diff options
152 files changed, 6237 insertions, 5173 deletions
diff --git a/bin/mklib b/bin/mklib index 90bf834b435..2fb215e7d7f 100755 --- a/bin/mklib +++ b/bin/mklib @@ -107,6 +107,9 @@ do -L*) DEPS="$DEPS $1" ;; + -Wl*) + DEPS="$DEPS $1" + ;; -pthread) # this is a special case (see bugzilla 10876) DEPS="$DEPS $1" @@ -198,7 +201,7 @@ fi # case $ARCH in - 'Linux' | 'OpenBSD' | 'GNU' | GNU/*) + 'Linux' | 'OpenBSD' | 'DragonFly' | 'GNU' | GNU/*) # we assume gcc if [ "x$LINK" = "x" ] ; then diff --git a/configs/autoconf.in b/configs/autoconf.in index 33d72d6e1c0..e5f2fb72c00 100644 --- a/configs/autoconf.in +++ b/configs/autoconf.in @@ -87,6 +87,7 @@ APP_LIB_DEPS = $(EXTRA_LIB_PATH) @APP_LIB_DEPS@ DRI_LIB_DEPS = $(EXTRA_LIB_PATH) @DRI_LIB_DEPS@ LIBDRM_CFLAGS = @LIBDRM_CFLAGS@ LIBDRM_LIB = @LIBDRM_LIBS@ +DRI2PROTO_CFLAGS = @DRI2PROTO_CFLAGS@ EXPAT_INCLUDES = @EXPAT_INCLUDES@ # Autoconf directories diff --git a/configure.ac b/configure.ac index b9ad819fe43..7db1830af48 100644 --- a/configure.ac +++ b/configure.ac @@ -26,7 +26,7 @@ dnl Check for progs AC_PROG_CPP AC_PROG_CC AC_PROG_CXX -AC_PATH_PROG(MAKE, make) +AC_CHECK_PROGS(MAKE, [gmake make]) AC_PATH_PROG(MKDEP, makedepend) AC_PATH_PROG(SED, sed) @@ -40,6 +40,11 @@ if test "x$GCC" = xyes; then fi AC_SUBST(MKDEP_OPTIONS) +dnl Check to see if dlopen is in default libraries (like Solaris, which +dnl has it in libc), or if libdl is needed to get it. +AC_CHECK_FUNC([dlopen], [], + AC_CHECK_LIB([dl], [dlopen], DLOPEN_LIBS="-ldl")) + dnl Make sure the pkg-config macros are defined m4_ifdef([PKG_PROG_PKG_CONFIG],,[ AC_MSG_ERROR([The pkg-config autoconf macros are not defined. @@ -64,11 +69,11 @@ AC_SUBST(X11_INCLUDES) dnl Compiler macros DEFINES="" AC_SUBST(DEFINES) -if test "x$GCC" = xyes; then - DEFINES="-D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE" -fi case "$host_os" in linux*) +if test "x$GCC" = xyes; then + DEFINES="$DEFINES -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE" +fi DEFINES="$DEFINES -D_SVID_SOURCE -D_GNU_SOURCE -DPTHREADS -DHAVE_POSIX_MEMALIGN" ;; esac @@ -383,6 +388,7 @@ dri) # Check for libdrm PKG_CHECK_MODULES(LIBDRM, libdrm) + PKG_CHECK_MODULES(DRI2PROTO, dri2proto >= 1.1) # find the DRI deps for libGL if test "$x11_pkgconfig" = yes; then @@ -396,7 +402,7 @@ dri) fi # need DRM libs, -lpthread, etc. - GL_LIB_DEPS="$GL_LIB_DEPS $LIBDRM_LIBS -lm -lpthread -ldl" + GL_LIB_DEPS="$GL_LIB_DEPS $LIBDRM_LIBS -lm -lpthread $DLOPEN_LIBS" ;; osmesa) # No libGL for osmesa @@ -504,7 +510,7 @@ if test "$mesa_driver" = dri; then ;; esac ;; - freebsd*) + freebsd* | dragonfly*) DEFINES="$DEFINES -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1" DEFINES="$DEFINES -DIN_DRI_DRIVER -DHAVE_ALIAS" DEFINES="$DEFINES -DGLX_INDIRECT_RENDERING" @@ -547,7 +553,7 @@ if test "$mesa_driver" = dri; then AC_MSG_ERROR([Expat required for DRI.])) # put all the necessary libs together - DRI_LIB_DEPS="$SELINUX_LIBS $LIBDRM_LIBS $EXPAT_LIB -lm -lpthread -ldl" + DRI_LIB_DEPS="$SELINUX_LIBS $LIBDRM_LIBS $EXPAT_LIB -lm -lpthread $DLOPEN_LIBS" fi AC_SUBST(DRI_DIRS) AC_SUBST(EXPAT_INCLUDES) @@ -804,7 +810,7 @@ linux*) ;; esac ;; -freebsd*) +freebsd* | dragonfly*) PIC_FLAGS="-fPIC" case "$host_cpu" in i*86) @@ -893,5 +899,5 @@ echo " CXXFLAGS: $cxxflags" echo " Macros: $defines" echo "" -echo " Run 'make' to build Mesa" +echo " Run '${MAKE-make}' to build Mesa" echo "" diff --git a/docs/download.html b/docs/download.html index 90f566351e8..b0b672b5e18 100644 --- a/docs/download.html +++ b/docs/download.html @@ -9,7 +9,7 @@ <H1>Downloading</H1> <p> -Last stable release: <b>7.0</b> +Last stable release: <b>7.0.3</b> </p> <p> diff --git a/docs/news.html b/docs/news.html index ce5a684312e..79224f1e2b9 100644 --- a/docs/news.html +++ b/docs/news.html @@ -11,6 +11,13 @@ <H1>News</H1> +<h2>April 4, 2008</h2> +<p> +<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released. +This is a bug-fix release. +</p> + + <h2>January 24, 2008</h2> <p> diff --git a/docs/relnotes-7.0.3.html b/docs/relnotes-7.0.3.html new file mode 100644 index 00000000000..5c8efc79d7c --- /dev/null +++ b/docs/relnotes-7.0.3.html @@ -0,0 +1,84 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 7.0.3 Release Notes / April 4, 2008</H1> + +<p> +Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2. +</p> + + +<h2>MD5 checksums</h2> +<pre> +3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz +e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2 +97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip +8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz +47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2 +99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip +2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz +0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2 +70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip +</pre> + + +<h2>Bug fixes</h2> +<ul> +<li>Added missing glw.pc.in file to release tarball +<li>Fix GLUT/Fortran issues +<li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined +<li>Fix crash upon GLSL variable array indexes (not yet supported) +<li>Two-sided stencil test didn't work in software rendering +<li>Fix two-sided lighting bugs/crashes (bug 13368) +<li>GLSL gl_FrontFacing didn't work properly +<li>glGetActiveUniform returned incorrect sizes (bug 13751) +<li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753) +<li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field +<li>Fixed GLX indirect vertex array rendering bug (14197) +<li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293) +<li>User-defined clip planes enabled for R300 (bug 9871) +<li>Fixed glBindTexture() crash upon bad target (bug 14514) +<li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) +<li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION +<li>Fixed minor point rasterization regression (bug 11016) +<li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931) +<li>glBitmap from a PBO didn't always work +<li>glGetTexImage into a PBO didn't always work +<li>Comments at the end of ARB vertex/fragment programs crashed the parser +</ul> + +<h2>Changes</h2> +<ul> +<li>Updated glext.h to version 40 +</ul> + + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa/GLX (on Xlib) implements OpenGL 2.1 +OSMesa (off-screen) implements OpenGL 2.1 +Windows/Win32 implements OpenGL 2.1 +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA unsupported +Wind River UGL unsupported +DJGPP unsupported +GGI unsupported +BeOS unsupported +Allegro unsupported +D3D unsupported +</pre> + +</body> +</html> diff --git a/docs/relnotes.html b/docs/relnotes.html index 73bae8590f8..b0e0e9f9cfb 100644 --- a/docs/relnotes.html +++ b/docs/relnotes.html @@ -21,6 +21,9 @@ The release notes summarize what's new or changed in each Mesa release. <UL> <LI><A HREF="relnotes-7.1.html">7.1 release notes</A> +<LI><A HREF="relnotes-7.0.3.html">7.0.3 release notes</A> +<LI><A HREF="relnotes-7.0.2.html">7.0.2 release notes</A> +<LI><A HREF="relnotes-7.0.1.html">7.0.1 release notes</A> <LI><A HREF="relnotes-7.0.html">7.0 release notes</A> <LI><A HREF="relnotes-6.5.3.html">6.5.3 release notes</A> <LI><A HREF="relnotes-6.5.2.html">6.5.2 release notes</A> diff --git a/include/GL/glext.h b/include/GL/glext.h index 2519a6cc5e1..2b22714c305 100644 --- a/include/GL/glext.h +++ b/include/GL/glext.h @@ -46,9 +46,9 @@ extern "C" { /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ -/* glext.h last updated 2007/02/12 */ +/* glext.h last updated 2008/03/24 */ /* Current version at http://www.opengl.org/registry/ */ -#define GL_GLEXT_VERSION 39 +#define GL_GLEXT_VERSION 40 #ifndef GL_VERSION_1_2 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 @@ -3091,8 +3091,8 @@ extern "C" { #ifndef GL_EXT_framebuffer_blit #define GL_READ_FRAMEBUFFER_EXT 0x8CA8 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CAA +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA #endif #ifndef GL_EXT_framebuffer_multisample @@ -3379,6 +3379,9 @@ extern "C" { #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E #endif +#ifndef GL_GREMEDY_frame_terminator +#endif + /*************************************************************/ @@ -7252,6 +7255,14 @@ typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); #endif +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); +#endif + #ifdef __cplusplus } diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h index fb68fd6ee71..1bfb5efb2c8 100644 --- a/include/GL/internal/dri_interface.h +++ b/include/GL/internal/dri_interface.h @@ -1,5 +1,6 @@ /* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * Copyright 2007-2008 Red Hat, Inc. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * @@ -33,12 +34,12 @@ * * \author Kevin E. Martin <[email protected]> * \author Ian Romanick <[email protected]> + * \author Kristian Høgsberg <[email protected]> */ #ifndef DRI_INTERFACE_H #define DRI_INTERFACE_H -#include <GL/internal/glcore.h> #include <drm.h> /** @@ -52,10 +53,11 @@ typedef struct __DRIdisplayRec __DRIdisplay; typedef struct __DRIscreenRec __DRIscreen; typedef struct __DRIcontextRec __DRIcontext; typedef struct __DRIdrawableRec __DRIdrawable; -typedef struct __DRIdriverRec __DRIdriver; +typedef struct __DRIconfigRec __DRIconfig; typedef struct __DRIframebufferRec __DRIframebuffer; typedef struct __DRIversionRec __DRIversion; +typedef struct __DRIcoreExtensionRec __DRIcoreExtension; typedef struct __DRIextensionRec __DRIextension; typedef struct __DRIcopySubBufferExtensionRec __DRIcopySubBufferExtension; typedef struct __DRIswapControlExtensionRec __DRIswapControlExtension; @@ -64,16 +66,13 @@ typedef struct __DRIframeTrackingExtensionRec __DRIframeTrackingExtension; typedef struct __DRImediaStreamCounterExtensionRec __DRImediaStreamCounterExtension; typedef struct __DRItexOffsetExtensionRec __DRItexOffsetExtension; typedef struct __DRItexBufferExtensionRec __DRItexBufferExtension; +typedef struct __DRIlegacyExtensionRec __DRIlegacyExtension; /*@}*/ /** * Extension struct. Drivers 'inherit' from this struct by embedding - * it as the first element in the extension struct. The - * __DRIscreen::getExtensions entry point will return a list of these - * structs and the loader can use the extensions it knows about by - * casting it to a more specific extension and optionally advertising - * the GLX extension. See below for examples. + * it as the first element in the extension struct. * * We never break API in for a DRI extension. If we need to change * the way things work in a non-backwards compatible manner, we @@ -96,6 +95,14 @@ struct __DRIextensionRec { }; /** + * The first set of extension are the screen extensions, returned by + * __DRIcore::getExtensions(). This entry point will return a list of + * extensions and the loader can use the ones it knows about by + * casting them to more specific extensions and advertising any GLX + * extensions the DRI extensions enables. + */ + +/** * Used by drivers to indicate support for setting the read drawable. */ #define __DRI_READ_DRAWABLE "DRI_ReadDrawable" @@ -228,52 +235,6 @@ struct __DRItexBufferExtensionRec { /** - * Macros for building symbol and strings. Standard CPP two step... - */ - -#define __DRI_REAL_STRINGIFY(x) # x -#define __DRI_STRINGIFY(x) __DRI_REAL_STRINGIFY(x) -#define __DRI_REAL_MAKE_VERSION(name, version) name ## _ ## version -#define __DRI_MAKE_VERSION(name, version) __DRI_REAL_MAKE_VERSION(name, version) - -/** - * \name Functions and data provided by the driver. - */ -/*@{*/ - -#define __DRI_INTERFACE_VERSION 20080310 - -typedef void *(CREATENEWSCREENFUNC)(int scr, __DRIscreen *psc, - const __DRIversion * ddx_version, const __DRIversion * dri_version, - const __DRIversion * drm_version, const __DRIframebuffer * frame_buffer, - void * pSAREA, int fd, const __DRIextension ** extensions, - __GLcontextModes ** driver_modes); -typedef CREATENEWSCREENFUNC* PFNCREATENEWSCREENFUNC; - -#define __DRI_CREATE_NEW_SCREEN \ - __DRI_MAKE_VERSION(__driCreateNewScreen, __DRI_INTERFACE_VERSION) - -#define __DRI_CREATE_NEW_SCREEN_STRING \ - __DRI_STRINGIFY(__DRI_CREATE_NEW_SCREEN) - -extern CREATENEWSCREENFUNC __DRI_CREATE_NEW_SCREEN; - - -/* DRI2 Entry point */ - -typedef void *(__DRI2_CREATE_NEW_SCREEN_FUNC)(int scr, __DRIscreen *psc, - int fd, unsigned int sarea_handle, - const __DRIextension **extensions, __GLcontextModes ** driver_modes); -#define __DRI2_CREATE_NEW_SCREEN \ - __DRI_MAKE_VERSION(__dri2CreateNewScreen, __DRI_INTERFACE_VERSION) - -#define __DRI2_CREATE_NEW_SCREEN_STRING \ - __DRI_STRINGIFY(__DRI2_CREATE_NEW_SCREEN) - -extern __DRI2_CREATE_NEW_SCREEN_FUNC __DRI2_CREATE_NEW_SCREEN; - - -/** * XML document describing the configuration options supported by the * driver. */ @@ -281,60 +242,20 @@ extern const char __driConfigOptions[]; /*@}*/ - -/** - * Stored version of some component (i.e., server-side DRI module, kernel-side - * DRM, etc.). - * - * \todo - * There are several data structures that explicitly store a major version, - * minor version, and patch level. These structures should be modified to - * have a \c __DRIversionRec instead. - */ -struct __DRIversionRec { - int major; /**< Major version number. */ - int minor; /**< Minor version number. */ - int patch; /**< Patch-level. */ -}; - /** * The following extensions describe loader features that the DRI * driver can make use of. Some of these are mandatory, such as the - * getDrawableInfo extension for DRI and the coreDRI2 extensions for + * getDrawableInfo extension for DRI and the DRI Loader extensions for * DRI2, while others are optional, and if present allow the driver to * expose certain features. The loader pass in a NULL terminated * array of these extensions to the driver in the createNewScreen * constructor. */ -typedef struct __DRIcontextModesExtensionRec __DRIcontextModesExtension; typedef struct __DRIgetDrawableInfoExtensionRec __DRIgetDrawableInfoExtension; typedef struct __DRIsystemTimeExtensionRec __DRIsystemTimeExtension; typedef struct __DRIdamageExtensionRec __DRIdamageExtension; -typedef struct __DRIcoreDRI2ExtensionRec __DRIcoreDRI2Extension; - -/** - * Memory management for __GLcontextModes - */ -#define __DRI_CONTEXT_MODES "DRI_ContextModes" -#define __DRI_CONTEXT_MODES_VERSION 1 -struct __DRIcontextModesExtensionRec { - __DRIextension base; - - /** - * Create a list of \c __GLcontextModes structures. - */ - __GLcontextModes * (*createContextModes)(unsigned count, - size_t minimum_bytes_per_struct); - - /** - * Destroy a list of \c __GLcontextModes structures. - * - * \todo - * Determine if the drivers actually need to call this. - */ - void (*destroyContextModes)( __GLcontextModes * modes ); -}; +typedef struct __DRIloaderExtensionRec __DRIloaderExtension; /** @@ -354,7 +275,8 @@ struct __DRIgetDrawableInfoExtensionRec { int * x, int * y, int * width, int * height, int * numClipRects, drm_clip_rect_t ** pClipRects, int * backX, int * backY, - int * numBackClipRects, drm_clip_rect_t ** pBackClipRects ); + int * numBackClipRects, drm_clip_rect_t ** pBackClipRects, + void *loaderPrivate); }; /** @@ -378,7 +300,8 @@ struct __DRIsystemTimeExtensionRec { * the frame refresh rate of the display. */ GLboolean (*getMSCRate)(__DRIdrawable *draw, - int32_t * numerator, int32_t * denominator); + int32_t * numerator, int32_t * denominator, + void *loaderPrivate); }; /** @@ -402,19 +325,22 @@ struct __DRIdamageExtensionRec { * \param front_buffer boolean flag for whether the drawing to the * drawable was actually done directly to the front buffer (instead * of backing storage, for example) + * \param loaderPrivate the data passed in at createNewDrawable time */ void (*reportDamage)(__DRIdrawable *draw, int x, int y, drm_clip_rect_t *rects, int num_rects, - GLboolean front_buffer); + GLboolean front_buffer, + void *loaderPrivate); }; /** - * DRI2 core + * DRI2 Loader extension. This extension describes the basic + * functionality the loader needs to provide for the DRI driver. */ -#define __DRI_CORE_DRI2 "DRI_CoreDRI2" -#define __DRI_CORE_DRI2_VERSION 1 -struct __DRIcoreDRI2ExtensionRec { +#define __DRI_LOADER "DRI_Loader" +#define __DRI_LOADER_VERSION 1 +struct __DRIloaderExtensionRec { __DRIextension base; /** @@ -424,11 +350,162 @@ struct __DRIcoreDRI2ExtensionRec { * \param draw the drawable for which to request info * \param tail the new event buffer tail pointer */ - void (*reemitDrawableInfo)(__DRIdrawable *draw, unsigned int *tail); + void (*reemitDrawableInfo)(__DRIdrawable *draw, unsigned int *tail, + void *loaderPrivate); + void (*postDamage)(__DRIdrawable *draw, struct drm_clip_rect *rects, + int num_rects, void *loaderPrivate); +}; + +/** + * The remaining extensions describe driver extensions, immediately + * available interfaces provided by the driver. To start using the + * driver, dlsym() for the __DRI_DRIVER_EXTENSIONS symbol and look for + * the extension you need in the array. + */ +#define __DRI_DRIVER_EXTENSIONS "__driDriverExtensions" + +/** + * Tokens for __DRIconfig attribs. A number of attributes defined by + * GLX or EGL standards are not in the table, as they must be provided + * by the loader. For example, FBConfig ID or visual ID, drawable type. + */ + +#define __DRI_ATTRIB_BUFFER_SIZE 1 +#define __DRI_ATTRIB_LEVEL 2 +#define __DRI_ATTRIB_RED_SIZE 3 +#define __DRI_ATTRIB_GREEN_SIZE 4 +#define __DRI_ATTRIB_BLUE_SIZE 5 +#define __DRI_ATTRIB_LUMINANCE_SIZE 6 +#define __DRI_ATTRIB_ALPHA_SIZE 7 +#define __DRI_ATTRIB_ALPHA_MASK_SIZE 8 +#define __DRI_ATTRIB_DEPTH_SIZE 9 +#define __DRI_ATTRIB_STENCIL_SIZE 10 +#define __DRI_ATTRIB_ACCUM_RED_SIZE 11 +#define __DRI_ATTRIB_ACCUM_GREEN_SIZE 12 +#define __DRI_ATTRIB_ACCUM_BLUE_SIZE 13 +#define __DRI_ATTRIB_ACCUM_ALPHA_SIZE 14 +#define __DRI_ATTRIB_SAMPLE_BUFFERS 15 +#define __DRI_ATTRIB_SAMPLES 16 +#define __DRI_ATTRIB_RENDER_TYPE 17 +#define __DRI_ATTRIB_CONFIG_CAVEAT 18 +#define __DRI_ATTRIB_CONFORMANT 19 +#define __DRI_ATTRIB_DOUBLE_BUFFER 20 +#define __DRI_ATTRIB_STEREO 21 +#define __DRI_ATTRIB_AUX_BUFFERS 22 +#define __DRI_ATTRIB_TRANSPARENT_TYPE 23 +#define __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE 24 +#define __DRI_ATTRIB_TRANSPARENT_RED_VALUE 25 +#define __DRI_ATTRIB_TRANSPARENT_GREEN_VALUE 26 +#define __DRI_ATTRIB_TRANSPARENT_BLUE_VALUE 27 +#define __DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE 28 +#define __DRI_ATTRIB_FLOAT_MODE 29 +#define __DRI_ATTRIB_RED_MASK 30 +#define __DRI_ATTRIB_GREEN_MASK 31 +#define __DRI_ATTRIB_BLUE_MASK 32 +#define __DRI_ATTRIB_ALPHA_MASK 33 +#define __DRI_ATTRIB_MAX_PBUFFER_WIDTH 34 +#define __DRI_ATTRIB_MAX_PBUFFER_HEIGHT 35 +#define __DRI_ATTRIB_MAX_PBUFFER_PIXELS 36 +#define __DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH 37 +#define __DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT 38 +#define __DRI_ATTRIB_VISUAL_SELECT_GROUP 39 +#define __DRI_ATTRIB_SWAP_METHOD 40 +#define __DRI_ATTRIB_MAX_SWAP_INTERVAL 41 +#define __DRI_ATTRIB_MIN_SWAP_INTERVAL 42 +#define __DRI_ATTRIB_BIND_TO_TEXTURE_RGB 43 +#define __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA 44 +#define __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE 45 +#define __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS 46 +#define __DRI_ATTRIB_YINVERTED 47 + +/* __DRI_ATTRIB_RENDER_TYPE */ +#define __DRI_ATTRIB_RGBA_BIT 0x01 +#define __DRI_ATTRIB_COLOR_INDEX_BIT 0x02 +#define __DRI_ATTRIB_LUMINANCE_BIT 0x04 + +/* __DRI_ATTRIB_CONFIG_CAVEAT */ +#define __DRI_ATTRIB_SLOW_BIT 0x01 +#define __DRI_ATTRIB_NON_CONFORMANT_CONFIG 0x02 + +/* __DRI_ATTRIB_TRANSPARENT_TYPE */ +#define __DRI_ATTRIB_TRANSPARENT_RGB 0x00 +#define __DRI_ATTRIB_TRANSPARENT_INDEX 0x01 + +/* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */ +#define __DRI_ATTRIB_TEXTURE_1D_BIT 0x01 +#define __DRI_ATTRIB_TEXTURE_2D_BIT 0x02 +#define __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT 0x04 + +/** + * This extension defines the core DRI functionality. + */ +#define __DRI_CORE "DRI_Core" +#define __DRI_CORE_VERSION 1 + +struct __DRIcoreExtensionRec { + __DRIextension base; + + __DRIscreen *(*createNewScreen)(int screen, int fd, + unsigned int sarea_handle, + const __DRIextension **extensions, + const __DRIconfig ***driverConfigs, + void *loaderPrivate); + + void (*destroyScreen)(__DRIscreen *screen); + + const __DRIextension **(*getExtensions)(__DRIscreen *screen); + + int (*getConfigAttrib)(const __DRIconfig *config, + unsigned int attrib, + unsigned int *value); + + int (*indexConfigAttrib)(const __DRIconfig *config, int index, + unsigned int *attrib, unsigned int *value); + + __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen, + const __DRIconfig *config, + unsigned int drawable_id, + unsigned int head, + void *loaderPrivate); + + void (*destroyDrawable)(__DRIdrawable *drawable); + + void (*swapBuffers)(__DRIdrawable *drawable); + + __DRIcontext *(*createNewContext)(__DRIscreen *screen, + const __DRIconfig *config, + __DRIcontext *shared, + void *loaderPrivate); + + int (*copyContext)(__DRIcontext *dest, + __DRIcontext *src, + unsigned long mask); + + void (*destroyContext)(__DRIcontext *context); + + int (*bindContext)(__DRIcontext *ctx, + __DRIdrawable *pdraw, + __DRIdrawable *pread); + + int (*unbindContext)(__DRIcontext *ctx); +}; + +/** + * Stored version of some component (i.e., server-side DRI module, kernel-side + * DRM, etc.). + * + * \todo + * There are several data structures that explicitly store a major version, + * minor version, and patch level. These structures should be modified to + * have a \c __DRIversionRec instead. + */ +struct __DRIversionRec { + int major; /**< Major version number. */ + int minor; /**< Minor version number. */ + int patch; /**< Patch-level. */ }; - /** * Framebuffer information record. Used by libGL to communicate information * about the framebuffer to the driver's \c __driCreateNewScreen function. @@ -458,108 +535,38 @@ struct __DRIframebufferRec { /** - * Screen dependent methods. This structure is initialized during the - * \c __DRIdisplayRec::createScreen call. - */ -struct __DRIscreenRec { - /** - * Method to destroy the private DRI screen data. - */ - void (*destroyScreen)(__DRIscreen *screen); - - /** - * Method to get screen extensions. - */ - const __DRIextension **(*getExtensions)(__DRIscreen *screen); - - /** - * Method to create the private DRI drawable data and initialize the - * drawable dependent methods. - */ - void *(*createNewDrawable)(__DRIscreen *screen, - const __GLcontextModes *modes, - __DRIdrawable *pdraw, - drm_drawable_t hwDrawable, - unsigned int head, - int renderType, const int *attrs); - - /** - * Opaque pointer to private per screen direct rendering data. \c NULL - * if direct rendering is not supported on this screen. Never - * dereferenced in libGL. - */ - void *private; - - /** - * Method to create the private DRI context data and initialize the - * context dependent methods. - * - * \since Internal API version 20031201. - */ - void * (*createNewContext)(__DRIscreen *screen, - const __GLcontextModes *modes, - int render_type, - __DRIcontext *shared, - drm_context_t hwContext, __DRIcontext *pctx); -}; - -/** - * Context dependent methods. This structure is initialized during the - * \c __DRIscreenRec::createContext call. - */ -struct __DRIcontextRec { - /** - * Method to destroy the private DRI context data. - */ - void (*destroyContext)(__DRIcontext *context); - - /** - * Opaque pointer to private per context direct rendering data. - * \c NULL if direct rendering is not supported on the display or - * screen used to create this context. Never dereferenced in libGL. - */ - void *private; - - /** - * Method to bind a DRI drawable to a DRI graphics context. - * - * \since Internal API version 20050727. - */ - GLboolean (*bindContext)(__DRIcontext *ctx, - __DRIdrawable *pdraw, - __DRIdrawable *pread); - - /** - * Method to unbind a DRI drawable from a DRI graphics context. - * - * \since Internal API version 20050727. - */ - GLboolean (*unbindContext)(__DRIcontext *ctx); -}; - -/** - * Drawable dependent methods. This structure is initialized during the - * \c __DRIscreenRec::createDrawable call. \c createDrawable is not called - * by libGL at this time. It's currently used via the dri_util.c utility code - * instead. + * This extension provides alternative screen, drawable and context + * constructors for legacy DRI functionality. This is used in + * conjunction with the core extension. */ -struct __DRIdrawableRec { - /** - * Method to destroy the private DRI drawable data. - */ - void (*destroyDrawable)(__DRIdrawable *drawable); +#define __DRI_LEGACY "DRI_Legacy" +#define __DRI_LEGACY_VERSION 1 - /** - * Method to swap the front and back buffers. - */ - void (*swapBuffers)(__DRIdrawable *drawable); +struct __DRIlegacyExtensionRec { + __DRIextension base; - /** - * Opaque pointer to private per drawable direct rendering data. - * \c NULL if direct rendering is not supported on the display or - * screen used to create this drawable. Never dereferenced in libGL. - */ - void *private; + __DRIscreen *(*createNewScreen)(int screen, + const __DRIversion *ddx_version, + const __DRIversion *dri_version, + const __DRIversion *drm_version, + const __DRIframebuffer *frame_buffer, + void *pSAREA, int fd, + const __DRIextension **extensions, + const __DRIconfig ***driver_configs, + void *loaderPrivate); + + __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen, + const __DRIconfig *config, + drm_drawable_t hwDrawable, + int renderType, const int *attrs, + void *loaderPrivate); + + __DRIcontext *(*createNewContext)(__DRIscreen *screen, + const __DRIconfig *config, + int render_type, + __DRIcontext *shared, + drm_context_t hwContext, + void *loaderPrivate); }; #endif diff --git a/include/GL/internal/dri_sarea.h b/include/GL/internal/dri_sarea.h index ff4ff1021c4..849161fbc11 100644 --- a/include/GL/internal/dri_sarea.h +++ b/include/GL/internal/dri_sarea.h @@ -56,6 +56,9 @@ typedef struct __DRIBufferAttachEvent __DRIBufferAttachEvent; struct __DRILock { unsigned int block_header; drm_hw_lock_t lock; + + /* We use this with DRM_CAS to allocate lock IDs for the real lock.*/ + unsigned int next_id; }; struct __DRIEventBuffer { @@ -113,7 +116,7 @@ struct __DRIDrawableBuffer { struct __DRIDrawableConfigEvent { unsigned int event_header; - drm_drawable_t drawable; + unsigned int drawable; short x; short y; unsigned int width; @@ -124,7 +127,7 @@ struct __DRIDrawableConfigEvent { struct __DRIBufferAttachEvent { unsigned int event_header; - drm_drawable_t drawable; + unsigned int drawable; __DRIDrawableBuffer buffer; }; diff --git a/progs/demos/Makefile b/progs/demos/Makefile index 456bd4a2c70..01b76ad1050 100644 --- a/progs/demos/Makefile +++ b/progs/demos/Makefile @@ -13,7 +13,7 @@ OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa32 -lGLU -lGL $(APP_LIB_DEPS) LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) -LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) +LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) -lX11 -lXi -lXmu PROGS = \ arbfplight \ diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile index 5ee7a8e3d41..ff8fbeb99bb 100644 --- a/progs/glsl/Makefile +++ b/progs/glsl/Makefile @@ -45,6 +45,7 @@ default: $(PROGS) extfuncs.h: $(TOP)/progs/util/extfuncs.h cp $< . + readtex.c: $(TOP)/progs/util/readtex.c cp $< . @@ -54,26 +55,100 @@ readtex.h: $(TOP)/progs/util/readtex.h readtex.o: readtex.c readtex.h $(CC) -c -I$(INCDIR) $(CFLAGS) readtex.c -bitmap.c: extfuncs.h -brick.c: extfuncs.h +shaderutil.c: $(TOP)/progs/util/shaderutil.c + cp $< . + +shaderutil.h: $(TOP)/progs/util/shaderutil.h + cp $< . + +shaderutil.o: shaderutil.c shaderutil.h + $(CC) -c -I$(INCDIR) $(CFLAGS) shaderutil.c + + + +bitmap.o: bitmap.c extfuncs.h shaderutil.h + $(CC) -c -I$(INCDIR) $(CFLAGS) bitmap.c + +bitmap: bitmap.o shaderutil.o + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bitmap.o shaderutil.o $(LIBS) -o $@ + + +brick.o: brick.c extfuncs.h shaderutil.h + $(CC) -c -I$(INCDIR) $(CFLAGS) brick.c + +brick: brick.o shaderutil.o + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) brick.o shaderutil.o $(LIBS) -o $@ + + +bump.o: bump.c extfuncs.h shaderutil.h + $(CC) -c -I$(INCDIR) $(CFLAGS) bump.c + +bump: bump.o shaderutil.o + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bump.o shaderutil.o $(LIBS) -o $@ + + +deriv.o: deriv.c extfuncs.h shaderutil.h + $(CC) -c -I$(INCDIR) $(CFLAGS) deriv.c + +deriv: deriv.o shaderutil.o + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) deriv.o shaderutil.o $(LIBS) -o $@ -bump.c: extfuncs.h -mandelbrot.c: extfuncs.h +mandelbrot.o: mandelbrot.c extfuncs.h shaderutil.h + $(CC) -c -I$(INCDIR) $(CFLAGS) mandelbrot.c -points.c: extfuncs.h +mandelbrot: mandelbrot.o shaderutil.o + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) mandelbrot.o shaderutil.o $(LIBS) -o $@ -toyball.c: extfuncs.h -texdemo1: texdemo1.o readtex.o - $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o $(LIBS) -o $@ +noise.o: noise.c extfuncs.h shaderutil.h + $(CC) -c -I$(INCDIR) $(CFLAGS) noise.c -texdemo1.o: texdemo1.c readtex.h extfuncs.h +noise: noise.o shaderutil.o + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) noise.o shaderutil.o $(LIBS) -o $@ + + +points.o: points.c extfuncs.h shaderutil.h + $(CC) -c -I$(INCDIR) $(CFLAGS) points.c + +points: points.o shaderutil.o + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) points.o shaderutil.o $(LIBS) -o $@ + + +texdemo1.o: texdemo1.c readtex.h extfuncs.h shaderutil.h $(CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c +texdemo1: texdemo1.o readtex.o shaderutil.o + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o shaderutil.o $(LIBS) -o $@ + + +toyball.o: toyball.c extfuncs.h shaderutil.h + $(CC) -c -I$(INCDIR) $(CFLAGS) toyball.c + +toyball: toyball.o shaderutil.o + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) toyball.o shaderutil.o $(LIBS) -o $@ + + +twoside.o: twoside.c extfuncs.h shaderutil.h + $(CC) -c -I$(INCDIR) $(CFLAGS) twoside.c + +twoside: twoside.o shaderutil.o + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) twoside.o shaderutil.o $(LIBS) -o $@ + + +trirast.o: trirast.c extfuncs.h shaderutil.h + $(CC) -c -I$(INCDIR) $(CFLAGS) trirast.c + +trirast: trirast.o shaderutil.o + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) trirast.o shaderutil.o $(LIBS) -o $@ + + + + clean: -rm -f $(PROGS) -rm -f *.o *~ -rm -f extfuncs.h + -rm -f shaderutil.* diff --git a/progs/glsl/bitmap.c b/progs/glsl/bitmap.c index 4b62686cbff..d488ec6cb9f 100644 --- a/progs/glsl/bitmap.c +++ b/progs/glsl/bitmap.c @@ -13,6 +13,7 @@ #include <GL/glut.h> #include <GL/glext.h> #include "extfuncs.h" +#include "shaderutil.h" static GLuint FragShader; @@ -247,40 +248,6 @@ MakeBitmapTextures(void) static void -LoadAndCompileShader(GLuint shader, const char *text) -{ - GLint stat; - - glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); - - glCompileShader_func(shader); - - glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetShaderInfoLog_func(shader, 1000, &len, log); - fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log); - exit(1); - } -} - - -static void -CheckLink(GLuint prog) -{ - GLint stat; - glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetProgramInfoLog_func(prog, 1000, &len, log); - fprintf(stderr, "Linker error:\n%s\n", log); - } -} - - -static void Init(void) { /* Fragment shader: modulate raster color by texture, discard fragments @@ -306,28 +273,16 @@ Init(void) " gl_TexCoord[0] = gl_MultiTexCoord0; \n" " gl_FrontColor = gl_Color; \n" "}\n"; - const char *version; - version = (const char *) glGetString(GL_VERSION); - if (version[0] != '2' || version[1] != '.') { - printf("This program requires OpenGL 2.x, found %s\n", version); + if (!ShadersSupported()) exit(1); - } - printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); GetExtensionFuncs(); - FragShader = glCreateShader_func(GL_FRAGMENT_SHADER); - LoadAndCompileShader(FragShader, fragShaderText); - - VertShader = glCreateShader_func(GL_VERTEX_SHADER); - LoadAndCompileShader(VertShader, vertShaderText); + VertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); + FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); + Program = LinkShaders(VertShader, FragShader); - Program = glCreateProgram_func(); - glAttachShader_func(Program, FragShader); - glAttachShader_func(Program, VertShader); - glLinkProgram_func(Program); - CheckLink(Program); glUseProgram_func(Program); uScale = glGetUniformLocation_func(Program, "scale"); diff --git a/progs/glsl/brick.c b/progs/glsl/brick.c index 522698b5d43..4be266622b5 100644 --- a/progs/glsl/brick.c +++ b/progs/glsl/brick.c @@ -13,6 +13,7 @@ #include <GL/glut.h> #include <GL/glext.h> #include "extfuncs.h" +#include "shaderutil.h" static char *FragProgFile = "CH06-brick.frag.txt"; @@ -23,23 +24,15 @@ static GLuint fragShader; static GLuint vertShader; static GLuint program; - -struct uniform_info { - const char *name; - GLuint size; - GLint location; - GLfloat value[4]; -}; - static struct uniform_info Uniforms[] = { /* vert */ - { "LightPosition", 3, -1, { 0.1, 0.1, 9.0, 0} }, + { "LightPosition", 3, GL_FLOAT, { 0.1, 0.1, 9.0, 0}, -1 }, /* frag */ - { "BrickColor", 3, -1, { 0.8, 0.2, 0.2, 0 } }, - { "MortarColor", 3, -1, { 0.6, 0.6, 0.6, 0 } }, - { "BrickSize", 2, -1, { 1.0, 0.3, 0, 0 } }, - { "BrickPct", 2, -1, { 0.9, 0.8, 0, 0 } }, - { NULL, 0, 0, { 0, 0, 0, 0 } } + { "BrickColor", 3, GL_FLOAT, { 0.8, 0.2, 0.2, 0 }, -1 }, + { "MortarColor", 3, GL_FLOAT, { 0.6, 0.6, 0.6, 0 }, -1 }, + { "BrickSize", 2, GL_FLOAT, { 1.0, 0.3, 0, 0 }, -1 }, + { "BrickPct", 2, GL_FLOAT, { 0.9, 0.8, 0, 0 }, -1 }, + END_OF_UNIFORMS }; static GLint win = 0; @@ -146,121 +139,20 @@ SpecialKey(int key, int x, int y) static void -LoadAndCompileShader(GLuint shader, const char *text) -{ - GLint stat; - - glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); - - glCompileShader_func(shader); - - glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetShaderInfoLog_func(shader, 1000, &len, log); - fprintf(stderr, "brick: problem compiling shader: %s\n", log); - exit(1); - } - else { - printf("Shader compiled OK\n"); - } -} - - -/** - * Read a shader from a file. - */ -static void -ReadShader(GLuint shader, const char *filename) -{ - const int max = 100*1000; - int n; - char *buffer = (char*) malloc(max); - FILE *f = fopen(filename, "r"); - if (!f) { - fprintf(stderr, "brick: Unable to open shader file %s\n", filename); - exit(1); - } - - n = fread(buffer, 1, max, f); - printf("brick: read %d bytes from shader file %s\n", n, filename); - if (n > 0) { - buffer[n] = 0; - LoadAndCompileShader(shader, buffer); - } - - fclose(f); - free(buffer); -} - - -static void -CheckLink(GLuint prog) -{ - GLint stat; - glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetProgramInfoLog_func(prog, 1000, &len, log); - fprintf(stderr, "Linker error:\n%s\n", log); - } - else { - fprintf(stderr, "Link success!\n"); - } -} - - -static void Init(void) { - const char *version; - GLint i; - - version = (const char *) glGetString(GL_VERSION); - if (version[0] != '2' || version[1] != '.') { - printf("Warning: this program expects OpenGL 2.0\n"); - /*exit(1);*/ - } + if (!ShadersSupported()) + exit(1); GetExtensionFuncs(); - vertShader = glCreateShader_func(GL_VERTEX_SHADER); - ReadShader(vertShader, VertProgFile); - - fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); - ReadShader(fragShader, FragProgFile); + vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile); + fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile); + program = LinkShaders(vertShader, fragShader); - program = glCreateProgram_func(); - glAttachShader_func(program, fragShader); - glAttachShader_func(program, vertShader); - glLinkProgram_func(program); - CheckLink(program); glUseProgram_func(program); - for (i = 0; Uniforms[i].name; i++) { - Uniforms[i].location - = glGetUniformLocation_func(program, Uniforms[i].name); - printf("Uniform %s location: %d\n", Uniforms[i].name, - Uniforms[i].location); - switch (Uniforms[i].size) { - case 1: - glUniform1fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 2: - glUniform2fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 3: - glUniform3fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 4: - glUniform4fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - default: - abort(); - } - } + InitUniforms(program, Uniforms); assert(glGetError() == 0); diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c index 11f87ab1274..e42421d489a 100644 --- a/progs/glsl/bump.c +++ b/progs/glsl/bump.c @@ -13,6 +13,7 @@ #include <GL/glu.h> #include <GL/glext.h> #include "extfuncs.h" +#include "shaderutil.h" static char *FragProgFile = "CH11-bumpmap.frag.txt"; @@ -24,20 +25,13 @@ static GLuint vertShader; static GLuint program; -struct uniform_info { - const char *name; - GLuint size; - GLint location; - GLfloat value[4]; -}; - static struct uniform_info Uniforms[] = { - { "LightPosition", 3, -1, { 0.57737, 0.57735, 0.57735, 0.0 } }, - { "SurfaceColor", 3, -1, { 0.8, 0.8, 0.2, 0 } }, - { "BumpDensity", 1, -1, { 10.0, 0, 0, 0 } }, - { "BumpSize", 1, -1, { 0.125, 0, 0, 0 } }, - { "SpecularFactor", 1, -1, { 0.5, 0, 0, 0 } }, - { NULL, 0, 0, { 0, 0, 0, 0 } } + { "LightPosition", 3, GL_FLOAT, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, + { "SurfaceColor", 3, GL_FLOAT, { 0.8, 0.8, 0.2, 0 }, -1 }, + { "BumpDensity", 1, GL_FLOAT, { 10.0, 0, 0, 0 }, -1 }, + { "BumpSize", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 }, + { "SpecularFactor", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, + END_OF_UNIFORMS }; static GLint win = 0; @@ -232,100 +226,18 @@ SpecialKey(int key, int x, int y) } - -static void -LoadAndCompileShader(GLuint shader, const char *text) -{ - GLint stat; - - glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); - - glCompileShader_func(shader); - - glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetShaderInfoLog_func(shader, 1000, &len, log); - fprintf(stderr, "bump: problem compiling shader: %s\n", log); - exit(1); - } - else { - printf("Shader compiled OK\n"); - } -} - - -/** - * Read a shader from a file. - */ -static void -ReadShader(GLuint shader, const char *filename) -{ - const int max = 100*1000; - int n; - char *buffer = (char*) malloc(max); - FILE *f = fopen(filename, "r"); - if (!f) { - fprintf(stderr, "bump: Unable to open shader file %s\n", filename); - exit(1); - } - - n = fread(buffer, 1, max, f); - printf("bump: read %d bytes from shader file %s\n", n, filename); - if (n > 0) { - buffer[n] = 0; - LoadAndCompileShader(shader, buffer); - } - - fclose(f); - free(buffer); -} - - -static void -CheckLink(GLuint prog) -{ - GLint stat; - glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetProgramInfoLog_func(prog, 1000, &len, log); - fprintf(stderr, "Linker error:\n%s\n", log); - } - else { - fprintf(stderr, "Link success!\n"); - } -} - - static void Init(void) { - const char *version; - GLint i; - - version = (const char *) glGetString(GL_VERSION); - if (version[0] != '2' || version[1] != '.') { - printf("Warning: this program expects OpenGL 2.0\n"); - /*exit(1);*/ - } - printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); + if (!ShadersSupported()) + exit(1); GetExtensionFuncs(); - vertShader = glCreateShader_func(GL_VERTEX_SHADER); - ReadShader(vertShader, VertProgFile); - - fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); - ReadShader(fragShader, FragProgFile); + vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile); + fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile); + program = LinkShaders(vertShader, fragShader); - program = glCreateProgram_func(); - glAttachShader_func(program, fragShader); - glAttachShader_func(program, vertShader); - glLinkProgram_func(program); - CheckLink(program); glUseProgram_func(program); assert(glIsProgram_func(program)); @@ -336,28 +248,7 @@ Init(void) CheckError(__LINE__); - for (i = 0; Uniforms[i].name; i++) { - Uniforms[i].location - = glGetUniformLocation_func(program, Uniforms[i].name); - printf("Uniform %s location: %d\n", Uniforms[i].name, - Uniforms[i].location); - switch (Uniforms[i].size) { - case 1: - glUniform1fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 2: - glUniform2fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 3: - glUniform3fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 4: - glUniform4fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - default: - abort(); - } - } + InitUniforms(program, Uniforms); CheckError(__LINE__); diff --git a/progs/glsl/deriv.c b/progs/glsl/deriv.c index 8b652bc1e46..e69f0b82c45 100644 --- a/progs/glsl/deriv.c +++ b/progs/glsl/deriv.c @@ -17,6 +17,7 @@ #include <GL/glut.h> #include <GL/glext.h> #include "extfuncs.h" +#include "shaderutil.h" static char *FragProgFile = NULL; @@ -159,68 +160,6 @@ MakeRect(void) } - -static void -LoadAndCompileShader(GLuint shader, const char *text) -{ - GLint stat; - - glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); - - glCompileShader_func(shader); - - glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetShaderInfoLog_func(shader, 1000, &len, log); - fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log); - exit(1); - } -} - - -/** - * Read a shader from a file. - */ -static void -ReadShader(GLuint shader, const char *filename) -{ - const int max = 100*1000; - int n; - char *buffer = (char*) malloc(max); - FILE *f = fopen(filename, "r"); - if (!f) { - fprintf(stderr, "fslight: Unable to open shader file %s\n", filename); - exit(1); - } - - n = fread(buffer, 1, max, f); - printf("fslight: read %d bytes from shader file %s\n", n, filename); - if (n > 0) { - buffer[n] = 0; - LoadAndCompileShader(shader, buffer); - } - - fclose(f); - free(buffer); -} - - -static void -CheckLink(GLuint prog) -{ - GLint stat; - glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetProgramInfoLog_func(prog, 1000, &len, log); - fprintf(stderr, "Linker error:\n%s\n", log); - } -} - - static void Init(void) { @@ -234,33 +173,16 @@ Init(void) " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" " gl_TexCoord[0] = gl_MultiTexCoord0;\n" "}\n"; - const char *version; - version = (const char *) glGetString(GL_VERSION); - if (version[0] != '2' || version[1] != '.') { - printf("This program requires OpenGL 2.x, found %s\n", version); + if (!ShadersSupported()) exit(1); - } GetExtensionFuncs(); - fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); - if (FragProgFile) - ReadShader(fragShader, FragProgFile); - else - LoadAndCompileShader(fragShader, fragShaderText); - - vertShader = glCreateShader_func(GL_VERTEX_SHADER); - if (VertProgFile) - ReadShader(vertShader, VertProgFile); - else - LoadAndCompileShader(vertShader, vertShaderText); - - program = glCreateProgram_func(); - glAttachShader_func(program, fragShader); - glAttachShader_func(program, vertShader); - glLinkProgram_func(program); - CheckLink(program); + vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); + fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); + program = LinkShaders(vertShader, fragShader); + glUseProgram_func(program); /*assert(glGetError() == 0);*/ diff --git a/progs/glsl/mandelbrot.c b/progs/glsl/mandelbrot.c index e7b2b04b0df..fa67a3c2cae 100644 --- a/progs/glsl/mandelbrot.c +++ b/progs/glsl/mandelbrot.c @@ -13,6 +13,7 @@ #include <GL/glut.h> #include <GL/glext.h> #include "extfuncs.h" +#include "shaderutil.h" static char *FragProgFile = "CH18-mandel.frag.txt"; @@ -24,28 +25,21 @@ static GLuint vertShader; static GLuint program; -struct uniform_info { - const char *name; - GLuint size; - GLint location; - GLfloat value[4]; -}; - static struct uniform_info Uniforms[] = { /* vert */ - { "LightPosition", 3, -1, { 0.1, 0.1, 9.0, 0} }, - { "SpecularContribution", 1, -1, { 0.5, 0, 0, 0 } }, - { "DiffuseContribution", 1, -1, { 0.5, 0, 0, 0 } }, - { "Shininess", 1, -1, { 20.0, 0, 0, 0 } }, + { "LightPosition", 3, GL_FLOAT, { 0.1, 0.1, 9.0, 0}, -1 }, + { "SpecularContribution", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, + { "DiffuseContribution", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, + { "Shininess", 1, GL_FLOAT, { 20.0, 0, 0, 0 }, -1 }, /* frag */ - { "MaxIterations", 1, -1, { 12, 0, 0, 0 } }, - { "Zoom", 1, -1, { 0.125, 0, 0, 0 } }, - { "Xcenter", 1, -1, { -1.5, 0, 0, 0 } }, - { "Ycenter", 1, -1, { .005, 0, 0, 0 } }, - { "InnerColor", 3, -1, { 1, 0, 0, 0 } }, - { "OuterColor1", 3, -1, { 0, 1, 0, 0 } }, - { "OuterColor2", 3, -1, { 0, 0, 1, 0 } }, - { NULL, 0, 0, { 0, 0, 0, 0 } } + { "MaxIterations", 1, GL_FLOAT, { 12, 0, 0, 0 }, -1 }, + { "Zoom", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 }, + { "Xcenter", 1, GL_FLOAT, { -1.5, 0, 0, 0 }, -1 }, + { "Ycenter", 1, GL_FLOAT, { .005, 0, 0, 0 }, -1 }, + { "InnerColor", 3, GL_FLOAT, { 1, 0, 0, 0 }, -1 }, + { "OuterColor1", 3, GL_FLOAT, { 0, 1, 0, 0 }, -1 }, + { "OuterColor2", 3, GL_FLOAT, { 0, 0, 1, 0 }, -1 }, + END_OF_UNIFORMS }; static GLint win = 0; @@ -157,123 +151,21 @@ SpecialKey(int key, int x, int y) } - -static void -LoadAndCompileShader(GLuint shader, const char *text) -{ - GLint stat; - - glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); - - glCompileShader_func(shader); - - glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetShaderInfoLog_func(shader, 1000, &len, log); - fprintf(stderr, "mandelbrot: problem compiling shader: %s\n", log); - exit(1); - } - else { - printf("Shader compiled OK\n"); - } -} - - -/** - * Read a shader from a file. - */ -static void -ReadShader(GLuint shader, const char *filename) -{ - const int max = 100*1000; - int n; - char *buffer = (char*) malloc(max); - FILE *f = fopen(filename, "r"); - if (!f) { - fprintf(stderr, "mandelbrot: Unable to open shader file %s\n", filename); - exit(1); - } - - n = fread(buffer, 1, max, f); - printf("mandelbrot: read %d bytes from shader file %s\n", n, filename); - if (n > 0) { - buffer[n] = 0; - LoadAndCompileShader(shader, buffer); - } - - fclose(f); - free(buffer); -} - - -static void -CheckLink(GLuint prog) -{ - GLint stat; - glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetProgramInfoLog_func(prog, 1000, &len, log); - fprintf(stderr, "Linker error:\n%s\n", log); - } - else { - fprintf(stderr, "Link success!\n"); - } -} - - static void Init(void) { - const char *version; - GLint i; - - version = (const char *) glGetString(GL_VERSION); - if (version[0] != '2' || version[1] != '.') { - printf("Warning: this program expects OpenGL 2.0\n"); - /*exit(1);*/ - } + if (!ShadersSupported()) + exit(1); GetExtensionFuncs(); - vertShader = glCreateShader_func(GL_VERTEX_SHADER); - ReadShader(vertShader, VertProgFile); - - fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); - ReadShader(fragShader, FragProgFile); + vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile); + fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile); + program = LinkShaders(vertShader, fragShader); - program = glCreateProgram_func(); - glAttachShader_func(program, fragShader); - glAttachShader_func(program, vertShader); - glLinkProgram_func(program); - CheckLink(program); glUseProgram_func(program); - for (i = 0; Uniforms[i].name; i++) { - Uniforms[i].location - = glGetUniformLocation_func(program, Uniforms[i].name); - printf("Uniform %s location: %d\n", Uniforms[i].name, - Uniforms[i].location); - switch (Uniforms[i].size) { - case 1: - glUniform1fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 2: - glUniform2fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 3: - glUniform3fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 4: - glUniform4fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - default: - abort(); - } - } + InitUniforms(program, Uniforms); uZoom = glGetUniformLocation_func(program, "Zoom"); uXcenter = glGetUniformLocation_func(program, "Xcenter"); diff --git a/progs/glsl/noise.c b/progs/glsl/noise.c index adccd1a7c8f..9da71ac775e 100644 --- a/progs/glsl/noise.c +++ b/progs/glsl/noise.c @@ -12,6 +12,7 @@ #include <GL/glut.h> #include <GL/glext.h> #include "extfuncs.h" +#include "shaderutil.h" static const char *VertShaderText = @@ -34,18 +35,11 @@ static const char *FragShaderText = "}\n"; -struct uniform_info { - const char *name; - GLuint size; - GLint location; - GLfloat value[4]; -}; - static struct uniform_info Uniforms[] = { - { "Scale", 4, -1, { 0.5, 0.4, 0.0, 0} }, - { "Bias", 4, -1, { 0.5, 0.3, 0.0, 0} }, - { "Slice", 1, -1, { 0.5, 0, 0, 0} }, - { NULL, 0, 0, { 0, 0, 0, 0 } } + { "Scale", 4, GL_FLOAT, { 0.5, 0.4, 0.0, 0}, -1 }, + { "Bias", 4, GL_FLOAT, { 0.5, 0.3, 0.0, 0}, -1 }, + { "Slice", 1, GL_FLOAT, { 0.5, 0, 0, 0}, -1 }, + END_OF_UNIFORMS }; /* program/shader objects */ @@ -175,94 +169,20 @@ SpecialKey(int key, int x, int y) static void -LoadAndCompileShader(GLuint shader, const char *text) -{ - GLint stat; - - glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); - - glCompileShader_func(shader); - - glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetShaderInfoLog_func(shader, 1000, &len, log); - fprintf(stderr, "noise: problem compiling shader: %s\n", log); - exit(1); - } - else { - printf("Shader compiled OK\n"); - } -} - - -static void -CheckLink(GLuint prog) -{ - GLint stat; - glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetProgramInfoLog_func(prog, 1000, &len, log); - fprintf(stderr, "Linker error:\n%s\n", log); - } - else { - fprintf(stderr, "Link success!\n"); - } -} - - -static void Init(void) { - const char *version; - GLint i; - - version = (const char *) glGetString(GL_VERSION); - if (version[0] != '2' || version[1] != '.') { - printf("Warning: this program expects OpenGL 2.0\n"); - /*exit(1);*/ - } + if (!ShadersSupported()) + exit(1); GetExtensionFuncs(); - vertShader = glCreateShader_func(GL_VERTEX_SHADER); - LoadAndCompileShader(vertShader, VertShaderText); - - fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); - LoadAndCompileShader(fragShader, FragShaderText); + vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText); + fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText); + program = LinkShaders(vertShader, fragShader); - program = glCreateProgram_func(); - glAttachShader_func(program, fragShader); - glAttachShader_func(program, vertShader); - glLinkProgram_func(program); - CheckLink(program); glUseProgram_func(program); - for (i = 0; Uniforms[i].name; i++) { - Uniforms[i].location - = glGetUniformLocation_func(program, Uniforms[i].name); - printf("Uniform %s location: %d\n", Uniforms[i].name, - Uniforms[i].location); - switch (Uniforms[i].size) { - case 1: - glUniform1fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 2: - glUniform2fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 3: - glUniform3fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 4: - glUniform4fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - default: - abort(); - } - } + InitUniforms(program, Uniforms); assert(glGetError() == 0); diff --git a/progs/glsl/points.c b/progs/glsl/points.c index 85115de504a..392dc4db853 100644 --- a/progs/glsl/points.c +++ b/progs/glsl/points.c @@ -14,6 +14,7 @@ #include <GL/glut.h> #include <GL/glext.h> #include "extfuncs.h" +#include "shaderutil.h" static GLuint FragShader; @@ -182,40 +183,6 @@ SpecialKey(int key, int x, int y) static void -LoadAndCompileShader(GLuint shader, const char *text) -{ - GLint stat; - - glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); - - glCompileShader_func(shader); - - glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetShaderInfoLog_func(shader, 1000, &len, log); - fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log); - exit(1); - } -} - - -static void -CheckLink(GLuint prog) -{ - GLint stat; - glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetProgramInfoLog_func(prog, 1000, &len, log); - fprintf(stderr, "Linker error:\n%s\n", log); - } -} - - -static void Init(void) { /* Fragment shader: compute distance of fragment from center of point @@ -254,28 +221,16 @@ Init(void) " gl_TexCoord[0] = gl_MultiTexCoord0; \n" " gl_FrontColor = gl_Color; \n" "}\n"; - const char *version; - version = (const char *) glGetString(GL_VERSION); - if (version[0] != '2' || version[1] != '.') { - printf("This program requires OpenGL 2.x, found %s\n", version); + if (!ShadersSupported()) exit(1); - } - printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); GetExtensionFuncs(); - FragShader = glCreateShader_func(GL_FRAGMENT_SHADER); - LoadAndCompileShader(FragShader, fragShaderText); - - VertShader = glCreateShader_func(GL_VERTEX_SHADER); - LoadAndCompileShader(VertShader, vertShaderText); + VertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); + FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); + Program = LinkShaders(VertShader, FragShader); - Program = glCreateProgram_func(); - glAttachShader_func(Program, FragShader); - glAttachShader_func(Program, VertShader); - glLinkProgram_func(Program); - CheckLink(Program); glUseProgram_func(Program); uViewportInv = glGetUniformLocation_func(Program, "viewportInv"); diff --git a/progs/glsl/texdemo1.c b/progs/glsl/texdemo1.c index d29ecf452b1..3dd19eaf4bf 100644 --- a/progs/glsl/texdemo1.c +++ b/progs/glsl/texdemo1.c @@ -31,6 +31,7 @@ #include "GL/glut.h" #include "readtex.h" #include "extfuncs.h" +#include "shaderutil.h" static const char *Demo = "texdemo1"; @@ -50,39 +51,20 @@ static GLfloat EyeDist = 10; static GLboolean Anim = GL_TRUE; -struct uniform_info { - const char *name; - GLuint size; - GLint location; - GLenum type; /**< GL_FLOAT or GL_INT */ - GLfloat value[4]; -}; - static struct uniform_info ReflectUniforms[] = { - { "cubeTex", 1, -1, GL_INT, { 0, 0, 0, 0 } }, - { "lightPos", 3, -1, GL_FLOAT, { 10, 10, 20, 0 } }, - { NULL, 0, 0, 0, { 0, 0, 0, 0 } } + { "cubeTex", 1, GL_INT, { 0, 0, 0, 0 }, -1 }, + { "lightPos", 3, GL_FLOAT, { 10, 10, 20, 0 }, -1 }, + END_OF_UNIFORMS }; static struct uniform_info SimpleUniforms[] = { - { "tex2d", 1, -1, GL_INT, { 1, 0, 0, 0 } }, - { "lightPos", 3, -1, GL_FLOAT, { 10, 10, 20, 0 } }, - { NULL, 0, 0, 0, { 0, 0, 0, 0 } } + { "tex2d", 1, GL_INT, { 1, 0, 0, 0 }, -1 }, + { "lightPos", 3, GL_FLOAT, { 10, 10, 20, 0 }, -1 }, + END_OF_UNIFORMS }; static void -CheckError(int line) -{ - GLenum err = glGetError(); - if (err) { - printf("GL Error %s (0x%x) at line %d\n", - gluErrorString(err), (int) err, line); - } -} - - -static void DrawGround(GLfloat size) { glPushMatrix(); @@ -386,132 +368,19 @@ InitTextures(GLboolean useImageFiles) } -static void -LoadAndCompileShader(GLuint shader, const char *text) -{ - GLint stat; - - glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); - - glCompileShader_func(shader); - - glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetShaderInfoLog_func(shader, 1000, &len, log); - fprintf(stderr, "%s: problem compiling shader: %s\n", Demo, log); - exit(1); - } - else { - printf("Shader compiled OK\n"); - } -} - - -/** - * Read a shader from a file. - */ -static void -ReadShader(GLuint shader, const char *filename) -{ - const int max = 100*1000; - int n; - char *buffer = (char*) malloc(max); - FILE *f = fopen(filename, "r"); - if (!f) { - fprintf(stderr, "%s: Unable to open shader file %s\n", Demo, filename); - exit(1); - } - - n = fread(buffer, 1, max, f); - printf("%s: read %d bytes from shader file %s\n", Demo, n, filename); - if (n > 0) { - buffer[n] = 0; - LoadAndCompileShader(shader, buffer); - } - - fclose(f); - free(buffer); -} - - -static void -CheckLink(GLuint prog) -{ - GLint stat; - glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetProgramInfoLog_func(prog, 1000, &len, log); - fprintf(stderr, "Linker error:\n%s\n", log); - } - else { - fprintf(stderr, "Link success!