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authorJosé Fonseca <[email protected]>2009-08-21 07:48:04 +0100
committerJosé Fonseca <[email protected]>2009-08-29 09:21:38 +0100
commite3b38e5ec1ba93e3f1a1b3d5039c70ff7aa3ebe6 (patch)
tree51b1b47b1eb8466dbe629fee73cd1d7c219b3cae /src
parentdb35ac36d92545392b76785bf7fca47151f1469c (diff)
llvmpipe: Code generate the depth test, and include in the shader.
Only 32bit depth/stencil surfaces supported for now. Stencil ops not implemented yet.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_clear.c5
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c8
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_flush.c3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_quad.h1
-rw-r--r--src/gallium/drivers/llvmpipe/lp_quad_depth_test.c792
-rw-r--r--src/gallium/drivers/llvmpipe/lp_quad_fs.c78
-rw-r--r--src/gallium/drivers/llvmpipe/lp_quad_pipe.c16
-rw-r--r--src/gallium/drivers/llvmpipe/lp_quad_pipe.h3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.c5
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state.h17
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c99
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_surface.c6
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c6
14 files changed, 172 insertions, 869 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_clear.c b/src/gallium/drivers/llvmpipe/lp_clear.c
index 4a7ffde1b93..c3e62e823d2 100644
--- a/src/gallium/drivers/llvmpipe/lp_clear.c
+++ b/src/gallium/drivers/llvmpipe/lp_clear.c
@@ -79,11 +79,8 @@ llvmpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
struct pipe_surface *ps = llvmpipe->framebuffer.zsbuf;
cv = util_pack_z_stencil(ps->format, depth, stencil);
- lp_tile_cache_clear(llvmpipe->zsbuf_cache, zero, cv);
-#if !TILE_CLEAR_OPTIMIZATION
/* non-cached surface */
pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, cv);
-#endif
- }
+ }
}
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index 7e7015defc5..b335e039648 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -60,8 +60,6 @@ llvmpipe_map_transfers(struct llvmpipe_context *lp)
for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
lp_tile_cache_map_transfers(lp->cbuf_cache[i]);
}
-
- lp_tile_cache_map_transfers(lp->zsbuf_cache);
}
@@ -76,8 +74,6 @@ llvmpipe_unmap_transfers(struct llvmpipe_context *lp)
for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
lp_tile_cache_unmap_transfers(lp->cbuf_cache[i]);
}
-
- lp_tile_cache_unmap_transfers(lp->zsbuf_cache);
}
@@ -90,12 +86,10 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
draw_destroy( llvmpipe->draw );
llvmpipe->quad.shade->destroy( llvmpipe->quad.shade );
- llvmpipe->quad.depth_test->destroy( llvmpipe->quad.depth_test );
llvmpipe->quad.blend->destroy( llvmpipe->quad.blend );
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
lp_destroy_tile_cache(llvmpipe->cbuf_cache[i]);
- lp_destroy_tile_cache(llvmpipe->zsbuf_cache);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
lp_destroy_tex_tile_cache(llvmpipe->tex_cache[i]);
@@ -216,7 +210,6 @@ llvmpipe_create( struct pipe_screen *screen )
*/
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
llvmpipe->cbuf_cache[i] = lp_create_tile_cache( screen );
- llvmpipe->zsbuf_cache = lp_create_tile_cache( screen );
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen );
@@ -224,7 +217,6 @@ llvmpipe_create( struct pipe_screen *screen )
/* setup quad rendering stages */
llvmpipe->quad.shade = lp_quad_shade_stage(llvmpipe);
- llvmpipe->quad.depth_test = lp_quad_depth_test_stage(llvmpipe);
llvmpipe->quad.blend = lp_quad_blend_stage(llvmpipe);
/* vertex shader samplers */
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 6cda5e602f1..c31df0bf391 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -117,7 +117,6 @@ struct llvmpipe_context {
/** Software quad rendering pipeline */
struct {
struct quad_stage *shade;
- struct quad_stage *depth_test;
struct quad_stage *blend;
struct quad_stage *first; /**< points to one of the above stages */
@@ -140,7 +139,6 @@ struct llvmpipe_context {
boolean dirty_render_cache;
struct llvmpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS];
- struct llvmpipe_tile_cache *zsbuf_cache;
unsigned tex_timestamp;
struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c
index f3b43cfce98..44b4696a131 100644
--- a/src/gallium/drivers/llvmpipe/lp_flush.c
+++ b/src/gallium/drivers/llvmpipe/lp_flush.c
@@ -80,8 +80,7 @@ llvmpipe_flush( struct pipe_context *pipe,
if (llvmpipe->cbuf_cache[i])
lp_flush_tile_cache(llvmpipe->cbuf_cache[i]);
- if (llvmpipe->zsbuf_cache)
- lp_flush_tile_cache(llvmpipe->zsbuf_cache);
+ /* FIXME: untile zsbuf! */
llvmpipe->dirty_render_cache = FALSE;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_quad.h b/src/gallium/drivers/llvmpipe/lp_quad.h
index 92977495de9..09027167391 100644
--- a/src/gallium/drivers/llvmpipe/lp_quad.h
+++ b/src/gallium/drivers/llvmpipe/lp_quad.h
@@ -84,7 +84,6 @@ struct quad_header_output
{
/** colors in SOA format (rrrr, gggg, bbbb, aaaa) */
float ALIGN16_ATTRIB color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE];
- float depth[QUAD_SIZE];
};
diff --git a/src/gallium/drivers/llvmpipe/lp_quad_depth_test.c b/src/gallium/drivers/llvmpipe/lp_quad_depth_test.c
deleted file mode 100644
index 124301688f7..00000000000
--- a/src/gallium/drivers/llvmpipe/lp_quad_depth_test.c
