diff options
author | Jose Maria Casanova Crespo <[email protected]> | 2017-07-01 08:19:17 +0200 |
---|---|---|
committer | Jose Maria Casanova Crespo <[email protected]> | 2017-12-06 08:57:18 +0100 |
commit | c57a3f200dd50e345a9983e5ae950091e6241af6 (patch) | |
tree | 2355bd52109784482d26aebf16cdf7129505c650 /src | |
parent | a4031bdfa927fb4c3c5d0bdadc70634f3c1a5eac (diff) |
i965/fs: Add byte scattered read message and fs support
v2: Fix alignment style (Topi Pohjolainen)
(Jason Ekstrand)
- Enable bit_size parameter to scattered messages to enable different
bitsizes byte/word/dword.
- Remove use of brw_send_indirect_scattered_message in favor of
brw_send_indirect_surface_message.
- Move scattered messages to surface messages namespace.
- Assert align1 for scattered messages and assume Gen8+.
- Inline brw_set_dp_byte_scattered_read.
v3: (Jason Ekstrand)
- Use renamed brw_byte_scattered_data_element_from_bit_size method
- Assert scattered read for Gen8+ and Haswell.
- Use conditional expresion at components_read.
- Include comment about params for scattered opcodes.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/intel/compiler/brw_eu.h | 8 | ||||
-rw-r--r-- | src/intel/compiler/brw_eu_defines.h | 2 | ||||
-rw-r--r-- | src/intel/compiler/brw_eu_emit.c | 32 | ||||
-rw-r--r-- | src/intel/compiler/brw_fs.cpp | 21 | ||||
-rw-r--r-- | src/intel/compiler/brw_fs_copy_propagation.cpp | 2 | ||||
-rw-r--r-- | src/intel/compiler/brw_fs_generator.cpp | 6 | ||||
-rw-r--r-- | src/intel/compiler/brw_fs_surface_builder.cpp | 11 | ||||
-rw-r--r-- | src/intel/compiler/brw_fs_surface_builder.h | 7 | ||||
-rw-r--r-- | src/intel/compiler/brw_shader.cpp | 6 |
9 files changed, 94 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_eu.h b/src/intel/compiler/brw_eu.h index 3ac3b4342a9..2d0f56f7938 100644 --- a/src/intel/compiler/brw_eu.h +++ b/src/intel/compiler/brw_eu.h @@ -486,6 +486,14 @@ brw_typed_surface_write(struct brw_codegen *p, unsigned num_channels); void +brw_byte_scattered_read(struct brw_codegen *p, + struct brw_reg dst, + struct brw_reg payload, + struct brw_reg surface, + unsigned msg_length, + unsigned bit_size); + +void brw_byte_scattered_write(struct brw_codegen *p, struct brw_reg payload, struct brw_reg surface, diff --git a/src/intel/compiler/brw_eu_defines.h b/src/intel/compiler/brw_eu_defines.h index 14401982cd9..8ed97912b4d 100644 --- a/src/intel/compiler/brw_eu_defines.h +++ b/src/intel/compiler/brw_eu_defines.h @@ -409,6 +409,8 @@ enum opcode { * opcode, but instead of taking a single payload blog they expect their * arguments separately as individual sources, like untyped write/read. */ + SHADER_OPCODE_BYTE_SCATTERED_READ, + SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL, SHADER_OPCODE_BYTE_SCATTERED_WRITE, SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL, diff --git a/src/intel/compiler/brw_eu_emit.c b/src/intel/compiler/brw_eu_emit.c index bf9d3c945a9..85bb6a4cdd6 100644 --- a/src/intel/compiler/brw_eu_emit.c +++ b/src/intel/compiler/brw_eu_emit.c @@ -2998,6 +2998,38 @@ brw_byte_scattered_data_element_from_bit_size(unsigned bit_size) } } + +void +brw_byte_scattered_read(struct brw_codegen *p, + struct brw_reg dst, + struct brw_reg payload, + struct brw_reg surface, + unsigned msg_length, + unsigned bit_size) +{ + const struct gen_device_info *devinfo = p->devinfo; + assert(devinfo->gen > 7 || devinfo->is_haswell); + assert(brw_inst_access_mode(devinfo, p->current) == BRW_ALIGN_1); + const unsigned sfid = GEN7_SFID_DATAPORT_DATA_CACHE; + + struct brw_inst *insn = brw_send_indirect_surface_message( + p, sfid, dst, payload, surface, msg_length, + brw_surface_payload_size(p, 1, true, true), + false); + + unsigned msg_control = + brw_byte_scattered_data_element_from_bit_size(bit_size) << 2; + + if (brw_inst_exec_size(devinfo, p->current) == BRW_EXECUTE_16) + msg_control |= 1; /* SIMD16 mode */ + else + msg_control |= 0; /* SIMD8 mode */ + + brw_inst_set_dp_msg_type(devinfo, insn, + HSW_DATAPORT_DC_PORT0_BYTE_SCATTERED_READ); + brw_inst_set_dp_msg_control(devinfo, insn, msg_control); +} + void brw_byte_scattered_write(struct brw_codegen *p, struct brw_reg payload, diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp index 32f1d757f0c..91399c6c1d8 100644 --- a/src/intel/compiler/brw_fs.cpp +++ b/src/intel/compiler/brw_fs.cpp @@ -251,6 +251,7 @@ fs_inst::is_send_from_grf() const case SHADER_OPCODE_UNTYPED_SURFACE_READ: case SHADER_OPCODE_UNTYPED_SURFACE_WRITE: case SHADER_OPCODE_BYTE_SCATTERED_WRITE: + case SHADER_OPCODE_BYTE_SCATTERED_READ: case SHADER_OPCODE_TYPED_ATOMIC: case SHADER_OPCODE_TYPED_SURFACE_READ: case SHADER_OPCODE_TYPED_SURFACE_WRITE: @@ -750,6 +751,18 @@ fs_inst::components_read(unsigned i) const else return 1; + case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL: + /* Scattered logical opcodes use the following params: + * src[0] Surface coordinates + * src[1] Surface operation source (ignored for reads) + * src[2] Surface + * src[3] IMM with always 1 dimension. + * src[4] IMM with arg bitsize for scattered read/write 8, 16, 32 + */ + assert(src[3].file == IMM && + src[4].file == IMM); + return i == 1 ? 0 : 1; + case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL: assert(src[3].file == IMM && src[4].file == IMM); @@ -798,6 +811,7 @@ fs_inst::size_read(int arg) const case SHADER_OPCODE_TYPED_SURFACE_WRITE: case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET: case SHADER_OPCODE_BYTE_SCATTERED_WRITE: + case SHADER_OPCODE_BYTE_SCATTERED_READ: if (arg == 0) return mlen * REG_SIZE; break; @@ -4545,6 +4559,12 @@ fs_visitor::lower_logical_sends() ibld.sample_mask_reg()); break; + case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL: + lower_surface_logical_send(ibld, inst, + SHADER_OPCODE_BYTE_SCATTERED_READ, + fs_reg()); + break; + case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL: lower_surface_logical_send(ibld, inst, SHADER_OPCODE_BYTE_SCATTERED_WRITE, @@ -5036,6 +5056,7 @@ get_lowered_simd_width(const struct gen_device_info *devinfo, case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL: case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL: case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL: + case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL: return MIN2(16, inst->exec_size); case SHADER_OPCODE_URB_READ_SIMD8: diff --git a/src/intel/compiler/brw_fs_copy_propagation.cpp b/src/intel/compiler/brw_fs_copy_propagation.cpp index fcf4706b7ab..d4d01d783ca 100644 --- a/src/intel/compiler/brw_fs_copy_propagation.cpp +++ b/src/intel/compiler/brw_fs_copy_propagation.cpp @@ -656,6 +656,7 @@ fs_visitor::try_constant_propagate(fs_inst *inst, acp_entry *entry) case SHADER_OPCODE_TYPED_SURFACE_READ: case SHADER_OPCODE_TYPED_SURFACE_WRITE: case SHADER_OPCODE_BYTE_SCATTERED_WRITE: + case SHADER_OPCODE_BYTE_SCATTERED_READ: /* We only propagate into the surface argument of the * instruction. Everything else goes through LOAD_PAYLOAD. */ @@ -696,6 +697,7 @@ fs_visitor::try_constant_propagate(fs_inst *inst, acp_entry *entry) case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL: case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL: case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL: + case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL: inst->src[i] = val; progress = true; break; diff --git a/src/intel/compiler/brw_fs_generator.cpp b/src/intel/compiler/brw_fs_generator.cpp index 92d1805f70d..679c1f19165 100644 --- a/src/intel/compiler/brw_fs_generator.cpp +++ b/src/intel/compiler/brw_fs_generator.cpp @@ -2086,6 +2086,12 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width) inst->mlen, src[2].ud); break; + case SHADER_OPCODE_BYTE_SCATTERED_READ: + assert(src[2].file == BRW_IMMEDIATE_VALUE); + brw_byte_scattered_read(p, dst, src[0], src[1], + inst->mlen, src[2].ud); + break; + case SHADER_OPCODE_BYTE_SCATTERED_WRITE: assert(src[2].file == BRW_IMMEDIATE_VALUE); brw_byte_scattered_write(p, src[0], src[1], diff --git a/src/intel/compiler/brw_fs_surface_builder.cpp b/src/intel/compiler/brw_fs_surface_builder.cpp index 37cc29e361d..c346ef9e701 100644 --- a/src/intel/compiler/brw_fs_surface_builder.cpp +++ b/src/intel/compiler/brw_fs_surface_builder.cpp @@ -161,6 +161,16 @@ namespace brw { addr, tmp, surface, dims, op, rsize); } + fs_reg + emit_byte_scattered_read(const fs_builder &bld, + const fs_reg &surface, const fs_reg &addr, + unsigned dims, unsigned size, + unsigned bit_size, brw_predicate pred) + { + return emit_send(bld, SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL, + addr, fs_reg(), surface, dims, bit_size, size, pred); + } + void emit_byte_scattered_write(const fs_builder &bld, const fs_reg &surface, const fs_reg &addr, const fs_reg &src, @@ -1202,4 +1212,3 @@ namespace brw { } } } - diff --git a/src/intel/compiler/brw_fs_surface_builder.h b/src/intel/compiler/brw_fs_surface_builder.h index bf9a8c68c8d..194d61d4892 100644 --- a/src/intel/compiler/brw_fs_surface_builder.h +++ b/src/intel/compiler/brw_fs_surface_builder.h @@ -64,6 +64,13 @@ namespace brw { unsigned dims, unsigned rsize, unsigned op, brw_predicate pred = BRW_PREDICATE_NONE); + fs_reg + emit_byte_scattered_read(const fs_builder &bld, + const fs_reg &surface, const fs_reg &addr, + unsigned dims, unsigned size, + unsigned bit_size, + brw_predicate pred = BRW_PREDICATE_NONE); + void emit_byte_scattered_write(const fs_builder &bld, const fs_reg &surface, const fs_reg &addr, const fs_reg &src, diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp index 209552e1b29..74b52976d74 100644 --- a/src/intel/compiler/brw_shader.cpp +++ b/src/intel/compiler/brw_shader.cpp @@ -293,6 +293,10 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op) case SHADER_OPCODE_MEMORY_FENCE: return "memory_fence"; + case SHADER_OPCODE_BYTE_SCATTERED_READ: + return "byte_scattered_read"; + case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL: + return "byte_scattered_read_logical"; case SHADER_OPCODE_BYTE_SCATTERED_WRITE: return "byte_scattered_write"; case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL: @@ -999,6 +1003,8 @@ backend_instruction::is_volatile() const case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL: case SHADER_OPCODE_TYPED_SURFACE_READ: case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL: + case SHADER_OPCODE_BYTE_SCATTERED_READ: + case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL: case SHADER_OPCODE_URB_READ_SIMD8: case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT: case VEC4_OPCODE_URB_READ: |