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authorToni Lönnberg <[email protected]>2018-11-08 17:23:07 +0200
committerLionel Landwerlin <[email protected]>2018-11-13 15:10:12 +0000
commit27cf6252d3fe8baaf0faffb3a6b000acfa143e31 (patch)
treed1eaafaa43444fe9736164176898d1c298380848 /src
parentecf62a967e37cb46cfcafc626a5f5cfb527e9541 (diff)
intel/genxml: Add engine definition to render engine instructions (gen7)
Instructions meant for the render engine now have a definition specifying that so that can differentiate instructions meant for different engines due to shared opcodes. v2: Divided into individual patches for each gen v3: Added additional engine definitions. Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/intel/genxml/gen7.xml166
1 files changed, 83 insertions, 83 deletions
diff --git a/src/intel/genxml/gen7.xml b/src/intel/genxml/gen7.xml
index 6dde7973e69..49b08281993 100644
--- a/src/intel/genxml/gen7.xml
+++ b/src/intel/genxml/gen7.xml
@@ -568,7 +568,7 @@
<field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/>
</struct>
- <instruction name="3DPRIMITIVE" bias="2" length="7">
+ <instruction name="3DPRIMITIVE" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
@@ -589,7 +589,7 @@
<field name="Base Vertex Location" start="192" end="223" type="int"/>
</instruction>
- <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3">
+ <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -601,7 +601,7 @@
<field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/>
</instruction>
- <instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2">
+ <instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -610,7 +610,7 @@
<field name="Pointer to DS Binding Table" start="37" end="47" type="offset"/>
</instruction>
- <instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2">
+ <instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -619,7 +619,7 @@
<field name="Pointer to GS Binding Table" start="37" end="47" type="offset"/>
</instruction>
- <instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2">
+ <instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -628,7 +628,7 @@
<field name="Pointer to HS Binding Table" start="37" end="47" type="offset"/>
</instruction>
- <instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2">
+ <instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -637,7 +637,7 @@
<field name="Pointer to PS Binding Table" start="37" end="47" type="offset"/>
</instruction>
- <instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2">
+ <instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -646,7 +646,7 @@
<field name="Pointer to VS Binding Table" start="37" end="47" type="offset"/>
</instruction>
- <instruction name="3DSTATE_BLEND_STATE_POINTERS" bias="2" length="2">
+ <instruction name="3DSTATE_BLEND_STATE_POINTERS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -656,7 +656,7 @@
<field start="32" end="32" type="mbo"/>
</instruction>
- <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="2">
+ <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -666,7 +666,7 @@
<field start="32" end="32" type="mbo"/>
</instruction>
- <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4">
+ <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -677,7 +677,7 @@
<field name="ChromaKey High Value" start="96" end="127" type="uint"/>
</instruction>
- <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="3">
+ <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -687,7 +687,7 @@
<field name="Depth Clear Value Valid" start="64" end="64" type="bool"/>
</instruction>
- <instruction name="3DSTATE_CLIP" bias="2" length="4">
+ <instruction name="3DSTATE_CLIP" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -740,7 +740,7 @@
<field name="Maximum VP Index" start="96" end="99" type="uint"/>
</instruction>
- <instruction name="3DSTATE_CONSTANT_DS" bias="2" length="7">
+ <instruction name="3DSTATE_CONSTANT_DS" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -749,7 +749,7 @@
<field name="Constant Body" start="32" end="223" type="3DSTATE_CONSTANT_BODY"/>
</instruction>
- <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="7">
+ <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -758,7 +758,7 @@
<field name="Constant Body" start="32" end="223" type="3DSTATE_CONSTANT_BODY"/>
</instruction>
- <instruction name="3DSTATE_CONSTANT_HS" bias="2" length="7">
+ <instruction name="3DSTATE_CONSTANT_HS" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -767,7 +767,7 @@
<field name="Constant Body" start="32" end="223" type="3DSTATE_CONSTANT_BODY"/>
</instruction>
- <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="7">
+ <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -776,7 +776,7 @@
<field name="Constant Body" start="32" end="223" type="3DSTATE_CONSTANT_BODY"/>
</instruction>
- <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="7">
+ <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -785,7 +785,7 @@
<field name="Constant Body" start="32" end="223" type="3DSTATE_CONSTANT_BODY"/>
</instruction>
- <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="7">
+ <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -822,7 +822,7 @@
<field name="Render Target View Extent" start="213" end="223" type="uint"/>
</instruction>
