70 100644
--- a/src/gallium/drivers/cell/common.h
+++ b/src/gallium/drivers/cell/common.h
@@ -122,7 +122,7 @@
#define CELL_DEBUG_CACHE (1 << 6)
/** Max instructions for doing per-fragment operations */
-#define SPU_MAX_FRAGMENT_OPS_INSTS 64
+#define SPU_MAX_FRAGMENT_OPS_INSTS 128
diff --git a/src/gallium/drivers/cell/ppu/cell_batch.c b/src/gallium/drivers/cell/ppu/cell_batch.c
index 448b723d85a..962775cd335 100644
--- a/src/gallium/drivers/cell/ppu/cell_batch.c
+++ b/src/gallium/drivers/cell/ppu/cell_batch.c
@@ -100,12 +100,23 @@ emit_fence(struct cell_context *cell)
const uint batch = cell->cur_batch;
const uint size = cell->buffer_size[batch];
struct cell_command_fence *fence_cmd;
+ struct cell_fence *fence = &cell->fenced_buffers[batch].fence;
+ uint i;
+
+ /* set fence status to emitted, not yet signalled */
+ for (i = 0; i < cell->num_spus; i++) {
+ fence->status[i][0] = CELL_FENCE_EMITTED;
+ }
ASSERT(size + sizeof(struct cell_command_fence) <= CELL_BUFFER_SIZE);
fence_cmd = (struct cell_command_fence *) (cell->buffer[batch] + size);
fence_cmd->opcode = CELL_CMD_FENCE;
- fence_cmd->fence = &cell->fenced_buffers[batch].fence;
+ fence_cmd->fence = fence;
+
+ /* update batch buffer size */
+ cell->buffer_size[batch] = size + sizeof(struct cell_command_fence);
+ assert(sizeof(struct cell_command_fence) % 8 == 0);
}
@@ -119,7 +130,7 @@ cell_batch_flush(struct cell_context *cell)
{
static boolean flushing = FALSE;
uint batch = cell->cur_batch;
- const uint size = cell->buffer_size[batch];
+ uint size = cell->buffer_size[batch];
uint spu, cmd_word;
assert(!flushing);
@@ -130,8 +141,10 @@ cell_batch_flush(struct cell_context *cell)
/* Before we use this batch buffer, make sure any fenced texture buffers
* are released.
*/
- if (cell->fenced_buffers[batch].head)
+ if (cell->fenced_buffers[batch].head) {
emit_fence(cell);
+ size = cell->buffer_size[batch];
+ }
flushing = TRUE;
diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c
index c9c0c721bbe..037635e4660 100644
--- a/src/gallium/drivers/cell/ppu/cell_clear.c
+++ b/src/gallium/drivers/cell/ppu/cell_clear.c
@@ -106,4 +106,17 @@ cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps,
clr->surface = surfIndex;
clr->value = clearValue;
}
+
+ /* Technically, the surface's contents are now known and cleared,
+ * so we could set the status to PIPE_SURFACE_STATUS_CLEAR. But
+ * it turns out it's quite painful to recognize when any particular
+ * surface goes from PIPE_SURFACE_STATUS_CLEAR to
+ * PIPE_SURFACE_STATUS_DEFINED (i.e. with known contents), because
+ * the drawing commands could be operating on numerous draw buffers,
+ * which we'd have to iterate through to set all their stati...
+ * For now, we cheat a bit and set the surface's status to DEFINED
+ * right here. Later we should revisit this and set the status to
+ * CLEAR here, and find a better place to set the status to DEFINED.
+ */
+ ps->status = PIPE_SURFACE_STATUS_DEFINED;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h
index 4491ae8cdf1..eb1397bb3fa 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.h
+++ b/src/gallium/drivers/cell/ppu/cell_context.h
@@ -89,7 +89,7 @@ struct cell_buffer_node;
*/
struct cell_buffer_list
{
- struct cell_fence fence;
+ struct cell_fence fence ALIGN16_ATTRIB;
struct cell_buffer_node *head;
};
diff --git a/src/gallium/drivers/cell/ppu/cell_fence.c b/src/gallium/drivers/cell/ppu/cell_fence.c
index ffb3bea12b9..867b5dcaa09 100644
--- a/src/gallium/drivers/cell/ppu/cell_fence.c
+++ b/src/gallium/drivers/cell/ppu/cell_fence.c
@@ -38,6 +38,7 @@ void
cell_fence_init(struct cell_fence *fence)
{
uint i;
+ ASSERT_ALIGN16(fence->status);
for (i = 0; i < CELL_MAX_SPUS; i++) {
fence->status[i][0] = CELL_FENCE_IDLE;
}
@@ -50,9 +51,9 @@ cell_fence_signalled(const struct cell_context *cell,
{
uint i;
for (i = 0; i < cell->num_spus; i++) {
- //ASSERT(fence->status[i][0] != CELL_FENCE_IDLE);
- if (fence->status[i][0] == CELL_FENCE_EMITTED)
+ if (fence->status[i][0] != CELL_FENCE_SIGNALLED)
return FALSE;
+ /*assert(fence->status[i][0] == CELL_FENCE_EMITTED);*/
}
return TRUE;
}
@@ -65,6 +66,15 @@ cell_fence_finish(const struct cell_context *cell,
while (!cell_fence_signalled(cell, fence)) {
usleep(10);
}
+
+#ifdef DEBUG
+ {
+ uint i;
+ for (i = 0; i < cell->num_spus; i++) {
+ assert(fence->status[i][0] == CELL_FENCE_SIGNALLED);
+ }
+ }
+#endif
}
diff --git a/src/gallium/drivers/cell/ppu/cell_flush.c b/src/gallium/drivers/cell/ppu/cell_flush.c
index 6596b720101..a64967b4b9e 100644
--- a/src/gallium/drivers/cell/ppu/cell_flush.c
+++ b/src/gallium/drivers/cell/ppu/cell_flush.c
@@ -49,7 +49,7 @@ cell_flush(struct pipe_context *pipe, unsigned flags,
flags |= CELL_FLUSH_WAIT;
}
- if (flags & PIPE_FLUSH_SWAPBUFFERS)
+ if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_RENDER_CACHE))
flags |= CELL_FLUSH_WAIT;
draw_flush( cell->draw );
diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
index d4d644d6e81..5c41b264ac8 100644
--- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c
+++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
@@ -1303,60 +1303,91 @@ lookup_function(struct cell_context *cell, const char *funcname)
/**
* Emit code to call a SPU function.
* Used to implement instructions like SIN/COS/POW/TEX/etc.
+ * If scalar, only the X components of the src regs are used, and the
+ * result is replicated across the dest register's XYZW components.
*/
static boolean
emit_function_call(struct codegen *gen,
const struct tgsi_full_instruction *inst,
- char *funcname, uint num_args)
+ char *funcname, uint num_args, boolean scalar)
{
const uint addr = lookup_function(gen->cell, funcname);
char comment[100];
- int ch;
+ int s_regs[3];
+ int func_called = FALSE;
+ uint a, ch;
+ int retval_reg = -1;
assert(num_args <= 3);
snprintf(comment, sizeof(comment), "CALL %s:", funcname);
spe_comment(gen->f, -4, comment);
+ if (scalar) {
+ for (a = 0; a < num_args; a++) {
+ s_regs[a] = get_src_reg(gen, CHAN_X, &inst->FullSrcRegisters[a]);
+ }
+ /* we'll call the function, put the return value in this register,
+ * then replicate it across all write-enabled components in d_reg.
+ */
+ retval_reg = spe_allocate_available_register(gen->f);
+ }
+
for (ch = 0; ch < 4; ch++) {
if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
- int s_regs[3], d_reg;
+ int d_reg;
ubyte usedRegs[SPE_NUM_REGS];
- uint a, i, numUsed;
+ uint i, numUsed;
- for (a = 0; a < num_args; a++) {
- s_regs[a] = get_src_reg(gen, ch, &inst->FullSrcRegisters[a]);
+ if (!scalar) {
+ for (a = 0; a < num_args; a++) {
+ s_regs[a] = get_src_reg(gen, ch, &inst->FullSrcRegisters[a]);
+ }
}
- d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
- numUsed = spe_get_registers_used(gen->f, usedRegs);
- assert(numUsed < gen->frame_size / 16 - 2);
+ d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
- /* save registers to stack */
- for (i = 0; i < numUsed; i++) {
- uint reg = usedRegs[i];
- int offset = 2 + i;
- spe_stqd(gen->f, reg, SPE_REG_SP, 16 * offset);
- }
+ if (!scalar || !func_called) {
+ /* for a scalar function, we'll really only call the function once */
- /* setup function arguments */
- for (a = 0; a < num_args; a++) {
- spe_move(gen->f, 3 + a, s_regs[a]);
- }
+ numUsed = spe_get_registers_used(gen->f, usedRegs);
+ assert(numUsed < gen->frame_size / 16 - 2);
- /* branch to function, save return addr */
- spe_brasl(gen->f, SPE_REG_RA, addr);
+ /* save registers to stack */
+ for (i = 0; i < numUsed; i++) {
+ uint reg = usedRegs[i];
+ int offset = 2 + i;
+ spe_stqd(gen->f, reg, SPE_REG_SP, 16 * offset);
+ }
- /* save function's return value */
- spe_move(gen->f, d_reg, 3);
+ /* setup function arguments */
+ for (a = 0; a < num_args; a++) {
+ spe_move(gen->f, 3 + a, s_regs[a]);
+ }
- /* restore registers from stack */
- for (i = 0; i < numUsed; i++) {
- uint reg = usedRegs[i];
- if (reg != d_reg) {
- int offset = 2 + i;
- spe_lqd(gen->f, reg, SPE_REG_SP, 16 * offset);
+ /* branch to function, save return addr */
+ spe_brasl(gen->f, SPE_REG_RA, addr);
+
+ /* save function's return value */
+ if (scalar)
+ spe_move(gen->f, retval_reg, 3);
+ else
+ spe_move(gen->f, d_reg, 3);
+
+ /* restore registers from stack */
+ for (i = 0; i < numUsed; i++) {
+ uint reg = usedRegs[i];
+ if (reg != d_reg && reg != retval_reg) {
+ int offset = 2 + i;
+ spe_lqd(gen->f, reg, SPE_REG_SP, 16 * offset);
+ }
}
+
+ func_called = TRUE;
+ }
+
+ if (scalar) {
+ spe_move(gen->f, d_reg, retval_reg);
}
store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
@@ -1364,6 +1395,10 @@ emit_function_call(struct codegen *gen,
}
}
+ if (scalar) {
+ spe_release_register(gen->f, retval_reg);
+ }
+
return true;
}
@@ -1770,15 +1805,15 @@ emit_instruction(struct codegen *gen,
return emit_END(gen);
case TGSI_OPCODE_COS:
- return emit_function_call(gen, inst, "spu_cos", 1);
+ return emit_function_call(gen, inst, "spu_cos", 1, TRUE);
case TGSI_OPCODE_SIN:
- return emit_function_call(gen, inst, "spu_sin", 1);
+ return emit_function_call(gen, inst, "spu_sin", 1, TRUE);
case TGSI_OPCODE_POW:
- return emit_function_call(gen, inst, "spu_pow", 2);
+ return emit_function_call(gen, inst, "spu_pow", 2, TRUE);
case TGSI_OPCODE_EXPBASE2:
- return emit_function_call(gen, inst, "spu_exp2", 1);
+ return emit_function_call(gen, inst, "spu_exp2", 1, TRUE);
case TGSI_OPCODE_LOGBASE2:
- return emit_function_call(gen, inst, "spu_log2", 1);
+ return emit_function_call(gen, inst, "spu_log2", 1, TRUE);
case TGSI_OPCODE_TEX:
/* fall-through for now */
case TGSI_OPCODE_TXD:
diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
index 4e1e53ecdc7..d9c3ff3f4d0 100644
--- a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
+++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
@@ -1141,13 +1141,17 @@ gen_colormask(struct spe_function *f,
* access to the Compare Immediate instructions where we don't in
* gen_depth_test(), which is what makes us very different.
*
+ * There's some added complexity if there's a non-trivial state->mask
+ * value; then stencil and reference both must be masked
+ *
* The return value in the stencil_pass_reg is a bitmask of valid
* fragments that also passed the stencil test. The bitmask of valid
- * fragments that failed would be found in (mask_reg & ~stencil_pass_reg).
+ * fragments that failed would be found in (fragment_mask_reg & ~stencil_pass_reg).
*/
static void
gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
- unsigned int mask_reg, unsigned int fbS_reg,
+ unsigned int stencil_max_value,
+ unsigned int fragment_mask_reg, unsigned int fbS_reg,
unsigned int stencil_pass_reg)
{
/* Generate code that puts the set of passing fragments into the stencil_pass_reg
@@ -1155,68 +1159,134 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state,
*/
switch (state->func) {
case PIPE_FUNC_EQUAL:
- /* stencil_pass = mask & (s == reference) */
- spe_compare_equal_uint(f, stencil_pass_reg, fbS_reg, state->ref_value);
- spe_and(f, stencil_pass_reg, mask_reg, stencil_pass_reg);
+ if (state->value_mask == stencil_max_value) {
+ /* stencil_pass = fragment_mask & (s == reference) */
+ spe_compare_equal_uint(f, stencil_pass_reg, fbS_reg, state->ref_value);
+ spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ }
+ else {
+ /* stencil_pass = fragment_mask & ((s&mask) == (reference&mask)) */
+ unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
+ spe_compare_equal_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value);
+ spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ spe_release_register(f, tmp_masked_stencil);
+ }
break;
case PIPE_FUNC_NOTEQUAL:
- /* stencil_pass = mask & ~(s == reference) */
- spe_compare_equal_uint(f, stencil_pass_reg, fbS_reg, state->ref_value);
- spe_andc(f, stencil_pass_reg, mask_reg, stencil_pass_reg);
+ if (state->value_mask == stencil_max_value) {
+ /* stencil_pass = fragment_mask & ~(s == reference) */
+ spe_compare_equal_uint(f, stencil_pass_reg, fbS_reg, state->ref_value);
+ spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ }
+ else {
+ /* stencil_pass = fragment_mask & ~((s&mask) == (reference&mask)) */
+ unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
+ spe_compare_equal_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value);
+ spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ spe_release_register(f, tmp_masked_stencil);
+ }
break;
case PIPE_FUNC_GREATER:
- /* stencil_pass = mask & (s > reference) */
- spe_compare_greater_uint(f, stencil_pass_reg, fbS_reg, state->ref_value);
- spe_and(f, stencil_pass_reg, mask_reg, stencil_pass_reg);
+ if (state->value_mask == stencil_max_value) {
+ /* stencil_pass = fragment_mask & (s > reference) */
+ spe_compare_greater_uint(f, stencil_pass_reg, fbS_reg, state->ref_value);
+ spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ }
+ else {
+ /* stencil_pass = fragment_mask & ((s&mask) > (reference&mask)) */
+ unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
+ spe_compare_greater_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value);
+ spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ spe_release_register(f, tmp_masked_stencil);
+ }
break;
- case PIPE_FUNC_LESS: {
- /* stencil_pass = mask & (reference > s) */
- /* There's no convenient Compare Less Than Immediate instruction, so
- * we'll have to do this one the harder way, by loading a register and
- * comparing directly. Compare Logical Greater Than Word (clgt)
- * treats its operands as unsigned - no sign extension.
- */
- unsigned int tmp_reg = spe_allocate_available_register(f);
- spe_load_uint(f, tmp_reg, state->ref_value);
- spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg);
- spe_and(f, stencil_pass_reg, mask_reg, stencil_pass_reg);
- spe_release_register(f, tmp_reg);
+ case PIPE_FUNC_LESS:
+ if (state->value_mask == stencil_max_value) {
+ /* stencil_pass = fragment_mask & (reference > s) */
+ /* There's no convenient Compare Less Than Immediate instruction, so
+ * we'll have to do this one the harder way, by loading a register and
+ * comparing directly. Compare Logical Greater Than Word (clgt)
+ * treats its operands as unsigned - no sign extension.
+ */
+ unsigned int tmp_reg = spe_allocate_available_register(f);
+ spe_load_uint(f, tmp_reg, state->ref_value);
+ spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg);
+ spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ spe_release_register(f, tmp_reg);
+ }
+ else {
+ /* stencil_pass = fragment_mask & ((reference&mask) > (s&mask)) */
+ unsigned int tmp_reg = spe_allocate_available_register(f);
+ unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ spe_load_uint(f, tmp_reg, state->value_mask & state->ref_value);
+ spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
+ spe_clgt(f, stencil_pass_reg, tmp_reg, tmp_masked_stencil);
+ spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ spe_release_register(f, tmp_reg);
+ spe_release_register(f, tmp_masked_stencil);
+ }
break;
- }
case PIPE_FUNC_LEQUAL:
- /* stencil_pass = mask & (s <= reference) = mask & ~(s > reference) */
- spe_compare_greater_uint(f, stencil_pass_reg, fbS_reg, state->ref_value);
- spe_andc(f, stencil_pass_reg, mask_reg, stencil_pass_reg);
+ if (state->value_mask == stencil_max_value) {
+ /* stencil_pass = fragment_mask & (s <= reference)
+ * = fragment_mask & ~(s > reference) */
+ spe_compare_greater_uint(f, stencil_pass_reg, fbS_reg, state->ref_value);
+ spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ }
+ else {
+ /* stencil_pass = fragment_mask & ~((s&mask) > (reference&mask)) */
+ unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
+ spe_compare_greater_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value);
+ spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ spe_release_register(f, tmp_masked_stencil);
+ }
break;
- case PIPE_FUNC_GEQUAL: {
- /* stencil_pass = mask & (s >= reference) = mask & ~(reference > s) */
- /* As above, we have to do this by loading a register */
- unsigned int tmp_reg = spe_allocate_available_register(f);
- spe_load_uint(f, tmp_reg, state->ref_value);
- spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg);
- spe_andc(f, stencil_pass_reg, mask_reg, stencil_pass_reg);
- spe_release_register(f, tmp_reg);
+ case PIPE_FUNC_GEQUAL:
+ if (state->value_mask == stencil_max_value) {
+ /* stencil_pass = fragment_mask & (s >= reference) ]
+ * = fragment_mask & ~(reference > s) */
+ /* As above, we have to do this by loading a register */
+ unsigned int tmp_reg = spe_allocate_available_register(f);
+ spe_load_uint(f, tmp_reg, state->ref_value);
+ spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg);
+ spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ spe_release_register(f, tmp_reg);
+ }
+ else {
+ /* stencil_pass = fragment_mask & ~((reference&mask) > (s&mask)) */
+ unsigned int tmp_reg = spe_allocate_available_register(f);
+ unsigned int tmp_masked_stencil = spe_allocate_available_register(f);
+ spe_load_uint(f, tmp_reg, state->ref_value & state->value_mask);
+ spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask);
+ spe_clgt(f, stencil_pass_reg, tmp_reg, tmp_masked_stencil);
+ spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg);
+ spe_release_register(f, tmp_reg);
+ spe_release_register(f, tmp_masked_stencil);
+ }
break;
- }
case PIPE_FUNC_NEVER:
- /* stencil_pass = mask & 0 = 0 */
+ /* stencil_pass = fragment_mask & 0 = 0 */
spe_load_uint(f, stencil_pass_reg, 0);
break;
case PIPE_FUNC_ALWAYS:
- /* stencil_pass = mask & 1 = mask */
- spe_move(f, stencil_pass_reg, mask_reg);
+ /* stencil_pass = fragment_mask & 1 = fragment_mask */
+ spe_move(f, stencil_pass_reg, fragment_mask_reg);
break;
}
/* The fragments that passed the stencil test are now in stencil_pass_reg.
- * The fragments that failed would be (mask_reg & ~stencil_pass_reg).
+ * The fragments that failed would be (fragment_mask_reg & ~stencil_pass_reg).
*/
}
@@ -1282,7 +1352,7 @@ gen_stencil_values(struct spe_function *f, unsigned int stencil_op,
/* Add Word Immediate computes rT = rA + 10-bit signed immediate */
spe_ai(f, newS_reg, fbS_reg, 1);
/* Select from the current value or the new value based on the equality test */
- spe_selb(f, newS_reg, fbS_reg, newS_reg, equals_reg);
+ spe_selb(f, newS_reg, newS_reg, fbS_reg, equals_reg);
spe_release_register(f, equals_reg);
break;
@@ -1295,7 +1365,7 @@ gen_stencil_values(struct spe_function *f, unsigned int stencil_op,
/* Add Word Immediate with a (-1) value works */
spe_ai(f, newS_reg, fbS_reg, -1);
/* Select from the current value or the new value based on the equality test */
- spe_selb(f, newS_reg, fbS_reg, newS_reg, equals_reg);
+ spe_selb(f, newS_reg, newS_reg, fbS_reg, equals_reg);
spe_release_register(f, equals_reg);
break;
@@ -1534,15 +1604,28 @@ gen_stencil_depth_test(struct spe_function *f,
* meaning that we have to calculate the stencil values but do not
* need to mask them), we can avoid generating code. Don't forget
* that we need to consider backfacing stencil, if enabled.
+ *
+ * Note that if the backface stencil is *not* enabled, the backface
+ * stencil will have the same values as the frontface stencil.
*/
- if (dsa->stencil[0].write_mask == 0x0 && (!dsa->stencil[1].enabled || dsa->stencil[1].write_mask == 0x00)) {
- /* Trivial: don't need to calculate stencil values, and don't need to
- * write them back to the framebuffer.
+ if (dsa->stencil[0].fail_op == PIPE_STENCIL_OP_KEEP &&
+ dsa->stencil[0].zfail_op == PIPE_STENCIL_OP_KEEP &&
+ dsa->stencil[0].zpass_op == PIPE_STENCIL_OP_KEEP &&
+ dsa->stencil[1].fail_op == PIPE_STENCIL_OP_KEEP &&
+ dsa->stencil[1].zfail_op == PIPE_STENCIL_OP_KEEP &&
+ dsa->stencil[1].zpass_op == PIPE_STENCIL_OP_KEEP) {
+ /* No changes to any stencil values */
+ need_to_calculate_stencil_values = false;
+ need_to_writemask_stencil_values = false;
+ }
+ else if (dsa->stencil[0].write_mask == 0x0 && dsa->stencil[1].write_mask == 0x0) {
+ /* All changes are writemasked out, so no need to calculate
+ * what those changes might be, and no need to write anything back.
*/
need_to_calculate_stencil_values = false;
need_to_writemask_stencil_values = false;
}
- else if (dsa->stencil[0].write_mask == 0xff && (!dsa->stencil[1].enabled || dsa->stencil[1].write_mask == 0xff)) {
+ else if (dsa->stencil[0].write_mask == 0xff && dsa->stencil[1].write_mask == 0xff) {
/* Still trivial, but a little less so. We need to write the stencil
* values, but we don't need to mask them.
*/
@@ -1583,7 +1666,7 @@ gen_stencil_depth_test(struct spe_function *f,
*/
spe_comment(f, 0, "Running basic stencil test");
stencil_pass_reg = spe_allocate_available_register(f);
- gen_stencil_test(f, &dsa->stencil[0], mask_reg, fbS_reg, stencil_pass_reg);
+ gen_stencil_test(f, &dsa->stencil[0], 0xff, mask_reg, fbS_reg, stencil_pass_reg);
/* If two-sided stenciling is on, generate code to run the stencil
* test on the backfacing stencil as well, and combine the two results
@@ -1592,7 +1675,7 @@ gen_stencil_depth_test(struct spe_function *f,
if (dsa->stencil[1].enabled) {
unsigned int temp_reg = spe_allocate_available_register(f);
spe_comment(f, 0, "Running backface stencil test");
- gen_stencil_test(f, &dsa->stencil[1], mask_reg, fbS_reg, temp_reg);
+ gen_stencil_test(f, &dsa->stencil[1], 0xff, mask_reg, fbS_reg, temp_reg);
spe_selb(f, stencil_pass_reg, stencil_pass_reg, temp_reg, facing_reg);
spe_release_register(f, temp_reg);
}
@@ -1914,81 +1997,79 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f)
* Z and/or stencil. We'll also convert the incoming fragment Z
* value in fragZ_reg from a floating point value in [0.0..1.0] to
* an unsigned integer value with the appropriate resolution.
+ * Note that even if depth or stencil is *not* enabled, if it's
+ * present in the buffer, we pull it out and put it back later;
+ * otherwise, we can inadvertently destroy the contents of
+ * buffers we're not supposed to touch (e.g., if the user is
+ * clearing the depth buffer but not the stencil buffer, a
+ * quad of constant depth is drawn over the surface; the stencil
+ * buffer must be maintained).
*/
switch(zs_format) {
case PIPE_FORMAT_S8Z24_UNORM: /* fall through */
case PIPE_FORMAT_X8Z24_UNORM:
- if (dsa->depth.enabled) {
- /* We need the Z part at least */
- setup_optional_register(f, &fbZ_reg_set, &fbZ_reg);
- /* four 24-bit Z values in the low-order bits */
- spe_and_uint(f, fbZ_reg, fbZS_reg, 0x00ffffff);
-
- /* Incoming fragZ_reg value is a float in 0.0...1.0; convert
- * to a 24-bit unsigned integer
- */
- spe_cfltu(f, fragZ_reg, fragZ_reg, 32);
- spe_rotmi(f, fragZ_reg, fragZ_reg, -8);
- }
- if (dsa->stencil[0].enabled) {
- setup_optional_register(f, &fbS_reg_set, &fbS_reg);
- /* four 8-bit Z values in the high-order bits */
- spe_rotmi(f, fbS_reg, fbZS_reg, -24);
- }
- break;
+ /* Pull out both Z and stencil */
+ setup_optional_register(f, &fbZ_reg_set, &fbZ_reg);
+ setup_optional_register(f, &fbS_reg_set, &fbS_reg);
+
+ /* four 24-bit Z values in the low-order bits */
+ spe_and_uint(f, fbZ_reg, fbZS_reg, 0x00ffffff);
+
+ /* Incoming fragZ_reg value is a float in 0.0...1.0; convert
+ * to a 24-bit unsigned integer
+ */
+ spe_cfltu(f, fragZ_reg, fragZ_reg, 32);
+ spe_rotmi(f, fragZ_reg, fragZ_reg, -8);
+
+ /* four 8-bit stencil values in the high-order bits */
+ spe_rotmi(f, fbS_reg, fbZS_reg, -24);
+ break;
case PIPE_FORMAT_Z24S8_UNORM: /* fall through */
case PIPE_FORMAT_Z24X8_UNORM:
- if (dsa->depth.enabled) {
- setup_optional_register(f, &fbZ_reg_set, &fbZ_reg);
- /* shift by 8 to get the upper 24-bit values */
- spe_rotmi(f, fbS_reg, fbZS_reg, -8);
-
- /* Incoming fragZ_reg value is a float in 0.0...1.0; convert
- * to a 24-bit unsigned integer
- */
- spe_cfltu(f, fragZ_reg, fragZ_reg, 32);
- spe_rotmi(f, fragZ_reg, fragZ_reg, -8);
- }
- if (dsa->stencil[0].enabled) {
- setup_optional_register(f, &fbS_reg_set, &fbS_reg);
- /* 8-bit stencil in the low-order bits - mask them out */
- spe_and_uint(f, fbS_reg, fbZS_reg, 0x000000ff);
- }
- break;
+ setup_optional_register(f, &fbZ_reg_set, &fbZ_reg);
+ setup_optional_register(f, &fbS_reg_set, &fbS_reg);
+
+ /* shift by 8 to get the upper 24-bit values */
+ spe_rotmi(f, fbS_reg, fbZS_reg, -8);
+
+ /* Incoming fragZ_reg value is a float in 0.0...1.0; convert
+ * to a 24-bit unsigned integer
+ */
+ spe_cfltu(f, fragZ_reg, fragZ_reg, 32);
+ spe_rotmi(f, fragZ_reg, fragZ_reg, -8);
+
+ /* 8-bit stencil in the low-order bits - mask them out */
+ spe_and_uint(f, fbS_reg, fbZS_reg, 0x000000ff);
+ break;
case PIPE_FORMAT_Z32_UNORM:
- if (dsa->depth.enabled) {
- setup_optional_register(f, &fbZ_reg_set, &fbZ_reg);
- /* Copy over 4 32-bit values */
- spe_move(f, fbZ_reg, fbZS_reg);
-
- /* Incoming fragZ_reg value is a float in 0.0...1.0; convert
- * to a 32-bit unsigned integer
- */
- spe_cfltu(f, fragZ_reg, fragZ_reg, 32);
- }
+ setup_optional_register(f, &fbZ_reg_set, &fbZ_reg);
+ /* Copy over 4 32-bit values */
+ spe_move(f, fbZ_reg, fbZS_reg);
+
+ /* Incoming fragZ_reg value is a float in 0.0...1.0; convert
+ * to a 32-bit unsigned integer
+ */
+ spe_cfltu(f, fragZ_reg, fragZ_reg, 32);
/* No stencil, so can't do anything there */
- break;
+ break;
case PIPE_FORMAT_Z16_UNORM:
- if (dsa->depth.enabled) {
- /* XXX Not sure this is correct, but it was here before, so we're
- * going with it for now
- */
- setup_optional_register(f, &fbZ_reg_set, &fbZ_reg);
- /* Copy over 4 32-bit values */
- spe_move(f, fbZ_reg, fbZS_reg);
-
- /* Incoming fragZ_reg value is a float in 0.0...1.0; convert
- * to a 16-bit unsigned integer
- */
- spe_cfltu(f, fragZ_reg, fragZ_reg, 32);
- spe_rotmi(f, fragZ_reg, fragZ_reg, -16);
- }
+ /* XXX Not sure this is correct, but it was here before, so we're
+ * going with it for now
+ */
+ setup_optional_register(f, &fbZ_reg_set, &fbZ_reg);
+ /* Copy over 4 32-bit values */
+ spe_move(f, fbZ_reg, fbZS_reg);
+
+ /* Incoming fragZ_reg value is a float in 0.0...1.0; convert
+ * to a 16-bit unsigned integer
+ */
+ spe_cfltu(f, fragZ_reg, fragZ_reg, 32);
+ spe_rotmi(f, fragZ_reg, fragZ_reg, -16);
/* No stencil */
- break;
default:
ASSERT(0); /* invalid format */
@@ -2035,39 +2116,19 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f)
spe_comment(f, 0, "Store quad's depth/stencil values in tile");
if (zs_format == PIPE_FORMAT_S8Z24_UNORM ||
zs_format == PIPE_FORMAT_X8Z24_UNORM) {
- if (fbS_reg_set && fbZ_reg_set) {
- spe_shli(f, fbS_reg, fbS_reg, 24); /* fbS = fbS << 24 */
- spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */
- }
- else if (fbS_reg_set) {
- spe_shli(f, fbZS_reg, fbS_reg, 24); /* fbS = fbS << 24 */
- }
- else {
- spe_move(f, fbZS_reg, fbZ_reg);
- }
+ spe_shli(f, fbS_reg, fbS_reg, 24); /* fbS = fbS << 24 */
+ spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */
}
else if (zs_format == PIPE_FORMAT_Z24S8_UNORM ||
zs_format == PIPE_FORMAT_Z24X8_UNORM) {
- if (fbS_reg_set && fbZ_reg_set) {
- spe_shli(f, fbZ_reg, fbZ_reg, 8); /* fbZ = fbZ << 8 */
- spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */
- }
- else if (fbS_reg_set) {
- spe_move(f, fbZS_reg, fbS_reg);
- }
- else {
- spe_shli(f, fbZ_reg, fbZ_reg, 8); /* fbZ = fbZ << 8 */
- }
+ spe_shli(f, fbZ_reg, fbZ_reg, 8); /* fbZ = fbZ << 8 */
+ spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */
}
else if (zs_format == PIPE_FORMAT_Z32_UNORM) {
- if (fbZ_reg_set) {
- spe_move(f, fbZS_reg, fbZ_reg); /* fbZS = fbZ */
- }
+ spe_move(f, fbZS_reg, fbZ_reg); /* fbZS = fbZ */
}
else if (zs_format == PIPE_FORMAT_Z16_UNORM) {
- if (fbZ_reg_set) {
- spe_move(f, fbZS_reg, fbZ_reg); /* fbZS = fbZ */
- }
+ spe_move(f, fbZS_reg, fbZ_reg); /* fbZS = fbZ */
}
else if (zs_format == PIPE_FORMAT_S8_UNORM) {
ASSERT(0); /* XXX to do */
@@ -2080,6 +2141,7 @@ cell_gen_fragment_function(struct cell_context *cell, struct spe_function *f)
spe_stqx(f, fbZS_reg, depth_tile_reg, quad_offset_reg);
}
+ /* Don't need these any more */
release_optional_register(f, &fbZ_reg_set, fbZ_reg);
release_optional_register(f, &fbS_reg_set, fbS_reg);
}
diff --git a/src/gallium/drivers/cell/ppu/cell_spu.h b/src/gallium/drivers/cell/ppu/cell_spu.h
index b633880c256..c93958a9ed5 100644
--- a/src/gallium/drivers/cell/ppu/cell_spu.h
+++ b/src/gallium/drivers/cell/ppu/cell_spu.h
@@ -30,7 +30,6 @@
#include <libspe2.h>
-#include <libmisc.h>
#include <pthread.h>
#include "cell/common.h"
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c
index 9ac2f3bbb96..ae88d069122 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.c
+++ b/src/gallium/drivers/cell/ppu/cell_texture.c
@@ -28,6 +28,7 @@
* Authors:
* Keith Whitwell <[email protected]>
* Michel Dänzer <[email protected]>
+ * Brian Paul
*/
#include "pipe/p_context.h"
@@ -42,10 +43,9 @@
#include "cell_texture.h"
-/* Simple, maximally packed layout.
