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authorEric Anholt <[email protected]>2018-07-06 15:48:46 -0700
committerEric Anholt <[email protected]>2018-07-09 11:48:32 -0700
commitbeeb94402f9d33081147c88de2b9d4c4ea24e842 (patch)
tree16b9c11668b6a0fe39c667b229aebceb8dfd2a01 /src
parent4b4795be9de7a73ebc89916753d18a2d0f2ef7a3 (diff)
v3d: Implement noperspective varyings on V3D 4.x.
Fixes a bunch of piglit interpolation tests, and reduces my concern about some MSAA blit shaders with noperspective varyings.
Diffstat (limited to 'src')
-rw-r--r--src/broadcom/cle/v3d_packet_v33.xml2
-rw-r--r--src/broadcom/compiler/nir_to_vir.c4
-rw-r--r--src/broadcom/compiler/v3d_compiler.h4
-rw-r--r--src/broadcom/compiler/vir.c3
-rw-r--r--src/gallium/drivers/v3d/v3d_context.h1
-rw-r--r--src/gallium/drivers/v3d/v3d_program.c5
-rw-r--r--src/gallium/drivers/v3d/v3dx_emit.c25
7 files changed, 40 insertions, 4 deletions
diff --git a/src/broadcom/cle/v3d_packet_v33.xml b/src/broadcom/cle/v3d_packet_v33.xml
index f93b8245dce..eef29dab30d 100644
--- a/src/broadcom/cle/v3d_packet_v33.xml
+++ b/src/broadcom/cle/v3d_packet_v33.xml
@@ -668,7 +668,7 @@
<packet code="100" name="Non-perspective Flags" min_ver="41">
<field name="Non-perspective Flags for varyings V0*24" size="24" start="8" type="uint"/>
<field name="Action for Non-perspective Flags of higher numbered varyings" size="2" start="6" type="Varying Flags Action"/>
- <field name="Action for Non-perspectivey Flags of lower numbered varyings" size="2" start="4" type="Varying Flags Action"/>
+ <field name="Action for Non-perspective Flags of lower numbered varyings" size="2" start="4" type="Varying Flags Action"/>
<field name="Varying offset V0" size="4" start="0" type="uint"/>
</packet>
diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c
index 89e4bc9fafa..426b41e2be8 100644
--- a/src/broadcom/compiler/nir_to_vir.c
+++ b/src/broadcom/compiler/nir_to_vir.c
@@ -443,9 +443,7 @@ emit_fragment_varying(struct v3d_compile *c, nir_variable *var,
return vir_FADD(c, vir_FMUL(c, vary, c->payload_w), r5);
}
case INTERP_MODE_NOPERSPECTIVE:
- /* C appears after the mov from the varying.
- XXX: improve ldvary setup.
- */
+ BITSET_SET(c->noperspective_flags, i);
return vir_FADD(c, vir_MOV(c, vary), r5);
case INTERP_MODE_FLAT:
BITSET_SET(c->flat_shade_flags, i);
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index 24af18e8f9e..f3e3875c87c 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -476,6 +476,8 @@ struct v3d_compile {
*/
uint32_t flat_shade_flags[BITSET_WORDS(V3D_MAX_FS_INPUTS)];
+ uint32_t noperspective_flags[BITSET_WORDS(V3D_MAX_FS_INPUTS)];
+
uint32_t centroid_flags[BITSET_WORDS(V3D_MAX_FS_INPUTS)];
bool uses_center_w;
@@ -659,6 +661,8 @@ struct v3d_fs_prog_data {
*/
uint32_t flat_shade_flags[((V3D_MAX_FS_INPUTS - 1) / 24) + 1];
+ uint32_t noperspective_flags[((V3D_MAX_FS_INPUTS - 1) / 24) + 1];
+
uint32_t centroid_flags[((V3D_MAX_FS_INPUTS - 1) / 24) + 1];
bool writes_z;