+++ /dev/null
@@ -1,792 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * \brief Quad depth testing
- */
-
-#include "pipe/p_defines.h"
-#include "util/u_memory.h"
-#include "tgsi/tgsi_scan.h"
-#include "lp_context.h"
-#include "lp_quad.h"
-#include "lp_surface.h"
-#include "lp_quad_pipe.h"
-#include "lp_tile_cache.h"
-#include "lp_state.h" /* for lp_fragment_shader */
-
-
-struct depth_data {
- struct pipe_surface *ps;
- enum pipe_format format;
- unsigned bzzzz[QUAD_SIZE]; /**< Z values fetched from depth buffer */
- unsigned qzzzz[QUAD_SIZE]; /**< Z values from the quad */
- ubyte stencilVals[QUAD_SIZE];
- struct llvmpipe_cached_tile *tile;
-};
-
-
-
-static void
-get_depth_stencil_values( struct depth_data *data,
- const struct quad_header *quad )
-{
- unsigned j;
- const struct llvmpipe_cached_tile *tile = data->tile;
-
- switch (data->format) {
- case PIPE_FORMAT_Z16_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->input.x0 % TILE_SIZE + (j & 1);
- int y = quad->input.y0 % TILE_SIZE + (j >> 1);
- data->bzzzz[j] = tile->data.depth16[y][x];
- }
- break;
- case PIPE_FORMAT_Z32_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->input.x0 % TILE_SIZE + (j & 1);
- int y = quad->input.y0 % TILE_SIZE + (j >> 1);
- data->bzzzz[j] = tile->data.depth32[y][x];
- }
- break;
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->input.x0 % TILE_SIZE + (j & 1);
- int y = quad->input.y0 % TILE_SIZE + (j >> 1);
- data->bzzzz[j] = tile->data.depth32[y][x] & 0xffffff;
- data->stencilVals[j] = tile->data.depth32[y][x] >> 24;
- }
- break;
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->input.x0 % TILE_SIZE + (j & 1);
- int y = quad->input.y0 % TILE_SIZE + (j >> 1);
- data->bzzzz[j] = tile->data.depth32[y][x] >> 8;
- data->stencilVals[j] = tile->data.depth32[y][x] & 0xff;
- }
- break;
- default:
- assert(0);
- }
-}
-
-/* If the shader has not been run, interpolate the depth values
- * ourselves.
- */
-static void
-interpolate_quad_depth( struct quad_header *quad )
-{
- const float fx = (float) quad->input.x0;
- const float fy = (float) quad->input.y0;
- const float dzdx = quad->coef->dadx[0][2];
- const float dzdy = quad->coef->dady[0][2];
- const float z0 = quad->coef->a0[0][2] + dzdx * fx + dzdy * fy;
-
- quad->output.depth[0] = z0;
- quad->output.depth[1] = z0 + dzdx;
- quad->output.depth[2] = z0 + dzdy;
- quad->output.depth[3] = z0 + dzdx + dzdy;
-}
-
-
-static void
-convert_quad_depth( struct depth_data *data,
- const struct quad_header *quad )
-{
- unsigned j;
-
- /* Convert quad's float depth values to int depth values (qzzzz).
- * If the Z buffer stores integer values, we _have_ to do the depth
- * compares with integers (not floats). Otherwise, the float->int->float
- * conversion of Z values (which isn't an identity function) will cause
- * Z-fighting errors.
- */
- switch (data->format) {
- case PIPE_FORMAT_Z16_UNORM:
- {
- float scale = 65535.0;
-
- for (j = 0; j < QUAD_SIZE; j++) {
- data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
- }
- }
- break;
- case PIPE_FORMAT_Z32_UNORM:
- {
- double scale = (double) (uint) ~0UL;
-
- for (j = 0; j < QUAD_SIZE; j++) {
- data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
- }
- }
- break;
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8Z24_UNORM:
- {
- float scale = (float) ((1 << 24) - 1);
-
- for (j = 0; j < QUAD_SIZE; j++) {
- data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
- }
- }
- break;
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- {
- float scale = (float) ((1 << 24) - 1);
-
- for (j = 0; j < QUAD_SIZE; j++) {
- data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
- }
- }
- break;
- default:
- assert(0);
- }
-}
-
-
-
-static void
-write_depth_stencil_values( struct depth_data *data,
- struct quad_header *quad )
-{
- struct llvmpipe_cached_tile *tile = data->tile;
- unsigned j;
-
- /* put updated Z values back into cached tile */
- switch (data->format) {
- case PIPE_FORMAT_Z16_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->input.x0 % TILE_SIZE + (j & 1);
- int y = quad->input.y0 % TILE_SIZE + (j >> 1);
- tile->data.depth16[y][x] = (ushort) data->bzzzz[j];
- }
- break;
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_Z32_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->input.x0 % TILE_SIZE + (j & 1);
- int y = quad->input.y0 % TILE_SIZE + (j >> 1);
- tile->data.depth32[y][x] = data->bzzzz[j];
- }
- break;
- case PIPE_FORMAT_S8Z24_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->input.x0 % TILE_SIZE + (j & 1);
- int y = quad->input.y0 % TILE_SIZE + (j >> 1);
- tile->data.depth32[y][x] = (data->stencilVals[j] << 24) | data->bzzzz[j];
- }
- break;
- case PIPE_FORMAT_Z24S8_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->input.x0 % TILE_SIZE + (j & 1);
- int y = quad->input.y0 % TILE_SIZE + (j >> 1);
- tile->data.depth32[y][x] = (data->bzzzz[j] << 8) | data->stencilVals[j];
- }
- break;
- case PIPE_FORMAT_Z24X8_UNORM:
- for (j = 0; j < QUAD_SIZE; j++) {
- int x = quad->input.x0 % TILE_SIZE + (j & 1);
- int y = quad->input.y0 % TILE_SIZE + (j >> 1);
- tile->data.depth32[y][x] = data->bzzzz[j] << 8;
- }
- break;
- default:
- assert(0);
- }
-}
-
-
-
-
-/** Only 8-bit stencil supported */
-#define STENCIL_MAX 0xff
-
-
-/**
- * Do the basic stencil test (compare stencil buffer values against the
- * reference value.
