diff options
author | Brian Paul <[email protected]> | 2002-10-08 23:57:50 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-10-08 23:57:50 +0000 |
commit | ece3e63c98f1e8aac91f4514d0abbd5972dc722f (patch) | |
tree | 86b3bac3909e927b5484f1d4841cad910fae0f68 /src | |
parent | 5fd1cc2e0e3d0bd529c3f0e347b73517bb7f162d (diff) |
change fog from GLfloat to GLfloat[4] (like other vertex attribs)
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/common/t_dd_vbtmp.h | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/mesa/drivers/common/t_dd_vbtmp.h b/src/mesa/drivers/common/t_dd_vbtmp.h index 39c496509b5..6a3d77625a1 100644 --- a/src/mesa/drivers/common/t_dd_vbtmp.h +++ b/src/mesa/drivers/common/t_dd_vbtmp.h @@ -1,4 +1,4 @@ -/* $Id: t_dd_vbtmp.h,v 1.20 2002/09/17 15:46:37 brianp Exp $ */ +/* $Id: t_dd_vbtmp.h,v 1.21 2002/10/08 23:57:50 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -125,7 +125,7 @@ static void TAG(emit)( GLcontext *ctx, { LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLfloat (*tc0)[4], (*tc1)[4], *fog; + GLfloat (*tc0)[4], (*tc1)[4], (*fog)[4]; GLfloat (*tc2)[4], (*tc3)[4]; GLubyte (*col)[4], (*spec)[4]; GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride; @@ -210,7 +210,7 @@ static void TAG(emit)( GLcontext *ctx, fog_stride = VB->FogCoordPtr->stride; } else { - GLfloat tmp = 0; + static GLfloat tmp[4] = {0, 0, 0, 0}; fog = &tmp; fog_stride = 0; } @@ -234,7 +234,8 @@ static void TAG(emit)( GLcontext *ctx, if (DO_SPEC) STRIDE_4UB(spec, start * spec_stride); if (DO_FOG) - STRIDE_F(fog, start * fog_stride); + /*STRIDE_F(fog, start * fog_stride);*/ + fog = (GLfloat (*)[4])((GLfloat *)fog + start * fog_stride); } for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) { @@ -268,8 +269,9 @@ static void TAG(emit)( GLcontext *ctx, STRIDE_4UB(spec, spec_stride); } if (DO_FOG) { - v->v.specular.alpha = fog[0] * 255.0; - STRIDE_F(fog, fog_stride); + v->v.specular.alpha = fog[0][0] * 255.0; + /*STRIDE_F(fog, fog_stride);*/ + fog = (GLfloat (*)[4])((GLfloat *)fog + fog_stride); } if (DO_TEX0) { v->v.u0 = tc0[0][0]; @@ -367,7 +369,7 @@ static void TAG(emit)( GLcontext *ctx, v->v.specular.blue = spec[i][2]; } if (DO_FOG) { - v->v.specular.alpha = fog[i] * 255.0; + v->v.specular.alpha = fog[i][0] * 255.0; } if (DO_TEX0) { v->v.u0 = tc0[i][0]; |