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authorBrian Paul <[email protected]>2013-11-18 14:51:43 -0800
committerBrian Paul <[email protected]>2013-11-18 16:34:02 -0700
commit7eab897d4d05392bbf336b2062a6ebe378d6ff7a (patch)
tree66679a2f9c533df641c67f585573234cc46eecde /src
parent1b9511d7ce70a9f9cadd0c03bd0c916b88b6dd43 (diff)
st/mesa: pass correct pipe_texture_target to st_choose_format()
We were always passing PIPE_TEXTURE_2D, but not all formats are supported for all types of textures. In particular, the driver may not supported texture compression for all types of textures. Reviewed-by: Jakob Bornecrantz <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/state_tracker/st_format.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 33c2ca66179..ec25523848a 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -45,6 +45,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "util/u_format.h"
+#include "st_cb_texture.h"
#include "st_context.h"
#include "st_format.h"
@@ -1726,6 +1727,7 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
struct st_context *st = st_context(ctx);
enum pipe_format pFormat;
unsigned bindings;
+ enum pipe_texture_target pTarget = gl_target_to_pipe(target);
if (target == GL_TEXTURE_1D || target == GL_TEXTURE_1D_ARRAY) {
/* We don't do compression for these texture targets because of
@@ -1782,12 +1784,12 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target,
}
pFormat = st_choose_format(st, internalFormat, format, type,
- PIPE_TEXTURE_2D, 0, bindings, ctx->Mesa_DXTn);
+ pTarget, 0, bindings, ctx->Mesa_DXTn);
if (pFormat == PIPE_FORMAT_NONE) {
/* try choosing format again, this time without render target bindings */
pFormat = st_choose_format(st, internalFormat, format, type,
- PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW,
+ pTarget, 0, PIPE_BIND_SAMPLER_VIEW,
ctx->Mesa_DXTn);
}