diff options
author | Jason Ekstrand <[email protected]> | 2016-06-13 17:09:37 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-06-20 12:03:05 -0700 |
commit | 20e95a746df34923eb4aac5e7f1ab6d722432d89 (patch) | |
tree | 2aedd8a2fd2474dacb5e924ed036f2c0b4ccb870 /src | |
parent | b65f2e4163c9180e6a022c0afec018b08e4c5aa5 (diff) |
anv/cmd_buffer: Set depth/stencil extent based on the image
It used to be based on the framebuffer which isn't quite right.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: "12.0" <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/intel/vulkan/genX_cmd_buffer.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index d9acf58517c..c62bed40969 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -1024,11 +1024,11 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) db.DepthBufferObjectControlState = GENX(MOCS), db.SurfacePitch = image->depth_surface.isl.row_pitch - 1; - db.Height = fb->height - 1; - db.Width = fb->width - 1; - db.LOD = 0; - db.Depth = 1 - 1; - db.MinimumArrayElement = 0; + db.Height = image->extent.height - 1; + db.Width = image->extent.width - 1; + db.LOD = iview->base_mip; + db.Depth = image->array_size - 1; /* FIXME: 3-D */ + db.MinimumArrayElement = iview->base_layer; #if GEN_GEN >= 8 db.SurfaceQPitch = |