diff options
author | Nicholas Bishop <[email protected]> | 2016-08-25 19:31:53 -0400 |
---|---|---|
committer | Stéphane Marchesin <[email protected]> | 2016-10-10 18:32:36 -0700 |
commit | 64435fd888ec5932024292d87b0afcecbe5fb818 (patch) | |
tree | fcdb263ded5a468768a11133d3eb81d063fcf512 /src | |
parent | c10dcb2ce837922c6ee4e191e6d6202098a5ee10 (diff) |
i915g: fix incorrect gl_FragCoord value
On Intel Pineview M hardware, the i915 gallium driver doesn't output
the correct gl_FragCoord. It seems to always have an X coord of 0.0
and a Y coord of the window's height in pixels, e.g. 600.0f or such.
I believe this is a regression caused in part by this commit:
afa035031ff9e0c07a2297d864e46c76f7bfff58
The old behavior used the output at index zero, while the new behavior
uses actual zeroes. In the case of gl_FragCoord the output at index
zero happened to be the correct one, so the behavior appeared correct
although the code already had a bug.
Fixed by checking for I915_SEMANTIC_POS when setting up texCoords. If
the generic_mapping is I915_SEMANTIC_POS, look for the
TGSI_SEMANTIC_POSITION instead of a TGSI_SEMANTIC_GENERIC output.
https://bugs.freedesktop.org/show_bug.cgi?id=97477
Reviewed-by: Stéphane Marchesin <[email protected]>
Tested-by: Stéphane Marchesin <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/i915/i915_state_derived.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c index 177b8545985..dbfbc84c9eb 100644 --- a/src/gallium/drivers/i915/i915_state_derived.c +++ b/src/gallium/drivers/i915/i915_state_derived.c @@ -145,7 +145,12 @@ static void calculate_vertex_layout(struct i915_context *i915) uint hwtc; if (texCoords[i]) { hwtc = TEXCOORDFMT_4D; - src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, fs->generic_mapping[i]); + if (fs->generic_mapping[i] == I915_SEMANTIC_POS) { + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); + } + else { + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, fs->generic_mapping[i]); + } draw_emit_vertex_attr(&vinfo, EMIT_4F, src); } else { |