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-rw-r--r--src/glsl/ast_to_hir.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 2569cdeb108..598da92f8fb 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2927,6 +2927,20 @@ ast_declarator_list::hir(exec_list *instructions,
"'centroid in' cannot be used in a vertex shader");
}
+ /* Section 4.3.6 of the GLSL 1.30 specification states:
+ * "It is an error to use centroid out in a fragment shader."
+ *
+ * The GL_ARB_shading_language_420pack extension specification states:
+ * "It is an error to use auxiliary storage qualifiers or interpolation
+ * qualifiers on an output in a fragment shader."
+ */
+ if (state->target == fragment_shader &&
+ this->type->qualifier.flags.q.out &&
+ this->type->qualifier.has_auxiliary_storage()) {
+ _mesa_glsl_error(&loc, state,
+ "auxiliary storage qualifiers cannot be used on "
+ "fragment shader outputs");
+ }
/* Precision qualifiers exists only in GLSL versions 1.00 and >= 1.30.
*/