diff options
author | Marek Olšák <[email protected]> | 2015-09-06 17:37:38 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-10-03 22:06:08 +0200 |
commit | c23c92c965f72f9a0b160834d06a2d631b736081 (patch) | |
tree | 0edb373167d7e67d178e02c56388d0856d217288 /src | |
parent | 5804c6adf8361adb5d04feaf578dffbf840475d6 (diff) |
radeonsi: only do depth-only or stencil-only in-place decompression
instead of always doing both.
Usually, only depth is needed, so stencil decompression is useless.
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_blit.c | 28 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.c | 12 |
3 files changed, 34 insertions, 10 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index 93fa67a953e..d5c5db30029 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -180,19 +180,27 @@ static void si_blit_decompress_depth(struct pipe_context *ctx, static void si_blit_decompress_depth_in_place(struct si_context *sctx, struct r600_texture *texture, + bool is_stencil_sampler, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer) { struct pipe_surface *zsurf, surf_tmpl = {{0}}; unsigned layer, max_layer, checked_last_layer, level; - - sctx->db_inplace_flush_enabled = true; + unsigned *dirty_level_mask; + + if (is_stencil_sampler) { + sctx->db_flush_stencil_inplace = true; + dirty_level_mask = &texture->stencil_dirty_level_mask; + } else { + sctx->db_flush_depth_inplace = true; + dirty_level_mask = &texture->dirty_level_mask; + } si_mark_atom_dirty(sctx, &sctx->db_render_state); surf_tmpl.format = texture->resource.b.b.format; for (level = first_level; level <= last_level; level++) { - if (!(texture->dirty_level_mask & (1 << level))) + if (!(*dirty_level_mask & (1 << level))) continue; surf_tmpl.u.tex.level = level; @@ -220,11 +228,12 @@ static void si_blit_decompress_depth_in_place(struct si_context *sctx, /* The texture will always be dirty if some layers aren't flushed. * I don't think this case occurs often though. */ if (first_layer == 0 && last_layer == max_layer) { - texture->dirty_level_mask &= ~(1 << level); + *dirty_level_mask &= ~(1 << level); } } - sctx->db_inplace_flush_enabled = false; + sctx->db_flush_depth_inplace = false; + sctx->db_flush_stencil_inplace = false; si_mark_atom_dirty(sctx, &sctx->db_render_state); } @@ -236,17 +245,20 @@ void si_flush_depth_textures(struct si_context *sctx, while (mask) { struct pipe_sampler_view *view; + struct si_sampler_view *sview; struct r600_texture *tex; i = u_bit_scan(&mask); view = textures->views.views[i]; assert(view); + sview = (struct si_sampler_view*)view; tex = (struct r600_texture *)view->texture; assert(tex->is_depth && !tex->is_flushing_texture); si_blit_decompress_depth_in_place(sctx, tex, + sview->is_stencil_sampler, view->u.tex.first_level, view->u.tex.last_level, 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); } @@ -436,9 +448,13 @@ static void si_decompress_subresource(struct pipe_context *ctx, struct r600_texture *rtex = (struct r600_texture*)tex; if (rtex->is_depth && !rtex->is_flushing_texture) { - si_blit_decompress_depth_in_place(sctx, rtex, + si_blit_decompress_depth_in_place(sctx, rtex, false, level, level, first_layer, last_layer); + if (rtex->surface.flags & RADEON_SURF_SBUFFER) + si_blit_decompress_depth_in_place(sctx, rtex, true, + level, level, + first_layer, last_layer); } else if (rtex->fmask.size || rtex->cmask.size) { si_blit_decompress_color(ctx, rtex, level, level, first_layer, last_layer); diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 41b2832322c..a882d36e170 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -100,6 +100,7 @@ struct si_sampler_view { * [4..7] = buffer descriptor */ uint32_t state[8]; uint32_t fmask_state[8]; + bool is_stencil_sampler; }; struct si_sampler_state { @@ -237,7 +238,8 @@ struct si_context { bool dbcb_depth_copy_enabled; bool dbcb_stencil_copy_enabled; unsigned dbcb_copy_sample; - bool db_inplace_flush_enabled; + bool db_flush_depth_inplace; + bool db_flush_stencil_inplace; bool db_depth_clear; bool db_depth_disable_expclear; unsigned ps_db_shader_control; diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 5d4e579b392..85074bdbf5b 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -998,10 +998,10 @@ static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *s S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) | S_028000_COPY_CENTROID(1) | S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample)); - } else if (sctx->db_inplace_flush_enabled) { + } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) { radeon_emit(cs, - S_028000_DEPTH_COMPRESS_DISABLE(1) | - S_028000_STENCIL_COMPRESS_DISABLE(1)); + S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) | + S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace)); } else if (sctx->db_depth_clear) { radeon_emit(cs, S_028000_DEPTH_CLEAR_ENABLE(1)); } else { @@ -2411,6 +2411,12 @@ si_create_sampler_view_custom(struct pipe_context *ctx, pipe_resource_reference(&view->base.texture, texture); view->resource = &tmp->resource; + if (state->format == PIPE_FORMAT_X24S8_UINT || + state->format == PIPE_FORMAT_S8X24_UINT || + state->format == PIPE_FORMAT_X32_S8X24_UINT || + state->format == PIPE_FORMAT_S8_UINT) + view->is_stencil_sampler = true; + /* Buffer resource. */ if (texture->target == PIPE_BUFFER) { unsigned stride, num_records; |