\n"); - } -} - - static GLuint CreateProgram(const char *vertProgFile, const char *fragProgFile, struct uniform_info *uniforms) { - GLuint fragShader = 0, vertShader = 0, program = 0; - GLint i; - - program = glCreateProgram_func(); - if (vertProgFile) { - vertShader = glCreateShader_func(GL_VERTEX_SHADER); - ReadShader(vertShader, vertProgFile); - glAttachShader_func(program, vertShader); - } + GLuint fragShader, vertShader, program; - if (fragProgFile) { - fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); - ReadShader(fragShader, fragProgFile); - glAttachShader_func(program, fragShader); - } - - glLinkProgram_func(program); - CheckLink(program); + vertShader = CompileShaderFile(GL_VERTEX_SHADER, vertProgFile); + fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, fragProgFile); + program = LinkShaders(vertShader, fragShader); glUseProgram_func(program); - assert(glIsProgram_func(program)); - assert(glIsShader_func(fragShader)); - assert(glIsShader_func(vertShader)); - - CheckError(__LINE__); - for (i = 0; uniforms[i].name; i++) { - uniforms[i].location - = glGetUniformLocation_func(program, uniforms[i].name); - printf("Uniform %s location: %d\n", uniforms[i].name, - uniforms[i].location); - - switch (uniforms[i].size) { - case 1: - if (uniforms[i].type == GL_INT) - glUniform1i_func(uniforms[i].location, - (GLint) uniforms[i].value[0]); - else - glUniform1fv_func(uniforms[i].location, 1, uniforms[i].value); - break; - case 2: - glUniform2fv_func(uniforms[i].location, 1, uniforms[i].value); - break; - case 3: - glUniform3fv_func(uniforms[i].location, 1, uniforms[i].value); - break; - case 4: - glUniform4fv_func(uniforms[i].location, 1, uniforms[i].value); - break; - default: - abort(); - } - } - - CheckError(__LINE__); + InitUniforms(program, uniforms); return program; } diff --git a/progs/glsl/toyball.c b/progs/glsl/toyball.c index 3aa096161ae..b870435f662 100644 --- a/progs/glsl/toyball.c +++ b/progs/glsl/toyball.c @@ -13,6 +13,7 @@ #include <GL/glut.h> #include <GL/glext.h> #include "extfuncs.h" +#include "shaderutil.h" static char *FragProgFile = "CH11-toyball.frag.txt"; @@ -24,30 +25,23 @@ static GLuint vertShader; static GLuint program; -struct uniform_info { - const char *name; - GLuint size; - GLint location; - GLfloat value[4]; -}; - static struct uniform_info Uniforms[] = { - { "LightDir", 4, -1, { 0.57737, 0.57735, 0.57735, 0.0 } }, - { "HVector", 4, -1, { 0.32506, 0.32506, 0.88808, 0.0 } }, - { "BallCenter", 4, -1, { 0.0, 0.0, 0.0, 1.0 } }, - { "SpecularColor", 4, -1, { 0.4, 0.4, 0.4, 60.0 } }, - { "Red", 4, -1, { 0.6, 0.0, 0.0, 1.0 } }, - { "Blue", 4, -1, { 0.0, 0.3, 0.6, 1.0 } }, - { "Yellow", 4, -1, { 0.6, 0.5, 0.0, 1.0 } }, - { "HalfSpace0", 4, -1, { 1.0, 0.0, 0.0, 0.2 } }, - { "HalfSpace1", 4, -1, { 0.309016994, 0.951056516, 0.0, 0.2 } }, - { "HalfSpace2", 4, -1, { -0.809016994, 0.587785252, 0.0, 0.2 } }, - { "HalfSpace3", 4, -1, { -0.809016994, -0.587785252, 0.0, 0.2 } }, - { "HalfSpace4", 4, -1, { 0.309116994, -0.951056516, 0.0, 0.2 } }, - { "InOrOutInit", 1, -1, { -3.0, 0, 0, 0 } }, - { "StripeWidth", 1, -1, { 0.3, 0, 0, 0 } }, - { "FWidth", 1, -1, { 0.005, 0, 0, 0 } }, - { NULL, 0, 0, { 0, 0, 0, 0 } } + { "LightDir", 4, GL_FLOAT, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, + { "HVector", 4, GL_FLOAT, { 0.32506, 0.32506, 0.88808, 0.0 }, -1 }, + { "BallCenter", 4, GL_FLOAT, { 0.0, 0.0, 0.0, 1.0 }, -1 }, + { "SpecularColor", 4, GL_FLOAT, { 0.4, 0.4, 0.4, 60.0 }, -1 }, + { "Red", 4, GL_FLOAT, { 0.6, 0.0, 0.0, 1.0 }, -1 }, + { "Blue", 4, GL_FLOAT, { 0.0, 0.3, 0.6, 1.0 }, -1 }, + { "Yellow", 4, GL_FLOAT, { 0.6, 0.5, 0.0, 1.0 }, -1 }, + { "HalfSpace0", 4, GL_FLOAT, { 1.0, 0.0, 0.0, 0.2 }, -1 }, + { "HalfSpace1", 4, GL_FLOAT, { 0.309016994, 0.951056516, 0.0, 0.2 }, -1 }, + { "HalfSpace2", 4, GL_FLOAT, { -0.809016994, 0.587785252, 0.0, 0.2 }, -1 }, + { "HalfSpace3", 4, GL_FLOAT, { -0.809016994, -0.587785252, 0.0, 0.2 }, -1 }, + { "HalfSpace4", 4, GL_FLOAT, { 0.309116994, -0.951056516, 0.0, 0.2 }, -1 }, + { "InOrOutInit", 1, GL_FLOAT, { -3.0, 0, 0, 0 }, -1 }, + { "StripeWidth", 1, GL_FLOAT, { 0.3, 0, 0, 0 }, -1 }, + { "FWidth", 1, GL_FLOAT, { 0.005, 0, 0, 0 }, -1 }, + END_OF_UNIFORMS }; static GLint win = 0; @@ -172,127 +166,20 @@ SpecialKey(int key, int x, int y) static void -LoadAndCompileShader(GLuint shader, const char *text) -{ - GLint stat; - - glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); - - glCompileShader_func(shader); - - glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetShaderInfoLog_func(shader, 1000, &len, log); - fprintf(stderr, "toyball: problem compiling shader: %s\n", log); - exit(1); - } - else { - printf("Shader compiled OK\n"); - } -} - - -/** - * Read a shader from a file. - */ -static void -ReadShader(GLuint shader, const char *filename) -{ - const int max = 100*1000; - int n; - char *buffer = (char*) malloc(max); - FILE *f = fopen(filename, "r"); - if (!f) { - fprintf(stderr, "toyball: Unable to open shader file %s\n", filename); - exit(1); - } - - n = fread(buffer, 1, max, f); - printf("toyball: read %d bytes from shader file %s\n", n, filename); - if (n > 0) { - buffer[n] = 0; - LoadAndCompileShader(shader, buffer); - } - - fclose(f); - free(buffer); -} - - -static void -CheckLink(GLuint prog) -{ - GLint stat; - glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetProgramInfoLog_func(prog, 1000, &len, log); - fprintf(stderr, "Linker error:\n%s\n", log); - } - else { - fprintf(stderr, "Link success!\n"); - } -} - - -static void Init(void) { - const char *version; - GLint i; - - version = (const char *) glGetString(GL_VERSION); - if (version[0] != '2' || version[1] != '.') { - printf("Warning: this program expects OpenGL 2.0\n"); - /*exit(1);*/ - } - printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); + if (!ShadersSupported()) + exit(1); GetExtensionFuncs(); - vertShader = glCreateShader_func(GL_VERTEX_SHADER); - ReadShader(vertShader, VertProgFile); - - fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); - ReadShader(fragShader, FragProgFile); + vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile); + fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile); + program = LinkShaders(vertShader, fragShader); - program = glCreateProgram_func(); - glAttachShader_func(program, fragShader); - glAttachShader_func(program, vertShader); - glLinkProgram_func(program); - CheckLink(program); glUseProgram_func(program); - assert(glIsProgram_func(program)); - assert(glIsShader_func(fragShader)); - assert(glIsShader_func(vertShader)); - - - for (i = 0; Uniforms[i].name; i++) { - Uniforms[i].location - = glGetUniformLocation_func(program, Uniforms[i].name); - printf("Uniform %s location: %d\n", Uniforms[i].name, - Uniforms[i].location); - switch (Uniforms[i].size) { - case 1: - glUniform1fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 2: - glUniform2fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 3: - glUniform3fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - case 4: - glUniform4fv_func(Uniforms[i].location, 1, Uniforms[i].value); - break; - default: - abort(); - } - } + InitUniforms(program, Uniforms); assert(glGetError() == 0); diff --git a/progs/glsl/trirast.c b/progs/glsl/trirast.c index 2842755447e..67cbac0546c 100644 --- a/progs/glsl/trirast.c +++ b/progs/glsl/trirast.c @@ -19,6 +19,7 @@ #include <GL/glut.h> #include <GL/glext.h> #include "extfuncs.h" +#include "shaderutil.h" static GLint WinWidth = 300, WinHeight = 300; @@ -169,67 +170,6 @@ Key(unsigned char key, int x, int y) static void -LoadAndCompileShader(GLuint shader, const char *text) -{ - GLint stat; - - glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); - - glCompileShader_func(shader); - - glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetShaderInfoLog_func(shader, 1000, &len, log); - fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log); - exit(1); - } -} - - -/** - * Read a shader from a file. - */ -static void -ReadShader(GLuint shader, const char *filename) -{ - const int max = 100*1000; - int n; - char *buffer = (char*) malloc(max); - FILE *f = fopen(filename, "r"); - if (!f) { - fprintf(stderr, "fslight: Unable to open shader file %s\n", filename); - exit(1); - } - - n = fread(buffer, 1, max, f); - printf("fslight: read %d bytes from shader file %s\n", n, filename); - if (n > 0) { - buffer[n] = 0; - LoadAndCompileShader(shader, buffer); - } - - fclose(f); - free(buffer); -} - - -static void -CheckLink(GLuint prog) -{ - GLint stat; - glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetProgramInfoLog_func(prog, 1000, &len, log); - fprintf(stderr, "Linker error:\n%s\n", log); - } -} - - -static void Init(void) { static const char *fragShaderText = @@ -252,33 +192,16 @@ Init(void) "void main() {\n" " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" "}\n"; - const char *version; - version = (const char *) glGetString(GL_VERSION); - if (version[0] != '2' || version[1] != '.') { - printf("This program requires OpenGL 2.x, found %s\n", version); + if (!ShadersSupported()) exit(1); - } GetExtensionFuncs(); - fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); - if (FragProgFile) - ReadShader(fragShader, FragProgFile); - else - LoadAndCompileShader(fragShader, fragShaderText); - - vertShader = glCreateShader_func(GL_VERTEX_SHADER); - if (VertProgFile) - ReadShader(vertShader, VertProgFile); - else - LoadAndCompileShader(vertShader, vertShaderText); + vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); + fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); + program = LinkShaders(vertShader, fragShader); - program = glCreateProgram_func(); - glAttachShader_func(program, fragShader); - glAttachShader_func(program, vertShader); - glLinkProgram_func(program); - CheckLink(program); glUseProgram_func(program); uv0 = glGetUniformLocation_func(program, "v0"); diff --git a/progs/glsl/twoside.c b/progs/glsl/twoside.c index 1db92b5512a..77977be536f 100644 --- a/progs/glsl/twoside.c +++ b/progs/glsl/twoside.c @@ -16,9 +16,9 @@ #include <GL/glut.h> #include <GL/glext.h> #include "extfuncs.h" +#include "shaderutil.h" -static const char *Prog = "twoside"; static GLint WinWidth = 300, WinHeight = 300; static char *FragProgFile = NULL; static char *VertProgFile = NULL; @@ -168,67 +168,6 @@ Key(unsigned char key, int x, int y) static void -LoadAndCompileShader(GLuint shader, const char *text) -{ - GLint stat; - - glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); - - glCompileShader_func(shader); - - glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetShaderInfoLog_func(shader, 1000, &len, log); - fprintf(stderr, "%s: problem compiling shader:\n%s\n", Prog, log); - exit(1); - } -} - - -/** - * Read a shader from a file. - */ -static void -ReadShader(GLuint shader, const char *filename) -{ - const int max = 100*1000; - int n; - char *buffer = (char*) malloc(max); - FILE *f = fopen(filename, "r"); - if (!f) { - fprintf(stderr, "%s: Unable to open shader file %s\n", Prog, filename); - exit(1); - } - - n = fread(buffer, 1, max, f); - printf("%s: read %d bytes from shader file %s\n", Prog, n, filename); - if (n > 0) { - buffer[n] = 0; - LoadAndCompileShader(shader, buffer); - } - - fclose(f); - free(buffer); -} - - -static void -CheckLink(GLuint prog) -{ - GLint stat; - glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); - if (!stat) { - GLchar log[1000]; - GLsizei len; - glGetProgramInfoLog_func(prog, 1000, &len, log); - fprintf(stderr, "Linker error:\n%s\n", log); - } -} - - -static void Init(void) { static const char *fragShaderText = @@ -255,33 +194,16 @@ Init(void) " } \n" " gl_Position = ftransform(); \n" "} \n"; - const char *version; - version = (const char *) glGetString(GL_VERSION); - if (version[0] != '2' || version[1] != '.') { - printf("This program requires OpenGL 2.x, found %s\n", version); + if (!ShadersSupported()) exit(1); - } GetExtensionFuncs(); - fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); - if (FragProgFile) - ReadShader(fragShader, FragProgFile); - else - LoadAndCompileShader(fragShader, fragShaderText); - - vertShader = glCreateShader_func(GL_VERTEX_SHADER); - if (VertProgFile) - ReadShader(vertShader, VertProgFile); - else - LoadAndCompileShader(vertShader, vertShaderText); - - program = glCreateProgram_func(); - glAttachShader_func(program, fragShader); - glAttachShader_func(program, vertShader); - glLinkProgram_func(program); - CheckLink(program); + vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); + fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); + program = LinkShaders(vertShader, fragShader); + glUseProgram_func(program); u_fragface = glGetUniformLocation_func(program, "fragface"); diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore index d789b3098e2..6505c315a67 100644 --- a/progs/tests/.gitignore +++ b/progs/tests/.gitignore @@ -38,6 +38,7 @@ getproclist.h interleave invert jkrahntest +lineclip manytex mipmap_limits multipal @@ -66,6 +67,7 @@ texline texobjshare texrect texwrap +unfilledclip vao-01 vao-02 vparray diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 7bf64e19e40..116a19b1f5b 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -48,6 +48,7 @@ SOURCES = \ interleave.c \ invert.c \ jkrahntest.c \ + lineclip.c \ manytex.c \ minmag.c \ mipmap_limits.c \ @@ -73,6 +74,7 @@ SOURCES = \ texobjshare.c \ texrect.c \ texwrap.c \ + unfilledclip.c \ vao-01.c \ vao-02.c \ vparray.c \ diff --git a/progs/tests/lineclip.c b/progs/tests/lineclip.c new file mode 100644 index 00000000000..098f5e92ebd --- /dev/null +++ b/progs/tests/lineclip.c @@ -0,0 +1,175 @@ +/* + * Copyright © 2008 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <[email protected]> + * + */ + +#include <stdlib.h> +#include <GL/glut.h> + +static int win_width, win_height; + +static void +line(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + glBegin(GL_LINES); + glVertex2f(x1, y1); + glVertex2f(x2, y2); + glEnd(); +} + +static void +line3(GLfloat x1, GLfloat y1, GLfloat z1, GLfloat x2, GLfloat y2, GLfloat z2) +{ + glBegin(GL_LINES); + glVertex3f(x1, y1, z1); + glVertex3f(x2, y2, z2); + glEnd(); +} + +static void +display(void) +{ + glClearColor(0.0, 0.0, 0.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + glColor3f(1.0, 0.0, 0.0); + /* 2 lines clipped along xmin */ + line(-20, win_height / 2 - 20, + 20, win_height / 2 - 20); + line( 20, win_height / 2 + 20, + -20, win_height / 2 + 20); + + glColor3f(0.0, 1.0, 0.0); + /* 2 lines clipped along ymax */ + line(win_width / 2 - 20, win_height + 20, + win_width / 2 - 20, win_height - 20); + line(win_width / 2 + 20, win_height - 20, + win_width / 2 + 20, win_height + 20); + + glColor3f(0.0, 0.0, 1.0); + /* 2 lines clipped along xmax */ + line(win_width - 20, win_height / 2 - 20, + win_width + 20, win_height / 2 - 20); + line(win_width + 20, win_height / 2 + 20, + win_width - 20, win_height / 2 + 20); + + glColor3f(1.0, 1.0, 1.0); + /* 2 lines clipped along ymin */ + line(win_width / 2 - 20, 20, + win_width / 2 - 20, -20); + line(win_width / 2 + 20, -20, + win_width / 2 + 20, 20); + + /* 2 lines clipped along near */ + glColor3f(1.0, 0.0, 1.0); + line3(win_width / 2 - 20 - 20, win_height / 2, 0.5, + win_width / 2 - 20 + 20, win_height / 2, -0.5); + line3(win_width / 2 - 20, win_height / 2 - 20, -0.5, + win_width / 2 - 20, win_height / 2 + 20, 0.5); + + /* 2 lines clipped along far */ + glColor3f(0.0, 1.0, 1.0); + line3(win_width / 2 + 20 - 20, win_height / 2, 1.5, + win_width / 2 + 20 + 20, win_height / 2, 0.5); + line3(win_width / 2 + 20, win_height / 2 - 20, 0.5, + win_width / 2 + 20, win_height / 2 + 20, 1.5); + + /* entirely clipped along near/far */ + glColor3f(.5, .5, .5); + line3(win_width / 2, win_height / 2 - 20, -0.5, + win_width / 2, win_height / 2 + 20, -0.5); + glColor3f(.5, .5, .5); + line3(win_width / 2, win_height / 2 - 20, 1.5, + win_width / 2, win_height / 2 + 20, 1.5); + + glColor3f(1.0, 1.0, 0.0); + /* lines clipped along both x and y limits */ + line(-5, 20, + 20, -5); /* xmin, ymin */ + line(-5, win_height - 20, + 20, win_height + 5); /* xmin, ymax */ + line(win_width - 20, -5, + win_width + 5, 20); /* xmax, ymin */ + line(win_width - 20, win_height + 5, + win_width + 5, win_height - 20); /* xmax, ymax */ + + glutSwapBuffers(); +} + +static void +reshape(int width, int height) +{ + win_width = width; + win_height = height; + glViewport(0, 0, width, height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, win_width, 0, win_height, 0.0, -1.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(.25, .25, 0); +} + +static void key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + + switch (key) { + case 27: /* esc */ + exit(0); + break; + } + + glutPostRedisplay(); +} + +static void +init(void) +{ +} + +int +main(int argc, char *argv[]) +{ + win_width = 200; + win_height = 200; + + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(win_width, win_height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + glutCreateWindow(argv[0]); + glutReshapeFunc(reshape); + glutKeyboardFunc(key); + glutDisplayFunc(display); + + init(); + + glutMainLoop(); + return 0; +} diff --git a/progs/tests/unfilledclip.c b/progs/tests/unfilledclip.c new file mode 100644 index 00000000000..f25e52616aa --- /dev/null +++ b/progs/tests/unfilledclip.c @@ -0,0 +1,205 @@ +/* + * Copyright © 2008 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <[email protected]> + * + */ + +#include <stdlib.h> +#include <GL/glut.h> + +static int win_width, win_height; + +static void +line(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + glBegin(GL_LINES); + glVertex2f(x1, y1); + glVertex2f(x2, y2); + glEnd(); +} + +static void +line3(GLfloat x1, GLfloat y1, GLfloat z1, GLfloat x2, GLfloat y2, GLfloat z2) +{ + glBegin(GL_LINES); + glVertex3f(x1, y1, z1); + glVertex3f(x2, y2, z2); + glEnd(); +} + +static void +display(void) +{ + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + glClearColor(0.0, 0.0, 0.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + glColor3f(1.0, 0.0, 0.0); + /* clipped along xmin */ + glBegin(GL_TRIANGLES); + glVertex2f(-20, win_height / 2 - 20); + glVertex2f(20, win_height / 2); + glVertex2f(-20, win_height / 2 + 20); + glEnd(); + + glColor3f(0.0, 1.0, 0.0); + /* clipped along ymax */ + glBegin(GL_TRIANGLES); + glVertex2f(win_height / 2 - 20, win_height + 20); + glVertex2f(win_height / 2, win_height - 20); + glVertex2f(win_height / 2 + 20, win_height + 20); + glEnd(); + + glColor3f(0.0, 0.0, 1.0); + /* clipped along xmax */ + glBegin(GL_TRIANGLES); + glVertex2f(win_height + 20, win_height / 2 - 20); + glVertex2f(win_height - 20, win_height / 2); + glVertex2f(win_height + 20, win_height / 2 + 20); + glEnd(); + + glColor3f(1.0, 1.0, 1.0); + /* clipped along ymin */ + glBegin(GL_TRIANGLES); + glVertex2f(win_height / 2 - 20, -20); + glVertex2f(win_height / 2, 20); + glVertex2f(win_height / 2 + 20, -20); + glEnd(); + + /* clipped along near */ + glColor3f(1.0, 0.0, 1.0); + glBegin(GL_TRIANGLES); + glVertex3f(win_width / 2 - 20, win_height / 2 - 20, 0.5); + glVertex3f(win_width / 2 - 40, win_height / 2, -0.5); + glVertex3f(win_width / 2 - 20, win_height / 2 + 20, 0.5); + glEnd(); + + /* clipped along far */ + glColor3f(0.0, 1.0, 1.0); + glBegin(GL_TRIANGLES); + glVertex3f(win_width / 2 + 20, win_height / 2 - 20, 0.5); + glVertex3f(win_width / 2 + 40, win_height / 2, 1.5); + glVertex3f(win_width / 2 + 20, win_height / 2 + 20, 0.5); + glEnd(); + + /* entirely clipped along near/far */ + glColor3f(.5, .5, .5); + glBegin(GL_TRIANGLES); + glVertex3f(win_width / 2 - 20, win_height / 2 + 20, -0.5); + glVertex3f(win_width / 2, win_height / 2 + 40, -0.5); + glVertex3f(win_width / 2 + 20, win_height / 2 + 20, -0.5); + glEnd(); + + glBegin(GL_TRIANGLES); + glVertex3f(win_width / 2 - 20, win_height / 2 - 20, 1.5); + glVertex3f(win_width / 2, win_height / 2 - 40, 1.5); + glVertex3f(win_width / 2 + 20, win_height / 2 - 20, 1.5); + glEnd(); + + glColor3f(.5, .5, .5); + line3(win_width / 2, win_height / 2 - 20, 1.5, + win_width / 2, win_height / 2 + 20, 1.5); + + glColor3f(1.0, 1.0, 0.0); + /* clipped along both x and y limits */ + glBegin(GL_TRIANGLES); /* xmin, ymin */ + glVertex2f(-5, 20); + glVertex2f(20, 20); + glVertex2f(20, -5); + glEnd(); + glBegin(GL_TRIANGLES); /* xmin, ymax */ + glVertex2f(-5, win_height - 20); + glVertex2f(20, win_height - 20); + glVertex2f(20, win_height + 5); + glEnd(); + glBegin(GL_TRIANGLES); /* xmax, ymax */ + glVertex2f(win_width - 20, win_height + 5); + glVertex2f(win_width - 20, win_height - 20); + glVertex2f(win_width + 5, win_height - 20); + glEnd(); + glBegin(GL_TRIANGLES); /* xmax, ymin */ + glVertex2f(win_width + 5, 20); + glVertex2f(win_width - 20, 20); + glVertex2f(win_width - 20, -5); + glEnd(); + + glutSwapBuffers(); +} + +static void +reshape(int width, int height) +{ + win_width = width; + win_height = height; + glViewport(0, 0, width, height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, win_width, 0, win_height, 0.0, -1.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(.25, .25, 0); +} + +static void key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + + switch (key) { + case 27: /* esc */ + exit(0); + break; + } + + glutPostRedisplay(); +} + +static void +init(void) +{ +} + +int +main(int argc, char *argv[]) +{ + win_width = 200; + win_height = 200; + + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(win_width, win_height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + glutCreateWindow(argv[0]); + glutReshapeFunc(reshape); + glutKeyboardFunc(key); + glutDisplayFunc(display); + + init(); + + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/dlist-edgeflag-dangling.c b/progs/trivial/dlist-edgeflag-dangling.c index 31300efd842..47d29bdade1 100644 --- a/progs/trivial/dlist-edgeflag-dangling.c +++ b/progs/trivial/dlist-edgeflag-dangling.c @@ -88,6 +88,7 @@ static void Draw(void) { glClear(GL_COLOR_BUFFER_BIT); + glPushMatrix(); glColor3f(0,.9,0); glEdgeFlag(0); glCallList(list); @@ -95,6 +96,7 @@ static void Draw(void) glRotatef(45,0,0,1); glColor3f(1,0,1); glCallList(list); + glPopMatrix(); glFlush(); diff --git a/progs/trivial/dlist-edgeflag.c b/progs/trivial/dlist-edgeflag.c index fa97f041035..b58e7eb4355 100644 --- a/progs/trivial/dlist-edgeflag.c +++ b/progs/trivial/dlist-edgeflag.c @@ -93,12 +93,14 @@ static void Draw(void) { glClear(GL_COLOR_BUFFER_BIT); + glPushMatrix(); glColor3f(0,.9,0); glCallList(list); glRotatef(45,0,0,1); glColor3f(1,0,1); glCallList(list); + glPopMatrix(); glFlush(); diff --git a/progs/util/extfuncs.h b/progs/util/extfuncs.h index 88a6ae9b846..cf6b29d0e32 100644 --- a/progs/util/extfuncs.h +++ b/progs/util/extfuncs.h @@ -12,6 +12,7 @@ static PFNGLCREATESHADERPROC glCreateShader_func = NULL; static PFNGLDELETEPROGRAMPROC glDeleteProgram_func = NULL; static PFNGLDELETESHADERPROC glDeleteShader_func = NULL; static PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib_func = NULL; +static PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform_func = NULL; static PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders_func = NULL; static PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation_func = NULL; static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog_func = NULL; @@ -91,6 +92,7 @@ GetExtensionFuncs(void) glDeleteProgram_func = (PFNGLDELETEPROGRAMPROC) glutGetProcAddress("glDeleteProgram"); glDeleteShader_func = (PFNGLDELETESHADERPROC) glutGetProcAddress("glDeleteShader"); glGetActiveAttrib_func = (PFNGLGETACTIVEATTRIBPROC) glutGetProcAddress("glGetActiveAttrib"); + glGetActiveUniform_func = (PFNGLGETACTIVEUNIFORMPROC) glutGetProcAddress("glGetActiveUniform"); glGetAttachedShaders_func = (PFNGLGETATTACHEDSHADERSPROC) glutGetProcAddress("glGetAttachedShaders"); glGetAttribLocation_func = (PFNGLGETATTRIBLOCATIONPROC) glutGetProcAddress("glGetAttribLocation"); glGetProgramInfoLog_func = (PFNGLGETPROGRAMINFOLOGPROC) glutGetProcAddress("glGetProgramInfoLog"); diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c new file mode 100644 index 00000000000..477209ab45f --- /dev/null +++ b/progs/util/shaderutil.c @@ -0,0 +1,159 @@ +/** + * Utilities for OpenGL shading language + * + * Brian Paul + * 9 April 2008 + */ + + +#include <stdio.h> +#include <stdlib.h> +#include <GL/glut.h> +#include "extfuncs.h" +#include "shaderutil.h" + + +static void +Init(void) +{ + static GLboolean firstCall = GL_TRUE; + if (firstCall) { + GetExtensionFuncs(); + firstCall = GL_FALSE; + } +} + + +GLboolean +ShadersSupported(void) +{ + const char *version; + + version = (const char *) glGetString(GL_VERSION); + if (version[0] != '2' || version[1] != '.') { + printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); + return GL_FALSE; + } + return GL_TRUE; +} + + +GLuint +CompileShaderText(GLenum shaderType, const char *text) +{ + GLuint shader; + GLint stat; + + Init(); + + shader = glCreateShader_func(shaderType); + glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); + glCompileShader_func(shader); + glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog_func(shader, 1000, &len, log); + fprintf(stderr, "Error: problem compiling shader: %s\n", log); + exit(1); + } + else { + /*printf("Shader compiled OK\n");*/ + } + return shader; +} + + +/** + * Read a shader from a file. + */ +GLuint +CompileShaderFile(GLenum shaderType, const char *filename) +{ + const int max = 100*1000; + int n; + char *buffer = (char*) malloc(max); + GLuint shader; + + FILE *f = fopen(filename, "r"); + if (!f) { + return 0; + } + + n = fread(buffer, 1, max, f); + /*printf("read %d bytes from shader file %s\n", n, filename);*/ + if (n > 0) { + buffer[n] = 0; + shader = CompileShaderText(shaderType, buffer); + } + else { + return 0; + } + + fclose(f); + free(buffer); + + return shader; +} + + +GLuint +LinkShaders(GLuint vertShader, GLuint fragShader) +{ + GLuint program = glCreateProgram_func(); + + glAttachShader_func(program, fragShader); + glAttachShader_func(program, vertShader); + glLinkProgram_func(program); + + /* check link */ + { + GLint stat; + glGetProgramiv_func(program, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog_func(program, 1000, &len, log); + fprintf(stderr, "Shader link error:\n%s\n", log); + return 0; + } + } + + return program; +} + + +void +InitUniforms(GLuint program, struct uniform_info uniforms[]) +{ + GLuint i; + + for (i = 0; uniforms[i].name; i++) { + uniforms[i].location + = glGetUniformLocation_func(program, uniforms[i].name); + + printf("Uniform %s location: %d\n", uniforms[i].name, + uniforms[i].location); + + switch (uniforms[i].size) { + case 1: + if (uniforms[i].type == GL_INT) + glUniform1i_func(uniforms[i].location, + (GLint) uniforms[i].value[0]); + else + glUniform1fv_func(uniforms[i].location, 1, uniforms[i].value); + break; + case 2: + glUniform2fv_func(uniforms[i].location, 1, uniforms[i].value); + break; + case 3: + glUniform3fv_func(uniforms[i].location, 1, uniforms[i].value); + break; + case 4: + glUniform4fv_func(uniforms[i].location, 1, uniforms[i].value); + break; + default: + abort(); + } + } +} diff --git a/progs/util/shaderutil.h b/progs/util/shaderutil.h new file mode 100644 index 00000000000..cfb8c1f3b06 --- /dev/null +++ b/progs/util/shaderutil.h @@ -0,0 +1,34 @@ +#ifndef SHADER_UTIL_H +#define SHADER_UTIL_H + + + +struct uniform_info +{ + const char *name; + GLuint size; + GLenum type; /**< GL_FLOAT or GL_INT */ + GLfloat value[4]; + GLint location; /**< filled in by InitUniforms() */ +}; + +#define END_OF_UNIFORMS { NULL, 0, GL_NONE, { 0, 0, 0, 0 }, -1 } + + +extern GLboolean +ShadersSupported(void); + +extern GLuint +CompileShaderText(GLenum shaderType, const char *text); + +extern GLuint +CompileShaderFile(GLenum shaderType, const char *filename); + +extern GLuint +LinkShaders(GLuint vertShader, GLuint fragShader); + +extern void +InitUniforms(GLuint program, struct uniform_info uniforms[]); + + +#endif /* SHADER_UTIL_H */ diff --git a/progs/util/showbuffer.c b/progs/util/showbuffer.c index 17f84dc62bd..b0cedea217c 100644 --- a/progs/util/showbuffer.c +++ b/progs/util/showbuffer.c @@ -71,6 +71,8 @@ ShowDepthBuffer( GLsizei winWidth, GLsizei winHeight, glPushMatrix(); glLoadIdentity(); + glViewport(0, 0, winWidth, winHeight); + glDisable(GL_STENCIL_TEST); glDisable(GL_DEPTH_TEST); glRasterPos2f(0, 0); @@ -120,6 +122,8 @@ ShowAlphaBuffer( GLsizei winWidth, GLsizei winHeight ) glPushMatrix(); glLoadIdentity(); + glViewport(0, 0, winWidth, winHeight); + glDisable(GL_STENCIL_TEST); glDisable(GL_DEPTH_TEST); glRasterPos2f(0, 0); @@ -170,6 +174,8 @@ ShowStencilBuffer( GLsizei winWidth, GLsizei winHeight, glPushMatrix(); glLoadIdentity(); + glViewport(0, 0, winWidth, winHeight); + glDisable(GL_STENCIL_TEST); glDisable(GL_DEPTH_TEST); glRasterPos2f(0, 0); diff --git a/progs/xdemos/glthreads.c b/progs/xdemos/glthreads.c index 6c7029b6ecf..e9c654c649d 100644 --- a/progs/xdemos/glthreads.c +++ b/progs/xdemos/glthreads.c @@ -505,7 +505,7 @@ main(int argc, char *argv[]) for (i = 0; i < numThreads; i++) { pthread_create(&WinThreads[i].Thread, NULL, thread_function, (void*) &WinThreads[i]); - printf("glthreads: Created thread %p\n", WinThreads[i].Thread); + printf("glthreads: Created thread %p\n", (void *) WinThreads[i].Thread); } if (MultiDisplays) diff --git a/progs/xdemos/ipc.c b/progs/xdemos/ipc.c index fa52b090768..c872d1641ab 100644 --- a/progs/xdemos/ipc.c +++ b/progs/xdemos/ipc.c @@ -27,12 +27,12 @@ #include <assert.h> #include <stdio.h> #include <string.h> +#include <sys/types.h> #include <netinet/in.h> #include <netinet/tcp.h> #include <arpa/inet.h> #include <netdb.h> #include <unistd.h> -#include <sys/types.h> #include <sys/socket.h> #include "ipc.h" diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c index 44f519a4e21..d65b7f689f5 100644 --- a/src/glu/sgi/libutil/mipmap.c +++ b/src/glu/sgi/libutil/mipmap.c @@ -6627,7 +6627,7 @@ typedef void (GLAPIENTRY *TexImage3Dproc)( GLenum target, GLint level, static TexImage3Dproc pTexImage3D = 0; -#ifndef _WIN32 +#if !defined(_WIN32) && !defined(__WIN32__) # include <dlfcn.h> # include <sys/types.h> #else @@ -6642,7 +6642,7 @@ static void gluTexImage3D( GLenum target, GLint level, const GLvoid *pixels ) { if (!pTexImage3D) { -#ifdef _WIN32 +#if defined(_WIN32) || defined(__WIN32__) pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D"); if (!pTexImage3D) pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT"); diff --git a/src/glut/glx/Makefile b/src/glut/glx/Makefile index 9f995667b40..46185cebbc0 100644 --- a/src/glut/glx/Makefile +++ b/src/glut/glx/Makefile @@ -126,6 +126,6 @@ depend: $(SOURCES) @ echo "running $(MKDEP)" @ touch depend @ $(MKDEP) $(MKDEP_OPTIONS) -I$(TOP)/include $(SOURCES) \ - > /dev/null + $(X11_INCLUDES) > /dev/null include depend diff --git a/src/glw/Makefile b/src/glw/Makefile index 727c5838be5..ce6a30e9de3 100644 --- a/src/glw/Makefile +++ b/src/glw/Makefile @@ -61,7 +61,7 @@ $(TOP)/$(LIB_DIR)/$(GLW_LIB_NAME): $(OBJECTS) depend: $(GLW_SOURCES) touch depend $(MKDEP) $(MKDEP_OPTIONS) -I$(TOP)/include $(GLW_SOURCES) \ - > /dev/null + $(X11_INCLUDES) > /dev/null include depend diff --git a/src/glx/x11/Makefile b/src/glx/x11/Makefile index 8fa3700a04c..2d44e8df7a1 100644 --- a/src/glx/x11/Makefile +++ b/src/glx/x11/Makefile @@ -32,7 +32,9 @@ SOURCES = \ glx_texture_compression.c \ dri_glx.c \ XF86dri.c \ - glxhash.c + glxhash.c \ + dri2_glx.c \ + dri2.c include $(TOP)/src/mesa/sources @@ -48,6 +50,7 @@ INCLUDES = -I. \ -I$(TOP)/src/mesa/main \ -I$(TOP)/src/mesa/glapi \ $(LIBDRM_CFLAGS) \ + $(DRI2PROTO_CFLAGS) \ $(X11_INCLUDES) diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c new file mode 100644 index 00000000000..e7044ab4248 --- /dev/null +++ b/src/glx/x11/dri2.c @@ -0,0 +1,252 @@ +/* + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg ([email protected]) + */ + + +#define NEED_REPLIES +#include <X11/Xlibint.h> +#include <X11/extensions/Xext.h> +#include <X11/extensions/extutil.h> +#include <X11/extensions/dri2proto.h> +#include "glheader.h" +#include "xf86drm.h" +#include "dri2.h" + +static char dri2ExtensionName[] = DRI2_NAME; +static XExtensionInfo *dri2Info; +static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info) +static /* const */ XExtensionHooks dri2ExtensionHooks = { + NULL, /* create_gc */ + NULL, /* copy_gc */ + NULL, /* flush_gc */ + NULL, /* free_gc */ + NULL, /* create_font */ + NULL, /* free_font */ + DRI2CloseDisplay, /* close_display */ + NULL, /* wire_to_event */ + NULL, /* event_to_wire */ + NULL, /* error */ + NULL, /* error_string */ +}; + +static XEXT_GENERATE_FIND_DISPLAY (DRI2FindDisplay, dri2Info, + dri2ExtensionName, + &dri2ExtensionHooks, + 0, NULL) + +Bool DRI2QueryExtension(Display *dpy, int *eventBase, int *errorBase) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + + if (XextHasExtension(info)) { + *eventBase = info->codes->first_event; + *errorBase = info->codes->first_error; + return True; + } + + return False; +} + +Bool DRI2QueryVersion(Display *dpy, int *major, int *minor) +{ + XExtDisplayInfo *info = DRI2FindDisplay (dpy); + xDRI2QueryVersionReply rep; + xDRI2QueryVersionReq *req; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2QueryVersion, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2QueryVersion; + req->majorVersion = DRI2_MAJOR; + req->minorVersion = DRI2_MINOR; + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + *major = rep.majorVersion; + *minor = rep.minorVersion; + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +Bool DRI2Connect(Display *dpy, int screen, + char **driverName, char **busId, unsigned int *sareaHandle) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2ConnectReply rep; + xDRI2ConnectReq *req; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2Connect, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2Connect; + req->screen = screen; + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *sareaHandle = rep.sareaHandle; + + *driverName = Xmalloc(rep.driverNameLength + 1); + if (*driverName == NULL) { + _XEatData(dpy, + ((rep.driverNameLength + 3) & ~3) + + ((rep.busIdLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + _XReadPad(dpy, *driverName, rep.driverNameLength); + (*driverName)[rep.driverNameLength] = '\0'; + + *busId = Xmalloc(rep.busIdLength + 1); + if (*busId == NULL) { + Xfree(*driverName); + _XEatData(dpy, ((rep.busIdLength + 3) & ~3)); + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + _XReadPad(dpy, *busId, rep.busIdLength); + (*busId)[rep.busIdLength] = '\0'; + + UnlockDisplay(dpy); + SyncHandle(); + + return rep.sareaHandle != 0; +} + +Bool DRI2AuthConnection(Display *dpy, int screen, drm_magic_t magic) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2AuthConnectionReq *req; + xDRI2AuthConnectionReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2AuthConnection, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2AuthConnection; + req->screen = screen; + req->magic = magic; + rep.authenticated = 0; + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + UnlockDisplay(dpy); + SyncHandle(); + + return rep.authenticated; +} + +Bool DRI2CreateDrawable(Display *dpy, XID drawable, + unsigned int *handle, unsigned int *head) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2CreateDrawableReply rep; + xDRI2CreateDrawableReq *req; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2CreateDrawable, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2CreateDrawable; + req->drawable = drawable; + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + UnlockDisplay(dpy); + SyncHandle(); + + *handle = rep.handle; + *head = rep.head; + + return True; +} + +void DRI2DestroyDrawable(Display *dpy, XID drawable) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2DestroyDrawableReq *req; + + XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + + XSync(dpy, GL_FALSE); + + LockDisplay(dpy); + GetReq(DRI2DestroyDrawable, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2DestroyDrawable; + req->drawable = drawable; + UnlockDisplay(dpy); + SyncHandle(); +} + +Bool DRI2ReemitDrawableInfo(Display *dpy, XID drawable, unsigned int *head) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2ReemitDrawableInfoReply rep; + xDRI2ReemitDrawableInfoReq *req; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2ReemitDrawableInfo, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2ReemitDrawableInfo; + req->drawable = drawable; + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + UnlockDisplay(dpy); + SyncHandle(); + + *head = rep.head; + + return True; +} diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h new file mode 100644 index 00000000000..1dfd0448b2f --- /dev/null +++ b/src/glx/x11/dri2.h @@ -0,0 +1,53 @@ +/* + * Copyright © 2007,2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg ([email protected]) + */ + +#ifndef _DRI2_H_ +#define _DRI2_H_ + +extern Bool +DRI2QueryExtension(Display *display, int *eventBase, int *errorBase); +extern Bool +DRI2QueryVersion(Display *display, int *major, int *minor); +extern Bool +DRI2Connect(Display *display, int screen, + char **driverName, char **busId, unsigned int *sareaHandle); +extern Bool +DRI2AuthConnection(Display *display, int screen, drm_magic_t magic); +extern Bool +DRI2CreateDrawable(Display *display, XID drawable, + unsigned int *handle, unsigned int *head); +extern void +DRI2DestroyDrawable(Display *display, XID handle); +extern Bool +DRI2ReemitDrawableInfo(Display *dpy, XID handle, unsigned int *head); + +#endif diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c new file mode 100644 index 00000000000..1a6abaedab8 --- /dev/null +++ b/src/glx/x11/dri2_glx.c @@ -0,0 +1,471 @@ +/* + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kristian Høgsberg ([email protected]) + */ + +#ifdef GLX_DIRECT_RENDERING + +#include <unistd.h> +#include <X11/Xlibint.h> +#include <X11/extensions/Xext.h> +#include <X11/extensions/extutil.h> +#include <X11/extensions/Xfixes.h> +#include <X11/extensions/Xdamage.h> +#include "glheader.h" +#include "glxclient.h" +#include "xf86dri.h" +#include "sarea.h" +#include <stdio.h> +#include <dlfcn.h> +#include <sys/types.h> +#include <stdarg.h> +#include "glcontextmodes.h" +#include <sys/mman.h> +#include "xf86drm.h" +#include "dri2.h" + + +#ifndef RTLD_NOW +#define RTLD_NOW 0 +#endif +#ifndef RTLD_GLOBAL +#define RTLD_GLOBAL 0 +#endif + +typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; +typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; +typedef struct __GLXDRIconfigPrivateRec __GLXDRIconfigPrivate; + +struct __GLXDRIdisplayPrivateRec { + __GLXDRIdisplay base; + + /* + ** XFree86-DRI version information + */ + int driMajor; + int driMinor; + int driPatch; +}; + +struct __GLXDRIcontextPrivateRec { + __GLXDRIcontext base; + __DRIcontext *driContext; + __GLXscreenConfigs *psc; +}; + +struct __GLXDRIconfigPrivateRec { + __GLcontextModes modes; + const __DRIconfig *driConfig; +}; + +static void dri2DestroyContext(__GLXDRIcontext *context, + __GLXscreenConfigs *psc, Display *dpy) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + (*core->destroyContext)(pcp->driContext); + + Xfree(pcp); +} + +static Bool dri2BindContext(__GLXDRIcontext *context, + __GLXDRIdrawable *draw, __GLXDRIdrawable *read) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + return (*core->bindContext)(pcp->driContext, + draw->driDrawable, + read->driDrawable); +} + +static void dri2UnbindContext(__GLXDRIcontext *context) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + (*core->unbindContext)(pcp->driContext); +} + +static __GLXDRIcontext *dri2CreateContext(__GLXscreenConfigs *psc, + const __GLcontextModes *mode, + GLXContext gc, + GLXContext shareList, int renderType) +{ + __GLXDRIcontextPrivate *pcp, *pcp_shared; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; + const __DRIcoreExtension *core = psc->core; + __DRIcontext *shared = NULL; + + if (shareList) { + pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; + shared = pcp_shared->driContext; + } + + pcp = Xmalloc(sizeof *pcp); + if (pcp == NULL) + return NULL; + + pcp->psc = psc; + pcp->driContext = + (*core->createNewContext)(psc->__driScreen, + config->driConfig, shared, pcp); + gc->__driContext = pcp->driContext; + + if (pcp->driContext == NULL) { + Xfree(pcp); + return NULL; + } + + pcp->base.destroyContext = dri2DestroyContext; + pcp->base.bindContext = dri2BindContext; + pcp->base.unbindContext = dri2UnbindContext; + + return &pcp->base; +} + +static void dri2DestroyDrawable(__GLXDRIdrawable *pdraw) +{ + const __DRIcoreExtension *core = pdraw->psc->core; + + (*core->destroyDrawable)(pdraw->driDrawable); + DRI2DestroyDrawable(pdraw->psc->dpy, pdraw->drawable); + Xfree(pdraw); +} + +static __GLXDRIdrawable *dri2CreateDrawable(__GLXscreenConfigs *psc, + XID xDrawable, + GLXDrawable drawable, + const __GLcontextModes *modes) +{ + __GLXDRIdrawable *pdraw; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; + unsigned int handle, head; + const __DRIcoreExtension *core = psc->core; + + pdraw = Xmalloc(sizeof(*pdraw)); + if (!pdraw) + return NULL; + + pdraw->destroyDrawable = dri2DestroyDrawable; + pdraw->xDrawable = xDrawable; + pdraw->drawable = drawable; + pdraw->psc = psc; + + fprintf(stderr, "calling DRI2CreateDrawable, XID 0x%lx, GLX ID 0x%lx\n", + xDrawable, drawable); + + if (!DRI2CreateDrawable(psc->dpy, xDrawable, &handle, &head)) { + Xfree(pdraw); + return NULL; + } + + fprintf(stderr, "success, head 0x%x, handle 0x%x\n", head, handle); + + /* Create a new drawable */ + pdraw->driDrawable = + (*core->createNewDrawable)(psc->__driScreen, + config->driConfig, + handle, + head, + pdraw); + + if (!pdraw->driDrawable) { + DRI2DestroyDrawable(psc->dpy, drawable); + Xfree(pdraw); + return NULL; + } + + return pdraw; +} + +static void dri2DestroyScreen(__GLXscreenConfigs *psc) +{ + /* Free the direct rendering per screen data */ + (*psc->core->destroyScreen)(psc->__driScreen); + drmClose(psc->fd); + psc->__driScreen = NULL; +} + + +static void dri2ReemitDrawableInfo(__DRIdrawable *draw, unsigned int *tail, + void *loaderPrivate) +{ + __GLXDRIdrawable *pdraw = loaderPrivate; + + DRI2ReemitDrawableInfo(pdraw->psc->dpy, pdraw->drawable, tail); +} + +static void dri2PostDamage(__DRIdrawable *draw, + struct drm_clip_rect *rects, + int numRects, void *loaderPrivate) +{ + XRectangle *xrects; + XserverRegion region; + __GLXDRIdrawable *glxDraw = loaderPrivate; + __GLXscreenConfigs *psc = glxDraw->psc; + Display *dpy = psc->dpy; + int i; + + xrects = malloc(sizeof(XRectangle) * numRects); + if (xrects == NULL) + return; + + for (i = 0; i < numRects; i++) { + xrects[i].x = rects[i].x1; + xrects[i].y = rects[i].y1; + xrects[i].width = rects[i].x2 - rects[i].x1; + xrects[i].height = rects[i].y2 - rects[i].y1; + } + region = XFixesCreateRegion(dpy, xrects, numRects); + free(xrects); + XDamageAdd(dpy, glxDraw->xDrawable, region); + XFixesDestroyRegion(dpy, region); +} + +static const __DRIloaderExtension dri2LoaderExtension = { + { __DRI_LOADER, __DRI_LOADER_VERSION }, + dri2ReemitDrawableInfo, + dri2PostDamage +}; + +_X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension; + +static const __DRIextension *loader_extensions[] = { + &dri2LoaderExtension.base, + &systemTimeExtension.base, + NULL +}; + +/* We need a dri_common.h type-of-thing. */ + +extern void ErrorMessageF(const char *f, ...); + +extern void *driOpenDriver(const char *driverName); + +extern __GLcontextModes * +driConvertConfigs(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig **configs); + +extern void driBindExtensions(__GLXscreenConfigs *psc); + +void +driBindExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { +#ifdef __DRI_COPY_SUB_BUFFER + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + psc->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer_bit"); + } +#endif + +#ifdef __DRI_SWAP_CONTROL + if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { + psc->swapControl = (__DRIswapControlExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); + } +#endif + +#ifdef __DRI_ALLOCATE + if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { + psc->allocate = (__DRIallocateExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); + } +#endif + +#ifdef __DRI_FRAME_TRACKING + if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { + psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); + } +#endif + +#ifdef __DRI_MEDIA_STREAM_COUNTER + if (strcmp(extensions[i]->name, __DRI_MEDIA_STREAM_COUNTER) == 0) { + psc->msc = (__DRImediaStreamCounterExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); + } +#endif + +#ifdef __DRI_SWAP_BUFFER_COUNTER + /* No driver supports this at this time and the extension is + * not defined in dri_interface.h. Will enable + * GLX_OML_sync_control if implemented. */ +#endif + +#ifdef __DRI_READ_DRAWABLE + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); + } +#endif + +#ifdef __DRI_TEX_BUFFER + if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { + psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); + } +#endif + + /* Ignore unknown extensions */ + } +} + +static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, + __GLXdisplayPrivate *priv) +{ + const __DRIconfig **driver_configs; + const __DRIextension **extensions; + __GLXDRIscreen *psp; + unsigned int sareaHandle; + char *driverName, *busID; + drm_magic_t magic; + int i; + + psp = Xmalloc(sizeof *psp); + if (psp == NULL) + return NULL; + + /* Initialize per screen dynamic client GLX extensions */ + psc->ext_list_first_time = GL_TRUE; + + if (!DRI2Connect(psc->dpy, screen, &driverName, &busID, &sareaHandle)) + return NULL; + + psc->driver = driOpenDriver(driverName); + if (psc->driver == NULL) + goto handle_error; + + extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); + goto handle_error; + } + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_CORE) == 0) + psc->core = (__DRIcoreExtension *) extensions[i]; + } + + if (psc->core == NULL) { + ErrorMessageF("core dri extension not found\n"); + goto handle_error; + } + + psc->fd = drmOpen(NULL, busID); + if (psc->fd < 0) { + ErrorMessageF("failed to open drm device: %s\n", strerror(errno)); + return NULL; + } + + if (drmGetMagic(psc->fd, &magic)) + return NULL; + + if (!DRI2AuthConnection(psc->dpy, screen, magic)) { + ErrorMessageF("failed to authenticate drm access\n"); + return NULL; + } + + psc->__driScreen = + psc->core->createNewScreen(screen, psc->fd, sareaHandle, + loader_extensions, &driver_configs, psc); + if (psc->__driScreen == NULL) { + ErrorMessageF("failed to create dri screen\n"); + return NULL; + } + + driBindExtensions(psc); + + psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); + psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); + + psp->destroyScreen = dri2DestroyScreen; + psp->createContext = dri2CreateContext; + psp->createDrawable = dri2CreateDrawable; + + Xfree(driverName); + Xfree(busID); + + return psp; + + handle_error: + Xfree(driverName); + Xfree(busID); + + /* FIXME: clean up here */ + + return NULL; +} + +/* Called from __glXFreeDisplayPrivate. + */ +static void dri2DestroyDisplay(__GLXDRIdisplay *dpy) +{ + Xfree(dpy); +} + +/* + * Allocate, initialize and return a __DRIdisplayPrivate object. + * This is called from __glXInitialize() when we are given a new + * display pointer. + */ +_X_HIDDEN __GLXDRIdisplay *dri2CreateDisplay(Display *dpy) +{ + __GLXDRIdisplayPrivate *pdp; + int eventBase, errorBase; + + if (!DRI2QueryExtension(dpy, &eventBase, &errorBase)) + return NULL; + + pdp = Xmalloc(sizeof *pdp); + if (pdp == NULL) + return NULL; + + if (!DRI2QueryVersion(dpy, &pdp->driMajor, &pdp->driMinor)) { + Xfree(pdp); + return NULL; + } + + pdp->driPatch = 0; + + pdp->base.destroyDisplay = dri2DestroyDisplay; + pdp->base.createScreen = dri2CreateScreen; + + return &pdp->base; +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index 514c082f6cd..70873c2cc41 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -52,7 +52,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include <sys/mman.h> #include "xf86drm.h" - #ifndef RTLD_NOW #define RTLD_NOW 0 #endif @@ -62,6 +61,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; +typedef struct __GLXDRIconfigPrivateRec __GLXDRIconfigPrivate; struct __GLXDRIdisplayPrivateRec { __GLXDRIdisplay base; @@ -76,8 +76,14 @@ struct __GLXDRIdisplayPrivateRec { struct __GLXDRIcontextPrivateRec { __GLXDRIcontext base; - __DRIcontext driContext; + __DRIcontext *driContext; XID hwContextID; + __GLXscreenConfigs *psc; +}; + +struct __GLXDRIconfigPrivateRec { + __GLcontextModes modes; + const __DRIconfig *driConfig; }; #ifndef DEFAULT_DRIVER_DIR @@ -98,10 +104,12 @@ static void InfoMessageF(const char *f, ...) } } +extern void ErrorMessageF(const char *f, ...); + /** * Print error to stderr, unless LIBGL_DEBUG=="quiet". */ -static void ErrorMessageF(const char *f, ...) +_X_HIDDEN void ErrorMessageF(const char *f, ...) { va_list args; const char *env; @@ -114,16 +122,7 @@ static void ErrorMessageF(const char *f, ...) } } - -/** - * Versioned name of the expected \c __driCreateNewScreen function. - * - * The version of the last incompatible loader/driver inteface change is - * appended to the name of the \c __driCreateNewScreen function. This - * prevents loaders from trying to load drivers that are too old. - */ -static const char createNewScreenName[] = __DRI_CREATE_NEW_SCREEN_STRING; - +extern void *driOpenDriver(const char *driverName); /** * Try to \c dlopen the named driver. @@ -137,7 +136,7 @@ static const char createNewScreenName[] = __DRI_CREATE_NEW_SCREEN_STRING; * \returns * A handle from \c dlopen, or \c NULL if driver file not found. */ -static void *OpenDriver(const char *driverName) +_X_HIDDEN void *driOpenDriver(const char *driverName) { void *glhandle, *handle; const char *libPaths, *p, *next; @@ -244,7 +243,7 @@ static void *driGetDriver(Display *dpy, int scrNum) void *ret; if (GetDriverName(dpy, scrNum, &driverName)) { - ret = OpenDriver(driverName); + ret = driOpenDriver(driverName); if (driverName) Xfree(driverName); return ret; @@ -287,17 +286,22 @@ PUBLIC const char *glXGetScreenDriver (Display *dpy, int scrNum) { * * Note: The driver remains opened after this function returns. */ -PUBLIC const char *glXGetDriverConfig (const char *driverName) { - void *handle = OpenDriver (driverName); +PUBLIC const char *glXGetDriverConfig (const char *driverName) +{ + void *handle = driOpenDriver (driverName); if (handle) return dlsym (handle, "__driConfigOptions"); else return NULL; } -static void -filter_modes( __GLcontextModes ** server_modes, - const __GLcontextModes * driver_modes ) +extern void +driFilterModes(__GLcontextModes ** server_modes, + const __GLcontextModes * driver_modes); + +_X_HIDDEN void +driFilterModes(__GLcontextModes ** server_modes, + const __GLcontextModes * driver_modes) { __GLcontextModes * m; __GLcontextModes ** prev_next; @@ -349,6 +353,7 @@ filter_modes( __GLcontextModes ** server_modes, } #ifdef XDAMAGE_1_1_INTERFACE + static GLboolean has_damage_post(Display *dpy) { static GLboolean inited = GL_FALSE; @@ -369,20 +374,18 @@ static GLboolean has_damage_post(Display *dpy) return has_damage; } -#endif /* XDAMAGE_1_1_INTERFACE */ static void __glXReportDamage(__DRIdrawable *driDraw, int x, int y, drm_clip_rect_t *rects, int num_rects, - GLboolean front_buffer) + GLboolean front_buffer, + void *loaderPrivate) { -#ifdef XDAMAGE_1_1_INTERFACE XRectangle *xrects; XserverRegion region; int i; int x_off, y_off; - __GLXDRIdrawable *glxDraw = - containerOf(driDraw, __GLXDRIdrawable, driDrawable); + __GLXDRIdrawable *glxDraw = loaderPrivate; __GLXscreenConfigs *psc = glxDraw->psc; Display *dpy = psc->dpy; Drawable drawable; @@ -397,7 +400,7 @@ static void __glXReportDamage(__DRIdrawable *driDraw, } else{ x_off = 0; y_off = 0; - drawable = glxDraw->drawable; + drawable = glxDraw->xDrawable; } xrects = malloc(sizeof(XRectangle) * num_rects); @@ -414,19 +417,25 @@ static void __glXReportDamage(__DRIdrawable *driDraw, free(xrects); XDamageAdd(dpy, drawable, region); XFixesDestroyRegion(dpy, region); -#endif } +static const __DRIdamageExtension damageExtension = { + { __DRI_DAMAGE, __DRI_DAMAGE_VERSION }, + __glXReportDamage, +}; + +#endif + static GLboolean __glXDRIGetDrawableInfo(__DRIdrawable *drawable, unsigned int *index, unsigned int *stamp, int *X, int *Y, int *W, int *H, int *numClipRects, drm_clip_rect_t ** pClipRects, int *backX, int *backY, - int *numBackClipRects, drm_clip_rect_t **pBackClipRects) + int *numBackClipRects, drm_clip_rect_t **pBackClipRects, + void *loaderPrivate) { - __GLXDRIdrawable *glxDraw = - containerOf(drawable, __GLXDRIdrawable, driDrawable); + __GLXDRIdrawable *glxDraw = loaderPrivate; __GLXscreenConfigs *psc = glxDraw->psc; Display *dpy = psc->dpy; @@ -437,17 +446,7 @@ __glXDRIGetDrawableInfo(__DRIdrawable *drawable, numBackClipRects, pBackClipRects); } - -/** - * Table of functions exported by the loader to the driver. - */ -static const __DRIcontextModesExtension contextModesExtension = { - { __DRI_CONTEXT_MODES, __DRI_CONTEXT_MODES_VERSION }, - _gl_context_modes_create, - _gl_context_modes_destroy, -}; - -static const __DRIsystemTimeExtension systemTimeExtension = { +_X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension = { { __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION }, __glXGetUST, __driGetMscRateOML, @@ -458,19 +457,187 @@ static const __DRIgetDrawableInfoExtension getDrawableInfoExtension = { __glXDRIGetDrawableInfo }; -static const __DRIdamageExtension damageExtension = { - { __DRI_DAMAGE, __DRI_DAMAGE_VERSION }, - __glXReportDamage, -}; - static const __DRIextension *loader_extensions[] = { - &contextModesExtension.base, &systemTimeExtension.base, &getDrawableInfoExtension.base, + +#ifdef XDAMAGE_1_1_INTERFACE &damageExtension.base, +#endif + NULL }; +#define __ATTRIB(attrib, field) \ + { attrib, offsetof(__GLcontextModes, field) } + +static const struct { unsigned int attrib, offset; } attribMap[] = { + __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), + __ATTRIB(__DRI_ATTRIB_LEVEL, level), + __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), + __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), + __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), + __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), + __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), + __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), + __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), + __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), + __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), + __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), + __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), +#if 0 + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentIndex), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), + __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), + __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), + __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), + __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), +#endif + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), +#if 0 + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), +#endif + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), + __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), + __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), +}; + +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) + +static int +scalarEqual(__GLcontextModes *mode, unsigned int attrib, unsigned int value) +{ + unsigned int glxValue; + int i; + + for (i = 0; i < ARRAY_SIZE(attribMap); i++) + if (attribMap[i].attrib == attrib) { + glxValue = *(unsigned int *) ((char *) mode + attribMap[i].offset); + return glxValue == GLX_DONT_CARE || glxValue == value; + } + + return GL_TRUE; /* Is a non-existing attribute equal to value? */ +} + +static int +driConfigEqual(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig *driConfig) +{ + unsigned int attrib, value, glxValue; + int i; + + i = 0; + while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { + switch (attrib) { + case __DRI_ATTRIB_RENDER_TYPE: + glxValue = 0; + if (value & __DRI_ATTRIB_RGBA_BIT) { + glxValue |= GLX_RGBA_BIT; + } else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) { + glxValue |= GLX_COLOR_INDEX_BIT; + } + if (glxValue != modes->renderType) + return GL_FALSE; + break; + + case __DRI_ATTRIB_CONFIG_CAVEAT: + if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) + glxValue = GLX_NON_CONFORMANT_CONFIG; + else if (value & __DRI_ATTRIB_SLOW_BIT) + glxValue = GLX_SLOW_CONFIG; + else + glxValue = GLX_NONE; + if (glxValue != modes->visualRating) + return GL_FALSE; + break; + + case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: + glxValue = 