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authorPaul Berry <[email protected]>2014-01-09 11:28:20 -0800
committerPaul Berry <[email protected]>2014-01-21 20:25:41 -0800
commitb4b70674eae940257b511912053edd19e4f19274 (patch)
tree6f3e2272d21a74a381513f247cf67af4a50055bb /src
parent1aef45578ced422df622a251fcce83bbe01d617e (diff)
i965: Fix comments to refer to the new ctx->Shader.CurrentProgram array.
Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c4
-rw-r--r--src/mesa/drivers/dri/i965/gen6_wm_state.c4
-rw-r--r--src/mesa/drivers/dri/i965/gen7_wm_state.c4
3 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index ddd260a72e6..fbd605c4343 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -112,8 +112,8 @@ brw_upload_wm_unit(struct brw_context *brw)
wm->thread1.depth_coef_urb_read_offset = 1;
/* Use ALT floating point mode for ARB fragment programs, because they
* require 0^0 == 1. Even though _CurrentFragmentProgram is used for
- * rendering, CurrentFragmentProgram is used for this check to
- * differentiate between the GLSL and non-GLSL cases.
+ * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check
+ * to differentiate between the GLSL and non-GLSL cases.
*/
if (ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
wm->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c
index c29a45c16ef..3d63ae7c7d6 100644
--- a/src/mesa/drivers/dri/i965/gen6_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c
@@ -137,8 +137,8 @@ upload_wm_state(struct brw_context *brw)
/* Use ALT floating point mode for ARB fragment programs, because they
* require 0^0 == 1. Even though _CurrentFragmentProgram is used for
- * rendering, CurrentFragmentProgram is used for this check to
- * differentiate between the GLSL and non-GLSL cases.
+ * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check
+ * to differentiate between the GLSL and non-GLSL cases.
*/
if (ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_state.c b/src/mesa/drivers/dri/i965/gen7_wm_state.c
index 70b63353215..68eb240dde3 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_state.c
@@ -170,8 +170,8 @@ upload_ps_state(struct brw_context *brw)
/* Use ALT floating point mode for ARB fragment programs, because they
* require 0^0 == 1. Even though _CurrentFragmentProgram is used for
- * rendering, CurrentFragmentProgram is used for this check to
- * differentiate between the GLSL and non-GLSL cases.
+ * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check
+ * to differentiate between the GLSL and non-GLSL cases.
*/
/* BRW_NEW_FRAGMENT_PROGRAM */
if (ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)