- *
- * \param data->stencilVals the stencil values from the stencil buffer
- * \param func the stencil func (PIPE_FUNC_x)
- * \param ref the stencil reference value
- * \param valMask the stencil value mask indicating which bits of the stencil
- * values and ref value are to be used.
- * \return mask indicating which pixels passed the stencil test
- */
-static unsigned
-do_stencil_test(struct depth_data *data,
- unsigned func,
- unsigned ref, unsigned valMask)
-{
- unsigned passMask = 0x0;
- unsigned j;
-
- ref &= valMask;
-
- switch (func) {
- case PIPE_FUNC_NEVER:
- /* passMask = 0x0 */
- break;
- case PIPE_FUNC_LESS:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref < (data->stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_EQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref == (data->stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_LEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref <= (data->stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_GREATER:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref > (data->stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_NOTEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref != (data->stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_GEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (ref >= (data->stencilVals[j] & valMask)) {
- passMask |= (1 << j);
- }
- }
- break;
- case PIPE_FUNC_ALWAYS:
- passMask = MASK_ALL;
- break;
- default:
- assert(0);
- }
-
- return passMask;
-}
-
-
-/**
- * Apply the stencil operator to stencil values.
- *
- * \param data->stencilVals the stencil buffer values (read and written)
- * \param mask indicates which pixels to update
- * \param op the stencil operator (PIPE_STENCIL_OP_x)
- * \param ref the stencil reference value
- * \param wrtMask writemask controlling which bits are changed in the
- * stencil values
- */
-static void
-apply_stencil_op(struct depth_data *data,
- unsigned mask, unsigned op, ubyte ref, ubyte wrtMask)
-{
- unsigned j;
- ubyte newstencil[QUAD_SIZE];
-
- for (j = 0; j < QUAD_SIZE; j++) {
- newstencil[j] = data->stencilVals[j];
- }
-
- switch (op) {
- case PIPE_STENCIL_OP_KEEP:
- /* no-op */
- break;
- case PIPE_STENCIL_OP_ZERO:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- newstencil[j] = 0;
- }
- }
- break;
- case PIPE_STENCIL_OP_REPLACE:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- newstencil[j] = ref;
- }
- }
- break;
- case PIPE_STENCIL_OP_INCR:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- if (data->stencilVals[j] < STENCIL_MAX) {
- newstencil[j] = data->stencilVals[j] + 1;
- }
- }
- }
- break;
- case PIPE_STENCIL_OP_DECR:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- if (data->stencilVals[j] > 0) {
- newstencil[j] = data->stencilVals[j] - 1;
- }
- }
- }
- break;
- case PIPE_STENCIL_OP_INCR_WRAP:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- newstencil[j] = data->stencilVals[j] + 1;
- }
- }
- break;
- case PIPE_STENCIL_OP_DECR_WRAP:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- newstencil[j] = data->stencilVals[j] - 1;
- }
- }
- break;
- case PIPE_STENCIL_OP_INVERT:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (mask & (1 << j)) {
- newstencil[j] = ~data->stencilVals[j];
- }
- }
- break;
- default:
- assert(0);
- }
-
- /*
- * update the stencil values
- */
- if (wrtMask != STENCIL_MAX) {
- /* apply bit-wise stencil buffer writemask */
- for (j = 0; j < QUAD_SIZE; j++) {
- data->stencilVals[j] = (wrtMask & newstencil[j]) | (~wrtMask & data->stencilVals[j]);
- }
- }
- else {
- for (j = 0; j < QUAD_SIZE; j++) {
- data->stencilVals[j] = newstencil[j];
- }
- }
-}
-
-
-
-/*
- * To increase efficiency, we should probably have multiple versions
- * of this function that are specifically for Z16, Z32 and FP Z buffers.
- * Try to effectively do that with codegen...
- */
-
-static boolean
-depth_test_quad(struct quad_stage *qs,
- struct depth_data *data,
- struct quad_header *quad)
-{
- struct llvmpipe_context *llvmpipe = qs->llvmpipe;
- unsigned zmask = 0;
- unsigned j;
-
- switch (llvmpipe->depth_stencil->depth.func) {
- case PIPE_FUNC_NEVER:
- /* zmask = 0 */
- break;
- case PIPE_FUNC_LESS:
- /* Note this is pretty much a single sse or cell instruction.
