diff options
author | Tom Stellard <[email protected]> | 2012-07-24 14:23:12 +0000 |
---|---|---|
committer | Tom Stellard <[email protected]> | 2012-07-27 17:08:09 +0000 |
commit | d3b013049126fb44d65a0a67001b04acbe778613 (patch) | |
tree | 9826a0988535c2a04cac892862fc8580004988f1 /src | |
parent | 54973910676951050092c096046b213f6a6944b5 (diff) |
r600g: Atomize compute shader state
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/r600/evergreen_compute.c | 167 | ||||
-rw-r--r-- | src/gallium/drivers/r600/evergreen_compute.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r600/evergreen_state.c | 1 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_pipe.h | 7 |
4 files changed, 91 insertions, 86 deletions
diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c index caaa752b77b..33e3243c9f9 100644 --- a/src/gallium/drivers/r600/evergreen_compute.c +++ b/src/gallium/drivers/r600/evergreen_compute.c @@ -120,6 +120,8 @@ void *evergreen_create_compute_state( const const struct pipe_compute_state *cso) { struct r600_context *ctx = (struct r600_context *)ctx_; + struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute); + void *p; #ifdef HAVE_OPENCL const struct pipe_llvm_program_header * header; @@ -131,13 +133,6 @@ void *evergreen_create_compute_state( code = cso->prog + sizeof(struct pipe_llvm_program_header); #endif - if (!ctx->screen->screen.get_param(&ctx->screen->screen, - PIPE_CAP_COMPUTE)) { - fprintf(stderr, "Compute is not supported\n"); - return NULL; - } - struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute); - shader->ctx = (struct r600_context*)ctx; shader->resources = (struct evergreen_compute_resource*) CALLOC(sizeof(struct evergreen_compute_resource), @@ -151,6 +146,14 @@ void *evergreen_create_compute_state( r600_compute_shader_create(ctx_, shader->mod, &shader->bc); #endif + shader->shader_code_bo = r600_compute_buffer_alloc_vram(ctx->screen, + shader->bc.ndw * 4); + + p = ctx->ws->buffer_map(shader->shader_code_bo->cs_buf, ctx->cs, + PIPE_TRANSFER_WRITE); + + memcpy(p, shader->bc.bytecode, shader->bc.ndw * 4); + ctx->ws->buffer_unmap(shader->shader_code_bo->cs_buf); return shader; } @@ -168,49 +171,7 @@ static void evergreen_bind_compute_state(struct pipe_context *ctx_, void *state) COMPUTE_DBG("*** evergreen_bind_compute_state\n"); - ctx->cs_shader = (struct r600_pipe_compute *)state; - - if (!ctx->cs_shader->shader_code_bo) { - - ctx->cs_shader->shader_code_bo = - r600_compute_buffer_alloc_vram(ctx->screen, - ctx->cs_shader->bc.ndw * 4); - - void *p = ctx->ws->buffer_map( - ctx->cs_shader->shader_code_bo->cs_buf, - ctx->cs, PIPE_TRANSFER_WRITE); - - memcpy(p, ctx->cs_shader->bc.bytecode, ctx->cs_shader->bc.ndw * 4); - - ctx->ws->buffer_unmap(ctx->cs_shader->shader_code_bo->cs_buf); - - } - - struct evergreen_compute_resource* res = get_empty_res(ctx->cs_shader, - COMPUTE_RESOURCE_SHADER, 0); - - if (ctx->chip_class < CAYMAN) { - evergreen_reg_set(res, R_008C0C_SQ_GPR_RESOURCE_MGMT_3, - S_008C0C_NUM_LS_GPRS(ctx->cs_shader->bc.ngpr)); - } - - ///maybe we can use it later - evergreen_reg_set(res, R_0286C8_SPI_THREAD_GROUPING, 0); - ///maybe we can use it later - evergreen_reg_set(res, R_008C14_SQ_GLOBAL_GPR_RESOURCE_MGMT_2, 0); - - evergreen_reg_set(res, R_0288D4_SQ_PGM_RESOURCES_LS, - S_0288D4_NUM_GPRS(ctx->cs_shader->bc.ngpr) - | S_0288D4_STACK_SIZE(ctx->cs_shader->bc.nstack)); - evergreen_reg_set(res, R_0288D8_SQ_PGM_RESOURCES_LS_2, 0); - - evergreen_reg_set(res, R_0288D0_SQ_PGM_START_LS, 0); - res->bo = ctx->cs_shader->shader_code_bo; - res->usage = RADEON_USAGE_READ; - res->coher_bo_size = ctx->cs_shader->bc.ndw*4; - - r600_inval_shader_cache(ctx); - + ctx->cs_shader_state.shader = (struct r600_pipe_compute *)state; } /* The kernel parameters are stored a vtx buffer (ID=0), besides the explicit @@ -231,6 +192,7 @@ void evergreen_compute_upload_input( const void *input) { struct r600_context *ctx = (struct r600_context *)ctx_; + struct r600_pipe_compute *shader = ctx->cs_shader_state.shader; int i; unsigned kernel_parameters_offset_bytes = 36; uint32_t * num_work_groups_start; @@ -238,23 +200,21 @@ void evergreen_compute_upload_input( uint32_t * local_size_start; uint32_t * kernel_parameters_start; - if (ctx->cs_shader->input_size == 0) { + if (shader->input_size == 0) { return; } - if (!ctx->cs_shader->kernel_param) { - unsigned buffer_size = ctx->cs_shader->input_size; + if (!shader->kernel_param) { + unsigned buffer_size = shader->input_size; /* Add space for the grid dimensions */ buffer_size += kernel_parameters_offset_bytes * sizeof(uint); - ctx->cs_shader->kernel_param = - r600_compute_buffer_alloc_vram(ctx->screen, - buffer_size); + shader->kernel_param = r600_compute_buffer_alloc_vram( + ctx->screen, buffer_size); } num_work_groups_start = ctx->ws->buffer_map( - ctx->cs_shader->kernel_param->cs_buf, - ctx->cs, PIPE_TRANSFER_WRITE); + shader->kernel_param->cs_buf, ctx->cs, PIPE_TRANSFER_WRITE); global_size_start = num_work_groups_start + (3 * (sizeof(uint) /4)); local_size_start = global_size_start + (3 * (sizeof(uint)) / 4); kernel_parameters_start = local_size_start + (3 * (sizeof(uint)) / 4); @@ -271,22 +231,22 @@ void evergreen_compute_upload_input( memcpy(local_size_start, block_layout, 3 * sizeof(uint)); /* Copy the kernel inputs */ - memcpy(kernel_parameters_start, input, ctx->cs_shader->input_size); + memcpy(kernel_parameters_start, input, shader->input_size); for (i = 0; i < (kernel_parameters_offset_bytes / 4) + - (ctx->cs_shader->input_size / 4); i++) { + (shader->input_size / 4); i++) { COMPUTE_DBG("input %i : %i\n", i, ((unsigned*)num_work_groups_start)[i]); } - ctx->ws->buffer_unmap(ctx->cs_shader->kernel_param->cs_buf); + ctx->ws->buffer_unmap(shader->kernel_param->cs_buf); ///ID=0 is reserved for the parameters evergreen_cs_set_vertex_buffer(ctx, 0, 0, - (struct pipe_resource*)ctx->cs_shader->kernel_param); + (struct pipe_resource*)shader->kernel_param); ///ID=0 is reserved for parameters - evergreen_set_const_cache(ctx->cs_shader, 0, - ctx->cs_shader->kernel_param, ctx->cs_shader->input_size, 0); + evergreen_set_const_cache(shader, 0, shader->kernel_param, + shader->input_size, 0); } void evergreen_direct_dispatch( @@ -298,10 +258,11 @@ void evergreen_direct_dispatch( * of type struct r600_context* called rctx. */ struct r600_context *rctx = (struct r600_context *)ctx_; + struct r600_pipe_compute *shader = rctx->cs_shader_state.shader; int i; - struct evergreen_compute_resource* res = get_empty_res(rctx->cs_shader, + struct evergreen_compute_resource* res = get_empty_res(shader, COMPUTE_RESOURCE_DISPATCH, 0); /* Set CB_TARGET_MASK */ @@ -347,6 +308,8 @@ static void compute_emit_cs(struct r600_context *ctx) struct r600_resource *onebo = NULL; struct r600_pipe_state *cb_state; + struct evergreen_compute_resource *resources = + ctx->cs_shader_state.shader->resources; /* Initialize all the registers common to both 3D and compute. Some * 3D only register will be initialized by this atom as well, but @@ -373,34 +336,37 @@ static void compute_emit_cs(struct r600_context *ctx) ctx->cs_vertex_buffer_state.atom.num_dw = 12 * util_bitcount(ctx->cs_vertex_buffer_state.dirty_mask); r600_emit_atom(ctx, &ctx->cs_vertex_buffer_state.atom); + /* Emit compute shader state */ + r600_emit_atom(ctx, &ctx->cs_shader_state.atom); + for (i = 0; i < get_compute_resource_num(); i++) { - if (ctx->cs_shader->resources[i].enabled) { + if (resources[i].enabled) { int j; COMPUTE_DBG("resnum: %i, cdw: %i\n", i, cs->cdw); - for (j = 0; j < ctx->cs_shader->resources[i].cs_end; j++) { - if (ctx->cs_shader->resources[i].do_reloc[j]) { - assert(ctx->cs_shader->resources[i].bo); + for (j = 0; j < resources[i].cs_end; j++) { + if (resources[i].do_reloc[j]) { + assert(resources[i].bo); evergreen_emit_ctx_reloc(ctx, - ctx->cs_shader->resources[i].bo, - ctx->cs_shader->resources[i].usage); + resources[i].bo, + resources[i].usage); } - cs->buf[cs->cdw++] = ctx->cs_shader->resources[i].cs[j]; + cs->buf[cs->cdw++] = resources[i].cs[j]; } - if (ctx->cs_shader->resources[i].bo) { - onebo = ctx->cs_shader->resources[i].bo; + if (resources[i].bo) { + onebo = resources[i].bo; evergreen_emit_ctx_reloc(ctx, - ctx->cs_shader->resources[i].bo, - ctx->cs_shader->resources[i].usage); + resources[i].bo, + resources[i].usage); ///special case for textures - if (ctx->cs_shader->resources[i].do_reloc - [ctx->cs_shader->resources[i].cs_end] == 2) { + if (resources[i].do_reloc + [resources[i].cs_end] == 2) { evergreen_emit_ctx_reloc(ctx, - ctx->cs_shader->resources[i].bo, - ctx->cs_shader->resources[i].usage); + resources[i].bo, + resources[i].usage); } } } @@ -439,6 +405,36 @@ static void compute_emit_cs(struct r600_context *ctx) } + +/** + * Emit function for r600_cs_shader_state atom + */ +void evergreen_emit_cs_shader( + struct r600_context *rctx, + struct r600_atom *atom) +{ + struct r600_cs_shader_state *state = + (struct r600_cs_shader_state*)atom; + struct r600_pipe_compute *shader = state->shader; + struct radeon_winsys_cs *cs = rctx->cs; + uint64_t va; + + va = r600_resource_va(&rctx->screen->screen, &shader->shader_code_bo->b.b); + + r600_write_compute_context_reg_seq(cs, R_0288D0_SQ_PGM_START_LS, 3); + r600_write_value(cs, va >> 8); /* R_0288D0_SQ_PGM_START_LS */ + r600_write_value(cs, /* R_0288D4_SQ_PGM_RESOURCES_LS */ + S_0288D4_NUM_GPRS(shader->bc.ngpr) + | S_0288D4_STACK_SIZE(shader->bc.nstack)); + r600_write_value(cs, 0); /* R_0288D8_SQ_PGM_RESOURCES_LS_2 */ + + r600_write_value(cs, PKT3C(PKT3_NOP, 0, 0)); + r600_write_value(cs, r600_context_bo_reloc(rctx, shader->shader_code_bo, + RADEON_USAGE_READ)); + + r600_inval_shader_cache(rctx); +} + static void evergreen_launch_grid( struct pipe_context *ctx_, const uint *block_layout, const uint *grid_layout, @@ -458,7 +454,7 @@ static void evergreen_launch_grid( COMPUTE_DBG("Using %u pipes, there are %u wavefronts per thread block\n", num_pipes, num_waves); - evergreen_set_lds(ctx->cs_shader, 0, 0, num_waves); + evergreen_set_lds(ctx->cs_shader_state.shader, 0, 0, num_waves); evergreen_compute_upload_input(ctx_, block_layout, grid_layout, input); evergreen_direct_dispatch(ctx_, block_layout, grid_layout); compute_emit_cs(ctx); @@ -485,7 +481,7 @@ static void evergreen_set_compute_resources(struct pipe_context * ctx_, if (resources[i]->base.writable) { assert(i+1 < 12); - evergreen_set_rat(ctx->cs_shader, i+1, + evergreen_set_rat(ctx->cs_shader_state.shader, i+1, (struct r600_resource *)resources[i]->base.texture, buffer->chunk->start_in_dw*4, resources[i]->base.texture->width0); @@ -511,7 +507,7 @@ static void evergreen_set_cs_sampler_view(struct pipe_context *ctx_, assert(i+1 < 12); ///FETCH0 = VTX0 (param buffer), //FETCH1 = VTX1 (global buffer pool), FETCH2... = TEX - evergreen_set_tex_resource(ctx->cs_shader, resource[i], i+2); + evergreen_set_tex_resource(ctx->cs_shader_state.shader, resource[i], i+2); } } } @@ -528,7 +524,8 @@ static void evergreen_bind_compute_sampler_states( for (int i = 0; i < num_samplers; i++) { if (samplers[i]) { - evergreen_set_sampler_resource(ctx->cs_shader, samplers[i], i); + evergreen_set_sampler_resource( + ctx->cs_shader_state.shader, samplers[i], i); } } } @@ -561,7 +558,7 @@ static void evergreen_set_global_binding( *(handles[i]) = buffers[i]->chunk->start_in_dw * 4; } - evergreen_set_rat(ctx->cs_shader, 0, pool->bo, 0, pool->size_in_dw * 4); + evergreen_set_rat(ctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4); evergreen_cs_set_vertex_buffer(ctx, 1, 0, (struct pipe_resource*)pool->bo); } diff --git a/src/gallium/drivers/r600/evergreen_compute.h b/src/gallium/drivers/r600/evergreen_compute.h index 809114d16a7..df3fb83a317 100644 --- a/src/gallium/drivers/r600/evergreen_compute.h +++ b/src/gallium/drivers/r600/evergreen_compute.h @@ -29,6 +29,7 @@ #include "r600.h" #include "r600_pipe.h" +struct r600_atom; struct evergreen_compute_resource; void *evergreen_create_compute_state(struct pipe_context *ctx, const const struct pipe_compute_state *cso); @@ -37,6 +38,7 @@ void evergreen_direct_dispatch( struct pipe_context *context, const uint *block_ void evergreen_compute_upload_input(struct pipe_context *context, const uint *block_layout, const uint *grid_layout, const void *input); void evergreen_init_atom_start_compute_cs(struct r600_context *rctx); void evergreen_init_compute_state_functions(struct r600_context *rctx); +void evergreen_emit_cs_shader(struct r600_context *rctx, struct r600_atom * atom); struct pipe_resource *r600_compute_global_buffer_create(struct pipe_screen *screen, const struct pipe_resource *templ); void r600_compute_global_buffer_destroy(struct pipe_screen *screen, struct pipe_resource *res); diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 654aeff5a32..87a301fa040 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -1912,6 +1912,7 @@ void evergreen_init_state_functions(struct r600_context *rctx) r600_init_atom(&rctx->ps_constbuf_state.atom, evergreen_emit_ps_constant_buffers, 0, 0); r600_init_atom(&rctx->vs_samplers.views.atom, evergreen_emit_vs_sampler_views, 0, 0); r600_init_atom(&rctx->ps_samplers.views.atom, evergreen_emit_ps_sampler_views, 0, 0); + r600_init_atom(&rctx->cs_shader_state.atom, evergreen_emit_cs_shader, 0, 0); rctx->context.create_blend_state = evergreen_create_blend_state; rctx->context.create_depth_stencil_alpha_state = evergreen_create_dsa_state; diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index 222b87b61e3..724707e0fb8 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -100,6 +100,11 @@ struct r600_alphatest_state { bool cb0_export_16bpc; /* from set_framebuffer_state */ }; +struct r600_cs_shader_state { + struct r600_atom atom; + struct r600_pipe_compute *shader; +}; + enum r600_pipe_state_id { R600_PIPE_STATE_BLEND = 0, R600_PIPE_STATE_BLEND_COLOR, @@ -324,7 +329,6 @@ struct r600_context { struct pipe_clip_state clip; struct r600_pipe_shader_selector *ps_shader; struct r600_pipe_shader_selector *vs_shader; - struct r600_pipe_compute *cs_shader; struct r600_pipe_rasterizer *rasterizer; struct r600_pipe_state vgt; struct r600_pipe_state spi; @@ -364,6 +368,7 @@ struct r600_context { struct r600_constbuf_state ps_constbuf_state; struct r600_textures_info vs_samplers; struct r600_textures_info ps_samplers; + struct r600_cs_shader_state cs_shader_state; struct radeon_winsys_cs *cs; |