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authorIan Romanick <[email protected]>2009-12-08 15:51:18 -0800
committerIan Romanick <[email protected]>2009-12-10 15:12:30 -0800
commit4eee46efcb7e1f737b7115caf48ddb3b77408626 (patch)
tree407c69b6e88ddd9765f94679cc93d14afec47131 /src
parent3078bd136d6ee1d9ad16b4c834cad23b005304a4 (diff)
intel: softwareBuffer in intel_alloc_renderbuffer_storage was always false, remove
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c37
1 files changed, 15 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 649fd1a78f4..9a304b0351a 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -106,8 +106,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
{
struct intel_context *intel = intel_context(ctx);
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- GLboolean softwareBuffer = GL_FALSE;
int cpp;
+ GLuint pitch;
ASSERT(rb->Name != 0);
@@ -184,32 +184,25 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
}
/* allocate new memory region/renderbuffer */
- if (softwareBuffer) {
- return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat,
- width, height);
- }
- else {
- /* Choose a pitch to match hardware requirements:
- */
- GLuint pitch = ((cpp * width + 63) & ~63) / cpp;
- /* alloc hardware renderbuffer */
- DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width,
- height, pitch);
+ /* Choose a pitch to match hardware requirements:
+ */
+ pitch = ((cpp * width + 63) & ~63) / cpp;
- irb->region = intel_region_alloc(intel, I915_TILING_NONE,
- cpp, width, height, pitch,
- GL_TRUE);
- if (!irb->region)
- return GL_FALSE; /* out of memory? */
+ /* alloc hardware renderbuffer */
+ DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch);
- ASSERT(irb->region->buffer);
+ irb->region = intel_region_alloc(intel, I915_TILING_NONE, cpp,
+ width, height, pitch, GL_TRUE);
+ if (!irb->region)
+ return GL_FALSE; /* out of memory? */
- rb->Width = width;
- rb->Height = height;
+ ASSERT(irb->region->buffer);
- return GL_TRUE;
- }
+ rb->Width = width;
+ rb->Height = height;
+
+ return GL_TRUE;
}