0; + if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) + glxValue |= GLX_TEXTURE_1D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) + glxValue |= GLX_TEXTURE_2D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) + glxValue |= GLX_TEXTURE_RECTANGLE_BIT_EXT; + if (modes->bindToTextureTargets != GLX_DONT_CARE && + glxValue != modes->bindToTextureTargets) + return GL_FALSE; + break; + + default: + if (!scalarEqual(modes, attrib, value)) + return GL_FALSE; + } + } + + return GL_TRUE; +} + +static __GLcontextModes * +createDriMode(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig **driConfigs) +{ + __GLXDRIconfigPrivate *config; + int i; + + for (i = 0; driConfigs[i]; i++) { + if (driConfigEqual(core, modes, driConfigs[i])) + break; + } + + if (driConfigs[i] == NULL) + return NULL; + + config = Xmalloc(sizeof *config); + if (config == NULL) + return NULL; + + config->modes = *modes; + config->driConfig = driConfigs[i]; + + return &config->modes; +} + +extern __GLcontextModes * +driConvertConfigs(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig **configs); + +_X_HIDDEN __GLcontextModes * +driConvertConfigs(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig **configs) +{ + __GLcontextModes head, *tail, *m; + + tail = &head; + head.next = NULL; + for (m = modes; m; m = m->next) { + tail->next = createDriMode(core, m, configs); + if (tail->next == NULL) { + /* no matching dri config for m */ + continue; + } + + + tail = tail->next; + } + + _gl_context_modes_destroy(modes); + + return head.next; +} /** * Perform the required libGL-side initialization and call the client-side @@ -491,8 +658,7 @@ static const __DRIextension *loader_extensions[] = { */ static void * CallCreateNewScreen(Display *dpy, int scrn, __GLXscreenConfigs *psc, - __GLXDRIdisplayPrivate * driDpy, - PFNCREATENEWSCREENFUNC createNewScreen) + __GLXDRIdisplayPrivate * driDpy) { void *psp = NULL; #ifndef GLX_USE_APPLEGL @@ -507,12 +673,12 @@ CallCreateNewScreen(Display *dpy, int scrn, __GLXscreenConfigs *psc, int status; const char * err_msg; const char * err_extra; + const __DRIconfig **driver_configs; dri_version.major = driDpy->driMajor; dri_version.minor = driDpy->driMinor; dri_version.patch = driDpy->driPatch; - err_msg = "XF86DRIOpenConnection"; err_extra = NULL; @@ -608,12 +774,9 @@ CallCreateNewScreen(Display *dpy, int scrn, __GLXscreenConfigs *psc, err_extra = strerror( -status ); if ( status == 0 ) { - __GLcontextModes * driver_modes = NULL; - err_msg = "InitDriver"; err_extra = NULL; - psp = (*createNewScreen)(scrn, - &psc->__driScreen, + psp = (*psc->legacy->createNewScreen)(scrn, & ddx_version, & dri_version, & drm_version, @@ -621,11 +784,19 @@ CallCreateNewScreen(Display *dpy, int scrn, __GLXscreenConfigs *psc, pSAREA, fd, loader_extensions, - & driver_modes ); - - filter_modes(&psc->configs, driver_modes); - filter_modes(&psc->visuals, driver_modes); - _gl_context_modes_destroy(driver_modes); + & driver_configs, + psc); + + if (psp) { + psc->configs = + driConvertConfigs(psc->core, + psc->configs, + driver_configs); + psc->visuals = + driConvertConfigs(psc->core, + psc->visuals, + driver_configs); + } } } } @@ -674,7 +845,7 @@ static void driDestroyContext(__GLXDRIcontext *context, { __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; - (*pcp->driContext.destroyContext)(&pcp->driContext); + (*psc->core->destroyContext)(pcp->driContext); XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); } @@ -683,17 +854,19 @@ static Bool driBindContext(__GLXDRIcontext *context, __GLXDRIdrawable *draw, __GLXDRIdrawable *read) { __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; - return (*pcp->driContext.bindContext)(&pcp->driContext, - &draw->driDrawable, - &read->driDrawable); + return (*core->bindContext)(pcp->driContext, + draw->driDrawable, + read->driDrawable); } static void driUnbindContext(__GLXDRIcontext *context) { __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; - (*pcp->driContext.unbindContext)(&pcp->driContext); + (*core->unbindContext)(pcp->driContext); } static __GLXDRIcontext *driCreateContext(__GLXscreenConfigs *psc, @@ -704,17 +877,19 @@ static __GLXDRIcontext *driCreateContext(__GLXscreenConfigs *psc, __GLXDRIcontextPrivate *pcp, *pcp_shared; drm_context_t hwContext; __DRIcontext *shared = NULL; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; if (psc && psc->driScreen) { if (shareList) { pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; - shared = &pcp_shared->driContext; + shared = pcp_shared->driContext; } pcp = Xmalloc(sizeof *pcp); if (pcp == NULL) return NULL; + pcp->psc = psc; if (!XF86DRICreateContextWithConfig(psc->dpy, psc->scr, mode->visualID, &pcp->hwContextID, &hwContext)) { @@ -722,13 +897,14 @@ static __GLXDRIcontext *driCreateContext(__GLXscreenConfigs *psc, return NULL; } - pcp->driContext.private = - (*psc->__driScreen.createNewContext)(&psc->__driScreen, - mode, renderType, - shared, - hwContext, - &pcp->driContext); - if (pcp->driContext.private == NULL) { + pcp->driContext = + (*psc->legacy->createNewContext)(psc->__driScreen, + config->driConfig, + renderType, + shared, + hwContext, + pcp); + if (pcp->driContext == NULL) { XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); Xfree(pcp); return NULL; @@ -748,18 +924,24 @@ static void driDestroyDrawable(__GLXDRIdrawable *pdraw) { __GLXscreenConfigs *psc = pdraw->psc; - (*pdraw->driDrawable.destroyDrawable)(&pdraw->driDrawable); + (*psc->core->destroyDrawable)(pdraw->driDrawable); XF86DRIDestroyDrawable(psc->dpy, psc->scr, pdraw->drawable); Xfree(pdraw); } static __GLXDRIdrawable *driCreateDrawable(__GLXscreenConfigs *psc, + XID xDrawable, GLXDrawable drawable, - GLXContext gc) + const __GLcontextModes *modes) { __GLXDRIdrawable *pdraw; drm_drawable_t hwDrawable; void *empty_attribute_list = NULL; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; + + /* Old dri can't handle GLX 1.3+ drawable constructors. */ + if (xDrawable != drawable) + return NULL; pdraw = Xmalloc(sizeof(*pdraw)); if (!pdraw) @@ -772,16 +954,15 @@ static __GLXDRIdrawable *driCreateDrawable(__GLXscreenConfigs *psc, return NULL; /* Create a new drawable */ - pdraw->driDrawable.private = - (*psc->__driScreen.createNewDrawable)(&psc->__driScreen, - gc->mode, - &pdraw->driDrawable, - hwDrawable, - GLX_WINDOW_BIT, - 0, - empty_attribute_list); - - if (!pdraw->driDrawable.private) { + pdraw->driDrawable = + (*psc->legacy->createNewDrawable)(psc->__driScreen, + config->driConfig, + hwDrawable, + GLX_WINDOW_BIT, + empty_attribute_list, + pdraw); + + if (!pdraw->driDrawable) { XF86DRIDestroyDrawable(psc->dpy, psc->scr, drawable); Xfree(pdraw); return NULL; @@ -795,19 +976,23 @@ static __GLXDRIdrawable *driCreateDrawable(__GLXscreenConfigs *psc, static void driDestroyScreen(__GLXscreenConfigs *psc) { /* Free the direct rendering per screen data */ - if (psc->__driScreen.private) - (*psc->__driScreen.destroyScreen)(&psc->__driScreen); - psc->__driScreen.private = NULL; + if (psc->__driScreen) + (*psc->core->destroyScreen)(psc->__driScreen); + psc->__driScreen = NULL; if (psc->driver) dlclose(psc->driver); } +void +driBindExtensions(__GLXscreenConfigs *psc); + static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen, __GLXdisplayPrivate *priv) { - PFNCREATENEWSCREENFUNC createNewScreen; __GLXDRIdisplayPrivate *pdp; __GLXDRIscreen *psp; + const __DRIextension **extensions; + int i; psp = Xmalloc(sizeof *psp); if (psp == NULL) @@ -817,15 +1002,40 @@ static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen, psc->ext_list_first_time = GL_TRUE; psc->driver = driGetDriver(priv->dpy, screen); - createNewScreen = dlsym(psc->driver, createNewScreenName); - if (createNewScreen == NULL) + if (psc->driver == NULL) { + Xfree(psp); + return NULL; + } + + extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); + Xfree(psp); return NULL; + } + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_CORE) == 0) + psc->core = (__DRIcoreExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0) + psc->legacy = (__DRIlegacyExtension *) extensions[i]; + } + + if (psc->core == NULL || psc->legacy == NULL) { + Xfree(psp); + return NULL; + } + pdp = (__GLXDRIdisplayPrivate *) priv->driDisplay; - psc->__driScreen.private = - CallCreateNewScreen(psc->dpy, screen, psc, pdp, createNewScreen); - if (psc->__driScreen.private != NULL) - __glXScrEnableDRIExtension(psc); + psc->__driScreen = + CallCreateNewScreen(psc->dpy, screen, psc, pdp); + if (psc->__driScreen == NULL) { + dlclose(psc->driver); + Xfree(psp); + return NULL; + } + + driBindExtensions(psc); psp->destroyScreen = driDestroyScreen; psp->createContext = driCreateContext; diff --git a/src/glx/x11/glcontextmodes.c b/src/glx/x11/glcontextmodes.c index 58c548a8fc1..2a8e48d00d4 100644 --- a/src/glx/x11/glcontextmodes.c +++ b/src/glx/x11/glcontextmodes.c @@ -415,7 +415,7 @@ _gl_context_modes_create( unsigned count, size_t minimum_size ) (*next)->bindToTextureRgb = GLX_DONT_CARE; (*next)->bindToTextureRgba = GLX_DONT_CARE; (*next)->bindToMipmapTexture = GLX_DONT_CARE; - (*next)->bindToTextureTargets = 0; + (*next)->bindToTextureTargets = GLX_DONT_CARE; (*next)->yInverted = GLX_DONT_CARE; next = & ((*next)->next); diff --git a/src/glx/x11/glx_pbuffer.c b/src/glx/x11/glx_pbuffer.c index 52dad65170f..08743e560fa 100644 --- a/src/glx/x11/glx_pbuffer.c +++ b/src/glx/x11/glx_pbuffer.c @@ -164,6 +164,33 @@ DestroyPbuffer( Display * dpy, GLXDrawable drawable ) } +#ifdef GLX_DIRECT_RENDERING +extern __GLXDRIdrawable * +GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int * const scrn_num); + +static GLenum +determineTextureTarget(const int *attribs, int numAttribs) +{ + GLenum target = 0; + int i; + + for (i = 0; i < numAttribs; i++) { + if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) { + switch (attribs[2 * i + 1]) { + case GLX_TEXTURE_2D_EXT: + target = GL_TEXTURE_2D; + break; + case GLX_TEXTURE_RECTANGLE_EXT: + target = GL_TEXTURE_RECTANGLE_ARB; + break; + } + } + } + + return target; +} +#endif + /** * Get a drawable's attribute. * @@ -261,6 +288,16 @@ GetDrawableAttribute( Display *dpy, GLXDrawable drawable, } } +#ifdef GLX_DIRECT_RENDERING + { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); + + if (pdraw != NULL && !pdraw->textureTarget) + pdraw->textureTarget = determineTextureTarget(data, + num_attributes); + } +#endif + Xfree( data ); } } @@ -271,7 +308,6 @@ GetDrawableAttribute( Display *dpy, GLXDrawable drawable, return 0; } - /** * Create a non-pbuffer GLX drawable. * @@ -306,7 +342,7 @@ CreateDrawable( Display *dpy, const __GLcontextModes * fbconfig, req->glxCode = glxCode; req->screen = (CARD32) fbconfig->screen; req->fbconfig = fbconfig->fbconfigID; - req->window = (GLXPbuffer) drawable; + req->window = (CARD32) drawable; req->glxwindow = (GLXWindow) XAllocID(dpy); req->numAttribs = (CARD32) i; @@ -315,6 +351,34 @@ CreateDrawable( Display *dpy, const __GLcontextModes * fbconfig, UnlockDisplay(dpy); SyncHandle(); +#ifdef GLX_DIRECT_RENDERING + do { + /* FIXME: Maybe delay __DRIdrawable creation until the drawable + * is actually bound to a context... */ + + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw; + __GLXscreenConfigs *psc; + + psc = &priv->screenConfigs[fbconfig->screen]; + if (psc->driScreen == NULL) + break; + pdraw = psc->driScreen->createDrawable(psc, drawable, + req->glxwindow, fbconfig); + if (pdraw == NULL) { + fprintf(stderr, "failed to create drawable\n"); + break; + } + + if (__glxHashInsert(psc->drawHash, req->glxwindow, pdraw)) { + (*pdraw->destroyDrawable)(pdraw); + return None; /* FIXME: Check what we're supposed to do here... */ + } + + pdraw->textureTarget = determineTextureTarget(attrib_list, i); + } while (0); +#endif + return (GLXDrawable)req->glxwindow; } @@ -350,6 +414,20 @@ DestroyDrawable( Display * dpy, GLXDrawable drawable, CARD32 glxCode ) UnlockDisplay(dpy); SyncHandle(); +#ifdef GLX_DIRECT_RENDERING + { + int screen; + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); + __GLXscreenConfigs *psc = &priv->screenConfigs[screen]; + + if (pdraw != NULL) { + (*pdraw->destroyDrawable)(pdraw); + __glxHashDelete(psc->drawHash, drawable); + } + } +#endif + return; } diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h index 730caf73024..5fd64209df5 100644 --- a/src/glx/x11/glxclient.h +++ b/src/glx/x11/glxclient.h @@ -59,7 +59,6 @@ #include "GL/glxproto.h" #include "GL/internal/glcore.h" #include "glapitable.h" -#include "glxextensions.h" #include "glxhash.h" #if defined( USE_XTHREADS ) # include <X11/Xthreads.h> @@ -97,6 +96,8 @@ typedef struct __GLXDRIscreenRec __GLXDRIscreen; typedef struct __GLXDRIdrawableRec __GLXDRIdrawable; typedef struct __GLXDRIcontextRec __GLXDRIcontext; +#include "glxextensions.h" + struct __GLXDRIdisplayRec { /** * Method to destroy the private DRI display data. @@ -117,8 +118,9 @@ struct __GLXDRIscreenRec { GLXContext shareList, int renderType); __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc, - GLXDrawable drawable, - GLXContext gc); + XID drawable, + GLXDrawable glxDrawable, + const __GLcontextModes *modes); }; struct __GLXDRIcontextRec { @@ -134,9 +136,11 @@ struct __GLXDRIcontextRec { struct __GLXDRIdrawableRec { void (*destroyDrawable)(__GLXDRIdrawable *drawable); + XID xDrawable; XID drawable; __GLXscreenConfigs *psc; - __DRIdrawable driDrawable; + __DRIdrawable *driDrawable; + GLenum textureTarget; }; /* @@ -144,6 +148,7 @@ struct __GLXDRIdrawableRec { ** dependent methods. */ extern __GLXDRIdisplay *driCreateDisplay(Display *dpy); +extern __GLXDRIdisplay *dri2CreateDisplay(Display *dpy); extern void DRI_glXUseXFont( Font font, int first, int count, int listbase ); @@ -310,6 +315,11 @@ struct __GLXcontextRec { GLenum error; /** + * Whether this context does direct rendering. + */ + Bool isDirect; + + /** * \c dpy of current display for this context. Will be \c NULL if not * current to any display, or if this is the "dummy context". */ @@ -359,6 +369,7 @@ struct __GLXcontextRec { #ifdef GLX_DIRECT_RENDERING __GLXDRIcontext *driContext; + __DRIcontext *__driContext; #endif /** @@ -453,32 +464,38 @@ struct __GLXscreenConfigsRec { /** * Per screen direct rendering interface functions and data. */ - __DRIscreen __driScreen; + __DRIscreen *__driScreen; + const __DRIcoreExtension *core; + const __DRIlegacyExtension *legacy; __glxHashTable *drawHash; Display *dpy; - int scr; + int scr, fd; void *driver; __GLXDRIscreen *driScreen; #ifdef __DRI_COPY_SUB_BUFFER - __DRIcopySubBufferExtension *copySubBuffer; + const __DRIcopySubBufferExtension *copySubBuffer; #endif #ifdef __DRI_SWAP_CONTROL - __DRIswapControlExtension *swapControl; + const __DRIswapControlExtension *swapControl; #endif #ifdef __DRI_ALLOCATE - __DRIallocateExtension *allocate; + const __DRIallocateExtension *allocate; #endif #ifdef __DRI_FRAME_TRACKING - __DRIframeTrackingExtension *frameTracking; + const __DRIframeTrackingExtension *frameTracking; #endif #ifdef __DRI_MEDIA_STREAM_COUNTER - __DRImediaStreamCounterExtension *msc; + const __DRImediaStreamCounterExtension *msc; +#endif + +#ifdef __DRI_TEX_BUFFER + const __DRItexBufferExtension *texBuffer; #endif #endif @@ -550,6 +567,7 @@ struct __GLXdisplayPrivateRec { * Per display direct rendering interface functions and data. */ __GLXDRIdisplay *driDisplay; + __GLXDRIdisplay *dri2Display; #endif }; @@ -715,7 +733,8 @@ extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable, #ifdef GLX_DIRECT_RENDERING GLboolean -__driGetMscRateOML(__DRIdrawable *draw, int32_t *numerator, int32_t *denominator); +__driGetMscRateOML(__DRIdrawable *draw, + int32_t *numerator, int32_t *denominator, void *private); #endif #endif /* !__GLX_client_h__ */ diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index adf53116745..ddb006193c2 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -109,6 +109,9 @@ static void GarbageCollectDRIDrawables(Display *dpy, __GLXscreenConfigs *sc) XSetErrorHandler(oldXErrorHandler); } +extern __GLXDRIdrawable * +GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int * const scrn_num); + /** * Get the __DRIdrawable for the drawable associated with a GLXContext * @@ -118,24 +121,27 @@ static void GarbageCollectDRIDrawables(Display *dpy, __GLXscreenConfigs *sc) * \returns A pointer to the context's __DRIdrawable on success, or NULL if * the drawable is not associated with a direct-rendering context. */ -static __DRIdrawable * -GetDRIDrawable( Display *dpy, GLXDrawable drawable, int * const scrn_num ) +_X_HIDDEN __GLXDRIdrawable * +GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int * const scrn_num) { - __GLXdisplayPrivate * const priv = __glXInitialize(dpy); - __GLXDRIdrawable * const pdraw; + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + __GLXDRIdrawable *pdraw; const unsigned screen_count = ScreenCount(dpy); unsigned i; - __GLXscreenConfigs *sc; + __GLXscreenConfigs *psc; - if (priv == NULL || priv->driDisplay == NULL) + if (priv == NULL) return NULL; for (i = 0; i < screen_count; i++) { - sc = &priv->screenConfigs[i]; - if (__glxHashLookup(sc->drawHash, drawable, (void *) &pdraw) == 0) { + psc = &priv->screenConfigs[i]; + if (psc->drawHash == NULL) + continue; + + if (__glxHashLookup(psc->drawHash, drawable, (void *) &pdraw) == 0) { if (scrn_num != NULL) *scrn_num = i; - return &pdraw->driDrawable; + return pdraw; } } @@ -313,6 +319,7 @@ GLXContext AllocateGLXContext( Display *dpy ) gc->fillImage = __glFillImage; gc->pc = gc->buf; gc->bufEnd = gc->buf + bufSize; + gc->isDirect = GL_FALSE; if (__glXDebug) { /* ** Set limit register so that there will be one command per packet @@ -404,6 +411,7 @@ CreateContext(Display *dpy, XVisualInfo *vis, gc->screen = mode->screen; gc->psc = psc; gc->mode = mode; + gc->isDirect = GL_TRUE; } } #endif @@ -835,10 +843,10 @@ PUBLIC void glXSwapBuffers(Display *dpy, GLXDrawable drawable) GLXContextTag tag; CARD8 opcode; #ifdef GLX_DIRECT_RENDERING - __DRIdrawable *pdraw = GetDRIDrawable( dpy, drawable, NULL ); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); - if ( pdraw != NULL ) { - (*pdraw->swapBuffers)(pdraw); + if (pdraw != NULL) { + (*pdraw->psc->core->swapBuffers)(pdraw->driDrawable); return; } #endif @@ -1719,11 +1727,11 @@ static int __glXSwapIntervalSGI(int interval) if (gc->driContext) { __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen ); - __DRIdrawable * const pdraw = GetDRIDrawable( gc->currentDpy, - gc->currentDrawable, - NULL ); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, + NULL); if (psc->swapControl != NULL && pdraw != NULL) { - psc->swapControl->setSwapInterval(pdraw, interval); + psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); return 0; } else { @@ -1773,10 +1781,10 @@ static int __glXSwapIntervalMESA(unsigned int interval) gc->screen ); if ( (psc != NULL) && (psc->driScreen != NULL) ) { - __DRIdrawable * const pdraw = - GetDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); if (psc->swapControl != NULL && pdraw != NULL) { - psc->swapControl->setSwapInterval(pdraw, interval); + psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); return 0; } } @@ -1799,10 +1807,10 @@ static int __glXGetSwapIntervalMESA(void) gc->screen ); if ( (psc != NULL) && (psc->driScreen != NULL) ) { - __DRIdrawable * const pdraw = - GetDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); if (psc->swapControl != NULL && pdraw != NULL) { - return psc->swapControl->getSwapInterval(pdraw); + return psc->swapControl->getSwapInterval(pdraw->driDrawable); } } } @@ -1821,11 +1829,11 @@ static GLint __glXBeginFrameTrackingMESA(Display *dpy, GLXDrawable drawable) int status = GLX_BAD_CONTEXT; #ifdef __DRI_FRAME_TRACKING int screen; - __DRIdrawable * const pdraw = GetDRIDrawable(dpy, drawable, & screen); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); if (pdraw != NULL && psc->frameTracking != NULL) - status = psc->frameTracking->frameTracking(pdraw, GL_TRUE); + status = psc->frameTracking->frameTracking(pdraw->driDrawable, GL_TRUE); #else (void) dpy; (void) drawable; @@ -1839,11 +1847,12 @@ static GLint __glXEndFrameTrackingMESA(Display *dpy, GLXDrawable drawable) int status = GLX_BAD_CONTEXT; #ifdef __DRI_FRAME_TRACKING int screen; - __DRIdrawable * const pdraw = GetDRIDrawable(dpy, drawable, & screen); - __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, & screen); + __GLXscreenConfigs *psc = GetGLXScreenConfigs(dpy, screen); if (pdraw != NULL && psc->frameTracking != NULL) - status = psc->frameTracking->frameTracking(pdraw, GL_FALSE); + status = psc->frameTracking->frameTracking(pdraw->driDrawable, + GL_FALSE); #else (void) dpy; (void) drawable; @@ -1858,14 +1867,15 @@ static GLint __glXGetFrameUsageMESA(Display *dpy, GLXDrawable drawable, int status = GLX_BAD_CONTEXT; #ifdef __DRI_FRAME_TRACKING int screen; - __DRIdrawable * const pdraw = GetDRIDrawable(dpy, drawable, & screen); + __GLXDRIdrawable * const pdraw = GetGLXDRIDrawable(dpy, drawable, & screen); __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); if (pdraw != NULL && psc->frameTracking != NULL) { int64_t sbc, missedFrames; float lastMissedUsage; - status = psc->frameTracking->queryFrameTracking(pdraw, &sbc, + status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable, + &sbc, &missedFrames, &lastMissedUsage, usage); @@ -1886,13 +1896,14 @@ static GLint __glXQueryFrameTrackingMESA(Display *dpy, GLXDrawable drawable, int status = GLX_BAD_CONTEXT; #ifdef __DRI_FRAME_TRACKING int screen; - __DRIdrawable * const pdraw = GetDRIDrawable(dpy, drawable, & screen); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, & screen); __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); if (pdraw != NULL && psc->frameTracking != NULL) { float usage; - status = psc->frameTracking->queryFrameTracking(pdraw, sbc, missedFrames, + status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable, + sbc, missedFrames, lastMissedUsage, &usage); } #else @@ -1923,12 +1934,13 @@ static int __glXGetVideoSyncSGI(unsigned int *count) __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen ); if ( psc->msc && psc->driScreen ) { - __DRIdrawable * const pdraw = - GetDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); int64_t temp; int ret; - ret = (*psc->msc->getDrawableMSC)(&psc->__driScreen, pdraw, &temp); + ret = (*psc->msc->getDrawableMSC)(psc->__driScreen, + pdraw->driDrawable, &temp); *count = (unsigned) temp; return (ret == 0) ? 0 : GLX_BAD_CONTEXT; @@ -1952,14 +1964,14 @@ static int __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen ); if (psc->msc != NULL && psc->driScreen ) { - __DRIdrawable * const pdraw = - GetDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + __GLXDRIdrawable *pdraw = + GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); int ret; int64_t msc; int64_t sbc; - ret = (*psc->msc->waitForMSC)(pdraw, 0, divisor, remainder, &msc, - &sbc); + ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, 0, + divisor, remainder, &msc, &sbc); *count = (unsigned) msc; return (ret == 0) ? 0 : GLX_BAD_CONTEXT; } @@ -2118,13 +2130,13 @@ static Bool __glXGetSyncValuesOML(Display *dpy, GLXDrawable drawable, if ( priv != NULL ) { int i; - __DRIdrawable * const pdraw = GetDRIDrawable( dpy, drawable, & i ); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &i); __GLXscreenConfigs * const psc = &priv->screenConfigs[i]; assert( (pdraw == NULL) || (i != -1) ); return ( (pdraw && psc->sbc && psc->msc) - && ((*psc->msc->getMSC)(&psc->driScreen, msc) == 0) - && ((*psc->sbc->getSBC)(pdraw, sbc) == 0) + && ((*psc->msc->getMSC)(psc->driScreen, msc) == 0) + && ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0) && (__glXGetUST(ust) == 0) ); } #else @@ -2139,16 +2151,16 @@ static Bool __glXGetSyncValuesOML(Display *dpy, GLXDrawable drawable, #ifdef GLX_DIRECT_RENDERING _X_HIDDEN GLboolean -__driGetMscRateOML(__DRIdrawable *draw, int32_t *numerator, int32_t *denominator) +__driGetMscRateOML(__DRIdrawable *draw, + int32_t *numerator, int32_t *denominator, void *private) { #ifdef XF86VIDMODE __GLXscreenConfigs *psc; XF86VidModeModeLine mode_line; int dot_clock; int i; - __GLXDRIdrawable *glxDraw; + __GLXDRIdrawable *glxDraw = private; - glxDraw = containerOf(draw, __GLXDRIdrawable, driDrawable); psc = glxDraw->psc; if (XF86VidModeQueryVersion(psc->dpy, &i, &i) && XF86VidModeGetModeLine(psc->dpy, psc->scr, &dot_clock, &mode_line) ) { @@ -2221,12 +2233,12 @@ _X_HIDDEN GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable, int32_t * denominator) { #if defined( GLX_DIRECT_RENDERING ) && defined( XF86VIDMODE ) - __DRIdrawable *driDraw = GetDRIDrawable(dpy, drawable, NULL); + __GLXDRIdrawable *draw = GetGLXDRIDrawable(dpy, drawable, NULL); - if (driDraw == NULL) + if (draw == NULL) return False; - return __driGetMscRateOML(driDraw, numerator, denominator); + return __driGetMscRateOML(draw->driDrawable, numerator, denominator, draw); #else (void) dpy; (void) drawable; @@ -2243,7 +2255,7 @@ static int64_t __glXSwapBuffersMscOML(Display *dpy, GLXDrawable drawable, { #ifdef __DRI_SWAP_BUFFER_COUNTER int screen; - __DRIdrawable *pdraw = GetDRIDrawable( dpy, drawable, & screen ); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE @@ -2257,7 +2269,7 @@ static int64_t __glXSwapBuffersMscOML(Display *dpy, GLXDrawable drawable, return -1; if (pdraw != NULL && psc->counters != NULL) - return (*psc->sbc->swapBuffersMSC)(pdraw, target_msc, + return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc, divisor, remainder); #else @@ -2278,7 +2290,7 @@ static Bool __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, { #ifdef __DRI_MEDIA_STREAM_COUNTER int screen; - __DRIdrawable *pdraw = GetDRIDrawable( dpy, drawable, & screen ); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); int ret; @@ -2291,7 +2303,7 @@ static Bool __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, return False; if (pdraw != NULL && psc->msc != NULL) { - ret = (*psc->msc->waitForMSC)(pdraw, target_msc, + ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, target_msc, divisor, remainder, msc, sbc); /* __glXGetUST returns zero on success and non-zero on failure. @@ -2319,7 +2331,7 @@ static Bool __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, { #ifdef __DRI_SWAP_BUFFER_COUNTER int screen; - __DRIdrawable *pdraw = GetDRIDrawable( dpy, drawable, & screen ); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); int ret; @@ -2330,7 +2342,7 @@ static Bool __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, return False; if (pdraw != NULL && psc->sbc != NULL) { - ret = (*psc->sbc->waitForSBC)(pdraw, target_sbc, msc, sbc); + ret = (*psc->sbc->waitForSBC)(pdraw->driDrawable, target_sbc, msc, sbc); /* __glXGetUST returns zero on success and non-zero on failure. * This function returns True on success and False on failure. @@ -2362,9 +2374,8 @@ PUBLIC void *glXAllocateMemoryMESA(Display *dpy, int scrn, __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn ); if (psc && psc->allocate) - return (*psc->allocate->allocateMemory)( &psc->__driScreen, size, - readFreq, writeFreq, - priority ); + return (*psc->allocate->allocateMemory)(psc->__driScreen, size, + readFreq, writeFreq, priority); #else (void) dpy; @@ -2385,7 +2396,7 @@ PUBLIC void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer) __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn ); if (psc && psc->allocate) - (*psc->allocate->freeMemory)( &psc->__driScreen, pointer ); + (*psc->allocate->freeMemory)(psc->__driScreen, pointer); #else (void) dpy; @@ -2402,7 +2413,7 @@ PUBLIC GLuint glXGetMemoryOffsetMESA( Display *dpy, int scrn, __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn ); if (psc && psc->allocate) - return (*psc->allocate->memoryOffset)( &psc->__driScreen, pointer ); + return (*psc->allocate->memoryOffset)(psc->__driScreen, pointer); #else (void) dpy; @@ -2478,11 +2489,12 @@ static void __glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, #ifdef __DRI_COPY_SUB_BUFFER int screen; - __DRIdrawable *pdraw = GetDRIDrawable( dpy, drawable, & screen ); + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); if ( pdraw != NULL ) { __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); if (psc->copySubBuffer != NULL) { - (*psc->copySubBuffer->copySubBuffer)(pdraw, x, y, width, height); + (*psc->copySubBuffer->copySubBuffer)(pdraw->driDrawable, + x, y, width, height); } return; @@ -2558,8 +2570,16 @@ static void __glXBindTexImageEXT(Display *dpy, } #ifdef GLX_DIRECT_RENDERING - if (gc->driContext) + if (gc->driContext) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); + + if (pdraw != NULL) + (*pdraw->psc->texBuffer->setTexBuffer)(gc->__driContext, + pdraw->textureTarget, + pdraw->driDrawable); + return; + } #endif opcode = __glXSetupForCommand(dpy); diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c index 1d9be297414..cd5c3196e36 100644 --- a/src/glx/x11/glxext.c +++ b/src/glx/x11/glxext.c @@ -107,9 +107,6 @@ static int _mesa_sparc_needs_init = 1; #define INIT_MESA_SPARC #endif -static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw, - GLXDrawable read, GLXContext gc); - /* ** We setup some dummy structures here so that the API can be used ** even if no context is current. @@ -348,10 +345,10 @@ static void FreeScreenConfigs(__GLXdisplayPrivate *priv) Xfree((char*) psc->serverGLXexts); #ifdef GLX_DIRECT_RENDERING - if (psc->driScreen) + if (psc->driScreen) { psc->driScreen->destroyScreen(psc); - if (psc->drawHash) __glxHashDestroy(psc->drawHash); + } #endif } XFree((char*) priv->screenConfigs); @@ -381,6 +378,9 @@ static int __glXFreeDisplayPrivate(XExtData *extension) if (priv->driDisplay) (*priv->driDisplay->destroyDisplay)(priv->driDisplay); priv->driDisplay = NULL; + if (priv->dri2Display) + (*priv->dri2Display->destroyDisplay)(priv->dri2Display); + priv->dri2Display = NULL; #endif Xfree((char*) priv); @@ -774,14 +774,16 @@ static Bool AllocAndFetchScreenConfigs(Display *dpy, __GLXdisplayPrivate *priv) psc->scr = i; psc->dpy = dpy; #ifdef GLX_DIRECT_RENDERING - if (priv->driDisplay) { - /* Create drawable hash */ - psc->drawHash = __glxHashCreate(); - if (psc->drawHash == NULL) - continue; + psc->drawHash = __glxHashCreate(); + if (psc->drawHash == NULL) + continue; + if (priv->dri2Display) + psc->driScreen = (*priv->dri2Display->createScreen)(psc, i, priv); + if (psc->driScreen == NULL && priv->driDisplay) psc->driScreen = (*priv->driDisplay->createScreen)(psc, i, priv); - if (psc->driScreen == NULL) - __glxHashDestroy(psc->drawHash); + if (psc->driScreen == NULL) { + __glxHashDestroy(psc->drawHash); + psc->drawHash = NULL; } #endif } @@ -872,7 +874,8 @@ _X_HIDDEN __GLXdisplayPrivate *__glXInitialize(Display* dpy) ** (e.g., those called in AllocAndFetchScreenConfigs). */ if (getenv("LIBGL_ALWAYS_INDIRECT") == NULL) { - dpyPriv->driDisplay = driCreateDisplay(dpy); + dpyPriv->dri2Display = dri2CreateDisplay(dpy); + dpyPriv->driDisplay = driCreateDisplay(dpy); } #endif @@ -1188,21 +1191,35 @@ static Bool SendMakeCurrentRequest(Display *dpy, CARD8 opcode, #ifdef GLX_DIRECT_RENDERING static __GLXDRIdrawable * -FetchDRIDrawable(Display *dpy, GLXDrawable drawable, GLXContext gc) +FetchDRIDrawable(Display *dpy, + GLXDrawable glxDrawable, GLXContext gc, Bool pre13) { __GLXdisplayPrivate * const priv = __glXInitialize(dpy); __GLXDRIdrawable *pdraw; __GLXscreenConfigs *psc; + XID drawable; - if (priv == NULL || priv->driDisplay == NULL) + if (priv == NULL) return NULL; psc = &priv->screenConfigs[gc->screen]; - if (__glxHashLookup(psc->drawHash, drawable, (void *) &pdraw) == 0) + if (psc->drawHash == NULL) + return NULL; + + if (__glxHashLookup(psc->drawHash, glxDrawable, (void *) &pdraw) == 0) return pdraw; - pdraw = psc->driScreen->createDrawable(psc, drawable, gc); - if (__glxHashInsert(psc->drawHash, drawable, pdraw)) { + /* If this is glXMakeCurrent (pre GLX 1.3) we allow creating the + * GLX drawable on the fly. Otherwise we pass None as the X + * drawable */ + if (pre13) + drawable = glxDrawable; + else + drawable = None; + + pdraw = psc->driScreen->createDrawable(psc, drawable, + glxDrawable, gc->mode); + if (__glxHashInsert(psc->drawHash, glxDrawable, pdraw)) { (*pdraw->destroyDrawable)(pdraw); return NULL; } @@ -1218,7 +1235,8 @@ FetchDRIDrawable(Display *dpy, GLXDrawable drawable, GLXContext gc) * \note This is in this file so that it can access dummyContext. */ static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw, - GLXDrawable read, GLXContext gc) + GLXDrawable read, GLXContext gc, + Bool pre13) { xGLXMakeCurrentReply reply; const GLXContext oldGC = __glXGetCurrentContext(); @@ -1245,8 +1263,8 @@ static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw, #ifdef GLX_DIRECT_RENDERING /* Bind the direct rendering context to the drawable */ if (gc && gc->driContext) { - __GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc); - __GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc); + __GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc, pre13); + __GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc, pre13); bindReturnValue = (gc->driContext->bindContext) (gc->driContext, pdraw, pread); @@ -1256,7 +1274,7 @@ static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw, /* Send a glXMakeCurrent request to bind the new context. */ bindReturnValue = SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None, - ((dpy != oldGC->currentDpy) || oldGC->driContext) + ((dpy != oldGC->currentDpy) || oldGC->isDirect) ? None : oldGC->currentContextTag, draw, read, &reply); } @@ -1267,7 +1285,7 @@ static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw, } if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) && - !oldGC->driContext && oldGC != &dummyContext) { + !oldGC->isDirect && oldGC != &dummyContext) { xGLXMakeCurrentReply dummy_reply; /* We are either switching from one dpy to another and have to @@ -1368,16 +1386,16 @@ static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw, PUBLIC Bool glXMakeCurrent(Display *dpy, GLXDrawable draw, GLXContext gc) { - return MakeContextCurrent( dpy, draw, draw, gc ); + return MakeContextCurrent(dpy, draw, draw, gc, True); } PUBLIC GLX_ALIAS(Bool, glXMakeCurrentReadSGI, (Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), - (dpy, d, r, ctx), MakeContextCurrent) + (dpy, d, r, ctx, False), MakeContextCurrent) PUBLIC GLX_ALIAS(Bool, glXMakeContextCurrent, (Display *dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), - (dpy, d, r, ctx), MakeContextCurrent) + (dpy, d, r, ctx, False), MakeContextCurrent) #ifdef DEBUG diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c index 6d78c7067d1..e8437184722 100644 --- a/src/glx/x11/glxextensions.c +++ b/src/glx/x11/glxextensions.c @@ -356,72 +356,16 @@ __glXProcessServerString( const struct extension_info * ext, } } -#ifdef GLX_DIRECT_RENDERING - void -__glXScrEnableDRIExtension(__GLXscreenConfigs *psc) +__glXEnableDirectExtension(__GLXscreenConfigs *psc, const char *name) { - const __DRIextension **extensions; - int i; - __glXExtensionsCtr(); __glXExtensionsCtrScreen(psc); - extensions = psc->__driScreen.getExtensions(&psc->__driScreen); - for (i = 0; extensions[i]; i++) { -#ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - psc->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; - SET_BIT(psc->direct_support, MESA_copy_sub_buffer_bit); - } -#endif - -#ifdef __DRI_SWAP_CONTROL - if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { - psc->swapControl = (__DRIswapControlExtension *) extensions[i]; - SET_BIT(psc->direct_support, SGI_swap_control_bit); - SET_BIT(psc->direct_support, MESA_swap_control_bit); - } -#endif - -#ifdef __DRI_ALLOCATE - if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { - psc->allocate = (__DRIallocateExtension *) extensions[i]; - SET_BIT(psc->direct_support, MESA_allocate_memory_bit); - } -#endif - -#ifdef __DRI_FRAME_TRACKING - if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { - psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; - SET_BIT(psc->direct_support, MESA_swap_frame_usage_bit); - } -#endif - -#ifdef __DRI_MEDIA_STREAM_COUNTER - if (strcmp(extensions[i]->name, __DRI_MEDIA_STREAM_COUNTER) == 0) { - psc->msc = (__DRImediaStreamCounterExtension *) extensions[i]; - SET_BIT(psc->direct_support, SGI_video_sync_bit); - } -#endif - -#ifdef __DRI_SWAP_BUFFER_COUNTER - /* No driver supports this at this time and the extension is - * not defined in dri_interface.h. Will enable - * GLX_OML_sync_control if implemented. */ -#endif - -#ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - SET_BIT(psc->direct_support, SGI_make_current_read_bit); - } -#endif - /* Ignore unknown extensions */ - } + set_glx_extension(known_glx_extensions, + name, strlen(name), GL_TRUE, psc->direct_support); } -#endif - /** * Initialize global extension support tables. */ diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h index 144b02ad033..9cdd05ed761 100644 --- a/src/glx/x11/glxextensions.h +++ b/src/glx/x11/glxextensions.h @@ -235,10 +235,6 @@ extern const char * __glXGetClientExtensions( void ); extern void __glXCalculateUsableExtensions( struct __GLXscreenConfigsRec *psc, GLboolean display_is_direct_capable, int server_minor_version ); -#ifdef GLX_DIRECT_RENDERING -extern void __glXScrEnableDRIExtension( struct __GLXscreenConfigsRec *psc ); -#endif - extern void __glXCalculateUsableGLExtensions( struct __GLXcontextRec * gc, const char * server_string, int major_version, int minor_version ); extern void __glXGetGLVersion( int * major_version, int * minor_version ); @@ -247,6 +243,8 @@ extern char * __glXGetClientGLExtensionString( void ); extern GLboolean __glExtensionBitIsEnabled( const struct __GLXcontextRec * gc, unsigned bit ); +extern void +__glXEnableDirectExtension(__GLXscreenConfigs *psc, const char *name); /* Source-level backwards compatibility with old drivers. They won't * find the respective functions, though. diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.c b/src/mesa/drivers/dri/common/dri_bufmgr.c index 8413a51577c..4df006fb9f8 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr.c +++ b/src/mesa/drivers/dri/common/dri_bufmgr.c @@ -142,10 +142,10 @@ dri_bufmgr_destroy(dri_bufmgr *bufmgr) } -void dri_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, +int dri_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, GLuint offset, dri_bo *target_buf) { - reloc_buf->bufmgr->emit_reloc(reloc_buf, flags, delta, offset, target_buf); + return reloc_buf->bufmgr->emit_reloc(reloc_buf, flags, delta, offset, target_buf); } void *dri_process_relocs(dri_bo *batch_buf, GLuint *count) @@ -163,3 +163,9 @@ dri_bufmgr_set_debug(dri_bufmgr *bufmgr, GLboolean enable_debug) { bufmgr->debug = enable_debug; } + +int +dri_bufmgr_check_aperture_space(dri_bo *bo) +{ + return bo->bufmgr->check_aperture_space(bo); +} diff --git a/src/mesa/drivers/dri/common/dri_bufmgr.h b/src/mesa/drivers/dri/common/dri_bufmgr.h index 08cf8ca3e15..4593eaf9f7a 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr.h +++ b/src/mesa/drivers/dri/common/dri_bufmgr.h @@ -156,7 +156,7 @@ struct _dri_bufmgr { * \param target Buffer whose offset should be written into the relocation * entry. */ - void (*emit_reloc)(dri_bo *reloc_buf, uint64_t flags, GLuint delta, + int (*emit_reloc)(dri_bo *reloc_buf, uint64_t flags, GLuint delta, GLuint offset, dri_bo *target); /** @@ -176,6 +176,7 @@ struct _dri_bufmgr { void (*post_submit)(dri_bo *batch_buf, dri_fence **fence); + int (*check_aperture_space)(dri_bo *bo); GLboolean debug; /**< Enables verbose debugging printouts */ }; @@ -211,9 +212,11 @@ void dri_bo_fake_disable_backing_store(dri_bo *bo, void *ptr); void dri_bufmgr_destroy(dri_bufmgr *bufmgr); -void dri_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, - GLuint offset, dri_bo *target_buf); +int dri_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, + GLuint offset, dri_bo *target_buf); void *dri_process_relocs(dri_bo *batch_buf, uint32_t *count); void dri_post_process_relocs(dri_bo *batch_buf); void dri_post_submit(dri_bo *batch_buf, dri_fence **last_fence); +int dri_bufmgr_check_aperture_space(dri_bo *bo); + #endif diff --git a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c index 8f67798a085..61dd49d9dd6 100644 --- a/src/mesa/drivers/dri/common/dri_bufmgr_fake.c +++ b/src/mesa/drivers/dri/common/dri_bufmgr_fake.c @@ -133,6 +133,9 @@ typedef struct _bufmgr_fake { GLboolean debug; GLboolean performed_rendering; + + /* keep track of the current total size of objects we have relocs for */ + unsigned long current_total_size; } dri_bufmgr_fake; typedef struct _dri_bo_fake { @@ -142,6 +145,8 @@ typedef struct _dri_bo_fake { const char *name; unsigned dirty:1; + unsigned size_accounted:1; /*this buffers size has been accounted against the aperture */ + unsigned card_dirty:1; /* has the card written to this buffer - we make need to copy it back */ unsigned int refcount; /* Flags may consist of any of the DRM_BO flags, plus * DRM_BO_NO_BACKING_STORE and BM_NO_FENCE_SUBDATA, which are the first two @@ -177,6 +182,8 @@ typedef struct _dri_fence_fake { static int clear_fenced(dri_bufmgr_fake *bufmgr_fake, unsigned int fence_cookie); +static int dri_fake_check_aperture_space(dri_bo *bo); + #define MAXFENCE 0x7fffffff static GLboolean FENCE_LTE( unsigned a, unsigned b ) @@ -231,7 +238,7 @@ alloc_block(dri_bo *bo) dri_bo_fake *bo_fake = (dri_bo_fake *)bo; dri_bufmgr_fake *bufmgr_fake= (dri_bufmgr_fake *)bo->bufmgr; struct block *block = (struct block *)calloc(sizeof *block, 1); - unsigned int align_log2 = ffs(bo_fake->alignment); + unsigned int align_log2 = _mesa_ffs(bo_fake->alignment); GLuint sz; if (!block) @@ -264,11 +271,19 @@ alloc_block(dri_bo *bo) */ static void free_block(dri_bufmgr_fake *bufmgr_fake, struct block *block) { + dri_bo_fake *bo_fake; DBG("free block %p\n", block); if (!block) return; + bo_fake = (dri_bo_fake *)block->bo; + if (bo_fake->card_dirty == GL_TRUE) { + memcpy(bo_fake->backing_store, block->virtual, block->bo->size); + bo_fake->card_dirty = GL_FALSE; + bo_fake->dirty = GL_TRUE; + } + if (block->on_hardware) { block->bo = NULL; } @@ -287,11 +302,15 @@ static void free_block(dri_bufmgr_fake *bufmgr_fake, struct block *block) static void alloc_backing_store(dri_bo *bo) { + dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; dri_bo_fake *bo_fake = (dri_bo_fake *)bo; assert(!bo_fake->backing_store); assert(!(bo_fake->flags & (BM_PINNED|BM_NO_BACKING_STORE))); bo_fake->backing_store = ALIGN_MALLOC(bo->size, 64); + + DBG("alloc_backing - buf %d %p %d\n", bo_fake->id, bo_fake->backing_store, bo->size); + assert(bo_fake->backing_store); } static void @@ -495,9 +514,6 @@ static GLboolean evict_and_alloc_block(dri_bo *bo) DBG("%s 0x%x bytes failed\n", __FUNCTION__, bo->size); - assert(is_empty_list(&bufmgr_fake->on_hardware)); - assert(is_empty_list(&bufmgr_fake->fenced)); - return GL_FALSE; } @@ -660,10 +676,12 @@ dri_fake_bo_unreference(dri_bo *bo) for (i = 0; i < bo_fake->nr_relocs; i++) dri_bo_unreference(bo_fake->relocs[i].target_buf); - free(bo_fake->relocs); + DBG("drm_bo_unreference: free buf %d %s\n", bo_fake->id, bo_fake->name); + + free(bo_fake->relocs); free(bo); - DBG("drm_bo_unreference: free %s\n", bo_fake->name); + return; } } @@ -782,6 +800,26 @@ dri_fake_bo_unmap(dri_bo *bo) return 0; } +static void +dri_fake_kick_all(dri_bufmgr_fake *bufmgr_fake) +{ + struct block *block, *tmp; + + bufmgr_fake->performed_rendering = GL_FALSE; + /* okay for ever BO that is on the HW kick it off. + seriously not afraid of the POLICE right now */ + foreach_s(block, tmp, &bufmgr_fake->on_hardware) { + dri_bo_fake *bo_fake = (dri_bo_fake *)block->bo; + + block->on_hardware = 0; + free_block(bufmgr_fake, block); + bo_fake->block = NULL; + bo_fake->validated = GL_FALSE; + bo_fake->dirty = GL_TRUE; + block->bo->offset = -1; + } +} + static int dri_fake_bo_validate(dri_bo *bo, uint64_t flags) { @@ -808,6 +846,9 @@ dri_fake_bo_validate(dri_bo *bo, uint64_t flags) return 0; } + /* reset size accounted */ + bo_fake->size_accounted = 0; + /* Allocate the card memory */ if (!bo_fake->block && !evict_and_alloc_block(bo)) { bufmgr_fake->fail = 1; @@ -834,7 +875,13 @@ dri_fake_bo_validate(dri_bo *bo, uint64_t flags) */ dri_bufmgr_fake_wait_idle(bufmgr_fake); - memcpy(bo_fake->block->virtual, bo_fake->backing_store, bo->size); + /* we may never have mapped this BO so it might not have any backing store */ + /* if this happens it should be rare, but 0 the card memory in any case */ + if (bo_fake->backing_store) + memcpy(bo_fake->block->virtual, bo_fake->backing_store, bo->size); + else + memset(bo_fake->block->virtual, 0, bo->size); + bo_fake->dirty = 0; } @@ -915,14 +962,24 @@ dri_fake_destroy(dri_bufmgr *bufmgr) free(bufmgr); } -static void +static int dri_fake_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, GLuint offset, dri_bo *target_buf) { dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)reloc_buf->bufmgr; struct fake_buffer_reloc *r; dri_bo_fake *reloc_fake = (dri_bo_fake *)reloc_buf; - int i; + dri_bo_fake *target_fake = (dri_bo_fake *)target_buf; + int ret, i; + + assert(reloc_buf); + assert(target_buf); + + if (!target_fake->is_static && !target_fake->size_accounted) { + ret = dri_fake_check_aperture_space(target_buf); + if (ret) + return ret; + } if (reloc_fake->relocs == NULL) { reloc_fake->relocs = malloc(sizeof(struct fake_buffer_reloc) * @@ -950,7 +1007,7 @@ dri_fake_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, } } - return; + return 0; } /** @@ -1004,8 +1061,11 @@ dri_fake_reloc_and_validate_buffer(dri_bo *bo) /* Validate the target buffer if that hasn't been done. */ if (!target_fake->validated) { ret = dri_fake_reloc_and_validate_buffer(r->target_buf); - if (ret != 0) + if (ret != 0) { + if (bo->virtual != NULL) + dri_bo_unmap(bo); return ret; + } } /* Calculate the value of the relocation entry. */ @@ -1024,8 +1084,15 @@ dri_fake_reloc_and_validate_buffer(dri_bo *bo) if (bo->virtual != NULL) dri_bo_unmap(bo); - if (bo_fake->validate_flags & DRM_BO_FLAG_WRITE) + if (bo_fake->validate_flags & DRM_BO_FLAG_WRITE) { + if (!(bo_fake->flags & (BM_NO_BACKING_STORE|BM_PINNED))) { + if (bo_fake->backing_store == 0) + alloc_backing_store(bo); + + bo_fake->card_dirty = GL_TRUE; + } bufmgr_fake->performed_rendering = GL_TRUE; + } return dri_fake_bo_validate(bo, bo_fake->validate_flags); } @@ -1036,17 +1103,30 @@ dri_fake_process_relocs(dri_bo *batch_buf, GLuint *count_p) dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)batch_buf->bufmgr; dri_bo_fake *batch_fake = (dri_bo_fake *)batch_buf; int ret; + int retry_count = 0; bufmgr_fake->performed_rendering = GL_FALSE; dri_fake_calculate_validate_flags(batch_buf); batch_fake->validate_flags = DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ; + + /* we've ran out of RAM so blow the whole lot away and retry */ + restart: ret = dri_fake_reloc_and_validate_buffer(batch_buf); + if (bufmgr_fake->fail == 1) { + if (retry_count == 0) { + retry_count++; + dri_fake_kick_all(bufmgr_fake); + bufmgr_fake->fail = 0; + goto restart; + } + } assert(ret == 0); *count_p = 0; /* junk */ + bufmgr_fake->current_total_size = 0; return NULL; } @@ -1093,6 +1173,29 @@ dri_fake_post_submit(dri_bo *batch_buf, dri_fence **last_fence) dri_bo_fake_post_submit(batch_buf); } +static int +dri_fake_check_aperture_space(dri_bo *bo) +{ + dri_bufmgr_fake *bufmgr_fake = (dri_bufmgr_fake *)bo->bufmgr; + dri_bo_fake *bo_fake = (dri_bo_fake *)bo; + GLuint sz; + + sz = (bo->size + bo_fake->alignment - 1) & ~(bo_fake->alignment - 1); + + if (bo_fake->size_accounted || bo_fake->is_static) + return 0; + + if (bufmgr_fake->current_total_size + sz > bufmgr_fake->size) { + DBG("check_space: bo %d %d overflowed bufmgr\n", bo_fake->id, sz); + return -1; + } + + bufmgr_fake->current_total_size += sz; + bo_fake->size_accounted = 1; + DBG("check_space: bo %d %d %d\n", bo_fake->id, bo->size, bufmgr_fake->current_total_size); + return 0; +} + dri_bufmgr * dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual, unsigned long size, @@ -1128,6 +1231,7 @@ dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual, bufmgr_fake->bufmgr.emit_reloc = dri_fake_emit_reloc; bufmgr_fake->bufmgr.process_relocs = dri_fake_process_relocs; bufmgr_fake->bufmgr.post_submit = dri_fake_post_submit; + bufmgr_fake->bufmgr.check_aperture_space = dri_fake_check_aperture_space; bufmgr_fake->bufmgr.debug = GL_FALSE; bufmgr_fake->fence_emit = fence_emit; @@ -1136,3 +1240,4 @@ dri_bufmgr_fake_init(unsigned long low_offset, void *low_virtual, return &bufmgr_fake->bufmgr; } + diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 1f5d65265cf..b7718f50fd7 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -21,7 +21,6 @@ #include <unistd.h> #include <sys/mman.h> #include <stdio.h> -#include <dlfcn.h> #ifndef MAP_FAILED #define MAP_FAILED ((void *)-1) @@ -45,16 +44,6 @@ const __DRIextension driReadDrawableExtension = { __DRI_READ_DRAWABLE, __DRI_READ_DRAWABLE_VERSION }; -static void *driCreateNewDrawable(__DRIscreen *screen, - const __GLcontextModes *modes, - __DRIdrawable *pdraw, - drm_drawable_t hwDrawable, - unsigned int head, - int renderType, const int *attrs); - -static void driDestroyDrawable(__DRIdrawable *drawable); - - /** * Print message to \c stderr if the \c LIBGL_DEBUG environment variable * is set. @@ -99,25 +88,23 @@ __driUtilMessage(const char *f, ...) * While casting the opaque private pointers associated with the parameters * into their respective real types it also assures they are not \c NULL. */ -static GLboolean driUnbindContext(__DRIcontext *ctx) +static int driUnbindContext(__DRIcontext *pcp) { - __DRIcontextPrivate *pcp; - __DRIscreenPrivate *psp; - __DRIdrawablePrivate *pdp; - __DRIdrawablePrivate *prp; + __DRIscreen *psp; + __DRIdrawable *pdp; + __DRIdrawable *prp; /* ** Assume error checking is done properly in glXMakeCurrent before ** calling driUnbindContext. */ - if (ctx == NULL) + if (pcp == NULL) return GL_FALSE; - pcp = (__DRIcontextPrivate *)ctx->private; - psp = (__DRIscreenPrivate *)pcp->driScreenPriv; - pdp = (__DRIdrawablePrivate *)pcp->driDrawablePriv; - prp = (__DRIdrawablePrivate *)pcp->driReadablePriv; + psp = pcp->driScreenPriv; + pdp = pcp->driDrawablePriv; + prp = pcp->driReadablePriv; /* Let driver unbind drawable from context */ (*psp->DriverAPI.UnbindContext)(pcp); @@ -158,13 +145,10 @@ static GLboolean driUnbindContext(__DRIcontext *ctx) * for \c glXMakeCurrentReadSGI or GLX 1.3's \c glXMakeContextCurrent * function. */ -static GLboolean driBindContext(__DRIcontext * ctx, - __DRIdrawable *pdraw, - __DRIdrawable *pread) +static int driBindContext(__DRIcontext *pcp, + __DRIdrawable *pdp, + __DRIdrawable *prp) { - __DRIdrawablePrivate *pdp; - __DRIdrawablePrivate *prp; - __DRIcontextPrivate * const pcp = ctx->private; __DRIscreenPrivate *psp = pcp->driScreenPriv; /* @@ -172,12 +156,9 @@ static GLboolean driBindContext(__DRIcontext * ctx, ** calling driBindContext. */ - if (ctx == NULL || pdraw == None || pread == None) + if (pcp == NULL || pdp == None || prp == None) return GL_FALSE; - pdp = (__DRIdrawablePrivate *) pdraw->private; - prp = (__DRIdrawablePrivate *) pread->private; - /* Bind the drawable to the context */ pcp->driDrawablePriv = pdp; pcp->driReadablePriv = prp; @@ -261,14 +242,15 @@ __driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); - if (! (*psp->getDrawableInfo->getDrawableInfo)(pdp->pdraw, + if (! (*psp->getDrawableInfo->getDrawableInfo)(pdp, &pdp->index, &pdp->lastStamp, &pdp->x, &pdp->y, &pdp->w, &pdp->h, &pdp->numClipRects, &pdp->pClipRects, &pdp->backX, &pdp->backY, &pdp->numBackClipRects, - &pdp->pBackClipRects )) { + &pdp->pBackClipRects, + pdp->loaderPrivate)) { /* Error -- eg the window may have been destroyed. Keep going * with no cliprects. */ @@ -301,7 +283,8 @@ __driParseEvents(__DRIcontextPrivate *pcp, __DRIdrawablePrivate *pdp) * server overwrote it and we have to reset our tail * pointer. */ DRM_UNLOCK(psp->fd, psp->lock, pcp->hHWContext); - (*psp->dri2.core->reemitDrawableInfo)(pdp->pdraw, &pdp->dri2.tail); + (*psp->dri2.loader->reemitDrawableInfo)(pdp, &pdp->dri2.tail, + pdp->loaderPrivate); DRM_LIGHT_LOCK(psp->fd, psp->lock, pcp->hHWContext); } @@ -326,13 +309,13 @@ __driParseEvents(__DRIcontextPrivate *pcp, __DRIdrawablePrivate *pdp) switch (DRI2_EVENT_TYPE(*p)) { case DRI2_EVENT_DRAWABLE_CONFIG: dc = (__DRIDrawableConfigEvent *) p; - if (dc->drawable == pdp->hHWDrawable) + if (dc->drawable == pdp->dri2.drawable_id) last_dc = dc; break; case DRI2_EVENT_BUFFER_ATTACH: ba = (__DRIBufferAttachEvent *) p; - if (ba->drawable == pdp->hHWDrawable && + if (ba->drawable == pdp->dri2.drawable_id && ba->buffer.attachment == DRI_DRAWABLE_BUFFER_FRONT_LEFT) last_ba = ba; break; @@ -361,11 +344,12 @@ __driParseEvents(__DRIcontextPrivate *pcp, __DRIdrawablePrivate *pdp) rect_size = last_dc->num_rects * sizeof last_dc->rects[0]; pdp->pClipRects = _mesa_malloc(rect_size); memcpy(pdp->pClipRects, last_dc->rects, rect_size); - - if (changed) - (*psp->DriverAPI.HandleDrawableConfig)(pdp, pcp, last_dc); } + /* We only care about the most recent drawable config. */ + if (last_dc && changed) + (*psp->DriverAPI.HandleDrawableConfig)(pdp, pcp, last_dc); + /* Front buffer attachments are special, they typically mean that * we're rendering to a redirected window (or a child window of a * redirected window) and that it got resized. Resizing the root @@ -382,11 +366,6 @@ __driParseEvents(__DRIcontextPrivate *pcp, __DRIdrawablePrivate *pdp) if (last_ba) (*psp->DriverAPI.HandleBufferAttach)(pdp, pcp, last_ba); - /* Like for buffer attachments, we only care about the most recent - * drawable config. */ - if (last_dc) - (*psp->DriverAPI.HandleDrawableConfig)(pdp, pcp, last_dc); - /* If there was a drawable config event in the buffer and it * changed the size of the window, all buffer auxillary buffer * attachments prior to that are invalid (as opposed to the front @@ -406,21 +385,18 @@ __driParseEvents(__DRIcontextPrivate *pcp, __DRIdrawablePrivate *pdp) if (DRI2_EVENT_TYPE(ba->event_header) != DRI2_EVENT_BUFFER_ATTACH) continue; - if (ba->drawable != pdp->hHWDrawable) + if (ba->drawable != pdp->dri2.drawable_id) continue; if (last_ba == ba) continue; (*psp->DriverAPI.HandleBufferAttach)(pdp, pcp, ba); + changed = 1; } pdp->dri2.tail = tail; - /* FIXME: Return whether we changed anything. This check always - * returns true if we received events, but we could refine the - * check to only return TRUE if the drawable actually changed. */ - - return total > 0; + return changed || last_ba; } /*@}*/ @@ -430,6 +406,30 @@ __driParseEvents(__DRIcontextPrivate *pcp, __DRIdrawablePrivate *pdp) /*****************************************************************/ /*@{*/ +static void driReportDamage(__DRIdrawable *pdp, + struct drm_clip_rect *pClipRects, int numClipRects) +{ + __DRIscreen *psp = pdp->driScreenPriv; + + /* Check that we actually have the new damage report method */ + if (psp->dri2.enabled) { + (*psp->dri2.loader->postDamage)(pdp, + pClipRects, + numClipRects, + pdp->loaderPrivate); + } else if (psp->damage) { + /* Report the damage. Currently, all our drivers draw + * directly to the front buffer, so we report the damage there + * rather than to the backing storein (if any). + */ + (*psp->damage->reportDamage)(pdp, + pdp->x, pdp->y, + pClipRects, numClipRects, + GL_TRUE, pdp->loaderPrivate); + } +} + + /** * Swap buffers. * @@ -440,49 +440,28 @@ __driParseEvents(__DRIcontextPrivate *pcp, __DRIdrawablePrivate *pdp) * * Is called directly from glXSwapBuffers(). */ -static void driSwapBuffers(__DRIdrawable *drawable) +static void driSwapBuffers(__DRIdrawable *dPriv) { - __DRIdrawablePrivate *dPriv = drawable->private; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; - drm_clip_rect_t rect; + __DRIscreen *psp = dPriv->driScreenPriv; if (!dPriv->numClipRects) return; - dPriv->swapBuffers(dPriv); + psp->DriverAPI.SwapBuffers(dPriv); - /* Check that we actually have the new damage report method */ - if (psp->damage == NULL) - return; - - /* Assume it's affecting the whole drawable for now */ - rect.x1 = 0; - rect.y1 = 0; - rect.x2 = rect.x1 + dPriv->w; - rect.y2 = rect.y1 + dPriv->h; - - /* Report the damage. Currently, all our drivers draw directly to the - * front buffer, so we report the damage there rather than to the backing - * store (if any). - */ - (*psp->damage->reportDamage)(dPriv->pdraw, - dPriv->x, dPriv->y, &rect, 1, GL_TRUE); + driReportDamage(dPriv, dPriv->pClipRects, dPriv->numClipRects); } -static int driDrawableGetMSC( __DRIscreen *screen, __DRIdrawable *drawable, +static int driDrawableGetMSC( __DRIscreen *sPriv, __DRIdrawable *dPriv, int64_t *msc ) { - __DRIscreenPrivate *sPriv = screen->private; - __DRIdrawablePrivate *dPriv = drawable->private; - return sPriv->DriverAPI.GetDrawableMSC(sPriv, dPriv, msc); } -static int driWaitForMSC(__DRIdrawable *drawable, int64_t target_msc, +static int driWaitForMSC(__DRIdrawable *dPriv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc, int64_t * sbc) { - __DRIdrawablePrivate *dPriv = drawable->private; __DRIswapInfo sInfo; int status; @@ -510,11 +489,18 @@ const __DRImediaStreamCounterExtension driMediaStreamCounterExtension = { driDrawableGetMSC, }; -static void driCopySubBuffer(__DRIdrawable *drawable, +static void driCopySubBuffer(__DRIdrawable *dPriv, int x, int y, int w, int h) { - __DRIdrawablePrivate *dPriv = drawable->private; + drm_clip_rect_t rect; + dPriv->driScreenPriv->DriverAPI.CopySubBuffer(dPriv, x, y, w, h); + + rect.x1 = x; + rect.y1 = y; + rect.x2 = x + w; + rect.y2 = y + w; + driReportDamage(dPriv, &rect, 1); } const __DRIcopySubBufferExtension driCopySubBufferExtension = { @@ -522,18 +508,14 @@ const __DRIcopySubBufferExtension driCopySubBufferExtension = { driCopySubBuffer }; -static void driSetSwapInterval(__DRIdrawable *drawable, unsigned int interval) +static void driSetSwapInterval(__DRIdrawable *dPriv, unsigned int interval) { - __DRIdrawablePrivate *dpriv = drawable->private; - - dpriv->swap_interval = interval; + dPriv->swap_interval = interval; } -static unsigned int driGetSwapInterval(__DRIdrawable *drawable) +static unsigned int driGetSwapInterval(__DRIdrawable *dPriv) { - __DRIdrawablePrivate *dpriv = drawable->private; - - return dpriv->swap_interval; + return dPriv->swap_interval; } const __DRIswapControlExtension driSwapControlExtension = { @@ -546,31 +528,25 @@ const __DRIswapControlExtension driSwapControlExtension = { /** * This is called via __DRIscreenRec's createNewDrawable pointer. */ -static void *driCreateNewDrawable(__DRIscreen *screen, - const __GLcontextModes *modes, - __DRIdrawable *pdraw, - drm_drawable_t hwDrawable, - unsigned int head, - int renderType, - const int *attrs) +static __DRIdrawable * +driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, + drm_drawable_t hwDrawable, int renderType, + const int *attrs, void *data) { - __DRIscreenPrivate *psp; - __DRIdrawablePrivate *pdp; - - pdraw->private = NULL; + __DRIdrawable *pdp; /* Since pbuffers are not yet supported, no drawable attributes are * supported either. */ (void) attrs; - pdp = (__DRIdrawablePrivate *)_mesa_malloc(sizeof(__DRIdrawablePrivate)); + pdp = _mesa_malloc(sizeof *pdp); if (!pdp) { return NULL; } + pdp->loaderPrivate = data; pdp->hHWDrawable = hwDrawable; - pdp->pdraw = pdraw; pdp->refcount = 0; pdp->pStamp = NULL; pdp->lastStamp = 0; @@ -586,19 +562,15 @@ static void *driCreateNewDrawable(__DRIscreen *screen, pdp->vblSeq = 0; pdp->vblFlags = 0; - psp = (__DRIscreenPrivate *)screen->private; pdp->driScreenPriv = psp; pdp->driContextPriv = &psp->dummyContextPriv; - if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, modes, + if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, renderType == GLX_PIXMAP_BIT)) { _mesa_free(pdp); return NULL; } - pdraw->private = pdp; - pdraw->destroyDrawable = driDestroyDrawable; - pdraw->swapBuffers = driSwapBuffers; /* called by glXSwapBuffers() */ pdp->msc_base = 0; /* This special default value is replaced with the configured @@ -607,20 +579,28 @@ static void *driCreateNewDrawable(__DRIscreen *screen, */ pdp->swap_interval = (unsigned)-1; - pdp->swapBuffers = psp->DriverAPI.SwapBuffers; + return pdp; +} - if (psp->dri2.enabled) { - pdp->dri2.tail = head; - pdp->pBackClipRects = _mesa_malloc(sizeof *pdp->pBackClipRects); - } +static __DRIdrawable * +dri2CreateNewDrawable(__DRIscreen *screen, const __DRIconfig *config, + unsigned int drawable_id, unsigned int head, void *data) +{ + __DRIdrawable *pdraw; - return (void *) pdp; + pdraw = driCreateNewDrawable(screen, config, 0, 0, NULL, data); + + pdraw->dri2.drawable_id = drawable_id; + pdraw->dri2.tail = head; + pdraw->pBackClipRects = _mesa_malloc(sizeof *pdraw->pBackClipRects); + + return pdraw; } + static void -driDestroyDrawable(__DRIdrawable *drawable) +driDestroyDrawable(__DRIdrawable *pdp) { - __DRIdrawablePrivate *pdp = drawable->private; __DRIscreenPrivate *psp; if (pdp) { @@ -656,10 +636,8 @@ driDestroyDrawable(__DRIdrawable *drawable) * drmDestroyContext(), and finally frees \p contextPrivate. */ static void -driDestroyContext(__DRIcontext *context) +driDestroyContext(__DRIcontext *pcp) { - __DRIcontextPrivate *pcp = context->private; - if (pcp) { (*pcp->driScreenPriv->DriverAPI.DestroyContext)(pcp); _mesa_free(pcp); @@ -688,24 +666,18 @@ driDestroyContext(__DRIcontext *context) * context. * */ -static void * -driCreateNewContext(__DRIscreen *screen, const __GLcontextModes *modes, +static __DRIcontext * +driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config, int render_type, __DRIcontext *shared, - drm_context_t hwContext, __DRIcontext *pctx) + drm_context_t hwContext, void *data) { - __DRIcontextPrivate *pcp; - __DRIcontextPrivate *pshare = (shared != NULL) ? shared->private : NULL; - __DRIscreenPrivate *psp; - void * const shareCtx = (pshare != NULL) ? pshare->driverPrivate : NULL; - - psp = (__DRIscreenPrivate *)screen->private; + __DRIcontext *pcp; + void * const shareCtx = (shared != NULL) ? shared->driverPrivate : NULL; - pcp = (__DRIcontextPrivate *)_mesa_malloc(sizeof(__DRIcontextPrivate)); - if (!pcp) { + pcp = _mesa_malloc(sizeof *pcp); + if (!pcp) return NULL; - } - pcp->hHWContext = hwContext; pcp->driScreenPriv = psp; pcp->driDrawablePriv = NULL; @@ -721,28 +693,43 @@ driCreateNewContext(__DRIscreen *screen, const __GLcontextModes *modes, /* No other fields should be used! */ } - pctx->destroyContext = driDestroyContext; - pctx->bindContext = driBindContext; - pctx->unbindContext = driUnbindContext; + pcp->hHWContext = hwContext; - if ( !