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authorTapani Pälli <[email protected]>2015-10-20 12:18:51 +0300
committerTapani Pälli <[email protected]>2015-10-21 06:12:15 +0300
commita59c1adcc665b70ca5a8fbfebe3f0d6e05ad2778 (patch)
tree645acea715239121a679829bbb6114823ca06e5f /src
parent1f48ea1193e3659c3f94b5de31d9200c1d500e72 (diff)
glsl: fix record type detection in explicit location assign
Check current_var directly instead of using the passed in record_type. This fixes following failing CTS test: ES31-CTS.explicit_uniform_location.uniform-loc-types-structs No Piglit regressions. Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/glsl/link_uniforms.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index f7b87a1811a..6efde5c27f2 100644
--- a/src/glsl/link_uniforms.cpp
+++ b/src/glsl/link_uniforms.cpp
@@ -763,7 +763,7 @@ private:
/* Assign explicit locations. */
if (current_var->data.explicit_location) {
/* Set sequential locations for struct fields. */
- if (record_type != NULL) {
+ if (current_var->type->without_array()->is_record()) {
const unsigned entries = MAX2(1, this->uniforms[id].array_elements);
this->uniforms[id].remap_location =
this->explicit_location + field_counter;