- */
-static unsigned minify( unsigned d )
+static unsigned
+minify(unsigned d)
{
return MAX2(1, d>>1);
}
@@ -212,6 +212,89 @@ twiddle_image_uint(uint w, uint h, uint tile_size, uint *dst,
/**
+ * For Cell. Basically, rearrange the pixels/quads from this layout:
+ * +--+--+--+--+
+ * |p0|p1|p2|p3|....
+ * +--+--+--+--+
+ *
+ * to this layout:
+ * +--+--+
+ * |p0|p1|....
+ * +--+--+
+ * |p2|p3|
+ * +--+--+
+ */
+static void
+twiddle_tile(const uint *tileIn, uint *tileOut)
+{
+ int y, x;
+
+ for (y = 0; y < TILE_SIZE; y+=2) {
+ for (x = 0; x < TILE_SIZE; x+=2) {
+ int k = 4 * (y/2 * TILE_SIZE/2 + x/2);
+ tileOut[y * TILE_SIZE + (x + 0)] = tileIn[k];
+ tileOut[y * TILE_SIZE + (x + 1)] = tileIn[k+1];
+ tileOut[(y + 1) * TILE_SIZE + (x + 0)] = tileIn[k+2];
+ tileOut[(y + 1) * TILE_SIZE + (x + 1)] = tileIn[k+3];
+ }
+ }
+}
+
+
+/**
+ * Convert image from tiled layout to linear layout. 4-byte pixels.
+ */
+static void
+untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst,
+ uint dst_stride, const uint *src)
+{
+ const uint tile_size2 = tile_size * tile_size;
+ const uint h_t = (h + tile_size - 1) / tile_size;
+ const uint w_t = (w + tile_size - 1) / tile_size;
+ uint *tile_buf;
+ uint it, jt; /* tile counters */
+ uint i, j; /* intra-tile counters */
+
+ dst_stride /= 4; /* convert from bytes to pixels */
+
+ tile_buf = align_malloc(tile_size * tile_size * 4, 16);
+
+ /* loop over src tiles */
+ for (it = 0; it < h_t; it++) {
+ for (jt = 0; jt < w_t; jt++) {
+ /* start of src tile: */
+ const uint *tsrc = src + (it * w_t + jt) * tile_size2;
+
+ twiddle_tile(tsrc, tile_buf);
+ tsrc = tile_buf;
+
+ /* compute size of this tile (may be smaller than tile_size) */
+ /* XXX note: a compiler bug was found here. That's why the code
+ * looks as it does.
+ */
+ uint tile_width = w - jt * tile_size;
+ tile_width = MIN2(tile_width, tile_size);
+ uint tile_height = h - it * tile_size;
+ tile_height = MIN2(tile_height, tile_size);
+
+ /* loop over texels in the tile */
+ for (i = 0; i < tile_height; i++) {
+ for (j = 0; j < tile_width; j++) {
+ uint dsti = it * tile_size + i;
+ uint dstj = jt * tile_size + j;
+ ASSERT(dsti < h);
+ ASSERT(dstj < w);
+ dst[dsti * dst_stride + dstj] = tsrc[i * tile_size + j];
+ }
+ }
+ }
+ }
+
+ align_free(tile_buf);
+}
+
+
+/**
* Convert linear texture image data to tiled format for SPU usage.
*/
static void
@@ -230,6 +313,7 @@ cell_twiddle_texture(struct pipe_screen *screen,
switch (ct->base.format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
{
int numFaces = ct->base.target == PIPE_TEXTURE_CUBE ? 6 : 1;
int offset = bufWidth * bufHeight * 4 * surface->face;
@@ -261,6 +345,51 @@ cell_twiddle_texture(struct pipe_screen *screen,
}
+/**
+ * Convert SPU tiled texture image data to linear format for app usage.
+ */
+static void
+cell_untwiddle_texture(struct pipe_screen *screen,
+ struct pipe_surface *surface)
+{
+ struct cell_texture *ct = cell_texture(surface->texture);
+ const uint level = surface->level;
+ const uint texWidth = ct->base.width[level];
+ const uint texHeight = ct->base.height[level];
+ const void *map = pipe_buffer_map(screen, surface->buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ const uint *src = (const uint *) ((const ubyte *) map + surface->offset);
+
+ switch (ct->base.format) {
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ {
+ int numFaces = ct->base.target == PIPE_TEXTURE_CUBE ? 6 : 1;
+ int offset = surface->stride * texHeight * 4 * surface->face;
+ uint *dst;
+
+ if (!ct->untiled_data[level]) {
+ ct->untiled_data[level] =
+ align_malloc(surface->stride * texHeight * 4 * numFaces, 16);
+ }
+
+ dst = (uint *) ((ubyte *) ct->untiled_data[level] + offset);
+
+ untwiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst,
+ surface->stride, src);
+ }
+ break;
+ default:
+ {
+ ct->untiled_data[level] = NULL;
+ printf("Cell: untwiddle unsupported texture format\n");
+ }
+ }
+
+ pipe_buffer_unmap(screen, surface->buffer);
+}
+
+
static struct pipe_surface *
cell_get_tex_surface(struct pipe_screen *screen,
struct pipe_texture *pt,
@@ -294,13 +423,18 @@ cell_get_tex_surface(struct pipe_screen *screen,
ps->zslice = zslice;
if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
- ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
- ps->nblocksy *
- ps->stride;
+ ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
+ ps->nblocksy *
+ ps->stride;
}
else {
- assert(face == 0);
- assert(zslice == 0);
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+
+ if (ps->usage & PIPE_BUFFER_USAGE_CPU_READ) {
+ /* convert from tiled to linear layout */
+ cell_untwiddle_texture(screen, ps);
}
}
return ps;
@@ -311,6 +445,15 @@ static void
cell_tex_surface_release(struct pipe_screen *screen,
struct pipe_surface **s)
{
+ struct cell_texture *ct = cell_texture((*s)->texture);
+ const uint level = (*s)->level;
+
+ if (((*s)->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level]))
+ {
+ align_free(ct->untiled_data[level]);
+ ct->untiled_data[level] = NULL;
+ }
+
/* XXX if done rendering to teximage, re-tile */
pipe_texture_reference(&(*s)->texture, NULL);
@@ -325,6 +468,10 @@ cell_surface_map(struct pipe_screen *screen,
unsigned flags)
{
ubyte *map;
+ struct cell_texture *ct = cell_texture(surface->texture);
+ const uint level = surface->level;
+
+ assert(ct);
if (flags & ~surface->usage) {
assert(0);
@@ -335,7 +482,14 @@ cell_surface_map(struct pipe_screen *screen,
if (map == NULL)
return NULL;
else
- return (void *) (map + surface->offset);
+ {
+ if ((surface->usage & PIPE_BUFFER_USAGE_CPU_READ) && (ct->untiled_data[level])) {
+ return (void *) ((ubyte *) ct->untiled_data[level] + surface->offset);
+ }
+ else {
+ return (void *) (map + surface->offset);
+ }
+ }
}
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.h b/src/gallium/drivers/cell/ppu/cell_texture.h
index 2f5fe0dd1b7..7018b0c9bf7 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.h
+++ b/src/gallium/drivers/cell/ppu/cell_texture.h
@@ -52,6 +52,7 @@ struct cell_texture
struct pipe_buffer *tiled_buffer[CELL_MAX_TEXTURE_LEVELS];
/** Mapped, tiled texture data */
void *tiled_mapped[CELL_MAX_TEXTURE_LEVELS];
+ void *untiled_data[CELL_MAX_TEXTURE_LEVELS];
};
diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c
index a6ed29ea631..d726622d94f 100644
--- a/src/gallium/drivers/cell/spu/spu_command.c
+++ b/src/gallium/drivers/cell/spu/spu_command.c
@@ -107,7 +107,7 @@ cmd_fence(struct cell_command_fence *fence_cmd)
CELL_FENCE_SIGNALLED};
uint *dst = (uint *) fence_cmd->fence;
dst += 4 * spu.init.id; /* main store/memory address, not local store */
-
+ ASSERT_ALIGN16(dst);
mfc_put((void *) &status, /* src in local memory */
(unsigned int) dst, /* dst in main memory */
sizeof(status), /* size */
@@ -244,8 +244,7 @@ cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops)
}
}
- spu.read_depth = spu.depth_stencil_alpha.depth.enabled;
- spu.read_stencil = spu.depth_stencil_alpha.stencil[0].enabled;
+ spu.read_depth_stencil = (spu.depth_stencil_alpha.depth.enabled || spu.depth_stencil_alpha.stencil[0].enabled);
}
diff --git a/src/gallium/drivers/cell/spu/spu_funcs.c b/src/gallium/drivers/cell/spu/spu_funcs.c
index 3534b35000d..ff3d609d258 100644
--- a/src/gallium/drivers/cell/spu/spu_funcs.c
+++ b/src/gallium/drivers/cell/spu/spu_funcs.c
@@ -38,7 +38,9 @@
#include <math.h>
#include <cos14_v.h>
#include <sin14_v.h>
-#include <transpose_matrix4x4.h>
+#include <simdmath/exp2f4.h>
+#include <simdmath/log2f4.h>
+#include <simdmath/powf4.h>
#include "cell/common.h"
#include "spu_main.h"
@@ -68,37 +70,19 @@ spu_sin(vector float x)
static vector float
spu_pow(vector float x, vector float y)
{
- float z0 = powf(spu_extract(x,0), spu_extract(y,0));
- float z1 = powf(spu_extract(x,1), spu_extract(y,1));
- float z2 = powf(spu_extract(x,2), spu_extract(y,2));
- float z3 = powf(spu_extract(x,3), spu_extract(y,3));
- return (vector float) {z0, z1, z2, z3};
+ return _powf4(x, y);
}
static vector float
spu_exp2(vector float x)
{
- float z0 = powf(2.0f, spu_extract(x,0));
- float z1 = powf(2.0f, spu_extract(x,1));
- float z2 = powf(2.0f, spu_extract(x,2));
- float z3 = powf(2.0f, spu_extract(x,3));
- return (vector float) {z0, z1, z2, z3};
+ return _exp2f4(x);
}
static vector float
spu_log2(vector float x)
{
- /*
- * log_base_2(x) = log(x) / log(2)
- * 1.442695 = 1/log(2).
- */
- static const vector float k = {1.442695F, 1.442695F, 1.442695F, 1.442695F};
- float z0 = logf(spu_extract(x,0));
- float z1 = logf(spu_extract(x,1));
- float z2 = logf(spu_extract(x,2));
- float z3 = logf(spu_extract(x,3));
- vector float v = (vector float) {z0, z1, z2, z3};
- return spu_mul(v, k);
+ return _log2f4(x);
}
diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h
index 668af10be25..692790c9f3c 100644
--- a/src/gallium/drivers/cell/spu/spu_main.h
+++ b/src/gallium/drivers/cell/spu/spu_main.h
@@ -160,8 +160,7 @@ struct spu_global
tile_t ztile ALIGN16_ATTRIB;
/** Read depth/stencil tiles? */
- boolean read_depth;
- boolean read_stencil;
+ boolean read_depth_stencil;
/** Current tiles' status */
ubyte cur_ctile_status, cur_ztile_status;
diff --git a/src/gallium/drivers/cell/spu/spu_render.c b/src/gallium/drivers/cell/spu/spu_render.c
index 5515bb55c95..7c225e2f27c 100644
--- a/src/gallium/drivers/cell/spu/spu_render.c
+++ b/src/gallium/drivers/cell/spu/spu_render.c
@@ -98,7 +98,7 @@ my_tile(uint tx, uint ty)
static INLINE void
get_cz_tiles(uint tx, uint ty)
{
- if (spu.read_depth) {
+ if (spu.read_depth_stencil) {
if (spu.cur_ztile_status != TILE_STATUS_CLEAR) {
//printf("SPU %u: getting Z tile %u, %u\n", spu.init.id, tx, ty);
get_tile(tx, ty, &spu.ztile, TAG_READ_TILE_Z, 1);
@@ -153,7 +153,7 @@ static INLINE void
wait_put_cz_tiles(void)
{
wait_on_mask(1 << TAG_WRITE_TILE_COLOR);
- if (spu.read_depth) {
+ if (spu.read_depth_stencil) {
wait_on_mask(1 << TAG_WRITE_TILE_Z);
}
}
diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c
index 4caf7d6b613..5f908159bbf 100644
--- a/src/gallium/drivers/cell/spu/spu_tri.c
+++ b/src/gallium/drivers/cell/spu/spu_tri.c
@@ -369,7 +369,7 @@ flush_spans(void)
}
ASSERT(spu.cur_ctile_status != TILE_STATUS_DEFINED);
- if (spu.read_depth) {
+ if (spu.read_depth_stencil) {
if (spu.cur_ztile_status == TILE_STATUS_GETTING) {
/* wait for mfc_get() to complete */
//printf("SPU: %u: waiting for ztile\n", spu.init.id);
diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c
index 0111469405f..31908a517b7 100644
--- a/src/gallium/drivers/softpipe/sp_fs_sse.c
+++ b/src/gallium/drivers/softpipe/sp_fs_sse.c
@@ -40,7 +40,7 @@
#include "tgsi/tgsi_sse2.h"
-#if defined(PIPE_ARCH_X86) && defined(PIPE_ARCH_SSE)
+#if defined(PIPE_ARCH_X86)
#include "rtasm/rtasm_x86sse.h"
@@ -92,7 +92,8 @@ fs_sse_run( const struct sp_fragment_shader *base,
machine->Temps);
/* init kill mask */
- machine->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0] = 0x0;
+ tgsi_set_kill_mask(machine, 0x0);
+ tgsi_set_exec_mask(machine, 1, 1, 1, 1);
shader->func( machine->Inputs,
machine->Outputs,
diff --git a/src/gallium/drivers/softpipe/sp_quad_output.c b/src/gallium/drivers/softpipe/sp_quad_output.c
index d05e12d1d95..b7aac7f84a7 100644
--- a/src/gallium/drivers/softpipe/sp_quad_output.c
+++ b/src/gallium/drivers/softpipe/sp_quad_output.c
@@ -64,6 +64,14 @@ output_quad(struct quad_stage *qs, struct quad_header *quad)
for (i = 0; i < 4; i++) { /* loop over color chans */
tile->data.color[y][x][i] = quadColor[i][j];
}
+ if (0) {
+ debug_printf("sp write pixel %d,%d: %g, %g, %g\n",
+ quad->input.x0 + x,
+ quad->input.y0 + y,
+ quadColor[0][j],
+ quadColor[1][j],
+ quadColor[2][j]);
+ }
}
}
}
diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/include/pipe/p_debug.h
index cb6196aa9fb..3b00fb9aa89 100644
--- a/src/gallium/include/pipe/p_debug.h
+++ b/src/gallium/include/pipe/p_debug.h
@@ -49,7 +49,7 @@ extern "C" {
#endif
-#ifdef DBG
+#if defined(DBG) || defined(DEBUG)
#ifndef DEBUG
#define DEBUG 1
#endif
diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h
index d70de8e3011..5e79b7f485a 100644
--- a/src/gallium/include/pipe/p_inlines.h
+++ b/src/gallium/include/pipe/p_inlines.h
@@ -82,11 +82,14 @@ static INLINE void
pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
{
/* bump the refcount first */
- if (surf)
+ if (surf) {
+ assert(surf->refcount);
surf->refcount++;
+ }
if (*ptr) {
-
+ assert((*ptr)->refcount);
+
/* There are currently two sorts of surfaces... This needs to be
* fixed so that all surfaces are views into a texture.
*/
@@ -113,11 +116,16 @@ winsys_buffer_reference(struct pipe_winsys *winsys,
struct pipe_buffer **ptr,
struct pipe_buffer *buf)
{
- if (buf)
+ if (buf) {
+ assert(buf->refcount);
buf->refcount++;
+ }
- if (*ptr && --(*ptr)->refcount == 0)
- winsys->buffer_destroy( winsys, *ptr );
+ if (*ptr) {
+ assert((*ptr)->refcount);
+ if(--(*ptr)->refcount == 0)
+ winsys->buffer_destroy( winsys, *ptr );
+ }
*ptr = buf;
}
@@ -133,12 +141,15 @@ pipe_texture_reference(struct pipe_texture **ptr,
{
assert(ptr);
- if (pt)
+ if (pt) {
+ assert(pt->refcount);
pt->refcount++;
+ }
if (*ptr) {
struct pipe_screen *screen = (*ptr)->screen;
assert(screen);
+ assert((*ptr)->refcount);
screen->texture_release(screen, ptr);
assert(!*ptr);
@@ -154,6 +165,7 @@ pipe_texture_release(struct pipe_texture **ptr)
struct pipe_screen *screen;
assert(ptr);
screen = (*ptr)->screen;
+ assert((*ptr)->refcount);
screen->texture_release(screen, ptr);
*ptr = NULL;
}
@@ -176,12 +188,6 @@ pipe_user_buffer_create( struct pipe_screen *screen, void *ptr, unsigned size )
return screen->winsys->user_buffer_create(screen->winsys, ptr, size);
}
-static INLINE void
-pipe_buffer_destroy( struct pipe_screen *screen, struct pipe_buffer *buf )
-{
- screen->winsys->buffer_destroy(screen->winsys, buf);
-}
-
static INLINE void *
pipe_buffer_map(struct pipe_screen *screen,
struct pipe_buffer *buf,
diff --git a/src/glx/x11/glx_query.c b/src/glx/x11/glx_query.c
index 9664243d8ef..5ea58964ad2 100644
--- a/src/glx/x11/glx_query.c
+++ b/src/glx/x11/glx_query.c
@@ -55,7 +55,7 @@ typedef struct GLXGenericGetString
#define X_GLXGenericGetString 0
/**
- * Query the Server GLX string and cache it in the display private.
+ * Query the Server GLX string.
* This routine will allocate the necessay space for the string.
*/
char *
diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h
index a298c1407de..1bdb32049d7 100644
--- a/src/mesa/drivers/dri/i915/i830_context.h
+++ b/src/mesa/drivers/dri/i915/i830_context.h
@@ -57,7 +57,13 @@
#define I830_DESTREG_SR0 7
#define I830_DESTREG_SR1 8
#define I830_DESTREG_SR2 9
-#define I830_DEST_SETUP_SIZE 10
+#define I830_DESTREG_DRAWRECT0 10
+#define I830_DESTREG_DRAWRECT1 11
+#define I830_DESTREG_DRAWRECT2 12
+#define I830_DESTREG_DRAWRECT3 13
+#define I830_DESTREG_DRAWRECT4 14
+#define I830_DESTREG_DRAWRECT5 15
+#define I830_DEST_SETUP_SIZE 16
#define I830_CTXREG_STATE1 0
#define I830_CTXREG_STATE2 1
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 773a8b4dd01..3b3ff2bceda 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -449,7 +449,8 @@ i830_emit_state(struct intel_context *intel)
aper_array[aper_count++] = intel->batch->buf;
if (dirty & I830_UPLOAD_BUFFERS) {
aper_array[aper_count++] = state->draw_region->buffer;
- aper_array[aper_count++] = state->depth_region->buffer;
+ if (state->depth_region)
+ aper_array[aper_count++] = state->depth_region->buffer;
}
for (i = 0; i < I830_TEX_UNITS; i++)
@@ -512,6 +513,16 @@ i830_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I830_DESTREG_SR0]);
OUT_BATCH(state->Buffer[I830_DESTREG_SR1]);
OUT_BATCH(state->Buffer[I830_DESTREG_SR2]);
+
+ if (intel->constant_cliprect) {
+ assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]);
+ }
ADVANCE_BATCH();
}
@@ -591,6 +602,7 @@ i830_state_draw_region(struct intel_context *intel,
struct intel_region *depth_region)
{
struct i830_context *i830 = i830_context(&intel->ctx);
+ GLcontext *ctx = &intel->ctx;
GLuint value;
ASSERT(state == &i830->state || state == &i830->meta);
@@ -643,6 +655,24 @@ i830_state_draw_region(struct intel_context *intel,
}
state->Buffer[I830_DESTREG_DV1] = value;
+ if (intel->constant_cliprect) {
+ state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
+ state->Buffer[I830_DESTREG_DRAWRECT1] = 0;
+ state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
+ state->Buffer[I830_DESTREG_DRAWRECT3] =
+ (ctx->DrawBuffer->Width & 0xffff) |
+ (ctx->DrawBuffer->Height << 16);
+ state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
+ state->Buffer[I830_DESTREG_DRAWRECT5] = 0;
+ } else {
+ state->Buffer[I830_DESTREG_DRAWRECT0] = MI_NOOP;
+ state->Buffer[I830_DESTREG_DRAWRECT1] = MI_NOOP;
+ state->Buffer[I830_DESTREG_DRAWRECT2] = MI_NOOP;
+ state->Buffer[I830_DESTREG_DRAWRECT3] = MI_NOOP;
+ state->Buffer[I830_DESTREG_DRAWRECT4] = MI_NOOP;
+ state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP;
+ }
+
I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS);
diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h
index a2376e50e15..87bbf5f9271 100644
--- a/src/mesa/drivers/dri/i915/i915_context.h
+++ b/src/mesa/drivers/dri/i915/i915_context.h
@@ -65,7 +65,13 @@
#define I915_DESTREG_SR0 9
#define I915_DESTREG_SR1 10
#define I915_DESTREG_SR2 11
-#define I915_DEST_SETUP_SIZE 12
+#define I915_DESTREG_DRAWRECT0 12
+#define I915_DESTREG_DRAWRECT1 13
+#define I915_DESTREG_DRAWRECT2 14
+#define I915_DESTREG_DRAWRECT3 15
+#define I915_DESTREG_DRAWRECT4 16
+#define I915_DESTREG_DRAWRECT5 17
+#define I915_DEST_SETUP_SIZE 18
#define I915_CTXREG_STATE4 0
#define I915_CTXREG_LI 1
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 7431a9cf76d..e79c955d64d 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -399,6 +399,17 @@ i915_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I915_DESTREG_SR0]);
OUT_BATCH(state->Buffer[I915_DESTREG_SR1]);
OUT_BATCH(state->Buffer[I915_DESTREG_SR2]);
+
+ if (intel->constant_cliprect) {
+ assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]);
+ }
+
ADVANCE_BATCH();
}
@@ -521,6 +532,7 @@ i915_state_draw_region(struct intel_context *intel,
struct intel_region *depth_region)
{
struct i915_context *i915 = i915_context(&intel->ctx);
+ GLcontext *ctx = &intel->ctx;
GLuint value;
ASSERT(state == &i915->state || state == &i915->meta);
@@ -573,6 +585,24 @@ i915_state_draw_region(struct intel_context *intel,
}
state->Buffer[I915_DESTREG_DV1] = value;
+ if (intel->constant_cliprect) {
+ state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
+ state->Buffer[I915_DESTREG_DRAWRECT1] = 0;
+ state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
+ state->Buffer[I915_DESTREG_DRAWRECT3] =
+ (ctx->DrawBuffer->Width & 0xffff) |
+ (ctx->DrawBuffer->Height << 16);
+ state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
+ state->Buffer[I915_DESTREG_DRAWRECT5] = 0;
+ } else {
+ state->Buffer[I915_DESTREG_DRAWRECT0] = MI_NOOP;
+ state->Buffer[I915_DESTREG_DRAWRECT1] = MI_NOOP;
+ state->Buffer[I915_DESTREG_DRAWRECT2] = MI_NOOP;
+ state->Buffer[I915_DESTREG_DRAWRECT3] = MI_NOOP;
+ state->Buffer[I915_DESTREG_DRAWRECT4] = MI_NOOP;
+ state->Buffer[I915_DESTREG_DRAWRECT5] = MI_NOOP;
+ }
+
I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS);
}
diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c
index c87e5b9a120..c45d48dff8e 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_line.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_line.c
@@ -148,7 +148,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_clip_init_clipmask(c);
/* -ve rhw workaround */
- if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw))) {
+ if (!BRW_IS_G4X(p->brw)) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c
index 82d1e873577..740c7cbd109 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_state.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_state.c
@@ -102,7 +102,7 @@ clip_unit_create_from_key(struct brw_context *brw,
clip.clip5.api_mode = BRW_CLIP_API_OGL;
clip.clip5.clip_mode = key->clip_mode;
- if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw))
+ if (BRW_IS_G4X(brw))
clip.clip5.negative_w_clip_test = 1;
clip.clip6.clipper_viewport_state_ptr = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c
index 8459b59b460..1dbba37fe7e 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_tri.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c
@@ -526,7 +526,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
/* if -ve rhw workaround bit is set,
do cliptest */
- if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw))) {
+ if (!BRW_IS_G4X(p->brw)) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 474158b484b..e2bc08a6cb7 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -39,6 +39,7 @@
#include "brw_context.h"
#include "brw_defines.h"
#include "brw_draw.h"
+#include "brw_state.h"
#include "brw_vs.h"
#include "intel_tex.h"
#include "intel_blit.h"
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 1c6a0dede0b..e3904be977f 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -433,7 +433,6 @@ struct brw_context
GLuint primitive;
GLboolean emit_state_always;
- GLboolean wrap;
GLboolean tmp_fallback;
GLboolean no_batch_wrap;
@@ -445,6 +444,19 @@ struct brw_context
GLuint nr_draw_regions;
struct intel_region *draw_regions[MAX_DRAW_BUFFERS];
struct intel_region *depth_region;
+
+ /**
+ * List of buffers accumulated in brw_validate_state to receive
+ * dri_bo_check_aperture treatment before exec, so we can know if we
+ * should flush the batch and try again before emitting primitives.
+ *
+ * This can be a fixed number as we only have a limited number of
+ * objects referenced from the batchbuffer in a primitive emit,
+ * consisting of the vertex buffers, pipelined state pointers,
+ * the CURBE, the depth buffer, and a query BO.
+ */
+ dri_bo *validated_bos[VERT_ATTRIB_MAX + 16];
+ int validated_bo_count;
} state;
struct brw_state_pointers attribs;
@@ -680,14 +692,6 @@ void brw_emit_query_begin(struct brw_context *brw);
void brw_emit_query_end(struct brw_context *brw);
/*======================================================================
- * brw_state.c
- */
-void brw_validate_state( struct brw_context *brw );
-void brw_init_state( struct brw_context *brw );
-void brw_destroy_state( struct brw_context *brw );
-
-
-/*======================================================================
* brw_state_dump.c
*/
void brw_debug_batch(struct intel_context *intel);
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 7cddd3a7dee..c7bac7b0c52 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -307,6 +307,7 @@ static void prepare_constant_buffer(struct brw_context *brw)
dri_bo_subdata(brw->curbe.curbe_bo, brw->curbe.curbe_offset, bufsz, buf);
}
+ brw_add_validated_bo(brw, brw->curbe.curbe_bo);
/* Because this provokes an action (ie copy the constants into the
* URB), it shouldn't be shortcircuited if identical to the
@@ -328,13 +329,6 @@ static void emit_constant_buffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
GLuint sz = brw->curbe.total_size;
- dri_bo *aper_array[] = {
- brw->intel.batch->buf,
- brw->curbe.curbe_bo,
- };
-
- if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)))
- intel_batchbuffer_flush(intel->batch);
BEGIN_BATCH(2, IGNORE_CLIPRECTS);
if (sz == 0) {
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 0593e8d5f5f..39c32255f8b 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -798,10 +798,9 @@
#include "intel_chipset.h"
-#define BRW_IS_GM45(brw) (IS_GM45_GM((brw)->intel.intelScreen->deviceID))
#define BRW_IS_G4X(brw) (IS_G4X((brw)->intel.intelScreen->deviceID))
-#define CMD_PIPELINE_SELECT(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965)
-#define CMD_VF_STATISTICS(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965)
-#define URB_SIZES(brw) ((BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? 384 : 256) /* 512 bit unit */
+#define CMD_PIPELINE_SELECT(brw) (BRW_IS_G4X(brw) ? CMD_PIPELINE_SELECT_GM45 : CMD_PIPELINE_SELECT_965)
+#define CMD_VF_STATISTICS(brw) (BRW_IS_G4X(brw) ? CMD_VF_STATISTICS_GM45 : CMD_VF_STATISTICS_965)
+#define URB_SIZES(brw) (BRW_IS_G4X(brw) ? 384 : 256) /* 512 bit units */
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 6c71b4abcf0..d87b8f8a848 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -256,6 +256,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
struct intel_context *intel = intel_context(ctx);
struct brw_context *brw = brw_context(ctx);
GLboolean retval = GL_FALSE;
+ GLboolean warn = GL_FALSE;
GLuint i;
if (ctx->NewState)
@@ -282,30 +283,25 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
LOCK_HARDWARE(intel);
- if (brw->intel.numClipRects == 0) {
+ if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) {
UNLOCK_HARDWARE(intel);
return GL_TRUE;
}
+ /* Flush the batch if it's approaching full, so that we don't wrap while
+ * we've got validated state that needs to be in the same batch as the
+ * primitives. This fraction is just a guess (minimal full state plus
+ * a primitive is around 512 bytes), and would be better if we had
+ * an upper bound of how much we might emit in a single
+ * brw_try_draw_prims().
+ */
+ intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4,
+ LOOP_CLIPRECTS);
{
- /* Flush the batch if it's approaching full, so that we don't wrap while
- * we've got validated state that needs to be in the same batch as the
- * primitives. This fraction is just a guess (minimal full state plus
- * a primitive is around 512 bytes), and would be better if we had
- * an upper bound of how much we might emit in a single
- * brw_try_draw_prims().