(*psp->DriverAPI.CreateContext)(modes, pcp, shareCtx) ) { + if ( !(*psp->DriverAPI.CreateContext)(&config->modes, pcp, shareCtx) ) { _mesa_free(pcp); return NULL; } return pcp; } -/*@}*/ - -static const __DRIextension ** -driGetExtensions(__DRIscreen *screen) +static __DRIcontext * +dri2CreateNewContext(__DRIscreen *screen, const __DRIconfig *config, + __DRIcontext *shared, void *data) { - __DRIscreenPrivate *psp = screen->private; + drm_context_t hwContext; + DRM_CAS_RESULT(ret); - return psp->extensions; + /* DRI2 doesn't use kernel with context IDs, we just need an ID that's + * different from the kernel context ID to make drmLock() happy. */ + + do { + hwContext = screen->dri2.lock->next_id; + DRM_CAS(&screen->dri2.lock->next_id, hwContext, hwContext + 1, ret); + } while (ret); + + return driCreateNewContext(screen, config, 0, shared, hwContext, data); } +static int +driCopyContext(__DRIcontext *dest, __DRIcontext *src, unsigned long mask) +{ + return GL_FALSE; +} + +/*@}*/ + + /*****************************************************************/ /** \name Screen handling functions */ /*****************************************************************/ @@ -759,10 +746,8 @@ driGetExtensions(__DRIscreen *screen) * This function calls __DriverAPIRec::DestroyScreen on \p screenPrivate, calls * drmClose(), and finally frees \p screenPrivate. */ -static void driDestroyScreen(__DRIscreen *screen) +static void driDestroyScreen(__DRIscreen *psp) { - __DRIscreenPrivate *psp = screen->private; - if (psp) { /* No interaction with the X-server is possible at this point. This * routine is called after XCloseDisplay, so there is no protocol @@ -786,22 +771,20 @@ static void driDestroyScreen(__DRIscreen *screen) } static void -setupLoaderExtensions(__DRIscreenPrivate *psp, +setupLoaderExtensions(__DRIscreen *psp, const __DRIextension **extensions) { int i; for (i = 0; extensions[i]; i++) { - if (strcmp(extensions[i]->name, __DRI_CONTEXT_MODES) == 0) - psp->contextModes = (__DRIcontextModesExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_GET_DRAWABLE_INFO) == 0) psp->getDrawableInfo = (__DRIgetDrawableInfoExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_DAMAGE) == 0) psp->damage = (__DRIdamageExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_SYSTEM_TIME) == 0) psp->systemTime = (__DRIsystemTimeExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_CORE_DRI2) == 0) - psp->dri2.core = (__DRIcoreDRI2Extension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_LOADER) == 0) + psp->dri2.loader = (__DRIloaderExtension *) extensions[i]; } } @@ -836,26 +819,24 @@ setupLoaderExtensions(__DRIscreenPrivate *psp, * function. Since the name of this function is versioned, it is * impossible for a loader that is too old to even load this driver. */ -PUBLIC -void * __DRI_CREATE_NEW_SCREEN( int scrn, __DRIscreen *psc, - const __DRIversion * ddx_version, - const __DRIversion * dri_version, - const __DRIversion * drm_version, - const __DRIframebuffer * frame_buffer, - drmAddress pSAREA, int fd, - const __DRIextension ** extensions, - __GLcontextModes ** driver_modes ) - +static __DRIscreen * +driCreateNewScreen(int scrn, + const __DRIversion *ddx_version, + const __DRIversion *dri_version, + const __DRIversion *drm_version, + const __DRIframebuffer *frame_buffer, + drmAddress pSAREA, int fd, + const __DRIextension **extensions, + const __DRIconfig ***driver_modes, + void *loaderPrivate) { - __DRIscreenPrivate *psp; static const __DRIextension *emptyExtensionList[] = { NULL }; + __DRIscreen *psp; - psp = _mesa_malloc(sizeof(*psp)); + psp = _mesa_malloc(sizeof *psp); if (!psp) return NULL; - psp->psc = psc; - setupLoaderExtensions(psp, extensions); /* @@ -893,12 +874,9 @@ void * __DRI_CREATE_NEW_SCREEN( int scrn, __DRIscreen *psc, */ psp->dummyContextPriv.driScreenPriv = NULL; - psc->destroyScreen = driDestroyScreen; - psc->getExtensions = driGetExtensions; - psc->createNewDrawable = driCreateNewDrawable; - psc->createNewContext = driCreateNewContext; + psp->DriverAPI = driDriverAPI; - *driver_modes = __driDriverInitScreen(psp); + *driver_modes = driDriverAPI.InitScreen(psp); if (*driver_modes == NULL) { _mesa_free(psp); return NULL; @@ -907,20 +885,18 @@ void * __DRI_CREATE_NEW_SCREEN( int scrn, __DRIscreen *psc, return psp; } -PUBLIC void * -__DRI2_CREATE_NEW_SCREEN(int scrn, __DRIscreen *psc, - int fd, unsigned int sarea_handle, - const __DRIextension **extensions, - __GLcontextModes **driver_modes) + +static __DRIscreen * +dri2CreateNewScreen(int scrn, int fd, unsigned int sarea_handle, + const __DRIextension **extensions, + const __DRIconfig ***driver_configs, void *data) { - __DRIscreenPrivate *psp; static const __DRIextension *emptyExtensionList[] = { NULL }; + __DRIscreen *psp; unsigned int *p; drmVersionPtr version; - __GLcontextModes *(*initScreen)(__DRIscreenPrivate *psc); - initScreen = dlsym(NULL, "__dri2DriverInitScreen"); - if (initScreen == NULL) + if (driDriverAPI.InitScreen2 == NULL) return NULL; psp = _mesa_malloc(sizeof(*psp)); @@ -929,8 +905,6 @@ __DRI2_CREATE_NEW_SCREEN(int scrn, __DRIscreen *psc, setupLoaderExtensions(psp, extensions); - psp->psc = psc; - version = drmGetVersion(fd); if (version) { psp->drm_version.major = version->version_major; @@ -972,22 +946,167 @@ __DRI2_CREATE_NEW_SCREEN(int scrn, __DRIscreen *psc, psp->lock = (drmLock *) &psp->dri2.lock->lock; - psc->destroyScreen = driDestroyScreen; - psc->getExtensions = driGetExtensions; - psc->createNewDrawable = driCreateNewDrawable; - psc->createNewContext = driCreateNewContext; - - *driver_modes = initScreen(psp); - if (*driver_modes == NULL) { + psp->DriverAPI = driDriverAPI; + *driver_configs = driDriverAPI.InitScreen2(psp); + if (*driver_configs == NULL) { drmBOUnmap(psp->fd, &psp->dri2.sareaBO); drmBOUnreference(psp->fd, &psp->dri2.sareaBO); _mesa_free(psp); return NULL; } + psp->DriverAPI = driDriverAPI; + return psp; } +static const __DRIextension **driGetExtensions(__DRIscreen *psp) +{ + return psp->extensions; +} + +#define __ATTRIB(attrib, field) \ + { attrib, offsetof(__GLcontextModes, field) } + +static const struct { unsigned int attrib, offset; } attribMap[] = { + __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), + __ATTRIB(__DRI_ATTRIB_LEVEL, level), + __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), + __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), + __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), + __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), + __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), + __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), + __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), + __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), + __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), + __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), + __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), + __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode), + __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), + __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), + __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), + __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), + __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets), + __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), + + /* The struct field doesn't matter here, these are handled by the + * switch in driGetConfigAttribIndex. We need them in the array + * so the iterator includes them though.*/ + __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level), + __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level), + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level) +}; + +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) + +static int +driGetConfigAttribIndex(const __DRIconfig *config, + unsigned int index, unsigned int *value) +{ + switch (attribMap[index].attrib) { + case __DRI_ATTRIB_RENDER_TYPE: + if (config->modes.rgbMode) + *value = __DRI_ATTRIB_RGBA_BIT; + else + *value = __DRI_ATTRIB_COLOR_INDEX_BIT; + break; + case __DRI_ATTRIB_CONFIG_CAVEAT: + if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG) + *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG; + else if (config->modes.visualRating == GLX_SLOW_CONFIG) + *value = __DRI_ATTRIB_SLOW_BIT; + else + *value = 0; + break; + case __DRI_ATTRIB_SWAP_METHOD: + break; + + default: + *value = *(unsigned int *) + ((char *) &config->modes + attribMap[index].offset); + + break; + } + + return GL_TRUE; +} + +static int +driGetConfigAttrib(const __DRIconfig *config, + unsigned int attrib, unsigned int *value) +{ + int i; + + for (i = 0; i < ARRAY_SIZE(attribMap); i++) + if (attribMap[i].attrib == attrib) + return driGetConfigAttribIndex(config, i, value); + + return GL_FALSE; +} + +static int +driIndexConfigAttrib(const __DRIconfig *config, int index, + unsigned int *attrib, unsigned int *value) +{ + if (index >= 0 && index < ARRAY_SIZE(attribMap)) { + *attrib = attribMap[index].attrib; + return driGetConfigAttribIndex(config, index, value); + } + + return GL_FALSE; +} + +const __DRIlegacyExtension driLegacyExtension = { + { __DRI_LEGACY, __DRI_LEGACY_VERSION }, + driCreateNewScreen, + driCreateNewDrawable, + driCreateNewContext +}; + +const __DRIcoreExtension driCoreExtension = { + { __DRI_CORE, __DRI_CORE_VERSION }, + dri2CreateNewScreen, + driDestroyScreen, + driGetExtensions, + driGetConfigAttrib, + driIndexConfigAttrib, + dri2CreateNewDrawable, + driDestroyDrawable, + driSwapBuffers, + dri2CreateNewContext, + driCopyContext, + driDestroyContext, + driBindContext, + driUnbindContext +}; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; + static int driFrameTracking(__DRIdrawable *drawable, GLboolean enable) { @@ -995,14 +1114,13 @@ driFrameTracking(__DRIdrawable *drawable, GLboolean enable) } static int -driQueryFrameTracking(__DRIdrawable *drawable, +driQueryFrameTracking(__DRIdrawable *dpriv, int64_t * sbc, int64_t * missedFrames, float * lastMissedUsage, float * usage) { __DRIswapInfo sInfo; int status; int64_t ust; - __DRIdrawablePrivate * dpriv = drawable->private; __DRIscreenPrivate *psp = dpriv->driScreenPriv; status = dpriv->driScreenPriv->DriverAPI.GetSwapInfo( dpriv, & sInfo ); @@ -1062,7 +1180,7 @@ driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust, float usage = 1.0; __DRIscreenPrivate *psp = dPriv->driScreenPriv; - if ( (*psp->systemTime->getMSCRate)(dPriv->pdraw, &n, &d) ) { + if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) { interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1; diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index 59c64e4adfe..d4401b407e7 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -59,27 +59,19 @@ #define GLX_BAD_CONTEXT 5 -typedef struct __DRIdisplayPrivateRec __DRIdisplayPrivate; -typedef struct __DRIscreenPrivateRec __DRIscreenPrivate; -typedef struct __DRIcontextPrivateRec __DRIcontextPrivate; -typedef struct __DRIdrawablePrivateRec __DRIdrawablePrivate; typedef struct __DRIswapInfoRec __DRIswapInfo; typedef struct __DRIutilversionRec2 __DRIutilversion2; - -/** - * Driver specific entry point. Implemented by the driver. Called - * from the top level createNewScreen entry point to initialize the - * __DRIscreenPrivate struct. - */ -extern __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp); - -/** Ditto for DRI2 capable drivers. */ -extern __GLcontextModes *__dri2DriverInitScreen(__DRIscreenPrivate *psp); +/* Typedefs to avoid rewriting the world. */ +typedef struct __DRIscreenRec __DRIscreenPrivate; +typedef struct __DRIdrawableRec __DRIdrawablePrivate; +typedef struct __DRIcontextRec __DRIcontextPrivate; /** * Extensions. */ +extern const __DRIlegacyExtension driLegacyExtension; +extern const __DRIcoreExtension driCoreExtension; extern const __DRIextension driReadDrawableExtension; extern const __DRIcopySubBufferExtension driCopySubBufferExtension; extern const __DRIswapControlExtension driSwapControlExtension; @@ -100,7 +92,7 @@ extern const __DRImediaStreamCounterExtension driMediaStreamCounterExtension; /** * Utility macro to validate the drawable information. * - * See __DRIdrawablePrivate::pStamp and __DRIdrawablePrivate::lastStamp. + * See __DRIdrawable::pStamp and __DRIdrawable::lastStamp. */ #define DRI_VALIDATE_DRAWABLE_INFO(psp, pdp) \ do { \ @@ -129,74 +121,76 @@ do { \ * this structure. */ struct __DriverAPIRec { + const __DRIconfig **(*InitScreen) (__DRIscreen * priv); + /** * Screen destruction callback */ - void (*DestroyScreen)(__DRIscreenPrivate *driScrnPriv); + void (*DestroyScreen)(__DRIscreen *driScrnPriv); /** * Context creation callback */ GLboolean (*CreateContext)(const __GLcontextModes *glVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); /** * Context destruction callback */ - void (*DestroyContext)(__DRIcontextPrivate *driContextPriv); + void (*DestroyContext)(__DRIcontext *driContextPriv); /** * Buffer (drawable) creation callback */ - GLboolean (*CreateBuffer)(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, + GLboolean (*CreateBuffer)(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *glVis, GLboolean pixmapBuffer); /** * Buffer (drawable) destruction callback */ - void (*DestroyBuffer)(__DRIdrawablePrivate *driDrawPriv); + void (*DestroyBuffer)(__DRIdrawable *driDrawPriv); /** * Buffer swapping callback */ - void (*SwapBuffers)(__DRIdrawablePrivate *driDrawPriv); + void (*SwapBuffers)(__DRIdrawable *driDrawPriv); /** * Context activation callback */ - GLboolean (*MakeCurrent)(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); + GLboolean (*MakeCurrent)(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); /** * Context unbinding callback */ - GLboolean (*UnbindContext)(__DRIcontextPrivate *driContextPriv); + GLboolean (*UnbindContext)(__DRIcontext *driContextPriv); /** * Retrieves statistics about buffer swap operations. Required if * GLX_OML_sync_control or GLX_MESA_swap_frame_usage is supported. */ - int (*GetSwapInfo)( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); + int (*GetSwapInfo)( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ); /** * These are required if GLX_OML_sync_control is supported. */ /*@{*/ - int (*WaitForMSC)( __DRIdrawablePrivate *priv, int64_t target_msc, + int (*WaitForMSC)( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); - int (*WaitForSBC)( __DRIdrawablePrivate *priv, int64_t target_sbc, + int (*WaitForSBC)( __DRIdrawable *priv, int64_t target_sbc, int64_t * msc, int64_t * sbc ); - int64_t (*SwapBuffersMSC)( __DRIdrawablePrivate *priv, int64_t target_msc, + int64_t (*SwapBuffersMSC)( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder ); /*@}*/ - void (*CopySubBuffer)(__DRIdrawablePrivate *driDrawPriv, + void (*CopySubBuffer)(__DRIdrawable *driDrawPriv, int x, int y, int w, int h); /** @@ -204,21 +198,26 @@ struct __DriverAPIRec { * level DRM driver (e.g. pipe info). Required if * GLX_SGI_video_sync or GLX_OML_sync_control is supported. */ - int (*GetDrawableMSC) ( __DRIscreenPrivate * priv, - __DRIdrawablePrivate *drawablePrivate, + int (*GetDrawableMSC) ( __DRIscreen * priv, + __DRIdrawable *drawablePrivate, int64_t *count); + + /* DRI2 Entry points */ - void (*HandleDrawableConfig)(__DRIdrawablePrivate *dPriv, - __DRIcontextPrivate *pcp, + const __DRIconfig **(*InitScreen2) (__DRIscreen * priv); + void (*HandleDrawableConfig)(__DRIdrawable *dPriv, + __DRIcontext *pcp, __DRIDrawableConfigEvent *event); - void (*HandleBufferAttach)(__DRIdrawablePrivate *dPriv, - __DRIcontextPrivate *pcp, + void (*HandleBufferAttach)(__DRIdrawable *dPriv, + __DRIcontext *pcp, __DRIBufferAttachEvent *ba); }; +extern const struct __DriverAPIRec driDriverAPI; + struct __DRIswapInfoRec { /** @@ -254,7 +253,7 @@ struct __DRIswapInfoRec { /** * Per-drawable private DRI driver information. */ -struct __DRIdrawablePrivateRec { +struct __DRIdrawableRec { /** * Kernel drawable handle */ @@ -268,9 +267,10 @@ struct __DRIdrawablePrivateRec { void *driverPrivate; /** - * X's drawable ID associated with this private drawable. + * Private data from the loader. We just hold on to it and pass + * it back when calling into loader provided functions. */ - __DRIdrawable *pdraw; + void *loaderPrivate; /** * Reference count for number of context's currently bound to this @@ -295,7 +295,7 @@ struct __DRIdrawablePrivateRec { /** * Last value of the stamp. * - * If this differs from the value stored at __DRIdrawablePrivate::pStamp, + * If this differs from the value stored at __DRIdrawable::pStamp, * then the drawable information has been modified by the X server, and the * drawable information (below) should be retrieved from the X server. */ @@ -357,17 +357,12 @@ struct __DRIdrawablePrivateRec { /** * Pointer to context to which this drawable is currently bound. */ - __DRIcontextPrivate *driContextPriv; + __DRIcontext *driContextPriv; /** * Pointer to screen on which this drawable was created. */ - __DRIscreenPrivate *driScreenPriv; - - /** - * Called via glXSwapBuffers(). - */ - void (*swapBuffers)( __DRIdrawablePrivate *dPriv ); + __DRIscreen *driScreenPriv; /** * Controls swap interval as used by GLX_SGI_swap_control and @@ -376,13 +371,14 @@ struct __DRIdrawablePrivateRec { unsigned int swap_interval; struct { unsigned int tail; + unsigned int drawable_id; } dri2; }; /** * Per-context private driver information. */ -struct __DRIcontextPrivateRec { +struct __DRIcontextRec { /** * Kernel context handle used to access the device lock. */ @@ -401,23 +397,23 @@ struct __DRIcontextPrivateRec { /** * Pointer to drawable currently bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawablePriv; + __DRIdrawable *driDrawablePriv; /** * Pointer to drawable currently bound to this context for reading. */ - __DRIdrawablePrivate *driReadablePriv; + __DRIdrawable *driReadablePriv; /** * Pointer to screen on which this context was created. */ - __DRIscreenPrivate *driScreenPriv; + __DRIscreen *driScreenPriv; }; /** * Per-screen private driver information. */ -struct __DRIscreenPrivateRec { +struct __DRIscreenRec { /** * Current screen's number */ @@ -428,6 +424,7 @@ struct __DRIscreenPrivateRec { */ struct __DriverAPIRec DriverAPI; + const __DRIextension **extensions; /** * DDX / 2D driver version information. */ @@ -504,7 +501,7 @@ struct __DRIscreenPrivateRec { * context is created when the first "real" context is created on this * screen. */ - __DRIcontextPrivate dummyContextPriv; + __DRIcontext dummyContextPriv; /** * Device-dependent private information (not stored in the SAREA). @@ -518,13 +515,7 @@ struct __DRIscreenPrivateRec { */ __DRIscreen *psc; - /** - * Extensions provided by this driver. - */ - const __DRIextension **extensions; - /* Extensions provided by the loader. */ - const __DRIcontextModesExtension *contextModes; const __DRIgetDrawableInfoExtension *getDrawableInfo; const __DRIsystemTimeExtension *systemTime; const __DRIdamageExtension *damage; @@ -537,13 +528,16 @@ struct __DRIscreenPrivateRec { void *sarea; __DRIEventBuffer *buffer; __DRILock *lock; - __DRIcoreDRI2Extension *core; + __DRIloaderExtension *loader; } dri2; /* The lock actually in use, old sarea or DRI2 */ drmLock *lock; }; +struct __DRIconfigRec { + __GLcontextModes modes; +}; /** * Used to store a version which includes a major range instead of a single @@ -562,13 +556,13 @@ __driUtilMessage(const char *f, ...); extern void -__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp); +__driUtilUpdateDrawableInfo(__DRIdrawable *pdp); extern int -__driParseEvents(__DRIcontextPrivate *psp, __DRIdrawablePrivate *pdp); +__driParseEvents(__DRIcontext *psp, __DRIdrawable *pdp); extern float -driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, +driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust, int64_t current_ust ); #endif /* _DRI_UTIL_H_ */ diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 6a189e72858..237d51cf22b 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -467,8 +467,6 @@ GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, return GL_TRUE; } - - /** * Creates a set of \c __GLcontextModes that a driver will expose. * @@ -536,13 +534,11 @@ GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. */ -GLboolean -driFillInModes( __GLcontextModes ** ptr_to_modes, - GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, - int visType ) +__DRIconfig ** +driCreateConfigs(GLenum fb_format, GLenum fb_type, + const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + unsigned num_depth_stencil_bits, + const GLenum * db_modes, unsigned num_db_modes) { static const u_int8_t bits_table[3][4] = { /* R G B A */ @@ -606,16 +602,18 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, const u_int8_t * bits; const u_int32_t * masks; const int index = fb_type & 0x07; - __GLcontextModes * modes = *ptr_to_modes; + __DRIconfig **configs, **c; + __GLcontextModes *modes; unsigned i; unsigned j; unsigned k; - + unsigned num_modes; + unsigned num_accum_bits = 2; if ( bytes_per_pixel[ index ] == 0 ) { fprintf( stderr, "[%s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.\n", __FUNCTION__, __LINE__, fb_type ); - return GL_FALSE; + return NULL; } @@ -653,14 +651,23 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, default: fprintf( stderr, "[%s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.\n", __FUNCTION__, __LINE__, fb_format ); - return GL_FALSE; + return NULL; } + num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits; + configs = _mesa_calloc((num_modes + 1) * sizeof *configs); + if (configs == NULL) + return NULL; + c = configs; for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) { for ( i = 0 ; i < num_db_modes ; i++ ) { - for ( j = 0 ; j < 2 ; j++ ) { + for ( j = 0 ; j < num_accum_bits ; j++ ) { + *c = _mesa_malloc (sizeof **c); + modes = &(*c)->modes; + c++; + memset(modes, 0, sizeof *modes); modes->redBits = bits[0]; modes->greenBits = bits[1]; modes->blueBits = bits[2]; @@ -681,7 +688,13 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, modes->stencilBits = stencil_bits[k]; modes->depthBits = depth_bits[k]; - modes->visualType = visType; + modes->transparentPixel = GLX_NONE; + modes->transparentRed = GLX_DONT_CARE; + modes->transparentGreen = GLX_DONT_CARE; + modes->transparentBlue = GLX_DONT_CARE; + modes->transparentAlpha = GLX_DONT_CARE; + modes->transparentIndex = GLX_DONT_CARE; + modes->visualType = GLX_DONT_CARE; modes->renderType = GLX_RGBA_BIT; modes->drawableType = GLX_WINDOW_BIT; modes->rgbMode = GL_TRUE; @@ -701,11 +714,44 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, modes->haveDepthBuffer = (modes->depthBits > 0); modes->haveStencilBuffer = (modes->stencilBits > 0); - modes = modes->next; + modes->bindToTextureRgb = GL_TRUE; + modes->bindToTextureRgba = GL_TRUE; + modes->bindToMipmapTexture = GL_FALSE; + modes->bindToTextureTargets = modes->rgbMode ? + __DRI_ATTRIB_TEXTURE_1D_BIT | + __DRI_ATTRIB_TEXTURE_2D_BIT | + __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT : + 0; } } } + *c = NULL; - *ptr_to_modes = modes; - return GL_TRUE; + return configs; +} + +const __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b) +{ + const __DRIconfig **all; + int i, j, index; + + i = 0; + while (a[i] != NULL) + i++; + j = 0; + while (b[j] != NULL) + j++; + + all = _mesa_malloc((i + j + 1) * sizeof *all); + index = 0; + for (i = 0; a[i] != NULL; i++) + all[index++] = a[i]; + for (j = 0; b[j] != NULL; j++) + all[index++] = b[j]; + all[index++] = NULL; + + _mesa_free(a); + _mesa_free(b); + + return all; } diff --git a/src/mesa/drivers/dri/common/utils.h b/src/mesa/drivers/dri/common/utils.h index b2bab86e66c..45a78e5ca5a 100644 --- a/src/mesa/drivers/dri/common/utils.h +++ b/src/mesa/drivers/dri/common/utils.h @@ -112,10 +112,12 @@ extern GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, GLint *x, GLint *y, GLsizei *width, GLsizei *height ); -extern GLboolean driFillInModes( __GLcontextModes ** modes, - GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, int visType ); +extern __DRIconfig ** +driCreateConfigs(GLenum fb_format, GLenum fb_type, + const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + unsigned num_depth_stencil_bits, + const GLenum * db_modes, unsigned num_db_modes); + +const __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b); #endif /* DRI_DEBUG_H */ diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index d54c65cda43..7fd4e570d33 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -604,35 +604,18 @@ void ffbXMesaUpdateState(ffbContextPtr fmesa) } } -static const struct __DriverAPIRec ffbAPI = { - .DestroyScreen = ffbDestroyScreen, - .CreateContext = ffbCreateContext, - .DestroyContext = ffbDestroyContext, - .CreateBuffer = ffbCreateBuffer, - .DestroyBuffer = ffbDestroyBuffer, - .SwapBuffers = ffbSwapBuffers, - .MakeCurrent = ffbMakeCurrent, - .UnbindContext = ffbUnbindContext, - .GetSwapInfo = NULL, - .GetDrawableMSC = NULL, - .WaitForMSC = NULL, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL -}; - - -static __GLcontextModes * +static const __DRIconfig ** ffbFillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { - __GLcontextModes * modes; - __GLcontextModes * m; - unsigned num_modes; + __DRIconfig **configs; + __GLcontextModes *m; unsigned depth_buffer_factor; unsigned back_buffer_factor; GLenum fb_format; GLenum fb_type; + int i; /* GLX_SWAP_COPY_OML is only supported because the FFB driver doesn't * support pageflipping at all. @@ -644,7 +627,6 @@ ffbFillInModes( __DRIscreenPrivate *psp, u_int8_t depth_bits_array[3]; u_int8_t stencil_bits_array[3]; - depth_bits_array[0] = 0; depth_bits_array[1] = depth_bits; depth_bits_array[2] = depth_bits; @@ -660,8 +642,6 @@ ffbFillInModes( __DRIscreenPrivate *psp, depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; back_buffer_factor = (have_back_buffer) ? 3 : 1; - num_modes = depth_buffer_factor * back_buffer_factor * 4; - if ( pixel_bits == 16 ) { fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; @@ -671,35 +651,26 @@ ffbFillInModes( __DRIscreenPrivate *psp, fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - modes = (*psp->contextModes->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor); + if (configs == NULL) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; } - /* Mark the visual as slow if there are "fake" stencil bits. */ - for ( m = modes ; m != NULL ; m = m->next ) { - if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) { - m->visualRating = GLX_SLOW_CONFIG; + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; } } - return modes; + return (const __DRIconfig **) configs; } @@ -710,7 +681,8 @@ ffbFillInModes( __DRIscreenPrivate *psp, * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig ** +ffbInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 0, 1, 1 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -722,10 +694,25 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected ) ) return NULL; - psp->DriverAPI = ffbAPI; - if (!ffbInitDriver(psp)) return NULL; return ffbFillInModes( psp, 32, 16, 0, GL_TRUE ); } + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = ffbInitScreen, + .DestroyScreen = ffbDestroyScreen, + .CreateContext = ffbCreateContext, + .DestroyContext = ffbDestroyContext, + .CreateBuffer = ffbCreateBuffer, + .DestroyBuffer = ffbDestroyBuffer, + .SwapBuffers = ffbSwapBuffers, + .MakeCurrent = ffbMakeCurrent, + .UnbindContext = ffbUnbindContext, + .GetSwapInfo = NULL, + .GetDrawableMSC = NULL, + .WaitForMSC = NULL, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL +}; diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c index f41682cea71..62f0bb578c9 100644 --- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c +++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c @@ -238,7 +238,7 @@ gammaUnbindContext( __DRIcontextPrivate *driContextPriv ) return GL_TRUE; } -static struct __DriverAPIRec gammaAPI = { +const struct __DriverAPIRec driDriverAPI = { gammaInitDriver, gammaDestroyScreen, gammaCreateContext, diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index c5c2a0d6fb3..4bfe6f264fa 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -56,78 +56,13 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. extern const struct dri_extension card_extensions[]; -static __GLcontextModes *fill_in_modes( __GLcontextModes *modes, - unsigned pixel_bits, - unsigned depth_bits, - unsigned stencil_bits, - const GLenum * db_modes, - unsigned num_db_modes, - int visType ) -{ - static const u_int8_t bits[1][4] = { - { 5, 6, 5, 0 } - }; - - static const u_int32_t masks[1][4] = { - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 } - }; - - unsigned i; - unsigned j; - const unsigned index = 0; - - for ( i = 0 ; i < num_db_modes ; i++ ) { - for ( j = 0 ; j < 2 ; j++ ) { - - modes->redBits = bits[index][0]; - modes->greenBits = bits[index][1]; - modes->blueBits = bits[index][2]; - modes->alphaBits = bits[index][3]; - modes->redMask = masks[index][0]; - modes->greenMask = masks[index][1]; - modes->blueMask = masks[index][2]; - modes->alphaMask = masks[index][3]; - modes->rgbBits = modes->redBits + modes->greenBits - + modes->blueBits + modes->alphaBits; - - modes->accumRedBits = 16 * j; - modes->accumGreenBits = 16 * j; - modes->accumBlueBits = 16 * j; - modes->accumAlphaBits = (masks[index][3] != 0) ? 16 * j : 0; - modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; - - modes->stencilBits = stencil_bits; - modes->depthBits = depth_bits; - - modes->visualType = visType; - modes->renderType = GLX_RGBA_BIT; - modes->drawableType = GLX_WINDOW_BIT; - modes->rgbMode = GL_TRUE; - - if ( db_modes[i] == GLX_NONE ) { - modes->doubleBufferMode = GL_FALSE; - } - else { - modes->doubleBufferMode = GL_TRUE; - modes->swapMethod = db_modes[i]; - } - - modes = modes->next; - } - } - - return modes; - -} - - -static __GLcontextModes * +static const __DRIconfig ** i810FillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) -{ __GLcontextModes * modes; +{ + __DRIconfig **configs; __GLcontextModes * m; - unsigned num_modes; unsigned depth_buffer_factor; unsigned back_buffer_factor; unsigned i; @@ -141,50 +76,42 @@ i810FillInModes( __DRIscreenPrivate *psp, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - int depth_buffer_modes[2][2]; - + u_int8_t depth_bits_array[2]; + u_int8_t stencil_bits_array[2]; - depth_buffer_modes[0][0] = depth_bits; - depth_buffer_modes[1][0] = depth_bits; + depth_bits_array[0] = depth_bits; + depth_bits_array[1] = depth_bits; /* Just like with the accumulation buffer, always provide some modes * with a stencil buffer. It will be a sw fallback, but some apps won't * care about that. */ - depth_buffer_modes[0][1] = 0; - depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits; + stencil_bits_array[0] = 0; + stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; - num_modes = depth_buffer_factor * back_buffer_factor * 4; - - modes = (*psp->contextModes->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - for ( i = 0 ; i < depth_buffer_factor ; i++ ) { - m = fill_in_modes( m, pixel_bits, - depth_buffer_modes[i][0], depth_buffer_modes[i][1], - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ); - } - - for ( i = 0 ; i < depth_buffer_factor ; i++ ) { - m = fill_in_modes( m, pixel_bits, - depth_buffer_modes[i][0], depth_buffer_modes[i][1], - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ); + configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, back_buffer_factor); + if (configs == NULL) { + fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", + __func__, __LINE__ ); + return NULL; } /* Mark the visual as slow if there are "fake" stencil bits. */ - for ( m = modes ; m != NULL ; m = m->next ) { - if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) { + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { m->visualRating = GLX_SLOW_CONFIG; } } - return modes; - + return (const __DRIconfig **) configs; } @@ -220,12 +147,24 @@ static drmBufMapPtr i810_create_empty_buffers(void) } -static GLboolean -i810InitDriver(__DRIscreenPrivate *sPriv) +static const __DRIconfig ** +i810InitScreen(__DRIscreen *sPriv) { + static const __DRIversion ddx_expected = { 1, 0, 0 }; + static const __DRIversion dri_expected = { 4, 0, 0 }; + static const __DRIversion drm_expected = { 1, 2, 0 }; i810ScreenPrivate *i810Screen; I810DRIPtr gDRIPriv = (I810DRIPtr)sPriv->pDevPriv; + if ( ! driCheckDriDdxDrmVersions2( "i810", + &sPriv->dri_version, & dri_expected, + &sPriv->ddx_version, & ddx_expected, + &sPriv->drm_version, & drm_expected ) ) { + return NULL; + } + + driInitExtensions( NULL, card_extensions, GL_TRUE ); + if (sPriv->devPrivSize != sizeof(I810DRIRec)) { fprintf(stderr,"\nERROR! sizeof(I810DRIRec) does not match passed size from device driver\n"); return GL_FALSE; @@ -313,7 +252,7 @@ i810InitDriver(__DRIscreenPrivate *sPriv) i810Screen->sarea_priv_offset = gDRIPriv->sarea_priv_offset; - return GL_TRUE; + return i810FillInModes(sPriv, 16, 16, 0, 1); } static void @@ -402,8 +341,8 @@ i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); } - -static const struct __DriverAPIRec i810API = { +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = i810InitScreen, .DestroyScreen = i810DestroyScreen, .CreateContext = i810CreateContext, .DestroyContext = i810DestroyContext, @@ -418,33 +357,3 @@ static const struct __DriverAPIRec i810API = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; - - -/** - * This is the driver specific part of the createNewScreen entry point. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -PUBLIC __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) -{ - static const __DRIversion ddx_expected = { 1, 0, 0 }; - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 2, 0 }; - - if ( ! driCheckDriDdxDrmVersions2( "i810", - &psp->dri_version, & dri_expected, - &psp->ddx_version, & ddx_expected, - &psp->drm_version, & drm_expected ) ) { - return NULL; - } - - psp->DriverAPI = i810API; - driInitExtensions( NULL, card_extensions, GL_TRUE ); - - if (!i810InitDriver(psp)) - return NULL; - - return i810FillInModes(psp, 16, 16, 0, 1); -} diff --git a/src/mesa/drivers/dri/i915/i830_tex.c b/src/mesa/drivers/dri/i915/i830_tex.c index fed464d1aac..79b0fcf596f 100644 --- a/src/mesa/drivers/dri/i915/i830_tex.c +++ b/src/mesa/drivers/dri/i915/i830_tex.c @@ -96,5 +96,7 @@ i830TexEnv(GLcontext * ctx, GLenum target, void i830InitTextureFuncs(struct dd_function_table *functions) { +/* functions->TexEnv = i830TexEnv; +*/ } diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 7613b9d2a6f..4e9b022eaeb 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -114,10 +114,12 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) { GLcontext *ctx = &intel->ctx; struct i830_context *i830 = i830_context(ctx); - struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; + struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit]; + struct gl_texture_object *tObj = tUnit->_Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); struct gl_texture_image *firstImage; GLuint *state = i830->state.Tex[unit], format, pitch; + GLint lodbias; memset(state, 0, sizeof(state)); @@ -243,8 +245,14 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } } - state[I830_TEXREG_TM0S3] = i830->lodbias_tm0s3[unit]; - + lodbias = (int) ((tUnit->LodBias + tObj->LodBias) * 16.0); + if (lodbias < -64) + lodbias = -64; + if (lodbias > 63) + lodbias = 63; + + state[I830_TEXREG_TM0S3] = ((lodbias << TM0S3_LOD_BIAS_SHIFT) & + TM0S3_LOD_BIAS_MASK); #if 0 /* YUV conversion: */ diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 1f4bc91d77e..c5a85fe0352 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -25,6 +25,7 @@ * **************************************************************************/ +#include "glapi.h" #include "i830_context.h" #include "i830_reg.h" @@ -418,8 +419,9 @@ i830_emit_state(struct intel_context *intel) { struct i830_context *i830 = i830_context(&intel->ctx); struct i830_hw_state *state = i830->current; - int i; + int i, ret, count; GLuint dirty; + GET_CURRENT_CONTEXT(ctx); BATCH_LOCALS; /* We don't hold the lock at this point, so want to make sure that @@ -435,6 +437,34 @@ i830_emit_state(struct intel_context *intel) */ intel_batchbuffer_require_space(intel->batch, get_state_size(state) + 8, LOOP_CLIPRECTS); + count = 0; + again: + dirty = get_dirty(state); + + ret = 0; + if (dirty & I830_UPLOAD_BUFFERS) { + ret |= dri_bufmgr_check_aperture_space(state->draw_region->buffer); + ret |= dri_bufmgr_check_aperture_space(state->depth_region->buffer); + } + + for (i = 0; i < I830_TEX_UNITS; i++) + if (dirty & I830_UPLOAD_TEX(i)) { + if (state->tex_buffer[i]) { + ret |= dri_bufmgr_check_aperture_space(state->tex_buffer[i]); + } + } + + if (ret) { + if (count == 0) { + count++; + intel_batchbuffer_flush(intel->batch); + goto again; + } else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "i830 emit state"); + assert(0); + } + } + /* Do this here as we may have flushed the batchbuffer above, * causing more state to be dirty! @@ -666,6 +696,11 @@ i830_assert_not_dirty( struct intel_context *intel ) assert(!get_dirty(state)); } +static void +i830_note_unlock( struct intel_context *intel ) +{ + /* nothing */ +} void i830InitVtbl(struct i830_context *i830) @@ -681,4 +716,5 @@ i830InitVtbl(struct i830_context *i830) i830->intel.vtbl.render_start = i830_render_start; i830->intel.vtbl.render_prevalidate = i830_render_prevalidate; i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty; + i830->intel.vtbl.note_unlock = i830_note_unlock; } diff --git a/src/mesa/drivers/dri/i915/i915_tex.c b/src/mesa/drivers/dri/i915/i915_tex.c index 59e148ca04e..386617a1ff1 100644 --- a/src/mesa/drivers/dri/i915/i915_tex.c +++ b/src/mesa/drivers/dri/i915/i915_tex.c @@ -74,5 +74,7 @@ i915TexEnv(GLcontext * ctx, GLenum target, void i915InitTextureFuncs(struct dd_function_table *functions) { +/* functions->TexEnv = i915TexEnv; +*/ } diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c index dfd02112bad..b5085f49d41 100644 --- a/src/mesa/drivers/dri/i915/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c @@ -25,8 +25,8 @@ * **************************************************************************/ -/* Code to layout images in a mipmap tree for i915 and i945 - * respectively. +/** @file i915_tex_layout.c + * Code to layout images in a mipmap tree for i830M-GM915 and G945 and beyond. */ #include "intel_mipmap_tree.h" @@ -36,141 +36,206 @@ #define FILE_DEBUG_FLAG DEBUG_TEXTURE -static GLint initial_offsets[6][2] = { {0, 0}, -{0, 2}, -{1, 0}, -{1, 2}, -{1, 1}, -{1, 3} +static GLint initial_offsets[6][2] = { + [FACE_POS_X] = {0, 0}, + [FACE_POS_Y] = {1, 0}, + [FACE_POS_Z] = {1, 1}, + [FACE_NEG_X] = {0, 2}, + [FACE_NEG_Y] = {1, 2}, + [FACE_NEG_Z] = {1, 3}, }; -static GLint step_offsets[6][2] = { {0, 2}, -{0, 2}, -{-1, 2}, -{-1, 2}, -{-1, 1}, -{-1, 1} +static GLint step_offsets[6][2] = { + [FACE_POS_X] = {0, 2}, + [FACE_POS_Y] = {-1, 2}, + [FACE_POS_Z] = {-1, 1}, + [FACE_NEG_X] = {0, 2}, + [FACE_NEG_Y] = {-1, 2}, + [FACE_NEG_Z] = {-1, 1}, }; -GLboolean -i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) +/** + * Cube texture map layout for i830M-GM915. + * + * Hardware layout looks like: + * + * +-------+-------+ + * | | | + * | | | + * | | | + * | +x | +y | + * | | | + * | | | + * | | | + * | | | + * +---+---+-------+ + * | | | | + * | +x| +y| | + * | | | | + * | | | | + * +-+-+---+ +z | + * | | | | | + * +-+-+ +z| | + * | | | | + * +-+-+---+-------+ + * | | | + * | | | + * | | | + * | -x | -y | + * | | | + * | | | + * | | | + * | | | + * +---+---+-------+ + * | | | | + * | -x| -y| | + * | | | | + * | | | | + * +-+-+---+ -z | + * | | | | | + * +-+-+ -z| | + * | | | | + * +-+---+-------+ + * + */ +static void +i915_miptree_layout_cube(struct intel_context *intel, + struct intel_mipmap_tree * mt) { + const GLuint dim = mt->width0; + GLuint face; + GLuint lvlWidth = mt->width0, lvlHeight = mt->height0; GLint level; - switch (mt->target) { - case GL_TEXTURE_CUBE_MAP:{ - const GLuint dim = mt->width0; - GLuint face; - GLuint lvlWidth = mt->width0, lvlHeight = mt->height0; - - assert(lvlWidth == lvlHeight); /* cubemap images are square */ - - /* double pitch for cube layouts */ - mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2); - mt->total_height = dim * 4; - - for (level = mt->first_level; level <= mt->last_level; level++) { - intel_miptree_set_level_info(mt, level, 6, - 0, 0, - /*OLD: mt->pitch, mt->total_height,*/ - lvlWidth, lvlHeight, - 1); - lvlWidth /= 2; - lvlHeight /= 2; - } - - for (face = 0; face < 6; face++) { - GLuint x = initial_offsets[face][0] * dim; - GLuint y = initial_offsets[face][1] * dim; - GLuint d = dim; - - for (level = mt->first_level; level <= mt->last_level; level++) { - intel_miptree_set_image_offset(mt, level, face, x, y); - - if (d == 0) - _mesa_printf("cube mipmap %d/%d (%d..%d) is 0x0\n", - face, level, mt->first_level, mt->last_level); - - d >>= 1; - x += step_offsets[face][0] * d; - y += step_offsets[face][1] * d; - } - } - break; - } - case GL_TEXTURE_3D:{ - GLuint width = mt->width0; - GLuint height = mt->height0; - GLuint depth = mt->depth0; - GLuint stack_height = 0; - - /* Calculate the size of a single slice. - */ - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); - - /* XXX: hardware expects/requires 9 levels at minimum. - */ - for (level = mt->first_level; level <= MAX2(8, mt->last_level); - level++) { - intel_miptree_set_level_info(mt, level, depth, 0, mt->total_height, - width, height, depth); - - - stack_height += MAX2(2, height); - - width = minify(width); - height = minify(height); - depth = minify(depth); - } - - /* Fixup depth image_offsets: - */ - depth = mt->depth0; - for (level = mt->first_level; level <= mt->last_level; level++) { - GLuint i; - for (i = 0; i < depth; i++) - intel_miptree_set_image_offset(mt, level, i, - 0, i * stack_height); - - depth = minify(depth); - } - - - /* Multiply slice size by texture depth for total size. It's - * remarkable how wasteful of memory the i915 texture layouts - * are. They are largely fixed in the i945. - */ - mt->total_height = stack_height * mt->depth0; - break; + assert(lvlWidth == lvlHeight); /* cubemap images are square */ + + /* double pitch for cube layouts */ + mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2); + mt->total_height = dim * 4; + + for (level = mt->first_level; level <= mt->last_level; level++) { + intel_miptree_set_level_info(mt, level, 6, + 0, 0, + /*OLD: mt->pitch, mt->total_height,*/ + lvlWidth, lvlHeight, + 1); + lvlWidth /= 2; + lvlHeight /= 2; + } + + for (face = 0; face < 6; face++) { + GLuint x = initial_offsets[face][0] * dim; + GLuint y = initial_offsets[face][1] * dim; + GLuint d = dim; + + for (level = mt->first_level; level <= mt->last_level; level++) { + intel_miptree_set_image_offset(mt, level, face, x, y); + + if (d == 0) + _mesa_printf("cube mipmap %d/%d (%d..