diff options
author | Jason Ekstrand <[email protected]> | 2018-10-22 16:44:59 -0500 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2019-01-14 19:27:06 +0000 |
commit | 2d2737dcfe60f1e1b601c2c75a2695a544c9a3dc (patch) | |
tree | b167db1e8e395512504798f60d56075114358cd4 /src | |
parent | 09c3ff01dfd72aa84334fe82cc3319594fc99ac6 (diff) |
nir: Add a bool to float32 lowering pass
From @jekstrand's nir-1-bit-bool branch, with improved ior/inot lowering.
ior: fmax instead of fadd allows removing the fsat.
inot: seq(x, 0) can be better than fsub(1, x). On a2xx, it works better
with the scalar instruction set.
Reviewed-by: Jonathan Marek <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/Makefile.sources | 1 | ||||
-rw-r--r-- | src/compiler/nir/meson.build | 1 | ||||
-rw-r--r-- | src/compiler/nir/nir.h | 1 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_bool_to_float.c | 178 |
4 files changed, 181 insertions, 0 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index ec62c2fbb42..66c1018be7a 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -232,6 +232,7 @@ NIR_FILES = \ nir/nir_lower_atomics_to_ssbo.c \ nir/nir_lower_bitmap.c \ nir/nir_lower_bit_size.c \ + nir/nir_lower_bool_to_float.c \ nir/nir_lower_bool_to_int32.c \ nir/nir_lower_clamp_color_outputs.c \ nir/nir_lower_clip.c \ diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build index e252f64539e..20a26a26255 100644 --- a/src/compiler/nir/meson.build +++ b/src/compiler/nir/meson.build @@ -114,6 +114,7 @@ files_libnir = files( 'nir_lower_alpha_test.c', 'nir_lower_atomics_to_ssbo.c', 'nir_lower_bitmap.c', + 'nir_lower_bool_to_float.c', 'nir_lower_bool_to_int32.c', 'nir_lower_clamp_color_outputs.c', 'nir_lower_clip.c', diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 3cb2d166cb3..7a7e910ba49 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2950,6 +2950,7 @@ void nir_lower_alpha_test(nir_shader *shader, enum compare_func func, bool alpha_to_one); bool nir_lower_alu(nir_shader *shader); bool nir_lower_alu_to_scalar(nir_shader *shader); +bool nir_lower_bool_to_float(nir_shader *shader); bool nir_lower_bool_to_int32(nir_shader *shader); bool nir_lower_load_const_to_scalar(nir_shader *shader); bool nir_lower_read_invocation_to_scalar(nir_shader *shader); diff --git a/src/compiler/nir/nir_lower_bool_to_float.c b/src/compiler/nir/nir_lower_bool_to_float.c new file mode 100644 index 00000000000..52fc55c6b4c --- /dev/null +++ b/src/compiler/nir/nir_lower_bool_to_float.c @@ -0,0 +1,178 @@ +/* + * Copyright © 2018 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "nir.h" +#include "nir_builder.h" + +static bool +assert_ssa_def_is_not_1bit(nir_ssa_def *def, UNUSED void *unused) +{ + assert(def->bit_size > 1); + return true; +} + +static bool +rewrite_1bit_ssa_def_to_32bit(nir_ssa_def *def, void *_progress) +{ + bool *progress = _progress; + if (def->bit_size == 1) { + def->bit_size = 32; + *progress = true; + } + return true; +} + +static bool +lower_alu_instr(nir_builder *b, nir_alu_instr *alu) +{ + const nir_op_info *op_info = &nir_op_infos[alu->op]; + + b->cursor = nir_before_instr(&alu->instr); + + /* Replacement SSA value */ + nir_ssa_def *rep = NULL; + switch (alu->op) { + case nir_op_b2f32: alu->op = nir_op_fmov; break; + case nir_op_b2i32: alu->op = nir_op_fmov; break; + case nir_op_f2b1: + case nir_op_i2b1: + rep = nir_sne(b, nir_ssa_for_alu_src(b, alu, 0), + nir_imm_float(b, 0)); + break; + + case