- <instruction name="3DSTATE_DEPTH_STENCIL_STATE_POINTERS" bias="2" length="2">
+ <instruction name="3DSTATE_DEPTH_STENCIL_STATE_POINTERS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -832,7 +832,7 @@
<field start="32" end="32" type="mbo"/>
</instruction>
- <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4">
+ <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -846,7 +846,7 @@
<field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
</instruction>
- <instruction name="3DSTATE_DS" bias="2" length="6">
+ <instruction name="3DSTATE_DS" bias="2" length="6" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -881,7 +881,7 @@
<field name="Enable" start="160" end="160" type="bool"/>
</instruction>
- <instruction name="3DSTATE_GS" bias="2" length="7">
+ <instruction name="3DSTATE_GS" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -943,7 +943,7 @@
<field name="Semaphore Handle" start="192" end="203" type="offset"/>
</instruction>
- <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3">
+ <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -955,7 +955,7 @@
<field name="Surface Base Address" start="64" end="95" type="address"/>
</instruction>
- <instruction name="3DSTATE_HS" bias="2" length="7">
+ <instruction name="3DSTATE_HS" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -991,7 +991,7 @@
<field name="Semaphore Handle" start="192" end="203" type="offset"/>
</instruction>
- <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3">
+ <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1009,7 +1009,7 @@
<field name="Buffer Ending Address" start="64" end="95" type="address"/>
</instruction>
- <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3">
+ <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1023,7 +1023,7 @@
<field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
</instruction>
- <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2">
+ <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1033,7 +1033,7 @@
<field name="Monochrome Filter Height" start="32" end="34" type="uint"/>
</instruction>
- <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="4">
+ <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1066,7 +1066,7 @@
<field name="Sample4 Y Offset" start="96" end="99" type="u0.4"/>
</instruction>
- <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2">
+ <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1076,7 +1076,7 @@
<field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
</instruction>
- <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33">
+ <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1087,7 +1087,7 @@
</group>
</instruction>
- <instruction name="3DSTATE_PS" bias="2" length="8">
+ <instruction name="3DSTATE_PS" bias="2" length="8" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1139,7 +1139,7 @@
<field name="Kernel Start Pointer 2" start="230" end="255" type="offset"/>
</instruction>
- <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_DS" bias="2" length="2">
+ <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_DS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1153,7 +1153,7 @@
</field>
</instruction>
- <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_GS" bias="2" length="2">
+ <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_GS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1167,7 +1167,7 @@
</field>
</instruction>
- <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_HS" bias="2" length="2">
+ <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_HS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1181,7 +1181,7 @@
</field>
</instruction>
- <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_PS" bias="2" length="2">
+ <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_PS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1195,7 +1195,7 @@
</field>
</instruction>
- <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_VS" bias="2" length="2">
+ <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_VS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1209,7 +1209,7 @@
</field>
</instruction>
- <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2">
+ <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1220,7 +1220,7 @@
</group>
</instruction>
- <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2">
+ <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1234,7 +1234,7 @@
</group>
</instruction>
- <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_DS" bias="2" length="2">
+ <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_DS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1243,7 +1243,7 @@
<field name="Pointer to DS Sampler State" start="37" end="63" type="offset"/>
</instruction>
- <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_GS" bias="2" length="2">
+ <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_GS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1252,7 +1252,7 @@
<field name="Pointer to GS Sampler State" start="37" end="63" type="offset"/>
</instruction>
- <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_HS" bias="2" length="2">
+ <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_HS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1261,7 +1261,7 @@