- * Like this: quad->mask &= (quad->outputs.depth < zzzz);
- */
- for (j = 0; j < QUAD_SIZE; j++) {
- if (data->qzzzz[j] < data->bzzzz[j])
- zmask |= 1 << j;
- }
- break;
- case PIPE_FUNC_EQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (data->qzzzz[j] == data->bzzzz[j])
- zmask |= 1 << j;
- }
- break;
- case PIPE_FUNC_LEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (data->qzzzz[j] <= data->bzzzz[j])
- zmask |= (1 << j);
- }
- break;
- case PIPE_FUNC_GREATER:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (data->qzzzz[j] > data->bzzzz[j])
- zmask |= (1 << j);
- }
- break;
- case PIPE_FUNC_NOTEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (data->qzzzz[j] != data->bzzzz[j])
- zmask |= (1 << j);
- }
- break;
- case PIPE_FUNC_GEQUAL:
- for (j = 0; j < QUAD_SIZE; j++) {
- if (data->qzzzz[j] >= data->bzzzz[j])
- zmask |= (1 << j);
- }
- break;
- case PIPE_FUNC_ALWAYS:
- zmask = MASK_ALL;
- break;
- default:
- assert(0);
- }
-
- quad->inout.mask &= zmask;
- if (quad->inout.mask == 0)
- return FALSE;
-
- /* Update our internal copy only if writemask set. Even if
- * depth.writemask is FALSE, may still need to write out buffer
- * data due to stencil changes.
- */
- if (llvmpipe->depth_stencil->depth.writemask) {
- for (j = 0; j < QUAD_SIZE; j++) {
- if (quad->inout.mask & (1 << j)) {
- data->bzzzz[j] = data->qzzzz[j];
- }
- }
- }
-
- return TRUE;
-}
-
-
-
-/**
- * Do stencil (and depth) testing. Stenciling depends on the outcome of
- * depth testing.
- */
-static boolean
-depth_stencil_test_quad(struct quad_stage *qs,
- struct depth_data *data,
- struct quad_header *quad)
-{
- struct llvmpipe_context *llvmpipe = qs->llvmpipe;
- unsigned func, zFailOp, zPassOp, failOp;
- ubyte ref, wrtMask, valMask;
- uint face = quad->input.facing;
-
- if (!llvmpipe->depth_stencil->stencil[1].enabled) {
- /* single-sided stencil test, use front (face=0) state */
- face = 0;
- }
-
- /* choose front or back face function, operator, etc */
- /* XXX we could do these initializations once per primitive */
- func = llvmpipe->depth_stencil->stencil[face].func;
- failOp = llvmpipe->depth_stencil->stencil[face].fail_op;
- zFailOp = llvmpipe->depth_stencil->stencil[face].zfail_op;
- zPassOp = llvmpipe->depth_stencil->stencil[face].zpass_op;
- ref = llvmpipe->depth_stencil->stencil[face].ref_value;
- wrtMask = llvmpipe->depth_stencil->stencil[face].writemask;
- valMask = llvmpipe->depth_stencil->stencil[face].valuemask;
-
-
- /* do the stencil test first */
- {
- unsigned passMask, failMask;
- passMask = do_stencil_test(data, func, ref, valMask);
- failMask = quad->inout.mask & ~passMask;
- quad->inout.mask &= passMask;
-
- if (failOp != PIPE_STENCIL_OP_KEEP) {
- apply_stencil_op(data, failMask, failOp, ref, wrtMask);
- }
- }
-
- if (quad->inout.mask) {
- /* now the pixels that passed the stencil test are depth tested */
- if (llvmpipe->depth_stencil->depth.enabled) {
- const unsigned origMask = quad->inout.mask;
-
- depth_test_quad(qs, data, quad); /* quad->mask is updated */
-
- /* update stencil buffer values according to z pass/fail result */
- if (zFailOp != PIPE_STENCIL_OP_KEEP) {
- const unsigned failMask = origMask & ~quad->inout.mask;
- apply_stencil_op(data, failMask, zFailOp, ref, wrtMask);
- }
-
- if (zPassOp != PIPE_STENCIL_OP_KEEP) {
- const unsigned passMask = origMask & quad->inout.mask;
- apply_stencil_op(data, passMask, zPassOp, ref, wrtMask);
- }
- }
- else {
- /* no depth test, apply Zpass operator to stencil buffer values */
- apply_stencil_op(data, quad->inout.mask, zPassOp, ref, wrtMask);
- }
- }
-
- return quad->inout.mask != 0;
-}
-
-
-
-static unsigned mask_count[0x8] =
-{
- 0, /* 0x0 */
- 1, /* 0x1 */
- 1, /* 0x2 */
- 2, /* 0x3 */
- 1, /* 0x4 */
- 2, /* 0x5 */
- 2, /* 0x6 */
- 3, /* 0x7 */
-};
-
-
-
-static void
-depth_test_quads_fallback(struct quad_stage *qs,
- struct quad_header *quads[],
- unsigned nr)
-{
- unsigned i, pass = 0;
- const struct lp_fragment_shader *fs = qs->llvmpipe->fs;
- boolean interp_depth = !fs->info.writes_z;
- struct depth_data data;
-
-
- if (qs->llvmpipe->framebuffer.zsbuf &&
- (qs->llvmpipe->depth_stencil->depth.enabled ||
- qs->llvmpipe->depth_stencil->stencil[0].enabled)) {
-
- data.ps = qs->llvmpipe->framebuffer.zsbuf;
- data.format = data.ps->format;
- data.tile = lp_get_cached_tile(qs->llvmpipe->zsbuf_cache,
- quads[0]->input.x0,
- quads[0]->input.y0);
-
- for (i = 0; i < nr; i++) {
- if(!quads[i]->inout.mask)
- continue;
-
- get_depth_stencil_values(&data, quads[i]);
-
- if (qs->llvmpipe->depth_stencil->depth.enabled) {
- if (interp_depth)
- interpolate_quad_depth(quads[i]);
-
- convert_quad_depth(&data, quads[i]);
- }
-
- if (qs->llvmpipe->depth_stencil->stencil[0].enabled) {
- if (!depth_stencil_test_quad(qs, &data, quads[i]))
- continue;
- }
- else {
- if (!depth_test_quad(qs, &data, quads[i]))
- continue;
- }
-
- if (qs->llvmpipe->depth_stencil->stencil[0].enabled ||
- qs->llvmpipe->depth_stencil->depth.writemask)
- write_depth_stencil_values(&data, quads[i]);
-
- qs->llvmpipe->occlusion_count += mask_count[quads[i]->inout.mask];
- ++pass;
- }
- }
-
- if (pass)
- qs->next->run(qs->next, quads, nr);
-}
-
-/* XXX: this function assumes setup function actually emits linear
- * spans of quads. It seems a lot more natural to do (early)
- * depth-testing on spans rather than quads.
