diff options
author | Brian Paul <[email protected]> | 2015-04-01 14:36:09 -0600 |
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committer | Brian Paul <[email protected]> | 2015-04-08 17:03:16 -0600 |
commit | 09e7e2016b702e2c4b79a2c01e8abc1365b4c422 (patch) | |
tree | bfc7adbe17bc91cf4b4dc0f3a56942c2035a9c44 /src | |
parent | 4deca1274c25b80351dbec972b68ab6520a89b31 (diff) |
glsl: check for forced_language_version in is_version()
This is a follow-on fix from the earlier "glsl: allow ForceGLSLVersion
to override #version directives" change. Since we're not changing
the language_version field, we have to check forced_language_version
here.
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 1f5478bdf7e..dae7864fdaf 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -105,8 +105,10 @@ struct _mesa_glsl_parse_state { { unsigned required_version = this->es_shader ? required_glsl_es_version : required_glsl_version; + unsigned this_version = this->forced_language_version + ? this->forced_language_version : this->language_version; return required_version != 0 - && this->language_version >= required_version; + && this_version >= required_version; } bool check_version(unsigned required_glsl_version, |