diff options
author | Corbin Simpson <[email protected]> | 2010-01-28 13:37:09 -0800 |
---|---|---|
committer | Corbin Simpson <[email protected]> | 2010-01-28 13:37:09 -0800 |
commit | 2e481e9fad946ffb0e3121a2e9d3531e131da0ec (patch) | |
tree | 563137937061eaed597eeac4d3a92bdc9a0617e7 /src | |
parent | 505a43aff23d0a6b71f89c25fc67f097cfa8c080 (diff) |
gallium-docs: Minor grammar, need to talk about dual-source blends.
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/docs/source/cso/blend.rst | 12 | ||||
-rw-r--r-- | src/gallium/docs/source/screen.rst | 3 |
2 files changed, 12 insertions, 3 deletions
diff --git a/src/gallium/docs/source/cso/blend.rst b/src/gallium/docs/source/cso/blend.rst index 3fc573054e6..55c0f328859 100644 --- a/src/gallium/docs/source/cso/blend.rst +++ b/src/gallium/docs/source/cso/blend.rst @@ -6,6 +6,14 @@ Blend This state controls blending of the final fragments into the target rendering buffers. +Blend Factors +------------- + +The blend factors largely follow the same pattern as their counterparts +in other modern and legacy drawing APIs. + +XXX blurb about dual-source blends + Members ------- @@ -22,9 +30,9 @@ logicop_func dither Whether dithering is enabled. rt - Contains the per rendertarget blend state. + Contains the per-rendertarget blend state. -per rendertarget members +Per-rendertarget Members ------------------------ blend_enable diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index 39938f7bb79..f2421c74ae4 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -23,7 +23,8 @@ The integer capabilities: * ``TWO_SIDED_STENCIL``: Whether the stencil test can also affect back-facing polygons. * ``GLSL``: Deprecated. -* ``S3TC``: Deprecated. +* ``DUAL_SOURCE_BLEND``: Whether dual-source blend factors are supported. See + :ref:`Blend` for more information. * ``ANISOTROPIC_FILTER``: Whether textures can be filtered anisotropically. * ``POINT_SPRITE``: Whether point sprites are available. * ``MAX_RENDER_TARGETS``: The maximum number of render targets that may be |