diff options
-rw-r--r-- | src/gallium/drivers/virgl/virgl_hw.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/virgl/virgl_resource.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/virgl/virgl_resource.h | 8 |
3 files changed, 9 insertions, 3 deletions
diff --git a/src/gallium/drivers/virgl/virgl_hw.h b/src/gallium/drivers/virgl/virgl_hw.h index 7038f3973d9..e193752c498 100644 --- a/src/gallium/drivers/virgl/virgl_hw.h +++ b/src/gallium/drivers/virgl/virgl_hw.h @@ -237,6 +237,7 @@ enum virgl_formats { #define VIRGL_CAP_TRANSFER (1 << 17) #define VIRGL_CAP_FBO_MIXED_COLOR_FORMATS (1 << 18) #define VIRGL_CAP_FAKE_FP64 (1 << 19) +#define VIRGL_CAP_BIND_COMMAND_ARGS (1 << 20) #define VIRGL_CAP_TRANSFORM_FEEDBACK3 (1 << 23) /* virgl bind flags - these are compatible with mesa 10.5 gallium. @@ -249,6 +250,7 @@ enum virgl_formats { #define VIRGL_BIND_INDEX_BUFFER (1 << 5) #define VIRGL_BIND_CONSTANT_BUFFER (1 << 6) #define VIRGL_BIND_DISPLAY_TARGET (1 << 7) +#define VIRGL_BIND_COMMAND_ARGS (1 << 8) #define VIRGL_BIND_STREAM_OUTPUT (1 << 11) #define VIRGL_BIND_SHADER_BUFFER (1 << 14) #define VIRGL_BIND_QUERY_BUFFER (1 << 15) diff --git a/src/gallium/drivers/virgl/virgl_resource.c b/src/gallium/drivers/virgl/virgl_resource.c index 7aef1dfdd23..5f0040c1db1 100644 --- a/src/gallium/drivers/virgl/virgl_resource.c +++ b/src/gallium/drivers/virgl/virgl_resource.c @@ -72,7 +72,7 @@ static struct pipe_resource *virgl_resource_create(struct pipe_screen *screen, res->u.b = *templ; res->u.b.screen = &vs->base; pipe_reference_init(&res->u.b.reference, 1); - vbind = pipe_to_virgl_bind(templ->bind); + vbind = pipe_to_virgl_bind(vs, templ->bind); virgl_resource_layout(&res->u.b, &res->metadata); res->hw_res = vs->vws->resource_create(vs->vws, templ->target, templ->format, vbind, diff --git a/src/gallium/drivers/virgl/virgl_resource.h b/src/gallium/drivers/virgl/virgl_resource.h index a60987c5b86..f127d45cff1 100644 --- a/src/gallium/drivers/virgl/virgl_resource.h +++ b/src/gallium/drivers/virgl/virgl_resource.h @@ -30,6 +30,7 @@ #include "util/u_transfer.h" #include "virgl_hw.h" +#include "virgl_screen.h" #define VR_MAX_TEXTURE_2D_LEVELS 15 struct winsys_handle; @@ -80,7 +81,7 @@ static inline struct virgl_transfer *virgl_transfer(struct pipe_transfer *trans) void virgl_buffer_init(struct virgl_resource *res); -static inline unsigned pipe_to_virgl_bind(unsigned pbind) +static inline unsigned pipe_to_virgl_bind(const struct virgl_screen *vs, unsigned pbind) { unsigned outbind = 0; if (pbind & PIPE_BIND_DEPTH_STENCIL) @@ -108,7 +109,10 @@ static inline unsigned pipe_to_virgl_bind(unsigned pbind) if (pbind & PIPE_BIND_SHADER_BUFFER) outbind |= VIRGL_BIND_SHADER_BUFFER; if (pbind & PIPE_BIND_QUERY_BUFFER) - outbind |= VIRGL_BIND_QUERY_BUFFER; + outbind |= VIRGL_BIND_QUERY_BUFFER; + if (pbind & PIPE_BIND_COMMAND_ARGS_BUFFER) + if (vs->caps.caps.v2.capability_bits & VIRGL_CAP_BIND_COMMAND_ARGS) + outbind |= VIRGL_BIND_COMMAND_ARGS; return outbind; } |