- */
- if (intel->batch->ptr - intel->batch->map > intel->batch->size * 3 / 4
- /* brw_emit_prim may change the cliprect_mode to LOOP_CLIPRECTS */
- || intel->batch->cliprect_mode != LOOP_CLIPRECTS)
- intel_batchbuffer_flush(intel->batch);
-
/* Set the first primitive early, ahead of validate_state:
*/
brw_set_prim(brw, prim[0].mode);
- /* XXX: Need to separate validate and upload of state.
- */
brw_validate_state( brw );
/* Various fallback checks:
@@ -316,6 +312,31 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
if (check_fallbacks( brw, prim, nr_prims ))
goto out;
+ /* Check that we can fit our state in with our existing batchbuffer, or
+ * flush otherwise.
+ */
+ if (dri_bufmgr_check_aperture_space(brw->state.validated_bos,
+ brw->state.validated_bo_count)) {
+ static GLboolean warned;
+ intel_batchbuffer_flush(intel->batch);
+
+ /* Validate the state after we flushed the batch (which would have
+ * changed the set of dirty state). If we still fail to
+ * check_aperture, warn of what's happening, but attempt to continue
+ * on since it may succeed anyway, and the user would probably rather
+ * see a failure and a warning than a fallback.
+ */
+ brw_validate_state(brw);
+ if (!warned &&
+ dri_bufmgr_check_aperture_space(brw->state.validated_bos,
+ brw->state.validated_bo_count)) {
+ warn = GL_TRUE;
+ warned = GL_TRUE;
+ }
+ }
+
+ brw_upload_state(brw);
+
for (i = 0; i < nr_prims; i++) {
brw_emit_prim(brw, &prim[i]);
}
@@ -326,6 +347,10 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
out:
UNLOCK_HARDWARE(intel);
+ if (warn)
+ fprintf(stderr, "i965: Single primitive emit potentially exceeded "
+ "available aperture space\n");
+
if (!retval)
DBG("%s failed\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 7b88b5eaa1e..4080c5e3228 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -250,10 +250,10 @@ static void get_space( struct brw_context *brw,
wrap_buffers(brw, size);
}
+ assert(*bo_return == NULL);
dri_bo_reference(brw->vb.upload.bo);
*bo_return = brw->vb.upload.bo;
*offset_return = brw->vb.upload.offset;
-
brw->vb.upload.offset += size;
}
@@ -359,6 +359,14 @@ static void brw_prepare_vertices(struct brw_context *brw)
input->offset = (unsigned long)input->glarray->Ptr;
input->stride = input->glarray->StrideB;
} else {
+ if (input->bo != NULL) {
+ /* Already-uploaded vertex data is present from a previous
+ * prepare_vertices, but we had to re-validate state due to
+ * check_aperture failing and a new batch being produced.
+ */
+ continue;
+ }
+
/* Queue the buffer object up to be uploaded in the next pass,
* when we've decided if we're doing interleaved or not.
*/
@@ -417,6 +425,12 @@ static void brw_prepare_vertices(struct brw_context *brw)
}
brw_prepare_query_begin(brw);
+
+ for (i = 0; i < nr_enabled; i++) {
+ struct brw_vertex_element *input = enabled[i];
+
+ brw_add_validated_bo(brw, input->bo);
+ }
}
static void brw_emit_vertices(struct brw_context *brw)
@@ -512,7 +526,7 @@ static void brw_prepare_indices(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
const struct _mesa_index_buffer *index_buffer = brw->ib.ib;
GLuint ib_size;
- dri_bo *bo;
+ dri_bo *bo = NULL;
struct gl_buffer_object *bufferobj;
GLuint offset;
@@ -561,6 +575,8 @@ static void brw_prepare_indices(struct brw_context *brw)
dri_bo_unreference(brw->ib.bo);
brw->ib.bo = bo;
brw->ib.offset = offset;
+
+ brw_add_validated_bo(brw, brw->ib.bo);
}
static void brw_emit_indices(struct brw_context *brw)
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index 207b8b7ca38..49b422ee2ff 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -65,7 +65,7 @@ struct brw_reg
GLuint abs:1; /* source only */
GLuint vstride:4; /* source only */
GLuint width:3; /* src only, align1 only */
- GLuint hstride:2; /* src only, align1 only */
+ GLuint hstride:2; /* align1 only */
GLuint address_mode:1; /* relative addressing, hopefully! */
GLuint pad0:1;
@@ -432,6 +432,12 @@ static INLINE struct brw_reg brw_uw8_grf( GLuint nr,
return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
+static INLINE struct brw_reg brw_uw16_grf( GLuint nr,
+ GLuint subnr )
+{
+ return brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+}
+
static INLINE struct brw_reg brw_null_reg( void )
{
return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 0bfbec9d140..ce4cf46cfa6 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -64,7 +64,9 @@ static void brw_set_dest( struct brw_instruction *insn,
if (insn->header.access_mode == BRW_ALIGN_1) {
insn->bits1.da1.dest_subreg_nr = dest.subnr;
- insn->bits1.da1.dest_horiz_stride = BRW_HORIZONTAL_STRIDE_1;
+ if (dest.hstride == BRW_HORIZONTAL_STRIDE_0)
+ dest.hstride = BRW_HORIZONTAL_STRIDE_1;
+ insn->bits1.da1.dest_horiz_stride = dest.hstride;
}
else {
insn->bits1.da16.dest_subreg_nr = dest.subnr / 16;
@@ -78,7 +80,9 @@ static void brw_set_dest( struct brw_instruction *insn,
*/
if (insn->header.access_mode == BRW_ALIGN_1) {
insn->bits1.ia1.dest_indirect_offset = dest.dw1.bits.indirect_offset;
- insn->bits1.ia1.dest_horiz_stride = BRW_HORIZONTAL_STRIDE_1;
+ if (dest.hstride == BRW_HORIZONTAL_STRIDE_0)
+ dest.hstride = BRW_HORIZONTAL_STRIDE_1;
+ insn->bits1.ia1.dest_horiz_stride = dest.hstride;
}
else {
insn->bits1.ia16.dest_indirect_offset = dest.dw1.bits.indirect_offset;
@@ -329,14 +333,14 @@ static void brw_set_sampler_message(struct brw_context *brw,
{
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) {
- insn->bits3.sampler_gm45_g4x.binding_table_index = binding_table_index;
- insn->bits3.sampler_gm45_g4x.sampler = sampler;
- insn->bits3.sampler_gm45_g4x.msg_type = msg_type;
- insn->bits3.sampler_gm45_g4x.response_length = response_length;
- insn->bits3.sampler_gm45_g4x.msg_length = msg_length;
- insn->bits3.sampler_gm45_g4x.end_of_thread = eot;
- insn->bits3.sampler_gm45_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER;
+ if (BRW_IS_G4X(brw)) {
+ insn->bits3.sampler_g4x.binding_table_index = binding_table_index;
+ insn->bits3.sampler_g4x.sampler = sampler;
+ insn->bits3.sampler_g4x.msg_type = msg_type;
+ insn->bits3.sampler_g4x.response_length = response_length;
+ insn->bits3.sampler_g4x.msg_length = msg_length;
+ insn->bits3.sampler_g4x.end_of_thread = eot;
+ insn->bits3.sampler_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER;
} else {
insn->bits3.sampler.binding_table_index = binding_table_index;
insn->bits3.sampler.sampler = sampler;
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 487c638ce21..627705fa9ba 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -71,6 +71,38 @@ const struct brw_tracked_state brw_blend_constant_color = {
.emit = upload_blend_constant_color
};
+/* Constant single cliprect for framebuffer object or DRI2 drawing */
+static void upload_drawing_rect(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ GLcontext *ctx = &intel->ctx;
+
+ if (!intel->constant_cliprect)
+ return;
+
+ BEGIN_BATCH(4, NO_LOOP_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965);
+ OUT_BATCH(0); /* xmin, ymin */
+ OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) |
+ ((ctx->DrawBuffer->Height - 1) << 16));
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+}
+
+const struct brw_tracked_state brw_drawing_rect = {
+ .dirty = {
+ .mesa = _NEW_BUFFERS,
+ .brw = 0,
+ .cache = 0
+ },
+ .emit = upload_drawing_rect
+};
+
+static void prepare_binding_table_pointers(struct brw_context *brw)
+{
+ brw_add_validated_bo(brw, brw->wm.bind_bo);
+}
+
/**
* Upload the binding table pointers, which point each stage's array of surface
* state pointers.
@@ -81,13 +113,6 @@ const struct brw_tracked_state brw_blend_constant_color = {
static void upload_binding_table_pointers(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
- dri_bo *aper_array[] = {
- intel->batch->buf,
- brw->wm.bind_bo,
- };
-
- if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)))
- intel_batchbuffer_flush(intel->batch);
BEGIN_BATCH(6, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
@@ -107,6 +132,7 @@ const struct brw_tracked_state brw_binding_table_pointers = {
.brw = BRW_NEW_BATCH,
.cache = CACHE_NEW_SURF_BIND,
},
+ .prepare = prepare_binding_table_pointers,
.emit = upload_binding_table_pointers,
};
@@ -140,21 +166,18 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
brw->state.dirty.brw |= BRW_NEW_PSP;
}
-static void upload_psp_urb_cbs(struct brw_context *brw )
+
+static void prepare_psp_urb_cbs(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
- dri_bo *aper_array[] = {
- intel->batch->buf,
- brw->vs.state_bo,
- brw->gs.state_bo,
- brw->clip.state_bo,
- brw->wm.state_bo,
- brw->cc.state_bo,
- };
-
- if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)))
- intel_batchbuffer_flush(intel->batch);
+ brw_add_validated_bo(brw, brw->vs.state_bo);
+ brw_add_validated_bo(brw, brw->gs.state_bo);
+ brw_add_validated_bo(brw, brw->clip.state_bo);
+ brw_add_validated_bo(brw, brw->wm.state_bo);
+ brw_add_validated_bo(brw, brw->cc.state_bo);
+}
+static void upload_psp_urb_cbs(struct brw_context *brw )
+{
upload_pipelined_state_pointers(brw);
brw_upload_urb_fence(brw);
brw_upload_constant_buffer_state(brw);
@@ -172,14 +195,23 @@ const struct brw_tracked_state brw_psp_urb_cbs = {
CACHE_NEW_WM_UNIT |
CACHE_NEW_CC_UNIT)
},
+ .prepare = prepare_psp_urb_cbs,
.emit = upload_psp_urb_cbs,
};
+static void prepare_depthbuffer(struct brw_context *brw)
+{
+ struct intel_region *region = brw->state.depth_region;
+
+ if (region != NULL)
+ brw_add_validated_bo(brw, region->buffer);
+}
+
static void emit_depthbuffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct intel_region *region = brw->state.depth_region;
- unsigned int len = (BRW_IS_GM45(brw) || BRW_IS_G4X(brw)) ? sizeof(struct brw_depthbuffer_gm45_g4x) / 4 : sizeof(struct brw_depthbuffer) / 4;
+ unsigned int len = BRW_IS_G4X(brw) ? 6 : 5;
if (region == NULL) {
BEGIN_BATCH(len, IGNORE_CLIPRECTS);
@@ -190,16 +222,12 @@ static void emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(0);
OUT_BATCH(0);
- if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw))
+ if (BRW_IS_G4X(brw))
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
unsigned int format;
- dri_bo *aper_array[] = {
- intel->batch->buf,
- region->buffer
- };
switch (region->cpp) {
case 2:
@@ -216,9 +244,6 @@ static void emit_depthbuffer(struct brw_context *brw)
return;
}
- if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)))
- intel_batchbuffer_flush(intel->batch);
-
BEGIN_BATCH(len, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH(((region->pitch * region->cpp) - 1) |
@@ -234,7 +259,7 @@ static void emit_depthbuffer(struct brw_context *brw)
((region->height - 1) << 19));
OUT_BATCH(0);
- if (BRW_IS_GM45(brw) || BRW_IS_G4X(brw))
+ if (BRW_IS_G4X(brw))
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -247,6 +272,7 @@ const struct brw_tracked_state brw_depthbuffer = {
.brw = BRW_NEW_DEPTH_BUFFER | BRW_NEW_BATCH,
.cache = 0,
},
+ .prepare = prepare_depthbuffer,
.emit = emit_depthbuffer,
};
@@ -318,7 +344,7 @@ static void upload_aa_line_parameters(struct brw_context *brw)
{
struct brw_aa_line_parameters balp;
- if (!(BRW_IS_GM45(brw) || BRW_IS_G4X(brw)))
+ if (!BRW_IS_G4X(brw))
return;
/* use legacy aa line coverage computation */
diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c
index a1a1353dee7..cb9169e2eef 100644
--- a/src/mesa/drivers/dri/i965/brw_queryobj.c
+++ b/src/mesa/drivers/dri/i965/brw_queryobj.c
@@ -42,6 +42,7 @@
#include "main/imports.h"
#include "brw_context.h"
+#include "brw_state.h"
#include "intel_batchbuffer.h"
#include "intel_reg.h"
@@ -163,10 +164,6 @@ void
brw_prepare_query_begin(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
- dri_bo *aper_array[] = {
- intel->batch->buf,
- brw->query.bo,
- };
/* Skip if we're not doing any queries. */
if (is_empty_list(&brw->query.active_head))
@@ -182,8 +179,7 @@ brw_prepare_query_begin(struct brw_context *brw)
brw->query.index = 0;
}
- if (dri_bufmgr_check_aperture_space(aper_array, ARRAY_SIZE(aper_array)))
- intel_batchbuffer_flush(intel->batch);
+ brw_add_validated_bo(brw, brw->query.bo);
}
/** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 4c04036ef08..bb22c03eeb6 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -35,6 +35,16 @@
#include "brw_context.h"
+static inline void
+brw_add_validated_bo(struct brw_context *brw, dri_bo *bo)
+{
+ assert(brw->state.validated_bo_count < ARRAY_SIZE(brw->state.validated_bos));
+
+ if (bo != NULL) {
+ dri_bo_reference(bo);
+ brw->state.validated_bos[brw->state.validated_bo_count++] = bo;
+ }
+};
const struct brw_tracked_state brw_blend_constant_color;
const struct brw_tracked_state brw_cc_unit;
@@ -79,10 +89,19 @@ const struct brw_tracked_state brw_pipe_control;
const struct brw_tracked_state brw_clear_surface_cache;
const struct brw_tracked_state brw_clear_batch_cache;
+const struct brw_tracked_state brw_drawing_rect;
const struct brw_tracked_state brw_indices;
const struct brw_tracked_state brw_vertices;
/***********************************************************************
+ * brw_state.c
+ */
+void brw_validate_state(struct brw_context *brw);
+void brw_upload_state(struct brw_context *brw);
+void brw_init_state(struct brw_context *brw);
+void brw_destroy_state(struct brw_context *brw);
+
+/***********************************************************************
* brw_state_cache.c
*/
dri_bo *brw_cache_data(struct brw_cache *cache,
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index 94ef9248686..dc87859f3f5 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -97,8 +97,6 @@ void brw_clear_batch_cache_flush( struct brw_context *brw )
{
clear_batch_cache(brw);
- brw->wrap = 0;
-
/* brw_do_flush(brw, BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE); */
brw->state.dirty.mesa |= ~0;
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index b6a52843a81..7a642bd2a8f 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -45,7 +45,6 @@ const struct brw_tracked_state *atoms[] =
{
&brw_check_fallback,
- &brw_active_vertprog,
&brw_wm_input_sizes,
&brw_vs_prog,
&brw_gs_prog,
@@ -99,6 +98,7 @@ const struct brw_tracked_state *atoms[] =
&brw_psp_urb_cbs,
#endif
+ &brw_drawing_rect,
&brw_indices,
&brw_vertices,
@@ -168,6 +168,18 @@ static void xor_states( struct brw_state_flags *result,
result->cache = a->cache ^ b->cache;
}
+static void
+brw_clear_validated_bos(struct brw_context *brw)
+{
+ int i;
+
+ /* Clear the last round of validated bos */
+ for (i = 0; i < brw->state.validated_bo_count; i++) {
+ dri_bo_unreference(brw->state.validated_bos[i]);
+ brw->state.validated_bos[i] = NULL;
+ }
+ brw->state.validated_bo_count = 0;
+}
/***********************************************************************
* Emit all state:
@@ -176,14 +188,14 @@ void brw_validate_state( struct brw_context *brw )
{
struct intel_context *intel = &brw->intel;
struct brw_state_flags *state = &brw->state.dirty;
- GLuint i, count, pass = 0;
- dri_bo *last_batch_bo = NULL;
+ GLuint i;
+
+ brw_clear_validated_bos(brw);
state->mesa |= brw->intel.NewGLState;
brw->intel.NewGLState = 0;
- if (brw->wrap)
- state->brw |= BRW_NEW_CONTEXT;
+ brw_add_validated_bo(brw, intel->batch->buf);
if (brw->emit_state_always) {
state->mesa |= ~0;
@@ -199,6 +211,10 @@ void brw_validate_state( struct brw_context *brw )
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
}
+ if (brw->vertex_program != brw->attribs.VertexProgram->_Current) {
+ brw->vertex_program = brw->attribs.VertexProgram->_Current;
+ brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
+ }
if (state->mesa == 0 &&
state->cache == 0 &&
@@ -210,8 +226,6 @@ void brw_validate_state( struct brw_context *brw )
brw->intel.Fallback = 0;
- count = 0;
-
/* do prepare stage for all atoms */
for (i = 0; i < Elements(atoms); i++) {
const struct brw_tracked_state *atom = brw->state.atoms[i];
@@ -225,19 +239,15 @@ void brw_validate_state( struct brw_context *brw )
}
}
}
+}
- if (brw->intel.Fallback)
- return;
- /* We're about to try to set up a coherent state in the batchbuffer for
- * the emission of primitives. If we exceed the aperture size in any of the
- * emit() calls, we need to go back to square 1 and try setting up again.
- */
-got_flushed:
- dri_bo_unreference(last_batch_bo);
- last_batch_bo = intel->batch->buf;
- dri_bo_reference(last_batch_bo);
- assert(pass++ <= 2);
+void brw_upload_state(struct brw_context *brw)
+{
+ struct brw_state_flags *state = &brw->state.dirty;
+ int i;
+
+ brw_clear_validated_bos(brw);
if (INTEL_DEBUG) {
/* Debug version which enforces various sanity checks on the
@@ -262,8 +272,6 @@ got_flushed:
if (check_state(state, &atom->dirty)) {
if (atom->emit) {
atom->emit( brw );
- if (intel->batch->buf != last_batch_bo)
- goto got_flushed;
}
}
@@ -288,15 +296,11 @@ got_flushed:
if (check_state(state, &atom->dirty)) {
if (atom->emit) {
atom->emit( brw );
- if (intel->batch->buf != last_batch_bo)
- goto got_flushed;
}
}
}
}
- dri_bo_unreference(last_batch_bo);
-
if (!brw->intel.Fallback)
memset(state, 0, sizeof(*state));
}
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index ec865c925a7..4e577d0f6a8 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -175,7 +175,7 @@ struct brw_depthbuffer
} dword4;
};
-struct brw_depthbuffer_gm45_g4x
+struct brw_depthbuffer_g4x
{
union header_union header;
@@ -1405,7 +1405,7 @@ struct brw_instruction
GLuint msg_target:4;
GLuint pad1:3;
GLuint end_of_thread:1;
- } sampler_gm45_g4x;
+ } sampler_g4x;
struct brw_urb_immediate urb;
diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c
index 1116ade0a47..1a004176de1 100644
--- a/src/mesa/drivers/dri/i965/brw_urb.c
+++ b/src/mesa/drivers/dri/i965/brw_urb.c
@@ -92,9 +92,9 @@ static void recalculate_urb_fence( struct brw_context *brw )
if (brw->urb.vsize < vsize ||
brw->urb.sfsize < sfsize ||
brw->urb.csize < csize ||
- (brw->urb.constrained && (brw->urb.vsize > brw->urb.vsize ||
- brw->urb.sfsize > brw->urb.sfsize ||
- brw->urb.csize > brw->urb.csize))) {
+ (brw->urb.constrained && (brw->urb.vsize > vsize ||
+ brw->urb.sfsize > sfsize ||
+ brw->urb.csize > csize))) {
brw->urb.csize = csize;
@@ -114,6 +114,10 @@ static void recalculate_urb_fence( struct brw_context *brw )
brw->urb.nr_sf_entries = limits[SF].min_nr_entries;
brw->urb.nr_cs_entries = limits[CS].min_nr_entries;
+ /* Mark us as operating with constrained nr_entries, so that next
+ * time we recalculate we'll resize the fences in the hope of
+ * escaping constrained mode and getting back to normal performance.
+ */
brw->urb.constrained = 1;
if (!check_urb_layout(brw)) {
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 9de05408ba9..25b4ee85cb0 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -818,8 +818,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
}
- /* Build ndc coords? TODO: Shortcircuit when w is known to be one.
- */
+ /* Build ndc coords */
if (!c->key.know_w_is_one) {
ndc = get_tmp(c);
emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL);
@@ -829,12 +828,12 @@ static void emit_vertex_write( struct brw_vs_compile *c)
ndc = pos;
}
- /* This includes the workaround for -ve rhw, so is no longer an
- * optional step:
+ /* Update the header for point size, user clipping flags, and -ve rhw
+ * workaround.
*/
if ((c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) ||
c->key.nr_userclip ||
- !c->key.know_w_is_one)
+ (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one))
{
struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -867,7 +866,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* Later, clipping will detect ucp[6] and ensure the primitive is
* clipped against all fixed planes.
*/
- if (!(BRW_IS_GM45(p->brw) || BRW_IS_G4X(p->brw)) && !c->key.know_w_is_one) {
+ if (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one) {
brw_CMP(p,
vec8(brw_null_reg()),
BRW_CONDITIONAL_L,
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index a64e437860f..2d4c81274e6 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -62,7 +62,6 @@ dri_bo_release(dri_bo **bo)
*/
static void brw_destroy_context( struct intel_context *intel )
{
- GLcontext *ctx = &intel->ctx;
struct brw_context *brw = brw_context(&intel->ctx);
int i;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 297617ee2dc..896390c17b8 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -157,6 +157,7 @@ struct brw_wm_instruction {
#define BRW_WM_MAX_PARAM 256
#define BRW_WM_MAX_CONST 256
#define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS
+#define BRW_WM_MAX_SUBROUTINE 16
@@ -246,7 +247,10 @@ struct brw_wm_compile {
struct brw_reg stack;
struct brw_reg emit_mask_reg;
GLuint reg_index;
+ GLuint tmp_regs[BRW_WM_MAX_GRF];
GLuint tmp_index;
+ GLuint tmp_max;
+ GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
};
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 4d5e11f4b6f..cb728190f5c 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -4,6 +4,10 @@
#include "brw_eu.h"
#include "brw_wm.h"
+enum _subroutine {
+ SUB_NOISE1, SUB_NOISE2, SUB_NOISE3, SUB_NOISE4
+};
+
/* Only guess, need a flag in gl_fragment_program later */
GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
{
@@ -12,13 +16,17 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
struct prog_instruction *inst = &fp->Base.Instructions[i];
switch (inst->Opcode) {
case OPCODE_IF:
- case OPCODE_INT:
+ case OPCODE_TRUNC:
case OPCODE_ENDIF:
case OPCODE_CAL:
case OPCODE_BRK:
case OPCODE_RET:
case OPCODE_DDX:
case OPCODE_DDY:
+ case OPCODE_NOISE1:
+ case OPCODE_NOISE2:
+ case OPCODE_NOISE3:
+ case OPCODE_NOISE4:
case OPCODE_BGNLOOP:
return GL_TRUE;
default:
@@ -47,13 +55,26 @@ static int get_scalar_dst_index(struct prog_instruction *inst)
static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
{
struct brw_reg reg;
- reg = brw_vec8_grf(c->tmp_index--, 0);
+ if(c->tmp_index == c->tmp_max)
+ c->tmp_regs[ c->tmp_max++ ] = c->reg_index++;
+
+ reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
return reg;
}
-static void release_tmps(struct brw_wm_compile *c)
+static int mark_tmps(struct brw_wm_compile *c)
+{
+ return c->tmp_index;
+}
+
+static struct brw_reg lookup_tmp( struct brw_wm_compile *c, int index )
+{
+ return brw_vec8_grf( c->tmp_regs[ index ], 0 );
+}
+
+static void release_tmps(struct brw_wm_compile *c, int mark)
{
- c->tmp_index = 127;
+ c->tmp_index = mark;
}
static struct brw_reg
@@ -155,6 +176,68 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c,
src->NegateBase, src->Abs);
}
+/* Subroutines are minimal support for resusable instruction sequences.
