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authorBrian Paul <[email protected]>2005-01-30 17:18:08 +0000
committerBrian Paul <[email protected]>2005-01-30 17:18:08 +0000
commitb55117042fb0efbff17931af5d4b38e6b28d06af (patch)
tree6ddd43c8d1c13478c309d57b634accf5be5903da /src
parent29d021cd31faa1d3892122e2ed2d4753a9e92c27 (diff)
fix max viewport query
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/get.c12
-rw-r--r--src/mesa/main/get_gen.py4
2 files changed, 9 insertions, 7 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 7b1351cadad..d9d6a568f16 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -613,8 +613,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = INT_TO_BOOLEAN(MAX_TEXTURE_STACK_DEPTH);
break;
case GL_MAX_VIEWPORT_DIMS:
- params[0] = INT_TO_BOOLEAN(MAX_WIDTH);
- params[1] = INT_TO_BOOLEAN(MAX_HEIGHT);
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxViewportWidth);
+ params[1] = INT_TO_BOOLEAN(ctx->Const.MaxViewportHeight);
break;
case GL_MODELVIEW_MATRIX:
{
@@ -2416,8 +2416,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = (GLfloat)(MAX_TEXTURE_STACK_DEPTH);
break;
case GL_MAX_VIEWPORT_DIMS:
- params[0] = (GLfloat)(MAX_WIDTH);
- params[1] = (GLfloat)(MAX_HEIGHT);
+ params[0] = (GLfloat)(ctx->Const.MaxViewportWidth);
+ params[1] = (GLfloat)(ctx->Const.MaxViewportHeight);
break;
case GL_MODELVIEW_MATRIX:
{
@@ -4219,8 +4219,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = MAX_TEXTURE_STACK_DEPTH;
break;
case GL_MAX_VIEWPORT_DIMS:
- params[0] = MAX_WIDTH;
- params[1] = MAX_HEIGHT;
+ params[0] = ctx->Const.MaxViewportWidth;
+ params[1] = ctx->Const.MaxViewportHeight;
break;
case GL_MODELVIEW_MATRIX:
{
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index c8f1834d1aa..07c5fcccd96 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -297,7 +297,9 @@ StateVars = [
( "GL_MAX_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.MaxTextureLevels - 1)"], "", None ),
( "GL_MAX_3D_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.Max3DTextureLevels - 1)"], "", None ),
( "GL_MAX_TEXTURE_STACK_DEPTH", GLint, ["MAX_TEXTURE_STACK_DEPTH"], "", None ),
- ( "GL_MAX_VIEWPORT_DIMS", GLint, ["MAX_WIDTH", "MAX_HEIGHT"], "", None ),
+ ( "GL_MAX_VIEWPORT_DIMS", GLint,
+ ["ctx->Const.MaxViewportWidth", "ctx->Const.MaxViewportHeight"],
+ "", None ),
( "GL_MODELVIEW_MATRIX", GLfloat,
[ "matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
"matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",