%d) is 0x0\n", + face, level, mt->first_level, mt->last_level); + + d >>= 1; + x += step_offsets[face][0] * d; + y += step_offsets[face][1] * d; } + } +} - default:{ - GLuint width = mt->width0; - GLuint height = mt->height0; - GLuint img_height; +static void +i915_miptree_layout_3d(struct intel_context *intel, + struct intel_mipmap_tree * mt) +{ + GLuint width = mt->width0; + GLuint height = mt->height0; + GLuint depth = mt->depth0; + GLuint stack_height = 0; + GLint level; - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); - mt->total_height = 0; + /* Calculate the size of a single slice. */ + mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); - for (level = mt->first_level; level <= mt->last_level; level++) { - intel_miptree_set_level_info(mt, level, 1, - 0, mt->total_height, - width, height, 1); + /* XXX: hardware expects/requires 9 levels at minimum. */ + for (level = mt->first_level; level <= MAX2(8, mt->last_level); level++) { + intel_miptree_set_level_info(mt, level, depth, 0, mt->total_height, + width, height, depth); - if (mt->compressed) - img_height = MAX2(1, height / 4); - else - img_height = (MAX2(2, height) + 1) & ~1; + stack_height += MAX2(2, height); - mt->total_height += img_height; + width = minify(width); + height = minify(height); + depth = minify(depth); + } - width = minify(width); - height = minify(height); - } - break; + /* Fixup depth image_offsets: */ + depth = mt->depth0; + for (level = mt->first_level; level <= mt->last_level; level++) { + GLuint i; + for (i = 0; i < depth; i++) { + intel_miptree_set_image_offset(mt, level, i, + 0, i * stack_height); } + + depth = minify(depth); + } + + /* Multiply slice size by texture depth for total size. It's + * remarkable how wasteful of memory the i915 texture layouts + * are. They are largely fixed in the i945. + */ + mt->total_height = stack_height * mt->depth0; +} + +static void +i915_miptree_layout_2d(struct intel_context *intel, + struct intel_mipmap_tree * mt) +{ + GLuint width = mt->width0; + GLuint height = mt->height0; + GLuint img_height; + GLint level; + + mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); + mt->total_height = 0; + + for (level = mt->first_level; level <= mt->last_level; level++) { + intel_miptree_set_level_info(mt, level, 1, + 0, mt->total_height, + width, height, 1); + + if (mt->compressed) + img_height = MAX2(1, height / 4); + else + img_height = (MAX2(2, height) + 1) & ~1; + + mt->total_height += img_height; + + width = minify(width); + height = minify(height); + } +} + +GLboolean +i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) +{ + switch (mt->target) { + case GL_TEXTURE_CUBE_MAP: + i915_miptree_layout_cube(intel, mt); + break; + case GL_TEXTURE_3D: + i915_miptree_layout_3d(intel, mt); + break; + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_TEXTURE_RECTANGLE_ARB: + i915_miptree_layout_2d(intel, mt); + break; + default: + _mesa_problem(NULL, "Unexpected tex target in i915_miptree_layout()"); + break; } + DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, mt->pitch, mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp); @@ -179,160 +244,229 @@ i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) } -GLboolean -i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) +/** + * Cube texture map layout for GM945 and later. + * + * The hardware layout looks like the 830-915 layout, except for the small + * sizes. A zoomed in view of the layout for 945 is: + * + * +-------+-------+ + * | 8x8 | 8x8 | + * | | | + * | | | + * | +x | +y | + * | | | + * | | | + * | | | + * | | | + * +---+---+-------+ + * |4x4| | 8x8 | + * | +x| | | + * | | | | + * | | | | + * +---+ | +z | + * |4x4| | | + * | +y| | | + * | | | | + * +---+ +-------+ + * + * ... + * + * +-------+-------+ + * | 8x8 | 8x8 | + * | | | + * | | | + * | -x | -y | + * | | | + * | | | + * | | | + * | | | + * +---+---+-------+ + * |4x4| | 8x8 | + * | -x| | | + * | | | | + * | | | | + * +---+ | -z | + * |4x4| | | + * | -y| | | + * | | | | + * +---+ +---+---+---+---+---+---+---+---+---+ + * |4x4| |4x4| |2x2| |2x2| |2x2| |2x2| + * | +z| | -z| | +x| | +y| | +z| | -x| ... + * | | | | | | | | | | | | + * +---+ +---+ +---+ +---+ +---+ +---+ + * + * The bottom row continues with the remaining 2x2 then the 1x1 mip contents + * in order, with each of them aligned to a 4x4 block boundary. Thus, for + * 32x32 cube maps and smaller, the bottom row layout is going to dictate the + * pitch of the tree. For a tree with 4x4 images, the pitch is at least + * 14 * 8 = 112 texels, for 2x2 it is at least 12 * 8 texels, and for 1x1 + * it is 6 * 8 texels. + */ + +static void +i945_miptree_layout_cube(struct intel_context *intel, + struct intel_mipmap_tree * mt) { + const GLuint dim = mt->width0; + GLuint face; + GLuint lvlWidth = mt->width0, lvlHeight = mt->height0; GLint level; - switch (mt->target) { - case GL_TEXTURE_CUBE_MAP:{ - const GLuint dim = mt->width0; - GLuint face; - GLuint lvlWidth = mt->width0, lvlHeight = mt->height0; - - assert(lvlWidth == lvlHeight); /* cubemap images are square */ - - /* Depending on the size of the largest images, pitch can be - * determined either by the old-style packing of cubemap faces, - * or the final row of 4x4, 2x2 and 1x1 faces below this. - */ - if (dim > 32) - mt->pitch = intel_miptree_pitch_align (intel, mt, dim); - else - mt->pitch = 14 * 8; - - mt->total_height = dim * 4 + 4; - - /* Set all the levels to effectively occupy the whole rectangular region. - */ - for (level = mt->first_level; level <= mt->last_level; level++) { - intel_miptree_set_level_info(mt, level, 6, - 0, 0, - lvlWidth, lvlHeight, 1); - lvlWidth /= 2; - lvlHeight /= 2; + assert(lvlWidth == lvlHeight); /* cubemap images are square */ + + /* Depending on the size of the largest images, pitch can be + * determined either by the old-style packing of cubemap faces, + * or the final row of 4x4, 2x2 and 1x1 faces below this. + */ + if (dim > 32) + mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2); + else + mt->pitch = intel_miptree_pitch_align (intel, mt, 14 * 8); + + if (dim >= 4) + mt->total_height = dim * 4 + 4; + else + mt->total_height = 4; + + /* Set all the levels to effectively occupy the whole rectangular region. */ + for (level = mt->first_level; level <= mt->last_level; level++) { + intel_miptree_set_level_info(mt, level, 6, + 0, 0, + lvlWidth, lvlHeight, 1); + lvlWidth /= 2; + lvlHeight /= 2; + } + + for (face = 0; face < 6; face++) { + GLuint x = initial_offsets[face][0] * dim; + GLuint y = initial_offsets[face][1] * dim; + GLuint d = dim; + + if (dim == 4 && face >= 4) { + y = mt->total_height - 4; + x = (face - 4) * 8; + } else if (dim < 4 && (face > 0 || mt->first_level > 0)) { + y = mt->total_height - 4; + x = face * 8; + } + + for (level = mt->first_level; level <= mt->last_level; level++) { + intel_miptree_set_image_offset(mt, level, face, x, y); + + d >>= 1; + + switch (d) { + case 4: + switch (face) { + case FACE_POS_X: + case FACE_NEG_X: + x += step_offsets[face][0] * d; + y += step_offsets[face][1] * d; + break; + case FACE_POS_Y: + case FACE_NEG_Y: + y += 12; + x -= 8; + break; + case FACE_POS_Z: + case FACE_NEG_Z: + y = mt->total_height - 4; + x = (face - 4) * 8; + break; + } + + case 2: + y = mt->total_height - 4; + x = 16 + face * 8; + break; + + case 1: + x += 48; + break; + + default: + x += step_offsets[face][0] * d; + y += step_offsets[face][1] * d; + break; } + } + } +} + +static void +i945_miptree_layout_3d(struct intel_context *intel, + struct intel_mipmap_tree * mt) +{ + GLuint width = mt->width0; + GLuint height = mt->height0; + GLuint depth = mt->depth0; + GLuint pack_x_pitch, pack_x_nr; + GLuint pack_y_pitch; + GLuint level; + + mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); + mt->total_height = 0; + + pack_y_pitch = MAX2(mt->height0, 2); + pack_x_pitch = mt->pitch; + pack_x_nr = 1; + + for (level = mt->first_level; level <= mt->last_level; level++) { + GLint x = 0; + GLint y = 0; + GLint q, j; + + intel_miptree_set_level_info(mt, level, depth, + 0, mt->total_height, + width, height, depth); + + for (q = 0; q < depth;) { + for (j = 0; j < pack_x_nr && q < depth; j++, q++) { + intel_miptree_set_image_offset(mt, level, q, x, y); + x += pack_x_pitch; + } + + x = 0; + y += pack_y_pitch; + } + mt->total_height += y; - for (face = 0; face < 6; face++) { - GLuint x = initial_offsets[face][0] * dim; - GLuint y = initial_offsets[face][1] * dim; - GLuint d = dim; - - if (dim == 4 && face >= 4) { - y = mt->total_height - 4; - x = (face - 4) * 8; - } - else if (dim < 4 && (face > 0 || mt->first_level > 0)) { - y = mt->total_height - 4; - x = face * 8; - } - - for (level = mt->first_level; level <= mt->last_level; level++) { - intel_miptree_set_image_offset(mt, level, face, x, y); - - d >>= 1; - - switch (d) { - case 4: - switch (face) { - case FACE_POS_X: - case FACE_NEG_X: - x += step_offsets[face][0] * d; - y += step_offsets[face][1] * d; - break; - case FACE_POS_Y: - case FACE_NEG_Y: - y += 12; - x -= 8; - break; - case FACE_POS_Z: - case FACE_NEG_Z: - y = mt->total_height - 4; - x = (face - 4) * 8; - break; - } - - case 2: - y = mt->total_height - 4; - x = 16 + face * 8; - break; - - case 1: - x += 48; - break; - - default: - x += step_offsets[face][0] * d; - y += step_offsets[face][1] * d; - break; - } - } - } - break; + if (pack_x_pitch > 4) { + pack_x_pitch >>= 1; + pack_x_nr <<= 1; + assert(pack_x_pitch * pack_x_nr <= mt->pitch); } - case GL_TEXTURE_3D:{ - GLuint width = mt->width0; - GLuint height = mt->height0; - GLuint depth = mt->depth0; - GLuint pack_x_pitch, pack_x_nr; - GLuint pack_y_pitch; - GLuint level; - - mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0); - mt->total_height = 0; - - pack_y_pitch = MAX2(mt->height0, 2); - pack_x_pitch = mt->pitch; - pack_x_nr = 1; - - for (level = mt->first_level; level <= mt->last_level; level++) { - GLuint nr_images = mt->target == GL_TEXTURE_3D ? depth : 6; - GLint x = 0; - GLint y = 0; - GLint q, j; - - intel_miptree_set_level_info(mt, level, nr_images, - 0, mt->total_height, - width, height, depth); - - for (q = 0; q < nr_images;) { - for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) { - intel_miptree_set_image_offset(mt, level, q, x, y); - x += pack_x_pitch; - } - - x = 0; - y += pack_y_pitch; - } - - - mt->total_height += y; - - if (pack_x_pitch > 4) { - pack_x_pitch >>= 1; - pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr <= mt->pitch); - } - - if (pack_y_pitch > 2) { - pack_y_pitch >>= 1; - } - - width = minify(width); - height = minify(height); - depth = minify(depth); - } - break; + + if (pack_y_pitch > 2) { + pack_y_pitch >>= 1; } + width = minify(width); + height = minify(height); + depth = minify(depth); + } +} + +GLboolean +i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt) +{ + switch (mt->target) { + case GL_TEXTURE_CUBE_MAP: + i945_miptree_layout_cube(intel, mt); + break; + case GL_TEXTURE_3D: + i945_miptree_layout_3d(intel, mt); + break; case GL_TEXTURE_1D: case GL_TEXTURE_2D: case GL_TEXTURE_RECTANGLE_ARB: - i945_miptree_layout_2d(intel, mt); - break; + i945_miptree_layout_2d(intel, mt); + break; default: _mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()"); + break; } DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index ba420932870..987c6c0454c 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -38,7 +38,7 @@ static GLuint -translate_texture_format(GLuint mesa_format) +translate_texture_format(GLuint mesa_format, GLenum DepthMode) { switch (mesa_format) { case MESA_FORMAT_L8: @@ -65,7 +65,7 @@ translate_texture_format(GLuint mesa_format) case MESA_FORMAT_RGBA_FXT1: return (MAPSURF_COMPRESSED | MT_COMPRESS_FXT1); case MESA_FORMAT_Z16: - return (MAPSURF_16BIT | MT_16BIT_L16); + return (MAPSURF_16BIT | (DepthMode==GL_ALPHA?MT_16BIT_A16:MT_16BIT_L16)); case MESA_FORMAT_RGBA_DXT1: case MESA_FORMAT_RGB_DXT1: return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1); @@ -119,10 +119,12 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) { GLcontext *ctx = &intel->ctx; struct i915_context *i915 = i915_context(ctx); - struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; + struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit]; + struct gl_texture_object *tObj = tUnit->_Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); struct gl_texture_image *firstImage; GLuint *state = i915->state.Tex[unit], format, pitch; + GLint lodbias; memset(state, 0, sizeof(state)); @@ -166,7 +168,8 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) 0, intelObj-> firstLevel); - format = translate_texture_format(firstImage->TexFormat->MesaFormat); + format = translate_texture_format(firstImage->TexFormat->MesaFormat, + tObj->DepthMode); pitch = intelObj->mt->pitch * intelObj->mt->cpp; } @@ -231,7 +234,13 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } } - state[I915_TEXREG_SS2] = i915->lodbias_ss2[unit]; + lodbias = (int) ((tUnit->LodBias + tObj->LodBias) * 16.0); + if (lodbias < -256) + lodbias = -256; + if (lodbias > 255) + lodbias = 255; + state[I915_TEXREG_SS2] = ((lodbias << SS2_LOD_BIAS_SHIFT) & + SS2_LOD_BIAS_MASK); /* YUV conversion: */ @@ -248,8 +257,13 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) (SS2_SHADOW_ENABLE | intel_translate_shadow_compare_func(tObj->CompareFunc)); - minFilt = FILTER_4X4_FLAT; - magFilt = FILTER_4X4_FLAT; + if (tObj->Target == GL_TEXTURE_1D) { + minFilt = FILTER_NEAREST; + magFilt = FILTER_NEAREST; + } else { + minFilt = FILTER_4X4_FLAT; + magFilt = FILTER_4X4_FLAT; + } } state[I915_TEXREG_SS2] |= ((minFilt << SS2_MIN_FILTER_SHIFT) | diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 40c5de26c63..5cf74d59061 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -43,6 +43,8 @@ #include "i915_reg.h" #include "i915_context.h" +#include "glapi.h" + static void i915_render_prevalidate(struct intel_context *intel) { @@ -295,7 +297,9 @@ i915_emit_state(struct intel_context *intel) struct i915_context *i915 = i915_context(&intel->ctx); struct i915_hw_state *state = i915->current; int i; + int ret, count; GLuint dirty; + GET_CURRENT_CONTEXT(ctx); BATCH_LOCALS; /* We don't hold the lock at this point, so want to make sure that @@ -311,7 +315,37 @@ i915_emit_state(struct intel_context *intel) */ intel_batchbuffer_require_space(intel->batch, get_state_size(state) + 8, LOOP_CLIPRECTS); + count = 0; + again: + dirty = get_dirty(state); + ret = 0; + if (dirty & I915_UPLOAD_BUFFERS) { + ret |= dri_bufmgr_check_aperture_space(state->draw_region->buffer); + ret |= dri_bufmgr_check_aperture_space(state->depth_region->buffer); + } + + if (dirty & I915_UPLOAD_TEX_ALL) { + for (i = 0; i < I915_TEX_UNITS; i++) + if (dirty & I915_UPLOAD_TEX(i)) { + if (state->tex_buffer[i]) { + ret |= dri_bufmgr_check_aperture_space(state->tex_buffer[i]); + } + } + } + if (ret) { + if (count == 0) { + count++; + intel_batchbuffer_flush(intel->batch); + goto again; + } else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "i915 emit state"); + assert(0); + } + } + + /* work out list of buffers to emit */ + /* Do this here as we may have flushed the batchbuffer above, * causing more state to be dirty! */ @@ -572,6 +606,12 @@ i915_assert_not_dirty( struct intel_context *intel ) assert(!dirty); } +static void +i915_note_unlock( struct intel_context *intel ) +{ + /* nothing */ +} + void i915InitVtbl(struct i915_context *i915) @@ -587,4 +627,5 @@ i915InitVtbl(struct i915_context *i915) i915->intel.vtbl.update_texture_state = i915UpdateTextureState; i915->intel.vtbl.flush_cmd = i915_flush_cmd; i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty; + i915->intel.vtbl.note_unlock = i915_note_unlock; } diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 29f0b51ba63..bbb4e0f3cda 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -311,10 +311,18 @@ intel_wpos_triangle(struct intel_context *intel, { GLuint offset = intel->wpos_offset; GLuint size = intel->wpos_size; + GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset); + GLfloat *v1_wpos = (GLfloat *)((char *)v1 + offset); + GLfloat *v2_wpos = (GLfloat *)((char *)v2 + offset); + + __memcpy(v0_wpos, v0, size); + __memcpy(v1_wpos, v1, size); + __memcpy(v2_wpos, v2, size); + + v0_wpos[1] = -v0_wpos[1] + intel->driDrawable->h; + v1_wpos[1] = -v1_wpos[1] + intel->driDrawable->h; + v2_wpos[1] = -v2_wpos[1] + intel->driDrawable->h; - __memcpy(((char *) v0) + offset, v0, size); - __memcpy(((char *) v1) + offset, v1, size); - __memcpy(((char *) v2) + offset, v2, size); intel_draw_triangle(intel, v0, v1, v2); } @@ -326,9 +334,14 @@ intel_wpos_line(struct intel_context *intel, { GLuint offset = intel->wpos_offset; GLuint size = intel->wpos_size; + GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset); + GLfloat *v1_wpos = (GLfloat *)((char *)v1 + offset); + + __memcpy(v0_wpos, v0, size); + __memcpy(v1_wpos, v1, size); - __memcpy(((char *) v0) + offset, v0, size); - __memcpy(((char *) v1) + offset, v1, size); + v0_wpos[1] = -v0_wpos[1] + intel->driDrawable->h; + v1_wpos[1] = -v1_wpos[1] + intel->driDrawable->h; intel_draw_line(intel, v0, v1); } @@ -339,8 +352,10 @@ intel_wpos_point(struct intel_context *intel, intelVertexPtr v0) { GLuint offset = intel->wpos_offset; GLuint size = intel->wpos_size; + GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset); - __memcpy(((char *) v0) + offset, v0, size); + __memcpy(v0_wpos, v0, size); + v0_wpos[1] = -v0_wpos[1] + intel->driDrawable->h; intel_draw_point(intel, v0); } diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c index 24b0288f887..ce34da165cb 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.c +++ b/src/mesa/drivers/dri/i965/brw_clip.c @@ -168,12 +168,10 @@ static void upload_clip_prog( struct brw_context *brw ) offset_front = 0; break; case GL_LINE: - key.do_unfilled = 1; fill_front = CLIP_LINE; offset_front = brw->attribs.Polygon->OffsetLine; break; case GL_POINT: - key.do_unfilled = 1; fill_front = CLIP_POINT; offset_front = brw->attribs.Polygon->OffsetPoint; break; @@ -188,26 +186,23 @@ static void upload_clip_prog( struct brw_context *brw ) offset_back = 0; break; case GL_LINE: - key.do_unfilled = 1; fill_back = CLIP_LINE; offset_back = brw->attribs.Polygon->OffsetLine; break; case GL_POINT: - key.do_unfilled = 1; fill_back = CLIP_POINT; offset_back = brw->attribs.Polygon->OffsetPoint; break; } } - if (brw->attribs.Polygon->BackMode != GL_FILL || - brw->attribs.Polygon->FrontMode != GL_FILL) - key.do_unfilled = 1; + if (brw->attribs.Polygon->BackMode != GL_FILL || + brw->attribs.Polygon->FrontMode != GL_FILL) { + key.do_unfilled = 1; - /* Most cases the fixed function units will handle. Cases where - * one or more polygon faces are unfilled will require help: - */ - if (key.do_unfilled) { + /* Most cases the fixed function units will handle. Cases where + * one or more polygon faces are unfilled will require help: + */ key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED; if (offset_back || offset_front) { diff --git a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c index 918e0001870..57ebf388f58 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c +++ b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c @@ -220,8 +220,8 @@ static void apply_one_offset( struct brw_clip_compile *c, struct brw_indirect vert ) { struct brw_compile *p = &c->func; - struct brw_reg pos = deref_4f(vert, c->offset[VERT_RESULT_HPOS]); - struct brw_reg z = get_element(pos, 2); + struct brw_reg z = deref_1f(vert, c->header_position_offset + + 2 * type_sz(BRW_REGISTER_TYPE_F)); brw_ADD(p, z, z, vec1(c->reg.offset)); } diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 4e6b471fdde..56021fa2094 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -146,12 +146,12 @@ struct brw_context; struct brw_state_flags { /** State update flags signalled by mesa internals */ GLuint mesa; - /** State update flags signalled by brw_state_cache.c searches */ - GLuint cache; /** * State update flags signalled as the result of brw_tracked_state updates */ GLuint brw; + /** State update flags signalled by brw_state_cache.c searches */ + GLuint cache; }; struct brw_vertex_program { diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 8e8fea48e9f..f717b6f6c35 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -124,6 +124,9 @@ static void brwProgramStringNotify( GLcontext *ctx, struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program; if (p == vp) brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM; + if (p->program.IsPositionInvariant) { + _mesa_insert_mvp_code(ctx, &p->program); + } p->id = brw->program_id++; p->param_state = p->program.Base.Parameters->StateFlags; diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index 2b6087d6915..398048429b7 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -224,11 +224,11 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, sf.sf6.line_width = 0; /* _NEW_POINT */ - sf.sf6.point_rast_rule = 1; /* opengl conventions */ + sf.sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT; /* opengl conventions */ /* XXX clamp max depends on AA vs. non-AA */ sf.sf7.sprite_point = key->point_sprite; - sf.sf7.point_size = CLAMP(key->point_size, 1.0, 255.0) * (1<<3); + sf.sf7.point_size = CLAMP(nearbyint(key->point_size), 1, 255) * (1<<3); sf.sf7.use_point_size_state = !key->point_attenuated; sf.sf7.aa_line_distance_mode = 0; diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index 7b5eff4f2d1..d617650fadd 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -85,7 +85,7 @@ static GLuint hash_key( const void *key, GLuint key_size, } /* Include the BO pointers as key data as well */ - ikey = (void *)reloc_bufs; + ikey = (GLuint *)reloc_bufs; key_size = nr_reloc_bufs * sizeof(dri_bo *); for (i = 0; i < key_size/4; i++) { hash ^= ikey[i]; @@ -102,6 +102,9 @@ static void update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id, dri_bo *bo) { + if (bo == cache->last_bo[cache_id]) + return; /* no change */ + dri_bo_unreference(cache->last_bo[cache_id]); cache->last_bo[cache_id] = bo; dri_bo_reference(cache->last_bo[cache_id]); @@ -255,7 +258,7 @@ brw_upload_cache( struct brw_cache *cache, if (INTEL_DEBUG & DEBUG_STATE) _mesa_printf("upload %s: %d bytes to cache id %d\n", cache->name[cache_id], - data_size); + data_size, cache_id); /* Copy data to the buffer */ dri_bo_subdata(bo, 0, data_size, data); @@ -282,6 +285,7 @@ brw_cache_data_sz(struct brw_cache *cache, item = search_cache(cache, cache_id, hash, data, data_size, reloc_bufs, nr_reloc_bufs); if (item) { + update_cache_last(cache, cache_id, item->bo); dri_bo_reference(item->bo); return item->bo; } diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 5ca2a634c07..297617ee2dc 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -199,6 +199,7 @@ struct brw_wm_compile { GLuint nr_fp_insns; GLuint fp_temp; GLuint fp_interp_emitted; + GLuint fp_fragcolor_emitted; GLuint fp_deriv_emitted; struct prog_src_register pixel_xy; diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 83a0d12d906..a02f70a50c7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -137,7 +137,7 @@ static void emit_wpos_xy(struct brw_wm_compile *c, brw_ADD(p, dst[0], retype(arg0[0], BRW_REGISTER_TYPE_W), - brw_imm_d(- c->key.origin_x)); + brw_imm_d(0 - c->key.origin_x)); } if (mask & WRITEMASK_Y) { @@ -223,6 +223,10 @@ static void emit_pinterp( struct brw_compile *p, if (mask & (1<<i)) { brw_LINE(p, brw_null_reg(), interp[i], deltas[0]); brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]); + } + } + for(i = 0; i < 4; i++ ) { + if (mask & (1<<i)) { brw_MUL(p, dst[i], dst[i], w[3]); } } @@ -500,6 +504,9 @@ static void emit_dp3( struct brw_compile *p, const struct brw_reg *arg0, const struct brw_reg *arg1 ) { + if (!(mask & WRITEMASK_XYZW)) + return; /* Do not emit dead code*/ + assert((mask & WRITEMASK_XYZW) == WRITEMASK_X); brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]); @@ -517,6 +524,9 @@ static void emit_dp4( struct brw_compile *p, const struct brw_reg *arg0, const struct brw_reg *arg1 ) { + if (!(mask & WRITEMASK_XYZW)) + return; /* Do not emit dead code*/ + assert((mask & WRITEMASK_XYZW) == WRITEMASK_X); brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]); @@ -535,6 +545,9 @@ static void emit_dph( struct brw_compile *p, const struct brw_reg *arg0, const struct brw_reg *arg1 ) { + if (!(mask & WRITEMASK_XYZW)) + return; /* Do not emit dead code*/ + assert((mask & WRITEMASK_XYZW) == WRITEMASK_X); brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]); @@ -578,6 +591,9 @@ static void emit_math1( struct brw_compile *p, GLuint mask, const struct brw_reg *arg0 ) { + if (!(mask & WRITEMASK_XYZW)) + return; /* Do not emit dead code*/ + //assert((mask & WRITEMASK_XYZW) == WRITEMASK_X || // function == BRW_MATH_FUNCTION_SINCOS); @@ -602,6 +618,9 @@ static void emit_math2( struct brw_compile *p, const struct brw_reg *arg0, const struct brw_reg *arg1) { + if (!(mask & WRITEMASK_XYZW)) + return; /* Do not emit dead code*/ + assert((mask & WRITEMASK_XYZW) == WRITEMASK_X); brw_push_insn_state(p); diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 682b16d74dd..7e80724130c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -144,7 +144,7 @@ static struct prog_dst_register dst_undef( void ) static struct prog_dst_register get_temp( struct brw_wm_compile *c ) { - int bit = ffs( ~c->fp_temp ); + int bit = _mesa_ffs( ~c->fp_temp ); if (!bit) { _mesa_printf("%s: out of temporaries\n", __FILE__); @@ -158,7 +158,7 @@ static struct prog_dst_register get_temp( struct brw_wm_compile *c ) static void release_temp( struct brw_wm_compile *c, struct prog_dst_register temp ) { - c->fp_temp &= ~1<<(temp.Index + 1 - FIRST_INTERNAL_TEMP); + c->fp_temp &= ~(1 << (temp.Index - FIRST_INTERNAL_TEMP)); } @@ -494,17 +494,20 @@ static void precalc_dst( struct brw_wm_compile *c, if (dst.WriteMask & WRITEMASK_XZ) { + struct prog_instruction *swz; GLuint z = GET_SWZ(src0.Swizzle, Z); /* dst.xz = swz src0.1zzz */ - emit_op(c, - OPCODE_SWZ, - dst_mask(dst, WRITEMASK_XZ), - inst->SaturateMode, 0, 0, - src_swizzle(src0, SWIZZLE_ONE, z, z, z), - src_undef(), - src_undef()); + swz = emit_op(c, + OPCODE_SWZ, + dst_mask(dst, WRITEMASK_XZ), + inst->SaturateMode, 0, 0, + src_swizzle(src0, SWIZZLE_ONE, z, z, z), + src_undef(), + src_undef()); + /* Avoid letting negation flag of src0 affect our 1 constant. */ + swz->SrcReg[0].NegateBase &= ~NEGATE_X; } if (dst.WriteMask & WRITEMASK_W) { /* dst.w = mov src1.w @@ -527,15 +530,19 @@ static void precalc_lit( struct brw_wm_compile *c, struct prog_dst_register dst = inst->DstReg; if (dst.WriteMask & WRITEMASK_XW) { + struct prog_instruction *swz; + /* dst.xw = swz src0.1111 */ - emit_op(c, - OPCODE_SWZ, - dst_mask(dst, WRITEMASK_XW), - 0, 0, 0, - src_swizzle1(src0, SWIZZLE_ONE), - src_undef(), - src_undef()); + swz = emit_op(c, + OPCODE_SWZ, + dst_mask(dst, WRITEMASK_XW), + 0, 0, 0, + src_swizzle1(src0, SWIZZLE_ONE), + src_undef(), + src_undef()); + /* Avoid letting the negation flag of src0 affect our 1 constant. */ + swz->SrcReg[0].NegateBase = 0; } @@ -863,25 +870,31 @@ static void emit_fb_write( struct brw_wm_compile *c ) struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPR); GLuint i; - struct prog_instruction *inst; + struct prog_instruction *inst, *last_inst; struct brw_context *brw = c->func.brw; /* inst->Sampler is not used by backend, use it for fb write target and eot */ - inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), - 0, 0, 0, outcolor, payload_r0_depth, outdepth); - inst->Sampler = (brw->state.nr_draw_regions > 1 ? 0: 1)|(0<<1); - if (brw->state.nr_draw_regions > 1) { for (i = 0 ; i < brw->state.nr_draw_regions; i++) { outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i); - inst = emit_op(c, + last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), 0, 0, 0, outcolor, payload_r0_depth, outdepth); - inst->Sampler = ((i == brw->state.nr_draw_regions - 1) ? 1: 0); - inst->Sampler |= (i<<1); + inst->Sampler = (i<<1); + if (c->fp_fragcolor_emitted) { + outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR); + last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), + 0, 0, 0, outcolor, payload_r0_depth, outdepth); + inst->Sampler = (i<<1); + } } + last_inst->Sampler |= 1; //eot + }else { + inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), + 0, 0, 0, outcolor, payload_r0_depth, outdepth); + inst->Sampler = 1|(0<<1); } } @@ -908,7 +921,15 @@ static void validate_src_regs( struct brw_wm_compile *c, } } - +static void validate_dst_regs( struct brw_wm_compile *c, + const struct prog_instruction *inst ) +{ + if (inst->DstReg.File == PROGRAM_OUTPUT) { + GLuint idx = inst->DstReg.Index; + if (idx == FRAG_RESULT_COLR) + c->fp_fragcolor_emitted = 1; + } +} static void print_insns( const struct prog_instruction *insn, GLuint nr ) @@ -953,12 +974,16 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) { const struct prog_instruction *inst = &fp->program.Base.Instructions[insn]; + validate_src_regs(c, inst); + validate_dst_regs(c, inst); + } + for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) { + const struct prog_instruction *inst = &fp->program.Base.Instructions[insn]; struct prog_instruction *out; /* Check for INPUT values, emit INTERP instructions where * necessary: */ - validate_src_regs(c, inst); switch (inst->Opcode) { diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index 26c044d4002..f6f3a38e9e0 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -150,6 +150,7 @@ void brw_wm_pass1( struct brw_wm_compile *c ) case OPCODE_FLR: case OPCODE_FRC: case OPCODE_MOV: + case OPCODE_SWZ: read0 = writemask; break; @@ -257,7 +258,6 @@ void brw_wm_pass1( struct brw_wm_compile *c ) read0 = WRITEMASK_XYW; break; - case OPCODE_SWZ: case OPCODE_DST: case OPCODE_TXP: default: diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 86566df388c..c5c944f781f 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -257,6 +257,8 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region, GLboolean tiled, color_blend; } key; + memset(&key, 0, sizeof(key)); + if (region != NULL) { region_bo = region->buffer; diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index c1701f06403..d4abbb08608 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -87,6 +87,10 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->ptr = batch->map; batch->dirty_state = ~0; batch->cliprect_mode = IGNORE_CLIPRECTS; + + /* account batchbuffer in aperture */ + dri_bufmgr_check_aperture_space(batch->buf); + } struct intel_batchbuffer * @@ -264,7 +268,11 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, dri_bo *buffer, GLuint flags, GLuint delta) { - dri_emit_reloc(batch->buf, flags, delta, batch->ptr - batch->map, buffer); + int ret; + int count = 0; + + ret = dri_emit_reloc(batch->buf, flags, delta, batch->ptr - batch->map, buffer); + /* * Using the old buffer offset, write in what the right data would be, in case * the buffer doesn't move and we can short-circuit the relocation processing diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index f4358bb3ddf..0f990c00b43 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -54,6 +54,7 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, struct intel_context *intel; const intelScreenPrivate *intelScreen; + int ret; DBG("%s\n", __FUNCTION__); @@ -123,6 +124,15 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, } #endif + again: + ret = dri_bufmgr_check_aperture_space(dst->buffer); + ret |= dri_bufmgr_check_aperture_space(src->buffer); + + if (ret) { + intel_batchbuffer_flush(intel->batch); + goto again; + } + for (i = 0; i < nbox; i++, pbox++) { drm_clip_rect_t box = *pbox; diff --git a/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c index 13455e685d9..6828425e776 100644 --- a/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c +++ b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c @@ -354,8 +354,8 @@ intel_setup_reloc_list(dri_bo *bo) dri_bo_ttm *bo_ttm = (dri_bo_ttm *)bo; dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bo->bufmgr; - bo_ttm->relocs = malloc(sizeof(struct dri_ttm_reloc) * - bufmgr_ttm->max_relocs); + bo_ttm->relocs = calloc(bufmgr_ttm->max_relocs, + sizeof(struct dri_ttm_reloc)); bo_ttm->reloc_buf_data = calloc(1, RELOC_BUF_SIZE(bufmgr_ttm->max_relocs)); /* Initialize the relocation list with the header: @@ -817,7 +817,7 @@ dri_bufmgr_ttm_destroy(dri_bufmgr *bufmgr) * the relocation entry write when the buffer hasn't moved from the * last known offset in target_buf. */ -static void +static int dri_ttm_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, GLuint offset, dri_bo *target_buf) { @@ -851,6 +851,7 @@ dri_ttm_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta, reloc_buf_ttm->reloc_buf_data[0]++; /* Increment relocation count */ /* Check wraparound */ assert(reloc_buf_ttm->reloc_buf_data[0] != 0); + return 0; } /** @@ -1039,6 +1040,15 @@ intel_ttm_enable_bo_reuse(dri_bufmgr *bufmgr) } } +/* + * + */ +static int +dri_ttm_check_aperture_space(dri_bo *bo) +{ + return 0; +} + /** * Initializes the TTM buffer manager, which uses the kernel to allocate, map, * and manage map buffer objections. @@ -1082,7 +1092,7 @@ intel_bufmgr_ttm_init(int fd, unsigned int fence_type, bufmgr_ttm->bufmgr.process_relocs = dri_ttm_process_reloc; bufmgr_ttm->bufmgr.post_submit = dri_ttm_post_submit; bufmgr_ttm->bufmgr.debug = GL_FALSE; - + bufmgr_ttm->bufmgr.check_aperture_space = dri_ttm_check_aperture_space; /* Initialize the linked lists for BO reuse cache. */ for (i = 0; i < INTEL_TTM_BO_BUCKETS; i++) bufmgr_ttm->cache_bucket[i].tail = &bufmgr_ttm->cache_bucket[i].head; diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 12300e91463..47e7d1afc2c 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -205,7 +205,6 @@ static const struct dri_extension card_extensions[] = { {"GL_ARB_texture_rectangle", NULL}, {"GL_NV_texture_rectangle", NULL}, {"GL_EXT_texture_rectangle", NULL}, - {"GL_ARB_point_sprite", NULL}, {"GL_ARB_point_parameters", NULL}, {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions}, @@ -247,6 +246,7 @@ static const struct dri_extension brw_extensions[] = { { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions}, { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions}, { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions}, + { "GL_ARB_point_sprite", NULL}, { "GL_ARB_fragment_shader", NULL }, { "GL_ARB_draw_buffers", NULL }, { "GL_ARB_depth_texture", NULL }, @@ -848,7 +848,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags) __DRIdrawablePrivate *dPriv = intel->driDrawable; __DRIscreenPrivate *sPriv = intel->driScreen; volatile struct drm_i915_sarea *sarea = intel->sarea; - int drawable_changed = 0; int me = intel->hHWContext; drmGetLock(intel->driFd, intel->hHWContext, flags); @@ -862,12 +861,8 @@ intelContendedLock(struct intel_context *intel, GLuint flags) * NOTE: This releases and regains the hw lock, so all state * checking must be done *after* this call: */ - if (dPriv) { - if (sPriv->dri2.enabled) - drawable_changed = __driParseEvents(dPriv->driContextPriv, dPriv); - else - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); - } + if (dPriv) + DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); if (sarea && sarea->ctxOwner != me) { if (INTEL_DEBUG & DEBUG_BUFMGR) { @@ -892,48 +887,43 @@ intelContendedLock(struct intel_context *intel, GLuint flags) sarea->ctxOwner, intel->hHWContext); } - if (!sPriv->dri2.enabled) { - if (sarea->width != intel->width || sarea->height != intel->height) { - int numClipRects = intel->numClipRects; + if (sarea->width != intel->width || sarea->height != intel->height) { + int numClipRects = intel->numClipRects; - /* - * FIXME: Really only need to do this when drawing to a - * common back- or front buffer. - */ + /* + * FIXME: Really only need to do this when drawing to a + * common back- or front buffer. + */ - /* - * This will essentially drop the outstanding batchbuffer on - * the floor. - */ - intel->numClipRects = 0; + /* + * This will essentially drop the outstanding batchbuffer on + * the floor. + */ + intel->numClipRects = 0; - if (intel->Fallback) - _swrast_flush(&intel->ctx); + if (intel->Fallback) + _swrast_flush(&intel->ctx); - if (!IS_965(intel->intelScreen->deviceID)) - INTEL_FIREVERTICES(intel); + if (!IS_965(intel->intelScreen->deviceID)) + INTEL_FIREVERTICES(intel); - if (intel->batch->map != intel->batch->ptr) - intel_batchbuffer_flush(intel->batch); + if (intel->batch->map != intel->batch->ptr) + intel_batchbuffer_flush(intel->batch); - intel->numClipRects = numClipRects; + intel->numClipRects = numClipRects; - /* force window update */ - intel->lastStamp = 0; + /* force window update */ + intel->lastStamp = 0; - intel->width = sarea->width; - intel->height = sarea->height; - } + intel->width = sarea->width; + intel->height = sarea->height; + } - /* Drawable changed? - */ - if (dPriv && intel->lastStamp != dPriv->lastStamp) { - intelWindowMoved(intel); - intel->lastStamp = dPriv->lastStamp; - } - } else if (drawable_changed) { - intelWindowMoved(intel); - intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer); + /* Drawable changed? + */ + if (dPriv && intel->lastStamp != dPriv->lastStamp) { + intelWindowMoved(intel); + intel->lastStamp = dPriv->lastStamp; } } @@ -944,13 +934,15 @@ _glthread_DECLARE_STATIC_MUTEX(lockMutex); */ void LOCK_HARDWARE( struct intel_context *intel ) { - __DRIdrawablePrivate *dPriv = intel->driDrawable; + __DRIdrawable *dPriv = intel->driDrawable; + __DRIscreen *sPriv = intel->driScreen; char __ret = 0; struct intel_framebuffer *intel_fb = NULL; struct intel_renderbuffer *intel_rb = NULL; _glthread_LOCK_MUTEX(lockMutex); assert(!intel->locked); + intel->locked = 1; if (intel->driDrawable) { intel_fb = intel->driDrawable->driverPrivate; @@ -980,10 +972,18 @@ void LOCK_HARDWARE( struct intel_context *intel ) DRM_CAS(intel->driHwLock, intel->hHWContext, (DRM_LOCK_HELD|intel->hHWContext), __ret); - if (__ret) + if (sPriv->dri2.enabled) { + if (__ret) + drmGetLock(intel->driFd, intel->hHWContext, 0); + if (__driParseEvents(dPriv->driContextPriv, dPriv)) { + intelWindowMoved(intel); + intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer); + } + } else if (__ret) { intelContendedLock( intel, 0 ); + } + - intel->locked = 1; if (INTEL_DEBUG & DEBUG_LOCK) _mesa_printf("%s - locked\n", __progname); } @@ -993,6 +993,7 @@ void LOCK_HARDWARE( struct intel_context *intel ) */ void UNLOCK_HARDWARE( struct intel_context *intel ) { + intel->vtbl.note_unlock( intel ); intel->locked = 0; DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index ccb0fd53d02..55503f45ae8 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -326,7 +326,7 @@ intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, assert(img < mt->level[level].nr_images); - mt->level[level].image_offset[img] = (x + y * mt->pitch); + mt->level[level].image_offset[img] = (x + y * mt->pitch) * mt->cpp; DBG("%s level %d img %d pos %d,%d image_offset %x\n", __FUNCTION__, level, img, x, y, mt->level[level].image_offset[img]); @@ -357,7 +357,7 @@ intel_miptree_image_offset(struct intel_mipmap_tree *mt, { if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) return (mt->level[level].level_offset + - mt->level[level].image_offset[face] * mt->cpp); + mt->level[level].image_offset[face]); else return mt->level[level].level_offset; } @@ -368,6 +368,8 @@ intel_miptree_image_offset(struct intel_mipmap_tree *mt, * Map a teximage in a mipmap tree. * \param row_stride returns row stride in bytes * \param image_stride returns image stride in bytes (for 3D textures). + * \param image_offsets pointer to array of pixel offsets from the returned + * pointer to each depth image * \return address of mapping */ GLubyte * @@ -382,12 +384,16 @@ intel_miptree_image_map(struct intel_context * intel, if (row_stride) *row_stride = mt->pitch * mt->cpp; - if (image_offsets) { - if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) - memset(image_offsets, 0, mt->level[level].depth * sizeof(GLuint)); - else - memcpy(image_offsets, mt->level[level].image_offset, - mt->level[level].depth * sizeof(GLuint)); + if (mt->target == GL_TEXTURE_3D) { + int i; + + for (i = 0; i < mt->level[level].depth; i++) + image_offsets[i] = mt->level[level].image_offset[i] / mt->cpp; + } else { + assert(mt->level[level].depth == 1); + assert(mt->target == GL_TEXTURE_CUBE_MAP || + mt->level[level].image_offset[0] == 0); + image_offsets[0] = 0; } return (intel_region_map(intel, mt->region) + diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index 3c1a6ffa2a8..c9537dbb9a4 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -62,18 +62,29 @@ */ struct intel_mipmap_level { + /** + * Byte offset to the base of this level. + * + * This is used for mipmap levels of 1D/2D/3D textures. However, CUBE + * layouts spread images around the whole tree, so the level offset is + * always zero in that case. + */ GLuint level_offset; GLuint width; GLuint height; + /** Depth of the mipmap at this level: 1 for 1D/2D/CUBE, n for 3D. */ GLuint depth; + /** Number of images at this level: 1 for 1D/2D, 6 for CUBE, depth for 3D */ GLuint nr_images; - /* Explicitly store the offset of each image for each cube face or - * depth value. Pretty much have to accept that hardware formats + /** + * Byte offset from level_offset to the image for each cube face or depth + * level. + * + * Pretty much have to accept that hardware formats * are going to be so diverse that there is no unified way to * compute the offsets of depth/cube images within a mipmap level, - * so have to store them as a lookup table: - * NOTE level_offset is a byte offset, but the image_offsets are _pixel_ offsets!!! + * so have to store them as a lookup table. */ GLuint *image_offset; }; diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 3d46073daad..5aeb2a18f42 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -394,7 +394,7 @@ static const __DRItexBufferExtension intelTexBufferExtension = { intelSetTexBuffer, }; -static const __DRIextension *intelExtensions[] = { +static const __DRIextension *intelScreenExtensions[] = { &driReadDrawableExtension, &driCopySubBufferExtension.base, &driSwapControlExtension.base, @@ -479,7 +479,7 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) &intelScreen->allow_batchbuffer)) return GL_FALSE; - sPriv->extensions = intelExtensions; + sPriv->extensions = intelScreenExtensions; return GL_TRUE; } @@ -653,39 +653,18 @@ intelCreateContext(const __GLcontextModes * mesaVis, } -static const struct __DriverAPIRec intelAPI = { - .DestroyScreen = intelDestroyScreen, - .CreateContext = intelCreateContext, - .DestroyContext = intelDestroyContext, - .CreateBuffer = intelCreateBuffer, - .DestroyBuffer = intelDestroyBuffer, - .SwapBuffers = intelSwapBuffers, - .MakeCurrent = intelMakeCurrent, - .UnbindContext = intelUnbindContext, - .GetSwapInfo = intelGetSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL, - .CopySubBuffer = intelCopySubBuffer, - - .HandleDrawableConfig = intelHandleDrawableConfig, - .HandleBufferAttach = intelHandleBufferAttach, -}; - - -static __GLcontextModes * +static __DRIconfig ** intelFillInModes(__DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer) { - __GLcontextModes *modes; + __DRIconfig **configs; __GLcontextModes *m; - unsigned num_modes; unsigned depth_buffer_factor; unsigned back_buffer_factor; GLenum fb_format; GLenum fb_type; + int i; /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't * support pageflipping at all. @@ -697,7 +676,6 @@ intelFillInModes(__DRIscreenPrivate *psp, u_int8_t depth_bits_array[3]; u_int8_t stencil_bits_array[3]; - depth_bits_array[0] = 0; depth_bits_array[1] = depth_bits; depth_bits_array[2] = depth_bits; @@ -716,8 +694,6 @@ intelFillInModes(__DRIscreenPrivate *psp, depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; back_buffer_factor = (have_back_buffer) ? 3 : 1; - num_modes = depth_buffer_factor * back_buffer_factor * 4; - if (pixel_bits == 16) { fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; @@ -727,36 +703,26 @@ intelFillInModes(__DRIscreenPrivate *psp, fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - modes = - (*psp->contextModes->createContextModes) (num_modes, - sizeof(__GLcontextModes)); - m = modes; - if (!driFillInModes(&m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, GLX_TRUE_COLOR)) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - if (!driFillInModes(&m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, GLX_DIRECT_COLOR)) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor); + if (configs == NULL) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); return NULL; } /* Mark the visual as slow if there are "fake" stencil bits. */ - for (m = modes; m != NULL; m = m->next) { + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { m->visualRating = GLX_SLOW_CONFIG; } } - return modes; + return configs; } @@ -767,7 +733,7 @@ intelFillInModes(__DRIscreenPrivate *psp, * * \return the __GLcontextModes supported by this driver */ -PUBLIC __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) { #ifdef I915 static const __DRIversion ddx_expected = { 1, 5, 0 }; @@ -778,8 +744,6 @@ PUBLIC __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) static const __DRIversion drm_expected = { 1, 5, 0 }; I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; - psp->DriverAPI = intelAPI; - if (!driCheckDriDdxDrmVersions2("i915", &psp->dri_version, &dri_expected, &psp->ddx_version, &ddx_expected, @@ -802,9 +766,12 @@ PUBLIC __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) if (!intelInitDriver(psp)) return NULL; - return intelFillInModes(psp, dri_priv->cpp * 8, - (dri_priv->cpp == 2) ? 16 : 24, - (dri_priv->cpp == 2) ? 0 : 8, 1); + psp->extensions = intelScreenExtensions; + + return (const __DRIconfig **) + intelFillInModes(psp, dri_priv->cpp * 8, + (dri_priv->cpp == 2) ? 16 : 24, + (dri_priv->cpp == 2) ? 0 : 8, 1); } struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) @@ -827,12 +794,10 @@ struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) * * \return the __GLcontextModes supported by this driver */ -PUBLIC __GLcontextModes *__dri2DriverInitScreen(__DRIscreenPrivate *psp) +static const +__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) { intelScreenPrivate *intelScreen; - __GLcontextModes *modes, *m; - - psp->DriverAPI = intelAPI; /* Calling driInitExtensions here, with a NULL context pointer, * does not actually enable the extensions. It just makes sure @@ -881,12 +846,28 @@ PUBLIC __GLcontextModes *__dri2DriverInitScreen(__DRIscreenPrivate *psp) return GL_FALSE; } - psp->extensions = intelExtensions; + psp->extensions = intelScreenExtensions; - modes = intelFillInModes(psp, 16, 16, 0, 1); - for (m = modes; m->next != NULL; m = m->next) - ; - m->next = intelFillInModes(psp, 32, 24, 8, 1); - - return modes; + return driConcatConfigs(intelFillInModes(psp, 16, 16, 0, 1), + intelFillInModes(psp, 32, 24, 8, 1)); } + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = intelInitScreen, + .DestroyScreen = intelDestroyScreen, + .CreateContext = intelCreateContext, + .DestroyContext = intelDestroyContext, + .CreateBuffer = intelCreateBuffer, + .DestroyBuffer = intelDestroyBuffer, + .SwapBuffers = intelSwapBuffers, + .MakeCurrent = intelMakeCurrent, + .UnbindContext = intelUnbindContext, + .GetSwapInfo = intelGetSwapInfo, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .CopySubBuffer = intelCopySubBuffer, + + .InitScreen2 = intelInitScreen2, + .HandleDrawableConfig = intelHandleDrawableConfig, + .HandleBufferAttach = intelHandleBufferAttach, +}; diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index c110df478f2..329af0d1b04 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -1,5 +1,6 @@ #include "swrast/swrast.h" #include "texobj.h" +#include "teximage.h" #include "mipmap.h" #include "intel_context.h" #include "intel_mipmap_tree.h" @@ -71,7 +72,7 @@ intelFreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) } if (texImage->Data) { - free(texImage->Data); + _mesa_free_texmemory(texImage->Data); texImage->Data = NULL; } } diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 3d2fc243575..a56a3956466 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -360,7 +360,8 @@ intelTexImage(GLcontext * ctx, assert(!texImage->Data); } else if (texImage->Data) { - _mesa_align_free(texImage->Data); + _mesa_free_texmemory(texImage->Data); + texImage->Data = NULL; } /* If this is the only texture image in the tree, could call @@ -481,7 +482,7 @@ intelTexImage(GLcontext * ctx, sizeInBytes = depth * dstRowStride * postConvHeight; } - texImage->Data = malloc(sizeInBytes); + texImage->Data = _mesa_alloc_texmemory(sizeInBytes); } DBG("Upload image %dx%dx%d row_len %d " @@ -675,8 +676,7 @@ void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, unsigned long long offset, GLint depth, GLuint pitch) { - struct intel_context *intel = (struct intel_context*) - ((__DRIcontextPrivate*)pDRICtx->private)->driverPrivate; + struct intel_context *intel = pDRICtx->driverPrivate; struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname); struct intel_texture_object *intelObj = intel_texture_object(tObj); @@ -695,12 +695,10 @@ intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, } void -intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *pDraw) +intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) { - __DRIcontextPrivate *driContext = pDRICtx->private; - __DRIdrawablePrivate *dPriv = pDraw->private; struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - struct intel_context *intel = driContext->driverPrivate; + struct intel_context *intel = pDRICtx->driverPrivate; struct intel_texture_object *intelObj; struct intel_texture_image *intelImage; struct intel_mipmap_tree *mt; @@ -717,7 +715,7 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *pDraw) if (!intelObj) return; - __driParseEvents(driContext, dPriv); + __driParseEvents(pDRICtx, dPriv); rb = intel_fb->color_rb[0]; type = GL_BGRA; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 63b9d8077dc..2dba50fc1fa 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -69,80 +69,15 @@ static const GLuint __driNConfigOptions = 2; extern const struct dri_extension card_extensions[]; -static __GLcontextModes * fill_in_modes( __GLcontextModes * modes, - unsigned pixel_bits, - unsigned depth_bits, - unsigned stencil_bits, - const GLenum * db_modes, - unsigned num_db_modes, - int visType ) -{ - static const u_int8_t bits[2][4] = { - { 5, 6, 5, 0 }, - { 8, 8, 8, 0 } - }; - - static const u_int32_t masks[2][4] = { - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, - { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 } - }; - - unsigned i; - unsigned j; - const unsigned index = ((pixel_bits + 15) / 16) - 1; - - for ( i = 0 ; i < num_db_modes ; i++ ) { - for ( j = 0 ; j < 2 ; j++ ) { - - modes->redBits = bits[index][0]; - modes->greenBits = bits[index][1]; - modes->blueBits = bits[index][2]; - modes->alphaBits = bits[index][3]; - modes->redMask = masks[index][0]; - modes->greenMask = masks[index][1]; - modes->blueMask = masks[index][2]; - modes->alphaMask = masks[index][3]; - modes->rgbBits = modes->redBits + modes->greenBits - + modes->blueBits + modes->alphaBits; - - modes->accumRedBits = 16 * j; - modes->accumGreenBits = 16 * j; - modes->accumBlueBits = 16 * j; - modes->accumAlphaBits = 0; - modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; - modes->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; - modes->stencilBits = stencil_bits; - modes->depthBits = depth_bits; - - modes->visualType = visType; - modes->renderType = GLX_RGBA_BIT; - modes->rgbMode = GL_TRUE; - - if ( db_modes[i] == GLX_NONE ) { - - modes->doubleBufferMode = GL_FALSE; - } - else { - modes->doubleBufferMode = GL_TRUE; - modes->swapMethod = db_modes[i]; - } - - modes = modes->next; - } - } - - return modes; -} - - -static __GLcontextModes * +static const __DRIconfig ** mach64FillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { - __GLcontextModes * modes; + __DRIconfig **configs; __GLcontextModes * m; - unsigned num_modes; + GLenum fb_format; + GLenum fb_type; unsigned depth_buffer_factor; unsigned back_buffer_factor; unsigned i; @@ -156,49 +91,51 @@ mach64FillInModes( __DRIscreenPrivate *psp, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - int depth_buffer_modes[2][2]; - + u_int8_t depth_bits_array[2]; + u_int8_t stencil_bits_array[2]; - depth_buffer_modes[0][0] = depth_bits; - depth_buffer_modes[1][0] = depth_bits; + depth_bits_array[0] = depth_bits; + depth_bits_array[1] = depth_bits; /* Just like with the accumulation buffer, always provide some modes * with a stencil buffer. It will be a sw fallback, but some apps won't * care about that. */ - depth_buffer_modes[0][1] = 0; - depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits; + stencil_bits_array[0] = 0; + stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; - num_modes = depth_buffer_factor * back_buffer_factor * 4; - - modes = (*psp->contextModes->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - for ( i = 0 ; i < depth_buffer_factor ; i++ ) { - m = fill_in_modes( m, pixel_bits, - depth_buffer_modes[i][0], depth_buffer_modes[i][1], - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ); + if (pixel_bits == 16) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + fb_format = GL_BGRA; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - for ( i = 0 ; i < depth_buffer_factor ; i++ ) { - m = fill_in_modes( m, pixel_bits, - depth_buffer_modes[i][0], depth_buffer_modes[i][1], - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ); + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor); + if (configs == NULL) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", + __func__, __LINE__); + return NULL; } /* Mark the visual as slow if there are "fake" stencil bits. */ - for ( m = modes ; m != NULL ; m = m->next ) { - if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ){ - m->visualRating = GLX_SLOW_CONFIG; - } + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; + } } - return modes; + return (const __DRIconfig **) configs; } @@ -473,24 +410,6 @@ mach64InitDriver( __DRIscreenPrivate *driScreen ) return GL_TRUE; } - -static struct __DriverAPIRec mach64API = { - .DestroyScreen = mach64DestroyScreen, - .CreateContext = mach64CreateContext, - .DestroyContext = mach64DestroyContext, - .CreateBuffer = mach64CreateBuffer, - .DestroyBuffer = mach64DestroyBuffer, - .SwapBuffers = mach64SwapBuffers, - .MakeCurrent = mach64MakeCurrent, - .UnbindContext = mach64UnbindContext, - .GetSwapInfo = NULL, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL -}; - - /** * This is the driver specific part of the createNewScreen entry point. * @@ -498,14 +417,14 @@ static struct __DriverAPIRec mach64API = { * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig ** +mach64InitScreen(__DRIscreenPrivate *psp) { static const __DRIversion ddx_expected = { 6, 4, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 2, 0, 0 }; ATIDRIPtr dri_priv = (ATIDRIPtr) psp->pDevPriv; - psp->DriverAPI = mach64API; if ( ! driCheckDriDdxDrmVersions2( "Mach64", &psp->dri_version, & dri_expected, &psp->ddx_version, & ddx_expected, @@ -530,3 +449,21 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) return mach64FillInModes( psp, dri_priv->cpp * 8, 16, 0, 1); } + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = mach64InitScreen, + .DestroyScreen = mach64DestroyScreen, + .CreateContext = mach64CreateContext, + .DestroyContext = mach64DestroyContext, + .CreateBuffer = mach64CreateBuffer, + .DestroyBuffer = mach64DestroyBuffer, + .SwapBuffers = mach64SwapBuffers, + .MakeCurrent = mach64MakeCurrent, + .UnbindContext = mach64UnbindContext, + .GetSwapInfo = NULL, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL +}; + diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 7f2f71d3094..c271c8ef59d 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -112,20 +112,18 @@ static const GLuint __driNConfigOptions = 6; int MGA_DEBUG = 0; #endif -static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); - -static __GLcontextModes * +static const __DRIconfig ** mgaFillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { - __GLcontextModes * modes; + __DRIconfig **configs; __GLcontextModes * m; - unsigned num_modes; unsigned depth_buffer_factor; unsigned back_buffer_factor; GLenum fb_format; GLenum fb_type; + int i; /* GLX_SWAP_COPY_OML is only supported because the MGA driver doesn't * support pageflipping at all. @@ -153,8 +151,6 @@ mgaFillInModes( __DRIscreenPrivate *psp, depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; - num_modes = depth_buffer_factor * back_buffer_factor * 4; - if ( pixel_bits == 16 ) { fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; @@ -164,39 +160,29 @@ mgaFillInModes( __DRIscreenPrivate *psp, fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - modes = (*psp->contextModes->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ) ) { + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, back_buffer_factor); + if (configs == NULL) { fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__ ); return NULL; } - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for ( m = modes ; m != NULL ; m = m->next ) { - if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) { - m->visualRating = GLX_SLOW_CONFIG; - } - } + /* Mark the visual as slow if there are "fake" stencil bits. + */ + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; + } + } - return modes; + return (const __DRIconfig **) configs; } - -static const __DRIextension *mgaExtensions[] = { +const __DRIextension *mgaScreenExtensions[] = { &driReadDrawableExtension, &driSwapControlExtension.base, &driFrameTrackingExtension.base, @@ -243,7 +229,7 @@ mgaInitDriver(__DRIscreenPrivate *sPriv) } } - sPriv->extensions = mgaExtensions; + sPriv->extensions = mgaScreenExtensions; if (serverInfo->chipset != MGA_CARD_TYPE_G200 && serverInfo->chipset != MGA_CARD_TYPE_G400) { @@ -941,23 +927,6 @@ void mgaGetLock( mgaContextPtr mmesa, GLuint flags ) } -static const struct __DriverAPIRec mgaAPI = { - .DestroyScreen = mgaDestroyScreen, - .CreateContext = mgaCreateContext, - .DestroyContext = mgaDestroyContext, - .CreateBuffer = mgaCreateBuffer, - .DestroyBuffer = mgaDestroyBuffer, - .SwapBuffers = mgaSwapBuffers, - .MakeCurrent = mgaMakeCurrent, - .UnbindContext = mgaUnbindContext, - .GetSwapInfo = getSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL -}; - - /** * This is the driver specific part of the createNewScreen entry point. * @@ -965,14 +934,13 @@ static const struct __DriverAPIRec mgaAPI = { * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig **mgaInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 1, 2, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 3, 0, 0 }; MGADRIPtr dri_priv = (MGADRIPtr) psp->pDevPriv; - psp->DriverAPI = mgaAPI; if ( ! driCheckDriDdxDrmVersions2( "MGA", &psp->dri_version, & dri_expected, &psp->ddx_version, & ddx_expected, @@ -1032,3 +1000,20 @@ getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) return 0; } + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = mgaInitScreen, + .DestroyScreen = mgaDestroyScreen, + .CreateContext = mgaCreateContext, + .DestroyContext = mgaDestroyContext, + .CreateBuffer = mgaCreateBuffer, + .DestroyBuffer = mgaDestroyBuffer, + .SwapBuffers = mgaSwapBuffers, + .MakeCurrent = mgaMakeCurrent, + .UnbindContext = mgaUnbindContext, + .GetSwapInfo = getSwapInfo, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL +}; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c index 53d00e17a12..e4463fb31a1 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -195,44 +195,13 @@ nouveauGetSwapInfo(__DRIdrawablePrivate *dpriv, __DRIswapInfo *sInfo) return -1; } -static const struct __DriverAPIRec nouveauAPI = { - .DestroyScreen = nouveauDestroyScreen, - .CreateContext = nouveauCreateContext, - .DestroyContext = nouveauDestroyContext, - .CreateBuffer = nouveauCreateBuffer, - .DestroyBuffer = nouveauDestroyBuffer, - .SwapBuffers = nouveauSwapBuffers, - .MakeCurrent = nouveauMakeCurrent, - .UnbindContext = nouveauUnbindContext, - .GetSwapInfo = nouveauGetSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL, - .CopySubBuffer = nouveauCopySubBuffer -}; - - -static __GLcontextModes * +static __DRIconfig ** nouveauFillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { - __GLcontextModes * modes; - __GLcontextModes * m; - unsigned num_modes; unsigned depth_buffer_factor; unsigned back_buffer_factor; - int i; - - static const struct { - GLenum format; - GLenum type; - } fb_format_array[] = { - { GL_RGB , GL_UNSIGNED_SHORT_5_6_5 }, - { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV }, - { GL_BGR , GL_UNSIGNED_INT_8_8_8_8_REV }, - }; /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't * support pageflipping at all. @@ -247,41 +216,22 @@ nouveauFillInModes( __DRIscreenPrivate *psp, depth_buffer_factor = 4; back_buffer_factor = (have_back_buffer) ? 3 : 1; - num_modes = ((pixel_bits==16) ? 1 : 2) * - depth_buffer_factor * back_buffer_factor * 4; - modes = (*psp->contextModes->createContextModes)(num_modes, - sizeof(__GLcontextModes)); - m = modes; - - for (i=((pixel_bits==16)?0:1);i<((pixel_bits==16)?1:3);i++) { - if (!driFillInModes(&m, fb_format_array[i].format, - fb_format_array[i].type, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - GLX_TRUE_COLOR)) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - - if (!driFillInModes(&m, fb_format_array[i].format, - fb_format_array[i].type, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - GLX_DIRECT_COLOR)) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - } - - return modes; + if (pixel_bits == 16) + return driCreateConfigs(GL_RGB, + GL_UNSIGNED_SHORT_5_6_5, + depth_bits_array, + stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, + back_buffer_factor); + else + return driCreateConfigs(GL_RGBA, + GL_UNSIGNED_INT_8_8_8_8_REV, + depth_bits_array, + stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, + back_buffer_factor); } @@ -292,7 +242,8 @@ nouveauFillInModes( __DRIscreenPrivate *psp, * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig ** +nouveauInitScreen(__DRIscreenPrivate *psp) { static const __DRIversion ddx_expected = { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -321,8 +272,6 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) return NULL; } - psp->DriverAPI = nouveauAPI; - /* Calling driInitExtensions here, with a NULL context * pointer, does not actually enable the extensions. It just * makes sure that all the dispatch offsets for all the @@ -343,10 +292,34 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) if (!nouveauInitDriver(psp)) return NULL; - return nouveauFillInModes(psp, - dri_priv->bpp, - (dri_priv->bpp == 16) ? 16 : 24, - (dri_priv->bpp == 16) ? 0 : 8, - 1); + return (const __DRIconfig **) + nouveauFillInModes(psp, + dri_priv->bpp, + (dri_priv->bpp == 16) ? 16 : 24, + (dri_priv->bpp == 16) ? 