+ They are implemented as simply as possible to minimise overhead: there
+ is no explicit support for communication between the caller and callee
+ other than saving the return address in a temporary register, nor is
+ there any automatic local storage. This implies that great care is
+ required before attempting reentrancy or any kind of nested
+ subroutine invocations. */
+static void invoke_subroutine( struct brw_wm_compile *c,
+ enum _subroutine subroutine,
+ void (*emit)( struct brw_wm_compile * ) )
+{
+ struct brw_compile *p = &c->func;
+
+ assert( subroutine < BRW_WM_MAX_SUBROUTINE );
+
+ if( c->subroutines[ subroutine ] ) {
+ /* subroutine previously emitted: reuse existing instructions */
+
+ int mark = mark_tmps( c );
+ struct brw_reg return_address = retype( alloc_tmp( c ),
+ BRW_REGISTER_TYPE_UD );
+ int here = p->nr_insn;
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 2 << 4 ) );
+
+ brw_ADD( p, brw_ip_reg(), brw_ip_reg(),
+ brw_imm_d( ( c->subroutines[ subroutine ] -
+ here - 1 ) << 4 ) );
+ brw_pop_insn_state(p);
+
+ release_tmps( c, mark );
+ } else {
+ /* previously unused subroutine: emit, and mark for later reuse */
+
+ int mark = mark_tmps( c );
+ struct brw_reg return_address = retype( alloc_tmp( c ),
+ BRW_REGISTER_TYPE_UD );
+ struct brw_instruction *calc;
+ int base = p->nr_insn;
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ calc = brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 0 ) );
+ brw_pop_insn_state(p);
+
+ c->subroutines[ subroutine ] = p->nr_insn;
+
+ emit( c );
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_MOV( p, brw_ip_reg(), return_address );
+ brw_pop_insn_state(p);
+
+ brw_set_src1( calc, brw_imm_ud( ( p->nr_insn - base ) << 4 ) );
+
+ release_tmps( c, mark );
+ }
+}
+
static void emit_abs( struct brw_wm_compile *c,
struct prog_instruction *inst)
{
@@ -172,7 +255,7 @@ static void emit_abs( struct brw_wm_compile *c,
brw_set_saturate(p, 0);
}
-static void emit_int( struct brw_wm_compile *c,
+static void emit_trunc( struct brw_wm_compile *c,
struct prog_instruction *inst)
{
int i;
@@ -778,6 +861,7 @@ static void emit_lrp(struct brw_wm_compile *c,
GLuint mask = inst->DstReg.WriteMask;
struct brw_reg dst, tmp1, tmp2, src0, src1, src2;
int i;
+ int mark = mark_tmps(c);
for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
dst = get_dst_reg(c, inst, i, 1);
@@ -804,7 +888,7 @@ static void emit_lrp(struct brw_wm_compile *c,
brw_MAC(p, dst, src0, tmp1);
brw_set_saturate(p, 0);
}
- release_tmps(c);
+ release_tmps(c, mark);
}
}
@@ -957,6 +1041,633 @@ static void emit_ddy(struct brw_wm_compile *c,
brw_set_saturate(p, 0);
}
+static __inline struct brw_reg high_words( struct brw_reg reg )
+{
+ return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
+ 0, 8, 2 );
+}
+
+static __inline struct brw_reg low_words( struct brw_reg reg )
+{
+ return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 );
+}
+
+static __inline struct brw_reg even_bytes( struct brw_reg reg )
+{
+ return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 );
+}
+
+static __inline struct brw_reg odd_bytes( struct brw_reg reg )
+{
+ return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ),
+ 0, 16, 2 );
+}
+
+/* One-, two- and three-dimensional Perlin noise, similar to the description
+ in _Improving Noise_, Ken Perlin, Computer Graphics vol. 35 no. 3. */
+static void noise1_sub( struct brw_wm_compile *c ) {
+
+ struct brw_compile *p = &c->func;
+ struct brw_reg param,
+ x0, x1, /* gradients at each end */
+ t, tmp[ 2 ], /* float temporaries */
+ itmp[ 5 ]; /* unsigned integer temporaries (aliases of floats above) */
+ int i;
+ int mark = mark_tmps( c );
+
+ x0 = alloc_tmp( c );
+ x1 = alloc_tmp( c );
+ t = alloc_tmp( c );
+ tmp[ 0 ] = alloc_tmp( c );
+ tmp[ 1 ] = alloc_tmp( c );
+ itmp[ 0 ] = retype( tmp[ 0 ], BRW_REGISTER_TYPE_UD );
+ itmp[ 1 ] = retype( tmp[ 1 ], BRW_REGISTER_TYPE_UD );
+ itmp[ 2 ] = retype( x0, BRW_REGISTER_TYPE_UD );
+ itmp[ 3 ] = retype( x1, BRW_REGISTER_TYPE_UD );
+ itmp[ 4 ] = retype( t, BRW_REGISTER_TYPE_UD );
+
+ param = lookup_tmp( c, mark - 2 );
+
+ brw_set_access_mode( p, BRW_ALIGN_1 );
+
+ brw_MOV( p, itmp[ 2 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */
+
+ /* Arrange the two end coordinates into scalars (itmp0/itmp1) to
+ be hashed. Also compute the remainder (offset within the unit
+ length), interleaved to reduce register dependency penalties. */
+ brw_RNDD( p, itmp[ 0 ], param );
+ brw_FRC( p, param, param );
+ brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 1 ) );
+ brw_MOV( p, itmp[ 3 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */
+ brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xD5B1 ) ); /* constant used later */
+
+ /* We're now ready to perform the hashing. The two hashes are
+ interleaved for performance. The hash function used is
+ designed to rapidly achieve avalanche and require only 32x16
+ bit multiplication, and 16-bit swizzles (which we get for
+ free). We can't use immediate operands in the multiplies,
+ because immediates are permitted only in src1 and the 16-bit
+ factor is permitted only in src0. */
+ for( i = 0; i < 2; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 2 ], itmp[ i ] );
+ for( i = 0; i < 2; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+ for( i = 0; i < 2; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 3 ], itmp[ i ] );
+ for( i = 0; i < 2; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+ for( i = 0; i < 2; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] );
+ for( i = 0; i < 2; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+
+ /* Now we want to initialise the two gradients based on the
+ hashes. Format conversion from signed integer to float leaves
+ everything scaled too high by a factor of pow( 2, 31 ), but
+ we correct for that right at the end. */
+ brw_ADD( p, t, param, brw_imm_f( -1.0 ) );
+ brw_MOV( p, x0, retype( tmp[ 0 ], BRW_REGISTER_TYPE_D ) );
+ brw_MOV( p, x1, retype( tmp[ 1 ], BRW_REGISTER_TYPE_D ) );
+
+ brw_MUL( p, x0, x0, param );
+ brw_MUL( p, x1, x1, t );
+
+ /* We interpolate between the gradients using the polynomial
+ 6t^5 - 15t^4 + 10t^3 (Perlin). */
+ brw_MUL( p, tmp[ 0 ], param, brw_imm_f( 6.0 ) );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( -15.0 ) );
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( 10.0 ) );
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param );
+ brw_ADD( p, x1, x1, negate( x0 ) ); /* unrelated work to fill the
+ pipeline */
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param );
+ brw_MUL( p, param, tmp[ 0 ], param );
+ brw_MUL( p, x1, x1, param );
+ brw_ADD( p, x0, x0, x1 );
+ /* scale by pow( 2, -30 ), to compensate for the format conversion
+ above and an extra factor of 2 so that a single gradient covers
+ the [-1,1] range */
+ brw_MUL( p, param, x0, brw_imm_f( 0.000000000931322574615478515625 ) );
+
+ release_tmps( c, mark );
+}
+
+static void emit_noise1( struct brw_wm_compile *c,
+ struct prog_instruction *inst )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src, param, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ int mark = mark_tmps( c );
+
+ assert( mark == 0 );
+
+ src = get_src_reg( c, inst->SrcReg, 0, 1 );
+
+ param = alloc_tmp( c );
+
+ brw_MOV( p, param, src );
+
+ invoke_subroutine( c, SUB_NOISE1, noise1_sub );
+
+ /* Fill in the result: */
+ brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i, 1);
+ brw_MOV( p, dst, param );
+ }
+ }
+ if( inst->SaturateMode == SATURATE_ZERO_ONE )
+ brw_set_saturate( p, 0 );
+
+ release_tmps( c, mark );
+}
+
+static void noise2_sub( struct brw_wm_compile *c ) {
+
+ struct brw_compile *p = &c->func;
+ struct brw_reg param0, param1,
+ x0y0, x0y1, x1y0, x1y1, /* gradients at each corner */
+ t, tmp[ 4 ], /* float temporaries */
+ itmp[ 7 ]; /* unsigned integer temporaries (aliases of floats above) */
+ int i;
+ int mark = mark_tmps( c );
+
+ x0y0 = alloc_tmp( c );
+ x0y1 = alloc_tmp( c );
+ x1y0 = alloc_tmp( c );
+ x1y1 = alloc_tmp( c );
+ t = alloc_tmp( c );
+ for( i = 0; i < 4; i++ ) {
+ tmp[ i ] = alloc_tmp( c );
+ itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD );
+ }
+ itmp[ 4 ] = retype( x0y0, BRW_REGISTER_TYPE_UD );
+ itmp[ 5 ] = retype( x0y1, BRW_REGISTER_TYPE_UD );
+ itmp[ 6 ] = retype( x1y0, BRW_REGISTER_TYPE_UD );
+
+ param0 = lookup_tmp( c, mark - 3 );
+ param1 = lookup_tmp( c, mark - 2 );
+
+ brw_set_access_mode( p, BRW_ALIGN_1 );
+
+ /* Arrange the four corner coordinates into scalars (itmp0..itmp3) to
+ be hashed. Also compute the remainders (offsets within the unit
+ square), interleaved to reduce register dependency penalties. */
+ brw_RNDD( p, itmp[ 0 ], param0 );
+ brw_RNDD( p, itmp[ 1 ], param1 );
+ brw_FRC( p, param0, param0 );
+ brw_FRC( p, param1, param1 );
+ brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */
+ brw_ADD( p, high_words( itmp[ 0 ] ), high_words( itmp[ 0 ] ),
+ low_words( itmp[ 1 ] ) );
+ brw_MOV( p, itmp[ 5 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */
+ brw_MOV( p, itmp[ 6 ], brw_imm_ud( 0xD5B1 ) ); /* constant used later */
+ brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 0x10000 ) );
+ brw_ADD( p, itmp[ 2 ], itmp[ 0 ], brw_imm_ud( 0x1 ) );
+ brw_ADD( p, itmp[ 3 ], itmp[ 0 ], brw_imm_ud( 0x10001 ) );
+
+ /* We're now ready to perform the hashing. The four hashes are
+ interleaved for performance. The hash function used is
+ designed to rapidly achieve avalanche and require only 32x16
+ bit multiplication, and 16-bit swizzles (which we get for
+ free). We can't use immediate operands in the multiplies,
+ because immediates are permitted only in src1 and the 16-bit
+ factor is permitted only in src0. */
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 5 ], itmp[ i ] );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, itmp[ i ], itmp[ 6 ], itmp[ i ] );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
+ high_words( itmp[ i ] ) );
+
+ /* Now we want to initialise the four gradients based on the
+ hashes. Format conversion from signed integer to float leaves
+ everything scaled too high by a factor of pow( 2, 15 ), but
+ we correct for that right at the end. */
+ brw_ADD( p, t, param0, brw_imm_f( -1.0 ) );
+ brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) );
+ brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) );
+ brw_MOV( p, x1y0, low_words( tmp[ 2 ] ) );
+ brw_MOV( p, x1y1, low_words( tmp[ 3 ] ) );
+
+ brw_MOV( p, tmp[ 0 ], high_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 1 ], high_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 2 ], high_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 3 ], high_words( tmp[ 3 ] ) );
+
+ brw_MUL( p, x1y0, x1y0, t );
+ brw_MUL( p, x1y1, x1y1, t );
+ brw_ADD( p, t, param1, brw_imm_f( -1.0 ) );
+ brw_MUL( p, x0y0, x0y0, param0 );
+ brw_MUL( p, x0y1, x0y1, param0 );
+
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param1 );
+ brw_MUL( p, tmp[ 2 ], tmp[ 2 ], param1 );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], t );
+ brw_MUL( p, tmp[ 3 ], tmp[ 3 ], t );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 0 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 2 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 1 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 3 ] );
+
+ /* We interpolate between the gradients using the polynomial
+ 6t^5 - 15t^4 + 10t^3 (Perlin). */
+ brw_MUL( p, tmp[ 0 ], param0, brw_imm_f( 6.0 ) );
+ brw_MUL( p, tmp[ 1 ], param1, brw_imm_f( 6.0 ) );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( -15.0 ) );
+ brw_ADD( p, tmp[ 1 ], tmp[ 1 ], brw_imm_f( -15.0 ) );
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 );
+ brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); /* unrelated work to fill the
+ pipeline */
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], brw_imm_f( 10.0 ) );
+ brw_ADD( p, tmp[ 1 ], tmp[ 1 ], brw_imm_f( 10.0 ) );
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 );
+ brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); /* unrelated work to fill the
+ pipeline */
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], param0 );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], param1 );
+ brw_MUL( p, param0, tmp[ 0 ], param0 );
+ brw_MUL( p, param1, tmp[ 1 ], param1 );
+
+ /* Here we interpolate in the y dimension... */
+ brw_MUL( p, x0y1, x0y1, param1 );
+ brw_MUL( p, x1y1, x1y1, param1 );
+ brw_ADD( p, x0y0, x0y0, x0y1 );
+ brw_ADD( p, x1y0, x1y0, x1y1 );
+
+ /* And now in x. There are horrible register dependencies here,
+ but we have nothing else to do. */
+ brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
+ brw_MUL( p, x1y0, x1y0, param0 );
+ brw_ADD( p, x0y0, x0y0, x1y0 );
+
+ /* scale by pow( 2, -15 ), as described above */
+ brw_MUL( p, param0, x0y0, brw_imm_f( 0.000030517578125 ) );
+
+ release_tmps( c, mark );
+}
+
+static void emit_noise2( struct brw_wm_compile *c,
+ struct prog_instruction *inst )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, src1, param0, param1, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ int mark = mark_tmps( c );
+
+ assert( mark == 0 );
+
+ src0 = get_src_reg( c, inst->SrcReg, 0, 1 );
+ src1 = get_src_reg( c, inst->SrcReg, 1, 1 );
+
+ param0 = alloc_tmp( c );
+ param1 = alloc_tmp( c );
+
+ brw_MOV( p, param0, src0 );
+ brw_MOV( p, param1, src1 );
+
+ invoke_subroutine( c, SUB_NOISE2, noise2_sub );
+
+ /* Fill in the result: */
+ brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i, 1);
+ brw_MOV( p, dst, param0 );
+ }
+ }
+ if( inst->SaturateMode == SATURATE_ZERO_ONE )
+ brw_set_saturate( p, 0 );
+
+ release_tmps( c, mark );
+}
+
+/* The three-dimensional case is much like the one- and two- versions above,
+ but since the number of corners is rapidly growing we now pack 16 16-bit
+ hashes into each register to extract more parallelism from the EUs. */
+static void noise3_sub( struct brw_wm_compile *c ) {
+
+ struct brw_compile *p = &c->func;
+ struct brw_reg param0, param1, param2,
+ x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */
+ xi, yi, zi, /* interpolation coefficients */
+ t, tmp[ 8 ], /* float temporaries */
+ itmp[ 8 ], /* unsigned integer temporaries (aliases of floats above) */
+ wtmp[ 8 ]; /* 16-way unsigned word temporaries (aliases of above) */
+ int i;
+ int mark = mark_tmps( c );
+
+ x0y0 = alloc_tmp( c );
+ x0y1 = alloc_tmp( c );
+ x1y0 = alloc_tmp( c );
+ x1y1 = alloc_tmp( c );
+ xi = alloc_tmp( c );
+ yi = alloc_tmp( c );
+ zi = alloc_tmp( c );
+ t = alloc_tmp( c );
+ for( i = 0; i < 8; i++ ) {
+ tmp[ i ] = alloc_tmp( c );
+ itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD );
+ wtmp[ i ] = brw_uw16_grf( tmp[ i ].nr, 0 );
+ }
+
+ param0 = lookup_tmp( c, mark - 4 );
+ param1 = lookup_tmp( c, mark - 3 );
+ param2 = lookup_tmp( c, mark - 2 );
+
+ brw_set_access_mode( p, BRW_ALIGN_1 );
+
+ /* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to
+ be hashed. Also compute the remainders (offsets within the unit
+ cube), interleaved to reduce register dependency penalties. */
+ brw_RNDD( p, itmp[ 0 ], param0 );
+ brw_RNDD( p, itmp[ 1 ], param1 );
+ brw_RNDD( p, itmp[ 2 ], param2 );
+ brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBC8F ) ); /* constant used later */
+ brw_MOV( p, itmp[ 5 ], brw_imm_ud( 0xD0BD ) ); /* constant used later */
+ brw_MOV( p, itmp[ 6 ], brw_imm_ud( 0x9B93 ) ); /* constant used later */
+ brw_FRC( p, param0, param0 );
+ brw_FRC( p, param1, param1 );
+ brw_FRC( p, param2, param2 );
+ /* Since we now have only 16 bits of precision in the hash, we must
+ be more careful about thorough mixing to maintain entropy as we
+ squash the input vector into a small scalar. */
+ brw_MUL( p, brw_acc_reg(), itmp[ 4 ], itmp[ 0 ] );
+ brw_MAC( p, brw_acc_reg(), itmp[ 5 ], itmp[ 1 ] );
+ brw_MAC( p, itmp[ 0 ], itmp[ 6 ], itmp[ 2 ] );
+ brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ),
+ brw_imm_uw( 0xBC8F ) );
+
+ /* Temporarily disable the execution mask while we work with ExecSize=16
+ channels (the mask is set for ExecSize=8 and is probably incorrect).
+ Although this might cause execution of unwanted channels, the code
+ writes only to temporary registers and has no side effects, so
+ disabling the mask is harmless. */
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_ADD( p, wtmp[ 1 ], wtmp[ 0 ], brw_imm_uw( 0xD0BD ) );
+ brw_ADD( p, wtmp[ 2 ], wtmp[ 0 ], brw_imm_uw( 0x9B93 ) );
+ brw_ADD( p, wtmp[ 3 ], wtmp[ 1 ], brw_imm_uw( 0x9B93 ) );
+
+ /* We're now ready to perform the hashing. The eight hashes are
+ interleaved for performance. The hash function used is
+ designed to rapidly achieve avalanche and require only 16x16
+ bit multiplication, and 8-bit swizzles (which we get for
+ free). */
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0x28D9 ) );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
+ odd_bytes( wtmp[ i ] ) );
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0xC6D5 ) );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
+ odd_bytes( wtmp[ i ] ) );
+ brw_pop_insn_state( p );
+
+ /* Now we want to initialise the four rear gradients based on the
+ hashes. Format conversion from signed integer to float leaves
+ everything scaled too high by a factor of pow( 2, 15 ), but
+ we correct for that right at the end. */
+ /* x component */
+ brw_ADD( p, t, param0, brw_imm_f( -1.0 ) );
+ brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) );
+ brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) );
+ brw_MOV( p, x1y0, high_words( tmp[ 0 ] ) );
+ brw_MOV( p, x1y1, high_words( tmp[ 1 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) );
+ brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, x1y0, x1y0, t );
+ brw_MUL( p, x1y1, x1y1, t );
+ brw_ADD( p, t, param1, brw_imm_f( -1.0 ) );
+ brw_MUL( p, x0y0, x0y0, param0 );
+ brw_MUL( p, x0y1, x0y1, param0 );
+
+ /* y component */
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) );
+ brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ brw_ADD( p, t, param0, brw_imm_f( -1.0 ) );
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 );
+
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+
+ /* z component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param2 );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], param2 );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param2 );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], param2 );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* We interpolate between the gradients using the polynomial
+ 6t^5 - 15t^4 + 10t^3 (Perlin). */
+ brw_MUL( p, xi, param0, brw_imm_f( 6.0 ) );
+ brw_MUL( p, yi, param1, brw_imm_f( 6.0 ) );
+ brw_MUL( p, zi, param2, brw_imm_f( 6.0 ) );
+ brw_ADD( p, xi, xi, brw_imm_f( -15.0 ) );
+ brw_ADD( p, yi, yi, brw_imm_f( -15.0 ) );
+ brw_ADD( p, zi, zi, brw_imm_f( -15.0 ) );
+ brw_MUL( p, xi, xi, param0 );
+ brw_MUL( p, yi, yi, param1 );
+ brw_MUL( p, zi, zi, param2 );
+ brw_ADD( p, xi, xi, brw_imm_f( 10.0 ) );
+ brw_ADD( p, yi, yi, brw_imm_f( 10.0 ) );
+ brw_ADD( p, zi, zi, brw_imm_f( 10.0 ) );
+ brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); /* unrelated work */
+ brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); /* unrelated work */
+ brw_MUL( p, xi, xi, param0 );
+ brw_MUL( p, yi, yi, param1 );
+ brw_MUL( p, zi, zi, param2 );
+ brw_MUL( p, xi, xi, param0 );
+ brw_MUL( p, yi, yi, param1 );
+ brw_MUL( p, zi, zi, param2 );
+ brw_MUL( p, xi, xi, param0 );
+ brw_MUL( p, yi, yi, param1 );
+ brw_MUL( p, zi, zi, param2 );
+
+ /* Here we interpolate in the y dimension... */
+ brw_MUL( p, x0y1, x0y1, yi );
+ brw_MUL( p, x1y1, x1y1, yi );
+ brw_ADD( p, x0y0, x0y0, x0y1 );
+ brw_ADD( p, x1y0, x1y0, x1y1 );
+
+ /* And now in x. Leave the result in tmp[ 0 ] (see below)... */
+ brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
+ brw_MUL( p, x1y0, x1y0, xi );
+ brw_ADD( p, tmp[ 0 ], x0y0, x1y0 );
+
+ /* Now do the same thing for the front four gradients... */
+ /* x component */
+ brw_MOV( p, x0y0, low_words( tmp[ 2 ] ) );
+ brw_MOV( p, x0y1, low_words( tmp[ 3 ] ) );
+ brw_MOV( p, x1y0, high_words( tmp[ 2 ] ) );
+ brw_MOV( p, x1y1, high_words( tmp[ 3 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) );
+ brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, x1y0, x1y0, t );
+ brw_MUL( p, x1y1, x1y1, t );
+ brw_ADD( p, t, param1, brw_imm_f( -1.0 ) );
+ brw_MUL( p, x0y0, x0y0, param0 );
+ brw_MUL( p, x0y1, x0y1, param0 );
+
+ /* y component */
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) );
+ brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ brw_ADD( p, t, param2, brw_imm_f( -1.0 ) );
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 );
+
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+
+ /* z component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* The interpolation coefficients are still around from last time, so
+ again interpolate in the y dimension... */
+ brw_ADD( p, x0y1, x0y1, negate( x0y0 ) );
+ brw_ADD( p, x1y1, x1y1, negate( x1y0 ) );
+ brw_MUL( p, x0y1, x0y1, yi );
+ brw_MUL( p, x1y1, x1y1, yi );
+ brw_ADD( p, x0y0, x0y0, x0y1 );
+ brw_ADD( p, x1y0, x1y0, x1y1 );
+
+ /* And now in x. The rear face is in tmp[ 0 ] (see above), so this
+ time put the front face in tmp[ 1 ] and we're nearly there... */
+ brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
+ brw_MUL( p, x1y0, x1y0, xi );
+ brw_ADD( p, tmp[ 1 ], x0y0, x1y0 );
+
+ /* The final interpolation, in the z dimension: */
+ brw_ADD( p, tmp[ 1 ], tmp[ 1 ], negate( tmp[ 0 ] ) );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], zi );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], tmp[ 1 ] );
+
+ /* scale by pow( 2, -15 ), as described above */
+ brw_MUL( p, param0, tmp[ 0 ], brw_imm_f( 0.000030517578125 ) );
+
+ release_tmps( c, mark );
+}
+
+static void emit_noise3( struct brw_wm_compile *c,
+ struct prog_instruction *inst )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, src1, src2, param0, param1, param2, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ int mark = mark_tmps( c );
+
+ assert( mark == 0 );
+
+ src0 = get_src_reg( c, inst->SrcReg, 0, 1 );
+ src1 = get_src_reg( c, inst->SrcReg, 1, 1 );
+ src2 = get_src_reg( c, inst->SrcReg, 2, 1 );
+
+ param0 = alloc_tmp( c );
+ param1 = alloc_tmp( c );
+ param2 = alloc_tmp( c );
+
+ brw_MOV( p, param0, src0 );
+ brw_MOV( p, param1, src1 );
+ brw_MOV( p, param2, src2 );
+
+ invoke_subroutine( c, SUB_NOISE3, noise3_sub );
+
+ /* Fill in the result: */
+ brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i, 1);
+ brw_MOV( p, dst, param0 );
+ }
+ }
+ if( inst->SaturateMode == SATURATE_ZERO_ONE )
+ brw_set_saturate( p, 0 );
+
+ release_tmps( c, mark );
+}
+
static void emit_wpos_xy(struct brw_wm_compile *c,
struct prog_instruction *inst)
{
@@ -1201,8 +1912,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
case OPCODE_LRP:
emit_lrp(c, inst);
break;
- case OPCODE_INT:
- emit_int(c, inst);
+ case OPCODE_TRUNC:
+ emit_trunc(c, inst);
break;
case OPCODE_MOV:
emit_mov(c, inst);
@@ -1276,6 +1987,17 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
case OPCODE_MAD:
emit_mad(c, inst);
break;
+ case OPCODE_NOISE1:
+ emit_noise1(c, inst);
+ break;
+ case OPCODE_NOISE2:
+ emit_noise2(c, inst);
+ break;
+ case OPCODE_NOISE3:
+ emit_noise3(c, inst);
+ break;
+ /* case OPCODE_NOISE4: */
+ /* not yet implemented */
case OPCODE_TEX:
emit_tex(c, inst);
break;
@@ -1368,7 +2090,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
{
brw_wm_pass_fp(c);
- c->tmp_index = 127;
brw_wm_emit_glsl(brw, c);
c->prog_data.total_grf = c->reg_index;
c->prog_data.total_scratch = 0;
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 7dbc646370d..c9b88b0ae1f 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -30,6 +30,7 @@
#include "intel_decode.h"
#include "intel_reg.h"
#include "intel_bufmgr.h"
+#include "intel_buffers.h"
/* Relocations in kernel space:
* - pass dma buffer seperately
@@ -133,6 +134,9 @@ do_flush_locked(struct intel_batchbuffer *batch,
{
struct intel_context *intel = batch->intel;
int ret = 0;
+ unsigned int num_cliprects = 0;
+ struct drm_clip_rect *cliprects = NULL;
+ int x_off = 0, y_off = 0;
if (batch->buffer)
dri_bo_subdata (batch->buf, 0, used, batch->buffer);
@@ -142,23 +146,21 @@ do_flush_locked(struct intel_batchbuffer *batch,
batch->map = NULL;
batch->ptr = NULL;
- /* Throw away non-effective packets. Won't work once we have
- * hardware contexts which would preserve statechanges beyond a
- * single buffer.
- */
- if (!(intel->numClipRects == 0 &&
- batch->cliprect_mode == LOOP_CLIPRECTS) || intel->no_hw) {
- dri_bo_exec(batch->buf, used,
- intel->pClipRects,
- batch->cliprect_mode != LOOP_CLIPRECTS ?
- 0 : intel->numClipRects,
- (((GLuint) intel->drawX) & 0xffff) |
- (((GLuint) intel->drawY) << 16));
+ if (batch->cliprect_mode == LOOP_CLIPRECTS) {
+ intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
+ }
+ /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects).
+ * Can't short-circuit like this once we have hardware contexts, but we
+ * should always be in DRI2 mode by then anyway.
+ */
+ if ((batch->cliprect_mode != LOOP_CLIPRECTS ||
+ num_cliprects != 0) && !intel->no_hw) {
+ dri_bo_exec(batch->buf, used, cliprects, num_cliprects,
+ (x_off & 0xffff) | (y_off << 16));
}
- if (intel->numClipRects == 0 &&
- batch->cliprect_mode == LOOP_CLIPRECTS) {
+ if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) {
if (allow_unlock) {
/* If we are not doing any actual user-visible rendering,
* do a sched_yield to keep the app from pegging the cpu while
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index 1f8096b32ec..8129996979f 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -19,6 +19,9 @@ enum cliprect_mode {
/**
* Batchbuffer contents require looping over per cliprect at batch submit
* time.
+ *
+ * This will be upgraded to NO_LOOP_CLIPRECTS when there's a single
+ * constant cliprect, as in DRI2 or FBO rendering.
*/
LOOP_CLIPRECTS,
/**
@@ -29,8 +32,10 @@ enum cliprect_mode {
/**
* Batchbuffer contents contain drawing that already handles cliprects, such
* as 2D drawing to front/back/depth that doesn't respect DRAWING_RECTANGLE.
+ *
* Equivalent behavior to NO_LOOP_CLIPRECTS, but may not persist in batch
- * outside of LOCK/UNLOCK.
+ * outside of LOCK/UNLOCK. This is upgraded to just NO_LOOP_CLIPRECTS when
+ * there's a constant cliprect, as in DRI2 or FBO rendering.
*/
REFERENCES_CLIPRECTS
};
@@ -115,6 +120,11 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
if (intel_batchbuffer_space(batch) < sz)
intel_batchbuffer_flush(batch);
+ if ((cliprect_mode == LOOP_CLIPRECTS ||
+ cliprect_mode == REFERENCES_CLIPRECTS) &&
+ batch->intel->constant_cliprect)
+ cliprect_mode = NO_LOOP_CLIPRECTS;
+
if (cliprect_mode != IGNORE_CLIPRECTS) {
if (batch->cliprect_mode == IGNORE_CLIPRECTS) {
batch->cliprect_mode = cliprect_mode;
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 2917401e023..e1046f4a5de 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -272,24 +272,53 @@ intelEmitCopyBlit(struct intel_context *intel,
GLshort w, GLshort h,
GLenum logic_op)
{
- GLuint CMD, BR13;
+ GLuint CMD, BR13, pass = 0;
int dst_y2 = dst_y + h;
int dst_x2 = dst_x + w;
dri_bo *aper_array[3];
BATCH_LOCALS;
/* do space/cliprects check before going any further */
- intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS);
- again:
- aper_array[0] = intel->batch->buf;
- aper_array[1] = dst_buffer;
- aper_array[2] = src_buffer;
-
- if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
- intel_batchbuffer_flush(intel->batch);
- goto again;
+ do {
+ aper_array[0] = intel->batch->buf;
+ aper_array[1] = dst_buffer;
+ aper_array[2] = src_buffer;
+
+ if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
+ intel_batchbuffer_flush(intel->batch);
+ pass++;
+ } else
+ break;
+ } while (pass < 2);
+
+ if (pass >= 2) {
+ GLboolean locked = GL_FALSE;
+ if (!intel->locked) {
+ LOCK_HARDWARE(intel);
+ locked = GL_TRUE;
+ }
+
+ dri_bo_map(dst_buffer, GL_TRUE);
+ dri_bo_map(src_buffer, GL_FALSE);
+ _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
+ cpp,
+ dst_pitch,
+ dst_x, dst_y,
+ w, h,
+ (GLubyte *)src_buffer->virtual + src_offset,
+ src_pitch,
+ src_x, src_y);
+
+ dri_bo_unmap(src_buffer);
+ dri_bo_unmap(dst_buffer);
+
+ if (locked)
+ UNLOCK_HARDWARE(intel);
+
+ return;
}
+ intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
@@ -393,6 +422,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLuint clear_depth;
GLbitfield skipBuffers = 0;
+ unsigned int num_cliprects;
+ struct drm_clip_rect *cliprects;
+ int x_off, y_off;
BATCH_LOCALS;
/*
@@ -417,7 +449,8 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
intelFlush(&intel->ctx);
LOCK_HARDWARE(intel);
- if (intel->numClipRects) {
+ intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
+ if (num_cliprects) {
GLint cx, cy, cw, ch;
drm_clip_rect_t clear;
int i;
@@ -432,15 +465,15 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
/* clearing a window */
/* flip top to bottom */
- clear.x1 = cx + intel->drawX;
+ clear.x1 = cx + x_off;
clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
clear.x2 = clear.x1 + cw;
clear.y2 = clear.y1 + ch;
}
else {
/* clearing FBO */
- assert(intel->numClipRects == 1);
- assert(intel->pClipRects == &intel->fboRect);
+ assert(num_cliprects == 1);
+ assert(cliprects == &intel->fboRect);
clear.x1 = cx;
clear.y1 = cy;
clear.x2 = clear.x1 + cw;
@@ -448,8 +481,8 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
/* no change to mask */
}
- for (i = 0; i < intel->numClipRects; i++) {
- const drm_clip_rect_t *box = &intel->pClipRects[i];
+ for (i = 0; i < num_cliprects; i++) {
+ const drm_clip_rect_t *box = &cliprects[i];
drm_clip_rect_t b;
GLuint buf;
GLuint clearMask = mask; /* use copy, since we modify it below */
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index f5eaf765f38..f8f009c6a30 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -123,99 +123,40 @@ intel_readbuf_region(struct intel_context *intel)
return NULL;
}
-
-
-/**
- * Update the following fields for rendering to a user-created FBO:
- * intel->numClipRects
- * intel->pClipRects
- * intel->drawX
- * intel->drawY
- */
-static void
-intelSetRenderbufferClipRects(struct intel_context *intel)
-{
- /* If the batch contents require looping over cliprects, flush them before
- * we go changing which cliprects get referenced when that happens.
- */
- if (intel->batch->cliprect_mode == LOOP_CLIPRECTS &&
- (intel->fboRect.x2 != intel->ctx.DrawBuffer->Width ||
- intel->fboRect.x2 != intel->ctx.DrawBuffer->Height))
- intel_batchbuffer_flush(intel->batch);
-
- assert(intel->ctx.DrawBuffer->Width > 0);
- assert(intel->ctx.DrawBuffer->Height > 0);
- intel->fboRect.x1 = 0;
- intel->fboRect.y1 = 0;
- intel->fboRect.x2 = intel->ctx.DrawBuffer->Width;
- intel->fboRect.y2 = intel->ctx.DrawBuffer->Height;
- intel->numClipRects = 1;
- intel->pClipRects = &intel->fboRect;
- intel->drawX = 0;
- intel->drawY = 0;
-}
-
-
-/**
- * As above, but for rendering to front buffer of a window.
- * \sa intelSetRenderbufferClipRects
- */
-static void
-intelSetFrontClipRects(struct intel_context *intel)
-{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
- if (!dPriv)
- return;
-
- /* If the batch contents require looping over cliprects, flush them before
- * we go changing which cliprects get referenced when that happens.
- */
- if (intel->batch->cliprect_mode == LOOP_CLIPRECTS &&
- intel->pClipRects != dPriv->pClipRects)
- intel_batchbuffer_flush(intel->batch);
- intel->numClipRects = dPriv->numClipRects;
- intel->pClipRects = dPriv->pClipRects;
- intel->drawX = dPriv->x;
- intel->drawY = dPriv->y;
-}
-
-
-/**
- * As above, but for rendering to back buffer of a window.
- */
-static void
-intelSetBackClipRects(struct intel_context *intel)
+void
+intel_get_cliprects(struct intel_context *intel,
+ struct drm_clip_rect **cliprects,
+ unsigned int *num_cliprects,
+ int *x_off, int *y_off)
{
__DRIdrawablePrivate *dPriv = intel->driDrawable;
- struct intel_framebuffer *intel_fb;
-
- if (!dPriv)
- return;
-
- intel_fb = dPriv->driverPrivate;
+ struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- if (intel_fb->pf_active || dPriv->numBackClipRects == 0) {
+ if (intel->constant_cliprect) {
+ /* FBO or DRI2 rendering, which can just use the fb's size. */
+ intel->fboRect.x1 = 0;
+ intel->fboRect.y1 = 0;
+ intel->fboRect.x2 = intel->ctx.DrawBuffer->Width;
+ intel->fboRect.y2 = intel->ctx.DrawBuffer->Height;
+
+ *cliprects = &intel->fboRect;
+ *num_cliprects = 1;
+ *x_off = 0;
+ *y_off = 0;
+ } else if (intel->front_cliprects ||
+ intel_fb->pf_active || dPriv->numBackClipRects == 0) {
/* use the front clip rects */
- if (intel->batch->cliprect_mode == LOOP_CLIPRECTS &&
- intel->pClipRects != dPriv->pClipRects)
- intel_batchbuffer_flush(intel->batch);
-
- intel->numClipRects = dPriv->numClipRects;
- intel->pClipRects = dPriv->pClipRects;
- intel->drawX = dPriv->x;
- intel->drawY = dPriv->y;
+ *cliprects = dPriv->pClipRects;
+ *num_cliprects = dPriv->numClipRects;
+ *x_off = dPriv->x;
+ *y_off = dPriv->y;
}
else {
/* use the back clip rects */
- if (intel->batch->cliprect_mode == LOOP_CLIPRECTS &&
- intel->pClipRects != dPriv->pBackClipRects)
- intel_batchbuffer_flush(intel->batch);
-
- intel->numClipRects = dPriv->numBackClipRects;
- intel->pClipRects = dPriv->pBackClipRects;
- intel->drawX = dPriv->backX;
- intel->drawY = dPriv->backY;
+ *num_cliprects = dPriv->numBackClipRects;
+ *cliprects = dPriv->pBackClipRects;
+ *x_off = dPriv->backX;
+ *y_off = dPriv->backY;
}
}
@@ -300,29 +241,6 @@ intelWindowMoved(struct intel_context *intel)
__DRIdrawablePrivate *dPriv = intel->driDrawable;
struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- if (!intel->ctx.DrawBuffer) {
- /* when would this happen? -BP */
- intelSetFrontClipRects(intel);
- }
- else if (intel->ctx.DrawBuffer->Name != 0) {
- /* drawing to user-created FBO - do nothing */
- /* Cliprects would be set from intelDrawBuffer() */
- }
- else {
- /* drawing to a window */
- switch (intel_fb->Base._ColorDrawBufferIndexes[0]) {
- case BUFFER_FRONT_LEFT:
- intelSetFrontClipRects(intel);
- break;
- case BUFFER_BACK_LEFT:
- intelSetBackClipRects(intel);
- break;
- default:
- intelSetFrontClipRects(intel);
- }
-
- }
-
if (!intel->intelScreen->driScrnPriv->dri2.enabled &&
intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
volatile struct drm_i915_sarea *sarea = intel->sarea;
@@ -894,7 +812,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
struct intel_context *intel = intel_context(ctx);
struct intel_region *colorRegions[MAX_DRAW_BUFFERS], *depthRegion = NULL;
struct intel_renderbuffer *irbDepth = NULL, *irbStencil = NULL;
- int front = 0; /* drawing to front color buffer? */
if (!fb) {
/* this can happen during the initial context initialization */
@@ -927,52 +844,44 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
*/
if (fb->_NumColorDrawBuffers == 0) {
/* writing to 0 */
- FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE);
colorRegions[0] = NULL;
-
- if (fb->Name != 0)
- intelSetRenderbufferClipRects(intel);
+ intel->constant_cliprect = GL_TRUE;
} else if (fb->_NumColorDrawBuffers > 1) {
int i;
struct intel_renderbuffer *irb;
- FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE);
- if (fb->Name != 0)
- intelSetRenderbufferClipRects(intel);
for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]);
- colorRegions[i] = (irb && irb->region) ? irb->region : NULL;
+ colorRegions[i] = irb ? irb->region : NULL;
}
+ intel->constant_cliprect = GL_TRUE;
}
else {
- /* draw to exactly one color buffer */
- /*_mesa_debug(ctx, "Hardware rendering\n");*/
- FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE);
- if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
- front = 1;
- }
-
- /*
- * Get the intel_renderbuffer for the colorbuffer we're drawing into.