<field name="Pointer to HS Sampler State" start="37" end="63" type="offset"/>
</instruction>
- <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_PS" bias="2" length="2">
+ <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_PS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1270,7 +1270,7 @@
<field name="Pointer to PS Sampler State" start="37" end="63" type="offset"/>
</instruction>
- <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_VS" bias="2" length="2">
+ <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_VS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1279,7 +1279,7 @@
<field name="Pointer to VS Sampler State" start="37" end="63" type="offset"/>
</instruction>
- <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2">
+ <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1288,7 +1288,7 @@
<field name="Sample Mask" start="32" end="39" type="uint"/>
</instruction>
- <instruction name="3DSTATE_SBE" bias="2" length="14">
+ <instruction name="3DSTATE_SBE" bias="2" length="14" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1329,7 +1329,7 @@
<field name="Attribute 8 WrapShortest Enables" start="416" end="419" type="uint"/>
</instruction>
- <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2">
+ <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1338,7 +1338,7 @@
<field name="Scissor Rect Pointer" start="37" end="63" type="offset"/>
</instruction>
- <instruction name="3DSTATE_SF" bias="2" length="7">
+ <instruction name="3DSTATE_SF" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1415,7 +1415,7 @@
<field name="Global Depth Offset Clamp" start="192" end="223" type="float"/>
</instruction>
- <instruction name="3DSTATE_SO_BUFFER" bias="2" length="4">
+ <instruction name="3DSTATE_SO_BUFFER" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1429,7 +1429,7 @@
<field name="Surface End Address" start="98" end="127" type="address"/>
</instruction>
- <instruction name="3DSTATE_SO_DECL_LIST" bias="2">
+ <instruction name="3DSTATE_SO_DECL_LIST" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1448,7 +1448,7 @@
</group>
</instruction>
- <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3">
+ <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1460,7 +1460,7 @@
<field name="Surface Base Address" start="64" end="95" type="address"/>
</instruction>
- <instruction name="3DSTATE_STREAMOUT" bias="2" length="3">
+ <instruction name="3DSTATE_STREAMOUT" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1488,7 +1488,7 @@
<field name="Stream 0 Vertex Read Length" start="64" end="68" type="uint"/>
</instruction>
- <instruction name="3DSTATE_TE" bias="2" length="4">
+ <instruction name="3DSTATE_TE" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1519,7 +1519,7 @@
<field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float"/>
</instruction>
- <instruction name="3DSTATE_URB_DS" bias="2" length="2">
+ <instruction name="3DSTATE_URB_DS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1530,7 +1530,7 @@
<field name="DS Number of URB Entries" start="32" end="47" type="uint"/>
</instruction>
- <instruction name="3DSTATE_URB_GS" bias="2" length="2">
+ <instruction name="3DSTATE_URB_GS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1541,7 +1541,7 @@
<field name="GS Number of URB Entries" start="32" end="47" type="uint"/>
</instruction>
- <instruction name="3DSTATE_URB_HS" bias="2" length="2">
+ <instruction name="3DSTATE_URB_HS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1552,7 +1552,7 @@
<field name="HS Number of URB Entries" start="32" end="47" type="uint"/>
</instruction>
- <instruction name="3DSTATE_URB_VS" bias="2" length="2">
+ <instruction name="3DSTATE_URB_VS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1563,7 +1563,7 @@
<field name="VS Number of URB Entries" start="32" end="47" type="uint"/>
</instruction>
- <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2">
+ <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1574,7 +1574,7 @@
</group>
</instruction>
- <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2">
+ <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1585,7 +1585,7 @@
</group>
</instruction>
- <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1">
+ <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="1"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1593,7 +1593,7 @@
<field name="Statistics Enable" start="0" end="0" type="bool"/>
</instruction>
- <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_CC" bias="2" length="2">
+ <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_CC" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1602,7 +1602,7 @@
<field name="CC Viewport Pointer" start="37" end="63" type="offset"/>
</instruction>
- <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP" bias="2" length="2">
+ <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1611,7 +1611,7 @@
<field name="SF Clip Viewport Pointer" start="38" end="63" type="offset"/>
</instruction>
- <instruction name="3DSTATE_VS" bias="2" length="6">
+ <instruction name="3DSTATE_VS" bias="2" length="6" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1645,7 +1645,7 @@
<field name="Enable" start="160" end="160" type="bool"/>
</instruction>
- <instruction name="3DSTATE_WM" bias="2" length="3">
