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authorSamuel Pitoiset <[email protected]>2018-04-23 14:46:26 +0200
committerSamuel Pitoiset <[email protected]>2018-04-23 19:10:52 +0200
commit84fef802fb16cef68ec358cbfed1cac9c3bfa410 (patch)
tree9a9a998fe8cbc5ba38db9f95990cd7337b6eadb6 /src
parent10e42905241f541eefda4b174e9d4b18c8285400 (diff)
ac/nir: add missing round_slice for 1D arrays
This fixes a bunch of CTS fails with 1D arrays: dEQP-VK.glsl.texture_functions.texture*.sampler1darray_* Fixes: 625dcbbc456 ("amd/common: pass address components individually to ac_build_image_intrinsic") Cc: 18.1 <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/amd/common/ac_nir_to_llvm.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 72c773522f4..34efb2b9fe1 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -3397,6 +3397,13 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr)
}
/* Texture coordinates fixups */
+ if (instr->coord_components > 1 &&
+ instr->sampler_dim == GLSL_SAMPLER_DIM_1D &&
+ instr->is_array &&
+ instr->op != nir_texop_txf) {
+ args.coords[1] = apply_round_slice(&ctx->ac, args.coords[1]);
+ }
+
if (instr->coord_components > 2 &&
(instr->sampler_dim == GLSL_SAMPLER_DIM_2D ||
instr->sampler_dim == GLSL_SAMPLER_DIM_MS ||