diff options
author | Rob Clark <[email protected]> | 2014-07-25 10:56:23 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2014-07-25 13:29:28 -0400 |
commit | 7d7e6ae9c3544ce1889aa9b8a34545c6f42017e7 (patch) | |
tree | 4e9604346bd54fa7d72ef58184ab94c53d8deadb /src | |
parent | faaeddb55e090ecc43d56529e99d56962a18ad9d (diff) |
freedreno/a3xx/compiler: rename ir3_shader to ir3
First step of reoganization split out compiler (so it can be shared
between a3xx and a4xx). Rename ir3_shader -> ir3 (since we'll want
the name ir3_shader for a higher level object).
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/fd3_compiler.c | 8 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/fd3_compiler_old.c | 6 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/fd3_program.c | 8 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/fd3_program.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/ir3.c | 38 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/ir3.h | 28 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/ir3_cp.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/ir3_depth.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/ir3_dump.c | 6 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/ir3_flatten.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/ir3_ra.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/ir3_sched.c | 2 |
12 files changed, 55 insertions, 55 deletions
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_compiler.c b/src/gallium/drivers/freedreno/a3xx/fd3_compiler.c index 3a388f8f3d7..0c22e55711b 100644 --- a/src/gallium/drivers/freedreno/a3xx/fd3_compiler.c +++ b/src/gallium/drivers/freedreno/a3xx/fd3_compiler.c @@ -50,7 +50,7 @@ struct fd3_compile_context { const struct tgsi_token *tokens; bool free_tokens; - struct ir3_shader *ir; + struct ir3 *ir; struct fd3_shader_variant *so; struct ir3_block *block; @@ -2484,7 +2484,7 @@ compile_dump(struct fd3_compile_context *ctx) if (!f) return; ir3_block_depth(ctx->block); - ir3_shader_dump(ctx->ir, name, ctx->block, f); + ir3_dump(ctx->ir, name, ctx->block, f); fclose(f); } @@ -2500,7 +2500,7 @@ fd3_compile_shader(struct fd3_shader_variant *so, assert(!so->ir); - so->ir = ir3_shader_create(); + so->ir = ir3_create(); assert(so->ir); @@ -2629,7 +2629,7 @@ fd3_compile_shader(struct fd3_shader_variant *so, out: if (ret) { - ir3_shader_destroy(so->ir); + ir3_destroy(so->ir); so->ir = NULL; } compile_free(&ctx); diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_compiler_old.c b/src/gallium/drivers/freedreno/a3xx/fd3_compiler_old.c index 0f7044b56f1..66f724b35c0 100644 --- a/src/gallium/drivers/freedreno/a3xx/fd3_compiler_old.c +++ b/src/gallium/drivers/freedreno/a3xx/fd3_compiler_old.c @@ -52,7 +52,7 @@ struct fd3_compile_context { const struct tgsi_token *tokens; bool free_tokens; - struct ir3_shader *ir; + struct ir3 *ir; struct ir3_block *block; struct fd3_shader_variant *so; @@ -1427,7 +1427,7 @@ decl_samp(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl) static void compile_instructions(struct fd3_compile_context *ctx) { - struct ir3_shader *ir = ctx->ir; + struct ir3 *ir = ctx->ir; int nop = 0; while (!tgsi_parse_end_of_tokens(&ctx->parser)) { @@ -1509,7 +1509,7 @@ fd3_compile_shader_old(struct fd3_shader_variant *so, assert(!so->ir); - so->ir = ir3_shader_create(); + so->ir = ir3_create(); assert(so->ir); diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_program.c b/src/gallium/drivers/freedreno/a3xx/fd3_program.c index 17f3dcfe04e..164b1521a89 100644 --- a/src/gallium/drivers/freedreno/a3xx/fd3_program.c +++ b/src/gallium/drivers/freedreno/a3xx/fd3_program.c @@ -46,7 +46,7 @@ static void delete_variant(struct fd3_shader_variant *v) { - ir3_shader_destroy(v->ir); + ir3_destroy(v->ir); fd_bo_del(v->bo); free(v); } @@ -57,7 +57,7 @@ assemble_variant(struct fd3_shader_variant *so) struct fd_context *ctx = fd_context(so->so->pctx); uint32_t sz, *bin; - bin = ir3_shader_assemble(so->ir, &so->info); + bin = ir3_assemble(so->ir, &so->info); sz = so->info.sizedwords * 4; so->bo = fd_bo_new(ctx->dev, sz, @@ -242,7 +242,7 @@ fd3_vp_state_delete(struct pipe_context *pctx, void *hwcso) static void emit_shader(struct fd_ringbuffer *ring, const struct fd3_shader_variant *so) { - const struct ir3_shader_info *si = &so->info; + const struct ir3_info *si = &so->info; enum adreno_state_block sb; enum adreno_state_src src; uint32_t i, sz, *bin; @@ -329,7 +329,7 @@ fd3_program_emit(struct fd_ringbuffer *ring, struct fd_program_stateobj *prog, struct fd3_shader_key key) { const struct fd3_shader_variant *vp, *fp; - const struct ir3_shader_info *vsi, *fsi; + const struct ir3_info *vsi, *fsi; uint32_t pos_regid, posz_regid, psize_regid, color_regid; int i, j, k; diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_program.h b/src/gallium/drivers/freedreno/a3xx/fd3_program.h index 28ad52ecd7c..e2ed1cc3dda 100644 --- a/src/gallium/drivers/freedreno/a3xx/fd3_program.h +++ b/src/gallium/drivers/freedreno/a3xx/fd3_program.h @@ -58,8 +58,8 @@ struct fd3_shader_variant { struct fd3_shader_key key; - struct ir3_shader_info info; - struct ir3_shader *ir; + struct ir3_info info; + struct ir3 *ir; /* the instructions length is in units of instruction groups * (4 instructions, 8 dwords): diff --git a/src/gallium/drivers/freedreno/a3xx/ir3.c b/src/gallium/drivers/freedreno/a3xx/ir3.c index 576871864b5..ea2a9251b28 100644 --- a/src/gallium/drivers/freedreno/a3xx/ir3.c +++ b/src/gallium/drivers/freedreno/a3xx/ir3.c @@ -40,7 +40,7 @@ struct ir3_heap_chunk { uint32_t heap[CHUNK_SZ]; }; -static void grow_heap(struct ir3_shader *shader) +static void grow_heap(struct ir3 *shader) { struct ir3_heap_chunk *chunk = calloc(1, sizeof(*chunk)); chunk->next = shader->chunk; @@ -51,7 +51,7 @@ static void grow_heap(struct ir3_shader *shader) /* simple allocator to carve allocations out of an up-front allocated heap, * so that we can free everything easily in one shot. */ -void * ir3_alloc(struct ir3_shader *shader, int sz) +void * ir3_alloc(struct ir3 *shader, int sz) { void *ptr; @@ -66,15 +66,15 @@ void * ir3_alloc(struct ir3_shader *shader, int sz) return ptr; } -struct ir3_shader * ir3_shader_create(void) +struct ir3 * ir3_create(void) { - struct ir3_shader *shader = - calloc(1, sizeof(struct ir3_shader)); + struct ir3 *shader = + calloc(1, sizeof(struct ir3)); grow_heap(shader); return shader; } -void ir3_shader_destroy(struct ir3_shader *shader) +void ir3_destroy(struct ir3 *shader) { while (shader->chunk) { struct ir3_heap_chunk *chunk = shader->chunk; @@ -90,7 +90,7 @@ void ir3_shader_destroy(struct