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authorJason Ekstrand <[email protected]>2016-06-13 17:09:37 -0700
committerJason Ekstrand <[email protected]>2016-06-20 12:03:05 -0700
commit20e95a746df34923eb4aac5e7f1ab6d722432d89 (patch)
tree2aedd8a2fd2474dacb5e924ed036f2c0b4ccb870 /src
parentb65f2e4163c9180e6a022c0afec018b08e4c5aa5 (diff)
anv/cmd_buffer: Set depth/stencil extent based on the image
It used to be based on the framebuffer which isn't quite right. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: "12.0" <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/intel/vulkan/genX_cmd_buffer.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index d9acf58517c..c62bed40969 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -1024,11 +1024,11 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
db.DepthBufferObjectControlState = GENX(MOCS),
db.SurfacePitch = image->depth_surface.isl.row_pitch - 1;
- db.Height = fb->height - 1;
- db.Width = fb->width - 1;
- db.LOD = 0;
- db.Depth = 1 - 1;
- db.MinimumArrayElement = 0;
+ db.Height = image->extent.height - 1;
+ db.Width = image->extent.width - 1;
+ db.LOD = iview->base_mip;
+ db.Depth = image->array_size - 1; /* FIXME: 3-D */
+ db.MinimumArrayElement = iview->base_layer;
#if GEN_GEN >= 8
db.SurfaceQPitch =