diff --git a/src/broadcom/compiler/vir.c b/src/broadcom/compiler/vir.c
index 2754924e6c1..ee0f329040e 100644
--- a/src/broadcom/compiler/vir.c
+++ b/src/broadcom/compiler/vir.c
@@ -759,6 +759,9 @@ v3d_set_fs_prog_data_inputs(struct v3d_compile *c,
if (BITSET_TEST(c->flat_shade_flags, i))
prog_data->flat_shade_flags[i / 24] |= 1 << (i % 24);
+ if (BITSET_TEST(c->noperspective_flags, i))
+ prog_data->noperspective_flags[i / 24] |= 1 << (i % 24);
+
if (BITSET_TEST(c->centroid_flags, i))
prog_data->centroid_flags[i / 24] |= 1 << (i % 24);
}
diff --git a/src/gallium/drivers/v3d/v3d_context.h b/src/gallium/drivers/v3d/v3d_context.h
index dea9f9f3d2c..5822ca9f7f8 100644
--- a/src/gallium/drivers/v3d/v3d_context.h
+++ b/src/gallium/drivers/v3d/v3d_context.h
@@ -81,6 +81,7 @@ void v3d_job_add_bo(struct v3d_job *job, struct v3d_bo *bo);
#define VC5_DIRTY_STREAMOUT (1 << 27)
#define VC5_DIRTY_OQ (1 << 28)
#define VC5_DIRTY_CENTROID_FLAGS (1 << 29)
+#define VC5_DIRTY_NOPERSPECTIVE_FLAGS (1 << 30)
#define VC5_MAX_FS_INPUTS 64
diff --git a/src/gallium/drivers/v3d/v3d_program.c b/src/gallium/drivers/v3d/v3d_program.c
index 93228b53c5c..85554586a6c 100644
--- a/src/gallium/drivers/v3d/v3d_program.c
+++ b/src/gallium/drivers/v3d/v3d_program.c
@@ -485,6 +485,11 @@ v3d_update_compiled_fs(struct v3d_context *v3d, uint8_t prim_mode)
v3d->dirty |= VC5_DIRTY_FLAT_SHADE_FLAGS;
}
+ if (v3d->prog.fs->prog_data.fs->noperspective_flags !=
+ old_fs->prog_data.fs->noperspective_flags) {
+ v3d->dirty |= VC5_DIRTY_NOPERSPECTIVE_FLAGS;
+ }
+
if (v3d->prog.fs->prog_data.fs->centroid_flags !=
old_fs->prog_data.fs->centroid_flags) {
v3d->dirty |= VC5_DIRTY_CENTROID_FLAGS;
diff --git a/src/gallium/drivers/v3d/v3dx_emit.c b/src/gallium/drivers/v3d/v3dx_emit.c
index 09965f68250..9c97bb6c25d 100644
--- a/src/gallium/drivers/v3d/v3dx_emit.c
+++ b/src/gallium/drivers/v3d/v3dx_emit.c
@@ -328,6 +328,23 @@ emit_flat_shade_flags(struct v3d_job *job,
#if V3D_VERSION >= 40
static void
+emit_noperspective_flags(struct v3d_job *job,
+ int varying_offset,
+ uint32_t varyings,
+ enum V3DX(Varying_Flags_Action) lower,
+ enum V3DX(Varying_Flags_Action) higher)
+{
+ cl_emit(&job->bcl, NON_PERSPECTIVE_FLAGS, flags) {
+ flags.varying_offset_v0 = varying_offset;
+ flags.non_perspective_flags_for_varyings_v024 = varyings;
+ flags.action_for_non_perspective_flags_of_lower_numbered_varyings =
+ lower;
+ flags.action_for_non_perspective_flags_of_higher_numbered_varyings =
+ higher;
+ }
+}
+
+static void
emit_centroid_flags(struct v3d_job *job,
int varying_offset,
uint32_t varyings,
@@ -648,6 +665,14 @@ v3dX(emit_state)(struct pipe_context *pctx)
}
#if V3D_VERSION >= 40
+ if (v3d->dirty & VC5_DIRTY_NOPERSPECTIVE_FLAGS) {
+ if (!emit_varying_flags(job,
+ v3d->prog.fs->prog_data.fs->noperspective_flags,
+ emit_noperspective_flags)) {
+ cl_emit(&job->bcl, ZERO_ALL_NON_PERSPECTIVE_FLAGS, flags);
+ }
+ }
+
if (v3d->dirty & VC5_DIRTY_CENTROID_FLAGS) {
if (!emit_varying_flags(job,
v3d->prog.fs->prog_data.fs->centroid_flags,