- * And set up cliprects.
+ /* Get the intel_renderbuffer for the single colorbuffer we're drawing
+ * into, and set up cliprects if it's .
*/
if (fb->Name == 0) {
+ intel->constant_cliprect = intel->driScreen->dri2.enabled;
/* drawing to window system buffer */
- if (front) {
- intelSetFrontClipRects(intel);
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
+ if (!intel->constant_cliprect && !intel->front_cliprects)
+ intel_batchbuffer_flush(intel->batch);
+ intel->front_cliprects = GL_TRUE;
colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
}
else {
- intelSetBackClipRects(intel);
+ if (!intel->constant_cliprect && intel->front_cliprects)
+ intel_batchbuffer_flush(intel->batch);
+ intel->front_cliprects = GL_FALSE;
colorRegions[0]= intel_get_rb_region(fb, BUFFER_BACK_LEFT);
}
}
else {
/* drawing to user-created FBO */
struct intel_renderbuffer *irb;
- intelSetRenderbufferClipRects(intel);
irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]);
colorRegions[0] = (irb && irb->region) ? irb->region : NULL;
+ intel->constant_cliprect = GL_TRUE;
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h
index a669a854317..e5afb37dd1a 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.h
+++ b/src/mesa/drivers/dri/intel/intel_buffers.h
@@ -29,6 +29,8 @@
#ifndef INTEL_BUFFERS_H
#define INTEL_BUFFERS_H
+#include "dri_util.h"
+#include "drm.h"
struct intel_context;
struct intel_framebuffer;
@@ -53,4 +55,9 @@ extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb);
extern void intelInitBufferFuncs(struct dd_function_table *functions);
+void intel_get_cliprects(struct intel_context *intel,
+ struct drm_clip_rect **cliprects,
+ unsigned int *num_cliprects,
+ int *x_off, int *y_off);
+
#endif /* INTEL_BUFFERS_H */
diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h
index 170efd060ae..d1b4941601e 100644
--- a/src/mesa/drivers/dri/intel/intel_chipset.h
+++ b/src/mesa/drivers/dri/intel/intel_chipset.h
@@ -68,11 +68,12 @@
devid == PCI_CHIP_I965_GME || \
devid == PCI_CHIP_GM45_GM)
-#define IS_GM45_GM(devid) (devid == PCI_CHIP_GM45_GM)
-#define IS_G4X(devid) (devid == PCI_CHIP_IGD_E_G || \
+#define IS_G45(devid) (devid == PCI_CHIP_IGD_E_G || \
devid == PCI_CHIP_Q45_G || \
devid == PCI_CHIP_G45_G || \
devid == PCI_CHIP_G41_G)
+#define IS_GM45(devid) (devid == PCI_CHIP_GM45_GM)
+#define IS_G4X(devid) (IS_G45(devid) || IS_GM45(devid))
#define IS_915(devid) (devid == PCI_CHIP_I915_G || \
devid == PCI_CHIP_E7221_G || \
@@ -91,7 +92,6 @@
devid == PCI_CHIP_I965_GM || \
devid == PCI_CHIP_I965_GME || \
devid == PCI_CHIP_I946_GZ || \
- IS_GM45_GM(devid) || \
IS_G4X(devid))
#define IS_9XX(devid) (IS_915(devid) || \
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 2b3a9b9d371..9ac18e69609 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -588,9 +588,6 @@ intelInitContext(struct intel_context *intel,
intel->driFd = sPriv->fd;
intel->driHwLock = sPriv->lock;
- intel->width = intelScreen->width;
- intel->height = intelScreen->height;
-
driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
intel->driScreen->myNum,
IS_965(intelScreen->deviceID) ? "i965" : "i915");
@@ -932,38 +929,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
sarea->ctxOwner, intel->hHWContext);
}
- if (sarea->width != intel->width || sarea->height != intel->height) {
- int numClipRects = intel->numClipRects;
-
- /*
- * FIXME: Really only need to do this when drawing to a
- * common back- or front buffer.
- */
-
- /*
- * This will essentially drop the outstanding batchbuffer on
- * the floor.
- */
- intel->numClipRects = 0;
-
- if (intel->Fallback)
- _swrast_flush(&intel->ctx);
-
- if (!IS_965(intel->intelScreen->deviceID))
- INTEL_FIREVERTICES(intel);
-
- if (intel->batch->map != intel->batch->ptr)
- intel_batchbuffer_flush(intel->batch);
-
- intel->numClipRects = numClipRects;
-
- /* force window update */
- intel->lastStamp = 0;
-
- intel->width = sarea->width;
- intel->height = sarea->height;
- }
-
/* Drawable changed?
*/
if (dPriv && intel->lastStamp != dPriv->lastStamp) {
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 554159ac441..3938af4c72c 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -235,10 +235,18 @@ struct intel_context
/* These refer to the current drawing buffer:
*/
- int drawX, drawY; /**< origin of drawing area within region */
- GLuint numClipRects; /**< cliprects for drawing */
- drm_clip_rect_t *pClipRects;
struct gl_texture_object *frame_buffer_texobj;
+ /**
+ * Set to true if a single constant cliprect should be used in the
+ * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
+ * flush time while the lock is held.
+ */
+ GLboolean constant_cliprect;
+ /**
+ * In !constant_cliprect mode, set to true if the front cliprects should be
+ * used instead of back.
+ */
+ GLboolean front_cliprects;
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
int perf_boxes;
@@ -271,10 +279,6 @@ struct intel_context
*/
driOptionCache optionCache;
- /* Last seen width/height of the screen */
- int width;
- int height;
-
int64_t swap_ust;
int64_t swap_missed_ust;
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 89635198931..0565197ea08 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -191,11 +191,7 @@ do_blit_bitmap( GLcontext *ctx,
color8888 = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1], ubcolor[2], ubcolor[3]);
color565 = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]);
- /* Does zoom apply to bitmaps?
- */
- if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F) ||
- ctx->Pixel.ZoomX != 1.0F ||
- ctx->Pixel.ZoomY != 1.0F)
+ if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
return GL_FALSE;
LOCK_HARDWARE(intel);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 50518a68792..8ebbc95a1d0 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -75,19 +75,21 @@ intel_texture_drawpixels(GLcontext * ctx,
/* We're going to mess with texturing with no regard to existing texture
* state, so if there is some set up we have to bail.
*/
- if (ctx->Texture._EnabledUnits != 0)
+ if (ctx->Texture._EnabledUnits != 0) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "glDrawPixels() fallback: texturing enabled\n");
return GL_FALSE;
+ }
/* Can't do textured DrawPixels with a fragment program, unless we were
* to generate a new program that sampled our texture and put the results
* in the fragment color before the user's program started.
*/
- if (ctx->FragmentProgram.Enabled)
- return GL_FALSE;
-
- /* Don't even want to think about it */
- if (format == GL_COLOR_INDEX)
+ if (ctx->FragmentProgram.Enabled) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "glDrawPixels() fallback: fragment program enabled\n");
return GL_FALSE;
+ }
/* We don't have a way to generate fragments with stencil values which *
* will set the resulting stencil value.
@@ -108,8 +110,12 @@ intel_texture_drawpixels(GLcontext * ctx,
* the color buffer, and sample the texture values into the fragment depth
* in a program.
*/
- if (format == GL_DEPTH_COMPONENT)
+ if (format == GL_DEPTH_COMPONENT) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr,
+ "glDrawPixels() fallback: format == GL_DEPTH_COMPONENT\n");
return GL_FALSE;
+ }
_mesa_PushAttrib(GL_ENABLE_BIT | GL_TRANSFORM_BIT | GL_TEXTURE_BIT |
GL_CURRENT_BIT);
@@ -141,22 +147,27 @@ intel_texture_drawpixels(GLcontext * ctx,
_mesa_PushMatrix();
_mesa_LoadIdentity();
+ /* Create the vertex buffer based on the current raster pos. The x and y
+ * we're handed are ctx->Current.RasterPos[0,1] rounded to integers.
+ * We also apply the depth. However, the W component is already multiplied
+ * into ctx->Current.RasterPos[0,1,2] and we can ignore it at this point.
+ */
vertices[0][0] = x;
vertices[0][1] = y;
vertices[0][2] = ctx->Current.RasterPos[2];
- vertices[0][3] = ctx->Current.RasterPos[3];
+ vertices[0][3] = 1.0;
vertices[1][0] = x + width * ctx->Pixel.ZoomX;
vertices[1][1] = y;
vertices[1][2] = ctx->Current.RasterPos[2];
- vertices[1][3] = ctx->Current.RasterPos[3];
+ vertices[1][3] = 1.0;
vertices[2][0] = x + width * ctx->Pixel.ZoomX;
vertices[2][1] = y + height * ctx->Pixel.ZoomY;
vertices[2][2] = ctx->Current.RasterPos[2];
- vertices[2][3] = ctx->Current.RasterPos[3];
+ vertices[2][3] = 1.0;
vertices[3][0] = x;
vertices[3][1] = y + height * ctx->Pixel.ZoomY;
vertices[3][2] = ctx->Current.RasterPos[2];
- vertices[3][3] = ctx->Current.RasterPos[3];
+ vertices[3][3] = 1.0;
texcoords[0][0] = 0.0;
texcoords[0][1] = 0.0;
@@ -212,8 +223,12 @@ intel_stencil_drawpixels(GLcontext * ctx,
return GL_TRUE;
/* Can't do a per-bit writemask while treating stencil as rgba data. */
- if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff)
+ if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: "
+ "stencil mask enabled\n");
return GL_FALSE;
+ }
/* We use FBOs for our wrapping of the depthbuffer into a color
* destination.
@@ -224,21 +239,29 @@ intel_stencil_drawpixels(GLcontext * ctx,
/* We're going to mess with texturing with no regard to existing texture
* state, so if there is some set up we have to bail.
*/
- if (ctx->Texture._EnabledUnits != 0)
+ if (ctx->Texture._EnabledUnits != 0) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: "
+ "texturing enabled\n");
return GL_FALSE;
+ }
/* Can't do textured DrawPixels with a fragment program, unless we were
* to generate a new program that sampled our texture and put the results
* in the fragment color before the user's program started.
*/
- if (ctx->FragmentProgram.Enabled)
+ if (ctx->FragmentProgram.Enabled) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: "
+ "fragment program enabled\n");
return GL_FALSE;
+ }
/* Check that we can load in a texture this big. */
if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) ||
height > (1 << (ctx->Const.MaxTextureLevels - 1))) {
if (INTEL_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "glDrawPixels(STENCIL_IDNEX) fallback: "
+ fprintf(stderr, "glDrawPixels(STENCIL_INDEX) fallback: "
"bitmap too large (%dx%d)\n",
width, height);
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h
index c21f4080935..81a7386e429 100644
--- a/src/mesa/drivers/dri/intel/intel_reg.h
+++ b/src/mesa/drivers/dri/intel/intel_reg.h
@@ -29,6 +29,8 @@
#define CMD_2D (0x2 << 29)
#define CMD_3D (0x3 << 29)
+#define MI_NOOP (CMD_MI | 0)
+
#define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23)
#define MI_FLUSH (CMD_MI | (4 << 23))
@@ -44,6 +46,9 @@
#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16))
#define I1_LOAD_S(n) (1<<(4+n))
+#define _3DSTATE_DRAWRECT_INFO (CMD_3D | (0x1d<<24) | (0x80<<16) | 0x3)
+#define _3DSTATE_DRAWRECT_INFO_I965 (CMD_3D | (3 << 27) | (1 << 24) | 0x2)
+
/** @{
*
* PIPE_CONTROL operation, a combination MI_FLUSH and register write with
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index 45faf64c713..8dbcc3050ee 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -79,30 +79,6 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region)
}
}
-static int
-intel_set_region_tiling_gem(struct intel_context *intel,
- struct intel_region *region,
- uint32_t bo_handle)
-{
- struct drm_i915_gem_get_tiling get_tiling;
- int ret;
-
- memset(&get_tiling, 0, sizeof(get_tiling));
-
- get_tiling.handle = bo_handle;
- ret = ioctl(intel->driFd, DRM_IOCTL_I915_GEM_GET_TILING, &get_tiling);
- if (ret != 0) {
- fprintf(stderr, "Failed to get tiling state for region: %s\n",
- strerror(errno));
- return ret;
- }
-
- region->tiling = get_tiling.tiling_mode;
- region->bit_6_swizzle = get_tiling.swizzle_mode;
-
- return 0;
-}
-
static struct intel_region *
intel_region_alloc_internal(struct intel_context *intel,
GLuint cpp,
@@ -151,6 +127,7 @@ intel_region_alloc_for_handle(struct intel_context *intel,
{
struct intel_region *region;
dri_bo *buffer;
+ int ret;
buffer = intel_bo_gem_create_from_name(intel->bufmgr, name, handle);
@@ -159,7 +136,14 @@ intel_region_alloc_for_handle(struct intel_context *intel,
if (region == NULL)
return region;
- intel_set_region_tiling_gem(intel, region, handle);
+ ret = dri_bo_get_tiling(region->buffer, &region->tiling,
+ &region->bit_6_swizzle);
+ if (ret != 0) {
+ fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n",
+ handle, name, strerror(-ret));
+ intel_region_release(&region);
+ return NULL;
+ }
return region;
}
@@ -489,7 +473,14 @@ intel_recreate_static(struct intel_context *intel,
name,
region_desc->bo_handle);
- intel_set_region_tiling_gem(intel, region, region_desc->bo_handle);
+ ret = dri_bo_get_tiling(region->buffer, &region->tiling,
+ &region->bit_6_swizzle);
+ if (ret != 0) {
+ fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n",
+ region_desc->bo_handle, name, strerror(-ret));
+ intel_region_release(&region);
+ return NULL;
+ }
} else {
if (region->classic_map != NULL) {
drmUnmap(region->classic_map,
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 8e2b4456f81..8f4e681ffea 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -30,6 +30,7 @@
#include "main/mtypes.h"
#include "main/colormac.h"
+#include "intel_buffers.h"
#include "intel_fbo.h"
#include "intel_screen.h"
#include "intel_span.h"
@@ -131,12 +132,8 @@ pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val)
}
static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb,
- struct intel_context *intel,
int x, int y)
{
- x += intel->drawX;
- y += intel->drawY;
-
return (y * irb->region->pitch + x) * irb->region->cpp;
}
@@ -145,7 +142,6 @@ static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb,
*/
static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb,
- struct intel_context *intel,
int x, int y)
{
int tile_stride;
@@ -155,9 +151,6 @@ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb,
int tile_off, tile_base;
tile_stride = (irb->pfPitch * irb->region->cpp) << 3;
-
- x += intel->drawX;
- y += intel->drawY;
xbyte = x * irb->region->cpp;
@@ -204,7 +197,6 @@ static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb,
}
static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
- struct intel_context *intel,
int x, int y)
{
int tile_stride;
@@ -214,9 +206,6 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
int tile_off, tile_base;
tile_stride = (irb->pfPitch * irb->region->cpp) << 5;
-
- x += intel->drawX;
- y += intel->drawY;
xbyte = x * irb->region->cpp;
@@ -268,8 +257,12 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = irb->RenderToTexture ? 1 : -1; \
const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \
+ unsigned int num_cliprects; \
+ struct drm_clip_rect *cliprects; \
+ int x_off, y_off; \
GLuint p; \
- (void) p;
+ (void) p; \
+ intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
/* XXX FBO: this is identical to the macro in spantmp2.h except we get
* the cliprect info from the context, not the driDrawable.
@@ -277,12 +270,12 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
*/
#define HW_CLIPLOOP() \
do { \
- int _nc = intel->numClipRects; \
+ int _nc = num_cliprects; \
while ( _nc-- ) { \
- int minx = intel->pClipRects[_nc].x1 - intel->drawX; \
- int miny = intel->pClipRects[_nc].y1 - intel->drawY; \
- int maxx = intel->pClipRects[_nc].x2 - intel->drawX; \
- int maxy = intel->pClipRects[_nc].y2 - intel->drawY;
+ int minx = cliprects[_nc].x1 - x_off; \
+ int miny = cliprects[_nc].y1 - y_off; \
+ int maxx = cliprects[_nc].x2 - x_off; \
+ int maxy = cliprects[_nc].y2 - y_off;
#if 0
}}
@@ -295,6 +288,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define HW_UNLOCK()
+/* Convenience macros to avoid typing the swizzle argument over and over */
+#define NO_TILE(_X, _Y) no_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
+#define X_TILE(_X, _Y) x_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
+#define Y_TILE(_X, _Y) y_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
+
/* 16 bit, RGB565 color spanline and pixel functions
*/
#define SPANTMP_PIXEL_FMT GL_RGB
@@ -302,8 +300,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define TAG(x) intel##x##_RGB565
#define TAG2(x,y) intel##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, no_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, no_tile_swizzle(irb, intel, X, Y), V)
+#define GET_VALUE(X, Y) pread_16(irb, NO_TILE(X, Y))
+#define PUT_VALUE(X, Y, V) pwrite_16(irb, NO_TILE(X, Y), V)
#include "spantmp2.h"
/* 32 bit, ARGB8888 color spanline and pixel functions
@@ -313,8 +311,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define TAG(x) intel##x##_ARGB8888
#define TAG2(x,y) intel##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, no_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, no_tile_swizzle(irb, intel, X, Y), V)
+#define GET_VALUE(X, Y) pread_32(irb, NO_TILE(X, Y))
+#define PUT_VALUE(X, Y, V) pwrite_32(irb, NO_TILE(X, Y), V)
#include "spantmp2.h"
/* 32 bit, xRGB8888 color spanline and pixel functions
@@ -324,8 +322,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define TAG(x) intel##x##_xRGB8888
#define TAG2(x,y) intel##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, no_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, no_tile_swizzle(irb, intel, X, Y), V)
+#define GET_VALUE(X, Y) pread_xrgb8888(irb, NO_TILE(X, Y))
+#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, NO_TILE(X, Y), V)
#include "spantmp2.h"
/* 16 bit RGB565 color tile spanline and pixel functions
@@ -336,8 +334,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define TAG(x) intel_XTile_##x##_RGB565
#define TAG2(x,y) intel_XTile_##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, x_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, x_tile_swizzle(irb, intel, X, Y), V)
+#define GET_VALUE(X, Y) pread_16(irb, X_TILE(X, Y))
+#define PUT_VALUE(X, Y, V) pwrite_16(irb, X_TILE(X, Y), V)
#include "spantmp2.h"
#define SPANTMP_PIXEL_FMT GL_RGB
@@ -345,8 +343,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define TAG(x) intel_YTile_##x##_RGB565
#define TAG2(x,y) intel_YTile_##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, y_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, y_tile_swizzle(irb, intel, X, Y), V)
+#define GET_VALUE(X, Y) pread_16(irb, Y_TILE(X, Y))
+#define PUT_VALUE(X, Y, V) pwrite_16(irb, Y_TILE(X, Y), V)
#include "spantmp2.h"
/* 32 bit ARGB888 color tile spanline and pixel functions
@@ -357,8 +355,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define TAG(x) intel_XTile_##x##_ARGB8888
#define TAG2(x,y) intel_XTile_##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, x_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, x_tile_swizzle(irb, intel, X, Y), V)
+#define GET_VALUE(X, Y) pread_32(irb, X_TILE(X, Y))
+#define PUT_VALUE(X, Y, V) pwrite_32(irb, X_TILE(X, Y), V)
#include "spantmp2.h"
#define SPANTMP_PIXEL_FMT GL_BGRA
@@ -366,8 +364,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define TAG(x) intel_YTile_##x##_ARGB8888
#define TAG2(x,y) intel_YTile_##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, y_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, y_tile_swizzle(irb, intel, X, Y), V)
+#define GET_VALUE(X, Y) pread_32(irb, Y_TILE(X, Y))
+#define PUT_VALUE(X, Y, V) pwrite_32(irb, Y_TILE(X, Y), V)
#include "spantmp2.h"
/* 32 bit xRGB888 color tile spanline and pixel functions
@@ -378,8 +376,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define TAG(x) intel_XTile_##x##_xRGB8888
#define TAG2(x,y) intel_XTile_##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, x_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, x_tile_swizzle(irb, intel, X, Y), V)
+#define GET_VALUE(X, Y) pread_xrgb8888(irb, X_TILE(X, Y))
+#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, X_TILE(X, Y), V)
#include "spantmp2.h"
#define SPANTMP_PIXEL_FMT GL_BGRA
@@ -387,15 +385,19 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define TAG(x) intel_YTile_##x##_xRGB8888
#define TAG2(x,y) intel_YTile_##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, y_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, y_tile_swizzle(irb, intel, X, Y), V)
+#define GET_VALUE(X, Y) pread_xrgb8888(irb, Y_TILE(X, Y))
+#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, Y_TILE(X, Y), V)
#include "spantmp2.h"
#define LOCAL_DEPTH_VARS \
struct intel_context *intel = intel_context(ctx); \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = irb->RenderToTexture ? 1 : -1; \
- const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1;
+ const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \
+ unsigned int num_cliprects; \
+ struct drm_clip_rect *cliprects; \
+ int x_off, y_off; \
+ intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
@@ -404,10 +406,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
** 16-bit depthbuffer functions.
**/
#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_16(irb, no_tile_swizzle(irb, intel, _x, _y), d)
-#define READ_DEPTH(d, _x, _y) \
- d = pread_16(irb, no_tile_swizzle(irb, intel, _x, _y))
+#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, NO_TILE(_x, _y), d)
+#define READ_DEPTH(d, _x, _y) d = pread_16(irb, NO_TILE(_x, _y))
#define TAG(x) intel##x##_z16
#include "depthtmp.h"
@@ -416,10 +416,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
** 16-bit x tile depthbuffer functions.
**/
#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_16(irb, x_tile_swizzle(irb, intel, _x, _y), d)
-#define READ_DEPTH(d, _x, _y) \
- d = pread_16(irb, x_tile_swizzle(irb, intel, _x, _y))
+#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, X_TILE(_x, _y), d)
+#define READ_DEPTH(d, _x, _y) d = pread_16(irb, X_TILE(_x, _y))
#define TAG(x) intel_XTile_##x##_z16
#include "depthtmp.h"
@@ -427,10 +425,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
** 16-bit y tile depthbuffer functions.
**/
#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_16(irb, y_tile_swizzle(irb, intel, _x, _y), d)
-#define READ_DEPTH(d, _x, _y) \
- d = pread_16(irb, y_tile_swizzle(irb, intel, _x, _y))
+#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, Y_TILE(_x, _y), d)
+#define READ_DEPTH(d, _x, _y) d = pread_16(irb, Y_TILE(_x, _y))
#define TAG(x) intel_YTile_##x##_z16
#include "depthtmp.h"
@@ -445,12 +441,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
/* Change ZZZS -> SZZZ */
#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, no_tile_swizzle(irb, intel, _x, _y), \
- ((d) >> 8) | ((d) << 24))
+ pwrite_32(irb, NO_TILE(_x, _y), ((d) >> 8) | ((d) << 24))
/* Change SZZZ -> ZZZS */
#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, no_tile_swizzle(irb, intel, _x, _y)); \
+ GLuint tmp = pread_32(irb, NO_TILE(_x, _y)); \
d = (tmp << 8) | (tmp >> 24); \
}
@@ -468,12 +463,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
/* Change ZZZS -> SZZZ */
#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, x_tile_swizzle(irb, intel, _x, _y), \
- ((d) >> 8) | ((d) << 24)) \
+ pwrite_32(irb, X_TILE(_x, _y), ((d) >> 8) | ((d) << 24))
/* Change SZZZ -> ZZZS */
#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, x_tile_swizzle(irb, intel, _x, _y)); \
+ GLuint tmp = pread_32(irb, X_TILE(_x, _y)); \
d = (tmp << 8) | (tmp >> 24); \
}
@@ -490,12 +484,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
/* Change ZZZS -> SZZZ */
#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, y_tile_swizzle(irb, intel, _x, _y), \
- ((d) >> 8) | ((d) << 24))
+ pwrite_32(irb, Y_TILE(_x, _y), ((d) >> 8) | ((d) << 24))
/* Change SZZZ -> ZZZS */
#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, y_tile_swizzle(irb, intel, _x, _y)); \
+ GLuint tmp = pread_32(irb, Y_TILE(_x, _y)); \
d = (tmp << 8) | (tmp >> 24); \
}
@@ -506,36 +499,24 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
/**
** 8-bit stencil function (XXX FBO: This is obsolete)
**/
-#define WRITE_STENCIL(_x, _y, d) \
- pwrite_8(irb, no_tile_swizzle(irb, intel, _x, _y) + 3, d)
-
-#define READ_STENCIL(d, _x, _y) \
- d = pread_8(irb, no_tile_swizzle(irb, intel, _x, _y) + 3);
-
+#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, NO_TILE(_x, _y) + 3, d)
+#define READ_STENCIL(d, _x, _y) d = pread_8(irb, NO_TILE(_x, _y) + 3);
#define TAG(x) intel##x##_z24_s8
#include "stenciltmp.h"
/**
** 8-bit x-tile stencil function (XXX FBO: This is obsolete)
**/
-#define WRITE_STENCIL(_x, _y, d) \
- pwrite_8(irb, x_tile_swizzle(irb, intel, _x, _y) + 3, d)
-
-#define READ_STENCIL(d, _x, _y) \
- d = pread_8(irb, x_tile_swizzle(irb, intel, _x, _y) + 3);
-
+#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, X_TILE(_x, _y) + 3, d)
+#define READ_STENCIL(d, _x, _y) d = pread_8(irb, X_TILE(_x, _y) + 3);
#define TAG(x) intel_XTile_##x##_z24_s8
#include "stenciltmp.h"
/**
** 8-bit y-tile stencil function (XXX FBO: This is obsolete)
**/
-#define WRITE_STENCIL(_x, _y, d) \
- pwrite_8(irb, y_tile_swizzle(irb, intel, _x, _y) + 3, d)
-
-#define READ_STENCIL(d, _x, _y) \
- d = pread_8(irb, y_tile_swizzle(irb, intel, _x, _y) + 3)
-
+#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, Y_TILE(_x, _y) + 3, d)
+#define READ_STENCIL(d, _x, _y) d = pread_8(irb, Y_TILE(_x, _y) + 3)
#define TAG(x) intel_YTile_##x##_z24_s8
#include "stenciltmp.h"
@@ -602,14 +583,10 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map)
if (tex) {
/* render to texture */
ASSERT(att->Renderbuffer);
- if (map) {
- struct gl_texture_image *texImg;
- texImg = tex->Image[att->CubeMapFace][att->TextureLevel];
+ if (map)
intel_tex_map_images(intel, intel_texture_object(tex));
- }
- else {
+ else
intel_tex_unmap_images(intel, intel_texture_object(tex));
- }
}
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 05107dd2ada..5f32dd575e3 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -900,7 +900,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->depthHasSurface = (sPriv->ddx_version.major > 4) ||
/* these chips don't use tiled z without hyperz. So always pretend
we have set up a surface which will cause linear reads/writes */
- ((screen->chip_family & RADEON_CLASS_R100) &&
+ (IS_R100_CLASS(screen) &&
!(screen->chip_flags & RADEON_CHIPSET_TCL));
if ( dri_priv->textureSize == 0 ) {
diff --git a/src/mesa/drivers/glslcompiler/glslcompiler.c b/src/mesa/drivers/glslcompiler/glslcompiler.c
index 62a366858c4..34cce977c86 100644
--- a/src/mesa/drivers/glslcompiler/glslcompiler.c
+++ b/src/mesa/drivers/glslcompiler/glslcompiler.c
@@ -226,12 +226,8 @@ PrintShaderInstructions(GLuint shader, FILE *f)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader *sh = _mesa_lookup_shader(ctx, shader);
- GLuint i;
-
- for (i = 0; i < sh->NumPrograms; i++) {
- struct gl_program *prog = sh->Programs[i];
- _mesa_print_program_opt(prog, Options.Mode, Options.LineNumbers);
- }
+ struct gl_program *prog = sh->Program;
+ _mesa_print_program_opt(prog, Options.Mode, Options.LineNumbers);
}
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 98ca65b96a9..77fef325583 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -150,36 +150,32 @@ void _mesa_print_info( void )
static void add_debug_flags( const char *debug )
{
#ifdef DEBUG
- if (_mesa_strstr(debug, "varray"))
- MESA_VERBOSE |= VERBOSE_VARRAY;
-
- if (_mesa_strstr(debug, "tex"))
- MESA_VERBOSE |= VERBOSE_TEXTURE;
-
- if (_mesa_strstr(debug, "imm"))
- MESA_VERBOSE |= VERBOSE_IMMEDIATE;
-
- if (_mesa_strstr(debug, "pipe"))
- MESA_VERBOSE |= VERBOSE_PIPELINE;
-
- if (_mesa_strstr(debug, "driver"))
- MESA_VERBOSE |= VERBOSE_DRIVER;
-
- if (_mesa_strstr(debug, "state"))
- MESA_VERBOSE |= VERBOSE_STATE;
-
- if (_mesa_strstr(debug, "api"))
- MESA_VERBOSE |= VERBOSE_API;
-
- if (_mesa_strstr(debug, "list"))
- MESA_VERBOSE |= VERBOSE_DISPLAY_LIST;
-
- if (_mesa_strstr(debug, "lighting"))
- MESA_VERBOSE |= VERBOSE_LIGHTING;
+ struct debug_option {
+ const char *name;
+ GLbitfield flag;
+ };
+ static const struct debug_option debug_opt[] = {
+ { "varray", VERBOSE_VARRAY },
+ { "tex", VERBOSE_TEXTURE },
+ { "imm", VERBOSE_IMMEDIATE },
+ { "pipe", VERBOSE_PIPELINE },
+ { "driver", VERBOSE_DRIVER },
+ { "state", VERBOSE_STATE },
+ { "api", VERBOSE_API },
+ { "list", VERBOSE_DISPLAY_LIST },
+ { "lighting", VERBOSE_LIGHTING },
+ { "disassem", VERBOSE_DISASSEM },
+ { "glsl", VERBOSE_GLSL }, /* report GLSL compile/link errors */
+ { "glsl_dump", VERBOSE_GLSL_DUMP } /* print shader GPU instructions */
+ };
+ GLuint i;
+
+ MESA_VERBOSE = 0x0;
+ for (i = 0; i < Elements(debug_opt); i++) {
+ if (_mesa_strstr(debug, debug_opt[i].name))
+ MESA_VERBOSE |= debug_opt[i].flag;
+ }
- if (_mesa_strstr(debug, "disassem"))
- MESA_VERBOSE |= VERBOSE_DISASSEM;
-
/* Debug flag:
*/
if (_mesa_strstr(debug, "flush"))
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index da2640dd8fc..64a4788aa4b 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -1306,14 +1306,13 @@ static void build_lighting( struct tnl_program *p )
}
else if (!p->state->material_shininess_is_zero) {
emit_op1(p, OPCODE_LIT, lit, 0, dots);
- emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0);
+ emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0);
}
else {
emit_degenerate_lit(p, lit, dots);
- emit_op2(p, OPCODE_ADD, _col0, 0, ambient, _col0);
+ emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0);
}
- emit_op2(p, OPCODE_ADD, _bfc0, 0, ambient, _bfc0);
emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0);
emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _bfc1);
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 7ad8cb244d5..5e920f7aeb1 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3135,7 +3135,9 @@ enum _verbose
VERBOSE_LIGHTING = 0x0200,
VERBOSE_PRIMS = 0x0400,
VERBOSE_VERTS = 0x0800,
- VERBOSE_DISASSEM = 0x1000
+ VERBOSE_DISASSEM = 0x1000,
+ VERBOSE_GLSL = 0x2000,
+ VERBOSE_GLSL_DUMP = 0x4000
};
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 7e189a0a8c9..1fe697033f1 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -200,7 +200,7 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
}
break;
case GL_POINT_SPRITE_COORD_ORIGIN:
- if (ctx->Extensions.ARB_point_sprite) {
+ if (ctx->Extensions.ARB_point_sprite || ctx->Extensions.NV_point_sprite) {
GLenum value = (GLenum) params[0];
if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) {
_mesa_error(ctx, GL_INVALID_VALUE,
diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c
index e5c54bb10d7..7491d00c357 100644
--- a/src/mesa/main/shaders.c
+++ b/src/mesa/main/shaders.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.3
*
* Copyright (C) 2004-2008 Brian Paul All Rights Reserved.
