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authorSamuel Pitoiset <[email protected]>2017-06-26 12:16:42 +0200
committerSamuel Pitoiset <[email protected]>2017-06-28 10:25:12 +0200
commitc1782e44d090afb3f3f3bae113832e7175a16fc2 (patch)
tree0f2364bf847b13d8d0c453a0c35910c1afef14f8 /src
parent868c9c244de3402324dc8fac4ca99628ba2de7f6 (diff)
mesa: rename create_shader() to create_shader_err()
And add a no_error variant. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/shaderapi.c29
1 files changed, 19 insertions, 10 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index c2b371cce0c..839c7c19311 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -323,17 +323,11 @@ attach_shader_no_error(struct gl_context *ctx, GLuint program, GLuint shader)
}
static GLuint
-create_shader(struct gl_context *ctx, GLenum type, const char *caller)
+create_shader(struct gl_context *ctx, GLenum type)
{
struct gl_shader *sh;
GLuint name;
- if (!_mesa_validate_shader_target(ctx, type)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s)",
- caller, _mesa_enum_to_string(type));
- return 0;
- }
-
_mesa_HashLockMutex(ctx->Shared->ShaderObjects);
name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1);
sh = _mesa_new_shader(name, _mesa_shader_enum_to_shader_stage(type));
@@ -346,6 +340,19 @@ create_shader(struct gl_context *ctx, GLenum type, const char *caller)
static GLuint
+create_shader_err(struct gl_context *ctx, GLenum type, const char *caller)
+{
+ if (!_mesa_validate_shader_target(ctx, type)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s)",
+ caller, _mesa_enum_to_string(type));
+ return 0;
+ }
+
+ return create_shader(ctx, type);
+}
+
+
+static GLuint
create_shader_program(struct gl_context *ctx)
{
GLuint name;
@@ -1392,9 +1399,11 @@ GLuint GLAPIENTRY
_mesa_CreateShader(GLenum type)
{
GET_CURRENT_CONTEXT(ctx);
+
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glCreateShader %s\n", _mesa_enum_to_string(type));
- return create_shader(ctx, type, "glCreateShader");
+
+ return create_shader_err(ctx, type, "glCreateShader");
}
@@ -1402,7 +1411,7 @@ GLhandleARB GLAPIENTRY
_mesa_CreateShaderObjectARB(GLenum type)
{
GET_CURRENT_CONTEXT(ctx);
- return create_shader(ctx, type, "glCreateShaderObjectARB");
+ return create_shader_err(ctx, type, "glCreateShaderObjectARB");
}
@@ -2268,7 +2277,7 @@ _mesa_CreateShaderProgramv(GLenum type, GLsizei count,
{
GET_CURRENT_CONTEXT(ctx);
- const GLuint shader = create_shader(ctx, type, "glCreateShaderProgramv");
+ const GLuint shader = create_shader_err(ctx, type, "glCreateShaderProgramv");
GLuint program = 0;
/*