- */
-static void
-depth_interp_z16_less_write(struct quad_stage *qs,
- struct quad_header *quads[],
- unsigned nr)
-{
- unsigned i, pass = 0;
- const unsigned ix = quads[0]->input.x0;
- const unsigned iy = quads[0]->input.y0;
- const float fx = (float) ix;
- const float fy = (float) iy;
- const float dzdx = quads[0]->coef->dadx[0][2];
- const float dzdy = quads[0]->coef->dady[0][2];
- const float z0 = quads[0]->coef->a0[0][2] + dzdx * fx + dzdy * fy;
- struct llvmpipe_cached_tile *tile;
- ushort (*depth16)[TILE_SIZE];
- ushort idepth[4], depth_step;
- const float scale = 65535.0;
-
- idepth[0] = (ushort)((z0) * scale);
- idepth[1] = (ushort)((z0 + dzdx) * scale);
- idepth[2] = (ushort)((z0 + dzdy) * scale);
- idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale);
-
- depth_step = (ushort)(dzdx * 2 * scale);
-
- tile = lp_get_cached_tile(qs->llvmpipe->zsbuf_cache, ix, iy);
-
- depth16 = (ushort (*)[TILE_SIZE])
- &tile->data.depth16[iy % TILE_SIZE][ix % TILE_SIZE];
-
- for (i = 0; i < nr; i++) {
- unsigned outmask = quads[i]->inout.mask;
- unsigned mask = 0;
-
- if ((outmask & 1) && idepth[0] < depth16[0][0]) {
- depth16[0][0] = idepth[0];
- mask |= (1 << 0);
- }
-
- if ((outmask & 2) && idepth[1] < depth16[0][1]) {
- depth16[0][1] = idepth[1];
- mask |= (1 << 1);
- }
-
- if ((outmask & 4) && idepth[2] < depth16[1][0]) {
- depth16[1][0] = idepth[2];
- mask |= (1 << 2);
- }
-
- if ((outmask & 8) && idepth[3] < depth16[1][1]) {
- depth16[1][1] = idepth[3];
- mask |= (1 << 3);
- }
-
- idepth[0] += depth_step;
- idepth[1] += depth_step;
- idepth[2] += depth_step;
- idepth[3] += depth_step;
-
- depth16 = (ushort (*)[TILE_SIZE]) &depth16[0][2];
-
- quads[i]->inout.mask = mask;
- if (quads[i]->inout.mask)
- ++pass;
- }
-
- if (pass)
- qs->next->run(qs->next, quads, nr);
-
-}
-
-
-static void
-depth_noop(struct quad_stage *qs,
- struct quad_header *quads[],
- unsigned nr)
-{
- qs->next->run(qs->next, quads, nr);
-}
-
-
-
-static void
-choose_depth_test(struct quad_stage *qs,
- struct quad_header *quads[],
- unsigned nr)
-{
- boolean interp_depth = !qs->llvmpipe->fs->info.writes_z;
-
- boolean depth = (qs->llvmpipe->framebuffer.zsbuf &&
- qs->llvmpipe->depth_stencil->depth.enabled);
-
- unsigned depthfunc = qs->llvmpipe->depth_stencil->depth.func;
-
- boolean stencil = qs->llvmpipe->depth_stencil->stencil[0].enabled;
-
- boolean depthwrite = qs->llvmpipe->depth_stencil->depth.writemask;
-
-
- qs->run = depth_test_quads_fallback;
-
- if (!depth &&
- !stencil) {
- qs->run = depth_noop;
- }
- else if (interp_depth &&
- depth &&
- depthfunc == PIPE_FUNC_LESS &&
- depthwrite &&
- !stencil)
- {
- switch (qs->llvmpipe->framebuffer.zsbuf->format) {
- case PIPE_FORMAT_Z16_UNORM:
- qs->run = depth_interp_z16_less_write;
- break;
- default:
- break;
- }
- }
-
- qs->run( qs, quads, nr );
-}
-
-
-
-
-
-static void depth_test_begin(struct quad_stage *qs)
-{
- qs->run = choose_depth_test;
- qs->next->begin(qs->next);
-}
-
-
-static void depth_test_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-struct quad_stage *lp_quad_depth_test_stage( struct llvmpipe_context *llvmpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->llvmpipe = llvmpipe;
- stage->begin = depth_test_begin;
- stage->run = choose_depth_test;
- stage->destroy = depth_test_destroy;
-
- return stage;
-}
diff --git a/src/gallium/drivers/llvmpipe/lp_quad_fs.c b/src/gallium/drivers/llvmpipe/lp_quad_fs.c
index 2736efc956a..4f7a061fd6a 100644
--- a/src/gallium/drivers/llvmpipe/lp_quad_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_quad_fs.c
@@ -39,23 +39,21 @@
#include "util/u_math.h"
#include "util/u_memory.h"
#include "pipe/p_defines.h"
-#include "pipe/p_shader_tokens.h"
+#include "pipe/p_screen.h"
#include "lp_context.h"
#include "lp_state.h"
#include "lp_quad.h"
#include "lp_quad_pipe.h"
#include "lp_texture.h"
-#include "lp_tex_sample.h"
struct quad_shade_stage
{
struct quad_stage stage; /**< base class */
- union tgsi_exec_channel ALIGN16_ATTRIB pos[NUM_CHANNELS];
-
- uint32_t ALIGN16_ATTRIB mask[NUM_CHANNELS];
+ struct pipe_transfer *transfer;
+ uint8_t *map;
};
@@ -79,6 +77,10 @@ shade_quad(struct quad_stage *qs, struct quad_header *quad)
struct lp_fragment_shader *fs = llvmpipe->fs;
void *constants;
struct tgsi_sampler **samplers;
+ const unsigned x = quad->input.x0;
+ const unsigned y = quad->input.y0;
+ void *depth;
