diff options
author | Gert Wollny <[email protected]> | 2020-04-15 16:53:09 +0200 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-04-28 08:06:33 +0000 |
commit | 1b3e103d0bf1c506f9ec413be11af8bd207ad674 (patch) | |
tree | 03a300d5031d8bb62ecc92a9bfd388fd6d7cf27a /src | |
parent | 74e0a0a72398140a72c2f4a092982d5bef32ad14 (diff) |
r600/sfn: Move removing of unused variables
It doesn't make sense to do this in the optimization loop
Signed-off-by: Gert Wollny <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4714>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/r600/sfn/sfn_nir.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gallium/drivers/r600/sfn/sfn_nir.cpp b/src/gallium/drivers/r600/sfn/sfn_nir.cpp index e9a598703f3..ce416d92e17 100644 --- a/src/gallium/drivers/r600/sfn/sfn_nir.cpp +++ b/src/gallium/drivers/r600/sfn/sfn_nir.cpp @@ -529,9 +529,6 @@ optimize_once(nir_shader *shader) NIR_PASS(progress, shader, nir_opt_conditional_discard); NIR_PASS(progress, shader, nir_opt_dce); NIR_PASS(progress, shader, nir_opt_undef); - - NIR_PASS(progress, shader, nir_remove_dead_variables, nir_var_shader_in); - NIR_PASS(progress, shader, nir_remove_dead_variables, nir_var_shader_out); return progress; } @@ -610,6 +607,10 @@ int r600_shader_from_nir(struct r600_context *rctx, if (optimize) while(optimize_once(sel->nir)); + NIR_PASS_V(sel->nir, nir_remove_dead_variables, nir_var_shader_in); + NIR_PASS_V(sel->nir, nir_remove_dead_variables, nir_var_shader_out); + + NIR_PASS_V(sel->nir, nir_lower_vars_to_scratch, nir_var_function_temp, 40, |