0 : 8, + 1); } +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = nouveauInitScreen, + .DestroyScreen = nouveauDestroyScreen, + .CreateContext = nouveauCreateContext, + .DestroyContext = nouveauDestroyContext, + .CreateBuffer = nouveauCreateBuffer, + .DestroyBuffer = nouveauDestroyBuffer, + .SwapBuffers = nouveauSwapBuffers, + .MakeCurrent = nouveauMakeCurrent, + .UnbindContext = nouveauUnbindContext, + .GetSwapInfo = nouveauGetSwapInfo, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL, + .CopySubBuffer = nouveauCopySubBuffer +}; + +const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 335af974cff..7b544acf3b7 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -399,37 +399,18 @@ r128InitDriver( __DRIscreenPrivate *sPriv ) return GL_TRUE; } - -static struct __DriverAPIRec r128API = { - .DestroyScreen = r128DestroyScreen, - .CreateContext = r128CreateContext, - .DestroyContext = r128DestroyContext, - .CreateBuffer = r128CreateBuffer, - .DestroyBuffer = r128DestroyBuffer, - .SwapBuffers = r128SwapBuffers, - .MakeCurrent = r128MakeCurrent, - .UnbindContext = r128UnbindContext, - .GetSwapInfo = NULL, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL - -}; - - -static __GLcontextModes * +static const __DRIconfig ** r128FillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { - __GLcontextModes * modes; + __DRIconfig **configs; __GLcontextModes * m; - unsigned num_modes; unsigned depth_buffer_factor; unsigned back_buffer_factor; GLenum fb_format; GLenum fb_type; + int i; /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy * enough to add support. Basically, if a context is created with an @@ -457,8 +438,6 @@ r128FillInModes( __DRIscreenPrivate *psp, depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; - num_modes = depth_buffer_factor * back_buffer_factor * 4; - if ( pixel_bits == 16 ) { fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; @@ -468,35 +447,26 @@ r128FillInModes( __DRIscreenPrivate *psp, fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - modes = (*psp->contextModes->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor); + if (configs == NULL) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; + } - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for ( m = modes ; m != NULL ; m = m->next ) { - if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) { - m->visualRating = GLX_SLOW_CONFIG; - } - } + /* Mark the visual as slow if there are "fake" stencil bits. + */ + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; + } + } - return modes; + return (const __DRIconfig **) configs; } @@ -507,14 +477,14 @@ r128FillInModes( __DRIscreenPrivate *psp, * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig ** +r128InitScreen(__DRIscreenPrivate *psp) { static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 2, 2, 0 }; R128DRIPtr dri_priv = (R128DRIPtr) psp->pDevPriv; - psp->DriverAPI = r128API; if ( ! driCheckDriDdxDrmVersions2( "Rage128", &psp->dri_version, & dri_expected, &psp->ddx_version, & ddx_expected, @@ -542,3 +512,20 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) (dri_priv->bpp == 16) ? 0 : 8, (dri_priv->backOffset != dri_priv->depthOffset) ); } + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = r128InitScreen, + .DestroyScreen = r128DestroyScreen, + .CreateContext = r128CreateContext, + .DestroyContext = r128DestroyContext, + .CreateBuffer = r128CreateBuffer, + .DestroyBuffer = r128DestroyBuffer, + .SwapBuffers = r128SwapBuffers, + .MakeCurrent = r128MakeCurrent, + .UnbindContext = r128UnbindContext, + .GetSwapInfo = NULL, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL +}; diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 94701ef1ca4..05ff5952f3e 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -979,9 +979,7 @@ static GLboolean r200UpdateTextureEnv( GLcontext *ctx, int unit, int slot, GLuin void r200SetTexOffset(__DRIcontext * pDRICtx, GLint texname, unsigned long long offset, GLint depth, GLuint pitch) { - r200ContextPtr rmesa = - (r200ContextPtr) ((__DRIcontextPrivate *) pDRICtx->private)-> - driverPrivate; + r200ContextPtr rmesa = pDRICtx->driverPrivate; struct gl_texture_object *tObj = _mesa_lookup_texture(rmesa->glCtx, texname); r200TexObjPtr t; diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index 7fba6c750d7..b1e027dc1c5 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -745,9 +745,16 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte goto next; case OPCODE_MAD: + /* only 2 read ports into temp memory thus may need the macro op MAD_2 + instead (requiring 2 clocks) if all inputs are in temp memory + (and, only if they actually reference 3 distinct temps) */ hw_op=(src[0].File == PROGRAM_TEMPORARY && src[1].File == PROGRAM_TEMPORARY && - src[2].File == PROGRAM_TEMPORARY) ? R200_VPI_OUT_OP_MAD_2 : R200_VPI_OUT_OP_MAD; + src[2].File == PROGRAM_TEMPORARY && + (((src[0].RelAddr << 8) | src[0].Index) != ((src[1].RelAddr << 8) | src[1].Index)) && + (((src[0].RelAddr << 8) | src[0].Index) != ((src[2].RelAddr << 8) | src[2].Index)) && + (((src[1].RelAddr << 8) | src[1].Index) != ((src[2].RelAddr << 8) | src[2].Index))) ? + R200_VPI_OUT_OP_MAD_2 : R200_VPI_OUT_OP_MAD; o_inst->op = MAKE_VSF_OP(hw_op, t_dst(&dst), t_dst_mask(dst.WriteMask)); @@ -875,8 +882,11 @@ else { case OPCODE_XPD: /* mul r0, r1.yzxw, r2.zxyw mad r0, -r2.yzxw, r1.zxyw, r0 - NOTE: might need MAD_2 */ + hw_op=(src[0].File == PROGRAM_TEMPORARY && + src[1].File == PROGRAM_TEMPORARY && + (((src[0].RelAddr << 8) | src[0].Index) != ((src[1].RelAddr << 8) | src[1].Index))) ? + R200_VPI_OUT_OP_MAD_2 : R200_VPI_OUT_OP_MAD; o_inst->op = MAKE_VSF_OP(R200_VPI_OUT_OP_MUL, (u_temp_i << R200_VPI_OUT_REG_INDEX_SHIFT) | R200_VSF_OUT_CLASS_TMP, @@ -902,7 +912,7 @@ else { o_inst++; u_temp_i--; - o_inst->op = MAKE_VSF_OP(R200_VPI_OUT_OP_MAD, t_dst(&dst), + o_inst->op = MAKE_VSF_OP(hw_op, t_dst(&dst), t_dst_mask(dst.WriteMask)); o_inst->src0 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index d965a95c0f8..5d81fcfadf6 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -402,7 +402,7 @@ void r300InitCmdBuf(r300ContextPtr r300) ALLOC_STATE(ri, always, R300_RI_CMDSIZE, 0); r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(R300_RS_IP_0, 8); ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0); - r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_ROUTE_0, 1); + r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_INST_0, 1); } ALLOC_STATE(sc_hyperz, always, 3, 0); r300->hw.sc_hyperz.cmd[0] = cmdpacket0(R300_SC_HYPERZ, 2); diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 982882f5b11..45dafd6bccf 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -333,14 +333,14 @@ struct r300_state_atom { #define R500_RI_CMDSIZE 17 #define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */ -#define R300_RR_ROUTE_0 1 -#define R300_RR_ROUTE_1 2 -#define R300_RR_ROUTE_2 3 -#define R300_RR_ROUTE_3 4 -#define R300_RR_ROUTE_4 5 -#define R300_RR_ROUTE_5 6 -#define R300_RR_ROUTE_6 7 -#define R300_RR_ROUTE_7 8 +#define R300_RR_INST_0 1 +#define R300_RR_INST_1 2 +#define R300_RR_INST_2 3 +#define R300_RR_INST_3 4 +#define R300_RR_INST_4 5 +#define R300_RR_INST_5 6 +#define R300_RR_INST_6 7 +#define R300_RR_INST_7 8 #define R300_RR_CMDSIZE 9 #define R300_FP_CMD_0 0 diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c index a135376398c..e7371133d34 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.c +++ b/src/mesa/drivers/dri/r300/r300_emit.c @@ -213,21 +213,22 @@ static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr, GLuint i, dw; /* type, inputs, stop bit, size */ - for (i = 0; i + 1 < nr; i += 2) { + for (i = 0; i < nr; i += 2) { + /* make sure input is valid, would lockup the gpu */ + assert(inputs[tab[i]] != -1); dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[i]] << 8) | (attribptr[tab[i]]->size - 1); - dw |= (R300_INPUT_ROUTE_FLOAT | (inputs[tab[i + 1]] << 8) | (attribptr[tab[i + 1]]->size - 1)) << 16; - if (i + 2 == nr) { - dw |= (R300_VAP_INPUT_ROUTE_END << 16); + if (i + 1 == nr) { + dw |= R300_VAP_INPUT_ROUTE_END; + } else { + assert(inputs[tab[i + 1]] != -1); + dw |= (R300_INPUT_ROUTE_FLOAT | (inputs[tab[i + 1]] << 8) | (attribptr[tab[i + 1]]->size - 1)) << 16; + if (i + 2 == nr) { + dw |= (R300_VAP_INPUT_ROUTE_END << 16); + } } dst[i >> 1] = dw; } - if (nr & 1) { - dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[nr - 1]] << 8) | (attribptr[tab[nr - 1]]->size - 1); - dw |= R300_VAP_INPUT_ROUTE_END; - dst[nr >> 1] = dw; - } - return (nr + 1) >> 1; } @@ -241,15 +242,14 @@ static GLuint r300VAPInputRoute1Swizzle(int swizzle[4]) GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr) { - GLuint i; - - for (i = 0; i + 1 < nr; i += 2) { - dst[i >> 1] = r300VAPInputRoute1Swizzle(swizzle[i]) | R300_INPUT_ROUTE_ENABLE; - dst[i >> 1] |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) | R300_INPUT_ROUTE_ENABLE) << 16; - } + GLuint i, dw; - if (nr & 1) { - dst[nr >> 1] = r300VAPInputRoute1Swizzle(swizzle[nr - 1]) | R300_INPUT_ROUTE_ENABLE; + for (i = 0; i < nr; i += 2) { + dw = r300VAPInputRoute1Swizzle(swizzle[i]) | R300_INPUT_ROUTE_ENABLE; + if (i + 1 < nr) { + dw |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) | R300_INPUT_ROUTE_ENABLE) << 16; + } + dst[i >> 1] = dw; } return (nr + 1) >> 1; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 78ed44b09c7..c664fb6562d 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -736,6 +736,7 @@ static GLuint t_src(struct r300_fragment_program *fp, break; case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: + case PROGRAM_CONSTANT: r = emit_const4fv(fp, fp->mesa_program.Base.Parameters-> ParameterValues[fpsrc.Index]); diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h index 72fca778455..73efe49fc17 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog.h @@ -96,6 +96,66 @@ typedef struct r300_fragment_program_swizzle { #define DRI_CONF_FP_OPTIMIZATION_SPEED 0 #define DRI_CONF_FP_OPTIMIZATION_QUALITY 1 +#if 1 + +/** + * Fragment program helper macros + */ + +/* Produce unshifted source selectors */ +#define FP_TMP(idx) (idx) +#define FP_CONST(idx) ((idx) | (1 << 5)) + +/* Produce source/dest selector dword */ +#define FP_SELC_MASK_NO 0 +#define FP_SELC_MASK_X 1 +#define FP_SELC_MASK_Y 2 +#define FP_SELC_MASK_XY 3 +#define FP_SELC_MASK_Z 4 +#define FP_SELC_MASK_XZ 5 +#define FP_SELC_MASK_YZ 6 +#define FP_SELC_MASK_XYZ 7 + +#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \ + (((destidx) << R300_FPI1_DSTC_SHIFT) | \ + (FP_SELC_MASK_##regmask << 23) | \ + (FP_SELC_MASK_##outmask << 26) | \ + ((src0) << R300_FPI1_SRC0C_SHIFT) | \ + ((src1) << R300_FPI1_SRC1C_SHIFT) | \ + ((src2) << R300_FPI1_SRC2C_SHIFT)) + +#define FP_SELA_MASK_NO 0 +#define FP_SELA_MASK_W 1 + +#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \ + (((destidx) << R300_FPI3_DSTA_SHIFT) | \ + (FP_SELA_MASK_##regmask << 23) | \ + (FP_SELA_MASK_##outmask << 24) | \ + ((src0) << R300_FPI3_SRC0A_SHIFT) | \ + ((src1) << R300_FPI3_SRC1A_SHIFT) | \ + ((src2) << R300_FPI3_SRC2A_SHIFT)) + +/* Produce unshifted argument selectors */ +#define FP_ARGC(source) R300_FPI0_ARGC_##source +#define FP_ARGA(source) R300_FPI2_ARGA_##source +#define FP_ABS(arg) ((arg) | (1 << 6)) +#define FP_NEG(arg) ((arg) ^ (1 << 5)) + +/* Produce instruction dword */ +#define FP_INSTRC(opcode,arg0,arg1,arg2) \ + (R300_FPI0_OUTC_##opcode | \ + ((arg0) << R300_FPI0_ARG0C_SHIFT) | \ + ((arg1) << R300_FPI0_ARG1C_SHIFT) | \ + ((arg2) << R300_FPI0_ARG2C_SHIFT)) + +#define FP_INSTRA(opcode,arg0,arg1,arg2) \ + (R300_FPI2_OUTA_##opcode | \ + ((arg0) << R300_FPI2_ARG0A_SHIFT) | \ + ((arg1) << R300_FPI2_ARG1A_SHIFT) | \ + ((arg2) << R300_FPI2_ARG2A_SHIFT)) + +#endif + struct r300_fragment_program; extern void r300TranslateFragmentShader(r300ContextPtr r300, diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 63555d5f3ad..9f6f2307f56 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -51,7 +51,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_ioctl.h" #include "r300_cmdbuf.h" #include "r300_state.h" -#include "r300_program.h" +#include "r300_vertprog.h" #include "radeon_reg.h" #include "r300_emit.h" @@ -290,8 +290,8 @@ static void r300EmitClearState(GLcontext * ctx) e32(0x0); R300_STATECHANGE(r300, rr); - reg_start(R300_RS_ROUTE_0, 0); - e32(R300_RS_ROUTE_0_COLOR); + reg_start(R300_RS_INST_0, 0); + e32(R300_RS_INST_COL_CN_WRITE); } else { R300_STATECHANGE(r300, ri); @@ -413,6 +413,7 @@ static void r300EmitClearState(GLcontext * ctx) if (has_tcl) { R300_STATECHANGE(r300, pvs); reg_start(R300_VAP_PVS_CNTL_1, 2); + e32((0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | (0 << R300_PVS_CNTL_1_POS_END_SHIFT) | (1 << R300_PVS_CNTL_1_PROGRAM_END_SHIFT)); @@ -421,14 +422,15 @@ static void r300EmitClearState(GLcontext * ctx) R300_STATECHANGE(r300, vpi); vsf_start_fragment(0x0, 8); - e32(VP_OUT(ADD, OUT, 0, XYZW)); - e32(VP_IN(IN, 0)); - e32(VP_ZERO()); + + e32(PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 0, 0xf, PVS_DST_REG_OUT)); + e32(PVS_SRC_OPERAND(0, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE)); + e32(PVS_SRC_OPERAND(0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_REG_INPUT, VSF_FLAG_NONE)); e32(0x0); - e32(VP_OUT(ADD, OUT, 1, XYZW)); - e32(VP_IN(IN, 1)); - e32(VP_ZERO()); + e32(PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 1, 0xf, PVS_DST_REG_OUT)); + e32(PVS_SRC_OPERAND(1, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE)); + e32(PVS_SRC_OPERAND(1, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_REG_INPUT, VSF_FLAG_NONE)); e32(0x0); } } diff --git a/src/mesa/drivers/dri/r300/r300_program.h b/src/mesa/drivers/dri/r300/r300_program.h deleted file mode 100644 index eddd783f073..00000000000 --- a/src/mesa/drivers/dri/r300/r300_program.h +++ /dev/null @@ -1,150 +0,0 @@ -/* -Copyright (C) 2004 Nicolai Haehnle. All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Nicolai Haehnle <[email protected]> - */ - -#ifndef __R300_PROGRAM_H__ -#define __R300_PROGRAM_H__ - -#include "r300_reg.h" - -/** - * Vertex program helper macros - */ - -/* Produce out dword */ -#define VP_OUTCLASS_TMP R300_VPI_OUT_REG_CLASS_TEMPORARY -#define VP_OUTCLASS_OUT R300_VPI_OUT_REG_CLASS_RESULT - -#define VP_OUTMASK_X R300_VPI_OUT_WRITE_X -#define VP_OUTMASK_Y R300_VPI_OUT_WRITE_Y -#define VP_OUTMASK_Z R300_VPI_OUT_WRITE_Z -#define VP_OUTMASK_W R300_VPI_OUT_WRITE_W -#define VP_OUTMASK_XY (VP_OUTMASK_X|VP_OUTMASK_Y) -#define VP_OUTMASK_XZ (VP_OUTMASK_X|VP_OUTMASK_Z) -#define VP_OUTMASK_XW (VP_OUTMASK_X|VP_OUTMASK_W) -#define VP_OUTMASK_XYZ (VP_OUTMASK_XY|VP_OUTMASK_Z) -#define VP_OUTMASK_XYW (VP_OUTMASK_XY|VP_OUTMASK_W) -#define VP_OUTMASK_XZW (VP_OUTMASK_XZ|VP_OUTMASK_W) -#define VP_OUTMASK_XYZW (VP_OUTMASK_XYZ|VP_OUTMASK_W) -#define VP_OUTMASK_YZ (VP_OUTMASK_Y|VP_OUTMASK_Z) -#define VP_OUTMASK_YW (VP_OUTMASK_Y|VP_OUTMASK_W) -#define VP_OUTMASK_YZW (VP_OUTMASK_YZ|VP_OUTMASK_W) -#define VP_OUTMASK_ZW (VP_OUTMASK_Z|VP_OUTMASK_W) - -#define VP_OUT(instr,outclass,outidx,outmask) \ - (R300_VPI_OUT_OP_##instr | \ - ((outidx) << R300_VPI_OUT_REG_INDEX_SHIFT) | \ - VP_OUTCLASS_##outclass | \ - VP_OUTMASK_##outmask) - -/* Produce in dword */ -#define VP_INCLASS_TMP R300_VPI_IN_REG_CLASS_TEMPORARY -#define VP_INCLASS_IN R300_VPI_IN_REG_CLASS_ATTRIBUTE -#define VP_INCLASS_CONST R300_VPI_IN_REG_CLASS_PARAMETER - -#define VP_IN(class,idx) \ - (((idx) << R300_VPI_IN_REG_INDEX_SHIFT) | \ - VP_INCLASS_##class | \ - (R300_VPI_IN_SELECT_X << R300_VPI_IN_X_SHIFT) | \ - (R300_VPI_IN_SELECT_Y << R300_VPI_IN_Y_SHIFT) | \ - (R300_VPI_IN_SELECT_Z << R300_VPI_IN_Z_SHIFT) | \ - (R300_VPI_IN_SELECT_W << R300_VPI_IN_W_SHIFT)) -#define VP_ZERO() \ - ((R300_VPI_IN_SELECT_ZERO << R300_VPI_IN_X_SHIFT) | \ - (R300_VPI_IN_SELECT_ZERO << R300_VPI_IN_Y_SHIFT) | \ - (R300_VPI_IN_SELECT_ZERO << R300_VPI_IN_Z_SHIFT) | \ - (R300_VPI_IN_SELECT_ZERO << R300_VPI_IN_W_SHIFT)) -#define VP_ONE() \ - ((R300_VPI_IN_SELECT_ONE << R300_VPI_IN_X_SHIFT) | \ - (R300_VPI_IN_SELECT_ONE << R300_VPI_IN_Y_SHIFT) | \ - (R300_VPI_IN_SELECT_ONE << R300_VPI_IN_Z_SHIFT) | \ - (R300_VPI_IN_SELECT_ONE << R300_VPI_IN_W_SHIFT)) - -#define VP_NEG(in,comp) ((in) ^ (R300_VPI_IN_NEG_##comp)) -#define VP_NEGALL(in,comp) VP_NEG(VP_NEG(VP_NEG(VP_NEG((in),X),Y),Z),W) - -/** - * Fragment program helper macros - */ - -/* Produce unshifted source selectors */ -#define FP_TMP(idx) (idx) -#define FP_CONST(idx) ((idx) | (1 << 5)) - -/* Produce source/dest selector dword */ -#define FP_SELC_MASK_NO 0 -#define FP_SELC_MASK_X 1 -#define FP_SELC_MASK_Y 2 -#define FP_SELC_MASK_XY 3 -#define FP_SELC_MASK_Z 4 -#define FP_SELC_MASK_XZ 5 -#define FP_SELC_MASK_YZ 6 -#define FP_SELC_MASK_XYZ 7 - -#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \ - (((destidx) << R300_FPI1_DSTC_SHIFT) | \ - (FP_SELC_MASK_##regmask << 23) | \ - (FP_SELC_MASK_##outmask << 26) | \ - ((src0) << R300_FPI1_SRC0C_SHIFT) | \ - ((src1) << R300_FPI1_SRC1C_SHIFT) | \ - ((src2) << R300_FPI1_SRC2C_SHIFT)) - -#define FP_SELA_MASK_NO 0 -#define FP_SELA_MASK_W 1 - -#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \ - (((destidx) << R300_FPI3_DSTA_SHIFT) | \ - (FP_SELA_MASK_##regmask << 23) | \ - (FP_SELA_MASK_##outmask << 24) | \ - ((src0) << R300_FPI3_SRC0A_SHIFT) | \ - ((src1) << R300_FPI3_SRC1A_SHIFT) | \ - ((src2) << R300_FPI3_SRC2A_SHIFT)) - -/* Produce unshifted argument selectors */ -#define FP_ARGC(source) R300_FPI0_ARGC_##source -#define FP_ARGA(source) R300_FPI2_ARGA_##source -#define FP_ABS(arg) ((arg) | (1 << 6)) -#define FP_NEG(arg) ((arg) ^ (1 << 5)) - -/* Produce instruction dword */ -#define FP_INSTRC(opcode,arg0,arg1,arg2) \ - (R300_FPI0_OUTC_##opcode | \ - ((arg0) << R300_FPI0_ARG0C_SHIFT) | \ - ((arg1) << R300_FPI0_ARG1C_SHIFT) | \ - ((arg2) << R300_FPI0_ARG2C_SHIFT)) - -#define FP_INSTRA(opcode,arg0,arg1,arg2) \ - (R300_FPI2_OUTA_##opcode | \ - ((arg0) << R300_FPI2_ARG0A_SHIFT) | \ - ((arg1) << R300_FPI2_ARG1A_SHIFT) | \ - ((arg2) << R300_FPI2_ARG2A_SHIFT)) - -extern void debug_vp(GLcontext * ctx, struct gl_vertex_program *vp); - -#endif /* __R300_PROGRAM_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index d1c33d52272..2822b1d4c3a 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1175,50 +1175,30 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R500_RS_INST_COL_CN_WRITE (1 << 16)
#define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16)
#define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16)
-#define R500_RS_INST_COL_COL_ADDR_SHIFT 18
+#define R500_RS_INST_COL_ADDR_SHIFT 18
#define R500_RS_INST_TEX_ADJ (1 << 25)
#define R500_RS_INST_W_CN (1 << 26)
/* These DWORDs control how vertex data is routed into fragment program * registers, after interpolators. */ -#define R300_RS_ROUTE_0 0x4330 -#define R300_RS_ROUTE_1 0x4334 -#define R300_RS_ROUTE_2 0x4338 -#define R300_RS_ROUTE_3 0x433C /* GUESS */ -#define R300_RS_ROUTE_4 0x4340 /* GUESS */ -#define R300_RS_ROUTE_5 0x4344 /* GUESS */ -#define R300_RS_ROUTE_6 0x4348 /* GUESS */ -#define R300_RS_ROUTE_7 0x434C /* GUESS */ -# define R300_RS_ROUTE_SOURCE_INTERP_0 0 -# define R300_RS_ROUTE_SOURCE_INTERP_1 1 -# define R300_RS_ROUTE_SOURCE_INTERP_2 2 -# define R300_RS_ROUTE_SOURCE_INTERP_3 3 -# define R300_RS_ROUTE_SOURCE_INTERP_4 4 -# define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */ -# define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */ -# define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */ -# define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */ -# define R300_RS_ROUTE_DEST_SHIFT 6 -# define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */ - -/* Special handling for color: When the fragment program uses color, - * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the - * color register index. - * - * Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any - * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state. - * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly - * correct or not. - Oliver. - */ -# define R300_RS_ROUTE_0_COLOR (1 << 14) -# define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17 -# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */ -/* As above, but for secondary color */ -# define R300_RS_ROUTE_1_COLOR1 (1 << 14) -# define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17 -# define R300_RS_ROUTE_1_COLOR1_DEST_MASK (31 << 17) -# define R300_RS_ROUTE_1_UNKNOWN11 (1 << 11) +#define R300_RS_INST_0 0x4330 +#define R300_RS_INST_1 0x4334 +#define R300_RS_INST_2 0x4338 +#define R300_RS_INST_3 0x433C /* GUESS */ +#define R300_RS_INST_4 0x4340 /* GUESS */ +#define R300_RS_INST_5 0x4344 /* GUESS */ +#define R300_RS_INST_6 0x4348 /* GUESS */ +#define R300_RS_INST_7 0x434C /* GUESS */ +# define R300_RS_INST_TEX_ID(x) ((x) << 0) +# define R300_RS_INST_TEX_CN_WRITE (1 << 3) +# define R300_RS_INST_TEX_ADDR_SHIFT 6 +# define R300_RS_INST_COL_ID(x) ((x) << 11) +# define R300_RS_INST_COL_CN_WRITE (1 << 14) +# define R300_RS_INST_COL_ADDR_SHIFT 17 +# define R300_RS_INST_TEX_ADJ (1 << 22) +# define R300_RS_COL_BIAS_UNUSED_SHIFT 23 + /* END: Rasterization / Interpolators - many guesses */ /* Hierarchical Z Enable */ @@ -1890,7 +1870,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Fog: Green Component of Fog Color */ #define FG_FOG_COLOR_G 0x4bcc /* Fog: Blue Component of Fog Color */ -#define FG_FOG_COLOR_B 0x4db0 +#define FG_FOG_COLOR_B 0x4bd0 # define FG_FOG_COLOR_MASK 0x000001ff /* Fog: Constant Factor for Fog Blending */ @@ -2403,115 +2383,189 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define ZB_STENCILREFMASK_BF_STENCILWRITEMASK_SHIFT 16 # define ZB_STENCILREFMASK_BF_STENCILWRITEMASK_MASK 0xffff0000 -/* BEGIN: Vertex program instruction set */ - -/* Every instruction is four dwords long: - * DWORD 0: output and opcode - * DWORD 1: first argument - * DWORD 2: second argument - * DWORD 3: third argument +/** + * \defgroup R3XX_R5XX_PROGRAMMABLE_VERTEX_SHADER_DESCRIPTION R3XX-R5XX PROGRAMMABLE VERTEX SHADER DESCRIPTION * - * Notes: - * - ABS r, a is implemented as MAX r, a, -a - * - MOV is implemented as ADD to zero - * - XPD is implemented as MUL + MAD - * - FLR is implemented as FRC + ADD - * - apparently, fglrx tries to schedule instructions so that there is at - * least one instruction between the write to a temporary and the first - * read from said temporary; however, violations of this scheduling are - * allowed - * - register indices seem to be unrelated with OpenGL aliasing to - * conventional state - * - only one attribute and one parameter can be loaded at a time; however, - * the same attribute/parameter can be used for more than one argument - * - the second software argument for POW is the third hardware argument - * (no idea why) - * - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2 - * - * There is some magic surrounding LIT: - * The single argument is replicated across all three inputs, but swizzled: - * First argument: xyzy - * Second argument: xyzx - * Third argument: xyzw - * Whenever the result is used later in the fragment program, fglrx forces - * x and w to be 1.0 in the input selection; I don't know whether this is - * strictly necessary - */ -#define R300_VPI_OUT_OP_DOT (1 << 0) -#define R300_VPI_OUT_OP_MUL (2 << 0) -#define R300_VPI_OUT_OP_ADD (3 << 0) -#define R300_VPI_OUT_OP_MAD (4 << 0) -#define R300_VPI_OUT_OP_DST (5 << 0) -#define R300_VPI_OUT_OP_FRC (6 << 0) -#define R300_VPI_OUT_OP_MAX (7 << 0) -#define R300_VPI_OUT_OP_MIN (8 << 0) -#define R300_VPI_OUT_OP_SGE (9 << 0) -#define R300_VPI_OUT_OP_SLT (10 << 0) - /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */ -#define R300_VPI_OUT_OP_UNK12 (12 << 0) -#define R300_VPI_OUT_OP_ARL (13 << 0) -#define R300_VPI_OUT_OP_EXP (65 << 0) -#define R300_VPI_OUT_OP_LOG (66 << 0) - /* Used in fog computations, scalar(scalar) */ -#define R300_VPI_OUT_OP_UNK67 (67 << 0) -#define R300_VPI_OUT_OP_LIT (68 << 0) -#define R300_VPI_OUT_OP_POW (69 << 0) -#define R300_VPI_OUT_OP_RCP (70 << 0) -#define R300_VPI_OUT_OP_RSQ (72 << 0) - /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */ -#define R300_VPI_OUT_OP_UNK73 (73 << 0) -#define R300_VPI_OUT_OP_EX2 (75 << 0) -#define R300_VPI_OUT_OP_LG2 (76 << 0) -#define R300_VPI_OUT_OP_MAD_2 (128 << 0) - /* all temps, vector(scalar, vector, vector) */ -#define R300_VPI_OUT_OP_UNK129 (129 << 0) - -#define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8) -#define R300_VPI_OUT_REG_CLASS_ADDR (1 << 8) -#define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8) -#define R300_VPI_OUT_REG_CLASS_MASK (31 << 8) - -#define R300_VPI_OUT_REG_INDEX_SHIFT 13 - /* GUESS based on fglrx native limits */ -#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) - -#define R300_VPI_OUT_WRITE_X (1 << 20) -#define R300_VPI_OUT_WRITE_Y (1 << 21) -#define R300_VPI_OUT_WRITE_Z (1 << 22) -#define R300_VPI_OUT_WRITE_W (1 << 23) - -#define R300_VPI_IN_REG_CLASS_TEMPORARY (0 << 0) -#define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0) -#define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0) -#define R300_VPI_IN_REG_CLASS_NONE (9 << 0) -#define R300_VPI_IN_REG_CLASS_MASK (31 << 0) - -#define R300_VPI_IN_REG_INDEX_SHIFT 5 - /* GUESS based on fglrx native limits */ -#define R300_VPI_IN_REG_INDEX_MASK (255 << 5) - -/* The R300 can select components from the input register arbitrarily. - * Use the following constants, shifted by the component shift you - * want to select + * The PVS_DST_MATH_INST is used to identify whether the instruction is a Vector + * Engine instruction or a Math Engine instruction. */ -#define R300_VPI_IN_SELECT_X 0 -#define R300_VPI_IN_SELECT_Y 1 -#define R300_VPI_IN_SELECT_Z 2 -#define R300_VPI_IN_SELECT_W 3 -#define R300_VPI_IN_SELECT_ZERO 4 -#define R300_VPI_IN_SELECT_ONE 5 -#define R300_VPI_IN_SELECT_MASK 7 - -#define R300_VPI_IN_X_SHIFT 13 -#define R300_VPI_IN_Y_SHIFT 16 -#define R300_VPI_IN_Z_SHIFT 19 -#define R300_VPI_IN_W_SHIFT 22 - -#define R300_VPI_IN_NEG_X (1 << 25) -#define R300_VPI_IN_NEG_Y (1 << 26) -#define R300_VPI_IN_NEG_Z (1 << 27) -#define R300_VPI_IN_NEG_W (1 << 28) -/* END: Vertex program instruction set */ + +/*\{*/ + +enum { + /* R3XX */ + VECTOR_NO_OP = 0, + VE_DOT_PRODUCT = 1, + VE_MULTIPLY = 2, + VE_ADD = 3, + VE_MULTIPLY_ADD = 4, + VE_DISTANCE_VECTOR = 5, + VE_FRACTION = 6, + VE_MAXIMUM = 7, + VE_MINIMUM = 8, + VE_SET_GREATER_THAN_EQUAL = 9, + VE_SET_LESS_THAN = 10, + VE_MULTIPLYX2_ADD = 11, + VE_MULTIPLY_CLAMP = 12, + VE_FLT2FIX_DX = 13, + VE_FLT2FIX_DX_RND = 14, + /* R5XX */ + VE_PRED_SET_EQ_PUSH = 15, + VE_PRED_SET_GT_PUSH = 16, + VE_PRED_SET_GTE_PUSH = 17, + VE_PRED_SET_NEQ_PUSH = 18, + VE_COND_WRITE_EQ = 19, + VE_COND_WRITE_GT = 20, + VE_COND_WRITE_GTE = 21, + VE_COND_WRITE_NEQ = 22, + VE_COND_MUX_EQ = 23, + VE_COND_MUX_GT = 24, + VE_COND_MUX_GTE = 25, + VE_SET_GREATER_THAN = 26, + VE_SET_EQUAL = 27, + VE_SET_NOT_EQUAL = 28, +}; + +enum { + /* R3XX */ + MATH_NO_OP = 0, + ME_EXP_BASE2_DX = 1, + ME_LOG_BASE2_DX = 2, + ME_EXP_BASEE_FF = 3, + ME_LIGHT_COEFF_DX = 4, + ME_POWER_FUNC_FF = 5, + ME_RECIP_DX = 6, + ME_RECIP_FF = 7, + ME_RECIP_SQRT_DX = 8, + ME_RECIP_SQRT_FF = 9, + ME_MULTIPLY = 10, + ME_EXP_BASE2_FULL_DX = 11, + ME_LOG_BASE2_FULL_DX = 12, + ME_POWER_FUNC_FF_CLAMP_B = 13, + ME_POWER_FUNC_FF_CLAMP_B1 = 14, + ME_POWER_FUNC_FF_CLAMP_01 = 15, + ME_SIN = 16, + ME_COS = 17, + /* R5XX */ + ME_LOG_BASE2_IEEE = 18, + ME_RECIP_IEEE = 19, + ME_RECIP_SQRT_IEEE = 20, + ME_PRED_SET_EQ = 21, + ME_PRED_SET_GT = 22, + ME_PRED_SET_GTE = 23, + ME_PRED_SET_NEQ = 24, + ME_PRED_SET_CLR = 25, + ME_PRED_SET_INV = 26, + ME_PRED_SET_POP = 27, + ME_PRED_SET_RESTORE = 28, +}; + +enum { + /* R3XX */ + PVS_MACRO_OP_2CLK_MADD = 0, + PVS_MACRO_OP_2CLK_M2X_ADD = 1, +}; + +enum { + PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */ + PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */ + PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */ + PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */ +}; + +enum { + PVS_DST_REG_TEMPORARY = 0, /* Intermediate Storage */ + PVS_DST_REG_A0 = 1, /* Address Register Storage */ + PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */ + PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */ + PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */ + PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */ +}; + +enum { + PVS_SRC_SELECT_X = 0, /* Select X Component */ + PVS_SRC_SELECT_Y = 1, /* Select Y Component */ + PVS_SRC_SELECT_Z = 2, /* Select Z Component */ + PVS_SRC_SELECT_W = 3, /* Select W Component */ + PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */ + PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */ +}; + +/* PVS Opcode & Destination Operand Description */ + +enum { + PVS_DST_OPCODE_MASK = 0x3f, + PVS_DST_OPCODE_SHIFT = 0, + PVS_DST_MATH_INST_MASK = 0x1, + PVS_DST_MATH_INST_SHIFT = 6, + PVS_DST_MACRO_INST_MASK = 0x1, + PVS_DST_MACRO_INST_SHIFT = 7, + PVS_DST_REG_TYPE_MASK = 0xf, + PVS_DST_REG_TYPE_SHIFT = 8, + PVS_DST_ADDR_MODE_1_MASK = 0x1, + PVS_DST_ADDR_MODE_1_SHIFT = 12, + PVS_DST_OFFSET_MASK = 0x7f, + PVS_DST_OFFSET_SHIFT = 13, + PVS_DST_WE_X_MASK = 0x1, + PVS_DST_WE_X_SHIFT = 20, + PVS_DST_WE_Y_MASK = 0x1, + PVS_DST_WE_Y_SHIFT = 21, + PVS_DST_WE_Z_MASK = 0x1, + PVS_DST_WE_Z_SHIFT = 22, + PVS_DST_WE_W_MASK = 0x1, + PVS_DST_WE_W_SHIFT = 23, + PVS_DST_VE_SAT_MASK = 0x1, + PVS_DST_VE_SAT_SHIFT = 24, + PVS_DST_ME_SAT_MASK = 0x1, + PVS_DST_ME_SAT_SHIFT = 25, + PVS_DST_PRED_ENABLE_MASK = 0x1, + PVS_DST_PRED_ENABLE_SHIFT = 26, + PVS_DST_PRED_SENSE_MASK = 0x1, + PVS_DST_PRED_SENSE_SHIFT = 27, + PVS_DST_DUAL_MATH_OP_MASK = 0x3, + PVS_DST_DUAL_MATH_OP_SHIFT = 27, + PVS_DST_ADDR_SEL_MASK = 0x3, + PVS_DST_ADDR_SEL_SHIFT = 29, + PVS_DST_ADDR_MODE_0_MASK = 0x1, + PVS_DST_ADDR_MODE_0_SHIFT = 31, +}; + +/* PVS Source Operand Description */ + +enum { + PVS_SRC_REG_TYPE_MASK = 0x3, + PVS_SRC_REG_TYPE_SHIFT = 0, + SPARE_0_MASK = 0x1, + SPARE_0_SHIFT = 2, + PVS_SRC_ABS_XYZW_MASK = 0x1, + PVS_SRC_ABS_XYZW_SHIFT = 3, + PVS_SRC_ADDR_MODE_0_MASK = 0x1, + PVS_SRC_ADDR_MODE_0_SHIFT = 4, + PVS_SRC_OFFSET_MASK = 0xff, + PVS_SRC_OFFSET_SHIFT = 5, + PVS_SRC_SWIZZLE_X_MASK = 0x7, + PVS_SRC_SWIZZLE_X_SHIFT = 13, + PVS_SRC_SWIZZLE_Y_MASK = 0x7, + PVS_SRC_SWIZZLE_Y_SHIFT = 16, + PVS_SRC_SWIZZLE_Z_MASK = 0x7, + PVS_SRC_SWIZZLE_Z_SHIFT = 19, + PVS_SRC_SWIZZLE_W_MASK = 0x7, + PVS_SRC_SWIZZLE_W_SHIFT = 22, + PVS_SRC_MODIFIER_X_MASK = 0x1, + PVS_SRC_MODIFIER_X_SHIFT = 25, + PVS_SRC_MODIFIER_Y_MASK = 0x1, + PVS_SRC_MODIFIER_Y_SHIFT = 26, + PVS_SRC_MODIFIER_Z_MASK = 0x1, + PVS_SRC_MODIFIER_Z_SHIFT = 27, + PVS_SRC_MODIFIER_W_MASK = 0x1, + PVS_SRC_MODIFIER_W_SHIFT = 28, + PVS_SRC_ADDR_SEL_MASK = 0x3, + PVS_SRC_ADDR_SEL_SHIFT = 29, + PVS_SRC_ADDR_MODE_1_MASK = 0x0, + PVS_SRC_ADDR_MODE_1_SHIFT = 32, +}; + +/*\}*/ /* BEGIN: Packet 3 commands */ @@ -3106,3 +3160,5 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #endif /* _R300_REG_H */ /* *INDENT-ON* */ + +/* vim: set foldenable foldmarker=\\{,\\} foldmethod=marker : */ diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index d74d673f364..6dc76aed87b 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1525,7 +1525,7 @@ static void r300SetupRSUnit(GLcontext * ctx) fp_reg = in_texcoords = col_interp_nr = high_rr = 0; - r300->hw.rr.cmd[R300_RR_ROUTE_1] = 0; + r300->hw.rr.cmd[R300_RR_INST_1] = 0; if (InputsRead & FRAG_BIT_WPOS) { for (i = 0; i < ctx->Const.MaxTextureUnits; i++) @@ -1545,11 +1545,11 @@ static void r300SetupRSUnit(GLcontext * ctx) r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = 0 | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | (in_texcoords << R300_RS_INTERP_SRC_SHIFT) | interp_magic[i]; - r300->hw.rr.cmd[R300_RR_ROUTE_0 + fp_reg] = 0; + r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] = 0; if (InputsRead & (FRAG_BIT_TEX0 << i)) { //assert(r300->state.texture.tc_count != 0); - r300->hw.rr.cmd[R300_RR_ROUTE_0 + fp_reg] |= R300_RS_ROUTE_ENABLE | i /* source INTERP */ - | (fp_reg << R300_RS_ROUTE_DEST_SHIFT); + r300->hw.rr.cmd[R300_RR_INST_0 + fp_reg] |= R300_RS_INST_TEX_CN_WRITE | i /* source INTERP */ + | (fp_reg << R300_RS_INST_TEX_ADDR_SHIFT); high_rr = fp_reg; /* Passing invalid data here can lock the GPU. */ @@ -1568,7 +1568,7 @@ static void r300SetupRSUnit(GLcontext * ctx) if (InputsRead & FRAG_BIT_COL0) { if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) { - r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0 | R300_RS_ROUTE_0_COLOR | (fp_reg++ << R300_RS_ROUTE_0_COLOR_DEST_SHIFT); + r300->hw.rr.cmd[R300_RR_INST_0] |= R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | (fp_reg++ << R300_RS_INST_COL_ADDR_SHIFT); InputsRead &= ~FRAG_BIT_COL0; col_interp_nr++; } else { @@ -1578,7 +1578,7 @@ static void r300SetupRSUnit(GLcontext * ctx) if (InputsRead & FRAG_BIT_COL1) { if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) { - r300->hw.rr.cmd[R300_RR_ROUTE_1] |= R300_RS_ROUTE_1_UNKNOWN11 | R300_RS_ROUTE_1_COLOR1 | (fp_reg++ << R300_RS_ROUTE_1_COLOR1_DEST_SHIFT); + r300->hw.rr.cmd[R300_RR_INST_1] |= R300_RS_INST_COL_ID(1) | R300_RS_INST_COL_CN_WRITE | (fp_reg++ << R300_RS_INST_COL_ADDR_SHIFT); InputsRead &= ~FRAG_BIT_COL1; if (high_rr < 1) high_rr = 1; @@ -1590,7 +1590,7 @@ static void r300SetupRSUnit(GLcontext * ctx) /* Need at least one. This might still lock as the values are undefined... */ if (in_texcoords == 0 && col_interp_nr == 0) { - r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0 | R300_RS_ROUTE_0_COLOR | (fp_reg++ << R300_RS_ROUTE_0_COLOR_DEST_SHIFT); + r300->hw.rr.cmd[R300_RR_INST_0] |= R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | (fp_reg++ << R300_RS_INST_COL_ADDR_SHIFT); col_interp_nr++; } @@ -1599,7 +1599,7 @@ static void r300SetupRSUnit(GLcontext * ctx) | R300_HIRES_EN; assert(high_rr >= 0); - r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_ROUTE_0, high_rr + 1); + r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_INST_0, high_rr + 1); r300->hw.rc.cmd[2] = 0xC0 | high_rr; if (InputsRead) @@ -1792,10 +1792,10 @@ static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa) for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) { if (rmesa->state.sw_tcl_inputs[i] != -1) { - prog->program.body.i[program_end + 0] = EASY_VSF_OP(MUL, o_reg++, ALL, RESULT); - prog->program.body.i[program_end + 1] = VSF_REG(rmesa->state.sw_tcl_inputs[i]); - prog->program.body.i[program_end + 2] = VSF_ATTR_UNITY(rmesa->state.sw_tcl_inputs[i]); - prog->program.body.i[program_end + 3] = VSF_UNITY(rmesa->state.sw_tcl_inputs[i]); + prog->program.body.i[program_end + 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, GL_FALSE, GL_FALSE, o_reg++, VSF_FLAG_ALL, PVS_DST_REG_OUT); + prog->program.body.i[program_end + 1] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); + prog->program.body.i[program_end + 2] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); + prog->program.body.i[program_end + 3] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE); program_end += 4; } } diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index efa201a52d5..43d1406da34 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -569,9 +569,7 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit) void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, unsigned long long offset, GLint depth, GLuint pitch) { - r300ContextPtr rmesa = - (r300ContextPtr) ((__DRIcontextPrivate *) pDRICtx->private)-> - driverPrivate; + r300ContextPtr rmesa = pDRICtx->driverPrivate; struct gl_texture_object *tObj = _mesa_lookup_texture(rmesa->radeon.glCtx, texname); r300TexObjPtr t; diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index c1329f13f75..e91d96852db 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -1,6 +1,7 @@ /************************************************************************** -Copyright (C) 2005 Aapo Tahkola. +Copyright (C) 2005 Aapo Tahkola <[email protected]> +Copyright (C) 2008 Oliver McFadden <[email protected]> All Rights Reserved. @@ -25,15 +26,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************/ -/** - * \file - * - * \author Aapo Tahkola <[email protected]> - * - * \author Oliver McFadden <[email protected]> - * - * For a description of the vertex program instruction set see r300_reg.h. - */ +/* Radeon R5xx Acceleration, Revision 1.2 */ #include "main/glheader.h" #include "main/macros.h" @@ -46,58 +39,25 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" -#if SWIZZLE_X != VSF_IN_COMPONENT_X || \ - SWIZZLE_Y != VSF_IN_COMPONENT_Y || \ - SWIZZLE_Z != VSF_IN_COMPONENT_Z || \ - SWIZZLE_W != VSF_IN_COMPONENT_W || \ - SWIZZLE_ZERO != VSF_IN_COMPONENT_ZERO || \ - SWIZZLE_ONE != VSF_IN_COMPONENT_ONE || \ - WRITEMASK_X != VSF_FLAG_X || \ - WRITEMASK_Y != VSF_FLAG_Y || \ - WRITEMASK_Z != VSF_FLAG_Z || \ - WRITEMASK_W != VSF_FLAG_W -#error Cannot change these! -#endif - /* TODO: Get rid of t_src_class call */ #define CMP_SRCS(a, b) ((a.RelAddr != b.RelAddr) || (a.Index != b.Index && \ - ((t_src_class(a.File) == VSF_IN_CLASS_PARAM && \ - t_src_class(b.File) == VSF_IN_CLASS_PARAM) || \ - (t_src_class(a.File) == VSF_IN_CLASS_ATTR && \ - t_src_class(b.File) == VSF_IN_CLASS_ATTR)))) \ - -#define ZERO_SRC_0 (MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - t_src_class(src[0].File), VSF_FLAG_NONE) | (src[0].RelAddr << 4)) - -#define ZERO_SRC_1 (MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - t_src_class(src[1].File), VSF_FLAG_NONE) | (src[1].RelAddr << 4)) - -#define ZERO_SRC_2 (MAKE_VSF_SOURCE(t_src_index(vp, &src[2]), \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - SWIZZLE_ZERO, SWIZZLE_ZERO, \ - t_src_class(src[2].File), VSF_FLAG_NONE) | (src[2].RelAddr << 4)) - -#define ONE_SRC_0 (MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - t_src_class(src[0].File), VSF_FLAG_NONE) | (src[0].RelAddr << 4)) - -#define ONE_SRC_1 (MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - t_src_class(src[1].File), VSF_FLAG_NONE) | (src[1].RelAddr << 4)) - -#define ONE_SRC_2 (MAKE_VSF_SOURCE(t_src_index(vp, &src[2]), \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - SWIZZLE_ONE, SWIZZLE_ONE, \ - t_src_class(src[2].File), VSF_FLAG_NONE) | (src[2].RelAddr << 4)) + ((t_src_class(a.File) == PVS_SRC_REG_CONSTANT && \ + t_src_class(b.File) == PVS_SRC_REG_CONSTANT) || \ + (t_src_class(a.File) == PVS_SRC_REG_INPUT && \ + t_src_class(b.File) == PVS_SRC_REG_INPUT)))) \ -/* DP4 version seems to trigger some hw peculiarity */ -//#define PREFER_DP4 +/* + * Take an already-setup and valid source then swizzle it appropriately to + * obtain a constant ZERO or ONE source. + */ +#define __CONST(x, y) \ + (PVS_SRC_OPERAND(t_src_index(vp, &src[x]), \ + t_swizzle(y), \ + t_swizzle(y), \ + t_swizzle(y), \ + t_swizzle(y), \ + t_src_class(src[x].File), \ + VSF_FLAG_NONE) | (src[x].RelAddr << 4)) #define FREE_TEMPS() \ do { \ @@ -110,8 +70,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. } while (0) int r300VertexProgUpdateParams(GLcontext * ctx, - struct r300_vertex_program_cont *vp, - float *dst) + struct r300_vertex_program_cont *vp, float *dst) { int pi; struct gl_vertex_program *mesa_vp = &vp->mesa_program; @@ -142,7 +101,6 @@ int r300VertexProgUpdateParams(GLcontext * ctx, paramList = mesa_vp->Base.Parameters; for (pi = 0; pi < paramList->NumParameters; pi++) { switch (paramList->Parameters[pi].Type) { - case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: //fprintf(stderr, "%s", vp->Parameters->Parameters[pi].Name); @@ -152,7 +110,6 @@ int r300VertexProgUpdateParams(GLcontext * ctx, *dst++ = paramList->ParameterValues[pi][2]; *dst++ = paramList->ParameterValues[pi][3]; break; - default: _mesa_problem(NULL, "Bad param type in %s", __FUNCTION__); @@ -174,11 +131,11 @@ static unsigned long t_dst_class(enum register_file file) switch (file) { case PROGRAM_TEMPORARY: - return VSF_OUT_CLASS_TMP; + return PVS_DST_REG_TEMPORARY; case PROGRAM_OUTPUT: - return VSF_OUT_CLASS_RESULT; + return PVS_DST_REG_OUT; case PROGRAM_ADDRESS: - return VSF_OUT_CLASS_ADDR; + return PVS_DST_REG_A0; /* case PROGRAM_INPUT: case PROGRAM_LOCAL_PARAM: @@ -206,19 +163,17 @@ static unsigned long t_dst_index(struct r300_vertex_program *vp, static unsigned long t_src_class(enum register_file file) { - switch (file) { case PROGRAM_TEMPORARY: - return VSF_IN_CLASS_TMP; - + return PVS_SRC_REG_TEMPORARY; case PROGRAM_INPUT: - return VSF_IN_CLASS_ATTR; - + return PVS_SRC_REG_INPUT; case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: case PROGRAM_NAMED_PARAM: + case PROGRAM_CONSTANT: case PROGRAM_STATE_VAR: - return VSF_IN_CLASS_PARAM; + return PVS_SRC_REG_CONSTANT; /* case PROGRAM_OUTPUT: case PROGRAM_WRITE_ONLY: @@ -243,8 +198,8 @@ static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller) int i; if (vp == NULL) { - fprintf(stderr, "vp null in call to %s from %s\n", - __FUNCTION__, caller); + fprintf(stderr, "vp null in call to %s from %s\n", __FUNCTION__, + caller); return; } @@ -293,7 +248,7 @@ static unsigned long t_src(struct r300_vertex_program *vp, /* src->NegateBase uses the NEGATE_ flags from program_instruction.h, * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. */ - return MAKE_VSF_SOURCE(t_src_index(vp, src), + return PVS_SRC_OPERAND(t_src_index(vp, src), t_swizzle(GET_SWZ(src->Swizzle, 0)), t_swizzle(GET_SWZ(src->Swizzle, 1)), t_swizzle(GET_SWZ(src->Swizzle, 2)), @@ -308,7 +263,7 @@ static unsigned long t_src_scalar(struct r300_vertex_program *vp, /* src->NegateBase uses the NEGATE_ flags from program_instruction.h, * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. */ - return MAKE_VSF_SOURCE(t_src_index(vp, src), + return PVS_SRC_OPERAND(t_src_index(vp, src), t_swizzle(GET_SWZ(src->Swizzle, 0)), t_swizzle(GET_SWZ(src->Swizzle, 0)), t_swizzle(GET_SWZ(src->Swizzle, 0)), @@ -331,397 +286,364 @@ static GLboolean valid_dst(struct r300_vertex_program *vp, return GL_TRUE; } -/* - * Instruction Inputs Output Description - * ----------- ------ ------ -------------------------------- - * ABS v v absolute value - * ADD v,v v add - * ARL s a address register load - * DP3 v,v ssss 3-component dot product - * DP4 v,v ssss 4-component dot product - * DPH v,v ssss homogeneous dot product - * DST v,v v distance vector - * EX2 s ssss exponential base 2 - * EXP s v exponential base 2 (approximate) - * FLR v v floor - * FRC v v fraction - * LG2 s ssss logarithm base 2 - * LIT v v compute light coefficients - * LOG s v logarithm base 2 (approximate) - * MAD v,v,v v multiply and add - * MAX v,v v maximum - * MIN v,v v minimum - * MOV v v move - * MUL v,v v multiply - * POW s,s ssss exponentiate - * RCP s ssss reciprocal - * RSQ s ssss reciprocal square root - * SGE v,v v set on greater than or equal - * SLT v,v v set on less than - * SUB v,v v subtract - * SWZ v v extended swizzle - * XPD v,v v cross product - * - * Table X.5: Summary of vertex program instructions. "v" indicates a - * floating-point vector input or output, "s" indicates a floating-point - * scalar input, "ssss" indicates a scalar output replicated across a - * 4-component result vector, and "a" indicates a single address register - * component. - */ - -static GLuint *t_opcode_abs(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeABS(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { //MAX RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_MAX, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(VE_MAXIMUM, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); - inst[2] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), - t_swizzle(GET_SWZ(src[0].Swizzle, 2)), - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), - t_src_class(src[0].File), - (!src[0]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), + t_swizzle(GET_SWZ(src[0].Swizzle, 2)), + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), + t_src_class(src[0].File), + (!src[0]. + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[3] = 0; return inst; } -static GLuint *t_opcode_add(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeADD(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - unsigned long hw_op; - -#if 1 - hw_op = (src[0].File == PROGRAM_TEMPORARY - && src[1].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - inst[0] = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = ONE_SRC_0; - inst[2] = t_src(vp, &src[0]); - inst[3] = t_src(vp, &src[1]); -#else - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); + inst[0] = PVS_OP_DST_OPERAND(VE_ADD, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); inst[2] = t_src(vp, &src[1]); - inst[3] = ZERO_SRC_1; - -#endif + inst[3] = __CONST(1, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_arl(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeARL(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_ARL, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(VE_FLT2FIX_DX, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_dp3(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ZERO} PARAM 0{} {X Y Z ZERO} - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - inst[1] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), - t_swizzle(GET_SWZ(src[0].Swizzle, 2)), - SWIZZLE_ZERO, t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | + inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), + t_swizzle(GET_SWZ(src[0].Swizzle, 2)), + SWIZZLE_ZERO, + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[0].RelAddr << 4); - inst[2] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), + PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 0)), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), - SWIZZLE_ZERO, t_src_class(src[1].File), + t_swizzle(GET_SWZ(src[1].Swizzle, 2)), SWIZZLE_ZERO, + t_src_class(src[1].File), src[1]. NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[1].RelAddr << 4); - - inst[3] = ZERO_SRC_1; + inst[3] = __CONST(1, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_dp4(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeDP4(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); inst[2] = t_src(vp, &src[1]); - inst[3] = ZERO_SRC_1; + inst[3] = __CONST(1, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_dph(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeDPH(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { //DOT RESULT 1.X Y Z W PARAM 0{} {X Y Z ONE} PARAM 0{} {X Y Z W} - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_DOT, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - inst[1] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), - t_swizzle(GET_SWZ(src[0].Swizzle, 2)), - VSF_IN_COMPONENT_ONE, t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | + inst[0] = PVS_OP_DST_OPERAND(VE_DOT_PRODUCT, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), + t_swizzle(GET_SWZ(src[0].Swizzle, 2)), + PVS_SRC_SELECT_FORCE_1, + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[2] = t_src(vp, &src[1]); - inst[3] = ZERO_SRC_1; + inst[3] = __CONST(1, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_dst(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeDST(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_DST, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(VE_DISTANCE_VECTOR, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); inst[2] = t_src(vp, &src[1]); - inst[3] = ZERO_SRC_1; + inst[3] = __CONST(1, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_ex2(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeEX2(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_EX2, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(ME_EXP_BASE2_FULL_DX, + GL_TRUE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_exp(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeEXP(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_EXP, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(ME_EXP_BASE2_DX, + GL_TRUE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_flr(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3], int *u_temp_i) +static GLuint *r300TranslateOpcodeFLR(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3], + int *u_temp_i) { /* FRC TMP 0.X Y Z W PARAM 0{} {X Y Z W} ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} TMP 0{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W */ - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_FRC, *u_temp_i, - t_dst_mask(vpi->DstReg.WriteMask), - VSF_OUT_CLASS_TMP); - + inst[0] = PVS_OP_DST_OPERAND(VE_FRACTION, + GL_FALSE, + GL_FALSE, + *u_temp_i, + t_dst_mask(vpi->DstReg.WriteMask), + PVS_DST_REG_TEMPORARY); inst[1] = t_src(vp, &src[0]); - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); inst += 4; - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(VE_ADD, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); - inst[2] = - MAKE_VSF_SOURCE(*u_temp_i, VSF_IN_COMPONENT_X, - VSF_IN_COMPONENT_Y, VSF_IN_COMPONENT_Z, - VSF_IN_COMPONENT_W, VSF_IN_CLASS_TMP, - /* Not 100% sure about this */ - (!src[0]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE - /*VSF_FLAG_ALL */ ); - - inst[3] = ZERO_SRC_0; + inst[2] = PVS_SRC_OPERAND(*u_temp_i, + PVS_SRC_SELECT_X, + PVS_SRC_SELECT_Y, + PVS_SRC_SELECT_Z, + PVS_SRC_SELECT_W, PVS_SRC_REG_TEMPORARY, + /* Not 100% sure about this */ + (!src[0]. + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE + /*VSF_FLAG_ALL */ ); + inst[3] = __CONST(0, SWIZZLE_ZERO); (*u_temp_i)--; return inst; } -static GLuint *t_opcode_frc(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeFRC(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_FRC, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(VE_FRACTION, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_lg2(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeLG2(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { // LG2 RESULT 1.X Y Z W PARAM 0{} {X X X X} - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_LG2, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - inst[1] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), - t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + inst[0] = PVS_OP_DST_OPERAND(ME_LOG_BASE2_FULL_DX, + GL_TRUE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), + t_src_class(src[0].File), + src[0]. + NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_lit(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeLIT(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W} - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_LIT, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); + inst[0] = PVS_OP_DST_OPERAND(ME_LIGHT_COEFF_DX, + GL_TRUE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); /* NOTE: Users swizzling might not work. */ - inst[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - VSF_IN_COMPONENT_ZERO, // z - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y + inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W + PVS_SRC_SELECT_FORCE_0, // Z + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y t_src_class(src[0].File), src[0]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0].RelAddr << 4); - inst[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w - VSF_IN_COMPONENT_ZERO, // z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x + NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[0].RelAddr << 4); + inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W + PVS_SRC_SELECT_FORCE_0, // Z + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X t_src_class(src[0].File), src[0]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0].RelAddr << 4); - inst[3] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - VSF_IN_COMPONENT_ZERO, // z - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[0].RelAddr << 4); + inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X + PVS_SRC_SELECT_FORCE_0, // Z + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W t_src_class(src[0].File), src[0]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0].RelAddr << 4); + NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[0].RelAddr << 4); return inst; } -static GLuint *t_opcode_log(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeLOG(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_LOG, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(ME_LOG_BASE2_DX, + GL_TRUE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_mad(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeMAD(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - unsigned long hw_op; - - hw_op = (src[0].File == PROGRAM_TEMPORARY - && src[1].File == PROGRAM_TEMPORARY - && src[2].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - inst[0] = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); + inst[0] = PVS_OP_DST_OPERAND(PVS_MACRO_OP_2CLK_MADD, + GL_FALSE, + GL_TRUE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); inst[2] = t_src(vp, &src[1]); inst[3] = t_src(vp, &src[2]); @@ -729,323 +651,302 @@ static GLuint *t_opcode_mad(struct r300_vertex_program *vp, return inst; } -static GLuint *t_opcode_max(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeMAX(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_MAX, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(VE_MAXIMUM, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); inst[2] = t_src(vp, &src[1]); - inst[3] = ZERO_SRC_1; + inst[3] = __CONST(1, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_min(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeMIN(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_MIN, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(VE_MINIMUM, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); inst[2] = t_src(vp, &src[1]); - inst[3] = ZERO_SRC_1; + inst[3] = __CONST(1, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_mov(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeMOV(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} -#if 1 - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); + inst[0] = PVS_OP_DST_OPERAND(VE_ADD, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; -#else - hw_op = - (src[0].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - inst[0] = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = ONE_SRC_0; - inst[3] = ZERO_SRC_0; -#endif + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_mul(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeMUL(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - unsigned long hw_op; - - // HW mul can take third arg but appears to have some other limitations. - - hw_op = (src[0].File == PROGRAM_TEMPORARY - && src[1].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - inst[0] = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); + inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); inst[2] = t_src(vp, &src[1]); - - inst[3] = ZERO_SRC_1; + inst[3] = __CONST(1, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_pow(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodePOW(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_POW, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); + inst[0] = PVS_OP_DST_OPERAND(ME_POWER_FUNC_FF, + GL_TRUE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = ZERO_SRC_0; + inst[2] = __CONST(0, SWIZZLE_ZERO); inst[3] = t_src_scalar(vp, &src[1]); return inst; } -static GLuint *t_opcode_rcp(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeRCP(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_RCP, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(ME_RECIP_DX, + GL_TRUE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_rsq(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeRSQ(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_RSQ, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(ME_RECIP_SQRT_DX, + GL_TRUE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src_scalar(vp, &src[0]); - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_sge(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeSGE(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_SGE, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(VE_SET_GREATER_THAN_EQUAL, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); inst[2] = t_src(vp, &src[1]); - inst[3] = ZERO_SRC_1; + inst[3] = __CONST(1, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_slt(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeSLT(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_SLT, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + inst[0] = PVS_OP_DST_OPERAND(VE_SET_LESS_THAN, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); inst[2] = t_src(vp, &src[1]); - inst[3] = ZERO_SRC_1; + inst[3] = __CONST(1, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_sub(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { - unsigned long hw_op; - //ADD RESULT 1.X Y Z W TMP 0{} {X Y Z W} PARAM 1{X Y Z W } {X Y Z W} neg Xneg Yneg Zneg W -#if 1 - hw_op = (src[0].File == PROGRAM_TEMPORARY - && src[1].