ir3_shader *shader) return -1; \ } } while (0) -static uint32_t reg(struct ir3_register *reg, struct ir3_shader_info *info, +static uint32_t reg(struct ir3_register *reg, struct ir3_info *info, uint32_t repeat, uint32_t valid_flags) { reg_t val = { .dummy32 = 0 }; @@ -124,7 +124,7 @@ static uint32_t reg(struct ir3_register *reg, struct ir3_shader_info *info, } static int emit_cat0(struct ir3_instruction *instr, void *ptr, - struct ir3_shader_info *info) + struct ir3_info *info) { instr_cat0_t *cat0 = ptr; @@ -147,7 +147,7 @@ static uint32_t type_flags(type_t type) } static int emit_cat1(struct ir3_instruction *instr, void *ptr, - struct ir3_shader_info *info) + struct ir3_info *info) { struct ir3_register *dst = instr->regs[0]; struct ir3_register *src = instr->regs[1]; @@ -192,7 +192,7 @@ static int emit_cat1(struct ir3_instruction *instr, void *ptr, } static int emit_cat2(struct ir3_instruction *instr, void *ptr, - struct ir3_shader_info *info) + struct ir3_info *info) { struct ir3_register *dst = instr->regs[0]; struct ir3_register *src1 = instr->regs[1]; @@ -273,7 +273,7 @@ static int emit_cat2(struct ir3_instruction *instr, void *ptr, } static int emit_cat3(struct ir3_instruction *instr, void *ptr, - struct ir3_shader_info *info) + struct ir3_info *info) { struct ir3_register *dst = instr->regs[0]; struct ir3_register *src1 = instr->regs[1]; @@ -368,7 +368,7 @@ static int emit_cat3(struct ir3_instruction *instr, void *ptr, } static int emit_cat4(struct ir3_instruction *instr, void *ptr, - struct ir3_shader_info *info) + struct ir3_info *info) { struct ir3_register *dst = instr->regs[0]; struct ir3_register *src = instr->regs[1]; @@ -416,7 +416,7 @@ static int emit_cat4(struct ir3_instruction *instr, void *ptr, } static int emit_cat5(struct ir3_instruction *instr, void *ptr, - struct ir3_shader_info *info) + struct ir3_info *info) { struct ir3_register *dst = instr->regs[0]; struct ir3_register *src1 = instr->regs[1]; @@ -470,7 +470,7 @@ static int emit_cat5(struct ir3_instruction *instr, void *ptr, } static int emit_cat6(struct ir3_instruction *instr, void *ptr, - struct ir3_shader_info *info) + struct ir3_info *info) { struct ir3_register *dst = instr->regs[0]; struct ir3_register *src = instr->regs[1]; @@ -534,11 +534,11 @@ static int emit_cat6(struct ir3_instruction *instr, void *ptr, } static int (*emit[])(struct ir3_instruction *instr, void *ptr, - struct ir3_shader_info *info) = { + struct ir3_info *info) = { emit_cat0, emit_cat1, emit_cat2, emit_cat3, emit_cat4, emit_cat5, emit_cat6, }; -void * ir3_shader_assemble(struct ir3_shader *shader, struct ir3_shader_info *info) +void * ir3_assemble(struct ir3 *shader, struct ir3_info *info) { uint32_t *ptr, *dwords; uint32_t i; @@ -572,7 +572,7 @@ fail: return NULL; } -static struct ir3_register * reg_create(struct ir3_shader *shader, +static struct ir3_register * reg_create(struct ir3 *shader, int num, int flags) { struct ir3_register *reg = @@ -583,7 +583,7 @@ static struct ir3_register * reg_create(struct ir3_shader *shader, return reg; } -static void insert_instr(struct ir3_shader *shader, +static void insert_instr(struct ir3 *shader, struct ir3_instruction *instr) { #ifdef DEBUG @@ -598,7 +598,7 @@ static void insert_instr(struct ir3_shader *shader, shader->instrs[shader->instrs_count++] = instr; } -struct ir3_block * ir3_block_create(struct ir3_shader *shader, +struct ir3_block * ir3_block_create(struct ir3 *shader, unsigned ntmp, unsigned nin, unsigned nout) { struct ir3_block *block; diff --git a/src/gallium/drivers/freedreno/a3xx/ir3.h b/src/gallium/drivers/freedreno/a3xx/ir3.h index 9f95abd8f72..9ed914ba2e4 100644 --- a/src/gallium/drivers/freedreno/a3xx/ir3.h +++ b/src/gallium/drivers/freedreno/a3xx/ir3.h @@ -32,13 +32,13 @@ /* low level intermediate representation of an adreno shader program */ -struct ir3_shader; +struct ir3; struct ir3_instruction; struct ir3_block; -struct ir3_shader * fd_asm_parse(const char *src); +struct ir3 * fd_asm_parse(const char *src); -struct ir3_shader_info { +struct ir3_info { uint16_t sizedwords; uint16_t instrs_count; /* expanded to account for rpt's */ /* NOTE: max_reg, etc, does not include registers not touched @@ -219,7 +219,7 @@ struct ir3_instruction { struct ir3_heap_chunk; -struct ir3_shader { +struct ir3 { unsigned instrs_count, instrs_sz; struct ir3_instruction **instrs; unsigned heap_idx; @@ -227,7 +227,7 @@ struct ir3_shader { }; struct ir3_block { - struct ir3_shader *shader; + struct ir3 *shader; unsigned ntemporaries, ninputs, noutputs; /* maps TGSI_FILE_TEMPORARY index back to the assigning instruction: */ struct ir3_instruction **temporaries; @@ -239,13 +239,13 @@ struct ir3_block { struct ir3_instruction *head; }; -struct ir3_shader * ir3_shader_create(void); -void ir3_shader_destroy(struct ir3_shader *shader); -void * ir3_shader_assemble(struct ir3_shader *shader, - struct ir3_shader_info *info); -void * ir3_alloc(struct ir3_shader *shader, int sz); +struct ir3 * ir3_create(void); +void ir3_destroy(struct ir3 *shader); +void * ir3_assemble(struct ir3 *shader, + struct ir3_info *info); +void * ir3_alloc(struct ir3 *shader, int sz); -struct ir3_block * ir3_block_create(struct ir3_shader *shader, +struct ir3_block * ir3_block_create(struct ir3 *shader, unsigned ntmp, unsigned nin, unsigned nout); struct ir3_instruction * ir3_instr_create(struct ir3_block *block, @@ -265,7 +265,7 @@ static inline bool ir3_instr_check_mark(struct ir3_instruction *instr) return false; } -static inline void ir3_shader_clear_mark(struct ir3_shader *shader) +static inline void ir3_clear_mark(struct ir3 *shader) { /* TODO would be nice to drop the instruction array.. for * new compiler, _clear_mark() is all we use it for, and @@ -388,8 +388,8 @@ static inline bool reg_gpr(struct ir3_register *r) /* dump: */ #include <stdio.h> -void ir3_shader_dump(struct ir3_shader *shader, const char *name, - struct ir3_block *block /* XXX maybe 'block' ptr should move to ir3_shader? */, +void ir3_dump(struct ir3 *shader, const char *name, + struct ir3_block *block /* XXX maybe 'block' ptr should move to ir3? */, FILE *f); void ir3_dump_instr_single(struct ir3_instruction *instr); void ir3_dump_instr_list(struct ir3_instruction *instr); diff --git a/src/gallium/drivers/freedreno/a3xx/ir3_cp.c b/src/gallium/drivers/freedreno/a3xx/ir3_cp.c index 0faed89c25e..73c2a27c6eb 100644 --- a/src/gallium/drivers/freedreno/a3xx/ir3_cp.c +++ b/src/gallium/drivers/freedreno/a3xx/ir3_cp.c @@ -153,6 +153,6 @@ static void block_cp(struct ir3_block *block) void ir3_block_cp(struct ir3_block *block) { - ir3_shader_clear_mark(block->shader); + ir3_clear_mark(block->shader); block_cp(block); } diff --git a/src/gallium/drivers/freedreno/a3xx/ir3_depth.c b/src/gallium/drivers/freedreno/a3xx/ir3_depth.c index b84629b2e07..dcc0362f0c8 100644 --- a/src/gallium/drivers/freedreno/a3xx/ir3_depth.c +++ b/src/gallium/drivers/freedreno/a3xx/ir3_depth.c @@ -145,7 +145,7 @@ void ir3_block_depth(struct ir3_block *block) block->head = NULL; - ir3_shader_clear_mark(block->shader); + ir3_clear_mark(block->shader); for (i = 0; i < block->noutputs; i++) if (block->outputs[i]) ir3_instr_depth(block->outputs[i]); diff --git a/src/gallium/drivers/freedreno/a3xx/ir3_dump.c b/src/gallium/drivers/freedreno/a3xx/ir3_dump.c index a186d62a819..1a6f49d51cd 100644 --- a/src/gallium/drivers/freedreno/a3xx/ir3_dump.c +++ b/src/gallium/drivers/freedreno/a3xx/ir3_dump.c @@ -372,14 +372,14 @@ static void ir3_block_dump(struct ir3_dump_ctx *ctx, } } -void ir3_shader_dump(struct ir3_shader *shader, const char *name, - struct ir3_block *block /* XXX maybe 'block' ptr should move to ir3_shader? */, +void ir3_dump(struct ir3 *shader, const char *name, + struct ir3_block *block /* XXX maybe 'block' ptr should move to ir3? */, FILE *f) { struct ir3_dump_ctx ctx = { .f = f, }; - ir3_shader_clear_mark(shader); + ir3_clear_mark(shader); fprintf(ctx.f, "digraph G {\n"); fprintf(ctx.f, "rankdir=RL;\n"); fprintf(ctx.f, "nodesep=0.25;\n"); diff --git a/src/gallium/drivers/freedreno/a3xx/ir3_flatten.c b/src/gallium/drivers/freedreno/a3xx/ir3_flatten.c index 00a2bf1dc47..9389227034c 100644 --- a/src/gallium/drivers/freedreno/a3xx/ir3_flatten.c +++ b/src/gallium/drivers/freedreno/a3xx/ir3_flatten.c @@ -146,7 +146,7 @@ int ir3_block_flatten(struct ir3_block *block) }; unsigned i; - ir3_shader_clear_mark(block->shader); + ir3_clear_mark(block->shader); for(i = 0; i < block->noutputs; i++) if (block->outputs[i]) ir3_instr_flatten(&ctx, block->outputs[i]); diff --git a/src/gallium/drivers/freedreno/a3xx/ir3_ra.c b/src/gallium/drivers/freedreno/a3xx/ir3_ra.c index ce9e50019a2..b916dd51393 100644 --- a/src/gallium/drivers/freedreno/a3xx/ir3_ra.c +++ b/src/gallium/drivers/freedreno/a3xx/ir3_ra.c @@ -588,7 +588,7 @@ static void ir3_instr_ra(struct ir3_ra_ctx *ctx, static void legalize(struct ir3_ra_ctx *ctx, struct ir3_block *block) { struct ir3_instruction *n; - struct ir3_shader *shader = block->shader; + struct ir3 *shader = block->shader; struct ir3_instruction *end = ir3_instr_create(block, 0, OPC_END); struct ir3_instruction *last_input = NULL; @@ -782,7 +782,7 @@ int ir3_block_ra(struct ir3_block *block, enum shader_t type, }; int ret; - ir3_shader_clear_mark(block->shader); + ir3_clear_mark(block->shader); ret = block_ra(&ctx, block); *has_samp = ctx.has_samp; diff --git a/src/gallium/drivers/freedreno/a3xx/ir3_sched.c b/src/gallium/drivers/freedreno/a3xx/ir3_sched.c index b3962846587..3ef67731926 100644 --- a/src/gallium/drivers/freedreno/a3xx/ir3_sched.c +++ b/src/gallium/drivers/freedreno/a3xx/ir3_sched.c @@ -396,6 +396,6 @@ static void block_sched(struct ir3_sched_ctx *ctx, struct ir3_block *block) void ir3_block_sched(struct ir3_block *block) { struct ir3_sched_ctx ctx = {0}; - ir3_shader_clear_mark(block->shader); + ir3_clear_mark(block->shader); block_sched(&ctx, block); } |