+ uint32_t ALIGN16_ATTRIB mask[NUM_CHANNELS];
unsigned chan_index;
assert(fs->current);
@@ -89,23 +91,38 @@ shade_quad(struct quad_stage *qs, struct quad_header *quad)
samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list;
for (chan_index = 0; chan_index < NUM_CHANNELS; ++chan_index)
- qss->mask[chan_index] = ~0;
+ mask[chan_index] = quad->inout.mask & (1 << chan_index) ? ~0 : 0;
+
+ if(qss->map) {
+ assert((x % 2) == 0);
+ assert((y % 2) == 0);
+ depth = qss->map +
+ y*qss->transfer->stride +
+ 2*x*qss->transfer->block.size;
+ }
+ else
+ depth = NULL;
+
+ assert((((uintptr_t)mask) & 0xf) == 0);
+ assert((((uintptr_t)quad->output.color) & 0xf) == 0);
+ assert((((uintptr_t)depth) & 0xf) == 0);
/* run shader */
- fs->current->jit_function( quad->input.x0,
- quad->input.y0,
+ fs->current->jit_function( x,
+ y,
quad->coef->a0,
quad->coef->dadx,
quad->coef->dady,
constants,
- qss->mask,
+ mask,
quad->output.color,
- quad->output.depth,
+ depth,
samplers);
for (chan_index = 0; chan_index < NUM_CHANNELS; ++chan_index)
- if(!qss->mask[chan_index])
+ if(!mask[chan_index])
quad->inout.mask &= ~(1 << chan_index);
+
if (quad->inout.mask == 0)
return FALSE;
@@ -168,6 +185,31 @@ shade_quads(struct quad_stage *qs,
static void
shade_begin(struct quad_stage *qs)
{
+ struct quad_shade_stage *qss = quad_shade_stage( qs );
+ struct llvmpipe_context *llvmpipe = qs->llvmpipe;
+ struct pipe_screen *screen = llvmpipe->pipe.screen;
+ struct pipe_surface *zsbuf = llvmpipe->framebuffer.zsbuf;
+
+ if(qss->transfer) {
+ if(qss->map) {
+ screen->transfer_unmap(screen, qss->transfer);
+ qss->map = NULL;
+ }
+
+ screen->tex_transfer_destroy(qss->transfer);
+ qss->transfer = NULL;
+ }
+
+ if(zsbuf) {
+ qss->transfer = screen->get_tex_transfer(screen, zsbuf->texture,
+ zsbuf->face, zsbuf->level, zsbuf->zslice,
+ PIPE_TRANSFER_READ_WRITE,
+ 0, 0, zsbuf->width, zsbuf->height);
+ if(qss->transfer)
+ qss->map = screen->transfer_map(screen, qss->transfer);
+
+ }
+
qs->next->begin(qs->next);
}
@@ -175,6 +217,20 @@ shade_begin(struct quad_stage *qs)
static void
shade_destroy(struct quad_stage *qs)
{
+ struct quad_shade_stage *qss = quad_shade_stage( qs );
+ struct llvmpipe_context *llvmpipe = qs->llvmpipe;
+ struct pipe_screen *screen = llvmpipe->pipe.screen;
+
+ if(qss->transfer) {
+ if(qss->map) {
+ screen->transfer_unmap(screen, qss->transfer);
+ qss->map = NULL;
+ }
+
+ screen->tex_transfer_destroy(qss->transfer);
+ qss->transfer = NULL;
+ }
+
align_free( qs );
}
diff --git a/src/gallium/drivers/llvmpipe/lp_quad_pipe.c b/src/gallium/drivers/llvmpipe/lp_quad_pipe.c
index 5371e1c5773..70d3ad39a62 100644
--- a/src/gallium/drivers/llvmpipe/lp_quad_pipe.c
+++ b/src/gallium/drivers/llvmpipe/lp_quad_pipe.c
@@ -42,22 +42,8 @@ lp_push_quad_first( struct llvmpipe_context *lp,
void
lp_build_quad_pipeline(struct llvmpipe_context *lp)
{
- boolean early_depth_test =
- lp->depth_stencil->depth.enabled &&
- lp->framebuffer.zsbuf &&
- !lp->depth_stencil->alpha.enabled &&
- !lp->fs->info.uses_kill &&
- !lp->fs->info.writes_z;
-
lp->quad.first = lp->quad.blend;
- if (early_depth_test) {
- lp_push_quad_first( lp, lp->quad.shade );
- lp_push_quad_first( lp, lp->quad.depth_test );
- }
- else {
- lp_push_quad_first( lp, lp->quad.depth_test );
- lp_push_quad_first( lp, lp->quad.shade );
- }
+ lp_push_quad_first( lp, lp->quad.shade );
}
diff --git a/src/gallium/drivers/llvmpipe/lp_quad_pipe.h b/src/gallium/drivers/llvmpipe/lp_quad_pipe.h
index ee0dd65dd5c..52d4d686612 100644
--- a/src/gallium/drivers/llvmpipe/lp_quad_pipe.h
+++ b/src/gallium/drivers/llvmpipe/lp_quad_pipe.h
@@ -58,13 +58,10 @@ struct quad_stage {
struct quad_stage *lp_quad_polygon_stipple_stage( struct llvmpipe_context *llvmpipe );
struct quad_stage *lp_quad_earlyz_stage( struct llvmpipe_context *llvmpipe );
struct quad_stage *lp_quad_shade_stage( struct llvmpipe_context *llvmpipe );
-struct quad_stage *lp_quad_alpha_test_stage( struct llvmpipe_context *llvmpipe );
struct quad_stage *lp_quad_stencil_test_stage( struct llvmpipe_context *llvmpipe );
-struct quad_stage *lp_quad_depth_test_stage( struct llvmpipe_context *llvmpipe );
struct quad_stage *lp_quad_occlusion_stage( struct llvmpipe_context *llvmpipe );
struct quad_stage *lp_quad_coverage_stage( struct llvmpipe_context *llvmpipe );
struct quad_stage *lp_quad_blend_stage( struct llvmpipe_context *llvmpipe );
-struct quad_stage *lp_quad_colormask_stage( struct llvmpipe_context *llvmpipe );