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - inst[0] = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); +#if 0 + inst[0] = PVS_OP_DST_OPERAND(VE_ADD, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); - inst[2] = ONE_SRC_0; - inst[3] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), - t_swizzle(GET_SWZ(src[1].Swizzle, 1)), - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), - t_src_class(src[1].File), - (!src[1]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), + t_swizzle(GET_SWZ(src[1].Swizzle, 1)), + t_swizzle(GET_SWZ(src[1].Swizzle, 2)), + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), + t_src_class(src[1].File), + (!src[1]. + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); + inst[3] = 0; #else inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - + PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); - inst[2] = - MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), - t_swizzle(GET_SWZ(src[1].Swizzle, 1)), - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), - t_src_class(src[1].File), - (!src[1]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + inst[2] = __CONST(0, SWIZZLE_ONE); + inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), + t_swizzle(GET_SWZ(src[1].Swizzle, 1)), + t_swizzle(GET_SWZ(src[1].Swizzle, 2)), + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), + t_src_class(src[1].File), + (!src[1]. + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); - inst[3] = 0; #endif return inst; } -static GLuint *t_opcode_swz(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3]) +static GLuint *r300TranslateOpcodeSWZ(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3]) { //ADD RESULT 1.X Y Z W PARAM 0{} {X Y Z W} PARAM 0{} {ZERO ZERO ZERO ZERO} -#if 1 - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - inst[1] = t_src(vp, &src[0]); - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; -#else - hw_op = - (src[0].File == - PROGRAM_TEMPORARY) ? R300_VPI_OUT_OP_MAD_2 : - R300_VPI_OUT_OP_MAD; - - inst[0] = - MAKE_VSF_OP(hw_op, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); + inst[0] = PVS_OP_DST_OPERAND(VE_ADD, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &src[0]); - inst[2] = ONE_SRC_0; - inst[3] = ZERO_SRC_0; -#endif + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); return inst; } -static GLuint *t_opcode_xpd(struct r300_vertex_program *vp, - struct prog_instruction *vpi, GLuint * inst, - struct prog_src_register src[3], int *u_temp_i) +static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp, + struct prog_instruction *vpi, + GLuint * inst, + struct prog_src_register src[3], + int *u_temp_i) { /* mul r0, r1.yzxw, r2.zxyw mad r0, -r2.yzxw, r1.zxyw, r0 - NOTE: might need MAD_2 */ - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, *u_temp_i, - t_dst_mask(vpi->DstReg.WriteMask), - VSF_OUT_CLASS_TMP); - - inst[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD, + GL_FALSE, + GL_FALSE, + *u_temp_i, + t_dst_mask(vpi->DstReg.WriteMask), + PVS_DST_REG_TEMPORARY); + inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y + t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W t_src_class(src[0].File), src[0]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0].RelAddr << 4); - - inst[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w + NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[0].RelAddr << 4); + inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X + t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W t_src_class(src[1].File), src[1]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[1].RelAddr << 4); - - inst[3] = ZERO_SRC_1; + NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[1].RelAddr << 4); + inst[3] = __CONST(1, SWIZZLE_ZERO); inst += 4; - (*u_temp_i)--; - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_MAD, t_dst_index(vp, &vpi->DstReg), - t_dst_mask(vpi->DstReg.WriteMask), - t_dst_class(vpi->DstReg.File)); - - inst[1] = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w + inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD, + GL_FALSE, + GL_FALSE, + t_dst_index(vp, &vpi->DstReg), + t_dst_mask(vpi->DstReg.WriteMask), + t_dst_class(vpi->DstReg.File)); + inst[1] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y + t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z + t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X + t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W t_src_class(src[1].File), (!src[1]. - NegateBase) ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[1].RelAddr << 4); - - inst[2] = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z - t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x - t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y - t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w + NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[1].RelAddr << 4); + inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z + t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X + t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y + t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W t_src_class(src[0].File), src[0]. - NegateBase ? VSF_FLAG_ALL : - VSF_FLAG_NONE) | (src[0].RelAddr << 4); - + NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + (src[0].RelAddr << 4); inst[3] = - MAKE_VSF_SOURCE(*u_temp_i + 1, VSF_IN_COMPONENT_X, - VSF_IN_COMPONENT_Y, VSF_IN_COMPONENT_Z, - VSF_IN_COMPONENT_W, VSF_IN_CLASS_TMP, - VSF_FLAG_NONE); + PVS_SRC_OPERAND(*u_temp_i, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, + PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, + PVS_SRC_REG_TEMPORARY, VSF_FLAG_NONE); + + (*u_temp_i)--; return inst; } @@ -1146,23 +1047,24 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, if (num_operands == 3) { /* TODO: scalars */ if (CMP_SRCS(src[1], src[2]) || CMP_SRCS(src[0], src[2])) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, - u_temp_i, VSF_FLAG_ALL, - VSF_OUT_CLASS_TMP); - + inst[0] = PVS_OP_DST_OPERAND(VE_ADD, + GL_FALSE, + GL_FALSE, + u_temp_i, + VSF_FLAG_ALL, + PVS_DST_REG_TEMPORARY); inst[1] = - MAKE_VSF_SOURCE(t_src_index - (vp, &src[2]), - SWIZZLE_X, SWIZZLE_Y, - SWIZZLE_Z, SWIZZLE_W, - t_src_class(src[2]. - File), - VSF_FLAG_NONE) | - (src[2].RelAddr << 4); - - inst[2] = ZERO_SRC_2; - inst[3] = ZERO_SRC_2; + PVS_SRC_OPERAND(t_src_index(vp, &src[2]), + SWIZZLE_X, + SWIZZLE_Y, + SWIZZLE_Z, + SWIZZLE_W, + t_src_class(src[2].File), + VSF_FLAG_NONE) | (src[2]. + RelAddr << + 4); + inst[2] = __CONST(2, SWIZZLE_ZERO); + inst[3] = __CONST(2, SWIZZLE_ZERO); inst += 4; src[2].File = PROGRAM_TEMPORARY; @@ -1174,23 +1076,24 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, if (num_operands >= 2) { if (CMP_SRCS(src[1], src[0])) { - inst[0] = - MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, - u_temp_i, VSF_FLAG_ALL, - VSF_OUT_CLASS_TMP); - + inst[0] = PVS_OP_DST_OPERAND(VE_ADD, + GL_FALSE, + GL_FALSE, + u_temp_i, + VSF_FLAG_ALL, + PVS_DST_REG_TEMPORARY); inst[1] = - MAKE_VSF_SOURCE(t_src_index - (vp, &src[0]), - SWIZZLE_X, SWIZZLE_Y, - SWIZZLE_Z, SWIZZLE_W, - t_src_class(src[0]. - File), - VSF_FLAG_NONE) | - (src[0].RelAddr << 4); - - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; + PVS_SRC_OPERAND(t_src_index(vp, &src[0]), + SWIZZLE_X, + SWIZZLE_Y, + SWIZZLE_Z, + SWIZZLE_W, + t_src_class(src[0].File), + VSF_FLAG_NONE) | (src[0]. + RelAddr << + 4); + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); inst += 4; src[0].File = PROGRAM_TEMPORARY; @@ -1202,89 +1105,87 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, switch (vpi->Opcode) { case OPCODE_ABS: - inst = t_opcode_abs(vp, vpi, inst, src); + inst = r300TranslateOpcodeABS(vp, vpi, inst, src); break; case OPCODE_ADD: - inst = t_opcode_add(vp, vpi, inst, src); + inst = r300TranslateOpcodeADD(vp, vpi, inst, src); break; case OPCODE_ARL: - inst = t_opcode_arl(vp, vpi, inst, src); + inst = r300TranslateOpcodeARL(vp, vpi, inst, src); break; case OPCODE_DP3: - inst = t_opcode_dp3(vp, vpi, inst, src); + inst = r300TranslateOpcodeDP3(vp, vpi, inst, src); break; case OPCODE_DP4: - inst = t_opcode_dp4(vp, vpi, inst, src); + inst = r300TranslateOpcodeDP4(vp, vpi, inst, src); break; case OPCODE_DPH: - inst = t_opcode_dph(vp, vpi, inst, src); + inst = r300TranslateOpcodeDPH(vp, vpi, inst, src); break; case OPCODE_DST: - inst = t_opcode_dst(vp, vpi, inst, src); + inst = r300TranslateOpcodeDST(vp, vpi, inst, src); break; case OPCODE_EX2: - inst = t_opcode_ex2(vp, vpi, inst, src); + inst = r300TranslateOpcodeEX2(vp, vpi, inst, src); break; case OPCODE_EXP: - inst = t_opcode_exp(vp, vpi, inst, src); + inst = r300TranslateOpcodeEXP(vp, vpi, inst, src); break; case OPCODE_FLR: - inst = - t_opcode_flr(vp, vpi, inst, src, /* FIXME */ - &u_temp_i); + inst = r300TranslateOpcodeFLR(vp, vpi, inst, src, /* FIXME */ + &u_temp_i); break; case OPCODE_FRC: - inst = t_opcode_frc(vp, vpi, inst, src); + inst = r300TranslateOpcodeFRC(vp, vpi, inst, src); break; case OPCODE_LG2: - inst = t_opcode_lg2(vp, vpi, inst, src); + inst = r300TranslateOpcodeLG2(vp, vpi, inst, src); break; case OPCODE_LIT: - inst = t_opcode_lit(vp, vpi, inst, src); + inst = r300TranslateOpcodeLIT(vp, vpi, inst, src); break; case OPCODE_LOG: - inst = t_opcode_log(vp, vpi, inst, src); + inst = r300TranslateOpcodeLOG(vp, vpi, inst, src); break; case OPCODE_MAD: - inst = t_opcode_mad(vp, vpi, inst, src); + inst = r300TranslateOpcodeMAD(vp, vpi, inst, src); break; case OPCODE_MAX: - inst = t_opcode_max(vp, vpi, inst, src); + inst = r300TranslateOpcodeMAX(vp, vpi, inst, src); break; case OPCODE_MIN: - inst = t_opcode_min(vp, vpi, inst, src); + inst = r300TranslateOpcodeMIN(vp, vpi, inst, src); break; case OPCODE_MOV: - inst = t_opcode_mov(vp, vpi, inst, src); + inst = r300TranslateOpcodeMOV(vp, vpi, inst, src); break; case OPCODE_MUL: - inst = t_opcode_mul(vp, vpi, inst, src); + inst = r300TranslateOpcodeMUL(vp, vpi, inst, src); break; case OPCODE_POW: - inst = t_opcode_pow(vp, vpi, inst, src); + inst = r300TranslateOpcodePOW(vp, vpi, inst, src); break; case OPCODE_RCP: - inst = t_opcode_rcp(vp, vpi, inst, src); + inst = r300TranslateOpcodeRCP(vp, vpi, inst, src); break; case OPCODE_RSQ: - inst = t_opcode_rsq(vp, vpi, inst, src); + inst = r300TranslateOpcodeRSQ(vp, vpi, inst, src); break; case OPCODE_SGE: - inst = t_opcode_sge(vp, vpi, inst, src); + inst = r300TranslateOpcodeSGE(vp, vpi, inst, src); break; case OPCODE_SLT: - inst = t_opcode_slt(vp, vpi, inst, src); + inst = r300TranslateOpcodeSLT(vp, vpi, inst, src); break; case OPCODE_SUB: - inst = t_opcode_sub(vp, vpi, inst, src); + inst = r300TranslateOpcodeSUB(vp, vpi, inst, src); break; case OPCODE_SWZ: - inst = t_opcode_swz(vp, vpi, inst, src); + inst = r300TranslateOpcodeSWZ(vp, vpi, inst, src); break; case OPCODE_XPD: - inst = - t_opcode_xpd(vp, vpi, inst, src, /* FIXME */ - &u_temp_i); + inst = r300TranslateOpcodeXPD(vp, vpi, inst, src, /* FIXME */ + &u_temp_i); break; default: assert(0); @@ -1296,11 +1197,15 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, of the fragment program. Blank the outputs here. */ for (i = 0; i < VERT_RESULT_MAX; i++) { if (vp->key.OutputsAdded & (1 << i)) { - inst[0] = MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, vp->outputs[i], - VSF_FLAG_ALL, VSF_OUT_CLASS_RESULT); - inst[1] = ZERO_SRC_0; - inst[2] = ZERO_SRC_0; - inst[3] = ZERO_SRC_0; + inst[0] = PVS_OP_DST_OPERAND(VE_ADD, + GL_FALSE, + GL_FALSE, + vp->outputs[i], + VSF_FLAG_ALL, + PVS_DST_REG_OUT); + inst[1] = __CONST(0, SWIZZLE_ZERO); + inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[3] = __CONST(0, SWIZZLE_ZERO); inst += 4; } } @@ -1317,14 +1222,16 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp, #endif } +/* DP4 version seems to trigger some hw peculiarity */ +//#define PREFER_DP4 + static void position_invariant(struct gl_program *prog) { struct prog_instruction *vpi; struct gl_program_parameter_list *paramList; int i; - gl_state_index tokens[STATE_LENGTH] = - { STATE_MVP_MATRIX, 0, 0, 0, 0 }; + gl_state_index tokens[STATE_LENGTH] = { STATE_MVP_MATRIX, 0, 0, 0, 0 }; /* tokens[4] = matrix modifier */ #ifdef PREFER_DP4 @@ -1404,8 +1311,8 @@ static void position_invariant(struct gl_program *prog) assert(vpi->Opcode == OPCODE_END); } -static void insert_wpos(struct r300_vertex_program *vp, - struct gl_program *prog, GLuint temp_index) +static void insert_wpos(struct r300_vertex_program *vp, struct gl_program *prog, + GLuint temp_index) { struct prog_instruction *vpi; struct prog_instruction *vpi_insert; @@ -1418,8 +1325,8 @@ static void insert_wpos(struct r300_vertex_program *vp, prog->NumInstructions - 1); /* END */ _mesa_copy_instructions(&vpi[prog->NumInstructions + 1], - &prog->Instructions[prog->NumInstructions - - 1], 1); + &prog->Instructions[prog->NumInstructions - 1], + 1); vpi_insert = &vpi[prog->NumInstructions - 1]; vpi_insert[i].Opcode = OPCODE_MOV; @@ -1518,8 +1425,7 @@ void r300SelectVertexShader(r300ContextPtr r300) struct r300_vertex_program *vp; GLint wpos_idx; - vpc = - (struct r300_vertex_program_cont *)ctx->VertexProgram._Current; + vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current; InputsRead = ctx->FragmentProgram._Current->Base.InputsRead; wpos_idx = -1; diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h index 3df0eee7991..2f35f02bc84 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.h +++ b/src/mesa/drivers/dri/r300/r300_vertprog.h @@ -3,6 +3,25 @@ #include "r300_reg.h" +#define PVS_OP_DST_OPERAND(opcode, math_inst, macro_inst, reg_index, reg_writemask, reg_class) \ + (((opcode & PVS_DST_OPCODE_MASK) << PVS_DST_OPCODE_SHIFT) \ + | ((math_inst & PVS_DST_MATH_INST_MASK) << PVS_DST_MATH_INST_SHIFT) \ + | ((macro_inst & PVS_DST_MACRO_INST_MASK) << PVS_DST_MACRO_INST_SHIFT) \ + | ((reg_index & PVS_DST_OFFSET_MASK) << PVS_DST_OFFSET_SHIFT) \ + | ((reg_writemask & 0xf) << PVS_DST_WE_X_SHIFT) /* X Y Z W */ \ + | ((reg_class & PVS_DST_REG_TYPE_MASK) << PVS_DST_REG_TYPE_SHIFT)) + +#define PVS_SRC_OPERAND(in_reg_index, comp_x, comp_y, comp_z, comp_w, reg_class, negate) \ + (((in_reg_index & PVS_SRC_OFFSET_MASK) << PVS_SRC_OFFSET_SHIFT) \ + | ((comp_x & PVS_SRC_SWIZZLE_X_MASK) << PVS_SRC_SWIZZLE_X_SHIFT) \ + | ((comp_y & PVS_SRC_SWIZZLE_Y_MASK) << PVS_SRC_SWIZZLE_Y_SHIFT) \ + | ((comp_z & PVS_SRC_SWIZZLE_Z_MASK) << PVS_SRC_SWIZZLE_Z_SHIFT) \ + | ((comp_w & PVS_SRC_SWIZZLE_W_MASK) << PVS_SRC_SWIZZLE_W_SHIFT) \ + | ((negate & 0xf) << PVS_SRC_MODIFIER_X_SHIFT) /* X Y Z W */ \ + | ((reg_class & PVS_SRC_REG_TYPE_MASK) << PVS_SRC_REG_TYPE_SHIFT)) + +#if 1 + #define VSF_FLAG_X 1 #define VSF_FLAG_Y 2 #define VSF_FLAG_Z 4 @@ -11,74 +30,6 @@ #define VSF_FLAG_ALL 0xf #define VSF_FLAG_NONE 0 -#define VSF_OUT_CLASS_TMP 0 -#define VSF_OUT_CLASS_ADDR 1 -#define VSF_OUT_CLASS_RESULT 2 - -/* first DWORD of an instruction */ - -/* possible operations: - DOT, MUL, ADD, MAD, FRC, MAX, MIN, SGE, SLT, EXP, LOG, LIT, POW, RCP, RSQ, EX2, - LG2, MAD_2 */ - -#define MAKE_VSF_OP(op, out_reg_index, out_reg_fields, class) \ - ((op) \ - | ((out_reg_index) << R300_VPI_OUT_REG_INDEX_SHIFT) \ - | ((out_reg_fields) << 20) \ - | ( (class) << 8 ) ) - -#define EASY_VSF_OP(op, out_reg_index, out_reg_fields, class) \ - MAKE_VSF_OP(R300_VPI_OUT_OP_##op, out_reg_index, VSF_FLAG_##out_reg_fields, VSF_OUT_CLASS_##class) \ - -/* according to Nikolai, the subsequent 3 DWORDs are sources, use same define for each */ - -#define VSF_IN_CLASS_TMP 0 -#define VSF_IN_CLASS_ATTR 1 -#define VSF_IN_CLASS_PARAM 2 -#define VSF_IN_CLASS_NONE 9 - -#define VSF_IN_COMPONENT_X 0 -#define VSF_IN_COMPONENT_Y 1 -#define VSF_IN_COMPONENT_Z 2 -#define VSF_IN_COMPONENT_W 3 -#define VSF_IN_COMPONENT_ZERO 4 -#define VSF_IN_COMPONENT_ONE 5 - -#define MAKE_VSF_SOURCE(in_reg_index, comp_x, comp_y, comp_z, comp_w, class, negate) \ - ( ((in_reg_index)<<R300_VPI_IN_REG_INDEX_SHIFT) \ - | ((comp_x)<<R300_VPI_IN_X_SHIFT) \ - | ((comp_y)<<R300_VPI_IN_Y_SHIFT) \ - | ((comp_z)<<R300_VPI_IN_Z_SHIFT) \ - | ((comp_w)<<R300_VPI_IN_W_SHIFT) \ - | ((negate)<<25) | ((class))) - -#define EASY_VSF_SOURCE(in_reg_index, comp_x, comp_y, comp_z, comp_w, class, negate) \ - MAKE_VSF_SOURCE(in_reg_index, \ - VSF_IN_COMPONENT_##comp_x, \ - VSF_IN_COMPONENT_##comp_y, \ - VSF_IN_COMPONENT_##comp_z, \ - VSF_IN_COMPONENT_##comp_w, \ - VSF_IN_CLASS_##class, VSF_FLAG_##negate) - -/* special sources: */ - -/* (1.0,1.0,1.0,1.0) vector (ATTR, plain ) */ -#define VSF_ATTR_UNITY(reg) EASY_VSF_SOURCE(reg, ONE, ONE, ONE, ONE, ATTR, NONE) -#define VSF_UNITY(reg) EASY_VSF_SOURCE(reg, ONE, ONE, ONE, ONE, NONE, NONE) - -/* contents of unmodified register */ -#define VSF_REG(reg) EASY_VSF_SOURCE(reg, X, Y, Z, W, ATTR, NONE) - -/* contents of unmodified parameter */ -#define VSF_PARAM(reg) EASY_VSF_SOURCE(reg, X, Y, Z, W, PARAM, NONE) - -/* contents of unmodified temporary register */ -#define VSF_TMP(reg) EASY_VSF_SOURCE(reg, X, Y, Z, W, TMP, NONE) - -/* components of ATTR register */ -#define VSF_ATTR_X(reg) EASY_VSF_SOURCE(reg, X, X, X, X, ATTR, NONE) -#define VSF_ATTR_Y(reg) EASY_VSF_SOURCE(reg, Y, Y, Y, Y, ATTR, NONE) -#define VSF_ATTR_Z(reg) EASY_VSF_SOURCE(reg, Z, Z, Z, Z, ATTR, NONE) -#define VSF_ATTR_W(reg) EASY_VSF_SOURCE(reg, W, W, W, W, ATTR, NONE) +#endif #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h index 3c981bf85e9..dc1b8a9c8ee 100644 --- a/src/mesa/drivers/dri/radeon/radeon_chipset.h +++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h @@ -152,6 +152,7 @@ #define PCI_CHIP_RS350_7834 0x7834 #define PCI_CHIP_RS350_7835 0x7835 #define PCI_CHIP_RS690_791E 0x791E +#define PCI_CHIP_RS690_791F 0x791F enum { CHIP_FAMILY_R100, diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 42e7b82ebe4..b0b8730b399 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -252,18 +252,18 @@ radeonGetParam(int fd, int param, void *value) return ret; } -static __GLcontextModes * +static const __DRIconfig ** radeonFillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { - __GLcontextModes * modes; - __GLcontextModes * m; - unsigned num_modes; + __DRIconfig **configs; + __GLcontextModes *m; unsigned depth_buffer_factor; unsigned back_buffer_factor; GLenum fb_format; GLenum fb_type; + int i; /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy * enough to add support. Basically, if a context is created with an @@ -291,8 +291,6 @@ radeonFillInModes( __DRIscreenPrivate *psp, depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; - num_modes = depth_buffer_factor * back_buffer_factor * 4; - if ( pixel_bits == 16 ) { fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; @@ -302,21 +300,11 @@ radeonFillInModes( __DRIscreenPrivate *psp, fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - modes = (*psp->contextModes->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ) ) { + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, back_buffer_factor); + if (configs == NULL) { fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__ ); return NULL; @@ -324,13 +312,14 @@ radeonFillInModes( __DRIscreenPrivate *psp, /* Mark the visual as slow if there are "fake" stencil bits. */ - for ( m = modes ; m != NULL ; m = m->next ) { - if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) { + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { m->visualRating = GLX_SLOW_CONFIG; } } - return modes; + return (const __DRIconfig **) configs; } #if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) @@ -557,7 +546,11 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->chip_family = CHIP_FAMILY_RS300; break; + /* 9500 with 1 pipe verified by: Reid Linnemann <[email protected]> */ case PCI_CHIP_R300_AD: + screen->chip_family = CHIP_FAMILY_RV350; + screen->chip_flags = RADEON_CHIPSET_TCL; + break; case PCI_CHIP_R300_AE: case PCI_CHIP_R300_AF: case PCI_CHIP_R300_AG: @@ -990,43 +983,6 @@ static void radeonDestroyContext(__DRIcontextPrivate * driContextPriv) #endif -#if !RADEON_COMMON || (RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)) -static struct __DriverAPIRec radeonAPI = { - .DestroyScreen = radeonDestroyScreen, - .CreateContext = radeonCreateContext, - .DestroyContext = radeonDestroyContext, - .CreateBuffer = radeonCreateBuffer, - .DestroyBuffer = radeonDestroyBuffer, - .SwapBuffers = radeonSwapBuffers, - .MakeCurrent = radeonMakeCurrent, - .UnbindContext = radeonUnbindContext, - .GetSwapInfo = getSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL, - .CopySubBuffer = radeonCopySubBuffer, -}; -#else -static const struct __DriverAPIRec r200API = { - .DestroyScreen = radeonDestroyScreen, - .CreateContext = r200CreateContext, - .DestroyContext = r200DestroyContext, - .CreateBuffer = radeonCreateBuffer, - .DestroyBuffer = radeonDestroyBuffer, - .SwapBuffers = r200SwapBuffers, - .MakeCurrent = r200MakeCurrent, - .UnbindContext = r200UnbindContext, - .GetSwapInfo = getSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL, - .CopySubBuffer = r200CopySubBuffer, -}; -#endif - - /** * This is the driver specific part of the createNewScreen entry point. * @@ -1034,7 +990,8 @@ static const struct __DriverAPIRec r200API = { * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig ** +radeonInitScreen(__DRIscreenPrivate *psp) { #if !RADEON_COMMON static const char *driver_name = "Radeon"; @@ -1060,11 +1017,6 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected ) ) { return NULL; } -#if !RADEON_COMMON || (RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)) - psp->DriverAPI = radeonAPI; -#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) - psp->DriverAPI = r200API; -#endif /* Calling driInitExtensions here, with a NULL context pointer, * does not actually enable the extensions. It just makes sure @@ -1125,3 +1077,41 @@ getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) return 0; } + +#if !RADEON_COMMON || (RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)) +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = radeonInitScreen, + .DestroyScreen = radeonDestroyScreen, + .CreateContext = radeonCreateContext, + .DestroyContext = radeonDestroyContext, + .CreateBuffer = radeonCreateBuffer, + .DestroyBuffer = radeonDestroyBuffer, + .SwapBuffers = radeonSwapBuffers, + .MakeCurrent = radeonMakeCurrent, + .UnbindContext = radeonUnbindContext, + .GetSwapInfo = getSwapInfo, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL, + .CopySubBuffer = radeonCopySubBuffer, +}; +#else +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = radeonInitScreen, + .DestroyScreen = radeonDestroyScreen, + .CreateContext = r200CreateContext, + .DestroyContext = r200DestroyContext, + .CreateBuffer = radeonCreateBuffer, + .DestroyBuffer = radeonDestroyBuffer, + .SwapBuffers = r200SwapBuffers, + .MakeCurrent = r200MakeCurrent, + .UnbindContext = r200UnbindContext, + .GetSwapInfo = getSwapInfo, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL, + .CopySubBuffer = r200CopySubBuffer, +}; +#endif diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c index 7b0b006b695..663dabdb914 100644 --- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c +++ b/src/mesa/drivers/dri/s3v/s3v_xmesa.c @@ -17,8 +17,8 @@ /* #define DEBUG(str) printf str */ -static GLboolean -s3vInitDriver(__DRIscreenPrivate *sPriv) +static const __DRIconfig ** +s3vInitScreen(__DRIscreen *sPriv) { sPriv->private = (void *) s3vCreateScreen( sPriv ); @@ -27,7 +27,7 @@ s3vInitDriver(__DRIscreenPrivate *sPriv) return GL_FALSE; } - return GL_TRUE; + return NULL; } static void @@ -327,36 +327,14 @@ s3vUnbindContext( __DRIcontextPrivate *driContextPriv ) return GL_TRUE; } - -static struct __DriverAPIRec s3vAPI = { - s3vDestroyScreen, - s3vCreateContext, - s3vDestroyContext, - s3vCreateBuffer, - s3vDestroyBuffer, - s3vSwapBuffers, - s3vMakeCurrent, - s3vUnbindContext, +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = s3vInitScreen, + .DestroyScreen = s3vDestroyScreen, + .CreateContext = s3vCreateContext, + .DestroyContext = s3vDestroyContext, + .CreateBuffer = s3vCreateBuffer, + .DestroyBuffer = s3vDestroyBuffer, + .SwapBuffers = s3vSwapBuffers, + .MakeCurrent = s3vMakeCurrent, + .UnbindContext = s3vUnbindContext, }; - - -#if 0 -/* - * This is the bootstrap function for the driver. - * The __driCreateScreen name is the symbol that libGL.so fetches. - * Return: pointer to a __DRIscreenPrivate. - */ -void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, - int numConfigs, __GLXvisualConfig *config) -{ - __DRIscreenPrivate *psp=NULL; - - DEBUG(("__driCreateScreen: psp = %p\n", psp)); - psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &s3vAPI); - DEBUG(("__driCreateScreen: psp = %p\n", psp)); - if (!s3vInitDriver(psp)) - return NULLL - - return (void *) psp; -} -#endif diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 0773fa893a4..6f1cbd6951c 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -168,12 +168,12 @@ static const struct tnl_pipeline_stage *savage_pipeline[] = { }; -static const __DRIextension *savageExtensions[] = { +PUBLIC const __DRIextension *savageScreenExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, &driReadDrawableExtension, }; -/* this is first function called in dirver*/ - static GLboolean savageInitDriver(__DRIscreenPrivate *sPriv) { @@ -266,7 +266,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) driParseOptionInfo (&savageScreen->optionCache, __driConfigOptions, __driNConfigOptions); - sPriv->extensions = savageExtensions; + sPriv->extensions = savageScreenExtensions; #if 0 savageDDFastPathInit(); @@ -293,34 +293,6 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv) sPriv->private = NULL; } -#if 0 -GLvisual *XMesaCreateVisual(Display *dpy, - __DRIscreenPrivate *driScrnPriv, - const XVisualInfo *visinfo, - const __GLXvisualConfig *config) -{ - /* Drivers may change the args to _mesa_create_visual() in order to - * setup special visuals. - */ - return _mesa_create_visual( config->rgba, - config->doubleBuffer, - config->stereo, - _mesa_bitcount(visinfo->red_mask), - _mesa_bitcount(visinfo->green_mask), - _mesa_bitcount(visinfo->blue_mask), - config->alphaSize, - 0, /* index bits */ - config->depthSize, - config->stencilSize, - config->accumRedSize, - config->accumGreenSize, - config->accumBlueSize, - config->accumAlphaSize, - 0 /* num samples */ ); -} -#endif - - static GLboolean savageCreateContext( const __GLcontextModes *mesaVis, __DRIcontextPrivate *driContextPriv, @@ -915,32 +887,18 @@ void savageGetLock( savageContextPtr imesa, GLuint flags ) } } - - -static const struct __DriverAPIRec savageAPI = { - savageDestroyScreen, - savageCreateContext, - savageDestroyContext, - savageCreateBuffer, - savageDestroyBuffer, - savageSwapBuffers, - savageMakeCurrent, - savageUnbindContext -}; - - -static __GLcontextModes * +static const __DRIconfig ** savageFillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { - __GLcontextModes * modes; + __DRIconfig **configs; __GLcontextModes * m; - unsigned num_modes; unsigned depth_buffer_factor; unsigned back_buffer_factor; GLenum fb_format; GLenum fb_type; + int i; /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy * enough to add support. Basically, if a context is created with an @@ -971,8 +929,6 @@ savageFillInModes( __DRIscreenPrivate *psp, depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; - num_modes = depth_buffer_factor * back_buffer_factor * 4; - if ( pixel_bits == 16 ) { fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; @@ -982,21 +938,11 @@ savageFillInModes( __DRIscreenPrivate *psp, fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - modes = (*psp->contextModes->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ) ) { + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, + back_buffer_modes, back_buffer_factor); + if (configs == NULL) { fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__ ); return NULL; @@ -1004,13 +950,14 @@ savageFillInModes( __DRIscreenPrivate *psp, /* Mark the visual as slow if there are "fake" stencil bits. */ - for ( m = modes ; m != NULL ; m = m->next ) { - if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) { + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { m->visualRating = GLX_SLOW_CONFIG; } } - return modes; + return (const __DRIconfig **) configs; } @@ -1021,7 +968,8 @@ savageFillInModes( __DRIscreenPrivate *psp, * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig ** +savageInitScreen(__DRIscreenPrivate *psp) { static const __DRIversion ddx_expected = { 2, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -1034,8 +982,6 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected ) ) return NULL; - psp->DriverAPI = savageAPI; - /* Calling driInitExtensions here, with a NULL context pointer, * does not actually enable the extensions. It just makes sure * that all the dispatch offsets for all the extensions that @@ -1057,3 +1003,15 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) (dri_priv->cpp == 2) ? 0 : 8, (dri_priv->backOffset != dri_priv->depthOffset) ); } + +const struct __DriverAPIRec driDriverAPI = { + savageInitScreen, + savageDestroyScreen, + savageCreateContext, + savageDestroyContext, + savageCreateBuffer, + savageDestroyBuffer, + savageSwapBuffers, + savageMakeCurrent, + savageUnbindContext +}; diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h index 6289fb4500d..5fc8267879c 100644 --- a/src/mesa/drivers/dri/sis/sis_context.h +++ b/src/mesa/drivers/dri/sis/sis_context.h @@ -401,7 +401,7 @@ struct sis_context #define MMIO_READ(reg) *(volatile GLint *)(smesa->IOBase + (reg)) #define MMIO_READf(reg) *(volatile GLfloat *)(smesa->IOBase + (reg)) -#if defined(__i386__) || defined(__amd64__) +#if defined(__i386__) || defined(__x86_64__) #define MMIO_WMB() __asm __volatile("" : : : "memory") #elif defined(__ia64__) #define MMIO_WMB() __asm __volatile("mf" : : : "memory") diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index ad2fe51e448..bf0b1ce2767 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -65,12 +65,10 @@ static const GLuint __driNConfigOptions = 3; extern const struct dri_extension card_extensions[]; -static __GLcontextModes * +static const __DRIconfig ** sisFillInModes(__DRIscreenPrivate *psp, int bpp) { - __GLcontextModes *modes; - __GLcontextModes *m; - unsigned num_modes; + __DRIconfig **configs; unsigned depth_buffer_factor; unsigned back_buffer_factor; GLenum fb_format; @@ -93,9 +91,6 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp) depth_buffer_factor = 4; back_buffer_factor = 2; - /* Last 4 is for GLX_TRUE_COLOR & GLX_DIRECT_COLOR, with/without accum */ - num_modes = depth_buffer_factor * back_buffer_factor * 4; - if (bpp == 16) { fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; @@ -104,25 +99,15 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp) fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - modes = (*psp->contextModes->createContextModes)(num_modes, sizeof(__GLcontextModes)); - m = modes; - if (!driFillInModes(&m, fb_format, fb_type, depth_bits_array, - stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR)) { + configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, + stencil_bits_array, depth_buffer_factor, + back_buffer_modes, back_buffer_factor); + if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); return NULL; } - if (!driFillInModes(&m, fb_format, fb_type, depth_bits_array, - stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR)) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); - return NULL; - } - - return modes; + return (const __DRIconfig **) configs; } @@ -288,39 +273,6 @@ sisSwapBuffers(__DRIdrawablePrivate *dPriv) } -/* Initialize the driver specific screen private data. - */ -static GLboolean -sisInitDriver( __DRIscreenPrivate *sPriv ) -{ - sPriv->private = (void *) sisCreateScreen( sPriv ); - - if ( !sPriv->private ) { - sisDestroyScreen( sPriv ); - return GL_FALSE; - } - - return GL_TRUE; -} - -static struct __DriverAPIRec sisAPI = { - .DestroyScreen = sisDestroyScreen, - .CreateContext = sisCreateContext, - .DestroyContext = sisDestroyContext, - .CreateBuffer = sisCreateBuffer, - .DestroyBuffer = sisDestroyBuffer, - .SwapBuffers = sisSwapBuffers, - .MakeCurrent = sisMakeCurrent, - .UnbindContext = sisUnbindContext, - .GetSwapInfo = NULL, - .GetDrawableMSC = NULL, - .WaitForMSC = NULL, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL - -}; - - /** * This is the driver specific part of the createNewScreen entry point. * @@ -328,7 +280,8 @@ static struct __DriverAPIRec sisAPI = { * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig ** +sisInitScreen(__DRIscreenPrivate *psp) { static const __DRIversion ddx_expected = {0, 8, 0}; static const __DRIversion dri_expected = {4, 0, 0}; @@ -342,8 +295,6 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, &drm_expected)) return NULL; - psp->DriverAPI = sisAPI; - /* Calling driInitExtensions here, with a NULL context pointer, * does not actually enable the extensions. It just makes sure * that all the dispatch offsets for all the extensions that @@ -356,8 +307,30 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) */ driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!sisInitDriver(psp)) - return NULL; + psp->private = sisCreateScreen(psp); + + if (!psp->private) { + sisDestroyScreen(psp); + return NULL; + } return sisFillInModes(psp, dri_priv->bytesPerPixel * 8); } + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = sisInitScreen, + .DestroyScreen = sisDestroyScreen, + .CreateContext = sisCreateContext, + .DestroyContext = sisDestroyContext, + .CreateBuffer = sisCreateBuffer, + .DestroyBuffer = sisDestroyBuffer, + .SwapBuffers = sisSwapBuffers, + .MakeCurrent = sisMakeCurrent, + .UnbindContext = sisUnbindContext, + .GetSwapInfo = NULL, + .GetDrawableMSC = NULL, + .WaitForMSC = NULL, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL + +}; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 9c7ded0180f..fd21d8d51b4 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -343,31 +343,14 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) } } - -static const struct __DriverAPIRec tdfxAPI = { - .DestroyScreen = tdfxDestroyScreen, - .CreateContext = tdfxCreateContext, - .DestroyContext = tdfxDestroyContext, - .CreateBuffer = tdfxCreateBuffer, - .DestroyBuffer = tdfxDestroyBuffer, - .SwapBuffers = tdfxSwapBuffers, - .MakeCurrent = tdfxMakeCurrent, - .UnbindContext = tdfxUnbindContext, - .GetSwapInfo = NULL, - .GetDrawableMSC = NULL, - .WaitForMSC = NULL, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL -}; - - -static __GLcontextModes *tdfxFillInModes(__DRIscreenPrivate *psp, - unsigned pixel_bits, - unsigned depth_bits, - unsigned stencil_bits, - GLboolean have_back_buffer) +static const __DRIconfig ** +tdfxFillInModes(__DRIscreenPrivate *psp, + unsigned pixel_bits, + unsigned depth_bits, + unsigned stencil_bits, + GLboolean have_back_buffer) { - __GLcontextModes *modes; + __DRIconfig **configs, **c; __GLcontextModes *m; unsigned num_modes; unsigned vis[2] = { GLX_TRUE_COLOR, GLX_DIRECT_COLOR }; @@ -382,14 +365,16 @@ static __GLcontextModes *tdfxFillInModes(__DRIscreenPrivate *psp, num_modes = (depth_bits == 16) ? 32 : 16; - modes = (*psp->contextModes->createContextModes)(num_modes, sizeof(__GLcontextModes)); - m = modes; + configs = _mesa_malloc(num_modes * sizeof *configs); + c = configs; for (i = 0; i <= 1; i++) { for (db = 0; db <= 1; db++) { for (depth = 0; depth <= 1; depth++) { for (accum = 0; accum <= 1; accum++) { for (stencil = 0; stencil <= !deep; stencil++) { + *c = _mesa_malloc(sizeof **c); + m = &(*c++)->modes; if (deep) stencil = depth; m->redBits = deep ? 8 : 5; m->greenBits = deep ? 8 : 6; @@ -419,7 +404,6 @@ static __GLcontextModes *tdfxFillInModes(__DRIscreenPrivate *psp, m->visualRating = ((stencil && !deep) || accum) ? GLX_SLOW_CONFIG : GLX_NONE; - m = m->next; if (deep) stencil = 0; } } @@ -427,7 +411,7 @@ static __GLcontextModes *tdfxFillInModes(__DRIscreenPrivate *psp, } } - return modes; + return (const __DRIconfig **) configs; } /** @@ -437,7 +421,8 @@ static __GLcontextModes *tdfxFillInModes(__DRIscreenPrivate *psp, * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig ** +tdfxInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 1, 1, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -456,8 +441,6 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected ) ) return NULL; - psp->DriverAPI = tdfxAPI; - /* Calling driInitExtensions here, with a NULL context pointer, * does not actually enable the extensions. It just makes sure * that all the dispatch offsets for all the extensions that @@ -479,3 +462,20 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) (bpp == 16) ? 0 : 8, (dri_priv->backOffset!=dri_priv->depthOffset)); } + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = tdfxInitScreen, + .DestroyScreen = tdfxDestroyScreen, + .CreateContext = tdfxCreateContext, + .DestroyContext = tdfxDestroyContext, + .CreateBuffer = tdfxCreateBuffer, + .DestroyBuffer = tdfxDestroyBuffer, + .SwapBuffers = tdfxSwapBuffers, + .MakeCurrent = tdfxMakeCurrent, + .UnbindContext = tdfxUnbindContext, + .GetSwapInfo = NULL, + .GetDrawableMSC = NULL, + .WaitForMSC = NULL, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL +}; diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c index 81098bc9cdf..2b6d19c4a57 100644 --- a/src/mesa/drivers/dri/trident/trident_context.c +++ b/src/mesa/drivers/dri/trident/trident_context.c @@ -417,18 +417,6 @@ tridentInitDriver(__DRIscreenPrivate *sPriv) return GL_TRUE; } -static struct __DriverAPIRec tridentAPI = { - tridentDestroyScreen, - tridentCreateContext, - tridentDestroyContext, - tridentCreateBuffer, - tridentDestroyBuffer, - tridentSwapBuffers, - tridentMakeCurrent, - tridentUnbindContext, -}; - - /** * This is the driver specific part of the createNewScreen entry point. * @@ -436,7 +424,7 @@ static struct __DriverAPIRec tridentAPI = { * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +const __DRIconfig **tridentInitScreen(__DRIscreenPrivate *psp) { static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 3, 1, 0 }; @@ -448,8 +436,6 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected ) ) return NULL; - psp->DriverAPI = tridentAPI; - if (!tridentInitDriver(psp)) return NULL; @@ -462,3 +448,15 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) return NULL; } + +const struct __DriverAPIRec driDriverAPI = { + tridentInitScreen, + tridentDestroyScreen, + tridentCreateContext, + tridentDestroyContext, + tridentCreateBuffer, + tridentDestroyBuffer, + tridentSwapBuffers, + tridentMakeCurrent, + tridentUnbindContext, +}; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index faf6505bfd9..ca193bfa538 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -64,8 +64,6 @@ static const GLuint __driNConfigOptions = 3; extern const struct dri_extension card_extensions[]; -static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); - static drmBufMapPtr via_create_empty_buffers(void) { drmBufMapPtr retval; @@ -321,32 +319,11 @@ viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); } - - -static struct __DriverAPIRec viaAPI = { - .DestroyScreen = viaDestroyScreen, - .CreateContext = viaCreateContext, - .DestroyContext = viaDestroyContext, - .CreateBuffer = viaCreateBuffer, - .DestroyBuffer = viaDestroyBuffer, - .SwapBuffers = viaSwapBuffers, - .MakeCurrent = viaMakeCurrent, - .UnbindContext = viaUnbindContext, - .GetSwapInfo = getSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL -}; - - -static __GLcontextModes * +static const __DRIconfig ** viaFillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, GLboolean have_back_buffer ) { - __GLcontextModes * modes; - __GLcontextModes * m; - unsigned num_modes; + __DRIconfig **configs; const unsigned back_buffer_factor = (have_back_buffer) ? 2 : 1; GLenum fb_format; GLenum fb_type; @@ -367,9 +344,6 @@ viaFillInModes( __DRIscreenPrivate *psp, static const u_int8_t stencil_bits_array[4] = { 0, 0, 8, 0 }; const unsigned depth_buffer_factor = 3; - - num_modes = depth_buffer_factor * back_buffer_factor * 4; - if ( pixel_bits == 16 ) { fb_format = GL_RGB; fb_type = GL_UNSIGNED_SHORT_5_6_5; @@ -379,29 +353,17 @@ viaFillInModes( __DRIscreenPrivate *psp, fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - modes = (*psp->contextModes->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor); + if (configs == NULL) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); return NULL; } - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - - return modes; + return (const __DRIconfig **) configs; } @@ -412,7 +374,8 @@ viaFillInModes( __DRIscreenPrivate *psp, * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig ** +viaInitScreen(__DRIscreenPrivate *psp) { static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR, VIA_DRIDDX_VERSION_MINOR, @@ -428,8 +391,6 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected) ) return NULL; - psp->DriverAPI = viaAPI; - /* Calling driInitExtensions here, with a NULL context pointer, * does not actually enable the extensions. It just makes sure * that all the dispatch offsets for all the extensions that @@ -475,3 +436,20 @@ getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) return 0; } + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = viaInitScreen, + .DestroyScreen = viaDestroyScreen, + .CreateContext = viaCreateContext, + .DestroyContext = viaDestroyContext, + .CreateBuffer = viaCreateBuffer, + .DestroyBuffer = viaDestroyBuffer, + .SwapBuffers = viaSwapBuffers, + .MakeCurrent = viaMakeCurrent, + .UnbindContext = viaUnbindContext, + .GetSwapInfo = getSwapInfo, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL +}; diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c index e95a424698c..f3da4a5ba25 100644 --- a/src/mesa/drivers/fbdev/glfbdev.c +++ b/src/mesa/drivers/fbdev/glfbdev.c @@ -790,6 +790,11 @@ glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share ) } _mesa_enable_sw_extensions(glctx); + _mesa_enable_1_3_extensions(glctx); + _mesa_enable_1_4_extensions(glctx); + _mesa_enable_1_5_extensions(glctx); + _mesa_enable_2_0_extensions(glctx); + _mesa_enable_2_1_extensions(glctx); return ctx; } diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index ad8b20283ce..29a6c1f4aa4 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1226,6 +1226,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, _mesa_enable_1_3_extensions(&(osmesa->mesa)); _mesa_enable_1_4_extensions(&(osmesa->mesa)); _mesa_enable_1_5_extensions(&(osmesa->mesa)); + _mesa_enable_2_0_extensions(&(osmesa->mesa)); + _mesa_enable_2_1_extensions(&(osmesa->mesa)); osmesa->gl_buffer = _mesa_create_framebuffer(osmesa->gl_visual); if (!osmesa->gl_buffer) { diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index eaa277db4ad..e606bb1191d 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1523,6 +1523,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) _mesa_enable_1_4_extensions(mesaCtx); _mesa_enable_1_5_extensions(mesaCtx); _mesa_enable_2_0_extensions(mesaCtx); + _mesa_enable_2_1_extensions(mesaCtx); #if ENABLE_EXT_texure_compression_s3tc if (c->Mesa_DXTn) { _mesa_enable_extension(mesaCtx, "GL_EXT_texture_compression_s3tc"); diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 80c989e5649..c3c1f927fd2 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -47,10 +47,10 @@ #include "stencil.h" #include "texobj.h" #include "texstate.h" +#include "varray.h" #include "mtypes.h" #include "math/m_xform.h" - /** * Special struct for saving/restoring texture state (GL_TEXTURE_BIT) */ diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 9ad2dccc124..eb418610a72 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -565,6 +565,143 @@ _mesa_validate_pbo_access(GLuint dimensions, /** + * If the source of glBitmap data is a PBO, check that we won't read out + * of buffer bounds, then map the buffer. + * If not sourcing from a PBO, just return the bitmap pointer. + * This is a helper function for (some) drivers. + * Return NULL if error. + * If non-null return, must call _mesa_unmap_bitmap_pbo() when done. + */ +const GLubyte * +_mesa_map_bitmap_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap) +{ + const GLubyte *buf; + + if (unpack->BufferObj->Name) { + /* unpack from PBO */ + buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, + GL_READ_ONLY_ARB, + unpack->BufferObj); + if (!buf) + return NULL; + + buf = ADD_POINTERS(buf, bitmap); + } + else { + /* unpack from normal memory */ + buf = bitmap; + } + + return buf; +} + + +/** + * Counterpart to _mesa_map_bitmap_pbo() + * This is a helper function for (some) drivers. + */ +void +_mesa_unmap_bitmap_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack) +{ + if (unpack->BufferObj->Name) { + ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, + unpack->BufferObj); + } +} + + +/** + * \sa _mesa_map_bitmap_pbo + */ +const GLvoid * +_mesa_map_drawpix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) +{ + const GLvoid *buf; + + if (unpack->BufferObj->Name) { + /* unpack from PBO */ + buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, + GL_READ_ONLY_ARB, + unpack->BufferObj); + if (!buf) + return NULL; + + buf = ADD_POINTERS(buf, pixels); + } + else { + /* unpack from normal memory */ + buf = pixels; + } + + return buf; +} + + +/** + * \sa _mesa_unmap_bitmap_pbo + */ +void +_mesa_unmap_drapix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack) +{ + if (unpack->BufferObj->Name) { + ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, + unpack->BufferObj); + } +} + + +/** + * If PBO is bound, map the buffer, return dest pointer in mapped buffer. + * Call _mesa_unmap_readpix_pbo() when finished + * \return NULL if error + */ +void * +_mesa_map_readpix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *pack, + GLvoid *dest) +{ + void *buf; + + if (pack->BufferObj->Name) { + /* pack into PBO */ + buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, + GL_WRITE_ONLY_ARB, + pack->BufferObj); + if (!buf) + return NULL; + + buf = ADD_POINTERS(buf, dest); + } + else { + /* pack to normal memory */ + buf = dest; + } + + return buf; +} + + +/** + * Counterpart to _mesa_map_readpix_pbo() + */ +void +_mesa_unmap_readpix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *pack) +{ + if (pack->BufferObj->Name) { + ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj); + } +} + + + +/** * Return the gl_buffer_object for the given ID. * Always return NULL for ID 0. */ diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 1d2715da846..8baa59d6171 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 7.1 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -89,6 +89,35 @@ _mesa_validate_pbo_access(GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *ptr); +extern const GLubyte * +_mesa_map_bitmap_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap); + +extern void +_mesa_unmap_bitmap_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack); + +extern const GLvoid * +_mesa_map_drawpix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels); + +extern void +_mesa_unmap_drapix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *unpack); + + +extern void * +_mesa_map_readpix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *pack, + GLvoid *dest); + +extern void +_mesa_unmap_readpix_pbo(GLcontext *ctx, + const struct gl_pixelstore_attrib *pack); + + extern void _mesa_unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 63dc1379e9b..d94876e70bd 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -444,7 +444,6 @@ alloc_shared_state( GLcontext *ctx ) ss->ArrayObjects = _mesa_NewHashTable(); #if FEATURE_ARB_shader_objects - ss->ShaderProgramObjects = _mesa_NewHashTable(); ss->ShaderObjects = _mesa_NewHashTable(); #endif @@ -524,8 +523,6 @@ cleanup: _mesa_DeleteHashTable (ss->ArrayObjects); #if FEATURE_ARB_shader_objects - if (ss->ShaderProgramObjects) - _mesa_DeleteHashTable (ss->ShaderProgramObjects); if (ss->ShaderObjects) _mesa_DeleteHashTable (ss->ShaderObjects); #endif @@ -626,25 +623,37 @@ delete_arrayobj_cb(GLuint id, void *data, void *userData) } /** - * Callback for deleting shader and shader programs objects. - * Called by _mesa_HashDeleteAll(). + * Callback for freeing shader program data. Call it before delete_shader_cb + * to avoid memory access error. */ static void -delete_shader_cb(GLuint id, void *data, void *userData) +free_shader_program_data_cb(GLuint id, void *data, void *userData) { GLcontext *ctx = (GLcontext *) userData; - struct gl_shader *sh = (struct gl_shader *) data; - assert(sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER); - _mesa_free_shader(ctx, sh); + struct gl_shader_program *shProg = (struct gl_shader_program *) data; + + if (shProg->Type == GL_SHADER_PROGRAM_MESA) { + _mesa_free_shader_program_data(ctx, shProg); + } } +/** + * Callback for deleting shader and shader programs objects. + * Called by _mesa_HashDeleteAll(). + */ static void -delete_shader_program_cb(GLuint id, void *data, void *userData) +delete_shader_cb(GLuint id, void *data, void *userData) { GLcontext *ctx = (GLcontext *) userData; - struct gl_shader_program *shProg = (struct gl_shader_program *) data; - assert(shProg->Type == GL_SHADER_PROGRAM_MESA); - _mesa_free_shader_program(ctx, shProg); + struct gl_shader *sh = (struct gl_shader *) data; + if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) { + _mesa_free_shader(ctx, sh); + } + else { + struct gl_shader_program *shProg = (struct gl_shader_program *) data; + ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA); + _mesa_free_shader_program(ctx, shProg); + } } /** @@ -706,10 +715,10 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss ) _mesa_DeleteHashTable(ss->Programs); #endif #if FEATURE_ARB_vertex_program - _mesa_delete_program(ctx, ss->DefaultVertexProgram); + ctx->Driver.DeleteProgram(ctx, ss->DefaultVertexProgram); #endif #if FEATURE_ARB_fragment_program - _mesa_delete_program(ctx, ss->DefaultFragmentProgram); + ctx->Driver.DeleteProgram(ctx, ss->DefaultFragmentProgram); #endif #if FEATURE_ATI_fragment_shader @@ -727,8 +736,7 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss ) _mesa_DeleteHashTable(ss->ArrayObjects); #if FEATURE_ARB_shader_objects - _mesa_HashDeleteAll(ss->ShaderProgramObjects, delete_shader_program_cb, ctx); - _mesa_DeleteHashTable(ss->ShaderProgramObjects); + _mesa_HashWalk(ss->ShaderObjects, free_shader_program_data_cb, ctx); _mesa_HashDeleteAll(ss->ShaderObjects, delete_shader_cb, ctx); _mesa_DeleteHashTable(ss->ShaderObjects); #endif diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index a421d049578..8d10d8a7500 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -5578,6 +5578,27 @@ save_VertexAttrib4fvARB(GLuint index, const GLfloat * v) } +/* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */ + +static void GLAPIENTRY +exec_BindAttribLocationARB(GLuint program, GLuint index, const GLchar *name) +{ + GET_CURRENT_CONTEXT(ctx); + FLUSH_VERTICES(ctx, 0); + CALL_BindAttribLocationARB(ctx->Exec, (program, index, name)); +} + +static GLint GLAPIENTRY +exec_GetAttribLocationARB(GLuint program, const GLchar *name) +{ + GET_CURRENT_CONTEXT(ctx); + FLUSH_VERTICES(ctx, 0); + return CALL_GetAttribLocationARB(ctx->Exec, (program, name)); +} +/* XXX more shader functions needed here */ + + + #if FEATURE_EXT_framebuffer_blit static void GLAPIENTRY save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, @@ -8111,6 +8132,11 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT); #endif + /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */ + SET_BindAttribLocationARB(table, exec_BindAttribLocationARB); + SET_GetAttribLocationARB(table, exec_GetAttribLocationARB); + /* XXX additional functions need to be implemented here! */ + /* 299. GL_EXT_blend_equation_separate */ SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT); diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index a001cf172c7..4f287666746 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,6 +24,7 @@ #include "glheader.h" #include "imports.h" +#include "bufferobj.h" #include "context.h" #include "drawpix.h" #include "feedback.h" @@ -182,6 +183,23 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ GLint x = IROUND(ctx->Current.RasterPos[0]); GLint y = IROUND(ctx->Current.RasterPos[1]); + + if (ctx->Unpack.BufferObj->Name) { + /* unpack from PBO */ + if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, + format, type, pixels)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawPixels(invalid PBO access)"); + return; + } + if (ctx->Unpack.BufferObj->Pointer) { + /* buffer is mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawPixels(PBO is mapped)"); + return; + } + } + ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type, &ctx->Unpack, pixels); } @@ -300,6 +318,21 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, return; } + if (ctx->Pack.BufferObj->Name) { + if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1, + format, type, pixels)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glReadPixels(invalid PBO access)"); + return; + } + + if (ctx->Pack.BufferObj->Pointer) { + /* buffer is mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)"); + return; + } + } + ctx->Driver.ReadPixels(ctx, x, y, width, height, format, type, &ctx->Pack, pixels); } @@ -340,12 +373,27 @@ _mesa_Bitmap( GLsizei width, GLsizei height, } if (ctx->RenderMode == GL_RENDER) { - if (bitmap) { - /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */ - GLint x = IFLOOR(ctx->Current.RasterPos[0] - xorig); - GLint y = IFLOOR(ctx->Current.RasterPos[1] - yorig); - ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); + /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */ + GLint x = IFLOOR(ctx->Current.RasterPos[0] - xorig); + GLint y = IFLOOR(ctx->Current.RasterPos[1] - yorig); + + if (ctx->Unpack.BufferObj->Name) { + /* unpack from PBO */ + if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, + GL_COLOR_INDEX, GL_BITMAP, + (GLvoid *) bitmap)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBitmap(invalid PBO access)"); + return; + } + if (ctx->Unpack.BufferObj->Pointer) { + /* buffer is mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)"); + return; + } } + + ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); } #if _HAVE_FULL_GL else if (ctx->RenderMode == GL_FEEDBACK) { diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 671f80c7a48..9b60c732940 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -303,7 +303,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index eb81ee4a528..9d8f2002c9c 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -870,6 +870,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) case GL_TEXTURE_3D: params[0] = _mesa_IsEnabled(GL_TEXTURE_3D); break; + case GL_TEXTURE_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetBooleanv"); + params[0] = _mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT); + break; + case GL_TEXTURE_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetBooleanv"); + params[0] = _mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT); + break; case GL_TEXTURE_BINDING_1D: params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name); break; @@ -879,6 +887,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) case GL_TEXTURE_BINDING_3D: params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name); break; + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetBooleanv"); + params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name); + break; + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetBooleanv"); + params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name); + break; case GL_TEXTURE_ENV_COLOR: { const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor; @@ -1864,6 +1880,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(EXT_framebuffer_object, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Const.MaxRenderbufferSize); break; + case GL_READ_FRAMEBUFFER_BINDING_EXT: + CHECK_EXT1(EXT_framebuffer_blit, "GetBooleanv"); + params[0] = INT_TO_BOOLEAN(ctx->ReadBuffer->Name); + break; case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_fragment_shader, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Const.FragmentProgram.MaxUniformComponents); @@ -2701,6 +2721,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) case GL_TEXTURE_3D: params[0] = BOOLEAN_TO_FLOAT(_mesa_IsEnabled(GL_TEXTURE_3D)); break; + case GL_TEXTURE_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)); + break; + case