+ <instruction name="3DSTATE_WM" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1710,7 +1710,7 @@
</field>
</instruction>
- <instruction name="GPGPU_OBJECT" bias="2" length="8">
+ <instruction name="GPGPU_OBJECT" bias="2" length="8" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1734,7 +1734,7 @@
<field name="Execution Mask" start="224" end="255" type="uint"/>
</instruction>
- <instruction name="GPGPU_WALKER" bias="2" length="11">
+ <instruction name="GPGPU_WALKER" bias="2" length="11" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1761,7 +1761,7 @@
<field name="Bottom Execution Mask" start="320" end="351" type="uint"/>
</instruction>
- <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4">
+ <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1771,7 +1771,7 @@
<field name="CURBE Data Start Address" start="96" end="127" type="uint"/>
</instruction>
- <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4">
+ <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1781,7 +1781,7 @@
<field name="Interface Descriptor Data Start Address" start="96" end="127" type="offset"/>
</instruction>
- <instruction name="MEDIA_OBJECT" bias="2">
+ <instruction name="MEDIA_OBJECT" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1813,7 +1813,7 @@
</group>
</instruction>
- <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16">
+ <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1831,7 +1831,7 @@
</group>
</instruction>
- <instruction name="MEDIA_OBJECT_WALKER" bias="2">
+ <instruction name="MEDIA_OBJECT_WALKER" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1881,7 +1881,7 @@
</group>
</instruction>
- <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2">
+ <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1891,7 +1891,7 @@
<field name="Interface Descriptor Offset" start="32" end="37" type="uint"/>
</instruction>
- <instruction name="MEDIA_VFE_STATE" bias="2" length="8">
+ <instruction name="MEDIA_VFE_STATE" bias="2" length="8" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1971,7 +1971,7 @@
<field name="Batch Buffer Start Address" start="34" end="63" type="address"/>
</instruction>
- <instruction name="MI_CLFLUSH" bias="2">
+ <instruction name="MI_CLFLUSH" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="39"/>
<field name="Use Global GTT" start="22" end="22" type="bool"/>
@@ -1994,7 +1994,7 @@
<field name="Compare Address" start="67" end="95" type="address"/>
</instruction>
- <instruction name="MI_FLUSH" bias="1" length="1">
+ <instruction name="MI_FLUSH" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/>
<field name="Indirect State Pointers Disable" start="5" end="5" type="bool"/>
@@ -2068,7 +2068,7 @@
<field name="MI Command Opcode" start="23" end="28" type="uint" default="7"/>
</instruction>
- <instruction name="MI_REPORT_PERF_COUNT" bias="2" length="3">
+ <instruction name="MI_REPORT_PERF_COUNT" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="40"/>
<field name="DWord Length" start="0" end="5" type="uint" default="1"/>
@@ -2141,7 +2141,7 @@
<field name="Topology Filter Value" start="0" end="5" type="3D_Prim_Topo_Type"/>
</instruction>
- <instruction name="MI_URB_CLEAR" bias="2" length="2">
+ <instruction name="MI_URB_CLEAR" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="25"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
@@ -2154,7 +2154,7 @@
<field name="MI Command Opcode" start="23" end="28" type="uint" default="2"/>
</instruction>
- <instruction name="MI_WAIT_FOR_EVENT" bias="1" length="1">
+ <instruction name="MI_WAIT_FOR_EVENT" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="3"/>
<field name="Display Pipe C Horizontal Blank Wait Enable" start="22" end="22" type="bool"/>
@@ -2177,7 +2177,7 @@
<field name="Display Pipe A Scan Line Wait Enable" start="0" end="0" type="bool"/>
</instruction>
- <instruction name="PIPELINE_SELECT" bias="1" length="1">
+ <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="1"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -2189,7 +2189,7 @@
</field>
</instruction>
- <instruction name="PIPE_CONTROL" bias="2" length="5">
+ <instruction name="PIPE_CONTROL" bias="2" length="5" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
@@ -2231,7 +2231,7 @@
<field name="Immediate Data" start="96" end="159" type="uint"/>
</instruction>
- <instruction name="STATE_BASE_ADDRESS" bias="2" length="10">
+ <instruction name="STATE_BASE_ADDRESS" bias="2" length="10" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -2264,7 +2264,7 @@
<field name="Instruction Access Upper Bound Modify Enable" start="288" end="288" type="bool"/>
</instruction>
- <instruction name="STATE_PREFETCH" bias="2" length="2">
+ <instruction name="STATE_PREFETCH" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -2274,7 +2274,7 @@
<field name="Prefetch Count" start="32" end="34" type="uint"/>
</instruction>
- <instruction name="STATE_SIP" bias="2" length="2">
+ <instruction name="STATE_SIP" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -2283,7 +2283,7 @@
<field name="System Instruction Pointer" start="36" end="63" type="offset"/>
</instruction>
- <instruction name="SWTESS_BASE_ADDRESS" bias="2" length="2">
+ <instruction name="SWTESS_BASE_ADDRESS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>