diff options
author | Ian Romanick <[email protected]> | 2016-12-19 15:06:41 -0800 |
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committer | Ian Romanick <[email protected]> | 2016-12-21 10:24:45 -0800 |
commit | 15c8f322cab5220e16b138c66930b824b72692f0 (patch) | |
tree | bc012194d2bd119432d3085ed6018d13bd76cb34 /src | |
parent | 415f5f09e376ca23db5475283bb509b3152a298b (diff) |
glsl: Eliminate the open-coded version of process_block_array_leaf
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/glsl/link_uniform_blocks.cpp | 40 |
1 files changed, 9 insertions, 31 deletions
diff --git a/src/compiler/glsl/link_uniform_blocks.cpp b/src/compiler/glsl/link_uniform_blocks.cpp index 3ed35565ffc..ba01269c078 100644 --- a/src/compiler/glsl/link_uniform_blocks.cpp +++ b/src/compiler/glsl/link_uniform_blocks.cpp @@ -205,7 +205,7 @@ struct block { bool has_instance_name; }; -static void process_block_array_leaf(char **name, gl_uniform_block *blocks, +static void process_block_array_leaf(const char *name, gl_uniform_block *blocks, ubo_visitor *parcel, gl_uniform_buffer_variable *variables, const struct link_uniform_block_active *const b, @@ -241,7 +241,7 @@ process_block_array(struct uniform_block_array_elements *ub_array, char **name, parcel, variables, b, block_index, binding_offset, ctx, prog, first_index); } else { - process_block_array_leaf(name, blocks, + process_block_array_leaf(*name, blocks, parcel, variables, b, block_index, binding_offset, *block_index - first_index, ctx, prog); @@ -250,7 +250,7 @@ process_block_array(struct uniform_block_array_elements *ub_array, char **name, } static void -process_block_array_leaf(char **name, +process_block_array_leaf(const char *name, gl_uniform_block *blocks, ubo_visitor *parcel, gl_uniform_buffer_variable *variables, const struct link_uniform_block_active *const b, @@ -261,7 +261,7 @@ process_block_array_leaf(char **name, unsigned i = *block_index; const glsl_type *type = b->type->without_array(); - blocks[i].Name = ralloc_strdup(blocks, *name); + blocks[i].Name = ralloc_strdup(blocks, name); blocks[i].Uniforms = &variables[(*parcel).index]; /* The ARB_shading_language_420pack spec says: @@ -278,7 +278,7 @@ process_block_array_leaf(char **name, blocks[i]._RowMajor = type->get_interface_row_major(); blocks[i].linearized_array_index = linearized_index; - parcel->process(type, blocks[i].Name); + parcel->process(type, b->has_instance_name ? blocks[i].Name : ""); blocks[i].UniformBufferSize = parcel->buffer_size; @@ -367,8 +367,8 @@ create_buffer_blocks(void *mem_ctx, struct gl_context *ctx, if ((create_ubo_blocks && !b->is_shader_storage) || (!create_ubo_blocks && b->is_shader_storage)) { + unsigned binding_offset = 0; if (b->array != NULL) { - unsigned binding_offset = 0; char *name = ralloc_strdup(NULL, block_type->without_array()->name); size_t name_length = strlen(name); @@ -379,31 +379,9 @@ create_buffer_blocks(void *mem_ctx, struct gl_context *ctx, i); ralloc_free(name); } else { - blocks[i].Name = ralloc_strdup(blocks, block_type->name); - blocks[i].Uniforms = &variables[parcel.index]; - blocks[i].Binding = (b->has_binding) ? b->binding : 0; - blocks[i].UniformBufferSize = 0; - blocks[i]._Packing = - gl_uniform_block_packing(block_type->interface_packing); - blocks[i]._RowMajor = block_type->get_interface_row_major(); - - parcel.process(block_type, - b->has_instance_name ? block_type->name : ""); - - blocks[i].UniformBufferSize = parcel.buffer_size; - - /* Check SSBO size is lower than maximum supported size for SSBO - */ - if (b->is_shader_storage && - parcel.buffer_size > ctx->Const.MaxShaderStorageBlockSize) { - linker_error(prog, "shader storage block `%s' has size %d, " - "which is larger than than the maximum allowed (%d)", - block_type->name, parcel.buffer_size, - ctx->Const.MaxShaderStorageBlockSize); - } - blocks[i].NumUniforms = (unsigned)(ptrdiff_t) - (&variables[parcel.index] - blocks[i].Uniforms); - i++; + process_block_array_leaf(block_type->name, blocks, &parcel, + variables, b, &i, &binding_offset, + 0, ctx, prog); } } } |