GL_TEXTURE_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)); + break; case GL_TEXTURE_BINDING_1D: params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name); break; @@ -2710,6 +2738,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) case GL_TEXTURE_BINDING_3D: params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name); break; + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetFloatv"); + params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name); + break; + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetFloatv"); + params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name); + break; case GL_TEXTURE_ENV_COLOR: { const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor; @@ -3695,6 +3731,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(EXT_framebuffer_object, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.MaxRenderbufferSize); break; + case GL_READ_FRAMEBUFFER_BINDING_EXT: + CHECK_EXT1(EXT_framebuffer_blit, "GetFloatv"); + params[0] = (GLfloat)(ctx->ReadBuffer->Name); + break; case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_fragment_shader, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.FragmentProgram.MaxUniformComponents); @@ -4532,6 +4572,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) case GL_TEXTURE_3D: params[0] = BOOLEAN_TO_INT(_mesa_IsEnabled(GL_TEXTURE_3D)); break; + case GL_TEXTURE_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)); + break; + case GL_TEXTURE_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)); + break; case GL_TEXTURE_BINDING_1D: params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name; break; @@ -4541,6 +4589,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) case GL_TEXTURE_BINDING_3D: params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name; break; + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetIntegerv"); + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name; + break; + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + CHECK_EXT1(MESA_texture_array, "GetIntegerv"); + params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name; + break; case GL_TEXTURE_ENV_COLOR: { const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor; @@ -5526,6 +5582,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(EXT_framebuffer_object, "GetIntegerv"); params[0] = ctx->Const.MaxRenderbufferSize; break; + case GL_READ_FRAMEBUFFER_BINDING_EXT: + CHECK_EXT1(EXT_framebuffer_blit, "GetIntegerv"); + params[0] = ctx->ReadBuffer->Name; + break; case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_fragment_shader, "GetIntegerv"); params[0] = ctx->Const.FragmentProgram.MaxUniformComponents; diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 90554332814..819a7cc5d7b 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -983,6 +983,11 @@ StateVars = [ ["ctx->Const.MaxRenderbufferSize"], "", ["EXT_framebuffer_object"] ), + # GL_EXT_framebuffer_blit + # NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT + ( "GL_READ_FRAMEBUFFER_BINDING_EXT", GLint, ["ctx->ReadBuffer->Name"], "", + ["EXT_framebuffer_blit"] ), + # GL_ARB_fragment_shader ( "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", GLint, ["ctx->Const.FragmentProgram.MaxUniformComponents"], "", diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index c15f6a39bcb..55fb42096df 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -81,6 +81,7 @@ _mesa_GetString( GLenum name ) case GL_RENDERER: return (const GLubyte *) renderer; case GL_VERSION: + /* tests for 1.3: */ if (ctx->Extensions.ARB_multisample && ctx->Extensions.ARB_multitexture && ctx->Extensions.ARB_texture_border_clamp && @@ -89,6 +90,7 @@ _mesa_GetString( GLenum name ) ctx->Extensions.EXT_texture_env_add && ctx->Extensions.ARB_texture_env_combine && ctx->Extensions.ARB_texture_env_dot3) { + /* tests for 1.4: */ if (ctx->Extensions.ARB_depth_texture && ctx->Extensions.ARB_shadow && ctx->Extensions.ARB_texture_env_crossbar && @@ -105,9 +107,11 @@ _mesa_GetString( GLenum name ) ctx->Extensions.EXT_stencil_wrap && ctx->Extensions.EXT_texture_lod_bias && ctx->Extensions.SGIS_generate_mipmap) { + /* tests for 1.5: */ if (ctx->Extensions.ARB_occlusion_query && ctx->Extensions.ARB_vertex_buffer_object && ctx->Extensions.EXT_shadow_funcs) { + /* tests for 2.0: */ if (ctx->Extensions.ARB_draw_buffers && ctx->Extensions.ARB_point_sprite && ctx->Extensions.ARB_shader_objects && @@ -115,6 +119,7 @@ _mesa_GetString( GLenum name ) ctx->Extensions.ARB_fragment_shader && ctx->Extensions.ARB_texture_non_power_of_two && ctx->Extensions.EXT_blend_equation_separate) { + /* tests for 2.1: */ if (ctx->Extensions.ARB_shading_language_120 && ctx->Extensions.EXT_pixel_buffer_object && ctx->Extensions.EXT_texture_sRGB) { diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 3ae56c8b0b6..1aebb25163f 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -104,6 +104,8 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) (void) posix_memalign(& mem, alignment, bytes); return mem; +#elif defined(_WIN32) && defined(_MSC_VER) + return _aligned_malloc(bytes, alignment); #else uintptr_t ptr, buf; @@ -144,6 +146,15 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment) } return mem; +#elif defined(_WIN32) && defined(_MSC_VER) + void *mem; + + mem = _aligned_malloc(bytes, alignment); + if (mem != NULL) { + (void) memset(mem, 0, bytes); + } + + return mem; #else uintptr_t ptr, buf; @@ -180,6 +191,8 @@ _mesa_align_free(void *ptr) { #if defined(HAVE_POSIX_MEMALIGN) free(ptr); +#elif defined(_WIN32) && defined(_MSC_VER) + _aligned_free(ptr); #else void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); void *realAddr = *cubbyHole; @@ -194,6 +207,10 @@ void * _mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize, unsigned long alignment) { +#if defined(_WIN32) && defined(_MSC_VER) + (void) oldSize; + return _aligned_realloc(oldBuffer, newSize, alignment); +#else const size_t copySize = (oldSize < newSize) ? oldSize : newSize; void *newBuf = _mesa_align_malloc(newSize, alignment); if (newBuf && oldBuffer && copySize > 0) { @@ -202,6 +219,7 @@ _mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize, if (oldBuffer) _mesa_align_free(oldBuffer); return newBuf; +#endif } @@ -560,6 +578,7 @@ _mesa_ffs(int i) bit++; i >>= 1; } + bit++; } return bit; #else diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index ebdfc452a7a..7ee26b423cc 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -159,7 +159,7 @@ typedef union { GLfloat f; GLint i; } fi_type; ***/ #if defined(__i386__) || defined(__386__) || defined(__sparc__) || \ defined(__s390x__) || defined(__powerpc__) || \ - defined(__amd64__) || \ + defined(__x86_64__) || \ defined(ia64) || defined(__ia64__) || \ defined(__hppa__) || defined(hpux) || \ defined(__mips) || defined(_MIPS_ARCH) || \ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index da60a469a4c..c8718a7f636 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2202,8 +2202,8 @@ struct gl_shared_state #endif #if FEATURE_ARB_shader_objects + /** Table of both gl_shader and gl_shader_program objects */ struct _mesa_HashTable *ShaderObjects; - struct _mesa_HashTable *ShaderProgramObjects; #endif #if FEATURE_EXT_framebuffer_object diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index a42c4fd805f..5ff67b654e8 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -965,7 +965,7 @@ update_program(GLcontext *ctx) ctx->FragmentProgram._Enabled = ctx->FragmentProgram.Enabled && ctx->FragmentProgram.Current->Base.Instructions; ctx->ATIFragmentShader._Enabled = ctx->ATIFragmentShader.Enabled - && ctx->ATIFragmentShader.Current->Instructions; + && ctx->ATIFragmentShader.Current->Instructions[0]; /* * Set the ctx->VertexProgram._Current and ctx->FragmentProgram._Current diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 7241cf61be3..adf3d375979 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2306,9 +2306,6 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, return; } - if (!pixels) - return; - _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); diff --git a/src/mesa/math/m_debug_util.h b/src/mesa/math/m_debug_util.h index f7ce4679b6d..2d1d8b18805 100644 --- a/src/mesa/math/m_debug_util.h +++ b/src/mesa/math/m_debug_util.h @@ -185,7 +185,7 @@ extern char *mesa_profile; #endif -#elif defined(__amd64__) +#elif defined(__x86_64__) #define rdtscll(val) do { \ unsigned int a,d; \ diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 10fa1965865..74004e9b137 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 7.1 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -1616,8 +1616,6 @@ parse_attrib_binding(GLcontext * ctx, const GLubyte ** inst, if (err) { program_error(ctx, Program->Position, "Bad attribute binding"); - } else { - Program->Base.InputsRead |= (1 << *inputReg); } return err; @@ -1862,12 +1860,14 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, break; case PARAM_CONSTANT: + /* parsing something like {1.0, 2.0, 3.0, 4.0} */ parse_constant (inst, const_values, Program, use); idx = _mesa_add_named_constant(Program->Base.Parameters, (char *) param_var->name, const_values, 4); if (param_var->param_binding_begin == ~0U) param_var->param_binding_begin = idx; + param_var->param_binding_type = PROGRAM_CONSTANT; param_var->param_binding_length++; Program->Base.NumParameters++; break; @@ -2574,26 +2574,32 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, return 1; } + /* Add attributes to InputsRead only if they are used the program. + * This avoids the handling of unused ATTRIB declarations in the drivers. */ + if (*File == PROGRAM_INPUT) + Program->Base.InputsRead |= (1 << *Index); + return 0; } + /** - * Parse fragment program vector source register. + * Parse vertex/fragment program vector source register. */ static GLuint -parse_fp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *program, - struct prog_src_register *reg) +parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst, + struct var_cache **vc_head, + struct arb_program *program, + struct prog_src_register *reg) { enum register_file file; GLint index; - GLboolean negate; + GLubyte negateMask; GLubyte swizzle[4]; GLboolean isRelOffset; /* Grab the sign */ - negate = (parse_sign (inst) == -1) ? 0xf : 0x0; + negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; /* And the src reg */ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset)) @@ -2604,66 +2610,66 @@ parse_fp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst, reg->File = file; reg->Index = index; - reg->NegateBase = negate; reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); + reg->NegateBase = negateMask; + reg->RelAddr = isRelOffset; return 0; } /** - * Parse fragment program destination register. - * \return 1 if error, 0 if no error. + * Parse vertex/fragment program scalar source register. */ -static GLuint -parse_fp_dst_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, struct arb_program *Program, - struct prog_dst_register *reg ) +static GLuint +parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst, + struct var_cache **vc_head, + struct arb_program *program, + struct prog_src_register *reg) { - GLint mask; - GLuint idx; enum register_file file; + GLint index; + GLubyte negateMask; + GLubyte swizzle[4]; + GLboolean isRelOffset; + + /* Grab the sign */ + negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; - if (parse_masked_dst_reg (ctx, inst, vc_head, Program, &file, &idx, &mask)) + /* And the src reg */ + if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset)) return 1; + /* finally, the swizzle */ + parse_swizzle_mask(inst, swizzle, 1); + reg->File = file; - reg->Index = idx; - reg->WriteMask = mask; + reg->Index = index; + reg->Swizzle = (swizzle[0] << 0); + reg->NegateBase = negateMask; + reg->RelAddr = isRelOffset; return 0; } /** - * Parse fragment program scalar src register. + * Parse vertex/fragment program destination register. * \return 1 if error, 0 if no error. */ -static GLuint -parse_fp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *Program, - struct prog_src_register *reg ) +static GLuint +parse_dst_reg(GLcontext * ctx, const GLubyte ** inst, + struct var_cache **vc_head, struct arb_program *program, + struct prog_dst_register *reg ) { - enum register_file File; - GLint Index; - GLubyte Negate; - GLubyte Swizzle[4]; - GLboolean IsRelOffset; - - /* Grab the sign */ - Negate = (parse_sign (inst) == -1) ? 0x1 : 0x0; + GLint mask; + GLuint idx; + enum register_file file; - /* And the src reg */ - if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset)) + if (parse_masked_dst_reg (ctx, inst, vc_head, program, &file, &idx, &mask)) return 1; - /* finally, the swizzle */ - parse_swizzle_mask(inst, Swizzle, 1); - - reg->File = File; - reg->Index = Index; - reg->NegateBase = Negate; - reg->Swizzle = (Swizzle[0] << 0); - + reg->File = file; + reg->Index = idx; + reg->WriteMask = mask; return 0; } @@ -2744,10 +2750,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; break; @@ -2797,10 +2803,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; - if (parse_fp_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; break; @@ -2813,11 +2819,11 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg(ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &fp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_fp_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) return 1; } break; @@ -2898,10 +2904,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) return 1; } break; @@ -2927,11 +2933,11 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; for (a = 0; a < 3; a++) { - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) return 1; } break; @@ -2944,7 +2950,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, fp->Opcode = OPCODE_SWZ; break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; { @@ -2987,10 +2993,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; /* texImageUnit */ @@ -3062,7 +3068,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, case OP_TEX_KIL: Program->UsesKill = 1; - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; fp->Opcode = OPCODE_KIL; break; @@ -3074,23 +3080,6 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, return 0; } -static GLuint -parse_vp_dst_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, struct arb_program *Program, - struct prog_dst_register *reg ) -{ - GLint mask; - GLuint idx; - enum register_file file; - - if (parse_masked_dst_reg(ctx, inst, vc_head, Program, &file, &idx, &mask)) - return 1; - - reg->File = file; - reg->Index = idx; - reg->WriteMask = mask; - return 0; -} /** * Handle the parsing out of a masked address register @@ -3122,71 +3111,6 @@ parse_vp_address_reg (GLcontext * ctx, const GLubyte ** inst, return 0; } -/** - * Parse vertex program vector source register. - */ -static GLuint -parse_vp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *program, - struct prog_src_register *reg ) -{ - enum register_file file; - GLint index; - GLubyte negateMask; - GLubyte swizzle[4]; - GLboolean isRelOffset; - - /* Grab the sign */ - negateMask = (parse_sign (inst) == -1) ? 0xf : 0x0; - - /* And the src reg */ - if (parse_src_reg (ctx, inst, vc_head, program, &file, &index, &isRelOffset)) - return 1; - - /* finally, the swizzle */ - parse_swizzle_mask(inst, swizzle, 4); - - reg->File = file; - reg->Index = index; - reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], - swizzle[2], swizzle[3]); - reg->NegateBase = negateMask; - reg->RelAddr = isRelOffset; - return 0; -} - - -static GLuint -parse_vp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *Program, - struct prog_src_register *reg ) -{ - enum register_file File; - GLint Index; - GLubyte Negate; - GLubyte Swizzle[4]; - GLboolean IsRelOffset; - - /* Grab the sign */ - Negate = (parse_sign (inst) == -1) ? 0x1 : 0x0; - - /* And the src reg */ - if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset)) - return 1; - - /* finally, the swizzle */ - parse_swizzle_mask(inst, Swizzle, 1); - - reg->File = File; - reg->Index = Index; - reg->Swizzle = (Swizzle[0] << 0); - reg->NegateBase = Negate; - reg->RelAddr = IsRelOffset; - return 0; -} - /** * This is a big mother that handles getting opcodes into the instruction @@ -3224,7 +3148,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->DstReg.File = PROGRAM_ADDRESS; /* Get a scalar src register */ - if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) return 1; break; @@ -3248,10 +3172,10 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; - if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) return 1; break; @@ -3276,10 +3200,10 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->Opcode = OPCODE_RSQ; break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; - if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) return 1; break; @@ -3289,11 +3213,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->Opcode = OPCODE_POW; break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) return 1; } break; @@ -3337,11 +3261,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->Opcode = OPCODE_XPD; break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) return 1; } break; @@ -3353,11 +3277,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; for (a = 0; a < 3; a++) { - if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) return 1; } break; @@ -3375,7 +3299,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, enum register_file file; GLint index; - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &relAddr)) diff --git a/src/mesa/shader/arbprogram.syn b/src/mesa/shader/arbprogram.syn index f3aa1ad7249..b12c6a0eda5 100644 --- a/src/mesa/shader/arbprogram.syn +++ b/src/mesa/shader/arbprogram.syn @@ -2643,14 +2643,14 @@ white_char ' ' .or '\t' .or '\n' .or '\r'; comment_block - '#' .and .loop comment_char .and new_line; + '#' .and .loop comment_char .and optional_new_line; /* All ASCII characters except '\r', '\n' and '\0' */ comment_char '\x0E'-'\xFF' .or '\x01'-'\x09' .or '\x0B'-'\x0C'; -new_line - '\n' .or crlf .or '\0'; +optional_new_line + '\n' .or crlf .or .true; crlf '\r' .and '\n'; diff --git a/src/mesa/shader/arbprogram_syn.h b/src/mesa/shader/arbprogram_syn.h index 3f3ab073cf9..d95a5dede4a 100644 --- a/src/mesa/shader/arbprogram_syn.h +++ b/src/mesa/shader/arbprogram_syn.h @@ -1244,11 +1244,11 @@ "white_char\n" " ' ' .or '\\t' .or '\\n' .or '\\r';\n" "comment_block\n" -" '#' .and .loop comment_char .and new_line;\n" +" '#' .and .loop comment_char .and optional_new_line;\n" "comment_char\n" " '\\x0E'-'\\xFF' .or '\\x01'-'\\x09' .or '\\x0B'-'\\x0C';\n" -"new_line\n" -" '\\n' .or crlf .or '\\0';\n" +"optional_new_line\n" +" '\\n' .or crlf .or .true;\n" "crlf\n" " '\\r' .and '\\n';\n" "semicolon\n" diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 00a375078b4..7f9687c36fc 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -89,6 +89,7 @@ get_register_pointer(const struct prog_src_register *source, else { const struct gl_program_parameter_list *params; ASSERT(source->File == PROGRAM_LOCAL_PARAM || + source->File == PROGRAM_CONSTANT || source->File == PROGRAM_STATE_VAR); params = machine->CurProgram->Parameters; if (reg < 0 || reg >= params->NumParameters) diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index e92837f739e..308cce2206c 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -99,7 +99,23 @@ arb_input_attrib_string(GLint index, GLenum progType) "vertex.texcoord[4]", "vertex.texcoord[5]", "vertex.texcoord[6]", - "vertex.texcoord[7]" + "vertex.texcoord[7]", + "vertex.attrib[0]", + "vertex.attrib[1]", + "vertex.attrib[2]", + "vertex.attrib[3]", + "vertex.attrib[4]", + "vertex.attrib[5]", + "vertex.attrib[6]", + "vertex.attrib[7]", + "vertex.attrib[8]", + "vertex.attrib[9]", + "vertex.attrib[10]", + "vertex.attrib[11]", + "vertex.attrib[12]", + "vertex.attrib[13]", + "vertex.attrib[14]", + "vertex.attrib[15]" }; const char *fragAttribs[] = { "fragment.position", diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 2097c395918..d2c9183558f 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -386,7 +386,7 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog) clone->Format = prog->Format; clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions); if (!clone->Instructions) { - _mesa_delete_program(ctx, clone); + ctx->Driver.DeleteProgram(ctx, clone); return NULL; } _mesa_copy_instructions(clone->Instructions, prog->Instructions, diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index e9c35fce715..01a237c525a 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -79,7 +79,7 @@ _mesa_clear_shader_program_data(GLcontext *ctx, /* to prevent a double-free in the next call */ shProg->VertexProgram->Base.Parameters = NULL; } - _mesa_delete_program(ctx, &shProg->VertexProgram->Base); + ctx->Driver.DeleteProgram(ctx, &shProg->VertexProgram->Base); shProg->VertexProgram = NULL; } @@ -88,7 +88,7 @@ _mesa_clear_shader_program_data(GLcontext *ctx, /* to prevent a double-free in the next call */ shProg->FragmentProgram->Base.Parameters = NULL; } - _mesa_delete_program(ctx, &shProg->FragmentProgram->Base); + ctx->Driver.DeleteProgram(ctx, &shProg->FragmentProgram->Base); shProg->FragmentProgram = NULL; } @@ -127,6 +127,8 @@ _mesa_free_shader_program_data(GLcontext *ctx, for (i = 0; i < shProg->NumShaders; i++) { _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); } + shProg->NumShaders = 0; + if (shProg->Shaders) { _mesa_free(shProg->Shaders); shProg->Shaders = NULL; @@ -178,7 +180,7 @@ _mesa_reference_shader_program(GLcontext *ctx, deleteFlag = (old->RefCount == 0); if (deleteFlag) { - _mesa_HashRemove(ctx->Shared->ShaderProgramObjects, old->Name); + _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); _mesa_free_shader_program(ctx, old); } @@ -204,7 +206,7 @@ _mesa_lookup_shader_program(GLcontext *ctx, GLuint name) struct gl_shader_program *shProg; if (name) { shProg = (struct gl_shader_program *) - _mesa_HashLookup(ctx->Shared->ShaderProgramObjects, name); + _mesa_HashLookup(ctx->Shared->ShaderObjects, name); /* Note that both gl_shader and gl_shader_program objects are kept * in the same hash table. Check the object's type to be sure it's * what we're expecting. @@ -246,7 +248,7 @@ _mesa_free_shader(GLcontext *ctx, struct gl_shader *sh) _mesa_free(sh->InfoLog); for (i = 0; i < sh->NumPrograms; i++) { assert(sh->Programs[i]); - _mesa_delete_program(ctx, sh->Programs[i]); + ctx->Driver.DeleteProgram(ctx, sh->Programs[i]); } if (sh->Programs) _mesa_free(sh->Programs); @@ -536,10 +538,10 @@ _mesa_create_program(GLcontext *ctx) GLuint name; struct gl_shader_program *shProg; - name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderProgramObjects, 1); + name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); shProg = _mesa_new_shader_program(ctx, name); - _mesa_HashInsert(ctx->Shared->ShaderProgramObjects, name, shProg); + _mesa_HashInsert(ctx->Shared->ShaderObjects, name, shProg); assert(shProg->RefCount == 1); diff --git a/src/mesa/shader/slang/library/slang_core.gc b/src/mesa/shader/slang/library/slang_core.gc index 2e7ebc347a6..ffa57f74c27 100644 --- a/src/mesa/shader/slang/library/slang_core.gc +++ b/src/mesa/shader/slang/library/slang_core.gc @@ -1545,15 +1545,8 @@ mat2 __operator - (const mat2 m, const mat2 n) mat2 __operator * (const mat2 m, const mat2 n) { - vec2 mRow0, mRow1; - mRow0.x = m[0].x; - mRow0.y = m[1].x; - mRow1.x = m[0].y; - mRow1.y = m[1].y; - __retVal[0].x = dot(mRow0, n[0]); - __retVal[1].x = dot(mRow0, n[1]); - __retVal[0].y = dot(mRow1, n[0]); - __retVal[1].y = dot(mRow1, n[1]); + __retVal[0] = m[0] * n[0].xx + m[1] * n[0].yy; + __retVal[1] = m[0] * n[1].xx + m[1] * n[1].yy; } mat2 __operator / (const mat2 m, const mat2 n) @@ -1581,34 +1574,9 @@ mat3 __operator - (const mat3 m, const mat3 n) mat3 __operator * (const mat3 m, const mat3 n) { - // sub-blocks to reduce register usage - { - vec3 mRow0; - mRow0.x = m[0].x; - mRow0.y = m[1].x; - mRow0.z = m[2].x; - __retVal[0].x = dot(mRow0, n[0]); - __retVal[1].x = dot(mRow0, n[1]); - __retVal[2].x = dot(mRow0, n[2]); - } - { - vec3 mRow1; - mRow1.x = m[0].y; - mRow1.y = m[1].y; - mRow1.z = m[2].y; - __retVal[0].y = dot(mRow1, n[0]); - __retVal[1].y = dot(mRow1, n[1]); - __retVal[2].y = dot(mRow1, n[2]); - } - { - vec3 mRow2; - mRow2.x = m[0].z; - mRow2.y = m[1].z; - mRow2.z = m[2].z; - __retVal[0].z = dot(mRow2, n[0]); - __retVal[1].z = dot(mRow2, n[1]); - __retVal[2].z = dot(mRow2, n[2]); - } + __retVal[0] = m[0] * n[0].xxx + m[1] * n[0].yyy + m[2] * n[0].zzz; + __retVal[1] = m[0] * n[1].xxx + m[1] * n[1].yyy + m[2] * n[1].zzz; + __retVal[2] = m[0] * n[2].xxx + m[1] * n[2].yyy + m[2] * n[2].zzz; } mat3 __operator / (const mat3 m, const mat3 n) @@ -1639,51 +1607,10 @@ mat4 __operator - (const mat4 m, const mat4 n) mat4 __operator * (const mat4 m, const mat4 n) { - // sub-blocks to reduce temporary usage - { - vec4 mRow0; - mRow0.x = m[0].x; - mRow0.y = m[1].x; - mRow0.z = m[2].x; - mRow0.w = m[3].x; - __retVal[0].x = dot(mRow0, n[0]); - __retVal[1].x = dot(mRow0, n[1]); - __retVal[2].x = dot(mRow0, n[2]); - __retVal[3].x = dot(mRow0, n[3]); - } - { - vec4 mRow1; - mRow1.x = m[0].y; - mRow1.y = m[1].y; - mRow1.z = m[2].y; - mRow1.w = m[3].y; - __retVal[0].y = dot(mRow1, n[0]); - __retVal[1].y = dot(mRow1, n[1]); - __retVal[2].y = dot(mRow1, n[2]); - __retVal[3].y = dot(mRow1, n[3]); - } - { - vec4 mRow2; - mRow2.x = m[0].z; - mRow2.y = m[1].z; - mRow2.z = m[2].z; - mRow2.w = m[3].z; - __retVal[0].z = dot(mRow2, n[0]); - __retVal[1].z = dot(mRow2, n[1]); - __retVal[2].z = dot(mRow2, n[2]); - __retVal[3].z = dot(mRow2, n[3]); - } - { - vec4 mRow3; - mRow3.x = m[0].w; - mRow3.y = m[1].w; - mRow3.z = m[2].w; - mRow3.w = m[3].w; - __retVal[0].w = dot(mRow3, n[0]); - __retVal[1].w = dot(mRow3, n[1]); - __retVal[2].w = dot(mRow3, n[2]); - __retVal[3].w = dot(mRow3, n[3]); - } + __retVal[0] = m[0] * n[0].xxxx + m[1] * n[0].yyyy + m[2] * n[0].zzzz + m[3] * n[0].wwww; + __retVal[1] = m[0] * n[1].xxxx + m[1] * n[1].yyyy + m[2] * n[1].zzzz + m[3] * n[1].wwww; + __retVal[2] = m[0] * n[2].xxxx + m[1] * n[2].yyyy + m[2] * n[2].zzzz + m[3] * n[2].wwww; + __retVal[3] = m[0] * n[3].xxxx + m[1] * n[3].yyyy + m[2] * n[3].zzzz + m[3] * n[3].wwww; } mat4 __operator / (const mat4 m, const mat4 n) @@ -1877,13 +1804,8 @@ mat4 __operator / (const mat4 m, const float b) vec2 __operator * (const mat2 m, const vec2 v) { - vec2 r0, r1; - r0.x = m[0].x; - r0.y = m[1].x; - r1.x = m[0].y; - r1.y = m[1].y; - __retVal.x = dot(r0, v); - __retVal.y = dot(r1, v); + __retVal = m[0] * v.xx + + m[1] * v.yy; } vec2 __operator * (const vec2 v, const mat2 m) @@ -1894,27 +1816,9 @@ vec2 __operator * (const vec2 v, const mat2 m) vec3 __operator * (const mat3 m, const vec3 v) { - { - vec3 r0; - r0.x = m[0].x; - r0.y = m[1].x; - r0.z = m[2].x; - __asm vec3_dot __retVal.x, r0, v; - } - { - vec3 r1; - r1.x = m[0].y; - r1.y = m[1].y; - r1.z = m[2].y; - __asm vec3_dot __retVal.y, r1, v; - } - { - vec3 r2; - r2.x = m[0].z; - r2.y = m[1].z; - r2.z = m[2].z; - __asm vec3_dot __retVal.z, r2, v; - } + __retVal = m[0] * v.xxx + + m[1] * v.yyy + + m[2] * v.zzz; } vec3 __operator * (const vec3 v, const mat3 m) @@ -1926,44 +1830,14 @@ vec3 __operator * (const vec3 v, const mat3 m) vec4 __operator * (const mat4 m, const vec4 v) { - // extract rows, then do dot product - { - vec4 r0; - r0.x = m[0].x; - r0.y = m[1].x; - r0.z = m[2].x; - r0.w = m[3].x; - __asm vec4_dot __retVal.x, r0, v; - } - { - vec4 r1; - r1.x = m[0].y; - r1.y = m[1].y; - r1.z = m[2].y; - r1.w = m[3].y; - __asm vec4_dot __retVal.y, r1, v; - } - { - vec4 r2; - r2.x = m[0].z; - r2.y = m[1].z; - r2.z = m[2].z; - r2.w = m[3].z; - __asm vec4_dot __retVal.z, r2, v; - } - { - vec4 r3; - r3.x = m[0].w; - r3.y = m[1].w; - r3.z = m[2].w; - r3.w = m[3].w; - __asm vec4_dot __retVal.w, r3, v; - } + __retVal = m[0] * v.xxxx + + m[1] * v.yyyy + + m[2] * v.zzzz + + m[3] * v.wwww; } vec4 __operator * (const vec4 v, const mat4 m) { - //mm __retVal.x = dot(v, m[0]); __retVal.y = dot(v, m[1]); __retVal.z = dot(v, m[2]); diff --git a/src/mesa/shader/slang/library/slang_core_gc.h b/src/mesa/shader/slang/library/slang_core_gc.h index f2b4fd6464b..1604d5a034a 100644 --- a/src/mesa/shader/slang/library/slang_core_gc.h +++ b/src/mesa/shader/slang/library/slang_core_gc.h @@ -453,151 +453,113 @@ 97,108,0,16,10,49,0,57,18,109,0,16,10,49,0,57,18,110,0,16,10,49,0,57,46,20,0,0,1,0,13,2,27,1,1,0, 13,109,0,0,1,1,0,13,110,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,16,8,48,0,57,18,109,0,16,8,48,0, 57,18,110,0,16,8,48,0,57,47,20,0,9,18,95,95,114,101,116,86,97,108,0,16,10,49,0,57,18,109,0,16,10, -49,0,57,18,110,0,16,10,49,0,57,47,20,0,0,1,0,13,2,21,1,1,0,13,109,0,0,1,1,0,13,110,0,0,0,1,3,2,0, -10,1,109,82,111,119,48,0,0,1,1,109,82,111,119,49,0,0,0,9,18,109,82,111,119,48,0,59,120,0,18,109,0, -16,8,48,0,57,59,120,0,20,0,9,18,109,82,111,119,48,0,59,121,0,18,109,0,16,10,49,0,57,59,120,0,20,0, -9,18,109,82,111,119,49,0,59,120,0,18,109,0,16,8,48,0,57,59,121,0,20,0,9,18,109,82,111,119,49,0,59, 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+8,48,0,57,0,0,0,9,58,112,114,105,110,116,77,69,83,65,0,18,109,0,16,10,49,0,57,0,0,0,9,58,112,114, +105,110,116,77,69,83,65,0,18,109,0,16,10,50,0,57,0,0,0,9,58,112,114,105,110,116,77,69,83,65,0,18, +109,0,16,10,51,0,57,0,0,0,0,1,0,0,0,112,114,105,110,116,77,69,83,65,0,1,1,0,16,101,0,0,0,1,4,105, +110,116,95,112,114,105,110,116,0,18,101,0,0,0,0,1,0,0,0,112,114,105,110,116,77,69,83,65,0,1,1,0,17, +101,0,0,0,1,4,105,110,116,95,112,114,105,110,116,0,18,101,0,0,0,0,1,0,0,0,112,114,105,110,116,77, +69,83,65,0,1,1,0,18,101,0,0,0,1,4,105,110,116,95,112,114,105,110,116,0,18,101,0,0,0,0,1,0,0,0,112, +114,105,110,116,77,69,83,65,0,1,1,0,19,101,0,0,0,1,4,105,110,116,95,112,114,105,110,116,0,18,101,0, +0,0,0,1,0,0,0,112,114,105,110,116,77,69,83,65,0,1,1,0,20,101,0,0,0,1,4,105,110,116,95,112,114,105, +110,116,0,18,101,0,0,0,0,1,0,0,0,112,114,105,110,116,77,69,83,65,0,1,1,0,21,101,0,0,0,1,4,105,110, +116,95,112,114,105,110,116,0,18,101,0,0,0,0,0 diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index f6ea57b3f2e..ebead3274e1 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -2515,49 +2515,6 @@ _slang_gen_subscript(slang_assemble_ctx * A, slang_operation *oper) /** - * Look for expressions such as: gl_ModelviewMatrix * gl_Vertex - * and replace with this: gl_Vertex * gl_ModelviewMatrixTranpose - * Since matrices are stored in column-major order, the second form of - * multiplication is much more efficient (just 4 dot products). - */ -static void -_slang_check_matmul_optimization(slang_assemble_ctx *A, slang_operation *oper) -{ - static const struct { - const char *orig; - const char *tranpose; - } matrices[] = { - {"gl_ModelViewMatrix", "gl_ModelViewMatrixTranspose"}, - {"gl_ProjectionMatrix", "gl_ProjectionMatrixTranspose"}, - {"gl_ModelViewProjectionMatrix", "gl_ModelViewProjectionMatrixTranspose"}, - {"gl_TextureMatrix", "gl_TextureMatrixTranspose"}, - {"gl_NormalMatrix", "__NormalMatrixTranspose"}, - { NULL, NULL } - }; - - assert(oper->type == SLANG_OPER_MULTIPLY); - if (oper->children[0].type == SLANG_OPER_IDENTIFIER) { - GLuint i; - for (i = 0; matrices[i].orig; i++) { - if (oper->children[0].a_id - == slang_atom_pool_atom(A->atoms, matrices[i].orig)) { - /* - _mesa_printf("Replace %s with %s\n", - matrices[i].orig, matrices[i].tranpose); - */ - assert(oper->children[0].type == SLANG_OPER_IDENTIFIER); - oper->children[0].a_id - = slang_atom_pool_atom(A->atoms, matrices[i].tranpose); - /* finally, swap the operands */ - _slang_operation_swap(&oper->children[0], &oper->children[1]); - return; - } - } - } -} - - -/** * Generate IR tree for a slang_operation (AST node) */ static slang_ir_node * @@ -2690,7 +2647,6 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper) { slang_ir_node *n; assert(oper->num_children == 2); - _slang_check_matmul_optimization(A, oper); n = _slang_gen_function_call_name(A, "*", oper, NULL); return n; } diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index 076e982f8f2..1645afcc18f 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -483,6 +483,7 @@ pp_cond_stack_reevaluate (pp_cond_stack *self) typedef struct { GLboolean MESA_shader_debug; /* GL_MESA_shader_debug enable */ + GLboolean ARB_texture_rectangle; /* GL_ARB_texture_rectangle enable */ } pp_ext; /* @@ -498,6 +499,7 @@ static GLvoid pp_ext_init (pp_ext *self) { pp_ext_disable_all (self); + self->ARB_texture_rectangle = GL_TRUE; /* Other initialization code goes here. */ } @@ -506,6 +508,8 @@ pp_ext_set (pp_ext *self, const char *name, GLboolean enable) { if (_mesa_strcmp (name, "MESA_shader_debug") == 0) self->MESA_shader_debug = enable; + else if (_mesa_strcmp (name, "GL_ARB_texture_rectangle") == 0) + self->ARB_texture_rectangle = enable; /* Next extension name tests go here. */ else return GL_FALSE; diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c index 1e7f6c18e6a..f3dda12e252 100644 --- a/src/mesa/swrast/s_bitmap.c +++ b/src/mesa/swrast/s_bitmap.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -57,25 +57,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, ASSERT(ctx->RenderMode == GL_RENDER); - if (unpack->BufferObj->Name) { - /* unpack from PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(2, unpack, width, height, 1, - GL_COLOR_INDEX, GL_BITMAP, - (GLvoid *) bitmap)) { - _mesa_error(ctx, GL_INVALID_OPERATION,"glBitmap(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - unpack->BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)"); - return; - } - bitmap = ADD_POINTERS(buf, bitmap); - } + bitmap = _mesa_map_bitmap_pbo(ctx, unpack, bitmap); + if (!bitmap) + return; RENDER_START(swrast,ctx); @@ -150,11 +134,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, RENDER_FINISH(swrast,ctx); - if (unpack->BufferObj->Name) { - /* done with PBO so unmap it now */ - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - unpack->BufferObj); - } + _mesa_unmap_bitmap_pbo(ctx, unpack); } diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 4733d10bb59..81f5caa2706 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -817,7 +817,6 @@ draw_depth_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } - /** * Execute software-based glDrawPixels. * By time we get here, all error checking will have been done. @@ -840,27 +839,9 @@ _swrast_DrawPixels( GLcontext *ctx, if (swrast->NewState) _swrast_validate_derived( ctx ); - if (unpack->BufferObj->Name) { - /* unpack from PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(2, unpack, width, height, 1, - format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(invalid PBO access)"); - RENDER_FINISH(swrast, ctx); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - unpack->BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(PBO is mapped)"); - RENDER_FINISH(swrast, ctx); - return; - } - pixels = ADD_POINTERS(buf, pixels); - } + pixels = _mesa_map_drawpix_pbo(ctx, unpack, pixels); + if (!pixels) + return; switch (format) { case GL_STENCIL_INDEX: @@ -899,11 +880,7 @@ _swrast_DrawPixels( GLcontext *ctx, RENDER_FINISH(swrast,ctx); - if (unpack->BufferObj->Name) { - /* done with PBO so unmap it now */ - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - unpack->BufferObj); - } + _mesa_unmap_drapix_pbo(ctx, unpack); } diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 8df15c8704e..9140d12ea07 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -574,28 +574,10 @@ _swrast_ReadPixels( GLcontext *ctx, return; } - if (clippedPacking.BufferObj->Name) { - /* pack into PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(2, &clippedPacking, width, height, 1, - format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glReadPixels(invalid PBO access)"); - RENDER_FINISH(swrast, ctx); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - clippedPacking.BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)"); - RENDER_FINISH(swrast, ctx); - return; - } - pixels = ADD_POINTERS(buf, pixels); - } - + pixels = _mesa_map_readpix_pbo(ctx, &clippedPacking, pixels); + if (!pixels) + return; + switch (format) { case GL_COLOR_INDEX: read_index_pixels(ctx, x, y, width, height, type, pixels, @@ -634,9 +616,5 @@ _swrast_ReadPixels( GLcontext *ctx, RENDER_FINISH(swrast, ctx); - if (clippedPacking.BufferObj->Name) { - /* done with PBO so unmap it now */ - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - clippedPacking.BufferObj); - } + _mesa_unmap_readpix_pbo(ctx, &clippedPacking); } diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index d4045792790..656a90a99a9 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1183,8 +1183,10 @@ shade_texture_span(GLcontext *ctx, SWspan *span) if (span->primitive == GL_BITMAP && span->array->ChanType != GL_FLOAT) { convert_color_type(span, GL_FLOAT, 0); } - if (span->primitive != GL_POINT || ctx->Point.PointSprite) { - /* for points, we populated the arrays already */ + if (span->primitive != GL_POINT || + (span->interpMask & SPAN_RGBA) || + ctx->Point.PointSprite) { + /* for single-pixel points, we populated the arrays already */ interpolate_active_attribs(ctx, span, ~0); } span->array->ChanType = GL_FLOAT; @@ -1400,9 +1402,8 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) */ { const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; - const GLboolean multiFragOutputs - = fp && fp->Base.InputsRead >= (1 << FRAG_RESULT_DATA0); const GLuint numBuffers = fb->_NumColorDrawBuffers; + const GLboolean multiFragOutputs = numBuffers > 1; GLuint buf; for (buf = 0; buf < numBuffers; buf++) { diff --git a/src/mesa/tnl/t_vertex_sse.c b/src/mesa/tnl/t_vertex_sse.c index 9515d9f81f5..f1c98fe2d12 100644 --- a/src/mesa/tnl/t_vertex_sse.c +++ b/src/mesa/tnl/t_vertex_sse.c @@ -648,12 +648,12 @@ void _tnl_generate_sse_emit( GLcontext *ctx ) p.ctx = ctx; p.inputs_safe = 0; /* for now */ - p.outputs_safe = 1; /* for now */ + p.outputs_safe = 0; /* for now */ p.have_sse2 = cpu_has_xmm2; p.identity = x86_make_reg(file_XMM, 6); p.chan0 = x86_make_reg(file_XMM, 7); - if (!x86_init_func(&p.func, MAX_SSE_CODE_SIZE)) { + if (!x86_init_func_size(&p.func, MAX_SSE_CODE_SIZE)) { vtx->emit = NULL; return; } diff --git a/src/mesa/x86/rtasm/x86sse.c b/src/mesa/x86/rtasm/x86sse.c index 612cd51a6ee..772471c7230 100644 --- a/src/mesa/x86/rtasm/x86sse.c +++ b/src/mesa/x86/rtasm/x86sse.c @@ -1,4 +1,4 @@ -#if defined(USE_X86_ASM) || defined(SLANG_X86) +#if defined(__i386__) || defined(__386__) #include "imports.h" #include "x86sse.h" @@ -6,54 +6,78 @@ #define DISASSEM 0 #define X86_TWOB 0x0f -/* Emit bytes to the instruction stream: - */ -static void emit_1b( struct x86_function *p, GLbyte b0 ) +static unsigned char *cptr( void (*label)() ) { - *(GLbyte *)(p->csr++) = b0; + return (unsigned char *)(unsigned long)label; } -static void emit_1i( struct x86_function *p, GLint i0 ) + +static void do_realloc( struct x86_function *p ) { - *(GLint *)(p->csr) = i0; - p->csr += 4; + if (p->size == 0) { + p->size = 1024; + p->store = _mesa_exec_malloc(p->size); + p->csr = p->store; + } + else { + unsigned used = p->csr - p->store; + unsigned char *tmp = p->store; + p->size *= 2; + p->store = _mesa_exec_malloc(p->size); + memcpy(p->store, tmp, used); + p->csr = p->store + used; + _mesa_exec_free(tmp); + } } -static void disassem( struct x86_function *p, const char *fn ) +/* Emit bytes to the instruction stream: + */ +static unsigned char *reserve( struct x86_function *p, int bytes ) { -#if DISASSEM && 0 - if (fn && fn != p->fn) { - _mesa_printf("0x%x: %s\n", p->csr, fn); - p->fn = fn; + if (p->csr + bytes - p->store > p->size) + do_realloc(p); + + { + unsigned char *csr = p->csr; + p->csr += bytes; + return csr; } -#endif } -static void emit_1ub_fn( struct x86_function *p, GLubyte b0, const char *fn ) + + +static void emit_1b( struct x86_function *p, char b0 ) { - disassem(p, fn); - *(p->csr++) = b0; + char *csr = (char *)reserve(p, 1); + *csr = b0; } -static void emit_2ub_fn( struct x86_function *p, GLubyte b0, GLubyte b1, const char *fn ) +static void emit_1i( struct x86_function *p, int i0 ) { - disassem(p, fn); - *(p->csr++) = b0; - *(p->csr++) = b1; + int *icsr = (int *)reserve(p, sizeof(i0)); + *icsr = i0; } -static void emit_3ub_fn( struct x86_function *p, GLubyte b0, GLubyte b1, GLubyte b2, const char *fn ) +static void emit_1ub( struct x86_function *p, unsigned char b0 ) { - disassem(p, fn); - *(p->csr++) = b0; - *(p->csr++) = b1; - *(p->csr++) = b2; + unsigned char *csr = reserve(p, 1); + *csr++ = b0; } -#define emit_1ub(p, b0) emit_1ub_fn(p, b0, __FUNCTION__) -#define emit_2ub(p, b0, b1) emit_2ub_fn(p, b0, b1, __FUNCTION__) -#define emit_3ub(p, b0, b1, b2) emit_3ub_fn(p, b0, b1, b2, __FUNCTION__) +static void emit_2ub( struct x86_function *p, unsigned char b0, unsigned char b1 ) +{ + unsigned char *csr = reserve(p, 2); + *csr++ = b0; + *csr++ = b1; +} +static void emit_3ub( struct x86_function *p, unsigned char b0, unsigned char b1, unsigned char b2 ) +{ + unsigned char *csr = reserve(p, 3); + *csr++ = b0; + *csr++ = b1; + *csr++ = b2; +} /* Build a modRM byte + possible displacement. No treatment of SIB @@ -63,7 +87,7 @@ static void emit_modrm( struct x86_function *p, struct x86_reg reg, struct x86_reg regmem ) { - GLubyte val = 0; + unsigned char val = 0; assert(reg.mod == mod_REG); @@ -71,13 +95,13 @@ static void emit_modrm( struct x86_function *p, val |= reg.idx << 3; /* reg field */ val |= regmem.idx; /* r/m field */ - emit_1ub_fn(p, val, 0); + emit_1ub(p, val); /* Oh-oh we've stumbled into the SIB thing. */ if (regmem.file == file_REG32 && regmem.idx == reg_SP) { - emit_1ub_fn(p, 0x24, 0); /* simplistic! */ + emit_1ub(p, 0x24); /* simplistic! */ } switch (regmem.mod) { @@ -98,7 +122,7 @@ static void emit_modrm( struct x86_function *p, static void emit_modrm_noreg( struct x86_function *p, - GLuint op, + unsigned op, struct x86_reg regmem ) { struct x86_reg dummy = x86_make_reg(file_REG32, op); @@ -111,21 +135,21 @@ static void emit_modrm_noreg( struct x86_function *p, * the arguments presented. */ static void emit_op_modrm( struct x86_function *p, - GLubyte op_dst_is_reg, - GLubyte op_dst_is_mem, + unsigned char op_dst_is_reg, + unsigned char op_dst_is_mem, struct x86_reg dst, struct x86_reg src ) { switch (dst.mod) { case mod_REG: - emit_1ub_fn(p, op_dst_is_reg, 0); + emit_1ub(p, op_dst_is_reg); emit_modrm(p, dst, src); break; case mod_INDIRECT: case mod_DISP32: case mod_DISP8: assert(src.mod == mod_REG); - emit_1ub_fn(p, op_dst_is_mem, 0); + emit_1ub(p, op_dst_is_mem); emit_modrm(p, src, dst); break; default: @@ -156,7 +180,7 @@ struct x86_reg x86_make_reg( enum x86_reg_file file, } struct x86_reg x86_make_disp( struct x86_reg reg, - GLint disp ) + int disp ) { assert(reg.file == file_REG32); @@ -185,7 +209,7 @@ struct x86_reg x86_get_base_reg( struct x86_reg reg ) return x86_make_reg( reg.file, reg.idx ); } -GLubyte *x86_get_label( struct x86_function *p ) +unsigned char *x86_get_label( struct x86_function *p ) { return p->csr; } @@ -199,13 +223,13 @@ GLubyte *x86_get_label( struct x86_function *p ) void x86_jcc( struct x86_function *p, enum x86_cc cc, - GLubyte *label ) + unsigned char *label ) { - GLint offset = label - (x86_get_label(p) + 2); + int offset = label - (x86_get_label(p) + 2); if (offset <= 127 && offset >= -128) { emit_1ub(p, 0x70 + cc); - emit_1b(p, (GLbyte) offset); + emit_1b(p, (char) offset); } else { offset = label - (x86_get_label(p) + 6); @@ -216,7 +240,7 @@ void x86_jcc( struct x86_function *p, /* Always use a 32bit offset for forward jumps: */ -GLubyte *x86_jcc_forward( struct x86_function *p, +unsigned char *x86_jcc_forward( struct x86_function *p, enum x86_cc cc ) { emit_2ub(p, 0x0f, 0x80 + cc); @@ -224,14 +248,14 @@ GLubyte *x86_jcc_forward( struct x86_function *p, return x86_get_label(p); } -GLubyte *x86_jmp_forward( struct x86_function *p) +unsigned char *x86_jmp_forward( struct x86_function *p) { emit_1ub(p, 0xe9); emit_1i(p, 0); return x86_get_label(p); } -GLubyte *x86_call_forward( struct x86_function *p) +unsigned char *x86_call_forward( struct x86_function *p) { emit_1ub(p, 0xe8); emit_1i(p, 0); @@ -241,28 +265,41 @@ GLubyte *x86_call_forward( struct x86_function *p) /* Fixup offset from forward jump: */ void x86_fixup_fwd_jump( struct x86_function *p, - GLubyte *fixup ) + unsigned char *fixup ) { *(int *)(fixup - 4) = x86_get_label(p) - fixup; } -void x86_jmp( struct x86_function *p, GLubyte *label) +void x86_jmp( struct x86_function *p, unsigned char *label) { emit_1ub(p, 0xe9); emit_1i(p, label - x86_get_label(p) - 4); } -void x86_call( struct x86_function *p, GLubyte *label) +#if 0 +/* This doesn't work once we start reallocating & copying the + * generated code on buffer fills, because the call is relative to the + * current pc. + */ +void x86_call( struct x86_function *p, void (*label)()) { emit_1ub(p, 0xe8); - emit_1i(p, label - x86_get_label(p) - 4); + emit_1i(p, cptr(label) - x86_get_label(p) - 4); +} +#else +void x86_call( struct x86_function *p, struct x86_reg reg) +{ + emit_1ub(p, 0xff); + emit_modrm(p, reg, reg); } +#endif + /* michal: * Temporary. As I need immediate operands, and dont want to mess with the codegen, * I load the immediate into general purpose register and use it. */ -void x86_mov_reg_imm( struct x86_function *p, struct x86_reg dst, GLint imm ) +void x86_mov_reg_imm( struct x86_function *p, struct x86_reg dst, int imm ) { assert(dst.mod == mod_REG); emit_1ub(p, 0xb8 + dst.idx); @@ -502,6 +539,14 @@ void sse_addss( struct x86_function *p, emit_modrm( p, dst, src ); } +void sse_andnps( struct x86_function *p, + struct x86_reg dst, + struct x86_reg src ) +{ + emit_2ub(p, X86_TWOB, 0x55); + emit_modrm( p, dst, src ); +} + void sse_andps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ) @@ -510,6 +555,13 @@ void sse_andps( struct x86_function *p, emit_modrm( p, dst, src ); } +void sse_rsqrtps( struct x86_function *p, + struct x86_reg dst, + struct x86_reg src ) +{ + emit_2ub(p, X86_TWOB, 0x52); + emit_modrm( p, dst, src ); +} void sse_rsqrtss( struct x86_function *p, struct x86_reg dst, @@ -538,6 +590,21 @@ void sse_movlhps( struct x86_function *p, emit_modrm( p, dst, src ); } +void sse_orps( struct x86_function *p, + struct x86_reg dst, + struct x86_reg src ) +{ + emit_2ub(p, X86_TWOB, 0x56); + emit_modrm( p, dst, src ); +} + +void sse_xorps( struct x86_function *p, + struct x86_reg dst, + struct x86_reg src ) +{ + emit_2ub(p, X86_TWOB, 0x57); + emit_modrm( p, dst, src ); +} void sse_cvtps2pi( struct x86_function *p, struct x86_reg dst, @@ -559,7 +626,7 @@ void sse_cvtps2pi( struct x86_function *p, void sse_shufps( struct x86_function *p, struct x86_reg dest, struct x86_reg arg0, - GLubyte shuf) + unsigned char shuf) { emit_2ub(p, X86_TWOB, 0xC6); emit_modrm(p, dest, arg0); @@ -569,13 +636,21 @@ void sse_shufps( struct x86_function *p, void sse_cmpps( struct x86_function *p, struct x86_reg dest, struct x86_reg arg0, - GLubyte cc) + unsigned char cc) { emit_2ub(p, X86_TWOB, 0xC2); emit_modrm(p, dest, arg0); emit_1ub(p, cc); } +void sse_pmovmskb( struct x86_function *p, + struct x86_reg dest, + struct x86_reg src) +{ + emit_3ub(p, 0x66, X86_TWOB, 0xD7); + emit_modrm(p, dest, src); +} + /*********************************************************************** * SSE2 instructions */ @@ -586,13 +661,21 @@ void sse_cmpps( struct x86_function *p, void sse2_pshufd( struct x86_function *p, struct x86_reg dest, struct x86_reg arg0, - GLubyte shuf) + unsigned char shuf) { emit_3ub(p, 0x66, X86_TWOB, 0x70); emit_modrm(p, dest, arg0); emit_1ub(p, shuf); } +void sse2_cvttps2dq( struct x86_function *p, + struct x86_reg dst, + struct x86_reg src ) +{ + emit_3ub( p, 0xF3, X86_TWOB, 0x5B ); + emit_modrm( p, dst, src ); +} + void sse2_cvtps2dq( struct x86_function *p, struct x86_reg dst, struct x86_reg src ) @@ -625,6 +708,14 @@ void sse2_packuswb( struct x86_function *p, emit_modrm( p, dst, src ); } +void sse2_rcpps( struct x86_function *p, + struct x86_reg dst, + struct x86_reg src ) +{ + emit_2ub(p, X86_TWOB, 0x53); + emit_modrm( p, dst, src ); +} + void sse2_rcpss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ) @@ -712,11 +803,11 @@ void x87_fclex( struct x86_function *p ) static void x87_arith_op( struct x86_function *p, struct x86_reg dst, struct x86_reg arg, - GLubyte dst0ub0, - GLubyte dst0ub1, - GLubyte arg0ub0, - GLubyte arg0ub1, - GLubyte argmem_noreg) + unsigned char dst0ub0, + unsigned char dst0ub1, + unsigned char arg0ub0, + unsigned char arg0ub1, + unsigned char argmem_noreg) { assert(dst.file == file_x87); @@ -729,7 +820,7 @@ static void x87_arith_op( struct x86_function *p, struct x86_reg dst, struct x86 assert(0); } else if (dst.idx == 0) { - assert(arg.file = file_REG32); + assert(arg.file == file_REG32); emit_1ub(p, 0xd8); emit_modrm_noreg(p, argmem_noreg, arg); } @@ -1056,44 +1147,42 @@ void mmx_movq( struct x86_function *p, * account any push/pop activity: */ struct x86_reg x86_fn_arg( struct x86_function *p, - GLuint arg ) + unsigned arg ) { return x86_make_disp(x86_make_reg(file_REG32, reg_SP), p->stack_offset + arg * 4); /* ??? */ } -/** - * Initialize an x86_function object, allocating space for up to - * 'code_size' bytes of code. - */ -GLboolean x86_init_func( struct x86_function *p, GLuint code_size ) +void x86_init_func( struct x86_function *p ) { - assert(!p->store); + p->size = 0; + p->store = NULL; + p->csr = p->store; +} + +int x86_init_func_size( struct x86_function *p, unsigned code_size ) +{ + p->size = code_size; p->store = _mesa_exec_malloc(code_size); - if (p->store) { - p->csr = p->store; - return GL_TRUE; - } - else { - p->csr = NULL; - return GL_FALSE; - } + p->csr = p->store; + return p->store != NULL; } void x86_release_func( struct x86_function *p ) { - if (p->store) - _mesa_exec_free(p->store); - p->store = p->csr = NULL; + _mesa_exec_free(p->store); + p->store = NULL; + p->csr = NULL; + p->size = 0; } void (*x86_get_func( struct x86_function *p ))(void) { - if (DISASSEM) + if (DISASSEM && p->store) _mesa_printf("disassemble %p %p\n", p->store, p->csr); - return (void (*)(void))p->store; + return (void (*)(void)) (unsigned long) p->store; } #else diff --git a/src/mesa/x86/rtasm/x86sse.h b/src/mesa/x86/rtasm/x86sse.h index 42b09937bca..f6282f5bd41 100644 --- a/src/mesa/x86/rtasm/x86sse.h +++ b/src/mesa/x86/rtasm/x86sse.h @@ -2,26 +2,25 @@ #ifndef _X86SSE_H_ #define _X86SSE_H_ -#if defined(USE_X86_ASM) || defined(SLANG_X86) - -#include "glheader.h" +#if defined(__i386__) || defined(__386__) /* It is up to the caller to ensure that instructions issued are * suitable for the host cpu. There are no checks made in this module * for mmx/sse/sse2 support on the cpu. */ struct x86_reg { - GLuint file:3; - GLuint idx:3; - GLuint mod:2; /* mod_REG if this is just a register */ - GLint disp:24; /* only +/- 23bits of offset - should be enough... */ + unsigned file:3; + unsigned idx:3; + unsigned mod:2; /* mod_REG if this is just a register */ + int disp:24; /* only +/- 23bits of offset - should be enough... */ }; struct x86_function { - GLubyte *store; - GLubyte *csr; - GLuint stack_offset; - GLint need_emms; + unsigned size; + unsigned char *store; + unsigned char *csr; + unsigned stack_offset; + int need_emms; const char *fn; }; @@ -80,7 +79,8 @@ enum sse_cc { */ -GLboolean x86_init_func( struct x86_function *p, GLuint code_size ); +void x86_init_func( struct x86_function *p ); +int x86_init_func_size( struct x86_function *p, unsigned code_size ); void x86_release_func( struct x86_function *p ); void (*x86_get_func( struct x86_function *p ))( void ); @@ -92,7 +92,7 @@ struct x86_reg x86_make_reg( enum x86_reg_file file, enum x86_reg_name idx ); struct x86_reg x86_make_disp( struct x86_reg reg, - GLint disp ); + int disp ); struct x86_reg x86_deref( struct x86_reg reg ); @@ -101,31 +101,32 @@ struct x86_reg x86_get_base_reg( struct x86_reg reg ); /* Labels, jumps and fixup: */ -GLubyte *x86_get_label( struct x86_function *p ); +unsigned char *x86_get_label( struct x86_function *p ); void x86_jcc( struct x86_function *p, enum x86_cc cc, - GLubyte *label ); + unsigned char *label ); -GLubyte *x86_jcc_forward( struct x86_function *p, +unsigned char *x86_jcc_forward( struct x86_function *p, enum x86_cc cc ); -GLubyte *x86_jmp_forward( struct x86_function *p); +unsigned char *x86_jmp_forward( struct x86_function *p); -GLubyte *x86_call_forward( struct x86_function *p); +unsigned char *x86_call_forward( struct x86_function *p); void x86_fixup_fwd_jump( struct x86_function *p, - GLubyte *fixup ); + unsigned char *fixup ); -void x86_jmp( struct x86_function *p, GLubyte *label ); +void x86_jmp( struct x86_function *p, unsigned char *label ); -void x86_call( struct x86_function *p, GLubyte *label ); +/* void x86_call( struct x86_function *p, void (*label)() ); */ +void x86_call( struct x86_function *p, struct x86_reg reg); /* michal: * Temporary. As I need immediate operands, and dont want to mess with the codegen, * I load the immediate into general purpose register and use it. */ -void x86_mov_reg_imm( struct x86_function *p, struct x86_reg dst, GLint imm ); +void x86_mov_reg_imm( struct x86_function *p, struct x86_reg dst, int imm ); /* Macro for sse_shufps() and sse2_pshufd(): @@ -141,19 +142,24 @@ void mmx_packssdw( struct x86_function *p, struct x86_reg dst, struct x86_reg sr void mmx_packuswb( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse2_cvtps2dq( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); +void sse2_cvttps2dq( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse2_movd( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse2_packssdw( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse2_packsswb( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse2_packuswb( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse2_pshufd( struct x86_function *p, struct x86_reg dest, struct x86_reg arg0, GLubyte shuf ); +void sse2_pshufd( struct x86_function *p, struct x86_reg dest, struct x86_reg arg0, + unsigned char shuf ); +void sse2_rcpps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse2_rcpss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_addps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_addss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_cvtps2pi( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_divss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); +void sse_andnps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_andps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_cmpps( struct x86_function *p, struct x86_reg dst, struct x86_reg src, GLubyte cc ); +void sse_cmpps( struct x86_function *p, struct x86_reg dst, struct x86_reg src, + unsigned char cc ); void sse_maxps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_maxss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_minps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); @@ -166,9 +172,14 @@ void sse_movss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ) void sse_movups( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_mulps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_mulss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); +void sse_orps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); +void sse_xorps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_subps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); +void sse_rsqrtps( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void sse_rsqrtss( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); -void sse_shufps( struct x86_function *p, struct x86_reg dest, struct x86_reg arg0, GLubyte shuf ); +void sse_shufps( struct x86_function *p, struct x86_reg dest, struct x86_reg arg0, + unsigned char shuf ); +void sse_pmovmskb( struct x86_function *p, struct x86_reg dest, struct x86_reg src ); void x86_add( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_and( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); @@ -239,7 +250,7 @@ void x87_fucom( struct x86_function *p, struct x86_reg arg ); * account any push/pop activity. Note - doesn't track explict * manipulation of ESP by other instructions. */ -struct x86_reg x86_fn_arg( struct x86_function *p, GLuint arg ); +struct x86_reg x86_fn_arg( struct x86_function *p, unsigned arg ); #endif #endif |