*
@@ -235,30 +235,21 @@ _mesa_GetObjectParameterivARB(GLhandleARB object, GLenum pname, GLint *params)
if (ctx->Driver.IsProgram(ctx, object)) {
if (pname == GL_OBJECT_TYPE_ARB) {
*params = GL_PROGRAM_OBJECT_ARB;
- } else {
+ }
+ else {
ctx->Driver.GetProgramiv(ctx, object, pname, params);
}
}
else if (ctx->Driver.IsShader(ctx, object)) {
if (pname == GL_OBJECT_TYPE_ARB) {
*params = GL_SHADER_OBJECT_ARB;
- } else {
+ }
+ else {
ctx->Driver.GetShaderiv(ctx, object, pname, params);
}
}
else {
- /* error code depends on pname */
- GLenum err;
- switch (pname) {
- case GL_OBJECT_TYPE_ARB:
- case GL_OBJECT_DELETE_STATUS_ARB:
- case GL_OBJECT_INFO_LOG_LENGTH_ARB:
- err = GL_INVALID_OPERATION;
- break;
- default:
- err = GL_INVALID_VALUE;
- }
- _mesa_error(ctx, err, "glGetObjectParameterivARB");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetObjectParameterivARB");
}
}
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 2c7df7b8d9a..237ddaa6838 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -233,6 +233,12 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
/* Fixed function logic */
GLbitfield varying_inputs = ctx->varying_vp_inputs;
+ /* These get generated in the setup routine regardless of the
+ * vertex program:
+ */
+ if (ctx->Point.PointSprite)
+ varying_inputs |= FRAG_BITS_TEX_ANY;
+
/* First look at what values may be computed by the generated
* vertex program:
*/
@@ -260,6 +266,12 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx )
/* calculate from vp->outputs */
GLbitfield vp_outputs = ctx->VertexProgram._Current->Base.OutputsWritten;
+ /* These get generated in the setup routine regardless of the
+ * vertex program:
+ */
+ if (ctx->Point.PointSprite)
+ vp_outputs |= FRAG_BITS_TEX_ANY;
+
if (vp_outputs & (1 << VERT_RESULT_COL0)) fp_inputs |= FRAG_BIT_COL0;
if (vp_outputs & (1 << VERT_RESULT_COL1)) fp_inputs |= FRAG_BIT_COL1;
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index bf23a1f290d..cddd9df0164 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -388,9 +388,10 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat )
* index, depth, stencil, etc).
* \param format the image format value (may by an internal texture format)
* \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise.
+ * XXX maybe move this func to image.c
*/
-static GLboolean
-is_color_format(GLenum format)
+GLboolean
+_mesa_is_color_format(GLenum format)
{
switch (format) {
case GL_RED:
@@ -491,6 +492,7 @@ is_color_format(GLenum format)
#endif /* FEATURE_EXT_texture_sRGB */
return GL_TRUE;
case GL_YCBCR_MESA: /* not considered to be RGB */
+ /* fall-through */
default:
return GL_FALSE;
}
@@ -1587,9 +1589,9 @@ texture_error_check( GLcontext *ctx, GLenum target,
}
/* make sure internal format and format basically agree */
- colorFormat = is_color_format(format);
+ colorFormat = _mesa_is_color_format(format);
indexFormat = is_index_format(format);
- if ((is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
+ if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
(is_index_format(internalFormat) && !indexFormat) ||
(is_depth_format(internalFormat) != is_depth_format(format)) ||
(is_ycbcr_format(internalFormat) != is_ycbcr_format(format)) ||
@@ -2051,30 +2053,20 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
/**
* Test glCopyTexSubImage[12]D() parameters for errors.
+ * Note that this is the first part of error checking.
+ * See also copytexsubimage_error_check2() below for the second part.
*
* \param ctx GL context.
* \param dimensions texture image dimensions (must be 1, 2 or 3).
* \param target texture target given by the user.
* \param level image level given by the user.
- * \param xoffset sub-image x offset given by the user.
- * \param yoffset sub-image y offset given by the user.
- * \param zoffset sub-image z offset given by the user.
- * \param width image width given by the user.
- * \param height image height given by the user.
*
* \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
- *
- * Verifies each of the parameters against the constants specified in
- * __GLcontextRec::Const and the supported extensions, and according to the
- * OpenGL specification.
*/
static GLboolean
-copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
- GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height)
+copytexsubimage_error_check1( GLcontext *ctx, GLuint dimensions,
+ GLenum target, GLint level)
{
- /* Check target */
/* Check that the source buffer is complete */
if (ctx->ReadBuffer->Name) {
_mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
@@ -2085,6 +2077,7 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
}
}
+ /* Check target */
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
@@ -2132,21 +2125,18 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
return GL_TRUE;
}
- /* Check size */
- if (width < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(width=%d)", dimensions, width);
- return GL_TRUE;
- }
- if (dimensions > 1 && height < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexSubImage%dD(height=%d)", dimensions, height);
- return GL_TRUE;
- }
-
return GL_FALSE;
}
+
+/**
+ * Second part of error checking for glCopyTexSubImage[12]D().
+ * \param xoffset sub-image x offset given by the user.
+ * \param yoffset sub-image y offset given by the user.
+ * \param zoffset sub-image z offset given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ */
static GLboolean
copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions,
GLenum target, GLint level,
@@ -2154,6 +2144,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions,
GLsizei width, GLsizei height,
const struct gl_texture_image *teximage )
{
+ /* check that dest tex image exists */
if (!teximage) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyTexSubImage%dD(undefined texture level: %d)",
@@ -2161,6 +2152,19 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions,
return GL_TRUE;
}
+ /* Check size */
+ if (width < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(width=%d)", dimensions, width);
+ return GL_TRUE;
+ }
+ if (dimensions > 1 && height < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(height=%d)", dimensions, height);
+ return GL_TRUE;
+ }
+
+ /* check x/y offsets */
if (xoffset < -((GLint)teximage->Border)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset);
@@ -2185,6 +2189,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions,
}
}
+ /* check z offset */
if (dimensions > 2) {
if (zoffset < -((GLint)teximage->Border)) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -2336,8 +2341,8 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
* texture's format. Note that a color index texture can be converted
* to RGBA so that combo is allowed.
*/
- if (is_color_format(format)
- && !is_color_format(texImage->TexFormat->BaseFormat)
+ if (_mesa_is_color_format(format)
+ && !_mesa_is_color_format(texImage->TexFormat->BaseFormat)
&& !is_index_format(texImage->TexFormat->BaseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
goto out;
@@ -2430,7 +2435,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
#if FEATURE_convolve
- if (is_color_format(internalFormat)) {
+ if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
}
#endif
@@ -2527,7 +2532,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
#if FEATURE_convolve
- if (is_color_format(internalFormat)) {
+ if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
&postConvHeight);
}
@@ -2752,7 +2757,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
#if FEATURE_convolve
/* XXX should test internal format */
- if (is_color_format(format)) {
+ if (_mesa_is_color_format(format)) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
}
#endif
@@ -2812,7 +2817,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
#if FEATURE_convolve
/* XXX should test internal format */
- if (is_color_format(format)) {
+ if (_mesa_is_color_format(format)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
&postConvHeight);
}
@@ -2927,7 +2932,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
_mesa_update_state(ctx);
#if FEATURE_convolve
- if (is_color_format(internalFormat)) {
+ if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
}
#endif
@@ -2992,11 +2997,12 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
_mesa_update_state(ctx);
#if FEATURE_convolve
- if (is_color_format(internalFormat)) {
+ if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
&postConvHeight);
}
#endif
+
if (copytexture_error_check(ctx, 2, target, level, internalFormat,
postConvWidth, postConvHeight, border))
return;
@@ -3058,13 +3064,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
-#if FEATURE_convolve
- /* XXX should test internal format */
- _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
-#endif
-
- if (copytexsubimage_error_check(ctx, 1, target, level,
- xoffset, 0, 0, postConvWidth, 1))
+ if (copytexsubimage_error_check1(ctx, 1, target, level))
return;
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -3074,6 +3074,12 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+#if FEATURE_convolve
+ if (texImage && _mesa_is_color_format(texImage->InternalFormat)) {
+ _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
+ }
+#endif
+
if (copytexsubimage_error_check2(ctx, 1, target, level,
xoffset, 0, 0, postConvWidth, 1,
texImage))
@@ -3113,13 +3119,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
-#if FEATURE_convolve
- /* XXX should test internal format */
- _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight);
-#endif
-
- if (copytexsubimage_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
- postConvWidth, postConvHeight))
+ if (copytexsubimage_error_check1(ctx, 2, target, level))
return;
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -3129,6 +3129,13 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+#if FEATURE_convolve
+ if (texImage && _mesa_is_color_format(texImage->InternalFormat)) {
+ _mesa_adjust_image_for_convolution(ctx, 2,
+ &postConvWidth, &postConvHeight);
+ }
+#endif
+
if (copytexsubimage_error_check2(ctx, 2, target, level, xoffset, yoffset, 0,
postConvWidth, postConvHeight, texImage))
goto out;
@@ -3167,13 +3174,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
if (ctx->NewState & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
-#if FEATURE_convolve
- /* XXX should test internal format */
- _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, &postConvHeight);
-#endif
-
- if (copytexsubimage_error_check(ctx, 3, target, level, xoffset, yoffset,
- zoffset, postConvWidth, postConvHeight))
+ if (copytexsubimage_error_check1(ctx, 3, target, level))
return;
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -3183,6 +3184,13 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+#if FEATURE_convolve
+ if (texImage && _mesa_is_color_format(texImage->InternalFormat)) {
+ _mesa_adjust_image_for_convolution(ctx, 2,
+ &postConvWidth, &postConvHeight);
+ }
+#endif
+
if (copytexsubimage_error_check2(ctx, 3, target, level, xoffset, yoffset,
zoffset, postConvWidth, postConvHeight,
texImage))
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index b718c0046d8..eb60a1fa8fa 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -111,6 +111,9 @@ extern GLuint
_mesa_tex_target_to_face(GLenum target);
+extern GLboolean
+_mesa_is_color_format(GLenum format);
+
/**
* Lock a texture for updating. See also _mesa_lock_context_textures().
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 3639a914c4c..c1fafbae30b 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -2988,10 +2988,13 @@ choose_texture_format(GLcontext *ctx, struct gl_texture_image *texImage,
-/*
+/**
* This is the software fallback for Driver.TexImage1D()
* and Driver.CopyTexImage1D().
* \sa _mesa_store_teximage2d()
+ * Note that the width may not be the actual texture width since it may
+ * be changed by convolution w/ GL_REDUCE. The texImage->Width field will
+ * have the actual texture size.
*/
void
_mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
@@ -3002,21 +3005,16 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- GLint postConvWidth = width;
GLint sizeInBytes;
(void) border;
- if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
- _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
- }
-
choose_texture_format(ctx, texImage, 1, format, type, internalFormat);
/* allocate memory */
if (texImage->IsCompressed)
sizeInBytes = texImage->CompressedSize;
else
- sizeInBytes = postConvWidth * texImage->TexFormat->TexelBytes;
+ sizeInBytes = texImage->Width * texImage->TexFormat->TexelBytes;
texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
@@ -3076,15 +3074,9 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- GLint postConvWidth = width, postConvHeight = height;
GLint texelBytes, sizeInBytes;
(void) border;
- if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
- _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
- &postConvHeight);
- }
-
choose_texture_format(ctx, texImage, 2, format, type, internalFormat);
texelBytes = texImage->TexFormat->TexelBytes;
@@ -3093,7 +3085,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
if (texImage->IsCompressed)
sizeInBytes = texImage->CompressedSize;
else
- sizeInBytes = postConvWidth * postConvHeight * texelBytes;
+ sizeInBytes = texImage->Width * texImage->Height * texelBytes;
texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
if (!texImage->Data) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 23648f3f4ca..4f1a07ed75c 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -220,6 +220,37 @@ fetch_vector4(const struct prog_src_register *source,
/**
+ * Fetch a 4-element uint vector from the given source register.
+ * Apply swizzling but not negation/abs.
+ */
+static void
+fetch_vector4ui(const struct prog_src_register *source,
+ const struct gl_program_machine *machine, GLuint result[4])
+{
+ const GLuint *src = (GLuint *) get_register_pointer(source, machine);
+ ASSERT(src);
+
+ if (source->Swizzle == SWIZZLE_NOOP) {
+ /* no swizzling */
+ COPY_4V(result, src);
+ }
+ else {
+ ASSERT(GET_SWZ(source->Swizzle, 0) <= 3);
+ ASSERT(GET_SWZ(source->Swizzle, 1) <= 3);
+ ASSERT(GET_SWZ(source->Swizzle, 2) <= 3);
+ ASSERT(GET_SWZ(source->Swizzle, 3) <= 3);
+ result[0] = src[GET_SWZ(source->Swizzle, 0)];
+ result[1] = src[GET_SWZ(source->Swizzle, 1)];
+ result[2] = src[GET_SWZ(source->Swizzle, 2)];
+ result[3] = src[GET_SWZ(source->Swizzle, 3)];
+ }
+
+ /* Note: no NegateBase, Abs, NegateAbs here */
+}
+
+
+
+/**
* Fetch the derivative with respect to X or Y for the given register.
* XXX this currently only works for fragment program input attribs.
*/
@@ -229,7 +260,8 @@ fetch_vector4_deriv(GLcontext * ctx,
const struct gl_program_machine *machine,
char xOrY, GLfloat result[4])
{
- if (source->File == PROGRAM_INPUT && source->Index < (GLint)machine->NumDeriv) {
+ if (source->File == PROGRAM_INPUT &&
+ source->Index < (GLint) machine->NumDeriv) {
const GLint col = machine->CurElement;
const GLfloat w = machine->Attribs[FRAG_ATTRIB_WPOS][col][3];
const GLfloat invQ = 1.0f / w;
@@ -494,6 +526,89 @@ store_vector4(const struct prog_instruction *inst,
/**
+ * Store 4 uints into a register. Observe the set-condition-code flags.
+ */
+static void
+store_vector4ui(const struct prog_instruction *inst,
+ struct gl_program_machine *machine, const GLuint value[4])
+{
+ const struct prog_dst_register *dest = &(inst->DstReg);
+ GLuint *dstReg;
+ GLuint dummyReg[4];
+ GLuint writeMask = dest->WriteMask;
+
+ switch (dest->File) {
+ case PROGRAM_OUTPUT:
+ ASSERT(dest->Index < MAX_PROGRAM_OUTPUTS);
+ dstReg = (GLuint *) machine->Outputs[dest->Index];
+ break;
+ case PROGRAM_TEMPORARY:
+ ASSERT(dest->Index < MAX_PROGRAM_TEMPS);
+ dstReg = (GLuint *) machine->Temporaries[dest->Index];
+ break;
+ case PROGRAM_WRITE_ONLY:
+ dstReg = dummyReg;
+ return;
+ default:
+ _mesa_problem(NULL, "bad register file in store_vector4(fp)");
+ return;
+ }
+
+ if (dest->CondMask != COND_TR) {
+ /* condition codes may turn off some writes */
+ if (writeMask & WRITEMASK_X) {
+ if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 0)],
+ dest->CondMask))
+ writeMask &= ~WRITEMASK_X;
+ }
+ if (writeMask & WRITEMASK_Y) {
+ if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 1)],
+ dest->CondMask))
+ writeMask &= ~WRITEMASK_Y;
+ }
+ if (writeMask & WRITEMASK_Z) {
+ if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 2)],
+ dest->CondMask))
+ writeMask &= ~WRITEMASK_Z;
+ }
+ if (writeMask & WRITEMASK_W) {
+ if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 3)],
+ dest->CondMask))
+ writeMask &= ~WRITEMASK_W;
+ }
+ }
+
+ if (writeMask & WRITEMASK_X)
+ dstReg[0] = value[0];
+ if (writeMask & WRITEMASK_Y)
+ dstReg[1] = value[1];
+ if (writeMask & WRITEMASK_Z)
+ dstReg[2] = value[2];
+ if (writeMask & WRITEMASK_W)
+ dstReg[3] = value[3];
+
+ if (inst->CondUpdate) {
+ if (writeMask & WRITEMASK_X)
+ machine->CondCodes[0] = generate_cc(value[0]);
+ if (writeMask & WRITEMASK_Y)
+ machine->CondCodes[1] = generate_cc(value[1]);
+ if (writeMask & WRITEMASK_Z)
+ machine->CondCodes[2] = generate_cc(value[2]);
+ if (writeMask & WRITEMASK_W)
+ machine->CondCodes[3] = generate_cc(value[3]);
+#if DEBUG_PROG
+ printf("CondCodes=(%s,%s,%s,%s) for:\n",
+ _mesa_condcode_string(machine->CondCodes[0]),
+ _mesa_condcode_string(machine->CondCodes[1]),
+ _mesa_condcode_string(machine->CondCodes[2]),
+ _mesa_condcode_string(machine->CondCodes[3]));
+#endif
+ }
+}
+
+
+
+/**
* Execute the given vertex/fragment program.
*
* \param ctx rendering context
@@ -572,6 +687,18 @@ _mesa_execute_program(GLcontext * ctx,
}
}
break;
+ case OPCODE_AND: /* bitwise AND */
+ {
+ GLuint a[4], b[4], result[4];
+ fetch_vector4ui(&inst->SrcReg[0], machine, a);
+ fetch_vector4ui(&inst->SrcReg[1], machine, b);
+ result[0] = a[0] & b[0];
+ result[1] = a[1] & b[1];
+ result[2] = a[2] & b[2];
+ result[3] = a[3] & b[3];
+ store_vector4ui(inst, machine, result);
+ }
+ break;
case OPCODE_ARL:
{
GLfloat t[4];
@@ -650,6 +777,33 @@ _mesa_execute_program(GLcontext * ctx,
store_vector4(inst, machine, result);
}
break;
+ case OPCODE_DP2:
+ {
+ GLfloat a[4], b[4], result[4];
+ fetch_vector4(&inst->SrcReg[0], machine, a);
+ fetch_vector4(&inst->SrcReg[1], machine, b);
+ result[0] = result[1] = result[2] = result[3] = DOT2(a, b);
+ store_vector4(inst, machine, result);
+ if (DEBUG_PROG) {
+ printf("DP2 %g = (%g %g) . (%g %g)\n",
+ result[0], a[0], a[1], b[0], b[1]);
+ }
+ }
+ break;
+ case OPCODE_DP2A:
+ {
+ GLfloat a[4], b[4], c, result[4];
+ fetch_vector4(&inst->SrcReg[0], machine, a);
+ fetch_vector4(&inst->SrcReg[1], machine, b);
+ fetch_vector1(&inst->SrcReg[1], machine, &c);
+ result[0] = result[1] = result[2] = result[3] = DOT2(a, b) + c;
+ store_vector4(inst, machine, result);
+ if (DEBUG_PROG) {
+ printf("DP2A %g = (%g %g) . (%g %g) + %g\n",
+ result[0], a[0], a[1], b[0], b[1], c);
+ }
+ }
+ break;
case OPCODE_DP3:
{
GLfloat a[4], b[4], result[4];
@@ -682,8 +836,7 @@ _mesa_execute_program(GLcontext * ctx,
GLfloat a[4], b[4], result[4];
fetch_vector4(&inst->SrcReg[0], machine, a);
fetch_vector4(&inst->SrcReg[1], machine, b);
- result[0] = result[1] = result[2] = result[3] =
- a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + b[3];
+ result[0] = result[1] = result[2] = result[3] = DOT3(a, b) + b[3];
store_vector4(inst, machine, result);
}
break;
@@ -790,17 +943,6 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_ENDIF:
/* nothing */
break;
- case OPCODE_INT: /* float to int */
- {
- GLfloat a[4], result[4];
- fetch_vector4(&inst->SrcReg[0], machine, a);
- result[0] = (GLfloat) (GLint) a[0];
- result[1] = (GLfloat) (GLint) a[1];
- result[2] = (GLfloat) (GLint) a[2];
- result[3] = (GLfloat) (GLint) a[3];
- store_vector4(inst, machine, result);
- }
- break;
case OPCODE_KIL_NV: /* NV_f_p only (conditional) */
if (eval_condition(machine, inst)) {
return GL_FALSE;
@@ -1031,39 +1173,94 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_NOP:
break;
- case OPCODE_PK2H: /* pack two 16-bit floats in one 32-bit float */
+ case OPCODE_NOT: /* bitwise NOT */
+ {
+ GLuint a[4], result[4];
+ fetch_vector4ui(&inst->SrcReg[0], machine, a);
+ result[0] = ~a[0];
+ result[1] = ~a[1];
+ result[2] = ~a[2];
+ result[3] = ~a[3];
+ store_vector4ui(inst, machine, result);
+ }
+ break;
+ case OPCODE_NRM3: /* 3-component normalization */
+ {
+ GLfloat a[4], result[4];
+ GLfloat tmp;
+ fetch_vector4(&inst->SrcReg[0], machine, a);
+ tmp = a[0] * a[0] + a[1] * a[1] + a[2] * a[2];
+ if (tmp != 0.0F)
+ tmp = INV_SQRTF(tmp);
+ result[0] = tmp * a[0];
+ result[1] = tmp * a[1];
+ result[2] = tmp * a[2];
+ result[3] = 0.0; /* undefined, but prevent valgrind warnings */
+ store_vector4(inst, machine, result);
+ }
+ break;
+ case OPCODE_NRM4: /* 4-component normalization */
{
GLfloat a[4], result[4];
+ GLfloat tmp;
+ fetch_vector4(&inst->SrcReg[0], machine, a);
+ tmp = a[0] * a[0] + a[1] * a[1] + a[2] * a[2] + a[3] * a[3];
+ if (tmp != 0.0F)
+ tmp = INV_SQRTF(tmp);
+ result[0] = tmp * a[0];
+ result[1] = tmp * a[1];
+ result[2] = tmp * a[2];
+ result[3] = tmp * a[3];
+ store_vector4(inst, machine, result);
+ }
+ break;
+ case OPCODE_OR: /* bitwise OR */
+ {
+ GLuint a[4], b[4], result[4];
+ fetch_vector4ui(&inst->SrcReg[0], machine, a);
+ fetch_vector4ui(&inst->SrcReg[1], machine, b);
+ result[0] = a[0] | b[0];
+ result[1] = a[1] | b[1];
+ result[2] = a[2] | b[2];
+ result[3] = a[3] | b[3];
+ store_vector4ui(inst, machine, result);
+ }
+ break;
+ case OPCODE_PK2H: /* pack two 16-bit floats in one 32-bit float */
+ {
+ GLfloat a[4];
+ GLuint result[4];
GLhalfNV hx, hy;
- GLuint *rawResult = (GLuint *) result;
- GLuint twoHalves;
fetch_vector4(&inst->SrcReg[0], machine, a);
hx = _mesa_float_to_half(a[0]);
hy = _mesa_float_to_half(a[1]);
- twoHalves = hx | (hy << 16);
- rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3]
- = twoHalves;
- store_vector4(inst, machine, result);
+ result[0] =
+ result[1] =
+ result[2] =
+ result[3] = hx | (hy << 16);
+ store_vector4ui(inst, machine, result);
}
break;
case OPCODE_PK2US: /* pack two GLushorts into one 32-bit float */
{
- GLfloat a[4], result[4];
- GLuint usx, usy, *rawResult = (GLuint *) result;
+ GLfloat a[4];
+ GLuint result[4], usx, usy;
fetch_vector4(&inst->SrcReg[0], machine, a);
a[0] = CLAMP(a[0], 0.0F, 1.0F);
a[1] = CLAMP(a[1], 0.0F, 1.0F);
usx = IROUND(a[0] * 65535.0F);
usy = IROUND(a[1] * 65535.0F);
- rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3]
- = usx | (usy << 16);
- store_vector4(inst, machine, result);
+ result[0] =
+ result[1] =
+ result[2] =
+ result[3] = usx | (usy << 16);
+ store_vector4ui(inst, machine, result);
}
break;
case OPCODE_PK4B: /* pack four GLbytes into one 32-bit float */
{
- GLfloat a[4], result[4];
- GLuint ubx, uby, ubz, ubw, *rawResult = (GLuint *) result;
+ GLfloat a[4];
+ GLuint result[4], ubx, uby, ubz, ubw;
fetch_vector4(&inst->SrcReg[0], machine, a);
a[0] = CLAMP(a[0], -128.0F / 127.0F, 1.0F);
a[1] = CLAMP(a[1], -128.0F / 127.0F, 1.0F);
@@ -1073,15 +1270,17 @@ _mesa_execute_program(GLcontext * ctx,
uby = IROUND(127.0F * a[1] + 128.0F);
ubz = IROUND(127.0F * a[2] + 128.0F);
ubw = IROUND(127.0F * a[3] + 128.0F);
- rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3]
- = ubx | (uby << 8) | (ubz << 16) | (ubw << 24);
- store_vector4(inst, machine, result);
+ result[0] =
+ result[1] =
+ result[2] =
+ result[3] = ubx | (uby << 8) | (ubz << 16) | (ubw << 24);
+ store_vector4ui(inst, machine, result);
}
break;
case OPCODE_PK4UB: /* pack four GLubytes into one 32-bit float */
{
- GLfloat a[4], result[4];
- GLuint ubx, uby, ubz, ubw, *rawResult = (GLuint *) result;
+ GLfloat a[4];
+ GLuint result[4], ubx, uby, ubz, ubw;
fetch_vector4(&inst->SrcReg[0], machine, a);
a[0] = CLAMP(a[0], 0.0F, 1.0F);
a[1] = CLAMP(a[1], 0.0F, 1.0F);
@@ -1091,9 +1290,11 @@ _mesa_execute_program(GLcontext * ctx,
uby = IROUND(255.0F * a[1]);
ubz = IROUND(255.0F * a[2]);
ubw = IROUND(255.0F * a[3]);
- rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3]
- = ubx | (uby << 8) | (ubz << 16) | (ubw << 24);
- store_vector4(inst, machine, result);
+ result[0] =
+ result[1] =
+ result[2] =
+ result[3] = ubx | (uby << 8) | (ubz << 16) | (ubw << 24);
+ store_vector4ui(inst, machine, result);
}
break;
case OPCODE_POW:
@@ -1289,6 +1490,17 @@ _mesa_execute_program(GLcontext * ctx,
}
}
break;
+ case OPCODE_SSG: /* set sign (-1, 0 or +1) */
+ {
+ GLfloat a[4], result[4];
+ fetch_vector4(&inst->SrcReg[0], machine, a);
+ result[0] = (GLfloat) ((a[0] > 0.0F) - (a[0] < 0.0F));
+ result[1] = (GLfloat) ((a[1] > 0.0F) - (a[1] < 0.0F));
+ result[2] = (GLfloat) ((a[2] > 0.0F) - (a[2] < 0.0F));
+ result[3] = (GLfloat) ((a[3] > 0.0F) - (a[3] < 0.0F));
+ store_vector4(inst, machine, result);
+ }
+ break;
case OPCODE_STR: /* set true, operands ignored */
{
static const GLfloat result[4] = { 1.0F, 1.0F, 1.0F, 1.0F };
@@ -1426,6 +1638,17 @@ _mesa_execute_program(GLcontext * ctx,
store_vector4(inst, machine, color);
}
break;
+ case OPCODE_TRUNC: /* truncate toward zero */
+ {
+ GLfloat a[4], result[4];
+ fetch_vector4(&inst->SrcReg[0], machine, a);
+ result[0] = (GLfloat) (GLint) a[0];
+ result[1] = (GLfloat) (GLint) a[1];
+ result[2] = (GLfloat) (GLint) a[2];
+ result[3] = (GLfloat) (GLint) a[3];
+ store_vector4(inst, machine, result);
+ }
+ break;
case OPCODE_UP2H: /* unpack two 16-bit floats */
{
GLfloat a[4], result[4];
@@ -1476,6 +1699,18 @@ _mesa_execute_program(GLcontext * ctx,
store_vector4(inst, machine, result);
}
break;
+ case OPCODE_XOR: /* bitwise XOR */
+ {
+ GLuint a[4], b[4], result[4];
+ fetch_vector4ui(&inst->SrcReg[0], machine, a);
+ fetch_vector4ui(&inst->SrcReg[1], machine, b);
+ result[0] = a[0] ^ b[0];
+ result[1] = a[1] ^ b[1];
+ result[2] = a[2] ^ b[2];
+ result[3] = a[3] ^ b[3];
+ store_vector4ui(inst, machine, result);
+ }
+ break;
case OPCODE_XPD: /* cross product */
{
GLfloat a[4], b[4], result[4];
diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c
index 1033496d978..f5c0a498fb0 100644
--- a/src/mesa/shader/prog_instruction.c
+++ b/src/mesa/shader/prog_instruction.c
@@ -154,6 +154,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_NOP, "NOP", 0, 0 },
{ OPCODE_ABS, "ABS", 1, 1 },
{ OPCODE_ADD, "ADD", 2, 1 },
+ { OPCODE_AND, "AND", 2, 1 },
{ OPCODE_ARA, "ARA", 1, 1 },
{ OPCODE_ARL, "ARL", 1, 1 },
{ OPCODE_ARL_NV, "ARL", 1, 1 },
@@ -168,6 +169,8 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_COS, "COS", 1, 1 },
{ OPCODE_DDX, "DDX", 1, 1 },
{ OPCODE_DDY, "DDY", 1, 1 },
+ { OPCODE_DP2, "DP2", 2, 1 },
+ { OPCODE_DP2A, "DP2A", 3, 1 },
{ OPCODE_DP3, "DP3", 2, 1 },
{ OPCODE_DP4, "DP4", 2, 1 },
{ OPCODE_DPH, "DPH", 2, 1 },
@@ -182,7 +185,6 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_FLR, "FLR", 1, 1 },
{ OPCODE_FRC, "FRC", 1, 1 },
{ OPCODE_IF, "IF", 1, 0 },
- { OPCODE_INT, "INT", 1, 1 },
{ OPCODE_KIL, "KIL", 1, 0 },
{ OPCODE_KIL_NV, "KIL", 0, 0 },
{ OPCODE_LG2, "LG2", 1, 1 },
@@ -198,6 +200,10 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_NOISE2, "NOISE2", 1, 1 },
{ OPCODE_NOISE3, "NOISE3", 1, 1 },
{ OPCODE_NOISE4, "NOISE4", 1, 1 },
+ { OPCODE_NOT, "NOT", 1, 1 },
+ { OPCODE_NRM3, "NRM3", 1, 1 },
+ { OPCODE_NRM4, "NRM4", 1, 1 },
+ { OPCODE_OR, "OR", 2, 1 },
{ OPCODE_PK2H, "PK2H", 1, 1 },
{ OPCODE_PK2US, "PK2US", 1, 1 },
{ OPCODE_PK4B, "PK4B", 1, 1 },
@@ -230,11 +236,13 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_TXL, "TXL", 1, 1 },
{ OPCODE_TXP, "TXP", 1, 1 },
{ OPCODE_TXP_NV, "TXP", 1, 1 },
+ { OPCODE_TRUNC, "TRUNC", 1, 1 },
{ OPCODE_UP2H, "UP2H", 1, 1 },
{ OPCODE_UP2US, "UP2US", 1, 1 },
{ OPCODE_UP4B, "UP4B", 1, 1 },
{ OPCODE_UP4UB, "UP4UB", 1, 1 },
{ OPCODE_X2D, "X2D", 3, 1 },
+ { OPCODE_XOR, "XOR", 2, 1 },
{ OPCODE_XPD, "XPD", 2, 1 }
};
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 711166f9ddb..6a0e62221a0 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -145,6 +145,7 @@ typedef enum prog_opcode {
OPCODE_NOP = 0, /* X */
OPCODE_ABS, /* X X 1.1 X */
OPCODE_ADD, /* X X X X X */
+ OPCODE_AND, /* */
OPCODE_ARA, /* 2 */
OPCODE_ARL, /* X X */
OPCODE_ARL_NV, /* 2 */
@@ -159,6 +160,8 @@ typedef enum prog_opcode {
OPCODE_COS, /* X 2 X X */
OPCODE_DDX, /* X X */
OPCODE_DDY, /* X X */
+ OPCODE_DP2, /* 2 */
+ OPCODE_DP2A, /* 2 */
OPCODE_DP3, /* X X X X X */
OPCODE_DP4, /* X X X X X */
OPCODE_DPH, /* X X 1.1 */
@@ -173,7 +176,6 @@ typedef enum prog_opcode {
OPCODE_FLR, /* X X 2 X X */
OPCODE_FRC, /* X X 2 X X */
OPCODE_IF, /* opt */
- OPCODE_INT, /* X */
OPCODE_KIL, /* X */
OPCODE_KIL_NV, /* X X */
OPCODE_LG2, /* X X 2 X X */
@@ -189,6 +191,10 @@ typedef enum prog_opcode {
OPCODE_NOISE2, /* X */
OPCODE_NOISE3, /* X */
OPCODE_NOISE4, /* X */
+ OPCODE_NOT, /* */
+ OPCODE_NRM3, /* */
+ OPCODE_NRM4, /* */
+ OPCODE_OR, /* */
OPCODE_PK2H, /* X */
OPCODE_PK2US, /* X */
OPCODE_PK4B, /* X */
@@ -221,16 +227,21 @@ typedef enum prog_opcode {
OPCODE_TXL, /* 3 2 X */
OPCODE_TXP, /* X X */
OPCODE_TXP_NV, /* 3 X */
+ OPCODE_TRUNC, /* X */
OPCODE_UP2H, /* X */
OPCODE_UP2US, /* X */
OPCODE_UP4B, /* X */
OPCODE_UP4UB, /* X */
OPCODE_X2D, /* X */
+ OPCODE_XOR, /* */
OPCODE_XPD, /* X X X */
MAX_OPCODE
} gl_inst_opcode;
+/* temporary, just in case, remove soon */
+#define OPCODE_INT OPCODE_TRUNC
+
/**
* Instruction source register.
