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author | Timothy Arceri <[email protected]> | 2017-03-31 11:45:34 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-04-03 09:31:11 +1000 |
commit | dbdd7231c252cbed52a196c86725730c07cd8006 (patch) | |
tree | e4f17425dbef484f471380334a8397ce8c16f041 /src/util/ralloc.h | |
parent | a0f0f3958e012335e8b1c30e4a10ed1141c7758c (diff) |
mesa: disable glthread when DEBUG_OUTPUT_SYNCHRONOUS is enabled
We could re-enable it also but I haven't tested that yet, and I'm
not sure we care much anyway.
V2: don't disable it from with the call itself. We need a custom
marshalling function or we get stuck waiting for thread to
finish.
V3: tidy up redundant code copied from generated version.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/util/ralloc.h')
0 files changed, 0 insertions, 0 deletions