struct quad_stage *lp_quad_output_stage( struct llvmpipe_context *llvmpipe );
void lp_build_quad_pipeline(struct llvmpipe_context *lp);
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 2236711e9ba..750573a4a9a 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -138,6 +138,11 @@ llvmpipe_is_format_supported( struct pipe_screen *screen,
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);
+ if(format == PIPE_FORMAT_Z16_UNORM)
+ return FALSE;
+ if(format == PIPE_FORMAT_S8_UNORM)
+ return FALSE;
+
switch(format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h
index db21096f215..2d6add8f3ac 100644
--- a/src/gallium/drivers/llvmpipe/lp_state.h
+++ b/src/gallium/drivers/llvmpipe/lp_state.h
@@ -74,15 +74,18 @@ typedef void
struct lp_fragment_shader;
-/**
- * Subclass of pipe_shader_state (though it doesn't really need to be).
- *
- * This is starting to look an awful lot like a quad pipeline stage...
- */
+struct lp_fragment_shader_variant_key
+{
+ struct pipe_depth_state depth;
+ struct pipe_alpha_state alpha;
+};
+
+
struct lp_fragment_shader_variant
{
struct lp_fragment_shader *shader;
- struct pipe_alpha_state alpha;
+
+ struct lp_fragment_shader_variant_key key;
LLVMValueRef function;
@@ -103,8 +106,6 @@ struct lp_fragment_shader
struct tgsi_shader_info info;
- struct llvmpipe_screen *screen;
-
struct lp_fragment_shader_variant *variants;
struct lp_fragment_shader_variant *current;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 22274676df6..51962e63171 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -28,6 +28,7 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
+#include "util/u_format.h"
#include "util/u_debug_dump.h"
#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_shader_tokens.h"
@@ -36,6 +37,8 @@
#include "tgsi/tgsi_scan.h"
#include "tgsi/tgsi_parse.h"
#include "lp_bld_type.h"
+#include "lp_bld_conv.h"
+#include "lp_bld_depth.h"
#include "lp_bld_tgsi.h"
#include "lp_bld_alpha.h"
#include "lp_bld_swizzle.h"
@@ -105,11 +108,54 @@ setup_pos_vector(LLVMBuilderRef builder,
}
+static void
+depth_test_generate(struct llvmpipe_context *lp,
+ LLVMBuilderRef builder,
+ const struct pipe_depth_state *state,
+ union lp_type src_type,
+ LLVMValueRef *mask,
+ LLVMValueRef src,
+ LLVMValueRef dst_ptr)
+{
+ const struct util_format_description *format_desc;
+ union lp_type dst_type;
+
+ if(!lp->framebuffer.zsbuf)
+ return;
+
+ format_desc = util_format_description(lp->framebuffer.zsbuf->format);
+ assert(format_desc);
+
+ dst_type = lp_depth_type(format_desc, src_type.width*src_type.length);
+
+ assert(dst_type.width == src_type.width);
+ assert(dst_type.length == src_type.length);
+
+#if 1
+ src = lp_build_clamped_float_to_unsigned_norm(builder,
+ src_type,
+ dst_type.width,
+ src);
+#else
+ lp_build_conv(builder, src_type, dst_type, &src, 1, &src, 1);
+#endif
+
+ lp_build_depth_test(builder,
+ state,
+ dst_type,
+ format_desc,
+ mask,
+ src,
+ dst_ptr);
+}
+
+
static struct lp_fragment_shader_variant *
-shader_generate(struct llvmpipe_screen *screen,
+shader_generate(struct llvmpipe_context *lp,
struct lp_fragment_shader *shader,
- const struct pipe_alpha_state *alpha)
+ const struct lp_fragment_shader_variant_key *key)
{
+ struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
struct lp_fragment_shader_variant *variant;
const struct tgsi_token *tokens = shader->base.tokens;
union lp_type type;
@@ -140,9 +186,13 @@ shader_generate(struct llvmpipe_screen *screen,
#ifdef DEBUG
tgsi_dump(shader->base.tokens, 0);
- debug_printf("alpha.enabled = %u\n", alpha->enabled);
- debug_printf("alpha.func = %s\n", debug_dump_func(alpha->func, TRUE));
- debug_printf("alpha.ref_value = %f\n", alpha->ref_value);
+ debug_printf("depth.enabled = %u\n", key->depth.enabled);
+ debug_printf("depth.func = %s\n", debug_dump_func(key->depth.func, TRUE));
+ debug_printf("depth.writemask = %u\n", key->depth.writemask);
+ debug_printf("depth.occlusion_count = %u\n", key->depth.occlusion_count);
+ debug_printf("alpha.enabled = %u\n", key->alpha.enabled);
+ debug_printf("alpha.func = %s\n", debug_dump_func(key->alpha.func, TRUE));
+ debug_printf("alpha.ref_value = %f\n", key->alpha.ref_value);
#endif
variant = CALLOC_STRUCT(lp_fragment_shader_variant);
@@ -150,7 +200,7 @@ shader_generate(struct llvmpipe_screen *screen,
return NULL;
variant->shader = shader;