*/
diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c
index 25d7c0997bc..11f2e3e561c 100644
--- a/src/mesa/shader/prog_uniform.c
+++ b/src/mesa/shader/prog_uniform.c
@@ -87,6 +87,7 @@ _mesa_append_uniform(struct gl_uniform_list *list,
list->Uniforms[oldNum].Name = _mesa_strdup(name);
list->Uniforms[oldNum].VertPos = -1;
list->Uniforms[oldNum].FragPos = -1;
+ list->Uniforms[oldNum].Initialized = GL_FALSE;
index = oldNum;
list->NumUniforms++;
}
diff --git a/src/mesa/shader/prog_uniform.h b/src/mesa/shader/prog_uniform.h
index 735de28705a..deea7329912 100644
--- a/src/mesa/shader/prog_uniform.h
+++ b/src/mesa/shader/prog_uniform.h
@@ -50,6 +50,7 @@ struct gl_uniform
const char *Name; /**< Null-terminated string */
GLint VertPos;
GLint FragPos;
+ GLboolean Initialized; /**< For debug. Has this uniform been set? */
#if 0
GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
GLuint Size; /**< Number of components (1..4) */
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 266ecc4ef21..7a8501dcdd3 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1422,10 +1422,22 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
/**
- * Update the vertex and fragment program's TexturesUsed arrays.
+ * Update the vertex/fragment program's TexturesUsed array.
+ *
+ * This needs to be called after glUniform(set sampler var) is called.
+ * A call to glUniform(samplerVar, value) causes a sampler to point to a
+ * particular texture unit. We know the sampler's texture target
+ * (1D/2D/3D/etc) from compile time but the sampler's texture unit is
+ * set by glUniform() calls.
+ *
+ * So, scan the program->SamplerUnits[] and program->SamplerTargets[]
+ * information to update the prog->TexturesUsed[] values.
+ * Each value of TexturesUsed[unit] is one of zero, TEXTURE_1D_INDEX,
+ * TEXTURE_2D_INDEX, TEXTURE_3D_INDEX, etc.
+ * We'll use that info for state validation before rendering.
*/
-static void
-update_textures_used(struct gl_program *prog)
+void
+_mesa_update_shader_textures_used(struct gl_program *prog)
{
GLuint s;
@@ -1512,10 +1524,12 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
GLenum type, GLsizei count, GLint elems,
const void *values)
{
+ struct gl_program_parameter *param =
+ &program->Parameters->Parameters[index];
+
assert(offset >= 0);
- if (!compatible_types(type,
- program->Parameters->Parameters[index].DataType)) {
+ if (!compatible_types(type, param->DataType)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(type mismatch)");
return;
}
@@ -1525,7 +1539,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
return;
}
- if (program->Parameters->Parameters[index].Type == PROGRAM_SAMPLER) {
+ if (param->Type == PROGRAM_SAMPLER) {
/* This controls which texture unit which is used by a sampler */
GLuint texUnit, sampler;
@@ -1549,16 +1563,16 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
/* This maps a sampler to a texture unit: */
program->SamplerUnits[sampler] = texUnit;
- update_textures_used(program);
+ _mesa_update_shader_textures_used(program);
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
}
else {
/* ordinary uniform variable */
GLsizei k, i;
- GLint slots = (program->Parameters->Parameters[index].Size + 3) / 4;
+ GLint slots = (param->Size + 3) / 4;
- if (count * elems > (GLint) program->Parameters->Parameters[index].Size) {
+ if (count * elems > (GLint) param->Size) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)");
return;
}
@@ -1567,7 +1581,8 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
count = slots;
for (k = 0; k < count; k++) {
- GLfloat *uniformVal = program->Parameters->ParameterValues[index + offset + k];
+ GLfloat *uniformVal =
+ program->Parameters->ParameterValues[index + offset + k];
if (is_integer_type(type)) {
const GLint *iValues = ((const GLint *) values) + k * elems;
for (i = 0; i < elems; i++) {
@@ -1582,7 +1597,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
}
/* if the uniform is bool-valued, convert to 1.0 or 0.0 */
- if (is_boolean_type(program->Parameters->Parameters[index].DataType)) {
+ if (is_boolean_type(param->DataType)) {
for (i = 0; i < elems; i++) {
uniformVal[i] = uniformVal[i] ? 1.0f : 0.0f;
}
@@ -1666,6 +1681,8 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count,
index, offset, type, count, elems, values);
}
}
+
+ shProg->Uniforms->Uniforms[location].Initialized = GL_TRUE;
}
@@ -1776,6 +1793,8 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
count, rows, cols, transpose, values);
}
}
+
+ shProg->Uniforms->Uniforms[location].Initialized = GL_TRUE;
}
diff --git a/src/mesa/shader/shader_api.h b/src/mesa/shader/shader_api.h
index e7f12669156..ec1996ee98d 100644
--- a/src/mesa/shader/shader_api.h
+++ b/src/mesa/shader/shader_api.h
@@ -80,6 +80,10 @@ _mesa_lookup_shader(GLcontext *ctx, GLuint name);
extern void
+_mesa_update_shader_textures_used(struct gl_program *prog);
+
+
+extern void
_mesa_use_program(GLcontext *ctx, GLuint program);
diff --git a/src/mesa/shader/slang/library/slang_120_core_gc.h b/src/mesa/shader/slang/library/slang_120_core_gc.h
index 3ee03e7ec3d..15e3a3f5775 100644
--- a/src/mesa/shader/slang/library/slang_120_core_gc.h
+++ b/src/mesa/shader/slang/library/slang_120_core_gc.h
@@ -2,715 +2,725 @@
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
/* slang_120_core.gc */
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diff --git a/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h b/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h
index 94ff0e74cf3..d9399d1a537 100644
--- a/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h
+++ b/src/mesa/shader/slang/library/slang_builtin_120_common_gc.h
@@ -2,103 +2,104 @@
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
/* slang_builtin_120_common.gc */
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diff --git a/src/mesa/shader/slang/library/slang_common_builtin_gc.h b/src/mesa/shader/slang/library/slang_common_builtin_gc.h
index d20240543a0..69da18e268e 100644
--- a/src/mesa/shader/slang/library/slang_common_builtin_gc.h
+++ b/src/mesa/shader/slang/library/slang_common_builtin_gc.h
@@ -102,711 +102,719 @@
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diff --git a/src/mesa/shader/slang/library/slang_core_gc.h b/src/mesa/shader/slang/library/slang_core_gc.h
index e8b80419144..125dd8dcce5 100644
--- a/src/mesa/shader/slang/library/slang_core_gc.h
+++ b/src/mesa/shader/slang/library/slang_core_gc.h
@@ -2,819 +2,832 @@
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
/* slang_core.gc */
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diff --git a/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h b/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h
index ae69c37ebe8..ff1a85d4cee 100644
--- a/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h
+++ b/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h
@@ -9,93 +9,93 @@
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+108,0,59,120,0,0,18,112,0,59,120,120,120,120,0,0,0,0,1,0,0,10,0,100,70,100,120,0,1,1,0,0,10,112,0,
+0,0,1,4,118,101,99,52,95,100,100,120,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,112,0,59,
+120,121,121,121,0,0,0,0,1,0,0,11,0,100,70,100,120,0,1,1,0,0,11,112,0,0,0,1,4,118,101,99,52,95,100,
+100,120,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,112,0,59,120,121,122,122,0,0,0,0,
+1,0,0,12,0,100,70,100,120,0,1,1,0,0,12,112,0,0,0,1,4,118,101,99,52,95,100,100,120,0,18,95,95,114,
+101,116,86,97,108,0,0,18,112,0,0,0,0,1,0,0,9,0,100,70,100,121,0,1,1,0,0,9,112,0,0,0,1,4,118,101,99,
+52,95,100,100,121,0,18,95,95,114,101,116,86,97,108,0,59,120,0,0,18,112,0,59,120,120,120,120,0,0,0,
+0,1,0,0,10,0,100,70,100,121,0,1,1,0,0,10,112,0,0,0,1,4,118,101,99,52,95,100,100,121,0,18,95,95,114,
+101,116,86,97,108,0,59,120,121,0,0,18,112,0,59,120,121,121,121,0,0,0,0,1,0,0,11,0,100,70,100,121,0,
+1,1,0,0,11,112,0,0,0,1,4,118,101,99,52,95,100,100,121,0,18,95,95,114,101,116,86,97,108,0,59,120,
+121,122,0,0,18,112,0,59,120,121,122,122,0,0,0,0,1,0,0,12,0,100,70,100,121,0,1,1,0,0,12,112,0,0,0,1,
+4,118,101,99,52,95,100,100,121,0,18,95,95,114,101,116,86,97,108,0,0,18,112,0,0,0,0,1,0,0,9,0,102,
+119,105,100,116,104,0,1,1,0,0,9,112,0,0,0,1,8,58,97,98,115,0,58,100,70,100,120,0,18,112,0,0,0,0,0,
+58,97,98,115,0,58,100,70,100,121,0,18,112,0,0,0,0,0,46,0,0,1,0,0,10,0,102,119,105,100,116,104,0,1,
+1,0,0,10,112,0,0,0,1,8,58,97,98,115,0,58,100,70,100,120,0,18,112,0,0,0,0,0,58,97,98,115,0,58,100,
+70,100,121,0,18,112,0,0,0,0,0,46,0,0,1,0,0,11,0,102,119,105,100,116,104,0,1,1,0,0,11,112,0,0,0,1,8,
58,97,98,115,0,58,100,70,100,120,0,18,112,0,0,0,0,0,58,97,98,115,0,58,100,70,100,121,0,18,112,0,0,
-0,0,0,46,0,0,0
+0,0,0,46,0,0,1,0,0,12,0,102,119,105,100,116,104,0,1,1,0,0,12,112,0,0,0,1,8,58,97,98,115,0,58,100,
+70,100,120,0,18,112,0,0,0,0,0,58,97,98,115,0,58,100,70,100,121,0,18,112,0,0,0,0,0,46,0,0,0
diff --git a/src/mesa/shader/slang/library/slang_shader.syn b/src/mesa/shader/slang/library/slang_shader.syn
index 06bd8ac883c..ef4b410669c 100644
--- a/src/mesa/shader/slang/library/slang_shader.syn
+++ b/src/mesa/shader/slang/library/slang_shader.syn
@@ -229,6 +229,7 @@
.emtcode OP_FIELD 59
.emtcode OP_POSTINCREMENT 60
.emtcode OP_POSTDECREMENT 61
+.emtcode OP_PRECISION 62
/* parameter qualifier */
.emtcode PARAM_QUALIFIER_IN 0
@@ -753,9 +754,17 @@ parameter_declarator_2
/*
<parameter_declaration> ::= <type_qualifier> <parameter_qualifier>
+ <precision> <parameter_declarator>
+ | <type_qualifier> <parameter_qualifier>
+ <precision> <parameter_type_specifier>
+ | <type_qualifier> <parameter_qualifier>
<parameter_declarator>
| <type_qualifier> <parameter_qualifier>
<parameter_type_specifier>
+ | <parameter_qualifier> <precision>
+ <parameter_declarator>
+ | <parameter_qualifier> <precision>
+ <parameter_type_specifier>
| <parameter_qualifier> <parameter_declarator>
| <parameter_qualifier> <parameter_type_specifier>
*/
@@ -768,6 +777,12 @@ parameter_declaration_2
parameter_declaration_3
parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4;
parameter_declaration_4
+ parameter_declaration_optprec .and parameter_declaration_rest;
+parameter_declaration_optprec
+ parameter_declaration_prec .or .true .emit PRECISION_DEFAULT;
+parameter_declaration_prec
+ precision .and space;
+parameter_declaration_rest
parameter_declarator .or parameter_type_specifier;
/*
@@ -1047,6 +1062,7 @@ simple_statement
.if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or
selection_statement .or
iteration_statement .or
+ precision_stmt .emit OP_PRECISION .or
jump_statement .or
expression_statement .emit OP_EXPRESSION .or
declaration_statement .emit OP_DECLARE;
diff --git a/src/mesa/shader/slang/library/slang_shader_syn.h b/src/mesa/shader/slang/library/slang_shader_syn.h
index 1b258fcdc13..6457bb69bd4 100644
--- a/src/mesa/shader/slang/library/slang_shader_syn.h
+++ b/src/mesa/shader/slang/library/slang_shader_syn.h
@@ -131,6 +131,7 @@
".emtcode OP_FIELD 59\n"
".emtcode OP_POSTINCREMENT 60\n"
".emtcode OP_POSTDECREMENT 61\n"
+".emtcode OP_PRECISION 62\n"
".emtcode PARAM_QUALIFIER_IN 0\n"
".emtcode PARAM_QUALIFIER_OUT 1\n"
".emtcode PARAM_QUALIFIER_INOUT 2\n"
@@ -360,6 +361,12 @@
"parameter_declaration_3\n"
" parameter_qualifier .emit TYPE_QUALIFIER_NONE .and parameter_declaration_4;\n"
"parameter_declaration_4\n"
+" parameter_declaration_optprec .and parameter_declaration_rest;\n"
+"parameter_declaration_optprec\n"
+" parameter_declaration_prec .or .true .emit PRECISION_DEFAULT;\n"
+"parameter_declaration_prec\n"
+" precision .and space;\n"
+"parameter_declaration_rest\n"
" parameter_declarator .or parameter_type_specifier;\n"
"parameter_qualifier\n"
" parameter_qualifier_1 .or .true .emit PARAM_QUALIFIER_IN;\n"
@@ -505,6 +512,7 @@
" .if (parsing_builtin != 0) __asm_statement .emit OP_ASM .or\n"
" selection_statement .or\n"
" iteration_statement .or\n"
+" precision_stmt .emit OP_PRECISION .or\n"
" jump_statement .or\n"
" expression_statement .emit OP_EXPRESSION .or\n"
" declaration_statement .emit OP_DECLARE;\n"
diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
index 63d33af78ef..2c2aecb916f 100644
--- a/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
+++ b/src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
@@ -28,73 +28,74 @@
105,120,0,16,10,50,0,57,18,103,108,95,86,101,114,116,101,120,0,59,122,122,122,122,0,48,46,18,103,
108,95,77,111,100,101,108,86,105,101,119,80,114,111,106,101,99,116,105,111,110,77,97,116,114,105,
120,0,16,10,51,0,57,18,103,108,95,86,101,114,116,101,120,0,59,119,119,119,119,0,48,46,20,0,0,1,0,0,
-12,0,116,101,120,116,117,114,101,49,68,76,111,100,0,1,1,0,16,115,97,109,112,108,101,114,0,0,1,1,0,
-9,99,111,111,114,100,0,0,1,1,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,99,111,111,114,100,52,0,0,0,9,18,
-99,111,111,114,100,52,0,59,120,0,18,99,111,111,114,100,0,20,0,9,18,99,111,111,114,100,52,0,59,119,
-0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,49,100,0,18,95,95,114,101,116,86,97,108,
-0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,0,0,12,0,116,101,120,116,
-117,114,101,49,68,80,114,111,106,76,111,100,0,1,1,0,16,115,97,109,112,108,101,114,0,0,1,1,0,10,99,
-111,111,114,100,0,0,1,1,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,112,99,111,111,114,100,0,0,0,9,18,112,
-99,111,111,114,100,0,59,120,0,18,99,111,111,114,100,0,59,120,0,18,99,111,111,114,100,0,59,121,0,49,
-20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,
-98,49,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,
-114,100,0,0,0,0,1,0,0,12,0,116,101,120,116,117,114,101,49,68,80,114,111,106,76,111,100,0,1,1,0,16,
-115,97,109,112,108,101,114,0,0,1,1,0,12,99,111,111,114,100,0,0,1,1,0,9,108,111,100,0,0,0,1,3,2,0,0,
-12,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,0,18,99,111,111,114,100,0,
-59,120,0,18,99,111,111,114,100,0,59,122,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,
-111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,49,100,0,18,95,95,114,101,116,86,97,108,0,0,18,
-115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,0,0,12,0,116,101,120,116,117,
-114,101,50,68,76,111,100,0,1,1,0,17,115,97,109,112,108,101,114,0,0,1,1,0,10,99,111,111,114,100,0,0,
-1,1,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,
-59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,
-108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0,
-18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,0,0,12,0,116,101,120,116,117,
-114,101,50,68,80,114,111,106,76,111,100,0,1,1,0,17,115,97,109,112,108,101,114,0,0,1,1,0,11,99,111,
-111,114,100,0,0,1,1,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,112,99,111,111,114,100,0,0,0,9,18,112,99,
+12,0,116,101,120,116,117,114,101,49,68,76,111,100,0,1,1,0,0,16,115,97,109,112,108,101,114,0,0,1,1,
+0,0,9,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,99,111,111,114,100,52,0,0,
+0,9,18,99,111,111,114,100,52,0,59,120,0,18,99,111,111,114,100,0,20,0,9,18,99,111,111,114,100,52,0,
+59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,49,100,0,18,95,95,114,101,116,86,
+97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,0,0,12,0,116,101,
+120,116,117,114,101,49,68,80,114,111,106,76,111,100,0,1,1,0,0,16,115,97,109,112,108,101,114,0,0,1,
+1,0,0,10,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,112,99,111,111,114,100,
+0,0,0,9,18,112,99,111,111,114,100,0,59,120,0,18,99,111,111,114,100,0,59,120,0,18,99,111,111,114,
+100,0,59,121,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,
+52,95,116,101,120,98,49,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,
+18,112,99,111,111,114,100,0,0,0,0,1,0,0,12,0,116,101,120,116,117,114,101,49,68,80,114,111,106,76,
+111,100,0,1,1,0,0,16,115,97,109,112,108,101,114,0,0,1,1,0,0,12,99,111,111,114,100,0,0,1,1,0,0,9,
+108,111,100,0,0,0,1,3,2,0,0,12,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,
+0,18,99,111,111,114,100,0,59,120,0,18,99,111,111,114,100,0,59,122,0,49,20,0,9,18,112,99,111,111,
+114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,49,100,0,18,95,95,114,
+101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,0,0,12,
+0,116,101,120,116,117,114,101,50,68,76,111,100,0,1,1,0,0,17,115,97,109,112,108,101,114,0,0,1,1,0,0,
+10,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,99,111,111,114,100,52,0,0,0,9,
+18,99,111,111,114,100,52,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,20,0,9,18,99,111,111,
+114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,
+114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,0,0,
+12,0,116,101,120,116,117,114,101,50,68,80,114,111,106,76,111,100,0,1,1,0,0,17,115,97,109,112,108,
+101,114,0,0,1,1,0,0,11,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,112,99,
+111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,120,
+121,0,18,99,111,111,114,100,0,59,122,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,
+100,0,20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,
+109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,0,0,12,0,116,101,120,116,117,114,101,
+50,68,80,114,111,106,76,111,100,0,1,1,0,0,17,115,97,109,112,108,101,114,0,0,1,1,0,0,12,99,111,111,
+114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,112,99,111,111,114,100,0,0,0,9,18,112,99,
111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,122,
0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,
120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,
-111,114,100,0,0,0,0,1,0,0,12,0,116,101,120,116,117,114,101,50,68,80,114,111,106,76,111,100,0,1,1,0,
-17,115,97,109,112,108,101,114,0,0,1,1,0,12,99,111,111,114,100,0,0,1,1,0,9,108,111,100,0,0,0,1,3,2,
-0,0,12,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,
-100,0,59,120,121,0,18,99,111,111,114,100,0,59,122,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,
-18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,
-0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,0,0,12,0,116,101,120,116,
-117,114,101,51,68,76,111,100,0,1,1,0,18,115,97,109,112,108,101,114,0,0,1,1,0,11,99,111,111,114,100,
-0,0,1,1,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,
-52,0,59,120,121,122,0,18,99,111,111,114,100,0,59,120,121,122,0,20,0,9,18,99,111,111,114,100,52,0,
-59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,51,100,0,18,95,95,114,101,116,86,
-97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,0,0,12,0,116,101,
-120,116,117,114,101,51,68,80,114,111,106,76,111,100,0,1,1,0,18,115,97,109,112,108,101,114,0,0,1,1,
-0,12,99,111,111,114,100,0,0,1,1,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,112,99,111,111,114,100,0,0,0,
-9,18,112,99,111,111,114,100,0,59,120,121,122,0,18,99,111,111,114,100,0,59,120,121,122,0,18,99,111,
-111,114,100,0,59,119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,
-101,99,52,95,116,101,120,98,51,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,
-114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,0,0,12,0,116,101,120,116,117,114,101,67,117,98,101,76,
-111,100,0,1,1,0,19,115,97,109,112,108,101,114,0,0,1,1,0,11,99,111,111,114,100,0,0,1,1,0,9,108,111,
-100,0,0,0,1,3,2,0,0,12,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,
-18,99,111,111,114,100,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,
-99,52,95,116,101,120,99,117,98,101,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,
-114,0,0,18,99,111,111,114,100,52,0,0,0,0,1,0,0,12,0,115,104,97,100,111,119,49,68,76,111,100,0,1,1,
-0,20,115,97,109,112,108,101,114,0,0,1,1,0,11,99,111,111,114,100,0,0,1,1,0,9,108,111,100,0,0,0,1,3,
-2,0,0,12,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99,111,111,
-114,100,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,
-101,120,98,49,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,
-111,114,100,52,0,0,0,0,1,0,0,12,0,115,104,97,100,111,119,49,68,80,114,111,106,76,111,100,0,1,1,0,
-20,115,97,109,112,108,101,114,0,0,1,1,0,12,99,111,111,114,100,0,0,1,1,0,9,108,111,100,0,0,0,1,3,2,
-0,0,12,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,0,18,99,111,111,114,100,
-0,59,120,0,18,99,111,111,114,100,0,59,119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,122,0,18,99,
-111,111,114,100,0,59,122,0,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,
-101,99,52,95,116,101,120,98,49,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,
-114,0,0,18,112,99,111,111,114,100,0,0,0,0,1,0,0,12,0,115,104,97,100,111,119,50,68,76,111,100,0,1,1,
-0,21,115,97,109,112,108,101,114,0,0,1,1,0,11,99,111,111,114,100,0,0,1,1,0,9,108,111,100,0,0,0,1,3,
-2,0,0,12,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99,111,111,
-114,100,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,
-101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,
-111,114,100,52,0,0,0,0,1,0,0,12,0,115,104,97,100,111,119,50,68,80,114,111,106,76,111,100,0,1,1,0,
-21,115,97,109,112,108,101,114,0,0,1,1,0,12,99,111,111,114,100,0,0,1,1,0,9,108,111,100,0,0,0,1,3,2,
-0,0,12,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,121,0,18,99,111,111,114,
-100,0,59,120,121,0,18,99,111,111,114,100,0,59,119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,122,0,
-18,99,111,111,114,100,0,59,122,0,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,
-4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,
-108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,0
+111,114,100,0,0,0,0,1,0,0,12,0,116,101,120,116,117,114,101,51,68,76,111,100,0,1,1,0,0,18,115,97,
+109,112,108,101,114,0,0,1,1,0,0,11,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,0,0,12,
+1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99,111,111,114,100,
+0,59,120,121,122,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,
+52,95,116,101,120,98,51,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,
+18,99,111,111,114,100,52,0,0,0,0,1,0,0,12,0,116,101,120,116,117,114,101,51,68,80,114,111,106,76,
+111,100,0,1,1,0,0,18,115,97,109,112,108,101,114,0,0,1,1,0,0,12,99,111,111,114,100,0,0,1,1,0,0,9,
+108,111,100,0,0,0,1,3,2,0,0,12,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,
+121,122,0,18,99,111,111,114,100,0,59,120,121,122,0,18,99,111,111,114,100,0,59,119,0,49,20,0,9,18,
+112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,51,100,0,
+18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,
+0,0,1,0,0,12,0,116,101,120,116,117,114,101,67,117,98,101,76,111,100,0,1,1,0,0,19,115,97,109,112,
+108,101,114,0,0,1,1,0,0,11,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,99,
+111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99,111,111,114,100,0,20,
+0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,99,
+117,98,101,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,
+114,100,52,0,0,0,0,1,0,0,12,0,115,104,97,100,111,119,49,68,76,111,100,0,1,1,0,0,20,115,97,109,112,
+108,101,114,0,0,1,1,0,0,11,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,0,0,12,1,99,
+111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99,111,111,114,100,0,20,
+0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,116,101,120,98,49,
+100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,100,
+52,0,0,0,0,1,0,0,12,0,115,104,97,100,111,119,49,68,80,114,111,106,76,111,100,0,1,1,0,0,20,115,97,
+109,112,108,101,114,0,0,1,1,0,0,12,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,3,2,0,0,12,
+1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,0,18,99,111,111,114,100,0,59,
+120,0,18,99,111,111,114,100,0,59,119,0,49,20,0,9,18,112,99,111,111,114,100,0,59,122,0,18,99,111,
+111,114,100,0,59,122,0,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,100,0,20,0,4,118,101,
+99,52,95,116,101,120,98,49,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,
+0,0,18,112,99,111,111,114,100,0,0,0,0,1,0,0,12,0,115,104,97,100,111,119,50,68,76,111,100,0,1,1,0,0,
+21,115,97,109,112,108,101,114,0,0,1,1,0,0,11,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,0,1,
+3,2,0,0,12,1,99,111,111,114,100,52,0,0,0,9,18,99,111,111,114,100,52,0,59,120,121,122,0,18,99,111,
+111,114,100,0,20,0,9,18,99,111,111,114,100,52,0,59,119,0,18,108,111,100,0,20,0,4,118,101,99,52,95,
+116,101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,
+111,111,114,100,52,0,0,0,0,1,0,0,12,0,115,104,97,100,111,119,50,68,80,114,111,106,76,111,100,0,1,1,
+0,0,21,115,97,109,112,108,101,114,0,0,1,1,0,0,12,99,111,111,114,100,0,0,1,1,0,0,9,108,111,100,0,0,
+0,1,3,2,0,0,12,1,112,99,111,111,114,100,0,0,0,9,18,112,99,111,111,114,100,0,59,120,121,0,18,99,111,
+111,114,100,0,59,120,121,0,18,99,111,111,114,100,0,59,119,0,49,20,0,9,18,112,99,111,111,114,100,0,
+59,122,0,18,99,111,111,114,100,0,59,122,0,20,0,9,18,112,99,111,111,114,100,0,59,119,0,18,108,111,
+100,0,20,0,4,118,101,99,52,95,116,101,120,98,50,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,
+109,112,108,101,114,0,0,18,112,99,111,111,114,100,0,0,0,0,0
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 72a3c0ef9ea..ea35d679694 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -413,6 +413,9 @@ static slang_asm_info AsmInfo[] = {
{ "vec4_multiply", IR_MUL, 1, 2 },
{ "vec4_dot", IR_DOT4, 1, 2 },
{ "vec3_dot", IR_DOT3, 1, 2 },
+ { "vec2_dot", IR_DOT2, 1, 2 },
+ { "vec3_nrm", IR_NRM3, 1, 1 },
+ { "vec4_nrm", IR_NRM4, 1, 1 },
{ "vec3_cross", IR_CROSS, 1, 2 },
{ "vec4_lrp", IR_LRP, 1, 3 },
{ "vec4_min", IR_MIN, 1, 2 },
@@ -2309,7 +2312,7 @@ _slang_gen_if(slang_assemble_ctx * A, const slang_operation *oper)
/* type-check expression */
if (!_slang_is_boolean(A, &oper->children[0])) {
- slang_info_log_error(A->log, "boolean expression expected for 'while'");
+ slang_info_log_error(A->log, "boolean expression expected for 'if'");
return NULL;
}
@@ -2439,12 +2442,6 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var)
/*assert(!var->declared);*/
var->declared = GL_TRUE;
- if(is_sampler_type(&var->type)) {
- slang_info_log_error(A->log, "redeclaration of sampler '%s'",
- (char*) var->a_name);
- return NULL;
- }
-
n = new_node0(IR_VAR_DECL);
if (n) {
_slang_attach_storage(n, var);
@@ -2453,7 +2450,13 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var)
assert(n->Store);
assert(n->Store->Index < 0);
- n->Store->File = PROGRAM_TEMPORARY;
+ if (is_sampler_type(&var->type)) {
+ n->Store->File = PROGRAM_SAMPLER;
+ }
+ else {
+ n->Store->File = PROGRAM_TEMPORARY;
+ }
+
n->Store->Size = _slang_sizeof_type_specifier(&n->Var->type.specifier);
if (n->Store->Size <= 0) {
@@ -3253,7 +3256,7 @@ _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper)
index = _slang_gen_operation(A, &oper->children[1]);
if (array && index) {
/* bounds check */
- GLint constIndex = 0;
+ GLint constIndex = -1;
if (index->Opcode == IR_FLOAT) {
constIndex = (int) index->Value[0];
if (constIndex < 0 || constIndex >= arrayLen) {
@@ -3811,6 +3814,8 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
if (dbg) printf("VARYING ");
}
else if (var->type.qualifier == SLANG_QUAL_ATTRIBUTE) {
+ GLuint swizzle;
+ GLint index;
/* attributes must be float, vec or mat */
if (!_slang_type_is_float_vec_mat(var->type.specifier.type)) {
slang_info_log_error(A->log,
@@ -3822,20 +3827,18 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
if (prog) {
/* user-defined vertex attribute */
const GLint attr = -1; /* unknown */
- GLint index = _mesa_add_attribute(prog->Attributes, varName,
- size, datatype, attr);
+ swizzle = _slang_var_swizzle(size, 0);
+ index = _mesa_add_attribute(prog->Attributes, varName,
+ size, datatype, attr);
assert(index >= 0);
- store = _slang_new_ir_storage(PROGRAM_INPUT,
- VERT_ATTRIB_GENERIC0 + index, size);
+ index = VERT_ATTRIB_GENERIC0 + index;
}
else {
/* pre-defined vertex attrib */
- GLuint swizzle;
- GLint index = _slang_input_index(varName, GL_VERTEX_PROGRAM_ARB,
- &swizzle);
+ index = _slang_input_index(varName, GL_VERTEX_PROGRAM_ARB, &swizzle);
assert(index >= 0);
- store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle);
}
+ store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle);
if (dbg) printf("ATTRIB ");
}
else if (var->type.qualifier == SLANG_QUAL_FIXEDINPUT) {
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 9cf0f8b81a3..294e46235c2 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -800,6 +800,7 @@ parse_fully_specified_type(slang_parse_ctx * C, slang_output_ctx * O,
#define OP_FIELD 59
#define OP_POSTINCREMENT 60
#define OP_POSTDECREMENT 61
+#define OP_PRECISION 62
/**
@@ -971,6 +972,16 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O,
return 0;
}
break;
+ case OP_PRECISION:
+ {
+ /* set default precision for a type in this scope */
+ /* ignored at this time */
+ int prec_qual = *C->I++;
+ int datatype = *C->I++;
+ (void) prec_qual;
+ (void) datatype;
+ }
+ break;
default:
return 0;
}
@@ -1295,12 +1306,16 @@ static int
parse_parameter_declaration(slang_parse_ctx * C, slang_output_ctx * O,
slang_variable * param)
{
+ int param_qual, precision_qual;
+
/* parse and validate the parameter's type qualifiers (there can be
* two at most) because not all combinations are valid
*/
if (!parse_type_qualifier(C, &param->type.qualifier))
return 0;
- switch (*C->I++) {
+
+ param_qual = *C->I++;
+ switch (param_qual) {
case PARAM_QUALIFIER_IN:
if (param->type.qualifier != SLANG_QUAL_CONST
&& param->type.qualifier != SLANG_QUAL_NONE) {
@@ -1328,6 +1343,11 @@ parse_parameter_declaration(slang_parse_ctx * C, slang_output_ctx * O,
return 0;
}
+ /* parse precision qualifier (lowp, mediump, highp */
+ precision_qual = *C->I++;
+ /* ignored at this time */
+ (void) precision_qual;
+
/* parse parameter's type specifier and name */
if (!parse_type_specifier(C, O, &param->type.specifier))
return 0;
diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c
index c0d469c8294..53cf6faff97 100644
--- a/src/mesa/shader/slang/slang_compile_operation.c
+++ b/src/mesa/shader/slang/slang_compile_operation.c
@@ -80,10 +80,23 @@ slang_replace_scope(slang_operation *oper,
slang_variable_scope *newScope)
{
GLuint i;
+
if (oper->locals != newScope &&
oper->locals->outer_scope == oldScope) {
+ /* found. replace old w/ new */
oper->locals->outer_scope = newScope;
}
+
+ if (oper->type == SLANG_OPER_VARIABLE_DECL) {
+ /* search/replace in the initializer */
+ slang_variable *var;
+ var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE);
+ if (var && var->initializer) {
+ slang_replace_scope(var->initializer, oldScope, newScope);
+ }
+ }
+
+ /* search/replace in children */
for (i = 0; i < oper->num_children; i++) {
slang_replace_scope(&oper->children[i], oldScope, newScope);
}
@@ -148,7 +161,9 @@ slang_operation_copy(slang_operation * x, const slang_operation * y)
/* If this operation declares a new scope, we need to make sure
* all children point to it, not the original operation's scope!
