diff options
author | Alyssa Rosenzweig <[email protected]> | 2019-11-07 09:31:29 -0500 |
---|---|---|
committer | Tomeu Vizoso <[email protected]> | 2019-11-08 06:45:03 +0000 |
commit | 5f768eda43243aa9c51210cdaf968ab94f1996d4 (patch) | |
tree | 88626ebad1ab6f8ffb9e3b21f32d4f3c7b82e26a /src/panfrost | |
parent | ac14facf7a181a2221ab5626c8628bd833ceea8e (diff) |
pan/midgard: Switch base for vertex texturing on T720
There aren't texture pipeline registers anymore; instead, space is
shared with work and ldst registers for output and input respectively.
We need to shift the base registers to represent this correctly.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/panfrost')
-rw-r--r-- | src/panfrost/midgard/disassemble.c | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/src/panfrost/midgard/disassemble.c b/src/panfrost/midgard/disassemble.c index 718eb9b71a5..0be240aa14b 100644 --- a/src/panfrost/midgard/disassemble.c +++ b/src/panfrost/midgard/disassemble.c @@ -1170,7 +1170,7 @@ print_load_store_word(uint32_t *word, unsigned tabs) } static void -print_texture_reg_select(uint8_t u) +print_texture_reg_select(uint8_t u, unsigned base) { midgard_tex_register_select sel; memcpy(&sel, &u, sizeof(u)); @@ -1178,7 +1178,7 @@ print_texture_reg_select(uint8_t u) if (!sel.full) printf("h"); - printf("r%u", REG_TEX_BASE + sel.select); + printf("r%u", base + sel.select); unsigned component = sel.component; @@ -1282,7 +1282,7 @@ sampler_type_name(enum mali_sampler_type t) #undef DEFINE_CASE static void -print_texture_word(uint32_t *word, unsigned tabs) +print_texture_word(uint32_t *word, unsigned tabs, unsigned in_reg_base, unsigned out_reg_base) { midgard_texture_word *texture = (midgard_texture_word *) word; @@ -1310,7 +1310,7 @@ print_texture_word(uint32_t *word, unsigned tabs) print_outmod(texture->outmod, false); printf(" %sr%d", texture->out_full ? "" : "h", - REG_TEX_BASE + texture->out_reg_select); + out_reg_base + texture->out_reg_select); print_mask_4(texture->mask, texture->out_upper); assert(!(texture->out_full && texture->out_upper)); printf(", "); @@ -1320,7 +1320,7 @@ print_texture_word(uint32_t *word, unsigned tabs) if (texture->texture_register) { printf("texture["); - print_texture_reg_select(texture->texture_handle); + print_texture_reg_select(texture->texture_handle, in_reg_base); printf("], "); /* Indirect, tut tut */ @@ -1335,7 +1335,7 @@ print_texture_word(uint32_t *word, unsigned tabs) if (texture->sampler_register) { printf("["); - print_texture_reg_select(texture->sampler_handle); + print_texture_reg_select(texture->sampler_handle, in_reg_base); printf("]"); midg_stats.sampler_count = -16; @@ -1345,7 +1345,7 @@ print_texture_word(uint32_t *word, unsigned tabs) } print_swizzle_vec4(texture->swizzle, false, false); - printf(", %sr%d", texture->in_reg_full ? "" : "h", REG_TEX_BASE + texture->in_reg_select); + printf(", %sr%d", texture->in_reg_full ? "" : "h", in_reg_base + texture->in_reg_select); assert(!(texture->in_reg_full && texture->in_reg_upper)); /* TODO: integrate with swizzle */ @@ -1371,7 +1371,7 @@ print_texture_word(uint32_t *word, unsigned tabs) bool select = texture->offset_x & 2; bool upper = texture->offset_x & 4; - printf("%sr%d", full ? "" : "h", REG_TEX_BASE + select); + printf("%sr%d", full ? "" : "h", in_reg_base + select); assert(!(texture->out_full && texture->out_upper)); /* TODO: integrate with swizzle */ @@ -1421,7 +1421,7 @@ print_texture_word(uint32_t *word, unsigned tabs) if (texture->lod_register) { printf("lod %c ", lod_operand); - print_texture_reg_select(texture->bias); + print_texture_reg_select(texture->bias, in_reg_base); printf(", "); if (texture->bias_int) @@ -1513,9 +1513,14 @@ disassemble_midgard(uint8_t *code, size_t size, unsigned gpu_id, gl_shader_stage last_next_tag = next_tag; switch (midgard_word_types[tag]) { - case midgard_word_type_texture: - print_texture_word(&words[i], tabs); + case midgard_word_type_texture: { + /* Vertex texturing uses ldst/work space on older Midgard */ + bool has_texture_pipeline = (stage == MESA_SHADER_FRAGMENT) && gpu_id >= 0x750; + print_texture_word(&words[i], tabs, + has_texture_pipeline ? REG_TEX_BASE : 0, + has_texture_pipeline ? REG_TEX_BASE : REGISTER_LDST_BASE); break; + } case midgard_word_type_load_store: print_load_store_word(&words[i], tabs); |