nir_op_flt: alu->op = nir_op_slt; break; + case nir_op_fge: alu->op = nir_op_sge; break; + case nir_op_feq: alu->op = nir_op_seq; break; + case nir_op_fne: alu->op = nir_op_sne; break; + case nir_op_ilt: alu->op = nir_op_slt; break; + case nir_op_ige: alu->op = nir_op_sge; break; + case nir_op_ieq: alu->op = nir_op_seq; break; + case nir_op_ine: alu->op = nir_op_sne; break; + case nir_op_ult: alu->op = nir_op_slt; break; + case nir_op_uge: alu->op = nir_op_sge; break; + + case nir_op_ball_fequal2: alu->op = nir_op_fall_equal2; break; + case nir_op_ball_fequal3: alu->op = nir_op_fall_equal3; break; + case nir_op_ball_fequal4: alu->op = nir_op_fall_equal4; break; + case nir_op_bany_fnequal2: alu->op = nir_op_fany_nequal2; break; + case nir_op_bany_fnequal3: alu->op = nir_op_fany_nequal3; break; + case nir_op_bany_fnequal4: alu->op = nir_op_fany_nequal4; break; + case nir_op_ball_iequal2: alu->op = nir_op_fall_equal2; break; + case nir_op_ball_iequal3: alu->op = nir_op_fall_equal3; break; + case nir_op_ball_iequal4: alu->op = nir_op_fall_equal4; break; + case nir_op_bany_inequal2: alu->op = nir_op_fany_nequal2; break; + case nir_op_bany_inequal3: alu->op = nir_op_fany_nequal3; break; + case nir_op_bany_inequal4: alu->op = nir_op_fany_nequal4; break; + + case nir_op_bcsel: alu->op = nir_op_fcsel; break; + + case nir_op_imov: alu->op = nir_op_fmov; break; + case nir_op_iand: alu->op = nir_op_fmul; break; + case nir_op_ixor: alu->op = nir_op_sne; break; + case nir_op_ior: alu->op = nir_op_fmax; break; + + case nir_op_inot: + rep = nir_seq(b, nir_ssa_for_alu_src(b, alu, 0), + nir_imm_float(b, 0)); + break; + + default: + assert(alu->dest.dest.ssa.bit_size > 1); + for (unsigned i = 0; i < op_info->num_inputs; i++) + assert(alu->src[i].src.ssa->bit_size > 1); + return false; + } + + if (rep) { + /* We've emitted a replacement instruction */ + nir_ssa_def_rewrite_uses(&alu->dest.dest.ssa, nir_src_for_ssa(rep)); + nir_instr_remove(&alu->instr); + } else { + if (alu->dest.dest.ssa.bit_size == 1) + alu->dest.dest.ssa.bit_size = 32; + } + + return true; +} + +static bool +nir_lower_bool_to_float_impl(nir_function_impl *impl) +{ + bool progress = false; + + nir_builder b; + nir_builder_init(&b, impl); + + nir_foreach_block(block, impl) { + nir_foreach_instr_safe(instr, block) { + switch (instr->type) { + case nir_instr_type_alu: + progress |= lower_alu_instr(&b, nir_instr_as_alu(instr)); + break; + + case nir_instr_type_load_const: { + nir_load_const_instr *load = nir_instr_as_load_const(instr); + if (load->def.bit_size == 1) { + nir_const_value value = load->value; + for (unsigned i = 0; i < load->def.num_components; i++) + load->value.f32[i] = value.b[i] ? 1.0 : 0.0; + load->def.bit_size = 32; + progress = true; + } + break; + } + + case nir_instr_type_intrinsic: + case nir_instr_type_ssa_undef: + case nir_instr_type_phi: + case nir_instr_type_tex: + nir_foreach_ssa_def(instr, rewrite_1bit_ssa_def_to_32bit, + &progress); + break; + + default: + nir_foreach_ssa_def(instr, assert_ssa_def_is_not_1bit, NULL); + } + } + } + + if (progress) { + nir_metadata_preserve(impl, nir_metadata_block_index | + nir_metadata_dominance); + } + + return progress; +} + +bool +nir_lower_bool_to_float(nir_shader *shader) +{ + bool progress = false; + + nir_foreach_function(function, shader) { + if (function->impl && nir_lower_bool_to_float_impl(function->impl)) + progress = true; + } + + return progress; +} |