*/
- if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE) {
+ if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE ||
+ x->type == SLANG_OPER_WHILE ||
+ x->type == SLANG_OPER_FOR) {
slang_replace_scope(x, y->locals, x->locals);
}
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index f3c3fa6c5b3..827760c917a 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -330,6 +330,17 @@ constant_to_src_reg(struct prog_src_register *src, GLfloat val,
}
+static void
+address_to_dst_reg(struct prog_dst_register *dst, GLuint index)
+{
+ assert(index == 0); /* only one address reg at this time */
+ dst->File = PROGRAM_ADDRESS;
+ dst->Index = index;
+ dst->WriteMask = WRITEMASK_X;
+}
+
+
+
/**
* Add new instruction at end of given program.
* \param prog the program to append instruction onto
@@ -477,6 +488,9 @@ instruction_annotation(gl_inst_opcode opcode, char *dstAnnot,
case OPCODE_MUL:
operator = "*";
break;
+ case OPCODE_DP2:
+ operator = "DP2";
+ break;
case OPCODE_DP3:
operator = "DP3";
break;
@@ -614,6 +628,7 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
/* result storage */
alloc_node_storage(emitInfo, n, -1);
+
assert(n->Store->Index >= 0);
if (n->Store->Size == 2)
n->Writemask = WRITEMASK_XY;
@@ -696,7 +711,7 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
}
else {
assert(size == 2);
- dotOp = OPCODE_DP3;
+ dotOp = OPCODE_DP3; /* XXX use OPCODE_DP2 eventually */
swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y);
}
@@ -1085,6 +1100,14 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)
n->Store = n->Children[0]->Store;
+ if (n->Store->File == PROGRAM_SAMPLER) {
+ /* no code generated for sampler assignments,
+ * just copy the sampler index at compile time.
+ */
+ n->Store->Index = n->Children[1]->Store->Index;
+ return NULL;
+ }
+
#if PEEPHOLE_OPTIMIZATIONS
if (inst &&
_slang_is_temp(emitInfo->vt, n->Children[1]->Store) &&
@@ -1538,6 +1561,60 @@ emit_swizzle(slang_emit_info *emitInfo, slang_ir_node *n)
/**
+ * Move a block registers from src to dst (or move a single register).
+ * \param size size of block, in floats (<=4 means one register)
+ */
+static struct prog_instruction *
+move_block(slang_emit_info *emitInfo,
+ GLuint size, GLboolean relAddr,
+ const slang_ir_storage *dst,
+ const slang_ir_storage *src)
+{
+ struct prog_instruction *inst;
+
+ if (size > 4) {
+ /* move matrix/struct etc (block of registers) */
+ slang_ir_storage dstStore = *dst;
+ slang_ir_storage srcStore = *src;
+ //GLint size = srcStore.Size;
+ /*ASSERT(n->Children[0]->Writemask == WRITEMASK_XYZW);
+ ASSERT(n->Children[1]->Store->Swizzle == SWIZZLE_NOOP);
+ */
+ dstStore.Size = 4;
+ srcStore.Size = 4;
+ while (size >= 4) {
+ inst = new_instruction(emitInfo, OPCODE_MOV);
+ inst->Comment = _mesa_strdup("IR_COPY block");
+ storage_to_dst_reg(&inst->DstReg, &dstStore, WRITEMASK_XYZW);
+ storage_to_src_reg(&inst->SrcReg[0], &srcStore);
+ inst->SrcReg[0].RelAddr = relAddr;
+ srcStore.Index++;
+ dstStore.Index++;
+ size -= 4;
+ }
+ }
+ else {
+ /* single register move */
+ GLuint writemask;
+ if (size == 1) {
+ GLuint comp = GET_SWZ(src->Swizzle, 0);
+ assert(comp < 4);
+ writemask = WRITEMASK_X << comp;
+ }
+ else {
+ writemask = WRITEMASK_XYZW;
+ }
+ inst = new_instruction(emitInfo, OPCODE_MOV);
+ storage_to_dst_reg(&inst->DstReg, dst, writemask);
+ storage_to_src_reg(&inst->SrcReg[0], src);
+ inst->SrcReg[0].RelAddr = relAddr;
+ }
+ return inst;
+}
+
+
+
+/**
* Dereference array element. Just resolve storage for the array
* element represented by this node.
*/
@@ -1579,24 +1656,47 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
else {
/* Variable array index */
struct prog_instruction *inst;
- slang_ir_storage dstStore = *n->Store;
/* do codegen for array index expression */
emit(emitInfo, n->Children[1]);
- inst = new_instruction(emitInfo, OPCODE_ARL);
+ /* allocate temp storage for the array element */
+ assert(n->Store->Index < 0);
+ n->Store->File = PROGRAM_TEMPORARY;
+ n->Store->Parent = NULL;
+ alloc_node_storage(emitInfo, n, -1);
+
+ if (n->Store->Size > 4) {
+ /* need to multiply the index by the element size */
+ GLint elemSize = (n->Store->Size + 3) / 4;
+ slang_ir_storage indexTemp;
+
+ /* allocate 1 float indexTemp */
+ alloc_local_temp(emitInfo, &indexTemp, 1);
- if (dstStore.Size > 4)
- dstStore.Size = 4; /* only emit one instruction */
+ /* MUL temp, index, elemSize */
+ inst = new_instruction(emitInfo, OPCODE_MUL);
+ storage_to_dst_reg(&inst->DstReg, &indexTemp, WRITEMASK_X);
+ storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store);
+ constant_to_src_reg(&inst->SrcReg[1], elemSize, emitInfo);
- storage_to_dst_reg(&inst->DstReg, &dstStore, n->Writemask);
- storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store);
+ /* load ADDR[0].X = temp */
+ inst = new_instruction(emitInfo, OPCODE_ARL);
+ storage_to_src_reg(&inst->SrcReg[0], &indexTemp);
+ address_to_dst_reg(&inst->DstReg, 0);
- inst->DstReg.File = PROGRAM_ADDRESS;
- inst->DstReg.Index = 0; /* always address register [0] */
- inst->Comment = _mesa_strdup("ARL ADDR");
+ _slang_free_temp(emitInfo->vt, &indexTemp);
+ }
+ else {
+ /* simply load address reg w/ array index */
+ inst = new_instruction(emitInfo, OPCODE_ARL);
+ storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store);
+ address_to_dst_reg(&inst->DstReg, 0);
+ }
- n->Store->RelAddr = GL_TRUE;
+ /* copy from array element to temp storage */
+ move_block(emitInfo, n->Store->Size, GL_TRUE,
+ n->Store, n->Children[0]->Store);
}
/* if array element size is one, make sure we only access X */
@@ -1796,12 +1896,15 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
case IR_NOISE2:
case IR_NOISE3:
case IR_NOISE4:
+ case IR_NRM4:
+ case IR_NRM3:
/* binary */
case IR_ADD:
case IR_SUB:
case IR_MUL:
case IR_DOT4:
case IR_DOT3:
+ case IR_DOT2:
case IR_CROSS:
case IR_MIN:
case IR_MAX:
diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c
index 3a0b8bf3a0d..9d055bf3543 100644
--- a/src/mesa/shader/slang/slang_ir.c
+++ b/src/mesa/shader/slang/slang_ir.c
@@ -27,6 +27,7 @@
#include "main/context.h"
#include "slang_ir.h"
#include "slang_mem.h"
+#include "shader/prog_instruction.h"
#include "shader/prog_print.h"
@@ -36,8 +37,11 @@ static const slang_ir_info IrInfo[] = {
{ IR_SUB, "IR_SUB", OPCODE_SUB, 4, 2 },
{ IR_MUL, "IR_MUL", OPCODE_MUL, 4, 2 },
{ IR_DIV, "IR_DIV", OPCODE_NOP, 0, 2 }, /* XXX broke */
- { IR_DOT4, "IR_DOT_4", OPCODE_DP4, 1, 2 },
- { IR_DOT3, "IR_DOT_3", OPCODE_DP3, 1, 2 },
+ { IR_DOT4, "IR_DOT4", OPCODE_DP4, 1, 2 },
+ { IR_DOT3, "IR_DOT3", OPCODE_DP3, 1, 2 },
+ { IR_DOT2, "IR_DOT2", OPCODE_DP2, 1, 2 },
+ { IR_NRM4, "IR_NRM4", OPCODE_NRM4, 1, 1 },
+ { IR_NRM3, "IR_NRM3", OPCODE_NRM3, 1, 1 },
{ IR_CROSS, "IR_CROSS", OPCODE_XPD, 3, 2 },
{ IR_LRP, "IR_LRP", OPCODE_LRP, 4, 3 },
{ IR_MIN, "IR_MIN", OPCODE_MIN, 4, 2 },
@@ -56,7 +60,7 @@ static const slang_ir_info IrInfo[] = {
/* unary ops */
{ IR_MOVE, "IR_MOVE", OPCODE_MOV, 4, 1 },
{ IR_I_TO_F, "IR_I_TO_F", OPCODE_MOV, 4, 1 }, /* int[4] to float[4] */
- { IR_F_TO_I, "IR_F_TO_I", OPCODE_INT, 4, 1 }, /* 4 floats to 4 ints */
+ { IR_F_TO_I, "IR_F_TO_I", OPCODE_TRUNC, 4, 1 },
{ IR_EXP, "IR_EXP", OPCODE_EXP, 1, 1 },
{ IR_EXP2, "IR_EXP2", OPCODE_EX2, 1, 1 },
{ IR_LOG2, "IR_LOG2", OPCODE_LG2, 1, 1 },
diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h
index f64f9a93b78..ab0353c28a5 100644
--- a/src/mesa/shader/slang/slang_ir.h
+++ b/src/mesa/shader/slang/slang_ir.h
@@ -83,6 +83,9 @@ typedef enum
IR_DIV,
IR_DOT4,
IR_DOT3,
+ IR_DOT2,
+ IR_NRM4,
+ IR_NRM3,
IR_CROSS, /* vec3 cross product */
IR_LRP,
IR_CLAMP,
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 00e89537685..2074e842094 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -219,6 +219,7 @@ link_uniform_vars(struct gl_shader_program *shProg,
inst->Sampler, map[ inst->Sampler ]);
*/
/* here, texUnit is really samplerUnit */
+ assert(inst->TexSrcUnit < MAX_SAMPLERS);
inst->TexSrcUnit = samplerMap[inst->TexSrcUnit];
prog->SamplerTargets[inst->TexSrcUnit] = inst->TexSrcTarget;
prog->SamplersUsed |= (1 << inst->TexSrcUnit);
@@ -560,35 +561,39 @@ _slang_link(GLcontext *ctx,
if (fragProg && shProg->FragmentProgram) {
+ /* Compute initial program's TexturesUsed info */
+ _mesa_update_shader_textures_used(&shProg->FragmentProgram->Base);
+
/* notify driver that a new fragment program has been compiled/linked */
ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
&shProg->FragmentProgram->Base);
-#if 0
- printf("************** original fragment program\n");
- _mesa_print_program(&fragProg->Base);
- _mesa_print_program_parameters(ctx, &fragProg->Base);
-#endif
-#if 0
- printf("************** linked fragment prog\n");
- _mesa_print_program(&shProg->FragmentProgram->Base);
- _mesa_print_program_parameters(ctx, &shProg->FragmentProgram->Base);
-#endif
+ if (MESA_VERBOSE & VERBOSE_GLSL_DUMP) {
+ printf("Mesa original fragment program:\n");
+ _mesa_print_program(&fragProg->Base);
+ _mesa_print_program_parameters(ctx, &fragProg->Base);
+
+ printf("Mesa post-link fragment program:\n");
+ _mesa_print_program(&shProg->FragmentProgram->Base);
+ _mesa_print_program_parameters(ctx, &shProg->FragmentProgram->Base);
+ }
}
if (vertProg && shProg->VertexProgram) {
+ /* Compute initial program's TexturesUsed info */
+ _mesa_update_shader_textures_used(&shProg->VertexProgram->Base);
+
/* notify driver that a new vertex program has been compiled/linked */
ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
&shProg->VertexProgram->Base);
-#if 0
- printf("************** original vertex program\n");
- _mesa_print_program(&vertProg->Base);
- _mesa_print_program_parameters(ctx, &vertProg->Base);
-#endif
-#if 0
- printf("************** linked vertex prog\n");
- _mesa_print_program(&shProg->VertexProgram->Base);
- _mesa_print_program_parameters(ctx, &shProg->VertexProgram->Base);
-#endif
+ if (MESA_VERBOSE & VERBOSE_GLSL_DUMP) {
+ printf("Mesa original vertex program:\n");
+ _mesa_print_program(&vertProg->Base);
+ _mesa_print_program_parameters(ctx, &vertProg->Base);
+
+ printf("Mesa post-link vertex program:\n");
+ _mesa_print_program(&shProg->VertexProgram->Base);
+ _mesa_print_program_parameters(ctx, &shProg->VertexProgram->Base);
+ }
}
shProg->LinkStatus = (shProg->VertexProgram || shProg->FragmentProgram);
diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/shader/slang/slang_log.c
index 01591ceba5c..25f696f67ea 100644
--- a/src/mesa/shader/slang/slang_log.c
+++ b/src/mesa/shader/slang/slang_log.c
@@ -23,6 +23,7 @@
*/
#include "main/imports.h"
+#include "main/context.h"
#include "slang_log.h"
#include "slang_utility.h"
@@ -86,9 +87,11 @@ slang_info_log_message(slang_info_log * log, const char *prefix,
}
slang_string_concat(log->text, msg);
slang_string_concat(log->text, "\n");
-#if 0 /* debug */
- _mesa_printf("Mesa GLSL error/warning: %s\n", log->text);
-#endif
+
+ if (MESA_VERBOSE & VERBOSE_GLSL) {
+ _mesa_printf("Mesa: GLSL %s", log->text);
+ }
+
return 1;
}
diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c
index 4422f70159f..b88cefc283b 100644
--- a/src/mesa/shader/slang/slang_print.c
+++ b/src/mesa/shader/slang/slang_print.c
@@ -379,28 +379,43 @@ slang_print_tree(const slang_operation *op, int indent)
case SLANG_OPER_WHILE:
assert(op->num_children == 2);
spaces(indent);
+ printf("WHILE LOOP: locals = %p\n", (void *) op->locals);
+ indent += 3;
+ spaces(indent);
printf("WHILE cond:\n");
slang_print_tree(&op->children[0], indent + 3);
spaces(indent);
printf("WHILE body:\n");
slang_print_tree(&op->children[1], indent + 3);
+ indent -= 3;
+ spaces(indent);
+ printf("END WHILE LOOP\n");
break;
case SLANG_OPER_DO:
spaces(indent);
+ printf("DO LOOP: locals = %p\n", (void *) op->locals);
+ indent += 3;
+ spaces(indent);
printf("DO body:\n");
slang_print_tree(&op->children[0], indent + 3);
spaces(indent);
printf("DO cond:\n");
slang_print_tree(&op->children[1], indent + 3);
+ indent -= 3;
+ spaces(indent);
+ printf("END DO LOOP\n");
break;
case SLANG_OPER_FOR:
spaces(indent);
+ printf("FOR LOOP: locals = %p\n", (void *) op->locals);
+ indent += 3;
+ spaces(indent);
printf("FOR init:\n");
slang_print_tree(&op->children[0], indent + 3);
spaces(indent);
- printf("FOR while:\n");
+ printf("FOR condition:\n");
slang_print_tree(&op->children[1], indent + 3);
spaces(indent);
printf("FOR step:\n");
@@ -408,6 +423,7 @@ slang_print_tree(const slang_operation *op, int indent)
spaces(indent);
printf("FOR body:\n");
slang_print_tree(&op->children[3], indent + 3);
+ indent -= 3;
spaces(indent);
printf("ENDFOR\n");
/*
diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c
index 9b607e64037..95971a70a93 100644
--- a/src/mesa/shader/slang/slang_vartable.c
+++ b/src/mesa/shader/slang/slang_vartable.c
@@ -115,6 +115,11 @@ _slang_pop_var_table(slang_var_table *vt)
store->Index,
_mesa_swizzle_string(store->Swizzle, 0, 0));
+ if (store->File == PROGRAM_SAMPLER) {
+ /* samplers have no storage */
+ continue;
+ }
+
if (store->Size == 1)
comp = GET_SWZ(store->Swizzle, 0);
else
@@ -241,7 +246,15 @@ GLboolean
_slang_alloc_var(slang_var_table *vt, slang_ir_storage *store)
{
struct table *t = vt->Top;
- const int i = alloc_reg(vt, store->Size, GL_FALSE);
+ int i;
+
+ if (store->File == PROGRAM_SAMPLER) {
+ /* don't really allocate storage */
+ store->Index = 0;
+ return GL_TRUE;
+ }
+
+ i = alloc_reg(vt, store->Size, GL_FALSE);
if (i < 0)
return GL_FALSE;
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index b4f42c6f93f..ca1a719a9ac 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -116,10 +116,11 @@ update_framebuffer_state( struct st_context *st )
/* rendering to a GL texture, may have to update surface */
update_renderbuffer_surface(st, strb);
}
-
- assert(strb->surface);
- framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface;
- framebuffer->num_cbufs++;
+
+ if (strb->surface) {
+ framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface;
+ framebuffer->num_cbufs++;
+ }
}
strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
@@ -130,7 +131,6 @@ update_framebuffer_state( struct st_context *st )
update_renderbuffer_surface(st, strb);
}
- assert(strb->surface);
framebuffer->zsbuf = strb->surface;
}
else {
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 694104f9cfb..3d508227e12 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -779,7 +779,7 @@ st_destroy_bitmap(struct st_context *st)
}
if (st->bitmap.vbuf) {
- pipe_buffer_destroy(pipe->screen, st->bitmap.vbuf);
+ pipe_buffer_reference(pipe->screen, &st->bitmap.vbuf, NULL);
st->bitmap.vbuf = NULL;
}
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 47ad3c2bc12..1412a3761f1 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -116,7 +116,7 @@ st_destroy_clear(struct st_context *st)
st->clear.vs = NULL;
}
if (st->clear.vbuf) {
- pipe_buffer_destroy(pipe->screen, st->clear.vbuf);
+ pipe_buffer_reference(pipe->screen, &st->clear.vbuf, NULL);
st->clear.vbuf = NULL;
}
}
@@ -406,13 +406,17 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
static void
clear_color_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
+ struct st_renderbuffer *strb = st_renderbuffer(rb);
+
+ if (!strb->surface)
+ return;
+
if (check_clear_color_with_quad( ctx, rb )) {
/* masking or scissoring */
clear_with_quad(ctx, GL_TRUE, GL_FALSE, GL_FALSE);
}
else {
/* clear whole buffer w/out masking */
- struct st_renderbuffer *strb = st_renderbuffer(rb);
uint clearValue;
/* NOTE: we always pass the clear color as PIPE_FORMAT_A8R8G8B8_UNORM
* at this time!
@@ -426,13 +430,16 @@ clear_color_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
static void
clear_depth_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
+ struct st_renderbuffer *strb = st_renderbuffer(rb);
+
+ if (!strb->surface)
+ return;
+
if (check_clear_depth_with_quad(ctx, rb)) {
/* scissoring or we have a combined depth/stencil buffer */
clear_with_quad(ctx, GL_FALSE, GL_TRUE, GL_FALSE);
}
else {
- struct st_renderbuffer *strb = st_renderbuffer(rb);
-
/* simple clear of whole buffer */
uint clearValue = util_pack_z(strb->surface->format, ctx->Depth.Clear);
ctx->st->pipe->clear(ctx->st->pipe, strb->surface, clearValue);
@@ -443,13 +450,16 @@ clear_depth_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
static void
clear_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
+ struct st_renderbuffer *strb = st_renderbuffer(rb);
+
+ if (!strb->surface)
+ return;
+
if (check_clear_stencil_with_quad(ctx, rb)) {
/* masking or scissoring or combined depth/stencil buffer */
clear_with_quad(ctx, GL_FALSE, GL_FALSE, GL_TRUE);
}
else {
- struct st_renderbuffer *strb = st_renderbuffer(rb);
-
/* simple clear of whole buffer */
GLuint clearValue = ctx->Stencil.Clear;
@@ -469,14 +479,16 @@ clear_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
static void
clear_depth_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
+ struct st_renderbuffer *strb = st_renderbuffer(rb);
+
+ if (!strb->surface)
+ return;
if (check_clear_depth_stencil_with_quad(ctx, rb)) {
/* masking or scissoring */
clear_with_quad(ctx, GL_FALSE, GL_TRUE, GL_TRUE);
}
else {
- struct st_renderbuffer *strb = st_renderbuffer(rb);
-
/* clear whole buffer w/out masking */
GLuint clearValue = util_pack_z(strb->surface->format, ctx->Depth.Clear);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 61949a93884..7cf06da43cc 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "shader/prog_uniform.h"
#include "vbo/vbo.h"
@@ -483,6 +484,28 @@ setup_non_interleaved_attribs(GLcontext *ctx,
+/**
+ * Prior to drawing, check that any uniforms referenced by the
+ * current shader have been set. If a uniform has not been set,
+ * issue a warning.
+ */
+static void
+check_uniforms(GLcontext *ctx)
+{
+ const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
+ if (shProg && shProg->LinkStatus) {
+ GLuint i;
+ for (i = 0; i < shProg->Uniforms->NumUniforms; i++) {
+ const struct gl_uniform *u = &shProg->Uniforms->Uniforms[i];
+ if (!u->Initialized) {
+ _mesa_warning(ctx,
+ "Using shader with uninitialized uniform: %s",
+ u->Name);
+ }
+ }
+ }
+}
+
/**
* This function gets plugged into the VBO module and is called when
@@ -516,6 +539,10 @@ st_draw_vbo(GLcontext *ctx,
vp = ctx->st->vp;
vs = &ctx->st->vp->state;
+ if (MESA_VERBOSE & VERBOSE_GLSL) {
+ check_uniforms(ctx);
+ }
+
/*
* Setup the vbuffer[] and velements[] arrays.
*/
@@ -557,6 +584,9 @@ st_draw_vbo(GLcontext *ctx,
pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
pipe->set_vertex_elements(pipe, num_velements, velements);
+ if (num_vbuffers == 0 || num_velements == 0)
+ return;
+
/* do actual drawing */
if (ib) {
/* indexed primitive */
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 1ff70093823..6fd731d209d 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -176,7 +176,9 @@ st_set_framebuffer_surface(struct st_framebuffer *stfb,
assert(surfIndex < BUFFER_COUNT);
strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer);
- assert(strb);
+
+ /* fail */
+ if (!strb) return;
/* replace the renderbuffer's surface/texture pointers */
pipe_surface_reference( &strb->surface, surf );
@@ -289,7 +291,8 @@ st_notify_swapbuffers_complete(struct st_framebuffer *stfb)
for (i = 0; i < BUFFER_COUNT; i++) {
if (stfb->Base.Attachment[i].Renderbuffer) {
strb = st_renderbuffer(stfb->Base.Attachment[i].Renderbuffer);
- strb->surface->status = PIPE_SURFACE_STATUS_UNDEFINED;
+ if (strb->surface)
+ strb->surface->status = PIPE_SURFACE_STATUS_UNDEFINED;
}
}
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 50e638df46b..59c1abe4882 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -346,6 +346,12 @@ compile_instruction(
case OPCODE_DDY:
fullinst->Instruction.Opcode = TGSI_OPCODE_DDY;
break;
+ case OPCODE_DP2:
+ fullinst->Instruction.Opcode = TGSI_OPCODE_DP2;
+ break;
+ case OPCODE_DP2A:
+ fullinst->Instruction.Opcode = TGSI_OPCODE_DP2A;
+ break;
case OPCODE_DP3:
fullinst->Instruction.Opcode = TGSI_OPCODE_DP3;
break;
@@ -389,8 +395,8 @@ compile_instruction(
fullinst->Instruction.Opcode = TGSI_OPCODE_IF;
fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size;
break;
- case OPCODE_INT:
- fullinst->Instruction.Opcode = TGSI_OPCODE_INT;
+ case OPCODE_TRUNC:
+ fullinst->Instruction.Opcode = TGSI_OPCODE_TRUNC;
break;
case OPCODE_KIL:
/* conditional */
@@ -443,6 +449,12 @@ compile_instruction(
case OPCODE_NOP:
fullinst->Instruction.Opcode = TGSI_OPCODE_NOP;
break;
+ case OPCODE_NRM3:
+ fullinst->Instruction.Opcode = TGSI_OPCODE_NRM;
+ break;
+ case OPCODE_NRM4:
+ fullinst->Instruction.Opcode = TGSI_OPCODE_NRM4;
+ break;
case OPCODE_POW:
fullinst->Instruction.Opcode = TGSI_OPCODE_POW;
break;
@@ -492,6 +504,9 @@ compile_instruction(
case OPCODE_SNE:
fullinst->Instruction.Opcode = TGSI_OPCODE_SNE;
break;
+ case OPCODE_SSG:
+ fullinst->Instruction.Opcode = TGSI_OPCODE_SSG;
+ break;
case OPCODE_SUB:
fullinst->Instruction.Opcode = TGSI_OPCODE_SUB;
break;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 55b52c37451..af0df22dc59 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -512,3 +512,19 @@ st_translate_fragment_program(struct st_context *st,
tgsi_dump( fs.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
}
+
+/**
+ * Debug- print current shader text
+ */
+void
+st_print_shaders(GLcontext *ctx)
+{
+ struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
+ if (shProg) {
+ GLuint i;
+ for (i = 0; i < shProg->NumShaders; i++) {
+ printf("GLSL shader %u of %u:\n", i, shProg->NumShaders);
+ printf("%s\n", shProg->Shaders[i]->Source);
+ }
+ }
+}
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index 078e2c42a69..e2e5eddef22 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -151,4 +151,8 @@ st_translate_vertex_program(struct st_context *st,
const ubyte *fs_input_semantic_index);
+extern void
+st_print_shaders(GLcontext *ctx);
+
+
#endif