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authorTimothy Arceri <[email protected]>2017-03-31 11:45:34 +1100
committerTimothy Arceri <[email protected]>2017-04-03 09:31:11 +1000
commitdbdd7231c252cbed52a196c86725730c07cd8006 (patch)
treee4f17425dbef484f471380334a8397ce8c16f041 /src/util/ralloc.h
parenta0f0f3958e012335e8b1c30e4a10ed1141c7758c (diff)
mesa: disable glthread when DEBUG_OUTPUT_SYNCHRONOUS is enabled
We could re-enable it also but I haven't tested that yet, and I'm not sure we care much anyway. V2: don't disable it from with the call itself. We need a custom marshalling function or we get stuck waiting for thread to finish. V3: tidy up redundant code copied from generated version. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/util/ralloc.h')
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