- memcpy(&variant->alpha, alpha, sizeof *alpha);
+ memcpy(&variant->key, key, sizeof *key);
type.value = 0;
type.floating = TRUE; /* floating point values */
@@ -171,7 +221,7 @@ shader_generate(struct llvmpipe_screen *screen,
arg_types[5] = LLVMPointerType(elem_type, 0); /* consts */
arg_types[6] = LLVMPointerType(int_vec_type, 0); /* mask */
arg_types[7] = LLVMPointerType(vec_type, 0); /* color */
- arg_types[8] = LLVMPointerType(vec_type, 0); /* depth */
+ arg_types[8] = LLVMPointerType(int_vec_type, 0); /* depth */
arg_types[9] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */
func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0);
@@ -212,6 +262,15 @@ shader_generate(struct llvmpipe_screen *screen,
mask = LLVMBuildLoad(builder, mask_ptr, "");
+ /* FIXME:
+ early_depth_test =
+ lp->depth_stencil->depth.enabled &&
+ lp->framebuffer.zsbuf &&
+ !lp->depth_stencil->alpha.enabled &&
+ !lp->fs->info.uses_kill &&
+ !lp->fs->info.writes_z;
+ */
+
memset(outputs, 0, sizeof outputs);
lp_build_tgsi_soa(builder, tokens, type, &mask,
@@ -242,14 +301,18 @@ shader_generate(struct llvmpipe_screen *screen,
}
case TGSI_SEMANTIC_POSITION:
- if(chan == 3)
- LLVMBuildStore(builder, outputs[attrib][chan], depth_ptr);
+ if(chan == 2)
+ pos[2] = outputs[attrib][chan];
break;
}
}
}
}
+ depth_test_generate(lp, builder, &key->depth,
+ type, &mask,
+ pos[2], depth_ptr);
+
if(mask)
LLVMBuildStore(builder, mask, mask_ptr);
@@ -295,7 +358,6 @@ void *
llvmpipe_create_fs_state(struct pipe_context *pipe,
const struct pipe_shader_state *templ)
{
- struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
struct lp_fragment_shader *shader;
shader = CALLOC_STRUCT(lp_fragment_shader);
@@ -308,8 +370,6 @@ llvmpipe_create_fs_state(struct pipe_context *pipe,
/* we need to keep a local copy of the tokens */
shader->base.tokens = tgsi_dup_tokens(templ->tokens);
- shader->screen = screen;
-
return shader;
}
@@ -328,11 +388,12 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
void
llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
{
+ struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
struct lp_fragment_shader *shader = fs;
struct lp_fragment_shader_variant *variant;
- struct llvmpipe_screen *screen = shader->screen;
- assert(fs != llvmpipe_context(pipe)->fs);
+ assert(fs != llvmpipe->fs);
variant = shader->variants;
while(variant) {
@@ -436,19 +497,23 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe,
void llvmpipe_update_fs(struct llvmpipe_context *lp)
{
struct lp_fragment_shader *shader = lp->fs;
- const struct pipe_alpha_state *alpha = &lp->depth_stencil->alpha;
+ struct lp_fragment_shader_variant_key key;
struct lp_fragment_shader_variant *variant;
+ memset(&key, 0, sizeof key);
+ memcpy(&key.depth, &lp->depth_stencil->depth, sizeof &key.depth);
+ memcpy(&key.alpha, &lp->depth_stencil->alpha, sizeof &key.alpha);
+
variant = shader->variants;
while(variant) {
- if(memcmp(&variant->alpha, alpha, sizeof *alpha) == 0)
+ if(memcmp(&variant->key, &key, sizeof key) == 0)
break;
variant = variant->next;
}
if(!variant)
- variant = shader_generate(shader->screen, shader, alpha);
+ variant = shader_generate(lp, shader, &key);
shader->current = variant;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c
index 1716048b3fc..00c61c47ef1 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c
@@ -67,15 +67,9 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
/* zbuf changing? */
if (lp->framebuffer.zsbuf != fb->zsbuf) {
- /* flush old */
- lp_flush_tile_cache(lp->zsbuf_cache);
-
/* assign new */
lp->framebuffer.zsbuf = fb->zsbuf;
- /* update cache */
- lp_tile_cache_set_surface(lp->zsbuf_cache, fb->zsbuf);
-
/* Tell draw module how deep the Z/depth buffer is */
if (lp->framebuffer.zsbuf) {
int depth_bits;
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index 1c1e015a326..18c2362e98d 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -133,6 +133,12 @@ llvmpipe_texture_create(struct pipe_screen *screen,
pipe_reference_init(&lpt->base.reference, 1);
lpt->base.screen = screen;
+ /* XXX: The xlib state tracker is brain-dead and will request
+ * PIPE_FORMAT_Z16_UNORM no matter how much we tell it we don't support it.
+ */
+ if(lpt->base.format == PIPE_FORMAT_Z16_UNORM)
+ lpt->base.format = PIPE_FORMAT_Z32_UNORM;
+
if (lpt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
if (!llvmpipe_displaytarget_layout(screen, lpt))
goto fail;