diff options
-rw-r--r-- | src/broadcom/compiler/nir_to_vir.c | 10 | ||||
-rw-r--r-- | src/broadcom/compiler/v3d_compiler.h | 7 | ||||
-rw-r--r-- | src/broadcom/compiler/vir_dump.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/v3d/v3d_uniforms.c | 11 |
4 files changed, 30 insertions, 0 deletions
diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c index 3fba318373f..d95361731cb 100644 --- a/src/broadcom/compiler/nir_to_vir.c +++ b/src/broadcom/compiler/nir_to_vir.c @@ -2169,6 +2169,16 @@ ntq_emit_intrinsic(struct v3d_compile *c, nir_intrinsic_instr *instr) ntq_store_dest(c, &instr->dest, 0, vir_MOV(c, c->line_x)); break; + case nir_intrinsic_load_line_width: + ntq_store_dest(c, &instr->dest, 0, + vir_uniform(c, QUNIFORM_LINE_WIDTH, 0)); + break; + + case nir_intrinsic_load_aa_line_width: + ntq_store_dest(c, &instr->dest, 0, + vir_uniform(c, QUNIFORM_AA_LINE_WIDTH, 0)); + break; + case nir_intrinsic_load_sample_mask_in: ntq_store_dest(c, &instr->dest, 0, vir_MSF(c)); break; diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h index 296bd840314..d6de62486d9 100644 --- a/src/broadcom/compiler/v3d_compiler.h +++ b/src/broadcom/compiler/v3d_compiler.h @@ -261,6 +261,13 @@ enum quniform_contents { QUNIFORM_ALPHA_REF, + QUNIFORM_LINE_WIDTH, + + /* The line width sent to hardware. This includes the expanded width + * when anti-aliasing is enabled. + */ + QUNIFORM_AA_LINE_WIDTH, + /* Number of workgroups passed to glDispatchCompute in the dimension * selected by the data value. */ diff --git a/src/broadcom/compiler/vir_dump.c b/src/broadcom/compiler/vir_dump.c index 9e1ef1e9d4c..daf9e37843f 100644 --- a/src/broadcom/compiler/vir_dump.c +++ b/src/broadcom/compiler/vir_dump.c @@ -31,6 +31,8 @@ vir_dump_uniform(enum quniform_contents contents, { static const char *quniform_names[] = { [QUNIFORM_ALPHA_REF] = "alpha_ref", + [QUNIFORM_LINE_WIDTH] = "line_width", + [QUNIFORM_AA_LINE_WIDTH] = "aa_line_width", [QUNIFORM_VIEWPORT_X_SCALE] = "vp_x_scale", [QUNIFORM_VIEWPORT_Y_SCALE] = "vp_y_scale", [QUNIFORM_VIEWPORT_Z_OFFSET] = "vp_z_offset", diff --git a/src/gallium/drivers/v3d/v3d_uniforms.c b/src/gallium/drivers/v3d/v3d_uniforms.c index ab57880f06f..64fde274a99 100644 --- a/src/gallium/drivers/v3d/v3d_uniforms.c +++ b/src/gallium/drivers/v3d/v3d_uniforms.c @@ -312,6 +312,12 @@ v3d_write_uniforms(struct v3d_context *v3d, struct v3d_job *job, v3d->zsa->base.alpha.ref_value); break; + case QUNIFORM_LINE_WIDTH: + case QUNIFORM_AA_LINE_WIDTH: + cl_aligned_f(&uniforms, + v3d->rasterizer->base.line_width); + break; + case QUNIFORM_UBO_ADDR: { uint32_t unit = v3d_unit_data_get_unit(data); /* Constant buffer 0 may be a system memory pointer, @@ -464,6 +470,11 @@ v3d_set_shader_uniform_dirty_flags(struct v3d_compiled_shader *shader) dirty |= VC5_DIRTY_ZSA; break; + case QUNIFORM_LINE_WIDTH: + case QUNIFORM_AA_LINE_WIDTH: + dirty |= VC5_DIRTY_RASTERIZER; + break; + case QUNIFORM_NUM_WORK_GROUPS: case QUNIFORM_SHARED_OFFSET: /* Compute always recalculates uniforms. */ |